Path: senator-bedfellow.mit.edu!dreaderd!not-for-mail Message-ID: Supersedes: Expires: 17 Feb 2000 11:08:09 GMT X-Last-Updated: 1999/11/06 Organization: none Approved: news-answers-request@MIT.EDU Newsgroups: alt.fan.dune,alt.answers,news.answers Subject: alt.fan.dune Frequently Asked Questions (FAQ) Summary: A periodic posting of frequently asked questions about alt.fan.dune, _Dune_, and related matters. Keywords: faq introduction intro dune frank herbert From: dunefaq@email.com (Gunnar Harboe) Followup-To: alt.fan.dune Reply-To: dunefaq@email.com Originator: faqserv@penguin-lust.MIT.EDU Date: 30 Jan 2000 03:22:11 GMT Lines: 2004 NNTP-Posting-Host: penguin-lust.mit.edu X-Trace: dreaderd 949202531 22496 18.181.0.29 Xref: senator-bedfellow.mit.edu alt.fan.dune:27225 alt.answers:46877 news.answers:175976 Archive-name: sf/dune-faq Posting-Frequency: weekly Last-modified: 1999/11/06 The alt.fan.dune FAQ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1. Document information ------------------------------ 1.1 Table of Contents 1. Document information 1.1 Table of Contents 1.2 Recent changes 1.3 What is the purpose of this document? 1.4 Where can I get this document? 1.5 Who wrote this document? 2. Questions about alt.fan.dune 2.1 What is alt.fan.dune? 2.2 What is appropriate subject material for alt.fan.dune? 2.3 What is suggested netiquette for alt.fan.dune? 2.4 What special terminology is used on alt.fan.dune? 3. Questions about the Dune franchise 3.1 What is Dune? 3.2 Where can I find more about Dune and its adaptations? 4. Questions about the Dune story 4.1 Which Dune adaptations are officially part of the story? 4.2 Is _The Dune Encyclopedia_ canon? 4.3 Why are the Dune Chronicles so inconsistent? 4.4 What are the origins of House Atreides? 4.5 Who are Marty and Daniel at the end of _Chapterhouse: Dune_? 4.6 Who is Scytale? 4.7 What is House Ordos? 4.8 What is the Litany Against Fear? 4.9 What is the Mentat Mantra? 5. Questions about written materials on Dune 5.1 What books are in the _Dune_ series? 5.2 Are more _Dune_ stories being written? 5.3 What other books about Dune have been published? 5.4 What other books have Frank Herbert written? 5.5 Have the books in the _Dune_ series been serialized? 5.6 Have the books in the _Dune_ series been translated? 5.7 Are there any differences between _Dune_ series editions? 5.8 Are there any comics and illustrated books about Dune? 5.9 Can I get a signed copy of _The Dune Encyclopedia_? 6. Questions about the movie(s) 6.1 What is the movie _Dune_? 6.2 Is there more than one version of the movie? 6.3 How do I get each version of the movie? 6.4 What merchandise was produced in connection with the movie? 6.5 Has there been other attempts to film _Dune_? 6.6 Is there a _Dune_ TV series planned? 7. Questions about the games 7.1 What MU*s are there with a Dune theme? 7.2 How do I make these MU*s look right on my screen? 7.3 Are there any computer and video games about Dune? 7.4 Are there any board games about Dune? 7.5 Are there any collectible card games (CCGs) about Dune? 7.6 Are there any role-playing games (RPGs) about Dune? 7.7 Are there any fan-created games about Dune? 8. Questions about sound recordings relating to Dune 8.1 Are there any Dune-related music albums? 8.2 Has Dune inspired other music? 8.3 Are there any spoken word recordings of Dune works? ------------------------------ 1.2 Recent changes 99/11/06: Updated Section 5.3, 5.6, 5.8 and 6.4 99/10/16: Updated Section 2.4.1, 5.6, 5.8, 6.4, 8.2. Added Section 7.7 99/08/22: Updated Section 8.2 and 8.3.2 99/08/07: Updated Section 6.6. Added entry "SEG" to Section 2.4.1 99/07/21: Entire FAQ restructured. Many entries added/updated 99/07/12: Added entry "D2K" to Section 2.4.1 99/07/07: Layout overhauled 99/05/24: All entries updated ------------------------------ 1.3 What is the purpose of this document? This is the alt.fan.dune Frequently Asked Questions (FAQ) file. Its purpose is to introduce new members to the alt.fan.dune newsgroup, and to answer common questions about _Dune_ and alt.fan.dune. ------------------------------ 1.4 Where can I get this document? The FAQ is posted weekly to alt.fan.dune, alt.answers and news.answers. It can also be obtained in these ways: By anonymous FTP: By e-mail: mail-server@rtfm.mit.edu with a body of "send pub/faqs/sf/dune-faq" From the World Wide Web: Inquiries/suggestions/corrections can be mailed to: dunefaq@email.com ------------------------------ 1.5 Who wrote this document? Alan Schwartz created this FAQ, as well as the alt.fan.dune newsgroup. Christian Gilmore later took over responsibility for the FAQ. The current maintainer of the FAQ is me, Gunnar Harboe (dunefaq@email.com). Where entire passages have been contributed by other persons, the relevant text is attributed to them. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 2. Questions about alt.fan.dune ------------------------------ 2.1 What is alt.fan.dune? alt.fan.dune is a newsgroup for postings related to Frank Herbert's _Dune_ series or any of its adaptations, including but not limited to the movie _Dune_ and all Dune games. The group will provide a forum for fans of Herbert's work to communicate. ------------------------------ 2.2 What is appropriate subject material for alt.fan.dune? Discussion of anything related to Herbert's _Dune_ series, or any of its adaptations, is appropriate. Discussion of Frank Herbert or any of his other work is permissible. Discussions about general MU* issues should be directed to the rec.games.mud.* hierarchy, most likely rec.games.mud.tiny. Discussions about strategy issues for the Westwood games should when possible be directed to a general strategy games or Westwood game newsgroup, possibly alt.games.dune-ii.virgin-games. Binaries are not allowed in this newsgroup. Relevant binaries should be posted to a proper alt.binaries newsgroup and a pointer to these binaries should be posted to alt.fan.dune. ------------------------------ 2.3 What is suggested netiquette for alt.fan.dune? HTML-format posts are discouraged on alt.fan.dune. Please use standard text format for the convenience of all newsreaders. If discussing with a person who apparently haven't read past a certain point in the series, please use warnings when referring to information given past that point. The same applies for plot points with obvious suspense value, e.g. "Is Paul the Preacher?" In your own best interest, try to keep posts clear and concise. Pay some attention to spelling. Attempt to stay on-topic. Always, be courteous and polite. Never flame (deliberately offend), and don't respond to flames. A poster who oversteps the bounds of tolerance may find him- or herself "shunned" by the bulk of the newsgroup, which means that no posts of that poster will be answered. ------------------------------ 2.4 What special terminology is used on alt.fan.dune? Several shorthand abbreviations and acronyms are commonly used on alt.fan.dune. Knowing these will make it very much easier to understand posts to the newsgroup. --------------- 2.4.1 alt.fan.dune local terms These terms are unique to alt.fan.dune. A * after an entry indicates that the name in question is a real person, not a character from the _Dune_ series. afd: alt.fan.dune AG: After Guild AM: Ancestral (sometimes called Genetic) Memory BG: Bene Gesserit (sometimes: Before Guild) BH: Brian Herbert*/Baron Harkonnen BL: Background Loon (fan of the worldbuilding in _Dune_) (see DDF, LDF) BJ: Butlerian Jihad BT: Bene Tleilax CD/C:D/ChD/Ch:D: _Chapterhouse Dune_ CET: Commision of Ecumenic Translators CoD: _Children of Dune_ D: _Dune_ D2K: Dune 2000 DDF: Deep Dune Fan (fan of the philosopizing in _Dune_) (see LDF, BL) DDL: Dino De Laurentiis (Corp.)* DC: Dune Chronicles DE: Dune Encyclopedia DI: Duncan Idaho DL: David Lynch* DM: _Dune Messiah_ Dune buggy: A fan of Dune (Dune) Chronicles: FH's six Dune novels Duniverse: The literary universe of the _Dune_ series EoMF: Enemies of Many Faces (see also OoMF) FD: Face Dancers (see also NFD, RNFD) FH: Frank Herbert* GE: God Emperor (Leto II) GEoD: _God Emperor of Dune_ GHM: Gaius Helen Mohiam / Great Honoured Matre GJ: Gom Jabbar GN: Guild Navigator GP: Golden Path H: Harkonnen(s) HA: House Atreides / _House Atreides_ HM: Honoured Matre(s) HoD: _Heretics of Dune_ JS: John Schoenherr* KH: Kwisatz Haderach KJA: Kevin J. Anderson* LDF: Lite Dune Fan (fan of _Dune_'s adventure elements) (see DDF, BL) LttLH: _Listening to the Left Hand_ M&D: Marty and Daniel MoS: Mark of Siona MS: Mother Superior NDR: No Dune References NFD: "New" Face Dancers (see also FD, RNFD) OC(B): Orange Catholic (Bible) OE: Old Empire OM: Other Memory OoMF: Ones of Many Faces (see also EoMF) RM: Reverend Mother (RMGHM: Rev. Mother GHM) RNFD: (humourous) "Really New" Face Dancers (Marty and Daniel) SA: Spice Agony SG: Spacing Guild shun: Refuse to reply to any posts made by a certain poster SODR: Sort of Dune related SS: Salusa Secundus SY: Standard Year TFM: (humourous) _The Fandom Menace_ (_House Atreides_) TM: Tleilaxu Masters TP: Telepathy UD: Ultimate Duncan (Duncan of HoD/Ch:D) WEM: Dr. Willis E. McNelly* (in DE: Walter E. Meyers*) WoL: Water of Life --------------- 2.4.2 General Internet terms These terms are in common use all over Usenet and Internet. A short list of some of the most frequently used is provided here as a convenience to newcomers to the medium. AFAIK: As far as I know BTW: By the way FAQ: Frequently asked question(s) (file) flame: Inflammatory message IIRC: If I recall correctly IM(H)O: In my (humble) opinion IOW: In other words LOL: Laughing out loud newbie: Newcomer