Subj : wxWidgets and universal b To : Nightfox From : Mercyful Fate Date : Wed Mar 03 2010 11:09:00 Re: wxWidgets and universal binaries By: Nightfox to Mercyful Fate on Wed Mar 03 2010 07:27:15 > There are on the Mac. When Apple switched to using Intel processors, they > created what they call "Universal Binaries", which are Mac application bundl > that include an Intel-compiled version and PowerPC-compiled version; when th > user runs the app, Mac OS X will run the appropriate one compiled for the > processor used in the computer. "Universal Binary" is the term officially u > by Apple for this type of application; it doesn't mean apps that can run on > platform. :) I beleive these "universal binaries" are run through emulation, as there is no system that can run code compiled on another without a compability layer or Emulator. Just like my PS3 can run ps1 and ps2 games, but only becasue the PS3 system software has ps1 and ps2 emulators for the translations. This is also the same when running programs compiled in Linux on a BSD system, BSD has a linux compability layer that translates the code to run on the BSD system, without this, linux programs would not run on BSD at all. --- þ Synchronet þ Digital Distortion: digitaldistortionbbs.com .