Capcom vs. SNK Movelist for Arcade FAQ ver. 1.2 by: Fiefo! (fiefo@hotmail.com) TABLE OF CONTENTS: A. Legal Stuff and Where to Find This FAQ B. Revision History C. What is this FAQ For? D. Gameplay Basics E. Movelists F. Spoilers/Endings G. Tips and Hints H. Help Me! I. Thanks and Credits ----------------------------------------------------------------------- A. Legal Stuff: All the information here is for public viewing and should not be used for profit and the expressed permission of the author. Please do not use the information in here for any personal gain. This FAQ, being published in the Internet is automatically is protected by international copyright laws. In other words, this is mine! Don't remove my name and say, "This is my FAQ and I'm taking all of the credit for it!" Got it? This FAQ can only be found in these places for now... 1) www.gamefaqs.com (Lots of faqs here. Duh! The first update will ALWAYS be here!) 2) gameadvice.com (Actually has TWO sites within it!) ----------------------------------------------------------------------- B. Revision History: 1.0 October 07, 2000 First draft. More to come? 1.1 October 09, 2000 Corrected Balrog (M.Bison in US) from SNK to Capcom. Oooops! 1.2 October 11, 2000 Added information in Guard Crushing an opponent. Added new moves for Iori and Kim. Corrections on Vega's special introductions. Cleared up the endings. 1.3 October 15, 2000 Added missing data for Benimaru (forgot the normal throws!). Corrected some info here and there... ----------------------------------------------------------------------- C. What is the FAQ For? Finally, the ultimate vs. game! Capcom, which created the fighting game that started the fighting game craze, Street Fighter, and SNK, the creators of a lot of great fighting games (Fatal Fury, The King of Fighters series, Samurai Shodown, etc.) have joined forces to make this game, Capcom vs. SNK. This FAQ will tell about the moves of each characters with descriptions of the moves. This FAQ was made with the Arcade version in mind (since I have yet to get enough money to buy a Dreamcast!), so no Dreamcast codes here. Also, the main reason why I'm making this FAQ is because Kao Megura has yet to make a FAQ on this game! Until he does, I'm writing one! I'll probably stop updating as soon as he make one! He's that good, you know! ----------------------------------------------------------------------- D. Gameplay Basics: Capcom vs. SNK uses a modified Street Fighter Alpha engine, but with gameplay elements from both Street Fighter II and the King of Fighters '96 games. CONTROLLER SETUP: ub u uf -- -- O O O Light Punch => |LP| |HP| <= Hard Punch \ | / -- -- b O- -O f -- -- / | \ Light Kick => |LK| |HK| <= Hard Kick O O O -- -- db d df * To block jumping attacks, hold the joystick in the back direction. * To block low attacks, hold the joystick in the down-back direction. * To move forward quickly, push the joystick forward 2x quickly. * To move backward quickly, push the joystick backward 2x quickly. * To jump, push the joystick in any upward direction. Your character will jump in that direction. * To do a super jump, tap down then quickly push the joystick in any upward direction. * You cannot block attacks while jumping. * You can Guard Crush (break a character's block stance) if you constantly attack and is continuously blocked. * When the border of the life meter starts flashing red, that character is about to get Guard Crushed. * To to a ground roll, push Light Punch and Light Kick together. * To taunt your opponent, press the START button. * To escape a throw, do back or forward with Hard Punch or Hard Kick while being thrown. GROOVE SELECT: There are two sets of modes, or "Grooves", you can select your characters to fight with. They are Capcom Groove and SNK Groove. Capcom Groove: 1) Super Meter has three levels. 2) Super Meter is charged by performing attacks and by blocking. 2) To execute a Level 1 Super, use the Light attack button. 3) To execute a Level 2 Super, use the Hard attack button. 4) To execute a Level 3 Super, use either both Punch or Kick buttons. 