URI: 
       Add everything to the www repository. - bitreich-www - the bitreich www website generator
   DIR Log
   DIR Files
   DIR Refs
   DIR Tags
       ---
   DIR commit 93c132883f8b8da5f33891d5acf83bd63fc97f02
   DIR parent da4476b09db9d1a078c2ca1e36b71d237b899ee1
  HTML Author: Christoph Lohmann <20h@r-36.net>
       Date:   Wed, 31 Jul 2024 16:55:13 +0200
       
       Add everything to the www repository.
       
       Diffstat:
         A 6-oneko.js                          |     214 +++++++++++++++++++++++++++++++
         A bg.base64                           |       2 ++
         A bg.base64.svg                       |       4 ++++
         A bg.base64.svg.base64                |       2 ++
         M index.html                          |     219 ++++++++++++++++++++++++++++++-
         A index.html.noclippy                 |      50 +++++++++++++++++++++++++++++++
         A s/bitreich.css                      |     200 +++++++++++++++++++++++++++++++
         A s/deep-thinker.gif                  |       0 
         A s/favicon.svg                       |       6 ++++++
         A s/neko.png                          |       0 
         A s/padme-hum.mp3                     |       0 
         A s/startup.mp3                       |       0 
         A s/yolo-css.css                      |       0 
         A zuccless/zucc-job.webm              |       0 
       
