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       gothic guide: add one handed sword trainer, add video of hidden potions - www.codemadness.org - www.codemadness.org saait content files
  HTML git clone git://git.codemadness.org/www.codemadness.org
   DIR Log
   DIR Files
   DIR Refs
   DIR README
   DIR LICENSE
       ---
   DIR commit 0df8753149a46acdc1fb3fe344d1f44e94fccb96
   DIR parent 114782949a5fef1f8b4b00f1d838440967548d4f
  HTML Author: Hiltjo Posthuma <hiltjo@codemadness.org>
       Date:   Sun, 31 May 2026 15:31:00 +0200
       
       gothic guide: add one handed sword trainer, add video of hidden potions
       
       Diffstat:
         M output/atom_content.xml             |      12 ++++++++++++
         M output/atom_content_gopher.xml      |      12 ++++++++++++
         M output/gothic-1-guide.html          |      12 ++++++++++++
         M output/gothic-1-guide.md            |      13 +++++++++++++
         M output/jsonfeed_content.json        |       2 +-
         M output/jsonfeed_content_gopher.json |       2 +-
         M output/phlog/gothic-1-guide         |      13 +++++++++++++
         M output/rss_content.xml              |      12 ++++++++++++
         M output/rss_content_gopher.xml       |      12 ++++++++++++
         M output/sfeed_content.tsv            |       2 +-
         M output/sfeed_content_gopher.tsv     |       2 +-
         M pages/gothic-1-guide.md             |      13 +++++++++++++
       
