This directory contains Hugo game files, which can be used on any machine that runs the Hugo runtime engine. To get the Hugo runtime engine for your favorite system, look in programming/hugo. 1 Subdirectory: DIR old 41 items: BIN ISH.hex [29-Apr-2012] HTML IFDB entry Escape from Ice Station Hippo, version 1.3, by Jason McWright. BIN NMNL.hex [8-May-2001] HTML IFDB entry Nothing More, Nothing Less, an Interactive Slice of Life written for Emily Short's SmoochieComp 2001 by Gilles Duchesne. Version 1.21 BIN Retro-Nemesis.zip [14-Jan-2013] HTML IFDB entry Retro-Nemesis, version 1.01, by Robb Sherwin. An entry in the 2012 Hugo "Open House" Competition. BIN RobbSherwin_Palm.zip [1-Mar-2016] A collection of Robb Sherwin's games (A Crimson Spring, Fallacy of Dawn, Necrotic Drift, Pantomime, Retro-Nemesis and Hamurabi) converted to the format of the Palm Hugo interpreter. BIN ScavHunt.hex [7-Feb-2002] HTML IFDB entry Scavenger Hunt - A Hugo Game and Tutorial, by Gilles Duchesne. (multimedia resource files and annotated source code are in programming/hugo/examples/ScavHuntFull.zip) BIN annoy2.hex [2-Mar-2001] HTML IFDB entry Aggravatron: Annoyotron II, written by Ben Parrish. BIN cb2.hex [24-Feb-2013] HTML IFDB entry The Clockwork Boy 2, by Roody Yogurt and Marius Müller. Release 0.5 / Serial Number 010313 BIN clock.hex [15-Jan-2012] HTML IFDB entry The Hugo Clock, version 2, by Jason McWright. Written for the Hugo Open House Competition. BIN colossal.hex [3-Jan-1997] HTML IFDB entry Colossal Hugo, the original 350 points ADVENT ported to Hugo by Kent Tessman (revised version for Hugo 2.2a). Based on Graham Nelson's Inform port of David Baggett's 1993 TADS reconstruction 'Colossal Cave Revisited' of the 1977 original by Willie Crowther and Don Woods. (source code is in games/source/hugo/colossal.hug) BIN dawn.zip [8-Oct-2020] HTML IFDB entry Fallacy of Dawn, by Robb Sherwin. Release 1.07 / Serial number 010930 BIN down.hex [14-Jan-2000] HTML IFDB entry Down, release 4, by Kent Tessman. (source code is in games/source/hugo/down_source.zip, and the original competition entry is in games/competition97/hugo/down/down.hex) BIN dragon.zip [21-Oct-2001] HTML IFDB entry Dragon Hunt, by Joachim Froholt. BIN east.zip [9-Oct-1995] HTML IFDB entry East of Eastwood, a short Western scenario by Cardinal Teulbachs serial #10/09/95 (Hugo v1) BIN future_boy_demo.zip [20-Sep-2004] HTML IFDB entry Future Boy!, a superhero adventure by Kent Tessman. Release 1.01 09-18-04 (demo version). Archive includes the game, graphics and sound files, and interpreters for Windows, Macintosh, Linux, BeOS, Palm and PocketPC. BIN guilty.hex [9-Feb-2000] HTML IFDB entry The Hugo game file for Guilty Bastards, version 2.09, for systems where the Hugo Engine does not support graphics and sounds. BIN guilty.zip [9-Feb-2000] HTML IFDB entry Guilty Bastards, a humourous mystery adventure, version 2.09, by Kent Tessman. Contains illustrations and sounds. The archive contains a machine independent Hugo game file, plus graphic and sound data. (a self extracting archive for Windows containing all these files plus the Hugo Engine is in games/pc/guilty.exe) BIN hammurabi.zip [2-Oct-2002] HTML IFDB entry Hammurabi, ported to Hugo by Robb Sherwin. Archive includes Hugo game file and source code. [file is linked from games/source/hugo/hammurabi.zip] BIN horror.zip [19-Apr-2012] HTML IFDB entry The Halloween Horror, by Roody Yogurt, release 1. BIN htgessay.hex [12-Apr-1998] HTML IFDB entry Haunting the Ghosts, by Jason Peter Brown an Interactive Essay on Paul Auster's "The New York Trilogy". Release 0.9d, requires Hugo 2.4 or higher runtime engine. BIN htgpics [12-Apr-1998] HTML IFDB entry The Hugo resource file that contains the graphics for htgessay.hex. Requires a graphical port of the Hugo engine. BIN hugozork.hex [8-Feb-1999] HTML IFDB entry Zork I, ported to Hugo by John Menichelli and updated for Hugo 2.5 by Kent Tessman. (source code is in games/source/hugo/hugozork.hug) BIN memory.hex [16-Feb-1999] HTML IFDB entry Persistence