------------------------------------------------------------------------------- Lord of Vermilion - Card Translations Copyright 2008 Katie Kronenberg (Sandkat) Website: http://sandkat.livejournal.com V1.00 Special thanks to dizzyquark on the Game FAQs boards for helping me translate and compile this information! Lord of Vermilion Official Website: http://www.square-enix.co.jp/lov/ Japanese Lord of Vermilion Wiki: http://www30.atwiki.jp/lord_of_vermilion/ ------------------------------------------------------------------------------- =============================================================================== Table of Contents =============================================================================== About the Guide..........................................................[0.0] Beasts...................................................................[1.0] Sub-Humans...............................................................[2.0] God Tribe................................................................[3.0] Demons...................................................................[4.0] Sea Tribe................................................................[5.0] Machine Armor............................................................[6.0] Undead...................................................................[7.0] =============================================================================== About the Guide [0.0] =============================================================================== This guide was started to translate and compile information about all of the cards in Lord of Vermilion. If you have any comments or suggestion, please feel free to either contact the creator or post on the LoV Game FAQs boards. The cards are currently sorted by number, and as a side effect into their respective tribes. If you have zero Japanese ability and are unsure of what card is what, you can find the card number on the back of the card at the top right corner. =============================================================================== 雜?坤 - Beasts [1.0] =============================================================================== No. 001 - 繧ー繝ャ繝ウ繝?Ν - Grendel (SR) Cost: 30 Speed: 4 Skill: None HP: 450 ATK: 100 (Light, Single-target) DEF: 50 (Weak to Fire) Ability: Lays a trap on the map upon first use of the special ability. Use the special ability again to activate the trap and deal Light damage to all enemies in range. No. 002 - 繝九?繧コ繝倥ャ繧ー - Nidhogg (SR) Cost: 25 Speed: 2 Skill: None HP: 435 ATK: 60 (Light, Multi-target) DEF: 45 (Weak to Fire) Ability: Prepares to seal the enemy's Search Eye. In other words, it lowers the time it will take to seal it. No. 003 - 繧ア繧、繝ュ繝ウ - Cheiron (R) Cost: 20 Speed: 3 Skill: None HP: 470 ATK: 45 (Striking, Multi-target) DEF: 35 (Weak to Fire) Ability: Slows the enemy's movement speed, but Keiron's special ability gauge accumulates slowly. No. 004 - 繝ッ繝シ繧ソ繧、繧ャ繝シ - War Tiger (R) Cost: 20 Speed: 4 Skill: None HP: 355 ATK: 80 (Striking, Single-target) DEF: 45 (Weak to Fire) Ability - Great increases own attack power for a set amount of time. No. 005 - 繧サ繧、繝ャ繝シ繝ウ - Siren (SR) Cost: 20 Speed: 3 Skill: Search HP: 330 ATK: 80 (Striking, Single-target) DEF: 50 (Weak to Fire) Ability - Siren's special effect lets her place a trap on the field that when activated, will cause striking damage to all enemies in range. No. 006 - 繧、繧ァ繝?