       12 files changed, 103 insertions(+), 4 deletions(-)
       ---
   DIR diff --git a/output/atom_content.xml b/output/atom_content.xml
       @@ -3815,6 +3815,12 @@ rings.<br />  </p>
        <li>Strength (increases damage and meeting equipment requirements).</li>
        <li>One-handed weapons have a bit lower weapon damage but are less clunky and
        faster. You can also interrupt enemy attacks.</li>
       +<li>One-handed sword trainers:
       +<ul>
       +<li>Cord, New Camp, 30 ore, near the waterfall at the lake and bar.</li>
       +<li>Scatty, Old Camp, 50 ore, usually sitting on bench, near the arena.</li>
       +</ul>
       +</li>
        <li>Two-handed weapons have the highest damage, but are slower.</li>
        <li>Get at least the first tier of one-handed training. It will change the
        combat animations and make combat less slow and clunky.</li>
       @@ -3885,6 +3891,12 @@ for "free" &gt;:)</li>
        <li>Spawn many golems or army of undead in the middle of the camp.</li>
        <li>Mindcontrolling low-level NPCs and doing stupid things.</li>
        </ul>
       +<h1>Late-game: sleeper temple</h1>
       +<p>There are some hidden permanent increase potions in the Sleeper temple.  It is
       +easy to miss this location and even some Gothic experts have maybe missed these
       +(I did ;))</p>
       +<p>The potions are a dexterity potion (+5), life (+15) and mana (+10).</p>
       +<p><a href="downloads/gothic1/video/sleeper_hidden_potions.mp4">Video</a></p>
        <h1>Side-quest Chromanin / The Stranger</h1>
        <p>This describes an interesting side quest in the Gothic 1 game, which is not too
        obvious to find and may be overlooked.</p>
   DIR diff --git a/output/atom_content_gopher.xml b/output/atom_content_gopher.xml
       @@ -3815,6 +3815,12 @@ rings.<br />  </p>
        <li>Strength (increases damage and meeting equipment requirements).</li>
        <li>One-handed weapons have a bit lower weapon damage but are less clunky and
        faster. You can also interrupt enemy attacks.</li>
       +<li>One-handed sword trainers:
       +<ul>
       +<li>Cord, New Camp, 30 ore, near the waterfall at the lake and bar.</li>
       +<li>Scatty, Old Camp, 50 ore, usually sitting on bench, near the arena.</li>
       +</ul>
       +</li>
        <li>Two-handed weapons have the highest damage, but are slower.</li>
        <li>Get at least the first tier of one-handed training. It will change the
        combat animations and make combat less slow and clunky.</li>
       @@ -3885,6 +3891,12 @@ for "free" &gt;:)</li>
        <li>Spawn many golems or army of undead in the middle of the camp.</li>
        <li>Mindcontrolling low-level NPCs and doing stupid things.</li>
        </ul>
       +<h1>Late-game: sleeper temple</h1>
       +<p>There are some hidden permanent increase potions in the Sleeper temple.  It is
       +easy to miss this location and even some Gothic experts have maybe missed these
       +(I did ;))</p>
       +<p>The potions are a dexterity potion (+5), life (+15) and mana (+10).</p>
       +<p><a href="downloads/gothic1/video/sleeper_hidden_potions.mp4">Video</a></p>
        <h1>Side-quest Chromanin / The Stranger</h1>
        <p>This describes an interesting side quest in the Gothic 1 game, which is not too
        obvious to find and may be overlooked.</p>
   DIR diff --git a/output/gothic-1-guide.html b/output/gothic-1-guide.html
       @@ -317,6 +317,12 @@ rings.<br />  </p>
        <li>Strength (increases damage and meeting equipment requirements).</li>
        <li>One-handed weapons have a bit lower weapon damage but are less clunky and
        faster. You can also interrupt enemy attacks.</li>
       +<li>One-handed sword trainers:
       +<ul>
       +<li>Cord, New Camp, 30 ore, near the waterfall at the lake and bar.</li>
       +<li>Scatty, Old Camp, 50 ore, usually sitting on bench, near the arena.</li>
       +</ul>
       +</li>
        <li>Two-handed weapons have the highest damage, but are slower.</li>
        <li>Get at least the first tier of one-handed training. It will change the
        combat animations and make combat less slow and clunky.</li>
       @@ -387,6 +393,12 @@ for "free" &gt;:)</li>
        <li>Spawn many golems or army of undead in the middle of the camp.</li>
        <li>Mindcontrolling low-level NPCs and doing stupid things.</li>
        </ul>
       +<h1>Late-game: sleeper temple</h1>
       +<p>There are some hidden permanent increase potions in the Sleeper temple.  It is
       +easy to miss this location and even some Gothic experts have maybe missed these
       +(I did ;))</p>
       +<p>The potions are a dexterity potion (+5), life (+15) and mana (+10).</p>
       +<p><a href="downloads/gothic1/video/sleeper_hidden_potions.mp4">Video</a></p>
        <h1>Side-quest Chromanin / The Stranger</h1>
        <p>This describes an interesting side quest in the Gothic 1 game, which is not too
        obvious to find and may be overlooked.</p>
   DIR diff --git a/output/gothic-1-guide.md b/output/gothic-1-guide.md
       @@ -324,6 +324,9 @@ It has a relatively low strength requirements and is available in game chapter
            * Strength (increases damage and meeting equipment requirements).
            * One-handed weapons have a bit lower weapon damage but are less clunky and
              faster. You can also interrupt enemy attacks.
       +    * One-handed sword trainers:
       +      * Cord, New Camp, 30 ore, near the waterfall at the lake and bar.
       +      * Scatty, Old Camp, 50 ore, usually sitting on bench, near the arena.
            * Two-handed weapons have the highest damage, but are slower.
            * Get at least the first tier of one-handed training. It will change the
              combat animations and make combat less slow and clunky.
       @@ -376,6 +379,16 @@ Fun things:
        * Spawn many golems or army of undead in the middle of the camp.
        * Mindcontrolling low-level NPCs and doing stupid things.
        
       +# Late-game: sleeper temple
       +
       +There are some hidden permanent increase potions in the Sleeper temple.  It is
       +easy to miss this location and even some Gothic experts have maybe missed these
       +(I did ;))
       +
       +The potions are a dexterity potion (+5), life (+15) and mana (+10).
       +
       +[Video](https://codemadness.org/downloads/gothic1/video/sleeper_hidden_potions.mp4)
       +
        # Side-quest Chromanin / The Stranger
        
        This describes an interesting side quest in the Gothic 1 game, which is not too
   DIR diff --git a/output/jsonfeed_content.json b/output/jsonfeed_content.json
       @@ -296,6 +296,6 @@
                "title": "Gothic 1 game guide",
                "url": "https://www.codemadness.org/gothic-1-guide.html",
                "authors": [{"name": "Hiltjo"}],
codemadness.org:70 /git/www.codemadness.org/commit/0df8753149a46acdc1fb3fe344d1f44e94fccb96.gph:146: line too long