5) The Super Meter is given to your next character if your current character loses the match. SNK Groove: 1) Super Meter has only one level. 2) Super Meter is charged by holding down the Hard Punch and Hard Kick buttons together. While charging up, you are vurnerable to attacks. 3) When the Super Meter is filled, it will slowly drain out. 4) Desperation Attacks can be done when the Super Meter is full or when your character's life meter is flashing. 5) Super Desperation Attack can be done when the Super Meter is full and your character's life meter is flashing. POINTS SYSTEM: Each character in the game has a Point Level, ranging from 1 to 3. A team is composed of 4 Points. So, you can have varying number of characters per team. 2 vs. 2, 2 vs. 4, 3 vs. 4, etc. * It appears that there are Ratio 4 characters. Meaning, one member in your team! They appear to be Akuma, Orochi Iori and the like... 1 Point Characters: CAPCOM: Sakura, Cammy, Dhalsim, and Blanka SNK: Benimaru, Mary, Vice, and Yuri 2 Point Characters: CAPCOM: Ryu, Ken, Chun-Li, Guile, Zangief, E. Honda, and Balrog SNK: Kyo, Iori, Terry, Ryo, Mai, Kim, and Raiden 3 Point Characters: CAPCOM: M.Bison, Sagat, Vega SNK: Rugal, Yamazaki, Geese So, a team can be composed of Ryu and Ken or Guile, Benimaru and Blanka. Even a team of four like Sakura, Cammy, Mary, and Yuri! ----------------------------------------------------------------------- E. Movelists: NOTE: Moves with capitals are Super Attacks/Desperation Moves. ------------------- 1 POINT CHARACTERS: ------------------- _______________________________________________________________________ NAME : Sakura APPEARED 1ST : Street Fighter Alpha 2 SIDE : Capcom Taunt : Points her finger and laughs at the opponent. Move Name : Flower Kick Command : f + LK Attack Type : Overhead attack Description : Overhead spin kick that must be blocked standing. Move Name : Sakura Jime (Sakura Strangle) Command : close, b/f + HP Attack Type : Normal Throw Description : Choke from behind. Shake the joystick and rapidly press on the buttons to do more damage. Move Name : Sailor Shoot Command : close, b/f + HK Attack Type : Normal Throw Description : Climbs on her opponent and kicks away with both feet. Move Name : Hado Shou (Energy Wave Palm) Command : d, df, f + P Attack Type : Short range special projectile Description : Thrusts her hand in front of her with a ball of light. Move Name : Shouou Ken (Cherry Blossom Fist) Command : f, d, df + P Attack Type : Anti-air/charging special Description : With the Light Punch, she performs a short dash uppercut. With the Hard Punch, she does a dash multihit uppercut. Move Name : Shunpu Kyaku (Spring Breeze Kick) Command : d, db, b + K (up to two times) Attack Type : Short range charging special Description : Hopping double spin kick. Doing the motion twice will make her do a high kick that will knock down the opponent. Move Name : Sakura Hana Kyaku (Sakura Flower Kick) Command : while jumping, d, db, b + K Attack Type : Diving special Description : From the air, she comes down with a 45-degree kick. Move Name : SHINKU HADOKEN (VACUUM ENERGY WAVE FIST) Command : d, df, f, d, df, f + P Attack Type : Full screen Super/Desperation projectile Description : Large multihit projectile. Move Name : HARU ICHIBAN (FIRST STORM OF SPRING) Command : d, db, b, d, db, b + K Attack Type : Charging Super/Desperation attack Description : Low hitting spin kicks, finishing off with a high kick. The start must be blocked crouching. _______________________________________________________________________ NAME : Cammy APPEARED 1ST : Super Street Fighter II SIDE : Capcom Taunt : Makes a neck cutting motion with her hand and say "Come on!" Move Name : Low Medium Punch Command : db + HP Attack Type : Variation attack Description : Low punch. Variant of her normal low HP attack. Move Name : Low Medium Sweep Command : db + HK Attack Type : Variation attack Description : Low kick. Variant of her normal low HK attack. Move Name : Hooligan Suplex Command : close, b/f + HP Attack Type : Normal Throw Description : Belly to back suplex. Move Name : Frankensteiner Command : close, b/f + HK Attack Type : Normal Throw Description : Hurracarana/Frankensteiner Move Name : Flying Neck Hunt Command : close, while jumping, b/f + HP Attack Type : Air Throw Description : Body slam performed while jumping. The opponent must be jumping in order to connect. Move Name : Air Frankensteiner Command : close, while jumping, b/f + HK Attack Type : Air Throw Description : Hurracarana/Frankensteiner performed while jumping. The opponent must be jumping in order to connect. Move Name : Spiral Arrow Command : d, df, f + K Attack Type : Charging special Description : Horizontal spinning drill kick. Move Name : Cannon Spike Command : f, d, df + K Attack Type : Anti-air special Description : Jumping thrust kick. Move Name : Hooligan Combinations Command : b, db, d, df, f, uf + P Attack Type : Setup Move Description : She jumps forward and tucks herself into a ball. Move Name : Razor Edge Slicer Command : Do nothing after Hooligan Combinations Attack Type : Low attack special Description : She lands after the Hooligan Combinations and does a slide kick that must be blocked crouching. Move Name : Cross Scissor Pressure Command : Hooligan Combinations, close, P Attack Type : Unblockable special Throw Description : She lands on top of the enemy and does a Frankensteiner. Move Name : Fatal Leg Twister Command : Hooligan Combinations, close to ground and opponent, P Attack Type : Unblockable special Throw Description : She grabs the opponent, rolls herself and her enemy into a ball and slams the foe into the ground. Move Name : Axel Spin Knuckle Command : f, df, d, db, b + P Attack Type : Charging Special/Dodge Move Description : Hops forward and does a backfist. The forward hop can be used to pass thru attacks. Move Name : SPIN DRIVE SMASHER Command : d, df, f, d, df, f + K Attack Type : Charging/Anti-air Super/Desperation Description : Spiral Arrow followed by Cannon Spike. _______________________________________________________________________ NAME : Dhalsim APPEARED 1ST : Street Fighter II SIDE : Capcom Taunt : (ground) Prays and says "Yoga!" (jumping) Goes into a lotus position, floats and says "Yoga!" Move Name : Short-Range Attacks Command : (while jumping), b/db + any Punch/Kick Attack Type : Variation attack Description : He will not stretch his limbs when attacking. Move Name : Upward Chop Command : f + LP Attack Type : Variation attack Description : Upward chop attack. Variant of his normal LP attack. Move Name : Leg Sweep Command : db + HK Attack Type : Variation attack Description : Sweep kick. Variant of his normal low HK attack. Move Name : Slide Kick Command : df + K Attack Type : Slide attack Description : Baseball slide kick which must be blocked crouching. Move Name : Drill Headbutt Command : while jumping, d + HP Attack Type : Diving attack Description : He dives from the air, head first into the opponent. Move Name : Drill Kick Command : while jumping, d + HK Attack Type : Diving attack Description : Dives from the air, feet first into the opponent. Move Name : Yoga Smash Command : close, b/f + HP Attack Type : Normal Throw Description : Rapid head punches. Shake the joystick and rapidly press on the buttons to do more damage. Move Name : Yoga Throw Command : close, b/f + HK Attack Type : Normal Throw Description : Shoulder throw. Move Name : Yoga Fire Command : d, df, f + P Attack Type : Full screen special projectile Description : He blows a fireball projectile at his opponent. The HP version will knock down the opponent. Move Name : Yoga Flame Command : f, df, d, db, b + P Attack Type : Short range special projectile Description : He blows a ball of flame in front of him. Move Name : Yoga Blast Command : f, df, d, db, b + K Attack Type : Anti-air special Description : He blows a ball of flame in an upward direction. Move Name : Yoga Teleport Command : [f, d, df + PP or KK] or [b, d, db + PP or KK] Attack Type : Teleport move Description : He teleports to a position in reference to his opponent. The f, d, df teleports him behind the opponent. The b, d, db teleports him in front of the opponent. The PP will teleport him close to his