DIR Return Create A Forum - Home --------------------------------------------------------- Xyrinfe Shadow Project Forums HTML https://lunarshadowcs.createaforum.com --------------------------------------------------------- ***************************************************** DIR Return to: XSP Multiverse ***************************************************** #Post#: 8150-------------------------------------------------- Re: Lunar Shadow RPG: Ideas By: King (2.0) Date: September 18, 2019, 4:49 am --------------------------------------------------------- [quote author=Bloom link=topic=333.msg8121#msg8121 date=1568742287] So, our big bad antagonist. Maybe they could have an "Elite Four" (or something), each one being evil on a Leighlor continent. Defeat them all, and you get to learn where the final dungeon lies. I'd like it to be a huge space station. Or the moon. Or both. And you'd get there by means of... as much as I dislike it... meteor sharks. [/quote] I've got an idea: the main antagonist (The Mastermind) has sent his 4 henchmen (The Conspirators) to take over each nation, and demolish the old ways so that they can build a new world. The Mastermind believes that the current societal systems are broken and archaic and so he believes that the old ways must be torn down for the sake of the future. Yeah, so I'll be working on them, if everyone else is fine with it. #Post#: 8168-------------------------------------------------- Re: Lunar Shadow RPG: Ideas By: Bloom Date: September 18, 2019, 9:24 am --------------------------------------------------------- The Leighlor Sages could fight the antagonists too. Maybe even show exactly why they're Sages. #Post#: 8173-------------------------------------------------- Re: Lunar Shadow RPG: Ideas By: Kushagra Date: September 18, 2019, 9:41 am --------------------------------------------------------- Roooo I still have no clue what this RPG is about lol #Post#: 8178-------------------------------------------------- Re: Lunar Shadow RPG: Ideas By: Bloom Date: September 18, 2019, 9:48 am --------------------------------------------------------- ... well, this is an ideas thread for that purpose. What is this RPG about? What battle style does it have? What is the protagonist? Who painted the moon black? (Of course, Leighlor's moon(s?) is still unknown, so that last one's silly.) #Post#: 8183-------------------------------------------------- Re: Lunar Shadow RPG: Ideas By: King (2.0) Date: September 18, 2019, 10:06 am --------------------------------------------------------- [quote author=Bloom link=topic=333.msg8168#msg8168 date=1568816693] The Leighlor Sages could fight the antagonists too. Maybe even show exactly why they're Sages. [/quote] I suppose a late game cutscene could allow that to happen. Unless they fight the main villains in a flashback and get defeated. [quote author=Bloom link=topic=333.msg8178#msg8178 date=1568818104] ... well, this is an ideas thread for that purpose. What is this RPG about? What battle style does it have? What is the protagonist? Who painted the moon black? (Of course, Leighlor's moon(s?) is still unknown, so that last one's silly.) [/quote] 1) The planet of Leighlor is under siege by the Mastermind and his 4 Conspirators (who I'll be designing), whose goal to cause social upheaval in order to replace what they believe to be an old, broken down system that benefits the elite and not the people. 2) Ideally I rather have in in the style of Persona 1/Persona 2 though a Final Fantasy style would be less taxing. 3) Serenity Horton (though she might be off limits). If not, we can always have Bloom instead. :3 4) It all comes tumbling down, tumbling down, tumbling down... #Post#: 8187-------------------------------------------------- Re: Lunar Shadow RPG: Ideas By: Kushagra Date: September 18, 2019, 10:40 am --------------------------------------------------------- I call dibs on the seaweed fries #Post#: 8194-------------------------------------------------- Re: Lunar Shadow RPG: Ideas By: Bloom Date: September 18, 2019, 11:37 am --------------------------------------------------------- Er, King? Could you check question 3 again? #Post#: 8197-------------------------------------------------- Re: Lunar Shadow RPG: Ideas By: Kushagra Date: September 18, 2019, 11:47 am --------------------------------------------------------- The protagonist is a corgi #Post#: 8209-------------------------------------------------- Re: Lunar Shadow RPG: Ideas By: King (2.0) Date: September 18, 2019, 12:12 pm --------------------------------------------------------- [quote author=Bloom link=topic=333.msg8194#msg8194 date=1568824677] Er, King? Could you check question 3 again? [/quote] *sigh* Semantics, how joyous. I stick with who rather than what because protagonists have personalities... most of the time. #Post#: 8275-------------------------------------------------- Re: Lunar Shadow RPG: Ideas By: Bloom Date: September 20, 2019, 7:55 am --------------------------------------------------------- Idea: an option between 8-bit sprites/songs/sounds and... whatever classifies as "modern". Idea: instead of a game over, the player gets kicked to the last town they entered. (Except maybe on the hardest difficulty setting...?) ***************************************************** DIR Previous Page DIR Next Page