Solution to "Heist" by Andy Phillips. Solution by Dale Johannesen. For game release 2. Serial number 970901. This cannot be an exact walkthrough, because many puzzles have random elements. I give general directions in those cases. Solution takes about 1000 moves. Most of the puzzles are logical, but there are a few unfortunate places where it's obvious what you should be doing, but guessing the right syntax isn't trivial. I had particular trouble in the ocean area and the toy factory. You will die sometimes, but not as often as in Time. The game's author is British, but seems to be aiming at a compromise style; one car has a "trunk" and a "bonnet" for example. The game generally accepts both British and American variants (good work); I use American below, since that's what I am. (Start in the graveyard) z.z.z.z. open envelope. answer yes. (If you answer no, it's a very short game.) d. x coffin. x plaque. (Note Uncle's birth year, which varies, and the riddle). get ribbon. push plaque. look in coffin. search corpse. x corpse. x shoes (one, two, buckle my shoe). untie shoes. look in coffin. get cutter. close coffin. u (Industrial area) s. sw. x machine. cut glass. get arm. w. x crane. x ladder. get rung. g. e. pry compartment with bar. open compartment. get sphere. s. get rope. n. nw. get polythene. se. ne (Church) n.n. x organ. (Type in the notes "a badge" from the coffin plaque:) push {first, second, first, fourth, seventh, fifth} key. n. get cane. x cane. break cane. i. put short stick in groove. cut glass. get red glass. w. put cross in hole. x statue. x eye. put red glass in niche. x painting. (Note the clue and date). turn cross. get photo. e. s. s. s (Entering Uncle's apartment) e. e. n. e. get daffodils. w. n. put box in water. push box. e. get box with arm. open box. get card. w. s. s. w. n. put flowers in polythene. tie ribbon to flowers. (Now make sure you have the following out of your bag: iron bar, rope, credit card, key, flowers. The timing is very tight here and you can't afford any extra "get"s.) n. show flowers to landlady. put flowers on tokens. unlock door with key. open door. put credit card in gap. e. e. open window. e. x ledge. put bar in hole. tie rope to bar. w. w. close door. (And the landlady puts you out on the street.) (Uncle's apartment) ne. search bin. get gloves. wear gloves. u. w. x chair. search cushions. sit in chair. z (until recording is done. Note Uncle's birth date, which varies, and the line about "you have to be part of us".) get up. open door. w. search tokens. get photo. e. close door. x clock. (Now set the clock hands to reflect Uncle's birthday: day, month, last 2 digits of the year. This varies each time. Hour hand for the 10s digit, minute hand for the 1s digit, use 10 for 0. When you've entered all 3 numbers a passage opens.) n. get mona lisa. put frame on hook. (Python's Eye) s. e. e. sw. s. s. look in counter. ask jeweller about eye. x eye. (Note the Eye's place of origin, gemstone, and shape; these vary.) n. n. ne. u. x oven. (Push the red and green buttons to set the place of origin [3 letters] and gemstone [color]. Set the dial to the number of faces of the Eye.) pull lever. look in tray. get jewel. e. sw. s. s. (Wait for the jeweller to be "absent minded for a moment", then:) open fire door. n. (wait for jeweller to leave) se. open door. look under counter. push switch. open counter. get eye. put imitation in counter. close counter. e. close fire exit. nw. e. give eye to man. w. n. ne. u. w. n. (You now have 5 photos, plus the one in the frame. Each photo leads to a new game section. The "student" must come last, but the others can be taken in any order. To activate a photo, put it in the frame and "kiss photo". There was a hint for this in Uncle's recording, but it still seems pretty obscure to me.) MUSICIAN PHOTO (Getting in the house) n. search leaves. get peg. sw. x leaves. get leaves. e. x gate. put leaf under door. put peg in keyhole. get leaf. get key. unlock door with key. (Did I hear you say Zork II?) open gate. s. e. s. s. x ingredients. get meat. get cheese. look under table. get peanuts. n. n. x fountain. enter fountain. put cheese in mouth. pry casing with peg. exit. get cheese. (If the dog isn't here, go west and get him to follow you back to the fountain.) put meat in fountain. w. s. x window. break window. n. n. n. show peanuts to squirrel. s. s. s. throw peanut at button. open window. in. (House) x note. s. s. get cane. (and look around a bit, for atmosphere.) n. e. put cane under sofa. get control. n. point control at tv. push middle button. (Wait for the guard to be "as absorbed...as anyone can possibly be", then:) get key with cane. s. w. n. point control at shelves. push top button. unlock door with iron key. open