DIR Return Create A Forum - Home --------------------------------------------------------- The New Rebellion HTML https://thenewrebellion.createaforum.com --------------------------------------------------------- ***************************************************** DIR Return to: Darth Shadow Lands ***************************************************** #Post#: 1874-------------------------------------------------- Speed, does it rule, drool, or is it ok to mix slow and fast? By: DarthMasterShawn Date: March 18, 2016, 9:04 am --------------------------------------------------------- So everyone is a speed addict. They are brainwashed to think you need to have all speed characters. If a character is not 140+ speed they simply are not arena material. Must have cannons. You can't win with at least 2 cannons and high speed. Well I'm here to call bullshit. The thing I always say, balance and synergy with strategy. I have run the speedy DPS team I have run the Poe team I've run most comps you can think of. The best are synergy and balance based. When I ran IG-86 on 4 different 1st place teams all I heard was "he's too slow switch him out for.....Insert fast character like Rey. Rey while she is fairly quick has crap for HP and is not a great synergy character. The lovely Rey is a pure striker plain and simple. Back in my fight days we'd call her the 1 hit wonder. She comes out catches you with that magic shot she can jack you up, but she is so easy to beat and counter. 86 had decent enough HP to not get 1hko. On an assist team with speedy assists like QGJ and GS him getting called with his powerful basic was nice. Poggle lead +25%. Again synergy. Characters that go together. The team I run right now is neither a speed or DPS team. It has some speed, some DPS, but it is not that team. Speeds next to them Dooku lead(QGJ on attack at times) 161 QGJ 137(160 lead) GS 149 Daka 136 RG(only 5* but max gear) 110 By no means is the team above considered a speed team. Nor is it a DPS team with only 1 true cannon and RG does little damage, Daka is a lower power hitter. So I literally as writing this faced a DPS team. All max Phasma lead Poe 86 FOTP GS Not a speed team but an assit DPS team. I took 1st from them lost only RG So why this build why not put Rey(seems everyones flavor) While I agree Rey is a very good hero. I find her about as threatening as an infant when I attack. Dooku lightening takes 1/2 her life away just about. I have so many ways to end her before she moves without much effort. I can still use Dooku to stun an actual threat, and kill her before she goes. She is just one, like Barriss, that when I see her I think ok 5-4. I plan to test her when I have her more ready, but I doubt she sticks longer than the "I used Rey to get 1st" feeling. I vastly prefer good synergy. Ok so I sure have said synergy enough. Where is the synergy in my team? It looks more like a collection of characters, Sith, Jedi, No names, Oldf bat. Wonderful question. Not all synergy is obvious. I ran a team back in the Poe days built for round 2 synergy. Anyway back to THIS synergy. First my shard. A late Nov Shard with 2 Instinct, 3 FTB, and 2 other TNR and a plethora of very strong, whale and Dolphin teams that are highly active round the clock. I'll go with my presently in team(1st at payout, 1st as I write this) I have good reason for QGJ as non lead. Dooku lead(QGJ on attack at times) 161 GS 149 QGJ 137(160 lead) Daka 136 RG(only 5* but max gear) 110 Dooku gives evasion and offense up on evade. Dooku is a pain in the ass. That 1st turn stun is great. GS That 1hko power so early ices Rey, FOTP,88, at times 86 or opposing GS but need killer luck. QGJ Such options. Assist attack, basic which gives TM, Debuff and give Offense up. Daka an RNG Goddess. Basic attack stuns and ok damage. Heal/revive Her speed gives you good option RG Speed does not matter his taunt activates wehen one goes below 50. He gains TM at 14% and 4% HP anytime an ally is damaged. I've had RG go before Poe So dooku sets the tone. Stun opposing QGJ, or use the lightening to chance stun 86, 88 or FOTP, very least do 3kish damage. GS comes in and kills Rey, or finishes what Dooku started on a cannon. QGJ going where he does allows me the option if I got unlukcy and opposing RG activated to debuff and gain offense up. He also goes just after Poe, so same logic, debuff and buff team. Daka I can heal or toss out a stun. I typically save heal unless I've been hit to red or multiple yellow and RG is under 50%. RG is my sheils. At 15k HP and the buff and the self heal on ally dps he is one hell of a shield. He gives you time to take out your opposition. The synergy is that they go together in a succession that makes them successful. I can add speed by shifting QGJ to lead. I have a stun, 2 assist attacks very fast. Poe activates, RG activates my heavy hitters have just gone, my debuffer just gone. Now TM down ect I'm forced to fire on a shield and take a licking, but wait my shield activates too. RG contingency. Daka heals me as we shield war. RG basic 90% stun. The synergy is they protect each other well. Feed off each other. I prefer the Dooku lead now to QGJ because I feel I get more utility and option on QGJ at 137 as opposed to 160. Everyone is running Poe or RG now. I want that option at 137 as opposed to that assist strike early on. The team above is built to live. I can go a burst round with terrible RNG vs a DPS team and still win because of how the team clicks. RG gets called to assist it is not big damage, but almost always results in a stunned enemy. Daka does more damage, and stuns decently, double even at times. QGJ and Dooku gain TM if they assist, if it is vs a Jedi Dooku can AB and/or stun. GS gets called it is good DPS and he can self buff, if he crits gains TM. They all feed off each other, all do things that can help each other be stronger, faster, more impactful. That ios where the synergy is. 3 gain TM in fight. It is pure synergy. There are many builds that have that synergy that you must look deeper to see. Any team can take 1st. How many can stay in the top 10 round the clock? I have had this team on D since the update. It has been as is for 2 days now. I have not left the top 10. I need not waste fights to get back there. None of my builds ever drop out of the top 20, rarely out of top 15. Typically stay top 10. not bragging just making a point that synergy is king, not speed, not DPS, balance and synergy. #Post#: 1875-------------------------------------------------- Re: Speed, does it rule, drool, or is it ok to mix slow and fast ? By: Ronon Dex Date: March 18, 2016, 8:11 pm --------------------------------------------------------- GREAT post! *****************************************************