Subj : Re: Infocom doors.. To : alt.bbs.synchronet From : Jason Van Horne Date : Wed Aug 09 2023 12:22:36 From Newsgroup: alt.bbs.synchronet On Sunday, September 5, 2021 at 7:08:08 PM UTC-4, Tracker1 wrote: > To: Shane O'Neill > On 7/16/2021 3:28 PM, Shane O'Neill wrote: > > I have tried all kinds of settings with the same result, currently: > > > > �Name Zork I > > �Internal Code ZORKI > > I know this is kind of old... IIRC, you can load/save games in Zork... > you may want to copy the executable into a per user directory, so that > each user can load/save their own game state. > > Assuming you otherwise have this working... it'll add a bit of disk > usage, but likely not too big of a problem... and/or change to a running > directory per-user, but this may not work as intended. Should test it. > -- > Michael J. Ryan - trac...@roughneckbbs.com > --- > ■ Synchronet ■ Roughneck BBS - roughneckbbs.com > --- Synchronet 3.19a-Win32 NewsLink 1.113 > * Vertrauen - Riverside County, California - telnet://vert.synchro.net I've been looking for a way to make Infocom games available to my MajorBBS users and also allow them the ability to save and load their games - so their progress isn't lost when they log out. Has anyone found a way of doing this? I've found Frotzdoor, but have not been able to dive deeply into it yet. Would really love to see this become a reality... we run MBBSV10 on a WIndows 2019 server... I think Frotz needs Linux?? If there's anyone familiar with BBSs and Infocom games/doors/porting... I'd be willing to discuss compensating someones time, as best I could, to get an solution up and running. Thanks for a good thread! Nice to see people still into the old school text games. J --- Synchronet 3.20a-Linux NewsLink 1.114 * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705) .