URI: 
       Updated readme. - icy_draw - icy_draw is the successor to mystic draw. fork / mirror
  HTML git clone https://git.drkhsh.at/icy_draw.git
   DIR Log
   DIR Files
   DIR Refs
   DIR README
   DIR LICENSE
       ---
   DIR commit 3d11a0bab6ce47e9037d190bc3deb795a77d9129
   DIR parent dd1c5bfeed1159f605983455a60ff4d951698e3c
  HTML Author: Mike Krüger <mkrueger@posteo.de>
       Date:   Wed, 20 Sep 2023 16:56:44 +0200
       
       Updated readme.
       
       Diffstat:
         M README.md                           |      60 ++++++++++++++++++-------------
       
       1 file changed, 35 insertions(+), 25 deletions(-)
       ---
   DIR diff --git a/README.md b/README.md
       @@ -3,24 +3,36 @@
        IcyDraw is the successor of MysticDraw an Ansi drawing tool I developed 1996 and last updated 2003. Due to lack on feedback I lost interest there.
        Now 20 years later I've decided to give it an update and here it is.
        
       -
        IcyDraw is a full features ansi drawing tool doing things a bit different than other tools.
        
       -# Features
       -
       - * File formats: Ansi, Ascii, Artworx ADF, Avatar, BIN, XBIN, PCBoard, iCE, Tundra Draw 
       - * Layer model & transparent chars
       -   * The model is more like modern graphic tools rather than AcidDraw 
       - * Can open multiple files
       - * Like Mystic draw full TDF font support, including creating/altering fonts
       - * Built in font editor for bit fonts
       -   * Supports the usage of multiple bit fonts in the same file.
       - * Suports full RGB colors
       - * Sixel support - just paste an image 
       - * Shares the engine with IcyTerm and IcyView so it's 100% compatible
       - * Probably I forgot most features :)
       +## Features
       + 
       + - Full CP437 support
       + - Runs on Linux, Mac & Windows (Linux recommended - but looks best on Mac)
       + - The model is more like modern graphic tools rather than AcidDraw (draw lines/fill/brushes etc.)
       + - File formats import/export: Ansi, Ascii, Artworx ADF, Avatar, BIN, XBIN, PCBoard, iCE, Tundra Draw
       + - Export files to .png
       + - Own custom .png based file format: .ice
       + - Layer model & transparent chars
       + - Free selections & select by attribute/chars etc.
       + - Can open multiple files
       + - Like Mystic draw full TDF font support, including creating/altering fonts
       + - Font editor for tdf fonts
       + - Built in font editor for bit fonts
       +      - Supports the usage of multiple bit fonts in the same file.
       +      - Preview font changes in all open files
       + - Suports full RGB colors
       + - Sixel support - just paste an image
       + - Shares the engine with IcyTerm and IcyView so it's 100% compatible
       + - Palette loading (.pal JASC, Paint.NET .txt, GIMP .gpl and .hex files supported)
       + - Complex animation engine (export to ansimation or animated gif)
       +     - Note: Icy Term can display animations without flickering (as well as any other client with a propert DCS macro implementation)
       + - LUA based plugins
       + - Many display options, guides, grids, line numbers
       + - Full SAUCE support including 9px & aspect ratio display
       + - 3d accelerated output & output filters
        
       -# File structure
       +## File structure
        
        IcyDraw stores data only in one directory (~/.config/icy_draw on linux) - it doesn't scatter data around.
        
       @@ -31,23 +43,22 @@ There are several folders:
        | data/fonts/    | Stores bit fonts
        | data/tdf/      | Stores tdf fonts
        | data/palettes/ | Stores palettes
       +| data/plugins/  | Stores plugins
        | autosave/      | Autosave data
        | settings.json  | IcyDraw settings
        | icy_draw.log   | IcyDraw log file
        
        Note that fonts/palettes etc. do not need to be unzipped. Just throw a .zip file in there containing fonts and IcyDraw will pick them up.
        
       -# What it can't yet do, but potentially will be implemented
       +## What it can't yet do, but potentially will be implemented
        
       -Likeley to be implemented by me:
       -* Full Unicode support
       -* Server capabilities
       + - Full Unicode support
       + - By layer transparency (esp. useful for animations - as well as by layer filters)
       + - PETSCII, ATSCII and Viewdata - the engine can do it (see icy_term)
       + - Server capabilities
        
       -Unlikely to be done soon:
       -* PETSCII, ATSCII and Viewdata - the engine can do it (see icy_term) 
       -  
       -# Help
       +## Help
        
        Contributions are welcome. But also testing & bug reporting or feature requests.
        
       -If you can't/want to contriubte code you can donate via paypal to mkrueger@posteo.de
       -\ No newline at end of file
       +If you can't/want to contriubte code you can donate via paypal to <mkrueger@posteo.de>