to the newsgroup ng: Newsgroup OT: Off-topic / Old-timer OTOH: On the other hand ROTFLOL: Rolling on the floor, laughing out loud spam: Junk message. Often advertisement. troll: Person who tries to sabotage newsgroup by provoking members -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 3. Questions about the Dune franchise ------------------------------ 3.1 What is Dune? _Dune_ is the first of a series of science fiction books by Frank Herbert. The adaptations of _Dune_ include a full motion picture, three major computer games, a collectible card game and multiple games created by fans. ------------------------------ 3.2 Where can I find more about Dune and its adaptations? --------------- 3.2.1 In this FAQ For all official published _Dune_ stories: 5.1-5.3 For a list of books with analyses of _Dune_: 5.3 --------------- 3.2.2 World Wide Web URLs Due to the rapidly growing and changing list of URLs related to Dune, this section is now maintained on the web. For the most current listing of all known Dune-related sites, refer to: --------------- 3.2.3 Online games sites Dune III MUSH: dune3.fremen.org 4201 Regent of Dune MUX: regent.nakednuns.com 4201 DuneMUD: mecca.servint.com 8888 For more information on the above games, see also: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 4. Questions about the Dune story ------------------------------ 4.1 Which Dune adaptations are officially part of the story? Among most Dune fans, only the Dune stories written by Frank Herbert are considered "canon," i.e. official parts of the story. These are, exclusively, the six Dune novels of the Chronicles and the short story "The Road to Dune" in _Eye_. The motion picture is generally accepted as one interpretation of _Dune_. Even though Frank Herbert worked as a consultant on the film, most agree that it does not reflect his work, thoughts or opinions beyond being based on his original novel. Fan-fiction, as represented by a small number of stories placed in a Dune setting and more importantly by background information for different Dune games, both official and unofficial, is obviously not regarded as in any way authoritative. Most posters to alt.fan.dune have extended this attitude to the new Dune novels being penned by Brian Herbert and Kevin J. Anderson (see section 5.2). If it can be confirmed what parts of their stories are taken from Frank Herbert's notes, this attitude may change. For an explanation of the status of _The Dune Encyclopedia_, see the next section. ------------------------------ 4.2 Is _The Dune Encyclopedia_ canon? _The Dune Encyclopedia_ was published in 1984, between _God Emperor of Dune_ and _Heretics of Dune_, as a companion piece to the Dune Chronicles. It was presented as the interpretation of the information found in the Rakis hoard (first mentioned in _God Emperor of Dune_) by fictional historians two thousand years after the action of _God Emperor of Dune_ (again, some time before the action of _Heretics of Dune_). Because of this pretext, many entries in the book were intentionally made inconsistent with the information given in the Chronicles, to represent misinterpretation of the data by historians, and manipulation of the records by Leto II _The Dune Encyclopedia_ was compiled and partially written by Dr. Willis E. McNelly, a long-time friend and associate of Frank Herbert's. The other articles were written by various of Dr. McNelly's colleagues and acquaintances. No part of the book, except the prologue, was written by Frank Herbert. However, Frank Herbert read and approved every entry before inclusion in the book. The book was also created on Frank Herbert's initiative. As stated in his prologue, he thoroughly approved of it. Still, the fact remains that the book does not reflect Frank Herbert's ideas on Dune. No instance of him adopting a _Dune Encyclopedia_ invention has been demonstrated, and on some points (the axlotl vats, the Harkonnen badge) later novels in the Chronicles contradicts it beyond the power of the book's fictional origins to explain away. Where _The Dune Encyclopedia_ directly conflicts with the Dune Chronicles, whether attributable to the historians who supposedly wrote it or not, it is politely ignored. Where it fills in the holes of Frank Herbert's novels, though, attitudes vary. Some refuse to consider it altogether, while others tend to apply as much information from it as possible without contradiction. As Dr. McNelly himself replied: "Of course the DE is not canon, and of course it IS canon." ------------------------------ 4.3 Why are the Dune Chronicles so inconsistent? As readers progress through the series, they tend to discover more and more cases of contradiction between the novels, or even within one of the books. While some of these discrepancies can be reconciled, it is certain that there are genuine inconsistencies in the Chronicles. The reason usually given for this is that Frank Herbert tried to make the story of each volume as tight as possible, and didn't shrink from disregarding things stated in previous novels to achieve it. In other cases, simple error seems to be the reason. The view on what constitutes genuine discrepancies varies, but these are often mentioned (BEGIN SPOILERS): The chronological data given in Irulan's chapter headings is not consistent with the Almanak en-Ashraf (Appendix IV). The very first chapter heading states that Muad'Dib was born in the 57th year of the Padishah Emperor, Shaddam IV. By the dates given in the Appendix, this works out to 10,191, the year the story starts with a fifteen year-old Paul. Claims that Irulan is speaking metaphorically about Paul's "birth" as a Fremen is refuted by the other statements she makes (all internally consistent) that Shaddam was 72 at the time of the action in Dune (while the Appendix claims he lived till 68). The problem can apparently be solved by subtracting fifteen years from the birthdates of Shaddam IV and Count Hasimir Fenring, as done in _House Atreides_. Alia appears to have only Other Memory in _Dune_ and _Dune Messiah_, then gains Ancestral Memory on the male side (!) in _Children of Dune_. (A possible explanation is that the massive spice overdose she subjected herself to in _Dune Messiah_ unlocked her Ancestral Memory, but no support for this view is ever given in the novels.) Duncan's memories of Leto as an infant in _God Emperor of Dune_ is inconsistent with him being a ghola of either the original Duncan or the Hayt incarnation. As a ghola of Hayt, he should be a mentat. If not a direct discrepancy, Scytale's return as a Tleilaxu Master in _Heretics of Dune_ is seen as odd by many. How and why the Tleilaxu resurrected him, moreover changing him from a Face Dancer to a Master, remains unexplained. That it is the same person is apparently established by a comment that the latter incarnation had "met Muad'Dib" (see subject 4.6). The hidden nature of Tleilaxu society is difficult to reconcile with Scytale's thoughts in _Dune Messiah_. In _Heretics of Dune_, the Duncan ghola is said to be a mixture of many previous gholas, some of them descendants of Siona. Obviously, no Duncan ghola could have been a descendant of Siona. Rebecca's process of becoming a Reverend Mother in _Chapterhouse: Dune_ seems very peculiar, as her Ancestral Memory apparently hasn't been awakened by the Agony, but only in Sharing with Lucilla. By the sequence of Sharing at the end of _Chapterhouse: Dune_ (Sheeana- Odrade-Murbella), Murbella should have been aware of Sheeana's and Duncan's plan to escape in the no-ship. (This can possible be explained by postulating that Murbella was in the process of absorbing and assimilating those memories.) (END SPOILERS) In general, it seems Frank Herbert was in the process of developing the concepts of the Chronicles, especially those relating to Ancestral/Other Memory. This has introduced many oddities and ambiguities because different things are understood by one label in the different books. ------------------------------ 4.4 What are the origins of House Atreides? (BEGIN _CHILDREN OF DUNE_ SPOILER) In _Children of Dune_, just before Alia becomes overwhelmed by the Baron, and the voices yell at her, one is described in particular: "I, Agamemnon, your ancestor, demand audience!" (END _CHILDREN OF DUNE_ SPOILER). This confirms the suspicion that the Atreides of Caladan are descendants of the Ancient Greek House Atreides of Mycenae. The founder of House Atreides is Atreus (Atreides in Greek means "son/descendant of Atreus") and his son, Agamemnon Atreides, led the Greeks in the Trojan war, whose tale is told in Homer's _Iliad_. The _Iliad_ is a great epic poem (modern printings take up large books), which was passed down through oral tradition. It was written about half a century after the Trojan war, and is more fantasy than history, but the archeological excavations of Heinrich Schliemann both in the now-Turkish hill of Hisarlik and what he found to be Mycenae have proved that the Trojan War did take place, and that the fabled "Golden Mycenae" was indeed a historical city state, which was at that time the major superpower in Greece. Agamemnon is also a historical figure, and his tomb still exists in the archeological site of Mycenae in Pelloponese in Greece. Mycenae, a complete ancient city-state excavated and revealed, is a popular tourist attraction and open to the public, as it was the center of Greece at its time (which was accordingly named the Mycenean Era). Dune fans visiting the area should take the time to pay tribute to the place where it all started, or at least pick up a book or