Subj : Help in setting up LORD2 CNW in Synchronet To : Wang Bu From : Digital Man Date : Sun Aug 24 2025 20:20:33 Re: Help in setting up LORD2 CNW in Synchronet By: Wang Bu to All on Sun Aug 24 2025 04:40 am > Hello all! > > I'd like to ask for some help regarding setting up LORD II Complete New > World on Synchronet. I have recently installed the latest version of > Synchronet, and was trying to activate the LORD II game that was already > included in the installation. However, the game is just the vanilla Lord II > 1.01, and it doesn't contain the CNW IGNs. I also understand that the one > pre-installed in the Synchronet distribution is the JS ported version, not > the original one. > > I pretty much like the CNW that is installed in Vertrauen; I tried > downloading a LORD2 v1.02 and a separate CNW package, but for some reason I > am unable to succeed (maybe because I don't have the registration code for > LORD2?) > > Would appreciate all the help. Thanks! I have lord2.js for CNW set up like this in SCFG->External Programs->Online Programs... [LORD2 Complete New World] 1: Name LORD2 Complete New World 2: Internal Code LORD2CNW 3: Start-up Directory ../xtrn/lord2/cnw 4: Command Line ?lord2 5: Clean-up Command Line 6: Execution Cost None 7: Access Requirements 8: Execution Requirements NOT GUEST 9: Multiple Concurrent Users Yes 10: I/O Method FOSSIL or UART 11: Native Executable No 12: Use Shell or New Context Yes 13: Modify User Data No 14: Execute on Event No 15: Pause After Execution Yes 16: Disable Local Display No 17: BBS Drop File Type None 18: Place Drop File In Node Directory -- digital man (rob) Sling Blade quote #26: Karl: kaiser blade, ax handle with long blade on it shaped kinda like a banana. Norco, CA WX: 80.7øF, 49.0% humidity, 6 mph WNW wind, 0.00 inches rain/24hrs --- SBBSecho 3.29-Linux * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705) .