ACE Tutorial 005
On the road to a multithreaded server

That's it for Tutorial 5. In this tutorial we've built a single-threaded reactor-based server. We've done a couple of things that aren't exactly necessary for such an implementation but I plan to build on that as we explore two other concurrency strategies: thread per connection and thread pool.

For reference, here's the file list again:

- Makefile
- client_acceptor.h
- client_handler.cpp
- client_handler.h
- server.cpp
- fix.Makefile

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