ぅ - Yeti (C) Cost: 15 Speed: 3 Skill: Search Ability: Deals a great amount of Striking damage to one enemy. No. 007 - 繝ッ繝シ繧ヲ繝ォ繝 - Werewolf (C) Cost: 15 Speed: 4 Skill: None HP: 385 ATK: 65 (Striking, Single-target) DEF: 30 (Weak to Fire) Ability - Gives ATK up to all allies in range (extra bonus to Beasts). No. 008 - 繝ャ繧ェ繝ウ繝医こ繝ウ繧ォ繧ヲ繝ュ繧ケ - Reontokentauros (C) Cost: 15 Speed: 3 Skill: None HP: 435 ATK: 55 (Striking, Single-target) DEF: 30 (Weak to Fire) Ability - Makes all enemies in range weak to Striking damage for a set amount of time. No. 009 -繧ッ繧。繝シ繝ォ - Coeurl (C) Cost: 10 Speed: 4 Skill: Search HP: 365 ATK: 50 (Lightning, Single-target) DEF: 25 (Weak to Fire) Ability - Deals a great amount of lightning damage to one enemy in range. No. 010 - 繝エ繧ゥ繝シ繝代Ν繝舌ル繝シ - Vorpal Bunny (C) Cost: 10 Speed 4 Skill: Gate, Search HP: 340 ATK: 50 (Light, Single-target) DEF: 30 (Weak to Fire) Ability - Deals light based damage to all enemies in range. No. 011 - 繧ウ繧ォ繝医Μ繧ケ - Cockatrice (C) Cost: 10 Speed: 3 Skill: Search HP: 315 ATK: 50 (Darkness, Single-target) DEF: 35 (Weak to Fire) Ability - Prohibits lever movement of one enemy in range. =============================================================================== 莠應ココ - Sub-Humans [2.0] =============================================================================== No. 012 - 繝ゥ繝シ繧ケ?・繧ク繝」繧、繧「繝ウ繝 - Lars Giant (R) Cost: 30 Speed: 2 Skill: None HP: 480 ATK: 50 (Striking, Multi-target) DEF: 70 (Weak to Fire) Ability - For a set amount of time, it cancels any traps set by the enemy. No. 013 - 繝。繝輔ぅ繧ケ繝 - Mephisto (SR) Cost: 25 Speed: 3 Skill: Gate, Search HP: 455 ATK: 65 (Light, Single-target) DEF: 60 (Weak to Fire) Ability - Restores a sealed Arcane Stone shield. No. 014 - 繧エ繝悶Μ繝ウ繧「繝シ繝√Ε繝シ - Goblin Archer (R) Cost: 15 Speed: 2 Skill: Gate, Search HP: 435 ATK: 40 (Striking, Single-target) DEF: 45 (Weak to Fire) Ability - Decreases the special skill gauge of all enemies in range. No. 015 - 繧ヲ繧」繝?メ - Witch (C) Cost: 10 Speed: 2 Skill: Search, Shield HP: 415 ATK: 40 (Darkness, Single-target) DEF: 25 (Weak to Fire) Ability - Gives herself defense up. No. 016 - 繝医Ο繝シ繝ォ - Troll (C) Cost: 20 Speed: 2 Skill: None HP: 470 ATK: 40 (Striking, Multi-target) DEF: 40 (Weak to Fire) Ability - Deals Striking damage to all enemies in range. No. 017 - 繝舌?繧オ繝シ繧ォ - Berserker (SR) Cost: 15 Speed: 2 Skill: Gate, Shield HP: 335 ATK: 55 (Striking, Single-target) DEF: 50 (Weak to Fire) Ability - Gives ATK up to all allies in range (extra bonus to Sub-Humans. No. 018 - 繧ェ繝シ繧ッ繧ェ繝ゥ繧ッ繝ォ - Orc Oracle (C) Cost: 15 Speed 3 Skill: Gate, Search HP: 460 ATK: 45 (Light, Single-target) DEF: 35 (Weak to Fire) Ability - Reduces the Arcana Stone gauge by a set amount. No. 019 - 繧ェ繝シ繧ッ - Orc (C) Cost: 10 Speed: 2 Skill: Gate, Shield HP: 390 ATK: 40 (Lightning, Single-target) DEF: 30 (Weak to Fire) Ability - Deals Lightning damage to all enemies in range. No. 020 - 繧エ繝悶Μ繝ウ繝輔ぃ繧、繧ソ繝シ - Goblin Fighter (C) Cost: 10 Speed: 3 Skill: Search HP: 390 ATK: 35 (Striking, Single-target) DEF: 35 (Weak to Fire) Ability - Increases the movement speed of all allies in range, but Goblin Fighter's special ability gauge fills up slowly. =============================================================================== 逾樊酪 - God Tribe [3.0] =============================================================================== No. 021 - 繧ェ繝シ繝ゅΦ - Odin (SR) Cost: 30 Speed: 4 Skill: Gate HP: 500 ATK: 75 (Lighting, Single-target) DEF: 55 (Weak to Darkness) Ability - Deals lightning based damage to all enemies in range. No. 022 - 繧サ繝ゥ繝 - Seraph (R) Cost: 20 Speed: 3 Skill: Gate HP: 455 ATK: 50 (Light, Single-target) DEF: 55 (Weak to Darkness) Ability - Causes the enemy party's movement (by control stick) to reverse. No. 023 - 繝エ繧。繝シ繝√Η繝シ繧コ - Virtues (R) Cost: 20 Speed: 4 Skill: Gate HP: 455 ATK: 45 (Light, Single-target) DEF: 60 (Weak to Darkness) Ability - Stops all enemies in range from being able to use their special abilities for set amount of time. No. 024 - 諢帶沒譏守視 - Ragaraja (R) Cost: 25 Speed 4 Skill: Gate HP: 485 ATK: 40 (Lightning, Multiple-target) DEF: 55 (Weak to Darkness) Ability - Prepares to seal the enemy's Search Eye. In other words, it lowers the time it will take to seal it. No. 025 - 繧シ繧ヲ繧ケ - Zeus (R) Cost: 30 Speed: 4 Skill: Gate HP: 500 ATK: 70 (Lightning, Single-target) DEF: 70 (Weak to Darkness) Ability - Lays a trap on the map upon first use of the special ability. Use the special ability again to activate the trap and deal Lightning damage to all enemies in range. (You must wait a set amount of time before you can spring the trap after setting it. No. 026 - 繝壹ぎ繧オ繧ケ - Pegasus (SR) Cost: 20 Speed: 4 Skill: Gate, Search HP: 480 ATK: 45 (Striking, Single-target) DEF: 55 (Weak to Darkness) Ability - Deals a great amount of Striking damage to one enemy. No. 027 - 譛ア髮? - Suzaku (R) Cost: 20 Speed: 4 Skill: Search HP: 480 ATK: 55 (Fire, Single-target) DEF: 45 (Weak to Darkness) Ability - Dispels any special effects on enemies in range. No. 028 - 繝代Ρ繝シ繧コ - Powers (R) Cost: 15 Speed: 4 Skill: Search HP: 360 ATK: 50 (Light, Single-target) DEF: 50 (Weak to Darkness) Ability - Make all enemies in range weak to Light damage, but Power's gauge builds slowly. No. 029 - 繧?∪縺溘?縺翫m縺。 - Yamata no Orochi (SR) Cost: 25 Speed: 3 Skill: None HP: 485 ATK: 55 (Fire, Multi-target) DEF: 40 (Weak to Darkness) Ability - Gives all enemies ATK down for a set amount of town. No. 030 - 繝輔ぅ繝九ャ繧ッ繧ケ - Phoenix (C) Cost: 15 Speed: 4 Skill: Gate, Search HP: 410 ATK: 50 (Fire, Single-target) DEF: 40 (Weak to Darkness) Ability - Restores HP to all allies in range (extra bonus to God Tribe), but it's special ability gauge builds up slowly. No. 031 - 繧「繝ォ繝偵い繝ウ繧イ繝ュ繧ケ - Archangels (C) Cost: 10 Speed: 3 Skill: Gate HP: 440 ATK: 25 (Light, Single-target) DEF: 35 (Weak to Darkness) Ability - Gives one enemy DEF down for a set amount of time. No. 032 - 邇?ュヲ - Black Tortoise (C) Cost: 15 Speed: 2 Skill: Shield HP: 400 ATK: 50 (Striking, Single-target) DEF: 30 (Weak to Darkness) Ability - Upon the first use of the special ability, it lays a trap. Use the special ability again to activate the trap and deal striking damage to all enemies in range. You must wait a set amount of time before you can spring the trap after setting it. No. 033 - 繧ャ繝阪?