Note: The .dms games below must be run from a self-booting floppy directory structure has been modified to stop people reading the ga text. The .dms files are raw diskette images created with DMS; you find DMS in directory [download-tools/amiga](../../download-tools/a Note: Some of the archives in this directory contain ADF disk imag are files in a format suitable for use with the Amiga emulator prog UAE. To use these files on a real Amiga, it is necessary to unpack archive with Unzip (in the [download-tools/amiga](../../download-to and then write the ADF disk image back to a real Amiga disk with Adf2Amiga (available from any of the Aminet mirror sites). 2 Subdirectories: DIR german DIR spanish 64 items: BIN Adventure.lha [20-Nov-1996] tuid: fft6pu91j85y4acv A collection of the original Colossal Cave (aka Adventure) game, plus derivative works, ported by David Kinder. (The games included here are all available separately as the files games/amiga/adv\*.lha) BIN Box.lha [12-Dec-1996] HTML IFDB entry Box, by James Lean. Written in AMOS. BIN CM1.lha [21-Jun-1995] HTML IFDB entry The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 1 BIN CM2.lha [21-Jun-1995] HTML IFDB entry The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 2 BIN CM3.lha [21-Jun-1995] HTML IFDB entry The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 3 TEXT CM_1-3.Readme [21-Jun-1995] HTML IFDB entry Description of The Child Murderer, files CM1.lha, CM2.lha and CM3.lha BIN Child_Murderer.lha [5-Apr-1995] HTML IFDB entry Hard disk version of The Child Murderer, by Michael Zerbo TEXT Child_Murderer.readme [5-Apr-1995] HTML IFDB entry Description of file Child_Murderer.lha BIN Child_Murderer_AGA.lha [5-Apr-1995] HTML IFDB entry Hard disk version of The Child Murderer for AGA machines, by Michael Zerbo TEXT Child_Murderer_AGA.readme [5-Apr-1995] HTML IFDB entry Description of file Child_Murderer_AGA.lha TEXT Dark_Obsession.Readme [13-Jul-1996] HTML IFDB entry Description of Dark_Obsession.lha BIN Dark_Obsession.lha [13-Jul-1996] HTML IFDB entry Dark Obsession, a text/graphics adventure by Michael Zerbo. BIN Dinkum_2.14.lha [8-Dec-1996] HTML IFDB entry Dinkum, the Australian Adventure Game version 2.14 by Gary A. Allen, Jr. Amiga release 1, ported by Bill Hoggett. (the original C source code is in HTML /if-archive/games/source/ BIN Dungeon.lha [8-Jan-1996] tuid: 4gxk83ja4twckm6j Dungeon (the more or less public domain version of the original MIT Zork) version 2.7A from HTML /if-archive/games/source/ by David Kinder BIN Dungeon.lzh [30-Nov-1992] tuid: 4gxk83ja4twckm6j Amiga port of Dungeon, the more or less public domain version of the original MIT Zork BIN Exorcism.lha [12-Dec-1996] HTML IFDB entry Exorcism, by David Lacey and Adam Balcomb. Written with the CAG adventure generator. This archive provides a text-only adventure, use with Exorcism_gfx.lha for graphics. BIN Exorcism_gfx.lha [12-Dec-1996] HTML IFDB entry The graphics files for Exorcism. Not compatible with the AGA chipset. BIN Frustration.dms [22-Jan-1995] HTML IFDB entry Frustration, by Jim MacBrayne. Serial no. 890713 HTML /if-archive/games/tads/ TADS version) BIN Getaway1.zip [30-May-1998] HTML IFDB entry Kelly's Rescue, Part2: The Getaway, a text/graphics adventure by Peter Clement and René van Hasselaar (text) and No One Incorporated (graphics). The game consists of two Amiga disks; this is disk 1. Uploaded and declared to be in the public domain by René. BIN Getaway2.zip [30-May-1998] HTML IFDB entry Kelly's Rescue, Part2: The Getaway; this is disk 2. Uploaded and declared to be in the public domain by René. BIN GoldenFleece.dms [22-Jan-1995] HTML IFDB entry The Golden Fleece, by Jim MacBrayne. Serial no. 891229 HTML /if-archive/games/pc/ HTML /if-archive/games/tads/ TADS version) BIN Gory_Story.dms [12-Dec-1996] HTML IFDB entry Gory Story, by Philip Richmond BIN