door. w. throw iron key in shrubbery. enter car. (Airfield) drop all. get violin. x violin. (Wait until the bodyguard is "almost right on top of you", then:) open trunk. open kit. get bandages and stethoscope. search body. get tie and pin. unscrew violin with pin. get rifle. tie woman with tie. cover mouth with bandages. x rifle. x sight. center sight. u. (Wait for one man to "take something" from the other man, then: ) shoot man. d. e. get briefcase. wear stethoscope. put stethoscope on briefcase. (Now open the combination lock by trial and error. The number of clicks you hear is the number of digits correct.) open briefcase. look in briefcase. get hexagon. kiss hexagon. MEDAL PHOTO (Ocean) wear suit. x fish. get net. search fish. get device. d. se. look under rocks. move rocks. d. get crate. put crate under passage. u. n. get mine with net. s. put net in passage. d. look in crate. get cutters and clips. u. e. n. get anchor. w. open container with anchor. get liquid with device. e. s. get reeds. drop anchor. u. (Land) remove suit. se. x bushes. hide in bushes. get thorns. put thorn in reed. (Wait for the guard to appear, then:) shoot guard. get up. search guard. get uniform. wear uniform. x uniform (note the guard's name). search guard (again). get watch. n. n. x door. put liquid in slot. open door. e. x cutters. turn knob. cut cable. attach clips to cable. attach clips to battery. push switch. w. n. turn knob. cut fence. n. open grate. w. get piping. get pipe. put pipe in fan. w. read sign (for a clue). push button (on the watch). x drawer. (To open the drawer, set the left dial to the sum of the numbers on the watch, and the right dial to the difference of those numbers. This is suggested by the +/- on the watch.) look in drawer. get box. (To open the box, say the guard's name in Greek letters: beta, alpha, theta, epsilon, sigma. But isn't T supposed to be tau? And why does this outer perimeter muscleman have access to the top secret stuff anyway?) open box. get triangle. kiss triangle. GIRL PHOTO (Outdoors) d. get rock. u. nw. x car. open trunk. get compass and rod. x engine. get fan belt. se. e. d. x generator. put fan belt on wheels. turn on generator. u. u. x lamp. break compass. put needle in slit. block lamp with rock. turn lamp. g. d. w. n. dig. (In response to "What do you want to dig?":) patch. get cutlass. x cutlass. turn handle. l. get key. s. e. u. get rock. d. w. d. e. search seaweed. get glass. (Caverns) bend rod (for light). n. put cutlass in crack. x chest (note the initials). unlock chest with key. open chest. drop key and cutlass. get pouch and parchment and red gem. read parchment. open pouch. put red gem in pouch. u. throw clay at stalactites. get gunpowder. put gunpowder on rock. put glass in sunlight. (Boom.) d. n. x skeleton. get leg. s. s. x rocks. put leg on rocks. break leg. get blue gem. put blue gem in pouch. n. n. x wheel. (The left and right levers change the letter that's showing; the center lever applies that letter. The parchment tells you what to spell: the initials MM, followed by the year from the painting back in the church, 1698 or MDCXCVIII. The exact sequence is:) pull {left, center, center, center, left, center, left, center, left, left, center, right, right, center, left, center, left, left, center, center, center} lever. open door. n. look in pan. x corpse. search mouth. get white gem. x ring. get black gem. move eyepatch. put all gems in pouch. put pouch in pan. get circle. kiss circle. BOY PHOTO (Cruise ship) d. w. x railings. get railing. l. get pole. enter boat. get cloth. x hull. swing boat. climb ladder. e. u. e. put cloth on lamp. e. get uniform with pole. get uniform. w. wear uniform. x sunbeds. get wire. w. drop pole. d. e. open cabinet. pick lock with wire. open cabinet. get oil and flare. w. d. e. get tray. w. w. sit in chair. put tray under table. get champagne. ask man about wager. say yes. (To see the face-down card "look in tray", then say "man, hearts" or whatever the suit was. Repeat this 3 times and you get the bottle of champagne.) get up. e. d. w. x plaque. get urn. (Countess' bedroom) e. e. put champagne in urn. knock on door. put urn on table. close door. hide under bed. l. open wardrobe. oil hinges. open wardrobe. look in wardrobe. get dress. close wardrobe. open door. knock on door. remove uniform. wear dress. (Captain's cabin) w. u. e. e. (wait for lady to go to the bar.) w. hit drink. e. dance with captain. (wait for phone to ring; captain leaves.) sw. open cupboard. get pill and syringe. ne. (wait for captain to return and kiss you.) put pill in wine. se. look under desk. get pen. x pen. twist pen. push button. x safe. put flare in keyhole. x flare. pull cord. pick lock with syringe. get square. kiss square. STATUE