00:00:00 --- log: started forth/02.09.15 00:27:56 --- join: Kitanin (~clark@SCF61185.ab.hsia.telus.net) joined #forth 01:58:13 hiya, thin 01:59:32 emacs does something like that, kind of an auto-completion 01:59:44 and "electric bracing" 02:49:08 --- part: MrReach left #forth 04:10:06 --- quit: Kitanin (Read error: 54 (Connection reset by peer)) 04:37:44 --- quit: Soap` () 05:01:35 --- quit: thin (Read error: 104 (Connection reset by peer)) 05:41:44 --- join: Kitanin (~clark@SCF61185.ab.hsia.telus.net) joined #forth 07:23:07 --- quit: Kitanin (Read error: 54 (Connection reset by peer)) 07:57:20 --- join: tcn (tcn@tc2-login5.megatrondata.com) joined #forth 07:58:25 --- join: thin (~thin@h24-64-175-61.cg.shawcable.net) joined #forth 07:59:32 --- mode: ChanServ set +o thin 07:59:46 --- topic: set to 'All programmers are optimists -- The mythical man month | x86 Linux Forth coded in asm - http://isforth.clss.net | home of forth - http://www.ultratechnology.com/forth.html' by thin 08:00:43 --- topic: set to 'All programmers are optimists | x86 Linux Forth coded in asm - http://isforth.clss.net | home of forth - http://www.ultratechnology.com/forth.htm' by thin 08:04:18 what's up thin? 08:05:38 hmm, not much 08:05:55 finished reading "the humane interface" by jef raskin 08:05:58 pretty good book 08:06:03 it's nothing like VI 08:06:07 VI has modes 08:06:37 and has other poor interface designs 08:07:01 so what's the conclusion? that mice suck? 08:07:39 no 08:07:45 mice are still ok 08:07:51 but keyboard is used primarily 08:08:11 because it takes less time to do things on the keyboard than to reach for the mouse 08:08:48 it takes about 1 second to reach the mouse, and then often can take a few more seconds just to click on the item (in a menu) or depending on how small the item is on the screen 08:08:58 as well as the distance 08:09:30 yup 08:09:39 he say anything about keyboard layouts? 08:10:58 well yeah, add keys to it for some of the most common commands 08:11:10 commands should be as visible as possible 08:11:17 so putting a bunch on the keyboard is a good way 08:11:50 funny, i think they have too many keys already 08:12:03 well you convert some of the keys 08:12:07 like the caps lock 08:12:13 we don't need caps lock 08:12:21 it's a hold over from the typewriter days or something 08:12:39 first it was F-keys and a numeric keypad.. then the arrow keys & stuff, then all these 'internet buttons' 08:12:56 heh 08:13:02 he thinks we should hold down shift when we want to type caps?? 08:13:02 i don't have a keyboard like that 08:13:23 the problem with caps lock is that its modal 08:13:36 yeah..? 08:13:39 heh 08:13:42 modes cause users to make errors 08:13:44 ultimately 08:14:20 his interface is completely modeless and monotonous (only one way to do one thing) and unfied.. these things help make the interface habitual 08:14:29 the reason why it's important to make the interface habitual is 08:15:17 people only have one locus of attention.. they can only do one thing at a time consciously. you can walk, and eat, and think about a math problem. walking and eating is habitual, the math problem isn't.. then if you encounter a nasty morsel in the food, your locus of attention switches to that.. 08:15:33 the aim is to make the interface to interfere with your locus of attention as little as possible 08:15:47 it's got to be habitual, so that you can just focus completely on what you are trying to do 08:16:23 dialogue boxes very rarely pop up, and some of them are transparent, so you can keep typing and focusing on what you are doing 08:17:13 *that* might help 08:19:05 there's a few other things 08:19:22 and then he gets into a new way to navigate thru all the stuff.. a zoomable interface paradigm 08:19:41 trying to take advantage of human's spatial ability to remember where things are in the world... 08:20:48 i actually think the interface is AWESOME.. 08:21:05 but i might disagree with some of the ways he implements it 08:21:09 like the keys and stuff 08:21:11 we will see 08:21:18 i have to read the specs at humane.sf.net 08:23:20 hmm.. i had thought of using a "room" metaphor, like you have in adventure games.. 