繧キ繝」 - Ganesha (C) Cost: 20 Speed: 4 Skill: Search HP: 480 ATK: 40 (Light, Single-target) DEF: 60 (Weak to Darkness) Ability - Teleports self back to a gate. No. 034 - 鮗帝コ - Kirin (C) Cost: 15 Speed: 4 Skill: Gate HP: 485 ATK: 40 (Lightning, Single-target) DEF: 35 (Weak to Darkness) Ability - Gains invulnerability to all attack attributes (Striking, Lightning, Light, Darkness, Fire) for a set amount of time. No. 035 - 繝ヲ繝九さ繝シ繝ウ - Unicorn (C) Cost: 10 Speed: 3 Skill: Gate HP: 415 ATK: 35 (Lightning, Single-target) DEF: 30 (Weak to Darkness) Ability - Gives all allies in range increased movement speed for a set amount of time. No. 036 - 繧ケ繝輔ぅ繝ウ繧ッ繧ケ - Sphinx (C) Cost: 20 Speed: 2 Skill: Search HP: 445 ATK: 50 (Striking, Multi-target) DEF: 35 Ability - Reduces the amount of time it takes to seal an Arcana Stone. No. 037 - 繝上レ繝槭?繝ウ - Hanuman (C) Cost: 10 Speed: 4 Skill: Gate HP: 465 ATK: 30 (Fire, Single-target) DEF: 25 (Weak to Darkness) Ability - Makes all enemies in range weak to fire damage for a set amount of time, but the special ability gauge builds up slowly. No. 038 - 繧ィ繝ウ繧ク繧ァ繝ォ - Angel (C) Cost: 10 Speed: 3 Skill: Gate HP: 440 ATK: 35 (Light, Single-target) DEF: 25 (Weak to Darkness) Ability - Gives DEF up to all allies in range. No. 039 - 繧「繝後ン繧ケ - Anubis (C) Cost: 10 Speed: 4 Skill: None HP: 405 ATK: 30 (Light, Single-target) DEF: 35 (Weak to Darkness) Ability - Slows the movement speed of all enemies in range. No. 040 - 繧サ繝ォ繧ア繝 - Serket (C) Cost: 10 Speed: 1 Skills: Gate, Search, Arcana HP: 415 ATK: 30 (Lightning, Single-target) DEF: 35 (Weak to Darkness) Ability - Deals Lightning damage to all enemies in range. =============================================================================== 鬲皮ィョ - Demon Tribe [4.0] =============================================================================== No. 041 - 繝舌ワ繝?繝シ繝 - Bahamut (SR) Cost: 25 Speed: 3 Skill: None HP: 410 ATK: 70 (Fire, Multi-target) DEF: 40 (Weak to Striking) Ability - Deals Fire damage to all enemies in range. No. 042 - 繧ョ繧ャ繧ケ - Gigas (SR) Cost: 30 Speed: 3 Skill: Gate, Search HP: 500 ATK: 90 (Darkness, Single-target) DEF: 50 (Weak to striking) Ability - Repairs one of your gates that has been sealed. No. 043 - 驟貞荘遶・蟄 - Shuten Douji (R) Cost: 30 Speed: 3 Skill: Gate, Search HP: 475 ATK: 85 (Fire, Single-target) DEF: 60 (Weak to striking) Ability - Decreases the amount of time it takes for your party to respawn. No. 044 - 繧ェ繝ォ繝医Ο繧ケ - Orthros (R) Cost: 20 Speed: 2 Skill: None HP: 395 ATK: 50 (Lightning, Multiple-target) DEF: 45 (Weak to striking) Ability - All allies in range receive a boost in speed. However, Orthros's special effect gauge increases slowly. No. 045 - 繝?ぅ繧「繝懊Ο繧ケ - Diabolos (R) Cost: 25 Speed: 3 Skill: Shield HP: 430 ATK: 90 (Lightning, Single-target) DEF: 40 (Weak to striking) Ability - Attack power increases greatly for a period of time. No. 046 - 繝ッ繧、繝舌?