Hazardous_Holiday.dms [12-Dec-1996] HTML IFDB entry Hazardous Holiday, by Philip Richmond. BIN HolyGrail.dms [22-Jan-1995] tuid: 1ssyg56mcsnq5kqq The Holy Grail, by Jim MacBrayne. Serial no. 920420 HTML /if-archive/games/tads/ TADS version) TEXT Inner_Demons.Readme [26-Jun-1995] HTML IFDB entry Description of Inner Demons, files Inner_Demons1-4.lha below BIN Inner_Demons1.lha [26-Jun-1995] HTML IFDB entry Inner Demons, a text/graphics adventure by Michael Zerbo, disk 1 BIN Inner_Demons2.lha [26-Jun-1995] HTML IFDB entry Inner Demons, a text/graphics adventure by Michael Zerbo, disk 2 BIN Inner_Demons3.lha [26-Jun-1995] HTML IFDB entry Inner Demons, a text/graphics adventure by Michael Zerbo, disk 3 BIN Inner_Demons4.lha [26-Jun-1995] HTML IFDB entry Inner Demons, a text/graphics adventure by Michael Zerbo, disk 4 BIN Inner_DemonsHD.lha [17-May-1996] HTML IFDB entry Hard drive version of Inner Demons, by Michael Zerbo. TEXT Inner_DemonsHD.readme [17-May-1996] HTML IFDB entry Description of Inner Demons HD BIN KellTres.zip [30-May-1998] HTML IFDB entry HTML IFDB entry An Amiga disk with two games: Treasure Hunt and Kelly's Rescue, Part 1, both by Peter Clement and René van Hasselaar. The games are simple noun/verb text adventures originally written on the Commodore64 and later ported to the Amiga. Treasure Hunt is a simple search for treasures in an abandoned city; Kelly's Rescue is a thriller/spy story. Uploaded and declared to be in the public domain by René. TEXT Macabre.txt [21-Mar-1998] HTML IFDB entry HTML IFDB entry HTML IFDB entry Author's description of the files in Macabre.zip. BIN Macabre.zip [21-Mar-1998] HTML IFDB entry HTML IFDB entry HTML IFDB entry A set of three horror adventures: Severed Heads; Inner Demons and Dark Obsession, all written by Michael Zerbo. Recommended for mature players only. The games are stored as ADF Amiga emulator disk images. BIN Mipric_Basic.lha [2-Sep-1996] Mipric Story System v3.00. Programs for playing text adventure games written with the author's MIPRIC system, plus Infocom v3+4 games. This archive contains the interpreter plus a hintbook system and an adventure game database. Requires Kickstart 2.04 and MUI. Written by Ruediger Hanke. TEXT Mipric_Basic.readme [2-Sep-1996] Description of Mipric_Basic.lha BIN Mipric_IP_4.lha [2-Sep-1996] HTML IFDB entry The Ice Princess, an interactive novel by Ruediger Hanke, Release 4. Requires the interpreter from the archive Mipric_Basic.lha (an Inform port of this game by the author himself is in HTML /if-archive/games/zcode/ TEXT Mipric_IP_4.readme [2-Sep-1996] HTML IFDB entry Description of Mipric_IP_4.lha TEXT Mipric_MustRead.txt [31-Jan-1997] A note by Ruediger Hanke containing his new address and information about the future of his software BIN Mipric_TEI_7.lha [2-Sep-1996] HTML IFDB entry The Timeless Empire I - Return of the True Gods. An interactive novel by Ruediger Hanke, Release 7. Requires the interpreter from the archive Mipric_Basic.lha TEXT Mipric_TEI_7.readme [2-Sep-1996] HTML IFDB entry Description of Mipric_TEI_7.lha BIN Mission.zip [7-Nov-2004] tuid: qk4811x45g1hfbd2 The Mission, by Jim MacBrayne. Serial no. 901127 HTML /if-archive/games/tads/ TADS version) BIN Napoleon_1.02.lha [5-Dec-1996] HTML IFDB entry Napoleon version 1.02, by Pete Chown. Amiga release 1, ported by Bill Hoggett. (the original C source code is in HTML /if-archive/games/source/ BIN PsychoWard.lha [17-Nov-1996] tuid: sj29cakfabypk1ix PsychoWard v1.5, a text adventure with graphics, by Robert Sedler BIN Rescue_Elvis.lha [17-Nov-1996] HTML IFDB entry I Rescued Elvis From Communist Alien Jerks v1.0, a text adventure with graphics, by Robert Sedler. TEXT Severed_Heads.Readme [9-Feb-1996] HTML IFDB entry Description of Severed Heads, see below. BIN Severed_Heads1.lha [2-Jul-1995] HTML IFDB entry Severed Heads, a futuristic text/graphics adventure for the Amiga