#VRML V1.0 ascii Separator { Info { string "This model created by Kevin Goldsmith (kevin@unitcircle.org)" } Separator { Info { string "box" } Material { ambientColor 0.2 0.2 0.2 diffuseColor 0.557838 0.557838 0.557838 emissiveColor 0 0 0 shininess 0 transparency 0 } Cube { width 40 height 40 depth 30 } } Separator { Info { string "screen" } Coordinate3 { point [ -15 -15 15.1, 15 -15 15.1, 15 15 15.1, -15 15 15.1 ] } Normal { vector 0 0 1 } NormalBinding { value PER_FACE } Material { ambientColor 0 0 0 diffuseColor 0.01 0.01 0.01 specularColor 0.5 0.5 0.5 emissiveColor 0 0 0 shininess 0.816327 transparency 0 } Separator { Normal { vector [ 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1 ] } NormalBinding { value DEFAULT } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1 ] } } } Separator { Info { string "screen border" } Coordinate3 { point [ -15 -15 15.1, -16 -15 15.1, -15 -16 15.1, 15 -15 15.1, 15 -16 15.1, 16 -15 15.1, 15 15 15.1, 16 15 15.1, 15 16 15.1, -15 15 15.1, -15 16 15.1, -16 15 15.1 ] } Normal { vector 0 0 1 } NormalBinding { value OVERALL } Material { ambientColor 0 0 0 diffuseColor 1 0.01 0.01 specularColor 0.5 0.5 0.5 emissiveColor 0 0 0 shininess 0.816327 transparency 0 } Separator { Normal { vector [ 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1 ] } NormalBinding { value DEFAULT } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 3, 4, 5, -1, 6, 7, 8, -1, 9, 10, 11, -1, 0, 9, 11, -1, 0, 11, 1, -1, 0, 2, 4, -1, 0, 4, 3, -1, 9, 6, 8, -1, 9, 8, 10, -1, 6, 3, 5, -1, 6, 5, 7, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1, 6, 7, 8, -1, 9, 10, 11, -1, 12, 13, 14, -1, 15, 16, 17, -1, 18, 19, 20, -1, 21, 22, 23, -1, 24, 25, 26, -1, 27, 28, 29, -1, 30, 31, 32, -1, 33, 34, 35, -1 ] } } } Separator { Info { string "side panels" } Coordinate3 { point [ -16 13 16, -21 13 16, -21 -13 16, -16 -13 16, -16 -13 15, -16 13 15, -16 13 16, -16 -13 16, -21 13 15, -21 -13 15, -21 13 -15, -21 -13 -15, -20 -13 -15, -20 13 -15, -20 13 15, -20 -13 15, 16 13 16, 21 13 16, 21 -13 16, 16 -13 16, 16 -13 15, 16 13 15, 16 13 16, 16 -13 16, 21 13 15, 21 -13 15, 21 13 -15, 21 -13 -15, 20 -13 -15, 20 13 -15, 20 13 15, 20 -13 15 ] } Normal { vector [ 0 0 1, 1 0 0, 0 1 0, 0 -1 0, -1 0 0, 0 0 -1, 0 1 0, 0 -1 0, 0 0 1, -1 0 0, 0 1 0, 0 -1 0, 1 0 0, 0 0 -1, 0 1 0, 0 -1 0 ] } NormalBinding { value PER_FACE } Separator { Normal { vector [ 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 0 1 0, 0 1 0, 0 1 0, 0 1 0, 0 1 0, 0 1 0, 0 -1 0, 0 -1 0, 0 -1 0, 0 -1 0, 0 -1 0, 0 -1 0, -1 0 0, -1 0 0, -1 0 0, -1 0 0, -1 0 0, -1 0 0, 0 0 -1, 0 0 -1, 0 0 -1, 0 0 -1, 0 0 -1, 0 0 -1, 0 1 0, 0 1 0, 0 1 0, 0 1 0, 0 1 0, 0 1 0, 0 -1 0, 0 -1 0, 0 -1 0, 0 -1 0, 0 -1 0, 0 -1 0, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, -1 0 0, -1 0 0, -1 0 0, -1 0 0, -1 0 0, -1 0 0, 0 1 0, 0 1 0, 0 1 0, 0 1 0, 0 1 0, 0 1 0, 0 -1 0, 0 -1 0, 0 -1 0, 0 -1 0, 0 -1 0, 0 -1 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 0 0 -1, 0 0 -1, 0 0 -1, 0 0 -1, 0 0 -1, 0 0 -1, 0 1 0, 0 1 0, 0 1 0, 0 1 0, 0 1 0, 0 1 