More GopherVR hackathons. - brcon2024-hackathons - Bitreichcon 2024 Hackathons HTML git clone git://bitreich.org/brcon2024-hackathons git://enlrupgkhuxnvlhsf6lc3fziv5h2hhfrinws65d7roiv6bfj7d652fid.onion/brcon2024-hackathons DIR Log DIR Files DIR Refs DIR Tags DIR Submodules --- DIR commit 381af454b6d6b39dd44891fe6beef47cbc107038 DIR parent c2ee1dceab24e9ecf00a428a85020f298abb242f HTML Author: Christoph Lohmann <20h@r-36.net> Date: Fri, 2 Aug 2024 15:56:52 +0200 More GopherVR hackathons. Diffstat: M gopher/README.md | 5 +++++ 1 file changed, 5 insertions(+), 0 deletions(-) --- DIR diff --git a/gopher/README.md b/gopher/README.md @@ -15,6 +15,11 @@ Just plumb gltf files into some usable game engine? https://godotengine.org/article/we-should-all-use-gltf-20-export-3d-assets-game-engines/ +## GopherVR on some VR device + +With the support of game engine import we should be able to run Gopher on +some VR device. + ## Gopher Clustering In gopher-clustering/ you find ideas by pazz0 for how to scan gopher