Subj : Re: SBBSECHO Errors since 2/27 Build To : Nelgin From : DesotoFireflite Date : Sun Mar 13 2022 14:09:59 Re: Re: SBBSECHO Errors since 2/27 Build By: Nelgin to All on Sun Mar 13 2022 01:14 am Ne> On Fri, 4 Mar 2022 23:29:46 -0800 Ne> "Digital Man" wrote: >> Re: SBBSECHO Errors since 2/27 Build >> By: DesotoFireflite to Digital Man on Fri Mar 04 2022 08:34 am > >> DM>> Also running one of those sbbsecho command-lines manually > >> on another matter, is there a sbbsecho switch/option to > >> delete/kill a bad packet, instead of just adding .bad extension to > >> them. I looked in the wiki, but just don't see anything. Thanks in > >> Advance. >> No, it's not option. Deleting inbound/*.bad would be a one-line event >> or script though, if that's what you want to do. Ne> You can use pktdump with the -split option on a bad packet and it'll Ne> extract any good messages. I'm sure it could be scripted but I do it Ne> manually when I spot them. At least you can salvage some messages from Ne> a packet. That worked fine, I was able to save alot of them with that method. What bugs me is I should not be getting that many bad packets from my hub. I get about 4 or 5 a day. I'm just going to make an event that will process the bad ones with pktdump, and delete when done. Thanks for the info. SysOp: C.G. Learn, AKA: DesotoFireflite Valhalla Home Services! - (Synchronet) - bbs.valhallabbs.com Valhalla II! - (GAP) - bbs.valhallabbs.com:24 Valhalla III! - (RemoteAccess) - bbs.valhallabbs.com:5023 Valhalla IIII! - (Dungeons & Dragons BBS) - bbs.valhallabbs.com:26 Valhalla Home Services Web! - http://bbs.valhallabbs.com A Gamers Paradise - Over 150 Registered Online Game Doors! Home Of Odin's Maze Game Server! --- FART(n): An audio test of one's waste-disposal system. þ Synchronet þ Valhalla Home Services þ USA þ http://valhalla.synchro.net * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705) .