of Memory, second release (15feb99), by Jason Dyer. (the original competition entry is in games/competition98/hugo/memory/memory.hex) BIN ndrift.zip [23-Oct-2015] HTML IFDB entry Necrotic Drift, version 1.03, by Robb Sherwin. This is a graphical text adventure game, and as such requires a minimum resolution of 800x600. It does not support text-only mode. The archive contains a machine independent Hugo game file, plus graphics and music. BIN nextday.zip [9-Jan-2013] HTML IFDB entry The Next Day, an Interactive Dénouement, by Jonathan Blask. Release 1 / Serial number 130109 BIN party.hex [11-Jan-2012] HTML IFDB entry Party Arty, Man of La Munchies, by Roody Yogurt. Release 2 / Serial 120111 BIN paxless.hex [4-Apr-2010] PAXLess, a Quest to the IF Suite, by Royce "Garynar" Odle. Written for the PAX-East Speed-IF competition. BIN pirate.hex [11-Aug-1997] HTML IFDB entry Pirate Adventure, the classic Scott Adams game, ported to Hugo 2.4 by Julian Arnold. Version 1.1.0 of the Hugo port. (source code is in games/source/hugo/pirate_src.zip, and there are original C64 versions in games/c64/) TEXT playing.txt [30-Nov-1995] How to Play Hugo Games, by Kent Tessman BIN pmime.hex [2-May-2006] HTML IFDB entry Pantomime, by Robb Sherwin. Release 1.02 / Serial number 060426 (the original Spring Thing entry is in games/springthing/2006/pmime.hex) BIN renga.hex [16-May-2014] HTML IFDB entry Renga in Four Parts, by Jason Dyer. Release 1 04-07-14 BIN scourgdos.hex [6-Dec-2000] HTML IFDB entry A Crimson Spring by Robb Sherwin Release 1.0.04 / Serial number 001206 (a graphics-and-audio enabled version is in games/hugo/scourge.zip, and the original competition entry is in games/competition2000/hugo/scourge/scourge.hex) BIN scourge.zip [6-Dec-2000] HTML IFDB entry A Crimson Spring by Robb Sherwin Release 1.0.04 / Serial number 001206 Graphics and Audio Enabled (a machine independent game file is in games/hugo/scourgdos.hex, and the original competition entry is in games/competition2000/hugo/scourge/scourge.hex) BIN spinning.hex [14-Jan-2013] HTML IFDB entry Spinning, by Rob O'Hara. An entry in the 2012 Hugo "Open House" Competition. BIN spur.hex [5-Dec-1999] HTML IFDB entry Spur, A Western Misadventure by Kent Tessman Release 9 (4dec99), Hugo v2.5 (source code to this file is in games/source/hugo/spur_src.zip) BIN squest.zip [10-Oct-1995] HTML IFDB entry SceptreQuest: The Quest for the Sceptre, serial #10/10/95. Originally written in BASIC by Sean Givan, now ported to Hugo v1 and embroidered by Cardinal Teulbachs. (Sean Givan's original is in games/source/basic/sceptre1.bas) BIN teleport.zip [5-Jan-2012] HTML IFDB entry Teleport Test 0.5, an Interactive Fiction Test Game, from Viridian Development Corporation (Paul Robinson) BIN tetris.zip [9-Aug-1998] HTML IFDB entry Tetris for Hugo 2.5, implemented by Kent Tessman, based on Andrew Plotkin's Inform version "Freefall". This version makes use of colour, graphics, sound and music. (source code is in /games/source/hugo/tetris_source.zip) BIN trading.zip [4-Jul-2006] HTML IFDB entry Trading Punches, Part 1 of The Convergence Saga, by Sidney Merk. Version 1.9, Hugo v3.1 / Library 31001 (the original competition entry is in games/competition2004/hugo/trading/ and source code is in games/source/hugo/tpsource.zip) BIN tripkey.zip [20-Jan-2013] HTML IFDB entry Tripkey, version 0.37, by Paul Robinson. "You're in the Control Center, and you just want to find the exit. This will require you obtain the eponymous tripkey, and a few other things along the way." BIN waiting.zip [24-Aug-2013] HTML IFDB entry Waiting for The End, version 3, by Paul Lee. Archive includes Hugo game file and source code. [file is linked from games/source/hugo/waiting.zip] BIN worldbuilder.hex [11-Jan-2012] HTML IFDB entry World Builder, release 2, by Paul Lee. Written for the Hugo Open House Competition. The IF Archive is a public service of the Interactive Fiction Technology Foundation. HTML http://iftechfoundation.org/ This mirror is a public service of 661.org. HTML http://661.org/