opponent. The KK will telelport him further than his PP version. Move Name : YOGA STREAM Command : d, df, f, d, df, f + P Attack Type : Short range Super/Desperation projectile Description : He blows a wave of flame on the ground that must be blocked crouching. Move Name : YOGA VULCAN Command : d, df, f, d, df, f + K Attack Type : Anti-air Super/Desperation Description : Extra powerful version of his Yoga Blast. _______________________________________________________________________ NAME : Blanka APPEARED 1ST : Street Fighter II SIDE : Capcom Taunt: Turns and scratches his butt. Move Name : Rock Crush Command : b + HP Attack Type : Variation attack Description : Double hit headbutt. Variant of his normal HP attack. Move Name : Low Medium Kick Command : db + HK Attack Type : Variation attack Description : Low kick. Variant of his normal low HK attack. Move Name : Amazon River Run Command : df + HP Attack Type : Slide attack Description : He slides hands first, sweeping his opponent. Move Name : Wild Fang Command : close, b/f + HP Attack Type : Normal throw Description : Bites the face of his opponent. Shake the joystick and rapidly press on the buttons to do more damage. Move Name : Beast Roll Command : close, b/f + HK Attack Type : Normal throw Description : Bites the head of his opponent, then rolls on the ground before kicking his foe off. Move Name : Suprise Forward Command : KK Attack Type : Dodge move Description : Quick hop forward. Can pass thru opponents. Move Name : Suprise Back Command : b + KK Attack Type : Dodge move Description : Quick hop backward. Move Name : Rolling Attack Command : hold b for 2 seconds, f + P Attack Type : Charging special Description : Horizontal cannonball Move Name : Vertical Rolling Command : hold d for 2 seconds, u + K Attack Type : Anti-air special Description : Cannonball in an upward direction. Move Name : Backstep Rolling Command : hold b for 2 seconds, f + K Attack Type : Dodge move / Charging special Description : Backflip into an arching cannonball. Move Name : Electric Thunder Command : tap P rapidly Attack Type : Stationary special Description : Electric discharge from his body. Move Name : DIRECT LIGHTNING Command : hold b for 2 seconds, f, b, f + P Attack Type : Charging Super/Desperation Description : Rolling Attack with electricity. Move Name : GROUNDED SHOUT Command : hold db for 2 seconds, df, db, u + tap P rapidly Attack Type : Anti-air Super/Desperation Description : He stands upright and does a powerful version of his Electric Thunder. _______________________________________________________________________ NAME : Benimaru APPEARED 1ST : King of Fighers '94 SIDE : SNK Taunt : (against male) Shrugs his shoulders. (against female) Motions to her with his hand. Move Name : Forward Side Kick Command : f + HK Attack Type : Variation attack Description : Forward hop side kick. Variant of his normal HK attack. Move Name : Backward Side Kick Command : b + HK Attack Type : Variation attack Description : Back hop side kick. Variant of his normal HK attack. Move Name : Flying Drill Command : while jumping, d + HK Attack Type : Diving attack Description : Dives from the air, feet first into the opponent. Move Name : Catch and Shoot Command : close, b/f + HP Attack Type : Normal throw Description : Quick knee shot to the gut. Move Name : Front Suplex Command : close, b/f + HK Attack Type : Normal throw Description : Belly-to-belly suplex. Move Name : Raijin Ken (Lightning Fist) Command : d, df, f + P Attack Type : Short range special projectile Description : Hook punch with electricity. Move Name : Iai Geri (Sword Drawing Kick) Command : d, df, f + K Attack Type : Stationary special Description : Powerful knee kick. Move Name : Shinkuu Kakategoma (Vacuum Top) Command : f, df, d, db, b + K Attack Type : Blockable special throw Description : Spins rapidly on the ground with a kick. If it connects, the opponent will be flung far away. Move Name : RAIKO KEN (LIGHTNING GLEAM FIST) Command : d, df, f, d, df, f + P Attack Type : Short Range Super/Desperation Projectile Description : Powerful version of the Raiko