DIR Return Create A Forum - Home --------------------------------------------------------- The New Rebellion HTML https://thenewrebellion.createaforum.com --------------------------------------------------------- ***************************************************** DIR Return to: Darth Shadow Lands ***************************************************** #Post#: 1867-------------------------------------------------- Tanks with Taunt By: DarthMasterShawn Date: March 11, 2016, 7:06 pm --------------------------------------------------------- Ok so we have 4 tanks that taunt(No i'm not wasting time on Stormtrooper) Only 3 are in anyway arena viable at higher level of play. I will talk all 4 as I hope the one gets tweaked by the Devs. We have the not so almighty anymore Poe Dameron, That scruffy looking nerf herder Stormtrooper Han, The one I bashed Red Death, Royal Guard, and the oversized walking carpet Chewy. All have unique attributes. Some are more viable than others. I'll start with the weak link Chewy. Chewy- Poor chewy. On paper he has a good kit. Huge HP, self heal, TM reduction on basic. Wonderful things. He is one of the slowest characters in the game. At 100 speed maxed out his taunt is useless in arena, and even in GW really, at least given what I go against. Limited GW use. He also hits like a baby Ewok. GW 2/5- Really you have taken damage by his taunt. His viability is only to hold the line while you heal over time Via Lumi heal or Barriss lead, get cooldowns lower. Really that is it. 2 may be generous. PVP 0/5- I'm sorry but this is just how it is. Outside the top couple hundred he may have some value, also on a new shard too, however in later game play he simple has no arena value. By the time he taunts you are not in good shape anyway. His taunt could save your fight, but reality is at 100 speed it is far too late. Many of my fights I barely see 2 turns each and the slowest character I run is a Speed up 86. Possible viability- Maybe just maybe on a DPS sustain team. Something like Chewy lead, RG, and 3 fast, high DPS characters that are not easily 1 shot killed. Rey is but could work. So Chewy lead, RG, Rey, GS, and either 86 or FOTP, Maybe QGJ or 88. This could work as RG activates under 50% health. Use Chewy slow speed to taunt on his turn keeps your big guns alive to destroy them. I'd advise 2 faster ones so do 2 of the 3 Rey, GS,QGJ, and then either FOTP,86,88.... If I did this I would do GS, QGJ, 86. Here is why. 86 is one of the most consistent hitters. GS is GS, and QGJ has a great kit, can buff, debuff. Also these guys call assists, so could call each other, GS self buffs, 86 basic is big, QGJ TM on basic so speeds him up, though they could call Chewy who reduces TM, or RG who stuns. So a strategic DPS assist taunt team. The flaw is RG and Chewy are 2 of the games weakest hitters so you rely on RG activating and Chewy taunt to keep the other 3 alive. This is, as Chewy is now, the only way I see him viable. How to fix Chewy- simple, make his taunt like RG. I think that would turn him instantly viable. Stormtrooper Han-Here is a character that could be so good, yet really is mediocre. His speed at 121 is slow, again late taunt, but here is the kicker. He goes right before 3 very heavy hitters in 86,88,FOTP. 86 and FOTP can 1 shot kill Han with his measly 11,600 HP for a taunt, so all those great turn based and damage based bonuses are for nothing. Only way 86 does not 1 shot Han is if he non crits on special and calls in a non buffed phasma or QGJ or Single Dooku to assist, or calls a stunned teammate to assist. On my build 86 is buffed by his 1st turn, and 25% up all match by my lead, so he hits over 10k on that special, so anyone going top assist finishes him. FOTP if he non crits won't. GW-N/A I do not use him at all so I can't comment there. I think overall taunters bring not a lot to the GW table Arena 2.5-3/5- Only because of the potential I see in his kit in human hands. Defensively I'd say .5-1/5 as he has not ever been a factor at all for me. He has a lot of potential builds so unlike chewy I won't give here. How to improve him. I think a HP boost would do him good. Weak HP for a 3 turn taunt. Guy is lucky to survive 3 hits, let alone 3 turns. Or give him a huge Dodge rate. Poe Dameron- Oh my what a fall from grace as arguable the best character in game, he was at least the most game breaking. So at 142 speed he lost his mojo in the new speed system. He is still quite viable, but not that be all end all must have on a DPS team anymore. His tenacity is lower, but still not easily stunned. His expose is reduced, but still exposes. His TM reduction can be resisted, but still works. He has decent but not great HP. This is why I consider him the #2 tank in the game. #2 taunt. He has a nice kit, ok damage, the fastest taunt by a good bit, over 20 speed points superior to Han. All in all he is solid. Rey is dead before he goes, so is 88. FOTP usually is, 86 and GS are harder as they would take a couple shots first. GW 1.5-2.5/5- I just don't feel taunters are real viable in GW. They are not built for endurance. Poe though will give you a win vs a brutal team. He can take a few shots, expose and reduce TM giving you a chance. 