tourist guide from the area. :) Answer courtesy of Stephanos Piperoglou. It has been argued (with reference to _The Dune Encyclopedia_) that the Agamemnon appearing before Alia is not necessarily the original Agamemnon. Any help tracking down and confirming a quote in the Chronicles stating that Duke Leto traced his ancestry back to the Greek original would be much appreciated. ------------------------------ 4.5 Who are Marty and Daniel at the end of _Chapterhouse: Dune_? This entry has been deleted because the information given was controversial. Because I don't know the last two books all that well, any help compiling a list of things we know about them would be appreciated. ------------------------------ 4.6 Who is Scytale? Scytale is a Tleilaxu Face Dancer, the principal of the conspirators in _Dune Messiah_. At the end of that book, he is killed by a knife thrown by Paul Muad'Dib. Scytale is also a Tleilaxu Master appearing in _Heretics of Dune_ and _Chapterhouse: Dune_. That this Scytale is the same one (or, rather a ghola/clone of the one) from _Dune Messiah_ is indicated by Master Waff's musings that Scytale had once met Muad'Dib. The process that resurrected Scytale and turned him into a Master is never explained. Also, the differences between the Bene Tleilax vaguely suggested in _Dune Messiah_ and the one seen in the last two books are problematic. While a development obviously took place (to incorporate the worship of Leto II, for instance), the Zensunni religion seems always to have been a part of the Tleilaxu as seen in _Heretics of Dune_ and _Chapterhouse: Dune_, yet is never hinted at in _Dune Messiah_. Many fancy theories have been devised to cover up this plot hole, but in the final analysis it seems to be what it appears: Frank Herbert modifying a theme to fit his own purposes, creating a discrepancy. ------------------------------ 4.7 What is House Ordos? Ordos is the name of an area in China, the origin of the Turks. It may be related to the word "horde." Answer courtesy of MtLoweMan House Ordos is the third side (House Atreides and House Harkonnen being the first two) you can play as in the Westwood computer games Dune II and Dune 2000. House Ordos does not appear anywhere in Frank Herbert's _Dune_ novels. The name of the House appears in a list of Great Houses under the entry "Great Houses" in _The Dune Encyclopedia_, an article written by Walter E. Meyers. In that article, they are listed as having 7 votes in the Landsraad (Atreides and Corrino having 10 each, Harkonnen having 5), and their coat of arms is given as "Or two bones white per saltire, in dexter chief entwined with ivy vert." This translates to "Two white bones crossed over a golden background, with the upper right part entwined with green ivy." Heraldic right is left to those looking at the shield. The Ordos coat of arms in the computer games, with a snake and a book, is the coat of arms of House Wallach. No further information about them is given anywhere. The details of their background was made up for the computer games. ------------------------------ 4.8 What is the Litany Against Fear? The Litany Against Fear exists in two versions, both recited by Paul at different occasions in _Dune_. --------------- 4.8.1 The Gom-Jabbar version I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain. --------------- 4.8.2 The Sandstorm version Fear is the mind-killer. Fear is the little death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past me I will turn to see fear's path. Where the fear has gone there will be nothing. Only I will remain. ------------------------------ 4.9 What is the Mentat Mantra? Mentat Piter de Vries (Brad Dourif) recites this litany in the movie version of Dune, and Mentat Hayt de Vries (Robert Carin) repeats it in Westwood's computer game Dune 2000. It does not appear anywhere in the books, but is a movie construct from the mind of David Lynch. It is by will alone I set my mind in motion. It is by the juice of sapho that thoughts acquire speed, the lips acquire stains. The stains become a warning. It is by will alone I set my mind in motion. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5. Questions about written materials on Dune ------------------------------ 5.1 What books are in the _Dune_ series? --------------- 5.1.1 _Dune_, Frank Herbert (New York: Berkley Pub., 1987, c1965). --------------- 5.1.2 _Dune Messiah_, Frank Herbert (New York: Berkley Pub., 1987, c1969). --------------- 5.1.3 _Children of Dune_, Frank Herbert (New York: Berkley Pub., 1987, c1976). --------------- 5.1.4 _God Emperor of Dune_, Frank Herbert (New York: Berkley Pub., 1987, c1981). --------------- 5.1.5 _Heretics of Dune_, Frank Herbert (New York: Berkley Pub., 1986). --------------- 5.1.6 _Chapterhouse: Dune_, Frank Herbert (New York: Berkley Pub., 1987, c1985). ------------------------------ 5.2 Are more _Dune_ stories being written? --------------- 5.2.1 By Frank Herbert There is conjecture that Frank Herbert was in the process of writing a seventh book when he died. Brian Herbert and Kevin J. Anderson (see below) claim to have found the notes for this book. --------------- 5.2.2 Prequels by Brian Herbert and Kevin J. Anderson Brian Herbert, Frank's son, has agreed to write three prequels to _Dune_, called _Prelude to Dune_. He will be co-writing them with Kevin J. Anderson. The first book, _House Atreides_, is already out. The second and third books in the series go by the working titles _House Harkonnen_ and _The Spice War_/_House Corrino_. If these prequels are successful, the two plan to pen a seventh book, based on Frank Herbert's notes. _Prelude to Dune: House Atreides_, Herbert, Brian and Kevin J. Anderson (Bantam Doubleday Dell Pub.) ISBN: 0553110616 For more information about the upcoming _Dune_ books, see: --------------- 5.2.3 Short story by Brian Herbert and Kevin J. Anderson Brian Herbert and Kevin J. Anderson have also written a short story in the Dune setting. Herbert, Brian and Kevin J. Anderson (ill. Mark Zug) "A Whisper of Caladan Seas" in _Amazing Stories_, Summer 1999, No 597, pp. 66-73. An extract of _House Atreides_ will be released in the November 1999 issue of Playboy Magazine. ------------------------------ 5.3 What other books about Dune have been published? --------------- 5.3.1 Dune fiction _The Dune Encyclopedia_, compiled by Willis E. McNelly (New York: Berkley Books, c1984), is a comprehensive, authorized encyclo- pedia spanning the _Dune_ series up to book 4, and including little-known information and nice drawings. It's written from a post-Scattering perspective. See subject 4.2. _National Lampoon's Doon_, Ellis Weiner (New York : Pocket Books, a Division of Simon Schuster, Inc., 1984), is a hilarious parody of _Dune_. 221 pages includes parts 1 to three (Doon, Muave'Bib and The Profit) with a Terms of the Imperium Appendix. _Eye_, Frank Herbert (New York: Berkley Pub., 1985), contains short stories from throughout Mr. Herbert's career. Notable is the story, "The Road to Dune," written in 1985. There is a small body of Dune fan-fiction, mostly humorous in nature. Frequent the alt.fan.dune newsgroup to catch it. An unofficial fan attempt at a seventh Dune book is available on-line at: --------------- 5.3.2 Analytical essays John Kenny (jkenny@mindspring.com) has chartered Project McNelly, an attempt to list all essays dealing with the Dune Chronicles, named after the prolific Dune-reviewer. The list of books dedicated to interpreting _Dune_, including biographies of Frank Herbert, is reproduced here. For the full listing of magazine articles etc., refer to Project McNelly's website (under construction). If you wish to join Project McNelly, contact John Kenny. _Cliffs Notes on Herbert's Dune and other works_, by Louis David Allen (Cliffs Notes, 1975). ISBN: 0822012316 _(Starmont Readers' Guide #5:) Frank Herbert_, by David M. Miller (Starmont House, 1980; reprinted Borgo Press, 1981). ISBN: 0916732169/ 0893700363 _(Recognitions:) Frank Herbert_, by Tim O'Reilly (Ungar, 1981). ISBN: 080442666X _The Maker of Dune: insights of a master of science fiction_, by Frank Herbert, edited by Tim O'Reilly (New York: Berkley Books, 1987). ISBN: 0425097854 _(Twayne's United States authors series:) Frank Herbert_, by William F. Touponce (Twayne Publishers, 1988). Bibliography, includes index. ISBN: 0805775145 _Dune Master: A Frank Herbert bibliography_, compiled by Daniel J. H. Levack with annotations by Mark Willard (Meckler, 1988). ISBN: 0887360998 _Frank Herbert: Prophet of Dune_, by Harold Lee Prosser (Borgo Press, 1989). ISBN: 0893702196 --------------- 5.3.3 Excerpts from the Chronicles _The Notebooks of Frank Herbert's Dune_, edited by Brian Herbert (New York: Perigee Books, c1988). ISBN: 0-399-51466-X. Binding: Paperback. _Songs of Muad'Dib: poems and songs from Frank Herbert's Dune series and his other writings_, edited by Brian Herbert. (New York: Ace, 1992). --------------- 5.3.4 Movie-related material _The Making of Dune_, by Ed Naha. (New York: Berkley Books, 1984), this one is about the making of the movie. _The Dune Storybook_, by Joan D. Vinge, adapted from a screenplay by David Lynch, based on the novel by Frank Herbert. (Putnam, 1984). ISBN: 0-399-12949-9. _Dune Activity Book_ (Grosset & Dunlap, 1984). ISBN: 0-448-23351-7. _Dune Pop-Up Panorama Book_, by Maida Silverman, ill. Daniel Kirk. (Grosset & Dunlap, 1984). ISBN: 0-448-23353-3. _Dune Cut-Out Activity Book_ (Grosset &Dunlap, 1984). ISBN: 0-448-23352-5 _Dune Coloring Book_, by Michael Nicastre. (Grosset & Dunlap, 1984). ISBN: 0-448-23356-8. _Dune Coloring & Activity