gothic guide: add one handed sword trainer, add video of hidden potions - www.codemadness.org - www.codemadness.org saait content files
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DIR Files
DIR Refs
DIR README
DIR LICENSE
---
DIR commit 0df8753149a46acdc1fb3fe344d1f44e94fccb96
DIR parent 114782949a5fef1f8b4b00f1d838440967548d4f
HTML Author: Hiltjo Posthuma <hiltjo@codemadness.org>
Date: Sun, 31 May 2026 15:31:00 +0200
gothic guide: add one handed sword trainer, add video of hidden potions
Diffstat:
M output/atom_content.xml | 12 ++++++++++++
M output/atom_content_gopher.xml | 12 ++++++++++++
M output/gothic-1-guide.html | 12 ++++++++++++
M output/gothic-1-guide.md | 13 +++++++++++++
M output/jsonfeed_content.json | 2 +-
M output/jsonfeed_content_gopher.json | 2 +-
M output/phlog/gothic-1-guide | 13 +++++++++++++
M output/rss_content.xml | 12 ++++++++++++
M output/rss_content_gopher.xml | 12 ++++++++++++
M output/sfeed_content.tsv | 2 +-
M output/sfeed_content_gopher.tsv | 2 +-
M pages/gothic-1-guide.md | 13 +++++++++++++
12 files changed, 103 insertions(+), 4 deletions(-)
---
DIR diff --git a/output/atom_content.xml b/output/atom_content.xml
@@ -3815,6 +3815,12 @@ rings.<br /> </p>
<li>Strength (increases damage and meeting equipment requirements).</li>
<li>One-handed weapons have a bit lower weapon damage but are less clunky and
faster. You can also interrupt enemy attacks.</li>
+<li>One-handed sword trainers:
+<ul>
+<li>Cord, New Camp, 30 ore, near the waterfall at the lake and bar.</li>
+<li>Scatty, Old Camp, 50 ore, usually sitting on bench, near the arena.</li>
+</ul>
+</li>
<li>Two-handed weapons have the highest damage, but are slower.</li>
<li>Get at least the first tier of one-handed training. It will change the
combat animations and make combat less slow and clunky.</li>
@@ -3885,6 +3891,12 @@ for "free" >:)</li>
<li>Spawn many golems or army of undead in the middle of the camp.</li>
<li>Mindcontrolling low-level NPCs and doing stupid things.</li>
</ul>
+<h1>Late-game: sleeper temple</h1>
+<p>There are some hidden permanent increase potions in the Sleeper temple. It is
+easy to miss this location and even some Gothic experts have maybe missed these
+(I did ;))</p>
+<p>The potions are a dexterity potion (+5), life (+15) and mana (+10).</p>
+<p><a href="downloads/gothic1/video/sleeper_hidden_potions.mp4">Video</a></p>
<h1>Side-quest Chromanin / The Stranger</h1>
<p>This describes an interesting side quest in the Gothic 1 game, which is not too
obvious to find and may be overlooked.</p>
DIR diff --git a/output/atom_content_gopher.xml b/output/atom_content_gopher.xml
@@ -3815,6 +3815,12 @@ rings.<br /> </p>
<li>Strength (increases damage and meeting equipment requirements).</li>
<li>One-handed weapons have a bit lower weapon damage but are less clunky and
faster. You can also interrupt enemy attacks.</li>
+<li>One-handed sword trainers:
+<ul>
+<li>Cord, New Camp, 30 ore, near the waterfall at the lake and bar.</li>
+<li>Scatty, Old Camp, 50 ore, usually sitting on bench, near the arena.</li>
+</ul>
+</li>
<li>Two-handed weapons have the highest damage, but are slower.</li>
<li>Get at least the first tier of one-handed training. It will change the
combat animations and make combat less slow and clunky.</li>
@@ -3885,6 +3891,12 @@ for "free" >:)</li>
<li>Spawn many golems or army of undead in the middle of the camp.</li>
<li>Mindcontrolling low-level NPCs and doing stupid things.</li>
</ul>
+<h1>Late-game: sleeper temple</h1>
+<p>There are some hidden permanent increase potions in the Sleeper temple. It is