繝ウ - Wyvern (C) Cost: 25 Speed: 3 Skill: None HP: 380 ATK: 80 (Fire, Single-target) DEF: 60 (Weak to striking) Ability - All allies in range receive a boost in DEF. If the monster is a Demon, then its DEF increases greatly. No. 047 - 繧、繝輔Μ繝シ繝 - Ifrit (C) Cost: 20 Speed: 3 Skill: None HP: 380 ATK: 85 (Fire, Single-target) DEF: 35 (Weak to Striking) Ability - Deals fire damage to all enemies in range. No. 048 - 譛ィ髴 - Kodama (C) Cost: 25 Speed: 2 Skill: Gate, Shield HP: 480 ATK: (Light, Single-target) DEF: 40 (Weak to Striking) Ability - Sets a trap on the map upon first use of the special ability. Use the special ability again to spring the trap and deal Light based damage to all enemies in range (You must wait a set amount of time before you can spring the trap after setting it. No. 049 - 繧ア繝ォ繝吶Ο繧ケ - Kereburos (C) Cost: 15 Speed: 3 Skill: Gate, Search HP: 410 ATK: 60 (Fire, Single-target) DEF: 30 (Weak to Striking) Ability - Makes one enemy weak to fire damage for a set amount of time, but Kereberos' special move gauge builds up slowly. No. 050 - 繧ャ繝シ繧エ繧、繝ォ - Gargoyle (C) Cost: 20 Speed: 3 Skill: Search HP: 380 ATK: 75 (Darkness, Single-target) DEF: 45 (Weak to Striking) Ability - Deals Darkness damage to all enemies in range. No. 051 - 繧ー繝ェ繝輔か繝ウ - Griffin (C) Cost: 15 Speed: 3 Skill: Search HP: 310 ATK: 65 (Light, Single-target) DEF: 65 (Weak to Striking) Ability - All allies in range gain invulnerability to Striking based attacks for a set period of time. No. 052 - 繧ュ繝。繝ゥ - Chimera (C) Cost: 20 Speed: 3 Skill: Search HP: 430 ATK: 70 (Fire, Single-target) DEF: 40 (Weak to Striking) Ability - The enemy's player character is unable to use their special skill for a set period of time. No. 053 - 繧ェ繝シ繧ャ - Ogre (C) Cost: 20 Speed: 3 Skill: None HP: 395 ATK: 55 (Lightning, Multi-target) DEF: 40 (Weak to Striking) Ability - Gives ATK up to all allies in range only if the enemy outnumbers you. No. 054 - 繝舌ず繝ェ繧ケ繧ッ - Basilisk (C) Cost: 15 Speed: 2 Skill: Gate, Shield HP: 460 ATK: 50 (Darkness, Single-target) DEF: 30 (Weak to Striking) Ability - Makes one enemy weak to darkness damage for a set amount of time, but Basilisk's special move gauge builds up slowly. No. 056 - 繧、繝ウ繧ュ繝・繝舌せ - Incubus (C) Cost: 10 Speed: 2 Skill: Gate, Search HP: 390 ATK: 45 (Lightning, Single-attack) DEF: 25 (Weak to Striking) Ability - Makes all enemies in range weak to Lightning based damage for a set amount of time, but his gauge increases slowly. No. 057 - 繧オ繧ュ繝・繝舌せ - Succubus (C) Cost: 10 Speed: 3 Skill: Search HP: 340 ATK: 55 (Lightning, Single-target) DEF: 25 (Weak to Striking) Ability - Gives ATK up to all allies in range (extra bonus to Demon Tribe). No. 058 - 繝槭Φ繝峨Ξ繧、繧ッ - Mandrake (C) Cost: 15 Speed: 1 Skill: Gate, Shield, Arcana HP: 360 ATK: 65 (Light, Single-target) DEF: 35 (Weak to Striking) Ability - Deals light damage to all enemies in range. No. 059 - 繧ー繝ャ繝?繝ェ繝ウ - Gremlin (C) Cost: 10 Speed: 3 Skill: Shield HP: 290 ATK: 55 (Darkness, Single-target) DEF: 35 (Weak to Striking) Ability - Increases the special skill gauge for all allies in range. No. 060 - 繝吶Ν繧シ繝舌ヶ - Beelzebub (R) Cost: 25 Speed: 3 Skill: None HP: 435 ATK: 65 (Darkness, Multi-target) DEF: 40 (Weak to Striking) Ability - Substantially lowers attack power of one enemy for a set amount of time. =============================================================================== 豬キ遞ョ - Sea Tribe [5.0] =============================================================================== No. 061 - 繧上□縺、縺ソ - Wadatsumi (SR) Cost: 30 Speed: 4 Skill: Gate, Search HP: 500 ATK: 65 (Light, Single-target) DEF: 75 (Weak to lightning) Ability - Replaces himself with another monster from within a gate. No. 062 - 繝ェ繝エ繧。