Book_, by Arlene Block, ill. Michael Nicastre. (Grosset & Dunlap, 1984). ISBN: 0-448-23354-1. _Dune Puzzles, Games, Mazes & Activities_, by Katherine Randall, ill. Michael Nicastre. (Grosset & Dunlap, 1984). ISBN: 0-448-23355-X. ------------------------------ 5.4 What other books have Frank Herbert written? Books mentioned in the previous entries excepted, this should be a complete list of books where Frank Herbert appears as author. These include non-fiction and as editor. _Survival and the Atom_ (1952) _Dragon in the Sea_ (a.k.a. _Under Pressure_, a.k.a. _Twentieth Century Sub_) (1956) _The Green Brain_ (1966) _The Eyes of Heisenberg_ (1966) _Destination: Void_ (1966) _The Santaroga Barrier_ (1968) _The Heaven Makers_ (1968) _Whipping Star_ (1970) _New World or No World_ (ed.) (1970) _The Worlds of Frank Herbert_ (1970) _The God Makers_ (1972) _Soul Catcher_ (1972) _The Book of Frank Herbert_ (1973) _Threshold: The Blue Angels Experience_ (ed.) (1973) _Hellstrom's Hive_ (1973) _Tomorrow, and Tomorrow, and Tomorrow..._ (co ed.) (1974) _The Best of Frank Herbert_ (1975) _The Dosadi Experiment_ (1977) _The Jesus Incident_ (with Bill Ransom) (1979) _Direct Descent_ (1980) _The Priests of Psi_ (1980) _Without Me, You're Nothing: The Essential Guide to Home Computers_ (ed., with Max Barnard) (1980) _Nebula Writers 15_ (ed.) (1981) _The White Plague_ (1982) _The Lazarus Effect_ (with Bill Ransom) (1983) _Man of Two Worlds_ (with Brian Herbert) (1986) _Worlds beyond Dune_ (1987) _The Ascension Factor_ (with Bill Ransom) (1988) _The Book of Frank Herbert_ (1997) The above list was compiled on the basis of bibliographies by John Wenn and Kuusankosken Kaupunginkirjasto. ------------------------------ 5.5 Have the books in the _Dune_ series been serialized? Yes. Many of the books in the _Dune_ series have been published serially in different magazines. Most of these serializations represent the first publication of each novel. --------------- 5.5.1 _Dune_ _Dune_ was serialized in _Analog: Science Fact, Science Fiction_ in two separate series. The first was titled _Dune World_ and ran from Dec. 1963 to Feb. 1964. The second was titled _Prophet of Dune_ and ran from Jan. 1965 to May 1965. The publication was illustrated by John Schoenherr. This was the first publication of _Dune_, and differs slightly from the text of the book. --------------- 5.5.2 _Dune Messiah_ _Dune Messiah_ was serialized in _Galaxy_ from July 1969 to Nov. 1969. The serialization was illustrated by Jack Gaughan and represented the first publication of the novel. The text varies somewhat from the book version, being appreciably shorter, and includes an alternative first chapter written by Bronso of Ix. --------------- 5.5.3 _Children of Dune_ _Children of Dune_ was serialized in _Analog: Science Fact, Science Fiction_ from Jan. 1976 to April 1976. It was illustrated by John Schoenherr. --------------- 5.5.4 _God Emperor of Dune_ An extract from _God Emperor of Dune_ was published in _Playboy_ Jan. 1981. It covered the arrival of Duncan Idaho on Arrakis. --------------- 5.5.5 _Heretics of Dune_ An extract from _Heretics of Dune_ was published in _Omni_ March 1984. Any information about this publication is appreciated. ------------------------------ 5.6 Have the books in the _Dune_ series been translated? Yes, at least some of the books in the _Dune_ series have been translated to: Danish, French, German, Hungarian, Italian, Japanese, Portuguese (Brazilian), Romanian, Russian, Swedish and Turkish. Any further information about any of these or other translations would be very much appreciated. --------------- 5.6.1 Danish The three first volumes of the series have been translated to Danish, under the titles _Klit_ (_Dune_), _Profeten på Klit_ (_Dune Messiah_) and _Børnene på Klit_ (_Children of Dune_). --------------- 5.6.2 French All the Dune books have been translated to French. _Dune_ (transl. Michel Demuth, originally _Dune_), Ailleurs et Demain 6, 32bis (1970, 1975), also Edito-Service 12 (1975), Press Pocket (1980) and France Loisir (1984). _Le Messie de Dune_ (transl. Michel Demuth, originally _Dune Messiah_), Ailleurs et Demain 15, 32bis (1970, 1975), also Edito Service 13 (1975), Press Pocket (1980) and France Loisir (1984). _Les Enfants de Dune_ (transl. Michel Demuth, originally _Children of Dune_), Ailleurs et Demain 30 (1978), also Futurs July- August 1978 (extract), Press Pocket (1983) and France Loisir (1984). _L'Empereur-Dieu de Dune_ (transl. Guy Abadia, originally _God Emperor of Dune_), Ailleurs et Demain 73 (1982), also France Loisir (1984) and Press Pocket (1987). _Les Hérétiques de Dune_ (transl. Guy Abadia, originally _Heretics of Dune_), Ailleurs et Demain (1986), also France Loisir (1986) and Press Pocket (1989). _La Maison des Mères_ (transl. Guy Abadia, originally _Chapterhouse: Dune_), Ailleurs et Demain (1986), also France Loisir (1987) and Press Pocket (1990). --------------- 5.6.3 German All the Dune books have been translated to German. So has _The Dune Encyclopedia_, published as _Der Wüstenplanet Enzyklopädie_ in two volumes. _Der Wüstenplanet_ (transl. Ronald M. Hahn, originally _Dune_), Heyne Bücher. _Der Herr des Wüstenplaneten_ (originally _Dune Messiah_), Heyne Bücher. _Die Kinder des Wüstenplaneten_ (originally _Children of Dune_), Heyne Bücher. _Der Gottkaiser des Wüstenplaneten_ (originally _God Emperor of Dune_), Heyne Bücher. _Die Ketzer des Wüstenplaneten_ (originally _Heretics of Dune_), Heyne Bücher. _Die Ordensburg des Wüstenplaneten_ (originally _Chapterhouse: Dune_), Heyne Bücher. --------------- 5.6.4 Hungarian The entire _Dune_ series has been translated to Hungarian. _A Dûne_ (transl. Békés András, originally _Dune_). Published in two volumes, (1987). _Dûne Messiása_ (transl. Gáspár András and Szalkai László, originally _Dune Messiah_), (1992). _Dûne Gyermekei_ (transl. Kornya Zsolt, originally _Children of Dune_), (1993). _Dûne Isten-császára_ (transl. Hoppán Eszter, originally _God Emperor of Dune_), (1994). _Dûne Eretnekei_ (transl. Hoppán Eszter, originally _Heretics of Dune_), (1994). _Dûne Káptalanház_ (transl. Hoppán Eszter, originally _Chapterhouse: Dune_), (1995). --------------- 5.6.5 Italian All the Dune books have been translated to Italian. _Dune_ (originally _Dune_), Editrice Nord. _Messia di Dune_ (originally _Dune Messiah_), Editrice Nord. _Figli di Dune_ (originally _Children of Dune_), Editrice Nord. _L'Imperatore-Dio di Dune_ (originally _God Emperor of Dune_), Editrice Nord. _Gli Eretici di Dune_ (originally _Heretics of Dune_), Editrice Nord. _La Rifondazione di Dune_ (originally _Chapterhouse: Dune_), Editrice Nord. --------------- 5.6.6 Japanese The Dune books at least up to _God Emperor of Dune_ have been translated to Japanese. Although illustrated, this version is not a comic book (manga). _Dyûn: Suna no Wakusei 1_, ill. Shôtarô Ishimori (transl. Tetsu Yano, originally first half of book 1 of _Dune_, "Dune"), Hayakawa Shobô (1972). _Dyûn: Suna no Wakusei 2_, ill. Shôtarô Ishimori (transl. Tetsu Yano, originally second half of book 1 of _Dune_, "Dune"), Hayakawa Shobô (1973). _Dyûn: Suna no Wakusei 3_, ill. Shôtarô Ishimori (transl. Tetsu Yano, originally book 2 of _Dune_, "Muad'Dib"), Hayakawa Shobô (1973). _Dyûn: Suna no Wakusei 4_, ill. Shôtarô Ishimori (transl. Tetsu Yano, originally book 3 of _Dune_, "The Prophet"), Hayakawa Shobô (1973). _Dyûn: Sabaku no Kyûseishu_, ill. Shôtarô Ishimori (transl. Tetsu Yano, originally _Dune Messiah_), Hayakawa Shobô (1973). _Dyûn: Sakyû no Kodomotachi 1_, ill. Shôtarô Ishimori (transl. Tetsu Yano, originally first third of _Children of Dune_), Hayakawa Shobô (1978). _Dyûn: Sakyû no Kodomotachi 2_, ill. Shôtarô Ishimori (transl. Tetsu Yano, originally second third of _Children of Dune_), Hayakawa Shobô (1979). _Dyûn: Sakyû no Kodomotachi 3_, ill. Shôtarô Ishimori (transl. Tetsu Yano, originally last third of _Children of Dune_), Hayakawa Shobô (1979). _Dyûn: Sabaku no Shinkôtei 1_, ill. Naoyuki Katô (transl. Tetsu Yano, originally first third of _God Emperor of Dune_), Hayakawa Shobô (1984). _Dyûn: Sabaku no Shinkôtei 2_, ill. Naoyuki Katô (transl. Tetsu Yano, originally second third of _God Emperor of Dune_), Hayakawa Shobô (1984). _Dyûn: Sabaku no Shinkôtei 3_, ill. Naoyuki Katô (transl. Tetsu Yano, originally last third of _God Emperor of Dune_), Hayakawa Shobô (1984). --------------- 5.6.7 Portuguese All the Dune books have been translated to Portuguese in Brazil. _Duna_, ill. Victor Burton, Ingrid von Steurer and Gilberto Zavarezzi (transl. Jorge Luiz Calife, originally _Dune_), 1984. _O Messias de Duna_, ill. Nelson Lopez (transl. Jorge Luiz Calife, originally _Dune Messiah_). _Os Filhos de Duna, ill. Nelson Lopez (transl. Jorge Luiz Calife, originally _Children of Dune_). _O Imperador-Deus de Duna_, ill. Victor Burton and Nelson Lopez (transl. Jorge Luiz Calife, originally _God Emperor of Dune_), 1986. _Os Hereges de Duna_, ill. Victor Burton (transl. Jorge Luiz Calife, originally _Heretics of Dune_), 1987. _As Herdeiras de Duna_, ill. Victor Burton and Al McAllister (transl. Martha Rodolfo Schmidt, originally _Chapterhouse: Dune_), 1991. --------------- 5.6.8 Romanian All six Dune novels have been translated to Romanian. They were published by Nemira Publishing between 1992 and 1997. --------------- 5.6.9 Russian All the Dune books have been translated into Russian. They are available on-line at: --------------- 5.6.10 Swedish The first two volumes of the series have been translated to Swedish. So has _The White Plague_, under the title _Vita Pesten_. _Arrakis - ökenplaneten_ (transl. Gabriel Setterborg, originally _Dune_), Askild & Kärnekull : Stockholm (1982), also Legenda : Stockholm (1984, 1988) and Natur och Kultur : Stockholm (1999). _Ökenplanetens Messias_ (transl. Anders Stenström, originally _Dune Messiah_), Legenda : Stockholm (1985). --------------- 5.6.11 Turkish Some of the Dune books have been translated into Turkish. ------------------------------ 5.7 Are there any differences between _Dune_ series editions? Apart from cover art, typos and layout difference, these are the only known differences between different editions of the _Dune_ series. Additional and more specific information is always appreciated. --------------- 5.7.1 _Dune_ first edition It is rumored that the first edition of _Dune_ lacked the appendices found in all later versions of the novel. Positive information on this would be appreciated, as well as publishing information on the first edition of _Dune_. --------------- 5.7.2 _The Illustrated Dune_ _The Illustrated Dune_ by Frank Herbert, illustrations by John Schoenherr (New York: Berkley Pub., 1978, c1965). It contains 8 paintings in color and numerous pencil drawings, in addition to the cover, by John Schoenherr. --------------- 5.7.3 _Dune_ Easton Memorial Edition _Dune_ by Frank Herbert, illustrations by John Schoenherr (Norwalk, Conn. : Easton Press Pub., c1987), memorial collector's edition contains illustrations, collector's notes and "Remembrances" by a number of science fiction writers. --------------- 5.7.4 _Dune Messiah_ Early editions of _Dune Messiah_, as well as all New English Library editions of that book, do not contain the first chapter "Excerpt from the Death Cell interview with Bronso of IX," but rather a prologue titled "The Weird of Dune." --------------- 5.7.5 _Heretics of Dune_ Many editions of _Heretics of Dune_, including New English Library editions and at least one G. Putnam's sons edition (ISBN 0-399-12898-0), lack the "When I was writing Dune..." introduction. ------------------------------ 5.8 Are there any comics and illustrated books about Dune? --------------- 5.8.1 Illustrated books See subjects 5.3.4, 5.7.2 and 5.7.3. --------------- 5.8.2 Comic books The official Marvel Comics adaptation of Dune, adapted by Ralph Macchio, art by Bill Sienkiewicz (New York: Marvel Comics Group: distributed by Berkley, 1984). ISBN: 0-425-07623-7 Three versions of this comic exist. One serial published in three volumes, Marvel Super Special #36, and the one above. The two albums have different covers. Apart from cover art and printing quality, no difference between these three publications is known. --------------- 5.8.3 Foreign editions Several foreign editions of the Dune Chronicles have been illustrated. See subject 5.6. ------------------------------ 5.9 Can I get a signed copy of _The Dune Encyclopedia_? Rumors of signed hardcover copies of the Dune Encyclopedia (DE) have lately (98/12/19) been circulating on alt.fan.dune. Dr. Willis E. McNelly, who compiled and edited the DE, denies ever having signed anything but paperback copies. ANY SIGNED HARDCOVER COPIES OF THE DUNE ENCYCLOPEDIA ARE FAKE! However, Dr. McNelly has offered to provide Dune fans with an opportunity to have their copies of the DE inscribed with a personalized note (meaning that signed copies WITH a personalized note from now on need not be fake). This is the information straight from Dr. McNelly: "A local used book store manager (big SF fan) about half a mile way has made the following suggestion based on what I did for him a few weeks ago when he got a copy of the DE in and I signed it for him as his personal copy. If DE owners anywhere in the country want their copies signed by me, they can be mailed to his book store: The Book Baron, 1310 E. Chapman, Fullerton, CA 92831. The cost will be 1) $3.20 for the priority mail return postage, and 2) $7.00 for handling which includes the return envelope, for a total of $10.20 US. (Please note: ALL copies MUST be mailed registered, or via UPS, or some other mail mechanism which can be tracked, or at least prove that a copy *was* mailed to the bookstore. This is at Hitch's insistence; he is concerned that some of the trolls that have dropped in from time to time might claim that they mailed one, via regular mail, and try to get "compensation" from me or the bookstore owner). A return paste-on or stick-on address label MUST be included. He will call me as they arrive and I will sign the books, with a personal inscription, NOT a mere signature, and take them to the PO (100 yards away) for mailing. I will use the free Priority Mail envelopes from the PO, but the address label is a MUST." Any further questions should be addressed to Hitch (hitch@uswest.net), NOT to Dr. McNelly or the FAQ maintainer. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 6. Questions about the movie(s) ------------------------------ 6.1 What is the movie _Dune_? _Dune_ was made into a movie of the same title, and is available on video. The movie was directed by David Lynch (of Twin Peaks and Eraserhead fame), produced by Rafaella de Laurentiis, and starred: Kyle MacLachlan (Paul Muad'Dib), Jurgen Prochnow (Leto), Sean Young (Chani), Francesca Annis (Jessica), Dean Stockwell (Dr. Yueh), Virginia Madsen (Irulan), Patrick Stewart (Gurney), Jose Ferrar (Shaddam IV), Sting (Feyd Rautha), Max von Sydow (Liet-Kynes), and Linda Hunt (Shadout Mapes). The costumes were designed by Bob Ringwood. ------------------------------ 6.2 Is there more than one version of the movie? Yes. There are actually 3 versions of the movie. --------------- 6.2.1 Theatrical release _Dune_ had its theatrical release in 1984. Its length is 2 hours and 17 minutes. It has also been shown on the Sci-Fi channel. This version is also the standard video release. On the video release, approximately 20 minutes of footage near the end of the film has been photographically flipped, so that Paul carries his ring on his left hand etc. --------------- 6.2.2 Alan Smithee version The version which is commonly shown on television contains some scenes which were not in the movie. It is not on video cassette. It is 4 hours long with commercials, roughly 3 hours without. This version contains certain scenes that the director, David Lynch, did not want, such as a scene of Gurney playing the baliset, and a voice-over introducing some of the characters and societies. Lynch petitioned the Director's Guild to have his name removed from the credits of this version. The generic 'Alan Smithee' appears in his place. Despite this, this version is often erroneously referred to as the "director's cut". --------------- 6.2.3 Third version There is a third version that was cobbled together out of piece of the above two films. It contains no new scenes; rather it is simply a re- edit of the same material. There is also a laserdisc letterboxed edition of the movie. It contains versions 6.2.1 and 6.2.2 for a total of 320 minutes from beginning to end of the disc. It contains no new scenes that are not in 6.2.1 and 6.2.2. The laserdisc is available only as a Japanese import. Each version is subtitled in Japanese, and the theatrical release (version 6.2.1) is in a very nice widescreen format. For more information about the movie and its variants, look at the "Arrakis File" at: For "behind the scenes" information and trivia on the movie, try "Dune - Behind the Scenes" at: ------------------------------ 6.3 How do I get each version of the movie? Universal/MCA has recently re-released the theatrical version of Dune on VHS in both Pan & Scan and Widescreen format, remastered in Dolby Surround sound. The list price is $19.95. Universal/MCA has also recently re-released the theatrical version of Dune on DVD and laserdisc in Widescreen format, remastered in Dolby Digital (AC3) sound. The list price is $39.95. The Japanese import laserdisc is out of print. ------------------------------ 6.4 What merchandise was produced in connection with the movie? A large number of toys and merchandise was produced in connection with the movie. Any information beyond that listed here would be appreciated. This information is to a large degree based on a list of Dune merchandise by Josh Z. For more information and pictures of movie merchandise, go to: --------------- 6.4.1 Action figures and toys LJN Toys released a series of action figures and toys based on the movie. Paul Atreides action figure Baron Harkonnen action figure Stilgar the Fremen action figure Beast Rabban action figure Sardaukar warrior action figure Feyd Rautha action figure Sandworm posable toy Spice Scout vehicle Motorized mini-vehicles (Sand Scouts): Sand Roller, Sand Crawler, Sand Tracker Fremen Tarpel Gun Sardaukar Laser Gun Revell also produced a Worm model, Ornithopter and Sand Crawler distinct from the LJN toys. --------------- 6.4.2 Trading cards Fleer released a set of Trading cards and stickers (with bubblegum). The cards depict scenes and characters from the movie. The complete set includes 132 cards and 44 stickers. --------------- 6.4.3 Promotional material Innumerable different posters (in different languages) for the film exist. In addition to this, there was a movie press kit given to reviewers on the release of the film, and a special copy of the Terminology of Dune handed out to audiences in some theaters. Information on further curiosa would be appreciated. It is sometimes possible to buy genuine props and costumes from the movie. Replicas of various items, especially crysknives, are also available. --------------- 6.4.4 Various items Party favors: Paper plates (7- and 9-inch) Paper napkins Party blowers Official buttons. Four different motives. View-master reels. 