08:24:08 but i think the filesystem model works pretty well if you're trying to be organized 08:24:26 he sort of throws out the "files" concept 08:24:35 right 08:25:19 but if you have a bunch of papers you want organized, you put them in a filing cabinet 08:25:37 sure if you want 08:25:43 but you know what 08:25:51 cabinet - drawer - big folders - litle folders 08:25:56 i realized his system would make it ALOT easier to sort my stuff 08:26:02 like my 600+ bookmarks 08:26:26 it's sort of annoying to sort my bookmarks is because sometimes some of the info falls under more than one categories 08:26:40 and i would have to make copies or symbolic links or something 08:26:44 how's he address that problem? 08:27:12 but with the zoomable interface paradigm.. it makes it SO easy to organize the stuff your own way 08:27:19 you can impose as much structure on it as you want 08:27:21 or as little 08:27:22 umm 08:27:26 let me describe it.. 08:27:53 it's like being in a project room with lots of stuff posted up on the wall. from a distance you see the largest headings, then you walk up closer to read the smaller stuff 08:29:12 oh.. and there could be drawers/folders too, if you're trying to consolidate a bunch of similar things 08:29:22 he shows some pictures of a medical database/morethanadatabase where you can zoom into the medical building, zoom into floor no. 1, and zoom into the ICU unit, and see all the rooms and which people are in it, and then zoom into the room and see all the charts for the person 08:29:42 and when you zoom into the charts, you see all the bio signs, heart rate, etc 08:29:49 and when you zoom into the bio signs 08:29:59 you get a list of references for the normal bio signs 08:30:04 (or links) 08:30:13 and you can keep zooming 08:30:14 whoa.. that's a big project 08:30:15 :D 08:30:29 sort of like virtual reality 08:30:50 yep 08:30:53 it's really cool 08:31:02 i sort of tried to figure out how to have a 3d gui 08:31:06 previously 08:31:09 well.. medical administrative costs are already too high 08:31:14 but this is a lot more simple 08:31:18 and seems very effective 08:31:23 it's still "2d" 08:31:28 with zooming 08:33:10 it's supposed to take advantage of human's spatial ability 08:33:18 supposed to make it at lot easier for people to remember where their stuff is 08:33:30 --- join: sif (~sifforth@ip68-9-58-161.ri.ri.cox.net) joined #forth 08:33:30 Type sif: (or /msg sif to play in private) 08:33:41 ewww sif :P 08:34:06 the extremely crippled _forth-like_ bot :P 08:34:22 heh 08:34:56 so you can try Forth except all the useful (& dangerous) parts are missing :) 08:43:42 yeah :) 08:43:57 i often feel like kickbanning sif cause sif is such a perversity ;P 08:43:59 er 08:44:01 abomination 08:51:08 tcn: it's a really nice interface, because it cuts out a significant portion of the bullshit, and all you can really do is work with content (or play games or irc or whatever).. everything else is just content, and there's nothing in your way to work with that content 08:51:11 it's a weird feeling 08:51:19 i'm so used to not doing anything on my computer lol 08:55:05 that's what i'm doing right this very moment! 08:55:53 can you imagine a computer with an interface that's completely content-based? 08:56:00 you start it up and then you have a screen in front of you 08:56:05 and it's waiting for you to generate content 08:56:06 --- join: Kitanin (~clark@SCF61185.ab.hsia.telus.net) joined #forth 08:56:07 or modify content 08:56:14 hi kitanin 08:56:53 you might be interested in reading the current discussion at http://tunes.org/~nef/logs/forth/02.09.15 08:57:39 tcn: there would still be irc and websurfing and games.. but the rest of the os is waiting for you to modify content :P 08:57:49 i'd probably _finally_ organize my stuff :P 09:01:14 welll.. i can think of several programs that could use a better interface.. mainly editors & CAD, where I spend most of my time 09:02:06 autocad has the worst interface of all CAD programs i've used 09:02:15 (well maybe not _all_) heh 09:02:16 yeah 09:02:25 do you use autocad? 