繧、繧「繧オ繝ウ - Leviathan (R) Cost: 30 Speed: 2 Skill: None HP: 455 ATK: 60 (Darkness, Multiple-target) DEF: 65 (Weak to Lightning) Ability - Increases the amount of damage on one gate of your opponent. This causes the amount of time it will take to seal this gate to shorten. The gate affected is randomly chosen. No. 063 - 繝槭き繝ゥ - Makara (R) Cost: 10 Speed: 3 Skill: None HP: 405 ATK: 35 (Darkness, Multiple-target) DEF: 30 (Weak to Lightning) Ability - Decreases DEF of all enemies in range. No. 064 - 繧ッ繝ゥ繝シ繧ア繝ウ - Kraken (C) Cost: 25 Speed: 2 Skill: Search HP: 455 ATK: 75 (Striking, Single-target) DEF: 50 (Weak to Lightning) Ability - Gives DEF down to all enemies in range for a set amount of time. No. 065 - 繧「繝ォ繝薙が繝ウ - Albion (C) Cost: 25 Speed: 3 Skill: Shield HP: 480 ATK: 60 (Light, Single-target) DEF: 60 (Weak to Lightning) Ability - Repairs your search eye. No. 066 - 繝医Μ繝医Φ - Triton (C) Cost: 20 Speed: 2 Skill: Search HP: 505 ATK: 50 (Light, Single-target) DEF: 45 (Weak to Lightning) Ability - Gives ATK up to all allies in range (extra bonus to Sea Tribe). No. 067 - 繧キ繝シ繝サ繝代Φ繧オ繝シ - Sea Panther (C) Cost: 15 Speed: 3 Skill: Gate HP: 460 ATK: 40 (Fire, Single-target) DEF: 40 (Weak to Lightning) Ability - All allies in range receive a boost in DEF. If the monster is of the Sea tribe, then the DEF boost is increased greatly. No. 068 - 繧「繧ッ繧「繝ゥ繧、繝?繝シ - Aqua Raider (C) Cost: 15 Speed: 4 Skill: Search HP: 485 ATK: 45 (Striking, Single-target) DEF: 30 (Weak to Lightning) Ability - All enemies in range receive strike damage. No. 069 - 繝九け繧キ繝シ - Nixie (C) Cost: 10 Speed: 3 Skill: Gate, Search HP: 465 ATK: 30 (Fire, Single-target) DEF: 25 (Weak to Lightning) Ability - All allies in range receive an increase in their special effect gauge. No. 070 - 縺ソ縺壹■ - Water Sprite (C) Cost: 20 Speed: 4 Skill: Gate HP: 455 ATK: 55 (Darkness, Single-target) DEF: 50 (Weak to Lightning) Ability - Restores HP for all allies in range (extra bonus to Sea Tribe), but Mizuchi's special gauge builds slowly. No. 071 - 繝槭?繝。繧、繝 - Mermaid (C) Cost: 10 Speed: 3 Skill: Search HP: 440 ATK: 30 (Light, Single-target) DEF: 30 (Weak to Lightning) Ability - Deals a great amount of light based damage to one enemy. No. 072 - 繧ュ繝ゥ繝シ繝輔ぅ繝?す繝・ - Killer Fish (C) Cost: 10 Speed: 3 Skill: Gate HP: 365 ATK: 40 (Striking, Single-target) DEF: 35 (Weak to Lightning) Ability - Makes one enemy weak to striking damage for a set amount of time, but Killer Fish's special ability gauge builds slowly. No. 073 - 繝九け繧オ繝シ - Niksar (C) Cost: 15 Speed: 4 Skill: Gate HP: 435 ATK: 45 (Darkness, Single-target) DEF: 40 (Weak to Lightning) Ability - All allies in range become invulnerable to attack for a period of time. No. 074 - 繧ケ繝ゥ繧、繝? - Slime (C) Cost: 10 Speed: 2 Skill: Gate HP: 430 ATK: 30 (Light, Multi-target) DEF: 30 (Lightning) Ability - Makes one enemy weak to light for a set amount of time, but Slime's special ability gauge builds