3 reels (21 pictures total) of 3-D pictures. --------------- 6.4.5 Things listed elsewhere For data on books dealing with the film, see subject 5.3.4 For soundtrack information, see subject 8.1.1 For information on the Parker Bros. game, see subject 7.4.2 ------------------------------ 6.5 Has there been other attempts to film _Dune_? Yes, there has been several attempts to film _Dune_. Sterling Lanier and Chilton bought the film rights for _Dune_ already in 1963. The first major attempt to bring the book to the screen started in the mid- seventies, when Michel Seydoux bought the movie rights for Alejandro Jodorowsky, director of _El Topo_ and _The Holy Mountain_. Jodorowsky signed on Jean "Moebius" Giraud, Chris Foss and H. R. Giger to do the artwork for the film, Pink Floyd to direct the music, and Orson Welles, Salvador Dali and his own son Brontis to act. The screenplay was a radical revision of Frank Herbert's story. The investors withdrew financial backing after Jodorowsky had spent millions without having started filming, and the production foundered. The story, images and concepts of the film later resurfaced in work by Jodorowsky, Moebius, Foss and Giger. Jodorowsky's thoughts on the project can be read at: Dino de Laurentiis picked up the rights to _Dune_ after the failure of Jodorowsky. Because of disapproval with Jodorowsky's scrip, Frank Herbert insisted on being admitted as script consultant. Several versions of the movie were proposed before Lynch was hired as director, including an attempt by Ridley Scott (director of _Alien_ and later _Blade Runner_ and _Thelma & Louise_), whose concept was rejected because of its high budget. Finally, David Lynch directed the film that reached cinemas. ------------------------------ 6.6 Is there a _Dune_ TV series planned? The Sci-Fi channel comissioned a _Dune_ television mini series to be made by New Amsterdam Entertainment. Reportedly, the series was to be written and directed by John Harrison. Rumors were that it was to be filmed in Scotland and South Africa. The series was in production for three years (kept on a low burn due to budget problems), and the latest data is that the time-frame of the contract expired. At this time, it does not look like this series will ever be made. The latest news is that the mini series will be produced, for sure. Principal photography is supposed to begin in November 1999. For future updates, check: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 7. Questions about the games ------------------------------ 7.1 What MU*s are there with a Dune theme? There are currently one MUSH, one MUX and one MUD that are known. See subject 3.2.3 for game locations. --------------- 7.1.1 Dune III MUSH Dune III MUSH takes place in the year 10,091, one hundred years prior to the opening of _Dune_. The game is open for role-play. For more information, please look to: --------------- 7.1.2 Regent of Dune MUX Regent of Dune MUX takes place in the year 10,210. The Emperor Paul Muad'Dib has sacrificed himself to Shai-hulud, in fulfillment of the Fremen prophecy. His sister, Saint Alia-of-the-Knife, now rules the universe as Regent to the Atreides Dynasty. Alia has commanded the members of the entire Landsraad Assembly, as her noble subjects, to reside in the Imperial Palace on Arrakis. By Alia's decree, representatives of the Bene Gesserit, the Bene Tleilax, the Spacing Guild, and Ix have also been ordered to relocate to Arrakeen.... The universe, only recently emerging from eleven years of brutal warfare, is in flux. The traditions of ten thousand years are being questioned by a tribe of warriors from the desert: the Fremen. With all the universe descending on Arrakeen, the inhabitants are awaiting the outcome of the most ambitious social experiment in the history of mankind and you can be a part of it. --------------- 7.1.3 Dune MUD Dune MUD is a hack-n-slash type of RPG. It takes place in an unspecified time period in many locations within the known universe. For information about multi-user games in general, readers are directed to the rec.games.mud.* hierarchy. ------------------------------ 7.2 How do I make these MU*s look right on my screen? How to set your system up so that a MU* looks reasonable can be a tricky puzzle, and because there are so many different configurations, I'll just give some quick tips: 1. If you use a terminal program to dial an Internet account, emulate a vt100 if at all possible. You may have to play with your screen-wrap setting, as well. You'll know if you need it. Screen-wrap can also be controlled within some telnet's. 2. Be sure your terminal setting matches your terminal. :) 3. If you're using telnet, you'll find that other players' typing interferes with your typing, causing some strangeness on the screen. This is inevitable, and unfortunate. The only solution is a client program (see below). The easiest way to defeat all screen problems is to compile a MU* client program to use instead of telnet. The tinyfugue client is available by anon-ftp from glia.biostr.washington.edu, /pub/tinyfugue. For more information about clients, read the MUD FAQ in rec.games.mud.announce. ------------------------------ 7.3 Are there any computer and video games about Dune? There are three readily available games for personal computers based on _Dune_: Dune I, Dune II, and Dune 2000. --------------- 7.3.1 Dune I Dune I (the "I" isn't part of the title, but is added for clarity) is a graphic adventure game from 1992 based on both the book and the movie, in which players take the role of Paul. Versions of the game were released for PC DOS, Sega CD and Acorn machines, at least. For the CD, the floppy disc and CD version differ substantially: the CD version includes footage from the film, and has spoken synchronized voices for all the dialogue. Also, the landscapes and flying sequences are more advanced, using 3-D texture mapping. There may finally be differences in the soundtrack. Notice that the floppy disk version is sometimes sold on CD. The Sega CD version is identical to the PC CD version. Cryo released a soundtrack for the game under the label Exxos. See subject 8.1.2. Here's a review of the game: From: bdugan@gnu.ai.mit.edu (Bill Dugan) "Dune" is an adventure/strategy game for DOS computers, written by Cryo and published and distributed by Virgin Games. There is a version that ships on floppy disk and a version that ships on CD-ROM (recommended). The game roughly follows the plot of the first "Dune" novel, though there are a number of plot twists which were introduced, presumably to let fans enjoy some unpredictability rather than plodding through a plot they already know by heart. For instance, rather than suffering the Betrayal, Duke Leto Atreides becomes angry and leads an expedition to attack the Harkonnens and is captured. As Paul Atreides, you must visit the Fremen sietches, gradually winning their trust and building a power base. You must employ the Fremen to mine spice, allowing you to send regular shipments to the Emperor to satisfy his demands. Excess spice can be used to buy equipment from smugglers. Eventually you can train more and more Fremen as troops rather than as spice gatherers, and attack the Harkonnens, who land on Dune to challenge your authority. Dune contains elements of adventure games as well as strategy games. The adventure game aspect: As Paul Atreides, you must visit many locations and talk to characters, asking them to do things or giving them objects to use. The strategy aspect focuses on the world map, where you assign the Fremen to perform different tasks in different places -- at first by physically visiting the Fremen and giving orders, and later by making use of telepathy, a previously unknown gift of the Kwisatz Haderach. :) Dune is an engrossing game. The game play is continually interesting, with tidbits and new technology popping up now and then to renew interest. The graphics are very good, with flights over a 3-D rendered sandscape as you fly about in your ornithopter. The soundtrack is great -- mesmerizing, played with weird instruments with a vaguely Arabic feel. In the CD-ROM version, the pop-up heads of the characters (Duke Leto, Jessica, Gurney, Hawat, Chani, Stilgar...) are lip-synched to the audio of the characters talking to you. Good audio, and there are touches of humor -- if you stand in the desert with Gurney and talk to him, and he has nothing important to say, he just says, "It's cooler inside, isn't it?" A sound card is recommended and almost required. --------------- 7.3.2 Dune II Dune II is also known by its subheadings: "Dune II: The Building of a Dynasty" or "Dune II: The Battle for Arrakis". The Sega Genesis version is also sometimes referred to as "Dune Genesis". The Genesis version is slightly different from the PC DOS version, mainly in graphics and interface. From: bdugan@gnu.ai.mit.edu (Bill Dugan) Dune II is a very different type of game. It is a real-time tactical strategy game, also for DOS computers. The game was also ported to the Sega CD. It was written by Westwood Studios (now owned by Virgin/EA). It is published and distributed by Virgin Games. You can play the Atreides, the Harkonnens or the Ordos, another noble family. You start with a primitive military base and spice harvester equipment. You have one opponent, situated across the map from you. The map is colored black at the beginning and becomes visible as your troops move into the unknown areas of the board -- similar to "Empire" and all its