09:02:30 yup 09:02:39 autocad is primarily 2D for schematics and stuff 09:02:53 ever used intergraph? 09:03:08 at my previous job, i worked with solidedge to create the parts and the schematics for the parts 09:03:29 i could assemble the parts and then print out pretty pictures for media purposes 09:03:39 as well as printing out schematics to send to the shops 09:04:52 well, i just realized i have things to do today and i'd better get going :) 09:04:59 tcn: heh darn 09:05:02 anyways 09:05:12 can you wait a few moments 09:05:20 yeah sure 09:05:35 one day the boss asked me to measure the building and put the floor layout in autocad 09:05:39 so i started trying to do it 09:05:43 but it was quite the bitch 09:06:09 this is just an office? 09:06:11 so i went into solidedge, even tho it is 3d, and did it up there and saved it as autocad 09:06:25 yeah, a small office 09:06:27 2 floors 09:06:44 i actually worked for an hour in autocad 09:06:49 then i got pissed 09:06:55 and did it up in 15 mins in solidedge 09:06:56 heh 09:06:59 my boss - or someone - drew up the whole FACTORY in autocad :) 09:07:25 solidedge was wicked because you can attach two lines with a measurement line and force the size 09:07:27 complete with all water/electric/air/gas lines, machines, everythign 09:07:34 and also force the lines to not change size 09:07:44 so i could attach all these lines one at a time 09:07:52 without worrying about the lines or the measurements 09:08:02 it "snaps" into place when i put the final line in 09:08:10 and everything is forced to be aligned 09:08:19 quite nice 09:08:29 auotcad doesn't have that 09:08:32 and that's why it sucks 09:08:53 yeah, it has horrible snap & grouping 09:09:21 i was tickled funny because i used solidedge for a purpose that it wasn't really meant to be used (from my perspective at that time( 09:09:31 what's solidedge have for layer naming? 09:09:49 there's no layers 09:09:51 afaik 09:10:03 it's for building solid pieces 09:10:06 3d pieces 09:10:09 and then putting them together 09:10:15 when i did the floor layout 09:10:20 i set the height to be 1 m 09:10:27 and then just saved the 2d part 09:10:35 er, the 2d view 09:11:01 i could've done both floors as 1 part 09:11:09 the whole building 09:11:20 oh, i see how this is going.. 09:11:45 solidedge is a few grand (prolly 3 grand usd) 09:12:03 since you're working w/ solid objects, everything attached to an object is 1 piece.. you don't need layers 09:12:21 yeah, i guess :) 09:12:26 haven't used layers :P 09:12:33 it would be nice for mechanical work 09:12:38 yup it is 09:12:44 NURBS looks interesting 09:12:55 i don't know what its interface is like tho 09:13:00 what is intergraph like? 09:13:04 what is it used for? 09:13:26 when I used it (over 5 years ago).. 09:14:15 layers were just numbered 1-64, not named like in autocad.. 09:14:17 i think it's really cool that a person could just grab something like NURBS, figure out a product and all the pieces, and then just outsource the manufacturing of all the pieces and then sell the product.. 1 person can easily run a virtual company with all functions outsourced 09:14:49 you manipulate layers with a simple 8x8 grid.. turn on/off, switch current layer.. 09:16:42 do you use any other CAD besides autocad? 09:16:46 what's your favorite cad... 09:16:49 program 09:16:50 i did a little 3D with intergraph.. seemed better than autocad, anyway 09:17:28 there's Gencad.. with a little work that could have been a nice CAD 09:20:09 i'd like a CAD where some of the objects could be programmed instead of drawn 09:21:19 so you could just change a few constants instead of scaling/stretching/etc. 09:22:20 now that might be a good use for forth 09:22:31 hmmm 09:22:39 yeah that would be interesting 09:24:01 i guess Forth would be the "data format".. you could edit it directly, or draw with the mouse and have it generate forth commands 09:26:52 then there'd be an intermediate format, with all the objects generated by the forth code, but in a form suitable for searching/sorting for snaps & so on. 09:27:13 yeah 09:28:38 would you want the hand-coded forth separate from the objects you draw with the mouse? 