article-telnet-freechess-server.mw - tgtimes - The Gopher Times HTML git clone git://bitreich.org/tgtimes git://enlrupgkhuxnvlhsf6lc3fziv5h2hhfrinws65d7roiv6bfj7d652fid.onion/tgtimes DIR Log DIR Files DIR Refs DIR Tags DIR README --- article-telnet-freechess-server.mw (1936B) --- 1 .SH telnet 2 FreeChess chess server 3 . 4 .PP 5 Chess has likely been there since forever, it might have as well been 6 there since longer than life on earth [citation needed]. 7 As such, software for playing chess might have been around for a 8 similarly long amount of time. 9 . 10 .PP 11 Possibly one of the longest-running chess system online for playing 12 chess is \fBFreeChess\fR, the free online chess server, and it is 13 accessible over telnet: 14 . 15 .PP 16 .DS 17 $ telnet freechess.org 5000 18 .DE 19 . 20 .PP 21 A prompt offers to logon, and "guest" can be entered for using it 22 without an account, then \fC<Enter>\fR (then once again later): 23 .DS 24 login: guest 25 .DE 26 . 27 .PP 28 By just staying here waiting, battle offers from other players start 29 to spawn: 30 .DS 31 GuestJZMS (++++) seeking 5 0 unrated blitz f \e 32 ("play 50" to respond) 33 GuestJZMS (++++) seeking 5 0 unrated wild/fr f \e 34 ("play 72" to respond) 35 GuestJZMS (++++) seeking 1 0 unrated lightning f \e 36 ("play 73" to respond) 37 fics% 38 .DE 39 . 40 .PP 41 Playing one of these games leads you to an ASCII chessboard ready for 42 white to play: 43 .DS 44 fics% play 72 45 46 --------------------------------- 47 8 | *R| *N| *B| *Q| *K| *B| *N| *R| 48 |---+---+---+---+---+---+---+---| 49 7 | *P| *P| *P| *P| *P| *P| *P| *P| 50 |---+---+---+---+---+---+---+---| 51 6 | | | | | | | | | 52 |---+---+---+---+---+---+---+---| 53 5 | | | | | | | | | 54 |---+---+---+---+---+---+---+---| 55 4 | | | | | | | | | 56 |---+---+---+---+---+---+---+---| 57 3 | | | | | | | | | 58 |---+---+---+---+---+---+---+---| 59 2 | P | P | P | P | P | P | P | P | 60 |---+---+---+---+---+---+---+---| 61 1 | R | N | B | Q | K | B | N | R | 62 --------------------------------- 63 a b c d e f g h 64 fics% 65 .DE 66 . 67 .PP 68 In complement to the raw telnet interface, a graphical client may be 69 used to join a game with the board shown on-screen.