descendants. Dune II's uniqueness lies in its real-time nature. Unlike tactical strategy games that make use of turn-based play, Dune II is real time. That is, if your tanks are fighting enemy tanks in the southwest corner of the map and you are viewing the battle closely in an effort to direct the battle, you may be neglecting the manufacture of replacement troops back at your base, or a worm may be eating one of your sandcrawlers up at the north end of the map. Just as in real life, you can only focus your attention on one thing at a time. After you finish the whole game there is still some replay value; you can switch to the two other families, which have other types of troops available. After you play the noble Atreides, as all Dune fans surely will :), you can start over as the Harkonnens with their "Devastator" tanks, or as the Ordos with their special chemical weapon that brainwashes enemy troops into accepting your orders for a short time. Dune II is published by Westwood Studios, distributed by Virgin Games. It was originally published in 1992. Dune II: The Battle for Arrakis - Official FAQ by S.E.Pollitt is available by e-mail from sepollit@teaching.cs.adelaide.edu.au or by anonymous ftp from: --------------- 7.3.3 Dune 2000 Dune 2000 is an updated version of Dune II, released by Virgin/EA under the Westwood label. It was published in 1998, and the technology of the game is brought more or less up to the contemporary standard. Graphics are now in higher resolution and more colors, music is higher quality, etc. The interface has gone through the biggest development, and is very much like that of "Red Alert." Although the basic gameplay remains the same, new features and units have been added. The levels are completely new. The game follows the story from Dune II roughly, but this time told in video scenes. The main selling point of Dune 2000, however, is probably the addition of multiplayer options. This game is widely available. A version for Sony Playstation to be released in 1999 has been announced. For more information, see: ------------------------------ 7.4 Are there any board games about Dune? --------------- 7.4.1 Avalon Hill In 1979, Avalon Hill made a board game called "Dune", which has since gone out of print in English (though a French language edition is still floating around, and can be ordered in the US from Eurogames), but old copies can sometimes still be found. It is reportedly quite enjoyable. the game exists in two versions, one with a big sandworm on the cover, and one with a scene from a village with a red-haired man, looking like Sting playing Feyd-Rautha in the 1984 movie, in the foreground. And right enough, this version was released around the time of the movie. There are no known differences between the two editions (confirmation of this would be appreciated). Two modules, "The Duel" and "Spice Harvest," were issued at the same time as the second version, and additional playing cards were printed in Avalon Hill's gaming magazine, the General. LINDERT@SARA.NL (Rick te Lindert) writes: Well, I own a French version, and it has a 1992 copyright. So my assumption is that it is new, and that there used to be no French version before '92. The French game company is called Jeux Descartes, and its full address is: 1, rue du Colonel Pierre Avia 75503 Paris Cedex 15 Noteworthy is the fact that the French version contains both modules (Duel and Spice Harvest) that were separately issued for the original Avalon Hill version. rr1@aol.com (Richard Irving) writes: Looks like you need a basic description of the game: Dune is played with 6 players (the game can handle 5 reasonably well. 4 or fewer players is not recommended.) The games was designed by a group known as Future Pastimes, who also designed Cosmic Encounter. Many elements are shared in both games--Dune is basically Cosmic with a map board. Each player represents a faction vying for control of Dune. It reasonably simulates the political situation at the start of Dune. In the game of Dune: Spice = Water = Money literally. The game is played in turn with each of these six phases: 1) Storm Round: The storm is moved around the board counterclockwise up to six spaces (determined randomly). Any tokens (i.e. troops) and spice in desert areas swept over by the storm, and removed from the board. 2) Spice Blow: A Spice Card is drawn. If it is a territory card, an amount of spice blows in that territory. The spice is now available for pickup. If a worm card is drawn, any tokens or spice left at the last Spice Blow site are destroyed by the worm. Also alliances can be formed/changed or broken when a worm card is drawn. 3) Bidding Round: The players will bid (sight unseen) to acquire Treachery cards. These cards are used in battle (weapons/defenses) or allow special actions (Weather Control, Family Atomics, Karama, Truthtrances, etc.) or are sometimes worthless (Jubba Cloak, Trip to Gamont) 4) Revival/Movement/Shipping: Each player may revive dead tokens from the Tleilaxu tanks and move one group of tokens on planet and ship one group of tokens from off planet to the board 5) Battle: If two player end the movement round in the same area, they must fight. This is done by having each player select secretly: - A number of tokens (This is done by choosing a number on the combat wheel) - A leader disc. (which have a numerical value. Good leaders, Stilgar have values of about 7. Poor leaders, like Dr. Yueh are worth only 1.) – Weapon and/or a defense ( Worthless cards may be substituted for these.) The winner of the battle is the side with the higher total of number dialed plus the vaule of their leader, if the leader survived. The leader is killed if the opponent plays a weapon (projectilve, poison or Lasgun) and the appropriate defense (shield or snooper) is not played. The winner loses the number of tokens he dialed. The loser loses all of his tokens (even if he dialed less). The leaders are lost only if killed. The winner receives spice from the leaders that are killed. There are two other things to note: - If a Lasegun and Shield are both played in the same battle, they blow up destroying everything in the area. - At the beginning of the game, each faction chooses a leader of another faction (the choices are randomly drawn at the start) to be a traitor to him. If the traitorious leader is played in the battle, that side automatically loses and winner takes no losses. 6) Spice Collection: After all battles, any factions that have tokens in the same area as spice may harvest it at the rate of 2 spice per token. The object of the game is control any 3 or the 5 "Strongholds" (Arrakeen, Carthag and 3 sietches) at the end of any turn. When playing with alliances, many people increase the number of strongholds needed for the win. What makes the game work, though, are the powers each faction has which allows the faction special abilities: - Atriedes (Prescience): May look at Treachery cards before they are bid on and spice blow card a turn early. May ask one element of the opponent's battle plans. - Bene Gesserit (Voice and religion): Gets a free "religious advisor" sent down with other player's shipments to the planet and alms. In battle, may voice the opponent into using (or not using) a particular weapon or defense. Make a secret prophecy on who will win and what turn--If correct they win, not the presumptive winner. Can "co-exist" without causing battle. May use worthless cards as Karama cards. - Emperor (wealth): gets all spice paid by the other players in the bidding round. (This means he should NEVER run out of money.) Has 5 Sardaukar tokens which are worth double in battle (except vs. Fremen). - Fremen (Native knowledge): May move 2 spaces, not just 1. Rides worm instead of being eaten. Survives storm and gets a forecast (by drawing the amount it will go a turn a head) 3 Fedaykin double strength tokens. "Ships" tokens from far side of Dune and thus avoids having to pay the Guild. - Guild (Shipping): All other players (except Fremen and free BG advisors) must pay the Guild to ship to the planet. The Guild pays half rates to the bank and may ship from one on planet location to another. May perform his turn at any time in the turn order, rather than wait for his regular turn. Will also win if he prevents anyone else from winning for 15 turns. - Harkonnen (Treachery): Gets free treachery cards when he wins a card in bidding. Is allowed to hold extra treachery cards. Selects up to 4 leaders to be traitors, not just one. After winning battles, may randomly kidnap an opposing leader who is either forced to be used for one battle or sold immediately to the tanks. What makes the game so great is the delicate balance-of- power. Often times, each player is forced to prevent someone else from winning. Wonderful game. The Duel adds kanly duels and the War of Assassins. Each player has to risk a leader in each of these events and the other players can bet on the outcome. Each battle is fought on a separate arena board with cards that represent various attacks/feints/moves, etc. Spice Harvest adds a minigame to mix up the standard opening positions. One player (harvest master) secretly determines and secretly distributes a spice harvest. (he can distribute less than full amount and keep the remainder for himself) The other players either accept their share or may dispute the distribution. If the distribution was honest (or at least majority think it was honest), the harvest master keeps the disputed shares. If it was dishonest and a majority of players dispute it, the disputing parties get the disputed amount and the harvest masters cut to split among themsleves and elect a new harvest master. After 5 rounds, the players buy either numbers of tokens and a specific starting location and keep any spice left over. Response to the expansions is mixed. Some players enjoy them. Others (like myself) think they add length to an already long game and harm the finely tuned balance of the game. --------------- 7.4.2 Parker Bros. Parker Bros. also released a Dune game, released in connection with the movie. saint@htonight.jpl.nasa.gov (Dean St.Antoine) writes: Dune Adventure game - by Parker Brothers (C)1984 ================================================ Object: To eliminate all enemy characters and be the only player to have at least one character remaining at the end of the game. Use your Spice, Harvesters, Kanly cards, and Equipment cards to assist you in reaching this ultimate role. The game board represents the water-starved planet of Dune. The spaces that form the inner circle of the board represent the castle of the rulers of Dune. The spaces surrounding the outer walls of the castle represent the hazardous sand-covered terrain of Dune. Castle Spaces: Space Guild, Smuggler, Traitor, Bene Gesserit, Poison, Spice raid, and Training. Desert spaces: Sietch, Spice, Duel, Worm and Sand Storm. All in all this board game is worth having if you are a true Dune fan. It's a 2 to 4 player game with players playing a 3 character group. 