09:29:49 the reason why i think that an excellent operating system should be coded in forth is because the whole thing can be one language.. from the assembly language to the ui, to the cad.. all programs programmable with a high-level version of forth.. with something similar to postscript for the graphics ui.. etc 09:30:11 the whole darn thing could be forth, and that seems so beautiful 09:30:19 one layer of interaction between man and machine 09:30:43 and combined with the humane interface, it could be quite amazing :) 09:31:00 that's what i thought when I decided to do a forth OS 09:31:12 all the advantages are there 09:31:19 except that 09:31:28 forth is slow to code in ? 09:31:39 stack magic? 09:31:41 i dunno 09:31:42 yeah. it makes you think about stack crap 09:32:06 but surely you don't think deeper than 4 elements on a stack 09:32:13 and usually don't think deeper than 3 09:32:33 it's still irrelevant 09:33:02 not if the advantages outweigh the "thinking of stack crap" 09:33:13 not if it's faster to develop, to debug, etc, in forth 09:33:13 what if C were interactive like Forth? 09:33:22 it's called python 09:33:23 :P 09:33:33 Good evening :) 09:33:41 hey 09:33:41 good morning robert 09:33:50 Heh. 09:33:53 "morning", sure. 09:33:57 Anyway... bbl 09:34:07 yeah it's 10:30 am 09:34:11 * Robert leaves thin, tcn and the coding. 09:34:13 Stupid american. 09:34:17 It's 18:34! 09:34:19 heh 09:34:19 :) 09:34:21 i'm not american 09:34:28 Liar. 09:34:31 See you. 09:34:31 i'm canadian 09:34:36 Oh, right. 09:34:36 :P 09:34:38 heh 09:34:39 Stupid canadian. 09:34:41 Bye. 09:34:43 heheh 09:35:03 * thin feels better to be called stupid canadian ;) 09:35:59 all languages are essentially crappy languages 09:36:12 lots of C coders acknowledge that C sucks, but they still code in it ;) 09:36:27 nope, python isn't interactive C.. looks more like C++ 09:37:12 i think the biggest & most underused advantage of forth is it's ability to be abstracted to higher levels 09:37:39 i think that a forth os, would result in some really high level abstractions at the very top 09:37:52 and i am interested in how higher the abstractions could go 09:38:21 imagine the highly abstracted forth accessible to the users 09:38:26 it could look like english or something 09:38:32 a really nice scripting langugae 09:38:57 uhh, how long have you used forth? 09:38:58 one that my grandma could use ;) 09:39:06 tcn: i'm inspired by MUF 09:39:24 is that a MUD? 09:39:29 the forth-like language for tinymuck 09:39:38 the online programming lang for tinymuck 09:40:00 tcn: what's your objection to forth as scripting language? 09:41:36 what's the tinymuck home page? 09:42:53 http://www.furry.com/telzey/fuzzball.htm 09:43:11 there's a port of tinymuck to run on windows 09:43:26 heh "This is flexible and powerful, but has a reputation of being difficult to use. 09:44:14 the reason i was inspired by MUF was because I was able to take it and start coding immediately 09:44:24 the help system was very nice for that 09:44:31 and it was a limited set of primitives 09:45:26 hopefully the scripting language from the perspective of the users of forth os also has a limited number of primitives 09:45:33 to keep it simple for them 09:45:40 and for everyone else :P 09:46:51 hmm.. MUF is a typed forth 09:47:32 and you store strings on the stack 09:47:33 heh 09:49:05 i dunno 09:49:25 i can't think about these things anymore :) 09:49:39 http://www.muq.org/~cynbe/muq/mufhack_15.html 09:50:47 * thin is afk 09:51:29 see ya 09:51:57 --- quit: tcn () 10:23:54 --- join: Fare (fare@samaris.tunes.org) joined #forth 10:24:15 --- part: Fare left #forth 12:05:04 --- join: I440r (~mark4@1Cust29.tnt3.bloomington.in.da.uu.net) joined #forth 12:05:35 Hey I440r 12:10:35 hi :) 12:10:50 brb 12:10:52 --- quit: I440r ("[BX] I came, I saw, I ran away screaming") 12:11:44 --- join: I440r (~mark4@1Cust29.tnt3.bloomington.in.da.uu.net) joined #forth 12:16:50 You came, you saw, you ran away screaming. 