URI: 
        _______               __                   _______
       |   |   |.---.-..----.|  |--..-----..----. |    |  |.-----..--.--.--..-----.
       |       ||  _  ||  __||    < |  -__||   _| |       ||  -__||  |  |  ||__ --|
       |___|___||___._||____||__|__||_____||__|   |__|____||_____||________||_____|
                                                             on Gopher (inofficial)
  HTML Visit Hacker News on the Web
       
       
       COMMENT PAGE FOR:
  HTML   You can now play Grand Theft Auto Vice City in the browser
       
       
        mandown2308 wrote 5 min ago:
        Amazing amazing!
       
        blazingbanana wrote 15 min ago:
        Really cool, amazed that the old cheats work as well!
       
        ahmadforoughi wrote 24 min ago:
        it's really cool to play with. i really like the performance as well -
        better than what i expected
       
        cluckindan wrote 47 min ago:
        Site connects to yandex.ru
       
        coldcode wrote 48 min ago:
        Amazing it runs in a browser.
       
        dom96 wrote 51 min ago:
        The soundtrack is the best part of this game and I'm surprised this
        site is just allowing anyone to play this, with the soundtrack as-is.
       
        onion2k wrote 1 hour 35 min ago:
        It's at least 20 years since I last played Vice City, and I can still
        remember my way around the map. That's weird.
       
        kaycebasques wrote 1 hour 36 min ago:
        Is something similar available for GTA3?
       
        sho_hn wrote 1 hour 42 min ago:
        I did this with Tomb Raider once: [1] (Here with a fan level to avoid
        copyright concerns.)
        
  HTML  [1]: https://eikehein.com/stuff/sabatu/
       
        wmoxam wrote 2 hours 3 min ago:
        Ah shit, here we go again
       
        dailen wrote 2 hours 11 min ago:
        And it consumes less RAM than msn.com
       
        Exuma wrote 2 hours 16 min ago:
        Which was the GTA where you rode around on a dirtbike out in the
        california mountains, and there was like bootleggers and stuff.... man
        i have serious memories of that game
       
          eftychis wrote 2 hours 4 min ago:
          San Andreas
       
        sehugg wrote 2 hours 19 min ago:
        GTA Vice City was released for iOS devices in 2012, and IIRC it ran
        pretty well. Not surprising that it runs well with WASM/WebGPU, given
        the massive increase in GPU performance. I'd imagine that the CPU-bound
        paths are well-optimized for 2002 Pentiums.
       
          al_borland wrote 1 hour 36 min ago:
          I just re-downloaded Vice City on my iPhone yesterday. It runs well,
          but the on-screen controls are, well, on-screen controls. That limits
          how much I actually want to play it.
       
            hoten wrote 39 min ago:
            Does a USB/bluetooth gamepad work on that version? Or are people
            really out there playing GTA on a tiny touch screen?
       
              al_borland wrote 29 min ago:
              I just tried an 8bitdo controller I had lying around. It does
              work, but the controls seem all wrong and need to be remapped. I
              may do that.
              
              I never carry a controller with me. I'd love to just be able to
              pick up and play in a waiting room or something without needing
              to plan for it or having an awkward setup. The MCON looked
              promising, but still probably bigger than what I'd want to carry
              around.
       
        doganugurlu wrote 2 hours 21 min ago:
        Sensible Soccer is so true to the original. It's even impossible to
        quit it!
       
        pinus-cembra wrote 2 hours 22 min ago:
        Web browsers really have come a long way. Will be interesting to see
        where we'll be in 10 to 20 years.
       
        Stevvo wrote 2 hours 22 min ago:
        Saw some funny bugs I don't remember from the original, but it looks a
        lot better.
       
        RobRivera wrote 2 hours 25 min ago:
        I kneel
       
        admtal wrote 2 hours 25 min ago:
        I wish all ps2 games were playable and available on such a site
       
        ekjhgkejhgk wrote 2 hours 28 min ago:
        I'm so old that GTA in 3D still feels new.
       
        sergiotapia wrote 2 hours 34 min ago:
        It runs insanely well what the hell!
       
        _fat_santa wrote 2 hours 37 min ago:
        Haven’t tried this yet but I literally just loaded the OG PC version
        on my steam deck.
        
        The originals are amazing but I have to say for all their faults, the
        Definitive Editions figured out the camera. For anyone that played the
        OG versions you were stuck with the “follow cam” unless you had a
        PC + Mouse
       
          nix0n wrote 59 min ago:
          There are QOL mods[0] available for that version to get the camera
          (and controller in general, and other stuff) working better.
          
