Subj : gameserver... To : Martin Kazmaier From : Digital Man Date : Sat Apr 19 2025 22:43:29 Re: gameserver... By: Martin Kazmaier to Digital Man on Sat Apr 19 2025 04:45 pm > * In a message originally to Martin Kazmaier, Digital Man said: > > > Re: gameserver... By: Martin Kazmaier to All on Fri Apr 18 2025 11:21 > > am > > > > If I use telnetdoor to connect to a gameserver running sbbs, the first > > time > > > a user connects they are asked for a user name and location. After > > that > > > first time everything works as expected. Also, the password can't be > > the > > > same as the user name. Is there sny way around this? I think sbbs > > > and mystic systems don't experience those issues. I am specifying > > > the xtrn.code properly. > > > I'm not familiar with "telnetdoor". Do you not have the option of > > specifying the RLogin parameters (including the client-name, which > > Synchronet uses for the user password)? -- digital man (rob) > > I can only specify username, password and term type. > > It's a mannsoft door to allow 32 bit BBSes without native telnet or rlogin > support to do those features. EleBBS has telnet support, but it's not > documented very well. Same with IRC. I use external doors for both. > -YUsername -XPassword -Ztermtype are the options. As I said, the first time > I use this method to connect, it requires me to enter a user name and > location from the new user form. Every time after that, it works as > designed. Those prompts sound like the new user registration experience of Synchronet and is configurable by the sysop. -- digital man (rob) Synchronet/BBS Terminology Definition #5: ATASCII = ATARI Standard Code for Information Interchange Norco, CA WX: 57.6øF, 44.0% humidity, 1 mph ENE wind, 0.00 inches rain/24hrs --- SBBSecho 3.24-Linux * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705) .