12:17:00 heh 12:17:20 robert your the fool who wrote that pong game for isforth right ? 12:17:35 Yes, I am. 12:17:41 * Robert hides. 12:17:44 heh 12:17:46 "The fool who.." 12:17:49 Bah :P 12:17:59 did you notice its been included in the 1.09b release ??? :) 12:18:05 Nope. 12:18:07 your famous now :) 12:18:14 Heh. 12:18:18 at lesst FOUR people now know your name :) 12:18:24 Nope, but IsForth just lost some quality :P 12:18:39 lol 12:24:08 hmm i wish mrreach was in here 12:24:56 You're stuck with something? :P 12:25:10 no, just want his opinion on something 12:26:36 * Robert continues coding. I'll write a forth for my cure little AVR chip :) 12:26:44 (Now I'm working on a VM to run it on) 12:31:44 :) 12:34:19 --- join: Herkamire (~jason@ip68-9-58-161.ri.ri.cox.net) joined #forth 12:34:58 Hi 12:35:17 Hello herk :) 12:36:43 I was starting to write a webserver for the heck of it in fpos (tathi's native PPC colorforth) 12:37:08 but then I got thinking about how it currently has no facility to store data on the disk... 12:38:33 I was all ready to add or fake string support, but I may wait untill we have some sort of blocks system. 12:38:39 * Robert giggles. 12:49:28 --- join: Speuler (~l@195.30.184.4) joined #forth 12:49:35 g'day 12:50:24 bongo 12:50:27 ull do :) 12:50:30 got a q for you 12:50:34 shoot 12:51:05 if a : definition always exits BEFORE the "exit" compiled by ; then its wasted space 12:51:25 you recon a (;) word to terminate a : definition but NOT compile the exit would be worth it ? 12:51:30 or just featureitis 12:53:46 savings would probably be higher by jumping rather than calling last word before semicolon 12:54:01 ? 12:54:18 : xxx ; 12:54:24 : yyy xxx ; 12:55:00 erm if you nest into yyy that then nests into xxx which unnests which unnests 12:55:05 if yyy was defined as 12:55:05 there wouldn't be a need to return from xxx to semicolon of yyy 12:55:10 : yyy GOTO xxx ; 12:55:17 right, you got it 12:55:20 the exit compiled by ; on yyy is never reached 12:55:27 i.e. its wasted space 12:55:29 how abut 12:55:36 : yyy goto xxx (;) 12:56:09 basically, i dislike compiler automatisms, but in this case i'd tend to choose a transparent approach 12:56:23 i.e. no special syntax 12:56:26 oh, the (;) would NOT be done by the compiler 12:56:43 YOU would have to know the exit is never reached and MANUALLY use (;) in place of ; 12:57:30 in order for ; to NOT compile the exit automatically it would have to know that the exit is never referenced 12:57:35 the above exampes are simple 12:57:51 but there are cases in my kernel where the exit is never referenced that are more complex 12:58:07 im not building that sort of smarts into the compiler because ALL compiler optimizations are EVIL 12:58:14 this would be a USER optimization 12:59:49 but would it just be complecated featuritis bloat bs 13:03:17 ? 13:03:55 code to save one exit may consume more space than the savings :) 13:06:01 lol i dont think so, ive manually saved quite a few exits in the kernel where ive hand created colon definitions :) 13:09:37 hee 13:10:37 what about something like cell negate allot ? 13:11:22 erm no heh 13:13:58 i dont like netative allots, they are not intuative 13:14:03 they look ugly. 13:14:14 erm but i think ive done it somewhere in there 13:14:15 heh 13:19:29 i'm not a fan of them neither, but undoing the most recent compile might pass 13:59:21 --- quit: I440r ("Reality Strikes Again") 14:15:54 --- quit: Herkamire ("leaving") 14:15:58 --- join: Herkamire (~jason@ip68-9-58-161.ri.ri.cox.net) joined #forth 14:34:59 --- join: laubrac (~lorenzo@APuteaux-105-1-2-242.abo.wanadoo.fr) joined #forth 14:35:47 hi men 14:35:50 --- quit: Speuler (Remote closed the connection) 14:36:23 --- part: laubrac left #forth 14:37:25 http://www.mindprod.com/unmaincamouflage.html 14:37:55 some fun about code obfuctation. there r rotfl tips ;) 14:38:10 the main page is: http://www.mindprod.com/unmain.html 14:45:53 onetom: have you read the today's earlier conversation on #forth 14:51:53 about the humane interface and also about cad? :) 14:58:59 hi! 15:00:25 yeah, i read snippets of it 15:00:50 im also interested in humane interface stuff 15:01:14 but today ive started reading the BIIIG stack computer book 15:01:31 and its more exciting for me @ the moment 15:02:06 cad.. well the ultimate mechanical cad is CADKEY i think 15:03:06 as far as i recall, many hungarian programmers were included in its programmer team 15:03:06 --- quit: thin (Read error: 104 (Connection reset by peer)) 15:03:38 and ehh 15:16:38 and undoubtably ArchiCAD is the best 4 architects 15:17:00 it is also a hungarian product of course ;) 15:59:25 go hungaria 15:59:36 ? 