0, 0 -1 0, 0 -1 0, 0 -1 0, 0 -1 0, 0 -1 0, 0 -1 0 ] } NormalBinding { value DEFAULT } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 4, 5, 6, -1, 4, 6, 7, -1, 0, 5, 8, -1, 0, 8, 1, -1, 2, 9, 4, -1, 2, 4, 3, -1, 10, 11, 2, -1, 10, 2, 1, -1, 13, 12, 11, -1, 13, 11, 10, -1, 14, 13, 10, -1, 14, 10, 8, -1, 15, 9, 11, -1, 15, 11, 12, -1, 19, 18, 17, -1, 19, 17, 16, -1, 23, 22, 21, -1, 23, 21, 20, -1, 17, 24, 21, -1, 17, 21, 16, -1, 19, 20, 25, -1, 19, 25, 18, -1, 17, 18, 27, -1, 17, 27, 26, -1, 26, 27, 28, -1, 26, 28, 29, -1, 24, 26, 29, -1, 24, 29, 30, -1, 28, 27, 25, -1, 28, 25, 31, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1, 6, 7, 8, -1, 9, 10, 11, -1, 12, 13, 14, -1, 15, 16, 17, -1, 18, 19, 20, -1, 21, 22, 23, -1, 24, 25, 26, -1, 27, 28, 29, -1, 30, 31, 32, -1, 33, 34, 35, -1, 36, 37, 38, -1, 39, 40, 41, -1, 42, 43, 44, -1, 45, 46, 47, -1, 48, 49, 50, -1, 51, 52, 53, -1, 54, 55, 56, -1, 57, 58, 59, -1, 60, 61, 62, -1, 63, 64, 65, -1, 66, 67, 68, -1, 69, 70, 71, -1, 72, 73, 74, -1, 75, 76, 77, -1, 78, 79, 80, -1, 81, 82, 83, -1, 84, 85, 86, -1, 87, 88, 89, -1, 90, 91, 92, -1, 93, 94, 95, -1 ] } } } Separator { Info { string "air vents" } Coordinate3 { point [ 20 10.4 16.01, 20 10 16.01, 21.01 10 16.01, 21.01 10.4 16.01, 20 11 16.01, 20 10.6 16.01, 21.01 10.6 16.01, 21.01 11 16.01, 20 11.6 16.01, 20 11.2 16.01, 21.01 11.2 16.01, 21.01 11.6 16.01, 21.01 10.4 10, 21.01 10 10, 21.01 11 10, 21.01 10.6 10, 21.01 11.6 10, 21.01 11.2 10 ] } Normal { vector [ 0 0 1, 0 0 1, 0 0 1, 1 0 0, 1 0 0, 1 0 0 ] } NormalBinding { value PER_FACE } Material { diffuseColor 0 0 0 } Separator { Normal { vector [ 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 0 0 1, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0, 1 0 0 ] } NormalBinding { value DEFAULT } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 4, 5, 6, -1, 4, 6, 7, -1, 8, 9, 10, -1, 8, 10, 11, -1, 3, 2, 13, -1, 3, 13, 12, -1, 7, 6, 15, -1, 7, 15, 14, -1, 11, 10, 17, -1, 11, 17, 16, -1 ] normalIndex [ 0, 1, 2, -1, 3, 4, 5, -1, 6, 7, 8, -1, 9, 10, 11, -1, 12, 13, 14, -1, 15, 16, 17, -1, 18, 19, 20, -1, 21, 22, 23, -1, 24, 25, 26, -1, 27, 28, 29, -1, 30, 31, 32, -1, 33, 34, 35, -1 ] } } } Separator { Info { string "knobs" } Transform { translation -18.2 10 16.5 rotation 1 0 0 1.5708 } Material { ambientColor 0 0 0 diffuseColor 0.12 0.12 0.35 specularColor 0.45 0.45 0.45 emissiveColor 0 0 0 shininess 0.25 transparency 0 } Cylinder { parts (SIDES | TOP) radius 2 height 1 } Transform { translation 0 0 5 } Cylinder { parts (SIDES | TOP) radius 1.5 height 1 } } Separator { Info { string "antenna" } Transform { translation 0 0 -12.5 center 1.60825 28.0936 0 } Separator { Info { string "left" } Transform { translation -2.75 25 0 rotation 0 0 1 0.523599 } Cylinder { parts SIDES radius 0.5 height 15 } Transform { translation 0 7.5 0 } Sphere { } } Separator { Info { string "right" } Transform { translation 2.75 25 0 rotation 0 0 -1 0.523599 } Cylinder { parts SIDES radius 0.5 height 15 } Transform { translation 0 7.5 0 } Sphere { } } } }