Subj : src/doors/syncdoom/d_main.c m_menu.c To : Git commit to main/sbbs/master From : Rob Swindell (on Debian Linux) Date : Sat Jul 04 2026 00:42:13 https://gitlab.synchro.net/main/sbbs/-/commit/a9a76cc3fc66fea783da29db Modified Files: src/doors/syncdoom/d_main.c m_menu.c Log Message: syncdoom: keep the Options menu legible over the HUD The added key-feel / mouse-sensitivity sliders draw low on the Options menu, and the bottom row (MOUSE SENS) landed a few pixels into the status bar -- hard to read and it left artifacts. Drop the "OPTIONS" title patch and shift the whole menu up one row (OptionsDef.y 37 -> 21); the sliders and the skull cursor both derive from OptionsDef.y, so the bottom row clears the HUD with no per-row work. Also force a full status-bar redraw when a menu closes (redrawsbar) so anything that ever grazes the HUD is repainted cleanly on exit -- vanilla only did this for wipes, view-size changes, and the help screen, never a menu, because stock menus never touch the status bar. Co-Authored-By: Claude Opus 4.8 --- þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.net .