16:17:04 --- join: mr_bubbs (capsulotom@12-245-111-146.client.attbi.com) joined #forth 16:18:53 --- part: mr_bubbs left #forth 17:09:15 who was I talking to about a forth webserver the other day? 17:10:17 anyway, for kix, I wrote one for gforth. It's not all that sophisticated, and I'm not sure I have the protocol exactly right, but it works and it's simple. 17:10:26 check it out of you like: http://herkamire.homeip.net:9000/ 17:12:20 it's about 1K of source plus 700B of content. 17:15:19 I gotta go for a bit. I shouldn't be too long though. 17:15:21 --- quit: Herkamire ("leaving") 17:17:25 --- join: tathi (~josh@ip68-9-59-251.ri.ri.cox.net) joined #forth 17:18:41 --- join: aleph0 (aleph0@lim-gw-01-213245029205.chello.fr) joined #forth 17:23:24 Hello, I'd like to write a Forth-like language in Java. Is someone interested by the project ? 17:30:26 --- join: Speuler (~l@pD950257B.dip.t-dialin.net) joined #forth 17:57:21 Hello, I'd like to write a Forth-like language in Java. Is someone interested by the project ? (Is there anyone here ?) 18:06:50 --- part: aleph0 left #forth 18:15:11 :DD 4th in java! 18:15:23 iron wheel from wood 18:15:44 iron wheel made of wood 18:17:24 anyway, afaik there exists a 4th written in java 18:18:45 Herk: the "webserver" is pretty :) tho some lines r 2 long.. 18:18:57 and this ANS string stuff... 18:19:27 it really makes the stack shuffling harder 2 follow 18:28:28 --- quit: skylan ("Reconnecting") 18:28:32 --- join: skylan (sjh@Sprint3023.tbaytel.net) joined #forth 19:15:50 --- quit: tathi ("leaving") 19:17:26 --- join: Herkamire (~jason@ip68-9-58-161.ri.ri.cox.net) joined #forth 19:23:35 well, I was gone longer than I thought. did anybody check out my webserver in gforth (http://herkamire.homeip.net:9000/) 19:32:39 --- quit: Speuler (Read error: 110 (Connection timed out)) 19:57:50 --- quit: Kitanin (Read error: 54 (Connection reset by peer)) 20:16:40 --- join: thin (thin@h24-64-175-61.cg.shawcable.net) joined #forth 20:18:45 herkamire 20:18:45 18:18:45 Herk: the "webserver" is pretty :) tho some lines r 2 long.. 20:18:46 18:18:57 and this ANS string stuff... 20:18:46 18:19:27 it really makes the stack shuffling harder 2 follow 21:19:31 thin: thanks :) I should have thought to check the logs 21:20:06 I want an address register 21:34:05 --- join: Kitanin (~clark@SCF61185.ab.hsia.telus.net) joined #forth 21:52:20 --- quit: Kitanin (Read error: 104 (Connection reset by peer)) 22:04:04 --- join: Speuler (~l@pD950257B.dip.t-dialin.net) joined #forth 22:04:59 --- join: proteusguy (~proteusgu@24-197-147-197.charterga.net) joined #forth 22:11:02 --- quit: Speuler ("using sirc version 2.211+KSIRC/1.1") 22:45:40 --- quit: Herkamire ("goodnight") 22:50:16 ehh 22:50:21 herk has gone 22:51:04 we just found a strange bug in his server 22:51:42 it makes links on some machines to say connection reset by peer 22:52:08 tho, the main page loads perfectly 22:52:45 but there is no error msg while loading the src 23:00:53 Sup, all? 23:01:21 ? 23:01:47 How's it going? 23:01:57 Sup = What's up? 23:03:59 --- quit: proteusguy (Read error: 110 (Connection timed out)) 23:04:28 --- join: proteusguy (~proteusgu@24-197-147-197.charterga.net) joined #forth 23:06:49 --- quit: sif (Read error: 110 (Connection timed out)) 23:11:56 Fractal: aah 23:12:07 http://herkamire.homeip.net:9000/ 23:12:14 thats the news 23:12:33 Heh. OK. 23:34:14 --- join: Kitanin (~clark@SCF61185.ab.hsia.telus.net) joined #forth 23:45:46 Kitanin: http://herkamire.homeip.net:9000/ 23:50:36 It's down. 23:59:59 --- log: ended forth/02.09.15