slowly. =============================================================================== 讖溽抜 - Machine Armor [6.0] =============================================================================== No. 075 - 繝輔か繝シ繝槭Ν繝上え繝 - Fomalhaut (SR) Cost: 20 Speed: 3 Skill: None HP: 520 ATK: 30 (Fire, Multi-target) DEF: 40 (Weak to Lightning) Ability - Sets a trap on the map upon first use of the special ability. Use the special ability again to spring the trap and deal Fire based damage to all enemies in range (You must wait a set amount of time before you can spring the trap after setting it. No. 076 - 繝?ロ繝 - Deneb (R) Cost: 10 Speed: 1 Skill: Gate, Shield, Arcana HP: 365 ATK: 30 (Striking, Single-target) DEF: 45 (Weak to Lightning) Ability - Gives DEF down to one enemy in range for a set amount of time. No. 077 - 繧ケ繝斐き - Spica (R) Cost: 15 Speed: 2 Skill: Gate HP: 300 ATK: 35 (Light, Multi-target) DEF: 65 (Weak to Lightning) Ability - All allies in range become invulnerable to Lightning-based damaged for a set amount of time. No. 078 - 繧「繝ォ繧ソ繧、繝ォ - Altaire (R) Cost: 10 Speed: 1 SKill: Gate, Arcana HP: 280 ATK: 35 (Darkness, Multi-target) DEF: 55 (Weak to Lightning) Ability - Increases the special skill gauge by a set amount for all allies in range. No. 079 - 繝吶ぎ - Vega (R) Cost: 30 Speed: 2 Skill: None HP: 455 ATK: 50 (Fire, Multi-target) DEF: 75 (Weak to Lightning) Ability - Sets a trap on the map upon first use of the special ability. Use the special ability again to spring the trap and deal Fire based damage to all enemies in range (You must wait a set amount of time before you can spring the trap after setting it. No. 080 - 繝昴Ν繝?け繧ケ - Polks (C) Cost: 15 Speed: 1 Skill: Gate, Search, Arcana HP: 485 ATK: 25 (Light, Single-target) DEF: 50 (Weak to Lightning) Ability - Gives ATK down to all enemies in range for a set amount of time. =============================================================================== 荳肴ュサ - Undead [7.0] =============================================================================== No. 081 - 繝エ繧。繝ウ繝代う繧「繝ュ繝シ繝 - Vampire Lord (R) Cost: 30 Speed: 2 Skill: Gate, Shield HP: 525 ATK: 55 (Fire, Single-target) DEF: 80 (Weak to Light) Ability - Turns all allies in range invisible. However, the invisibility is gone if any action was taken aside from movement. No. 082 - 繝?Η繝ゥ繝上Φ?・繝ゥ繝ウ繧オ繝シ - Dullahan Lancer (R) Cost: 20 Speed: 2 Skill: Search HP: 445 ATK: 30 (Darkness, Multiple-target) DEF: 55 (Weak to Light) Ability - Places a trap on the field to slow the enemy party. However, his special effects gauge increases slowly. No. 083 - 繧ケ繧ォ繝ォ繝峨Λ繧エ繝ウ - Skull Dragon (SR) Cost: 30 Speed: 2 Skill: None HP: 530 ATK: 40 (Darkness, Multiple-target) DEF: 70 (Weak to Light) Ability - The enemy's traps are removed for a period of time. No. 084 - 繝エ繧。繝ウ繝代う繧「 - Vampire (R) Cost: 20 Speed: 2 Skill: Gate, Shield HP: 430 ATK: 35 (Darkness, Single-target) DEF: 75 (Weak to Light) Ability - Greatly boosts own attack power for a set amount of time. No. 085 - 繝輔ぃ繝ウ繝医Β - Phantom (R) Cost: 25 Speed: 3 Skill: None HP: 460 ATK: 35 (Fire, Multiple-target) DEF: 65 (Weak to Light) Ability - All allies in range become invulnerable to light damage for a period of time. No. 086 - 繝?繝ウ繝斐?