Ken. Move Name : DENNEI SPARK (VIOLENT ELECTRIC SPARK) Command : d, db, b, d, db, b + P Attack Type : Charging Super/Desperation Description : Low dash. If it connects, the opponent will be hit with a massive electric shock. _______________________________________________________________________ NAME : King APPEARED 1ST: Art of Fighting SIDE : SNK Taunt : Beckons the opponent with her finger, saying "Come on, baby!" Move Name : Sliding Kick Command : df + HK Attack Type : Sliding attack Description : Baseball slide kick which must be blocked crouching. Move Name : Hold Rush Command : close, b/f + HP Attack Type : Normal throw Description : Knee to the gut followed by an uppercut. Move Name : Hook Buster Command : close, b/f + HK Attack Type : Normal throw Description : Backflip throw. Move Name : Venom Strike Command : d, df, f + K Attack Type : Full screen special projectile Description : Roundhouse kick that shoots a ball of energy. Move Name : Double Strike Command : d, df, f, d, df, f + K Attack Type : Two full screen special projectiles Description : Two Venom Strikes done in succession. Move Name : Tornado Kick Command : f, df, d, db, d + K Attack Type : Charging special Description : Hopping roundhouse followed by a downward back kick. Move Name : Suprise Rose Command : f, d, df + K Attack Type : Anti-air / Diving special Description : Somersault kick followed by diving bicycle kicks. Move Name : Trap Shot Command : b, d, db + K Attack Type : Auto-combo / Anti-air special Description : Flip kick. If it connects, she follows up with multiple kicks, ending with a powerful roundhouse kick. Move Name : ILLUSION DANCE Command : d, df, f, df, d, db, b + K Attack Type : Charging Auto-combo Super/Desperation Description : Backflip then hops forward with a downward back kick. If it connects, she follows up with multiple kicks. Move Name : SILENT FLASH Command : d, db, b, d, db, b + K Attack Type : Auto-combo / Anti-air Super/Desperation Description : Flip kick. If it connects (even when blocked), she follows up with more flip kicks, ending with a powerful high flip kick. _______________________________________________________________________ NAME : Vice APPEARED 1ST: King of Fighters '96 SIDE : SNK Taunt : Gets on all fours and moans. Move Name : Death Blow Command : close, b/f + HP Attack Type : Normal throw Description : Rakes the neck of the opponent. Move Name : Back Rush Command : close, b/f + HK Attack Type : Normal throw Description : Throws her opponent behind her with one hand. Move Name : Outrage Command : d, db, b + K Attack Type : Stationary/charging special Description : Performs a lot of kicks. Move Name : Ravenous Command : while jumping, d, db, b + K Attack Type : Diving special Description : Outrage performed while jumping. Move Name : Decide Command : b, db, d, df, f + K Attack Type : Blockable long range special throw Description : Whips her hand forward. If it connects, the opponent will be thrown to the back of her. Move Name : Nail Bomb Command : b, db, d, df, f + P Attack Type : Unblockable special throw Description : Powerbombs her opponent with an explosion. Must be close in order to connect. Move Name : Gore Fest Command : f, df, d, db, b, f + P Attack Type : Unblockable special throw Description : Drags her opponent's face on the floor then throws him or her in the air. Must be close in order to connect. Move Name : Tranquility Command : f, d, df + K Attack Type : Unblockable anti-air special throw Description : Jumping grab attempt. If it connects, she performs a Frankensteiner to her opponent. The opponent must be in jumping in order to connect. Move Name : NEGATIVE GAIN Command : close, f, df, d, db, b, f, df, d, db, b + K Attack Type : Unblockable Super/Desperation Throw Description : Multiple Frankensteiners. Must be close in order to connect. Move Name : WHITHERING SURFACE Command : d, df, f, d, df, f + P Attack Type : Unblockable Charging Super/Desperation Throw Description : Jumps at her opponent and attempts to grab him or her. If it connects, she will powerbomb her opponent repeatedly, tosses him or her into the