       14 files changed, 696 insertions(+), 1 deletion(-)
       ---
   DIR diff --git a/6-oneko.js b/6-oneko.js
       @@ -0,0 +1,214 @@
       +// Stolen from https://outerproduct.net/oneko.js
       +// based on maia's oneko.js https://maia.crimew.gay/
       +// based on oneko.js from https://github.com/adryd325/oneko.js, licensed under MIT, with art from https://twitter.com/_Anunnery
       +
       +function getRandomInt(min, max) {
       +  min = Math.ceil(min);
       +  max = Math.floor(max);
       +  return Math.floor(Math.random() * (max - min) + min);
       +}
       +
       +function oneko() {
       +  const nekoEl = document.createElement("div");
       +  let nekoPosX = getRandomInt(32, window.innerWidth - 63);
       +  let nekoPosY = getRandomInt(32, window.innerHeight - 63);
       +  let mousePosX = nekoPosX - 32;
       +  let mousePosY = nekoPosY - 32;
       +  let frameCount = 0;
       +  let idleTime = 0;
       +  let idleAnimation = null;
       +  let idleAnimationFrame = 0;
       +  const nekoSpeed = 10;
       +  const spriteSets = {
       +    idle: [[-3, -3]],
       +    alert: [[-7, -3]],
       +    scratchSelf: [
       +      [-5, 0],
       +      [-6, 0],
       +      [-7, 0],
       +    ],
       +    scratchWallN: [
       +      [0, 0],
       +      [0, -1],
       +    ],
       +    scratchWallS: [
       +      [-7, -1],
       +      [-6, -2],
       +    ],
       +    scratchWallE: [
       +      [-2, -2],
       +      [-2, -3],
       +    ],
       +    scratchWallW: [
       +      [-4, 0],
       +      [-4, -1],
       +    ],
       +    tired: [[-3, -2]],
       +    sleeping: [
       +      [-2, 0],
       +      [-2, -1],
       +    ],
       +    N: [
       +      [-1, -2],
       +      [-1, -3],
       +    ],
       +    NE: [
       +      [0, -2],
       +      [0, -3],
       +    ],
       +    E: [
       +      [-3, 0],
       +      [-3, -1],
       +    ],
       +    SE: [
       +      [-5, -1],
       +      [-5, -2],
       +    ],
       +    S: [
       +      [-6, -3],
       +      [-7, -2],
       +    ],
       +    SW: [
       +      [-5, -3],
       +      [-6, -1],
       +    ],
       +    W: [
       +      [-4, -2],
       +      [-4, -3],
       +    ],
       +    NW: [
       +      [-1, 0],
       +      [-1, -1],
       +    ],
       +  };
       +
       +  function create() {
       +    nekoEl.id = "oneko";
       +    nekoEl.style.width = "32px";
       +    nekoEl.style.height = "32px";
       +    nekoEl.style.position = "fixed";
       +    nekoEl.style.pointerEvents = "none";
       +    nekoEl.style.backgroundImage = "url('/s/neko.png')";
       +    nekoEl.style.imageRendering = "pixelated";
       +    nekoEl.style.left = `${nekoPosX}px`;
       +    nekoEl.style.top = `${nekoPosY}px`;
       +    nekoEl.style.zIndex = 9999999999; //Number.MAX_SAFE_INTEGER
       +
       +    document.body.appendChild(nekoEl);
       +
       +    document.onmousemove = (event) => {
       +      mousePosX = event.clientX;
       +      mousePosY = event.clientY;
       +    };
       +
       +    window.onekoInterval = setInterval(frame, 100);
       +  }
       +
       +  function setSprite(name, frame) {
       +    const sprite = spriteSets[name][frame % spriteSets[name].length];
       +    nekoEl.style.backgroundPosition = `${sprite[0] * 32}px ${sprite[1] * 32}px`;
       +  }
       +
       +  function resetIdleAnimation() {
       +    idleAnimation = null;
       +    idleAnimationFrame = 0;
       +  }
       +
       +  function idle() {
       +    idleTime += 1;
       +
       +    // every ~ 20 seconds
       +    if (idleTime > 10 && true && idleAnimation == null) {
       +      let avalibleIdleAnimations = ["sleeping", "scratchSelf"];
       +      if (nekoPosX < 32) {
       +        avalibleIdleAnimations.push("scratchWallW");
       +      }
       +      if (nekoPosY < 32) {
       +        avalibleIdleAnimations.push("scratchWallN");
       +      }
       +      if (nekoPosX > window.innerWidth - 32) {
       +        avalibleIdleAnimations.push("scratchWallE");
       +      }
       +      if (nekoPosY > window.innerHeight - 32) {
       +        avalibleIdleAnimations.push("scratchWallS");
       +      }
       +      idleAnimation =
       +        avalibleIdleAnimations[
       +        Math.floor(Math.random() * avalibleIdleAnimations.length)
       +        ];
       +    }
       +
       +    switch (idleAnimation) {
       +      case "sleeping":
       +        if (idleAnimationFrame < 8) {
       +          setSprite("tired", 0);
       +          break;
       +        }
       +        setSprite("sleeping", Math.floor(idleAnimationFrame / 4));
       +        if (idleAnimationFrame > 192) {
       +          resetIdleAnimation();
       +        }
       +        break;
       +      case "scratchWallN":
       +      case "scratchWallS":
       +      case "scratchWallE":
       +      case "scratchWallW":
       +      case "scratchSelf":
       +        setSprite(idleAnimation, idleAnimationFrame);
       +        if (idleAnimationFrame > 9) {
       +          resetIdleAnimation();
       +        }
       +        break;
       +      default:
       +        setSprite("idle", 0);
       +        return;
       +    }
       +    idleAnimationFrame += 1;
       +  }
       +
       +  function frame() {
       +    frameCount += 1;
       +    const diffX = nekoPosX - mousePosX;
       +    const diffY = nekoPosY - mousePosY;
       +    const distance = Math.sqrt(diffX ** 2 + diffY ** 2);
       +
       +    if (distance < nekoSpeed || distance < 48) {
       +      idle();
       +      return;
       +    }
       +
       +    idleAnimation = null;
       +    idleAnimationFrame = 0;
       +
       +    if (idleTime > 1) {
       +      setSprite("alert", 0);
       +      // count down after being alerted before moving
       +      idleTime = Math.min(idleTime, 7);
       +      idleTime -= 1;
       +      return;
       +    }
       +
       +    direction = diffY / distance > 0.5 ? "N" : "";
       +    direction += diffY / distance < -0.5 ? "S" : "";
       +    direction += diffX / distance > 0.5 ? "W" : "";
       +    direction += diffX / distance < -0.5 ? "E" : "";
       +    setSprite(direction, frameCount);
       +
       +    nekoPosX -= (diffX / distance) * nekoSpeed;
       +    nekoPosY -= (diffY / distance) * nekoSpeed;
       +
       +    nekoPosX = Math.min(Math.max(16, nekoPosX), window.innerWidth - 16);
       +    nekoPosY = Math.min(Math.max(16, nekoPosY), window.innerHeight - 16);
       +
       +    nekoEl.style.left = `${nekoPosX - 16}px`;
       +    nekoEl.style.top = `${nekoPosY - 16}px`;
       +  }
       +
       +  create();
       +};
       +
       +const isReduced = window.matchMedia(`(prefers-reduced-motion: reduce)`) === true || window.matchMedia(`(prefers-reduced-motion: reduce)`).matches === true;
       +if (!isReduced) {
       +  oneko();
       +}
       +
   DIR diff --git a/bg.base64 b/bg.base64
       @@ -0,0 +1 @@
bitreich.org:70 /scm/bitreich-www/commit/93c132883f8b8da5f33891d5acf83bd63fc97f02.gph:250: line too long