Nitfol - an Infocom interpreter by Evin Robertson, designed to work with the Glk system for I/O. 9 items: MAC Nitfol-05.hqx [17-Apr-2000] Nitfol 0.5, by Evin Robertson. Macintosh executable, compiled by Andrew Plotkin. BIN nitfol-0.5-patches.zip [22-Oct-2003] Patches for Nitfol 0.5 to fix a crash, run V2 games, display accented characters correctly, remove unwanted flickering in XGlk-built nitfol, and fix undo/redo, by Simon Baldwin. BIN nitfol-0.5.tar.gz [25-Oct-1999] Source code for Nitfol 0.5, by Evin Robertson, packaged as a tarred gzipped file. BIN nitfol-0.5_linux.tgz [22-Oct-2003] Linux Glk executables of Nitfol 0.5 compiled with the patches in nitfol-0.5-patches.zip, compiled by Simon Baldwin. DOS nitfol05.exe [25-Oct-1999] Nitfol 0.5, by Evin Robertson, MS-DOS executable. BIN nitfol05.zip [25-Oct-1999] Source code for Nitfol 0.5, by Evin Robertson, packaged as a zip file. BIN nitfolb.zip [19-Jul-2000] MS-DOS 32-bit executables of Nitfol 0.5, built with GlkDOS 0.19.1 by L. Ross Raszewski. TEXT undo_redo.patch [14-Jul-2003] A patch to Nitfol 0.5 to cure a bug affecting the use of UNDO and REDO in .z8 games. BIN winnitfol-0_5.zip [26-Oct-1999] Nitfol 0.5, by Evin Robertson, Windows executable. The IF Archive is a public service of the Interactive Fiction Technology Foundation. HTML http://iftechfoundation.org/ This mirror is a public service of 661.org. HTML http://661.org/