2.5 is very generous. Arena 3-4/5 He still has viability and is solid. When attacking used right he is gold. Defensively he is fairly decent and can create some trouble for any attacking, especially done right. So I liked using him with Phasma. So much TM there. Done right you can slaughter a team with their TM manipulation, however AI will not know the trick. Defensively put Daka with him and some punch and you have some power. Daka revives him at a decent rate. I see him with her on my shard. In GW she has revived him a few times for me. Everyone still says Poe on droid builds. Yes I see the viability there so I agree. I however will be not using him when I unleash my droid build. Poe also is great with Leia. Here is why. You can fire with her first turn instead of hiding her from any but AOE attack. Poe taunts protecting her she can live longer. How to improve. Well seeing as he was just toned down I don't see the need to as speed is really how I'd improve him, maybe some bigger damage, though he does hit harder than the others in this post already. Royal Guard-Oh my my my how I do eat crow with Red Death. So I posted awhile back when people were nerf everyone posting, to make fun of them, add humor, ect, that RG was OP and needed to be nerfed. This was before his/her tweak. No taunt, slow, bad DPS, just a waste of space. Oh how the force has made me eat it on that,lol. So RG is the epitome of what a tank should be. Taunts when an ally goes below 50% Basic stuns. Huge HP. Grants Defense up to allies, gains TM and HP when ally is damaged. This is a tanks job, protect your team and RG does this to a T. GW 2.5-3.5/5- See above my thoughts on tanks. However the heavy HP, the HP gain, the stun, the way RG works makes this a viable taunter that can run a bit. Arena 4-4.5/5 RG makes you really have to plan your attacks careful so not to activate that taunt allowing Rey, GS, or other DPS characters to roll on you. Just a perfect tank to be honest. So a comp I tested mine with(Mines only gear 7 4* so only just shy 13k HP) Had RG with QGJ lead, 86,Dooku,GS. I also tried Phasma lead same others, QGJ out, and a 3rd was Phasma lead QGJ in Dooku out. The assists were nice RG called and often stunned. It worked great, kept the characters alive longer as a tank should. Very viable. How to make better. Honestly RG is the perfect tank. Maybe increase DPS, or make stun 100%(though I think that could broach OP status there and nerf calls would come) So I hope this helps people. This is my opinion on them from, using and/or facing them a lot. #Post#: 1869-------------------------------------------------- Re: Tanks with Taunt By: DarthMasterShawn Date: March 12, 2016, 4:37 pm --------------------------------------------------------- Ok so in GW today I was bored and honestly Barriss, JC, and Lumi had cooldowns left and I did not want to bust out Daka yet and Talia I feared would die before her heal help so I decided to say farewell(likely) to QGJ, Rey, and Yoda to test my MAKE CHEWY RELEVANT build Idea where he was with RG. Here it is below. My team LVL 70 QGJ lead 7* gear 8 RG 4* gear 7 Rey 5* gear 7 Yoda 5* gear 7 LVL 49 YES I SAID 49 4* Chewy gear 6 My opponent all 7* LVL 70 gear 8, GS gear 9 though Phasma lead 7* gear 8 Old Ben 7* gear 8 FOTP 7* gear 8 QGJ 7* gear 8 GS 7* gear 9 Ok so on paper I am getting my ass kicked, then kicked a second time as I am so far out classed it is not even funny OUTCLASSED BY 10* 6 gear levels 23 Levels over 7K power The fight begins with 10 standing and ends with only 2. Wow awesome DMS you took out 3 of them. Thank you, but no, it was me with 2 standing. WTF DMS how???? First action Yoda special on GS takes TM down Second action Harmonous strike on FOTP, called yoda, near dead 3rd action Rey hits double hit on QGJ, he lives in yellow 4th action QGJ(Opp) Harmonous on my QGJ calls Ben, he lives, barely in red....RG ACTIVATES RG finishes off FOTP GS hits RG calls QGJ Phasma Victory march Ben Mind Tricks Yoda Basic on GS QGJ hits GS with Basic Rey fails to finish GS but gaines Foresight GS Hits RG Crit GS oddly fires again on Rey, dodged Foresight Opp QGJ hits Chewy debuffing and killing gets Offense up Ben Basic on Yoda Phasma AOE kills QGJ Yoda AOE takes Offense up and advantage kills opp QGJ GS kills RG Rey kills GS gains Foresight We stand Yoda and Rey full health pretty much vs a full health ben and mostly full health Phasma. I have a huge speed advantage. Yoda crits on Phasma gains the dodge Rey tripple hits Phasma to red Phasma shoots Rey, dodged Yoda hits Ben with special, TM down Rey ends Phasma Yoda Pops Ben basic Rey pops Ben Basic Ben goes after Yoda basic, dodged Yoda hits Ben again Rey has double hit left, opted for Basic and killed Ben Chewy and RG combined and took several hits. Chewy took 3 RG took 4 or 5. This allowed my 3 faster characters with decent DPS to whittle down their hard hitters that don't have high HP(GS excluded) RG activated stopping QGJ from dying, Chewy used his taunt, never lived for his 2nd turn but absorbed 3 hits. Now had Chewy been Level 70 I imagine much better results. Had RG been higher * same, or Rey or Yoda. Bottom line I went into this fight thinking If I could kill FOTP and QGJ chip down GS some and have Ben and Phasma blow VM and MT I would be a happy camper. I never imagined I could win that, and so decisively. This gave me a couple insights. 1. Chewy with RG is pretty damn good, though bad DPS 2. I really got to see Yoda shine and he was pretty solid. I upped my opinion of him a good bit 3. I got to see Rey shine as well. She hits good, any buffing like a truck. She gets that foresight and gets a free pass on an attack, so my thoughts on her improved. #Post#: 1872-------------------------------------------------- Re: Tanks with Taunt By: ANDREw3000 Date: March 16, 2016, 9:53 am --------------------------------------------------------- Yeah, been thinking of getting that Royal Guard levelled up since the bronze packs keep giving him to me lol. he's already at 3 stars without farming him at all. *****************************************************