PHOTO (Getting in after hours) n. (wait until the guard shows you his thermos flask.) w. x cannon. e. e. get sweet. (listen to tourist until he complains about the absence of "new stuff", then:) tell tourist about cannon. w. w. x tourist. get camera. e. s. show sweet to children. n. chew sweet. put sweet on alarm point. get thermos. open thermos. e. get sweet. w. n. open curtain. e. unscrew bulb. get armor. chew sweet. put sweet on detector. drop armor. screw bulb. w. n. n. (wait for guard to finish spiel, and pay attention. Eventually you are moved back to the south.) get ice cream. (you are moved south again.) put ice cream in thermos. close thermos. e. wear armor. g. close curtain. (wait for guard to come by.) (The theft) remove armor. drop armor. w. n. w. get cordon. tie cordon to table. tie cordon to pillar. hit gong. (This attracts the guard from the other side of the room. He will come from either north or south; you go the other way.) z. (until you hear a "huge commotion". Then return to the west balcony.) search guard. get keys. untie cordon. g. get cordon. n. e. get crossbow. x crossbow. n. unlock box with keys. open box. push yellow button. take picture of case. put picture on video camera. push yellow button. (Open the display case by pushing the red and blue buttons. The code is 81 in binary, as shown on the guard's arm: push {red, blue, red, blue, blue, blue, red} button.) tie cordon to bolt. shoot case. d. look in case. open thermos. get ice cream. put ice cream on cushion. get octagon. kiss octagon. STUDENT PHOTO (Toy factory) u. x desk. open drawer. look in drawer. get drawer. look in socket. get terminal and cylinder. x poster. (Oh no! Murdering millionaires, knocking out guards, stealing from jewellers, and electrocuting dogs are all in a day's work. But a nude woman, now that's distasteful!) d. w. x machinery. x panel. push button. put cylinder in input tray. set first slider to 2. set second slider to 3. (These numbers might vary; if necessary, experiment with the sliders until you get two points by pushing the button. I don't think you can break anything by repeated experiments.) push button. w. enter booth. (The idea is to maneuver the arm so it puts the cylinder inside the can. Walk in the main compass directions to move the arm. "jump" to raise it, "crawl" to lower it. When it is right on top of the cylinder, "spin".) out. look in output. get spray. e. e. s. open box. get doll and cotton and ring. move box. x doll. get doll's head. pry manhole with spike. d. (Entering the depository) n.u.d.e.s.w.e.d.e.n. (as suggested by the pornographic poster.) u. (Wait for a driver to pull up and park. Then:) put spike under car. (Wait for driver to return.) x window. put ring on lever. get id and key. x id. x mirror. (Note the color and shape of the logo on the id. Also note the colors of your hair and eyes. All of these vary.) d. x bricks. get bricks. x terminal. plug terminal into socket. push switch. get paint. x paint. (Change the spinning shape to match the color and shape of the id's logo. Turn the rim of the paint can to change its color, then "spray shape". "touch" the shape to change its shape. Then:) enter tubes. (Similarly, spray the hair and eyes of the bust to match yourself.) x bust. x symbol. (The symbol can indicate either male or female; "turn" it to female if necessary.) enter door. u. e. show id. (Stealing the Crown Jewels) z. (until you've "nearly reached the ground floor".) spray man. get gold key. w. read sign. (and note the time indicated.) x door. (To open the door, put the metallic shapes in the correct slots. You guessed it, this varies. When each shape is in the correct slot, the number on the left will match the number on the right. Each number is divisible by the number of sides of the correct shape (or 10 for the circle), so not too much experimentation should be required. When you're done, the vault opens.) s. x hatch. put silver key in left keyhole. put gold key in right keyhole. tie cotton to silver key. tie cotton to gold key. pull cotton. look in panel. x watch. plug terminal into socket. push switch. (You're at the upper left of a "maze" that looks like 4 figure-eights connected horizontally. This is a digital time display, currently showing the time on the stopwatch. The idea is to change the time to match the time on the sign. Touch the spheres to turn them on or off. It's a 24-hour clock, and a leading zero may be necessary. When you're done, return to where you came in, and:) d. (If you did it right, the laser beams will go off.) x jewels. get mace. get arrow. get crown. (Endgame) touch platform. pry platform with arrow. look in compartment. get crystal. pull lever. e. x crown. get diamond. put crystal in crown. touch mace. push emerald. e.