繝ォ - Dhampir (R) Cost: 15 Speed: 3 Skill: Search HP: 435 ATK: 25 (Fire, Single-target) DEF: 60 (Weak to Light) Ability - Boosts the attack strength of all allies in range. If the ally is of the Undead tribe, massively boosts its attack. No. 087 - 繝阪け繝ュ繝槭Φ繧オ繝シ - Necromancer (R) Cost: 20 Speed: 2 Skill: Gate, Shield HP: 420 ATK: 35 (Lightning, Multiple-target) DEF: 55 (Weak to Light) Ability - Creates a dummy party on the opponent's minimap. No. 088 - 繧「繝ウ繝?ャ繝峨ヰ繧ソ繝輔Λ繧、 - Undead Butterfly (C) Cost: 10 Speed: 4 Skill: Search HP: 390 ATK: 30 (Fire, Single-target) DEF: 40 (Weak to Light) Ability - Removes any special skill buffs of any ally or enemy in range. No. 089 - 繧ケ繝壹け繧ソ繝シ - Spectre (C) Cost: 25 Speed: 4 Skill: None HP: 560 ATK: 30 (Lightning, Multiple-target) DEF: 50 (Weak to Light) Ability - Restores the Arcana Stone Shield. No. 090 - 關ス豁ヲ閠 - Fallen Warrior (C) Cost: 15 Speed: 2 Skill: Search, Shield HP: 435 ATK: 30 (Darkness, Single-target) DEF: 55 (Weak to Light) Ability - Deals darkness damage to all enemies in range. No. 091 - 繝輔Λ繝ウ繧ア繝ウ - Franken (C) Cost: 25 Speed: 2 Skill: Gate HP: 455 ATK: 50 (Striking, Single-target) DEF: 75 (Weak to Light) Ability - Deals striking damage to all enemies in range. No. 092 - 繝ャ繧、繧ケ - Wraith (C) Cost: 10 Speed: 2 Skill: Gate, Shield HP: 365 ATK: 30 (Fire, Single-target) DEF: 45 (Weak to Light) Ability - Gives all enemies DEF down for a set amount of time. No. 093 - 繧エ繝シ繧ケ繝 - Ghost (C) Cost: 10 Speed: 2 Skill: Search, Shield HP: 390 ATK: 30 (Lightning, Single-target) DEF: 40 (Weak to Light) Ability - Boosts own DEF greatly for a set amount of time. No. 094 - 繝ェ繝?メ - Lich (C) Cost: 15 Speed: 3 Skill: Shield HP: 385 ATK: 35 (Darkness, Single-target) DEF: 60 (Weak to Light) Ability - Lowers the movement speed of all enemies in range. No. 095 - 繧セ繝ウ繝薙?繝ォ繧ケ繧ソ繧、繝ウ - Zombie Holstein (C) Cost: 10 Speed: 2 Skill: Gate, Search, Shield HP: 340 ATK: 30 (Striking, Single-target) DEF: 50 (Weak to Light) Ability - All allies in range regain their special effects, if bound. No. 096 - 繧「繝ウ繝?ャ繝峨せ繧ォ繝ゥ繝 - Undead Scarab (C) Cost: 15 Speed: 2 Skill: Search, Gate HP: 335 ATK: 35 (Lightning, Single-target) DEF: 70 (Weak to Light) Ability - When activated, its skill causes the enemy's arcana stone gauge to decrease. No. 097 - 繧ケ繝斐Μ繝?ヨ - Spirit (C) Cost: 15 Speed: 2 Skill: Search, Shield HP: 410 ATK: 35 (Fire, Single-target) DEF: 55 (Weak to Light) Ability - Deals a great amount of fire damage to one enemy in range. No. 098 - 繧セ繝ウ繝 - Zombie (C) Cost: 15 Speed: 2 Skill: Gate, Search HP: 460 ATK: 35 (Lightning, Single-target) DEF: 45 (Weak to Light) Ability - Makes one enemy weak to lightning, but Zombie's special ability gauge builds slowly. No. 099 - 繧ケ繧ア繝ォ繝医Φ繝輔ぃ繧、繧ソ繝シ - Skeleton Fighter (C) Cost: 10 Speed: 3 Skill: Gate HP: 340 ATK: 30 (Striking, Single-target) DEF: 50 (Weak to Light) Ability - Stops the enemy player from using his avatar's overkill ability for a period of time. No. 100 - 繧セ繝ウ繝薙?繝峨ャ繧ー - Zombie Dog (C) Cost: 15 Speed: 4 Skill: Search HP: 435 ATK: 35 (Darkness, Single-target) DEF: 50 (Weak to Light) Ability - Causes all enemies in range to lose a portion of their special effect gauges. ===============================================================================