air. She then jumps up after the opponent does an airborne Nail Bomb. _______________________________________________________________________ NAME : Yuri APPEARED 1ST : Art of Fighting 2 SIDE : SNK Taunt : Makes bunny ears with her hands then slaps her butt. While doing so, she says, "Kochi, Kochi! Move Name : En Yoku (Swallow Wing) Command : f + LK Attack Type : Overhead attack Description : Butt slam that must be blocked standing. Move Name : Oni Harite (Ogre Slap) Command : close, b/f + HP Attack Type : Normal throw Description : Powerful slap to the opponent's face. Move Name : Silent Nage (Silent Throw) Command : close, b/f + HK Attack Type : Normal throw Description : Throws her opponent with her feet. She then flips up and does a fighting pose. Move Name : Tsubame Otoshi (Swallow Drop) Command : close, while jumping, b/f + HP or HK Attack Type : Air throw Description : Fallaway shoulder throw. The opponent must be jumping in order to connect. Move Name : Ko'ou Ken (Tiger Gleam Fist) Command : d, df, f + P Attack Type : Short range special projectile Description : Tosses a short range ball of energy. Move Name : Raiou Ken (Lightning Sparkle Fist) Command : d, df, f + K Attack Type : Charging special / Dodge move Description : Leaps forward with a jumping hammer punch. Move Name : Yuri Chou Upper (Yuri Super Upper) Command : f, d, df + P Attack Type : Anti-air / Charging special Description : With the Light Punch, she performs a jumping uppercut. With the Hard Punch, she does a dash uppercut. Move Name : Double Yuri Chou Upper (Double Yuri Super Upper) Command : f, d, df + P after HP version of Yuri Chou Upper [Kuuga] Attack Type : Charging special Description : Follows the Yuri Chou Upper [Kuuga] with another uppercut punch. Move Name : Hyakurestu Binta (Hundred Violent Slaps) Command : f, df, d, db, b + K Attack Type : Blockable charging special throw Description : Dashes forward with a grab. If it connects, she will slap her opponent in the face repeatedly, finishing the attack with an Oni Harite. Move Name : HAOH SHOKO KEN (SUPREME KING FLYING ROARING FIST) Command : f, b, db, d, df, f + P Attack Type : Full Screen Super/Desperation Projectile Description : Large fireball projectile. Move Name : HIEN REKKOU (FLYING VIOLENT PIERCE) Command : d, df, f, d, df, f + P Attack Type : Charging / Anti-Air Super/Desperation Description : Multiple Yuri Chou Uppers and Double Yuri Chou Uppers. ------------------- 2 POINT CHARACTERS: ------------------- _______________________________________________________________________ NAME : Ryu APPEARED 1ST : Street Fighter I SIDE : Capcom Taunt : Tugs on his belt. Move Name : Sakotsu Wari (Collarbone Splitter) Command : f + LP Attack Type : Overhead attack Description : Overhead punch which must be blocked standing. Move Name : Senpuu Kyaku (Whirlwind Kick) Command : f + LK Attack Type : Variation attack Description : Hopping spin kick. Variant of his normal LK attack. Move Name : Low Medium Kick Command : db + HK Attack Type : Variation attack Description : Low kick. Variant of his normal low HK attack. Move Name : Seoi Nage (Shoulder Throw) Command : close, b/f + HP Attack Type : Normal throw Description : Shoulder throw. Move Name : Tomoe Nage (Overhead Judo Throw) Command : close, b/f + HK Attack Type : Normal throw Description : Fallaway kick throw. Move Name : Hado Ken (Energy Wave Fist) Command : d, df, f + P Attack Type : Full screen special projectile Description : Throws a ball of energy horizontally. Move Name : Sankunestsu Hado Ken (Scorching Heat Wave Fist) Command : b, db, d, df, f + P Attack Type : Full screen knockdown special projectile Description : Throws a ball of fire that knockdowns the opponent. Move Name : Tatsumaki Senpuu Kyaku (Hurricane Whirlwind Kick) Command : (while jumping), d, db, b + K Attack Type : Charging / knockdown special Description : Spins forward while kicking. Knockdowns the opponent. Move Name : Shoryu Ken (Rising Dragon Punch) Command : f, d, df + P Attack Type : Anti-air special Description : Vertical jumping uppercut. Move Name : SHINKUU HADO KEN (VACUUM ENERGY WAVE