with 1 MB RAM, by Michael Zerbo. Diskette version; disk 1 of 2. BIN Severed_Heads2.lha [2-Jul-1995] HTML IFDB entry Severed Heads, a futuristic text/graphics adventure for the Amiga with 1 MB RAM, by Michael Zerbo. Diskette version; disk 2 of 2. BIN Severed_HeadsHD.lha [8-Feb-1996] HTML IFDB entry Version 1.1 for hard drive. BIN Thrallbound.lha [12-Dec-1996] HTML IFDB entry Thrallbound, a Norse adventure by Torgeir Dingsxyr, Tor-Martin Tveit and Cristian Fiatt. BIN World_1.07.lha [10-Aug-1997] HTML IFDB entry World version 1.07, by J. Doug McDonald, ported to the Amiga by Patrick Kellum. HTML /if-archive/games/pc/ HTML /if-archive/games/archimedes/ HTML /if-archive/games/mac/ source code of the DOS/Unix version is in HTML /if-archive/games/source/ BIN ZutAlors.lha [12-Dec-1996] HTML IFDB entry Zut Alors, a parody of The Three Musketeers, by Brian Asbury. BIN adv350.lha [2-Jul-1996] tuid: fft6pu91j85y4acv Amiga executable of the original 350 points version of Colossal Cave by Don Ekman, ported to the Amiga by David Kinder. (the original FORTRAN source code and a DOS executable HTML /if-archive/games/source/ BIN adv350jg.lha [20-Nov-1996] tuid: fft6pu91j85y4acv Amiga executable of the original 350 points version of Colossal Cave by Jim Gillogly, ported to the Amiga by David Kinder. (the original C source code is in HTML /if-archive/games/source/ BIN adv350r4.lha [3-Aug-1997] tuid: fft6pu91j85y4acv Amiga executable of the 350 point version of Colossal Cave, DECUS release 4 (February 1994), ported to the Amiga by David Kinder. (the original FORTRAN-77 source code is in HTML /if-archive/games/source/ BIN adv430.lha [6-Feb-1996] tuid: fft6pu91j85y4acv Amiga executable and C source code of Adventure 2.5, the 430 points version of Colossal Cave by Donald R. Woods (1995), ported to the Amiga by David Kinder. (the original generic C source code is in HTML /if-archive/games/source/ HTML /if-archive/games/pc/ BIN adv550.lha [8-Jan-1996] tuid: fft6pu91j85y4acv Amiga executable and C source code of the 550 points version of Colossal Cave by Ken C. Wellsch, August 1985, ported to the Amiga by David Kinder. BIN adv551.lha [28-May-1996] tuid: fft6pu91j85y4acv Amiga executable of the 551 points version of Colossal Cave by Doug McDonald, ported to the Amiga by David Kinder. (the original Fortran source code is in HTML /if-archive/games/source/a HTML /if-archive/games/pc/ BIN adv660.lha [8-Jan-1996] tuid: fft6pu91j85y4acv Amiga executable and C source code of 660 points version of Colossal Cave: Adventure4+ version 10.06 (26jul95), by Mike Arnautov, ported to the Amiga by David Kinder. This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt. Requires at least Kickstart 2.04. BIN battlestar1_1.lha [11-Oct-1993] tuid: o6pqn2vcani7pkx7 Battlestar for the Amiga, release 1.1, a stellar-tropical adventure game from BSD Unix C source code and Amiga exutable, ported by David Ingebretsen. BIN cannibaladv.lha [11-Nov-1993] tuid: c7ovts9fmx7qdlug Cannibal Adventure, a short graphics/text adventure by John Olsen. A demonstration of the capabilities of Aegis Visionary, an authoring system for text or text/graphics games for the Amiga. BIN genocide_earth.lha [12-Jul-1998] HTML IFDB entry Genocide Earth, by Darryl Sloan. A sci-fi text adventure with digitized graphics and music. BIN hugecave.lzh [30-Jun-1993] tuid: fft6pu91j85y4acv Adventure in Humongous Cave - 1000 points version of Colossal Cave, based on the 550 points version written with AGT by David Malmberg BIN sumeria.lha [28-Sep-2020] Sumeria 19.2 for AmigaOS 3 / AmigaOS 4 / AROS, plus source code. Ba Mike Arnautov's conversion to ANSI C of "Sumeria (Primos)", from 14 ported to the Amiga by Eugene Sobolev. The IF Archive is a public service of the Interactive Fiction Technology Foundation. HTML http://iftechfoundation.org/ This mirror is a public service of 661.org. HTML http://661.org/