Subj : src/doors/syncduke/syncduke_node.c To : Git commit to main/sbbs/master From : Rob Swindell (on Debian Linux) Date : Wed Jul 01 2026 23:24:33 https://gitlab.synchro.net/main/sbbs/-/commit/93195bf74451dfadf0de6752 Modified Files: src/doors/syncduke/syncduke_node.c Log Message: syncduke: show incoming inter-node messages in-game Implement syncduke_node_recv() to poll ~1 Hz for Synchronet inter-node messages, strip Ctrl-A/BEL codes, fold whitespace, word-wrap verbatim into the banner overlay, and ring the bell for audible alert. Integrates with the existing banner infrastructure (Tasks 1-3) via banner_set() and the display tier infrastructure. Uses syncduke_clock_ms() for consistent millisecond clock. Co-Authored-By: Claude Opus 4.8 --- þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.net .