DIR Return Create A Forum - Home --------------------------------------------------------- The Chosen Ones HTML https://tcocampaign.createaforum.com --------------------------------------------------------- ***************************************************** DIR Return to: News ***************************************************** #Post#: 12421-------------------------------------------------- 'Plans always change' By: Aeroblyctos Date: April 12, 2013, 5:37 am --------------------------------------------------------- Hey, I want to inform you a little what's going on and what will happen in the future. As the progress with abilities is so exploded to my hands I cannot simply create a quick minor version. I will have to finish the abilities before the next version. So, this means that I will do a major version which will include all the abilities, some new optional quests, improvements to bosses and so on. So far chapter 7 will have a new optional quest, chapter 5 pumpkin quest second cinematic will be modified, chapter 7 epic boss will be be modified and other things you guys have suggested. You can suggest here too. It is not too late. Also, I will later create a topic about 'testing new abilities'. So you guys will help me to test in a test map the new abilities. After that I start to do either chapter 10 or interludes. What do you think? #Post#: 12428-------------------------------------------------- Re: 'Plans always change' By: manstein Date: April 12, 2013, 6:48 am --------------------------------------------------------- Hello, even though I think it would be wonderful to see the next abilities in action, I would nevertheless suggest a quick minor version that fixes the most important bugs, like craches to improve the ability to play. Right now it is difficult to complete the campaign in its whole because of some nasty glitches (Remember also that the Yurgimar fight is very annoying due to the flying away bug). Of course you decide the course of what you will do next, but I suggest to improve the playability of the campaign before moving on to greater tasks and improvements. Maybe it is worth to consider my suggestion. Thank you in advance. #Post#: 12430-------------------------------------------------- Re: 'Plans always change' By: Aeroblyctos Date: April 12, 2013, 6:56 am --------------------------------------------------------- [quote author=manstein link=topic=1361.msg12428#msg12428 date=1365767289] Hello, even though I think it would be wonderful to see the next abilities in action, I would nevertheless suggest a quick minor version that fixes the most important bugs, like craches to improve the ability to play. Right now it is difficult to complete the campaign in its whole because of some nasty glitches (Remember also that the Yurgimar fight is very annoying due to the flying away bug). Of course you decide the course of what you will do next, but I suggest to improve the playability of the campaign before moving on to greater tasks and improvements. Maybe it is worth to consider my suggestion. Thank you in advance. [/quote] I could. HTML http://tcocampaign.createaforum.com/index.php?topic=1350.0 HTML http://tcocampaign.createaforum.com/index.php?topic=1350.0 And trying. I just can't do this alone. Yurgimar is already fixed. #Post#: 12431-------------------------------------------------- Re: 'Plans always change' By: manstein Date: April 12, 2013, 7:00 am --------------------------------------------------------- Hello, I am not sure what you mean. so if there is a possibility to fix the crash bugs in chapter 2 and 3, you could release a quick minor version and then move on to new abilitiesd and remakes of boss fights? Will you do that? Would it help if I test this when I'm at home ord o you have testers alread`? #Post#: 12432-------------------------------------------------- Re: 'Plans always change' By: doomlord Date: April 12, 2013, 7:07 am --------------------------------------------------------- @manstein: Hi. Could you help me with this too? I desperately need testers. Thanks in advance. HTML http://tcocampaign.createaforum.com/index.php?topic=1342.0 HTML http://tcocampaign.createaforum.com/index.php?topic=1342.0 #Post#: 12436-------------------------------------------------- Re: 'Plans always change' By: manstein Date: April 12, 2013, 7:36 am --------------------------------------------------------- Hi doomlord, I am currently at work so this will take some time. But I coul test this tomorrow if you tell me what to do. #Post#: 12437-------------------------------------------------- Re: 'Plans always change' By: doomlord Date: April 12, 2013, 8:31 am --------------------------------------------------------- [quote author=manstein link=topic=1361.msg12436#msg12436 date=1365770198] Hi doomlord, I am currently at work so this will take some time. But I coul test this tomorrow if you tell me what to do. [/quote] Thank you. All I need you to test is whether Mystic Storm bugs or not. More details are available in the linked thread. #Post#: 12460-------------------------------------------------- Re: 'Plans always change' By: TrueZozi Date: April 13, 2013, 5:40 am --------------------------------------------------------- It is a great decision - because 1 big step is better thn 5 little. I suppose that the best way is to post some deadline also - and keep on posting "progress topics". #Post#: 12466-------------------------------------------------- Re: 'Plans always change' By: liauyuancheng Date: April 13, 2013, 11:06 am --------------------------------------------------------- Great to hear that! Shall wait for nxt version! :) Will there be the 'pet' system and achievement system, as well as changes to chapter 9? #Post#: 12602-------------------------------------------------- Re: 'Plans always change' By: TrueZozi Date: April 19, 2013, 6:33 pm --------------------------------------------------------- No news???? :-[ ***************************************************** DIR Next Page