          Can't speak to the Deck HW or Steam OS specifically, but the
          SilentPatch and GInput mods have been working great for me on Proton
          under Linux Mint.
          
          [0]
          
  HTML    [1]: https://cookieplmonster.github.io/mods/gta-vc/
       
        agentifysh wrote 2 hours 37 min ago:
        this is one of the most impressive thing i've see on HN
        
        how is this done ?? what engine is used ? it feels exactly like the
        original
        
        also the whole website dos zone seems to have all these browser
        versions of half life etc ???
        
        how are people making these things and how are they legal ?
        
        so many questions
       
          sho_hn wrote 1 hour 39 min ago:
          > how is this done ?? what engine is used ? it feels exactly like the
          original
          
          It's most likely using reVC, a reverse-engineering of the original
          binaries by decompilation, and then built for the web using
          emscripten, which does a fairly good job making OpenGL code work on
          WebGL.
          
          My Tomb Raider web build I linked here elsewhere was done the same
          way (reversing by the amazing people in the TR1X project).
       
            alternatetwo wrote 1 hour 32 min ago:
            Pro tip: press R for free roam script in menu. This was a debugging
            feature in re3 and reVC.
       
          basch wrote 2 hours 6 min ago:
          If you boot the game, it only loads the demo, and it tells you to
          supply your own game file to play the rest.
       
            Hamuko wrote 1 hour 40 min ago:
            The demo includes a lot of the game assets though. Looks like it
            has the full map, probably a lot if not all of the vehicles, peds
            too.
       
          bossyTeacher wrote 2 hours 25 min ago:
          > how are they legal ?
          
          they are not, but then again so are many things. We choose what laws
          to enforce (see 18-20 year olds drinking, unmarried cohabitation,
          etc). just because it is not legal does not mean that law enforcement
          will care.
       
            stevezsa8 wrote 2 hours 9 min ago:
            In which country is unmarried cohabitation not legal?
       
              kube-system wrote 1 hour 59 min ago:
              Today, Iran. And even parts of Europe as late as the 90s
       
          sva_ wrote 2 hours 32 min ago:
          If I had to guess, by being hosted in Russia they probably ignore the
          legality.
       
          kg wrote 2 hours 33 min ago:
          For the "how" see [1] - the game has been reverse engineered. There
          are reverse engineering and reimplementation projects like this for a
          lot of older games, i.e. Mario 64, Diablo and at least one of the
          Sonic games
          
          Is it legal? Well, the reverse engineering typically is as long as
          you follow the rules, but hosting all the game assets on a public web
          server so you can play it probably isn't.
          
  HTML    [1]: https://news.ycombinator.com/item?id=46330258
       
            charcircuit wrote 2 hours 27 min ago:
            reVC is clear copyright infringement distributing a derivative work
            based off the code of the game.
       
        lawlessone wrote 2 hours 41 min ago:
        Feels pretty smooth on my phone for something that's running in the
        browser.
       
        rohan_ wrote 2 hours 41 min ago:
        is this some WASM magic?
       
        tigranbs wrote 2 hours 48 min ago:
        Links times out, seems the host wasn't ready for the HN traffic!
       
        superasn wrote 2 hours 49 min ago:
        This works amazing well. I started playing and just 5 minutes in, I was
        completely hooked and ended up playing for almost half hour.
        
        It could be that I'm a bit old-school, but this really seemed to
        confirm that ready to play fun    gameplay trumps realistic graphics any
        day!
       
          systemtest wrote 53 min ago:
          Vice City was originally planned as an add-on to GTA III. Development
          time was 18 months. Incredible that they put out such a great game in
          so little time.
       
          emilbratt wrote 2 hours 40 min ago:
          Pushing the nostalgic effect aside, I agree. The gameplay is the
          important part and is why I can still play snes games to this day.
       
        amarant wrote 2 hours 52 min ago:
        This got me thinking that one of my childhood favourites ought to be
        playable in the browser too, and sure enough, here's GTA 2 if anyone
        else is as old as I am:
        
  HTML  [1]: https://dos.zone/grand-theft-auto2/
       
          djeastm wrote 2 hours 33 min ago:
          GTA 1 was the first computer game I ever remember buying with my own
          money: [1] I can't get the radio music playing, unfortunately.
          
  HTML    [1]: https://dos.zone/grand-theft-auto-1997/
       
          jtokoph wrote 2 hours 40 min ago:
          This is great. I also played the heck out of GTA2. I had a lot of fun
          attempting to mod the textures to get my favorite cars in the game.
          Respect is everything.
       
          dashzebra wrote 2 hours 43 min ago:
          wsdfqfcf
          
          If you know, you know.
       
          doublerabbit wrote 2 hours 45 min ago:
          Carmageddon is another old classic of mine, [1] I used to watch my
          older brother play this when I was younger and he always hid the CD.
          