+easy to miss this location and even some Gothic experts have maybe missed these
+(I did ;))</p>
+<p>The potions are a dexterity potion (+5), life (+15) and mana (+10).</p>
+<p><a href="downloads/gothic1/video/sleeper_hidden_potions.mp4">Video</a></p>
<h1>Side-quest Chromanin / The Stranger</h1>
<p>This describes an interesting side quest in the Gothic 1 game, which is not too
obvious to find and may be overlooked.</p>
DIR diff --git a/output/gothic-1-guide.html b/output/gothic-1-guide.html
@@ -317,6 +317,12 @@ rings.<br /> </p>
<li>Strength (increases damage and meeting equipment requirements).</li>
<li>One-handed weapons have a bit lower weapon damage but are less clunky and
faster. You can also interrupt enemy attacks.</li>
+<li>One-handed sword trainers:
+<ul>
+<li>Cord, New Camp, 30 ore, near the waterfall at the lake and bar.</li>
+<li>Scatty, Old Camp, 50 ore, usually sitting on bench, near the arena.</li>
+</ul>
+</li>
<li>Two-handed weapons have the highest damage, but are slower.</li>
<li>Get at least the first tier of one-handed training. It will change the
combat animations and make combat less slow and clunky.</li>
@@ -387,6 +393,12 @@ for "free" >:)</li>
<li>Spawn many golems or army of undead in the middle of the camp.</li>
<li>Mindcontrolling low-level NPCs and doing stupid things.</li>
</ul>
+<h1>Late-game: sleeper temple</h1>
+<p>There are some hidden permanent increase potions in the Sleeper temple. It is
+easy to miss this location and even some Gothic experts have maybe missed these
+(I did ;))</p>
+<p>The potions are a dexterity potion (+5), life (+15) and mana (+10).</p>
+<p><a href="downloads/gothic1/video/sleeper_hidden_potions.mp4">Video</a></p>
<h1>Side-quest Chromanin / The Stranger</h1>
<p>This describes an interesting side quest in the Gothic 1 game, which is not too
obvious to find and may be overlooked.</p>
DIR diff --git a/output/gothic-1-guide.md b/output/gothic-1-guide.md
@@ -324,6 +324,9 @@ It has a relatively low strength requirements and is available in game chapter
* Strength (increases damage and meeting equipment requirements).
* One-handed weapons have a bit lower weapon damage but are less clunky and
faster. You can also interrupt enemy attacks.
+ * One-handed sword trainers:
+ * Cord, New Camp, 30 ore, near the waterfall at the lake and bar.
+ * Scatty, Old Camp, 50 ore, usually sitting on bench, near the arena.
* Two-handed weapons have the highest damage, but are slower.
* Get at least the first tier of one-handed training. It will change the
combat animations and make combat less slow and clunky.
@@ -376,6 +379,16 @@ Fun things:
* Spawn many golems or army of undead in the middle of the camp.
* Mindcontrolling low-level NPCs and doing stupid things.
+# Late-game: sleeper temple
+
+There are some hidden permanent increase potions in the Sleeper temple. It is
+easy to miss this location and even some Gothic experts have maybe missed these
+(I did ;))
+
+The potions are a dexterity potion (+5), life (+15) and mana (+10).
+
+[Video](https://codemadness.org/downloads/gothic1/video/sleeper_hidden_potions.mp4)
+
# Side-quest Chromanin / The Stranger
This describes an interesting side quest in the Gothic 1 game, which is not too
DIR diff --git a/output/jsonfeed_content.json b/output/jsonfeed_content.json
@@ -296,6 +296,6 @@
"title": "Gothic 1 game guide",
"url": "https://www.codemadness.org/gothic-1-guide.html",
"authors": [{"name": "Hiltjo"}],
codemadness.org:70 /git/www.codemadness.org/commit/0df8753149a46acdc1fb3fe344d1f44e94fccb96.gph:146: line too long