1) Paul Atreides, Gurney Halleck, Duke Leto Atreides. 2) Beast Rabban, Baron Harkonnen, Feyd-Rautha. 3) Sardaukar Warrior, Princess Irulan, Emperor Shaddam IV. 4) Dr. Kynes, Stilgar, Chani. The pieces are quite nice and have each person's picture in the middle. The spice is represented by the plastic pieces used in the game "Risk". The game is based on the motion picture _Dune_. Pick this game up if you find one. :) ------------------------------ 7.5 Are there any collectible card games (CCGs) about Dune? Yes, Last Unicorn Games produces the collectible card game (trading card game: TCG) called "Dune: Eye of the Storm," released by Five Rings Publishing Group Inc. For more information, visit the official website at: ------------------------------ 7.6 Are there any role-playing games (RPGs) about Dune? There are not as yet any official Dune RPGs. However, the company that produces the Dune CCG, Last Unicorn Games, is working on a Dune RPG: "Dune: Chronicles of the Imperium." The RPG is rumored to be presented in August 1999 at GENCON in Milwaukee. There will also be a follow-up called "The Arrakis Companion." For more information, see Last Unicorn Games' website: ------------------------------ 7.7 Are there any fan-created games about Dune? Yes. Apart from the MU*s already mentioned, Ty Beard has created a miniatures game called "A Fistful of Sardaukar". It is available on his website: If you know of any other Dune games made by fans, please contact me. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 8. Questions about sound recordings relating to Dune ------------------------------ 8.1 Are there any Dune-related music albums? --------------- 8.1.1 Movie Soundtrack There are two main versions of the soundtrack to the movie. The original soundtrack ("Dune: Original Soundtrack Recording") has been released multiple times (on LP, cassette and CD) by Polydor, production # 422 823 770-2. In 1997, P.E.G. Recordings released a digitally remastered version of the soundtrack, called "Dune: Original Motion Picture Score." It is often referred to as the David Paich version of the soundtrack. It contains many new tracks, but does not include Brian Eno's Prophecy Theme. The dialogue present in the original release has been removed here (hence its title "motion picture score" rather than "soundtrack"). This CD is currently in production, production number # PEG 015. For track listing and purchasing information, see: For more information, see: --------------- 8.1.2 Exxos "Dune: a Spice Opera" Exxos (an alternative company name for Cryo Interactive) made a soundtrack to their Dune I computer game. Of the thirteen tracks on the album, eight appeared in the game. One track appears in two mixes. The music for both the game and the soundtrack was composed by Stéphane Picq. "Dune: a Spice Opera" by Exxos (Cryo Interactive). Published by Virgin Records Ltd. CDVE 911. The CD went out of production in 1994, and is very hard to find. If you would like this soundtrack, please ask Virgin to reprint it. You can also write to: EXXOS: CRYO Interactive, Exxos, 43, Rue de Richelieu, 75001, PARIS, FRANCE. Track list: -Spice Opera -Emotion Control -Ecolove -Water -Revelation -Free Men -Wake Up -Dune Theme -Chani's Eyes -Sign of the Worm -Too -Dune Variation -Cryogenia The music is very good, with an Arabient techno ambiance that captures the Dune mood perfectly. Any information on how to get it would be very much appreciated by me personally. For more information, check out Stéphane Picq's homepage: --------------- 8.1.3 Klaus Schulze's "Dune" German electronica composer Klaus Schulze made an album inspired by Frank Herbert's novel in 1979. It is available on CD as a foreign import. "Dune" by Klaus Schulze. Metronome GmbH 1979 Track list: -Dune (30:06) -Shadows of Ignorance (26:15) The first track is instrumental, while the second has singing (in English) by one Arthur Brown. The lyrics don't seem to have any connection to Dune. --------------- 8.1.4 David Matthews' "Dune" David Matthews (not the Dave Matthews of the Dave Matthews Band) arranged a Dune album in 1977. One side of the LP (there is no known CD release, only stereo 8 track and cassette) contains Dune-related material, the other various science-fiction material. Another of Matthews' albums also contains a tribute to Frank Herbert. "Dune" by David Matthews. CTI Records: A Division of Creed Taylor, Inc. 1977 Track list: Side 1-Dune -Part I Arrakis (6:03) -Part II Sandworms (5:03) -Part III Song of the Bene Gesserit (2:50) -Part IV Muad'Dib (6:36) Side 2 -Space Oddity (6:05) -Silent Running (3:16) -Princess Leia's Theme (from Star Wars) (2:55) -Main Theme from Star Wars (3:22) The music is some kind of disco-jazz, with lyrics only on David Bowie's Space Oddity (not sung by Bowie, though). Side 2 is generally the more enjoyable, because of its unusual versions of well-known songs. ------------------------------ 8.2 Has Dune inspired other music? Yes, Dune has inspired many other bands. The techno-band Dune took its name from the film. Iron Maiden made a song ("To Tame a Land") on their "Piece of Mind" album inspired by Dune. There is a New York hard-core band named Stillsuit. The hard-core band Fear Factory has an album titled "Fear is the Mindkiller." Jamiroquai made an album called "Travelling without Moving," and Blind Guardian's "Traveller in Time" on the "Tales from the Twilight World" is full of Dune references. There's also a techno band called Arrakis whose song "The Spice" contains a sample from the movie (Irulan: "The spice melange"). So does "Get out of my mind" (Mohiam: "Get out of my mind!") on the band Dynamix II's "Machine Language" album and the band Eon's album "Void Dweller". The industrial band Manufacture sampled Dune dialogue and named one track "Pain Amplifier". Most of this music has very little to do with Dune except a couple of words. Further music inspired by Dune would be appreciated. ------------------------------ 8.3 Are there any spoken word recordings of Dune works? Yes. Unabridged recordings of several books in the Dune Chronicles have been published. Also excerpts, read by the author, and interviews with Frank Herbert are available on audio. --------------- 8.3.1 The Dune Audio Collection This is a compilation of four mono cassettes, previously released separately as "Sandworms of Dune", "Dune - The Banquet Scene", "Battles of Dune" and "Truths of Dune." Recorded in 1977-79, they contain excerpts from the first three books, melded with connective text written by Frank Herbert. They are all read by the author. The description states that the Audio Collection is a "selection" of the four recordings, it is unknown whether it is complete. "Sandworms of Dune" by Frank Herbert (Caedmon CDL 51565, p1978), one 2-track mono cassette. "Dune: The Banquet Scene" by Frank Herbert, 1977, Mono LP. Approx. 60 minutes. "Battles of Dune" by Frank Herbert (Harper Classics), 1979, 1994, Mono LP, cassette. Approx. 60 minutes. "Truths of Dune: Fear is the Mind Killer" by Frank Herbert, "The Dune Audio Collection" by Frank Herbert. Containing selections of the four above. Caedmon: An Imprint of Harper Audio, 1994. ISBN: 1-55994-957-0. --------------- 8.3.2 The Dune Chronicles "Dune" by Frank Herbert, read by George Guidall. Complete and unabridged. Isis Audio Books (a division of Isis Publishing Ltd.). ISBN: 1-85695-896-5 "God Emperor of Dune" by Frank Herbert. Cassette. Approx. 60 minutes. First two chapters read by the author. Harper Classics. 1994. "Heretics of Dune" by Frank Herbert. Cassette. Approx. 60 minutes. Read by the author. Harper Classics. 1994. --------------- 8.3.3 Interviews. "DUNE: a Recorded Interview". Author FRANK HERBERT and film director DAVID LYNCH discussing the making of "DUNE", the motion picture; followed by Frank Herbert's dialogue on beliefs, values and his writing. Printed as a Waldentapes Special Edition. ISBN 0-681-30895-8. According to Kevin Buchli it's a "$6.95 value priced at $2.95". -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Bye! Gunnar Harboe dunefaq@email.com ___ "Ultimately, all things are known because you want to believe you know." Frank Herbert .