  HTML    [1]: https://dos.zone/carmageddon
       
            amarant wrote 1 hour 41 min ago:
            Oh damn, my cousin had carmageddon! We'd stay up all night long
            playing it when I visited him!
            
            Now I gotta find that other game he had, but I don't remember what
            it was called. It was kinda like reverse GTA: you played as a
            female cop and you had to stop the criminals. Iirc there were
            corrupt cops later on in the game.
       
              desdenova wrote 8 min ago:
              Would that be Urban Chaos?
       
        MinimalAction wrote 2 hours 54 min ago:
        Crazy! Brought back the summers of my childhood where I mindlessly
        roamed around the Vice City with my custom MP3 list of songs. For so
        long, I was stuck on flying the RC helicopter in an abandoned
        skyscraper level. It has been years, and now I have the itch to try
        that again!
        
        Thanks to whoever made this possible. There goes my weekend.
       
        tsukurimashou wrote 2 hours 56 min ago:
        better than the original rockstar PC port...
       
        pipes wrote 2 hours 59 min ago:
        I came here hoping to see some technical explanation of what this is.
        E.g.JavaScript emulation of PS2 version? Recompilation + wasm?
        Something else entirely?
       
          Hamuko wrote 2 hours 53 min ago:
          Says reVC in the description, so it's been decompiled from the
          original Vice City binary and then reimplemented in
          JavaScript/WebAssembly.
       
        Ram10- wrote 2 hours 59 min ago:
        Wine in the browser would be so interesting for retro software.
       
        wiseowise wrote 2 hours 59 min ago:
        Still remember how my PC was freezing on VC 20 years ago, and now I can
        play it in a browser in 120 fps. Wild.
        
        Big kudos to [1] on which this is based on. Wholeheartedly agree with
        authors, every game older than 10 years, and that is not in active
        development, should be made open source so that community can keep
        games alive instead of letting them rot.
        
  HTML  [1]: https://github.com/SugaryHull/re3/tree/miami
       
          systemtest wrote 47 min ago:
          2003 is 22 years ago. The events in the game take place 16 years in
          the past.
          
          I feel nostalgic for Vice City the same way people felt nostalgic for
          the 80s when the game was released.
       
            medstrom wrote 32 min ago:
            Damn, the 80s felt that recent?
       
          tobyjsullivan wrote 2 hours 20 min ago:
          > agree with authors, every game older than 10 years, and that is not
          in active development, should be made open source so that community
          
          Note that GTA V is now 12 years old and still sells ~20M copies per
          year. So that’s going to be a tough sell in some cases.
          
          You could argue it’s still actively developed, particularly due to
          online, so fair enough.
          
          But that’s also sort of true for Vice City. They’ve released
          mobile version (playable on Netflix) over the past few years at
          least.
          
          Nevertheless, I’d be thrilled if that was a standard practice.
       
            hiccuphippo wrote 1 hour 2 min ago:
            I'd extend it to all copyright but instead of "active development"
            make it a nominal fee every 10 years, so anyone that doesn't mind
            their work becoming public domain 10, 20, 30, etc years later can
            easily let it go.
       
            integralid wrote 1 hour 11 min ago:
            >Nevertheless, I’d be thrilled if that was a standard practice.
            
            Or we could shorten copyright to something reasonable, like 15
            years after release.
       
            ASalazarMX wrote 1 hour 38 min ago:
            Fallout 4 is ten years old and just recently was sold again as a
            remake, basically a small update with pre-included mods. Skyrim is
            14 years old and I'm sure it will be resold at least one more time
            before TES VI is released.
            
            Moddable games are like prescription pills that add one ingredient
            to a patent-expired recipe, to repatent it as new.
       
        mmaunder wrote 3 hours 5 min ago:
        Wow!!
       
        christkv wrote 3 hours 11 min ago:
        So awesome
       
        bgirard wrote 3 hours 12 min ago:
        Wow, crazy to see this childhood classic load and run seamlessly in my
        browser. Better than on my old hot wheels pc.
       
        HardwareLust wrote 3 hours 19 min ago:
        Wow that worked shockingly well on my cheap Moto phone!
       
          striking wrote 3 hours 9 min ago:
           [1] has been available since 2012! The only difference here is some
          web browser overhead, which isn't much anymore...
          
  HTML    [1]: https://play.google.com/store/apps/details?id=com.rockstarga...
       
       
   DIR <- back to front page