PUNCH) Command : d, df, f, d, df, f + P Attack Type : Full screen Super/Desperation Projectile Description : Powerful version of the Hado Ken. Move Name : SHINKUU TATSUMAKI SENPUU KYAKU (VACUUM HURRICANE WHIRLWIND KICK) Command : d, db, b, d, db, b + K Attack Type : Stationary Super/Desperation Description : Powerful Tatsumaki Senpuu Kyaku done in place. Move Name : SHIN SHORYU KEN (TRUE RISING DRAGON PUNCH) Command : Level 3/Super Desperation, d, df, f, d, df, f + K Attack Type : Stationary / Anti-air Super/Desperation Description : At close range, he does a powerful double uppercut. At long range or while the opponent is jumping, it becomes a multihit Shoryu Ken. _______________________________________________________________________ NAME : Ken APPEARED 1ST : Street Fighter I SIDE : Capcom Taunt : Motions to his opponent to come closer. Move Name : Inazuma Kakato Wari (Lighting Flash Heel Split) Command : f + LK Attack Type : Overhead attack Description : Overhead axe kick that must be blocked standing. Move Name : Low Medium Kick Command : db + HK Attack Type : Variation attack Description : Low kick. Variant of his normal low HK attack. Move Name : Zenpou Tenshin (Forward Roll) Command : d, db, b + P Attack Type : Dodge move Description : Forward tumbling roll. Move Name : Jigoku Gurama (Hell Wheel) Command : close, b/f + HP Attack Type : Normal throw Description : Ground roll throw ending with a fallaway kick throw. Move Name : Tsukami Nage (Holding Throw) Command : close, b/f + HK Attack Type : Normal throw Description : Rapid knees to the gut. Shake the joystick and rapidly press on the buttons to do more damage. Move Name : Hado Ken (Energy Wave Fist) Command : d, df, f + P Attack Type : Full screen special projectile Description : Throws a ball of energy horizontally. Move Name : Tatsumaki Senpuu Kyaku (Hurricane Whirlwind Kick) Command : (while jumping), d, db, b + K Attack Type : Charging special Description : Spins forward while kicking. Move Name : Ryusen Kyaku (Dragon Spin Kick) Command : f, d, df + K Attack Type : Short range charge special Description : Cartwheel flip kick. Move Name : Shoryu Ken (Rising Dragon Punch) Command : f, d, df + P Attack Type : Anti-air special Description : Vertical jumping uppercut. Move Name : SHORYU REPPA (RISING DRAGON RENDER) Command : d, df, f, d, df, f + P Attack Type : Charging Super/Desperation Description : Multiple Shoryu Kens done in succession. Move Name : SHIN RYU KEN (DIVINE DRAGON PUNCH) Command : d, df, f, d, df, f + tap K rapidly Attack Type : Anti-air Super/Desperation Description : Vertical Shoryu Kun. Move Name : SHIPPU JINRAI KYAKU (LIGHTNING QUICK KICK) Command : Level 3/Super Desperation, d, db, b, d, db, b + K Attack Type : Charging Super/Desperation Description : Multiple knees and kicks. If they connect, he finishes with a vertical Tatsumaki Senpuu Kyaku. _______________________________________________________________________ NAME : Chun-Li APPEARED 1ST: Street Fighter II SIDE : Capcom Taunt : Bows toward the screen. Move Name : Kaku Kyaku Raku (Crane Leg Drop) Command : df + LK Attack Type : Variation attack Description : Flips over the opponent and knees him or her in the back. Variant of her normal low LK attack. Move Name : Low Medium Kick Command : db + HK Attack Type : Variation attack Description : Low kick. Variant of her normal low HK attack. Move Name : Yousou Kyaku (Eagle Talon Kick) Command : while jumping, d + HK Attack Type : Variation attack Description : Stiff downward kick.Variant of her normal jumping HK. Move Name : Sankaku Tobi (Triangle Jump) Command : close to edge of screen, uf Attack Type : Dodge move Description : Does an extra jump by using the "wall". Move Name : Koshuu Tou (Attacking Tiger Overthrow) Command : close, b/f + HP Attack Type : Normal throw Description : Waistlock throw. Move Name : Dual Kickback Throw Command : close, b/f + HK Attack Type : Normal throw Description : Go behind kick to the opponent. Move Name : Ryuusei Raku (Shooting Star Drop) Command : close, while jumping, b/f + HP Attack Type : Air throw Description : Jumping waistlock throw. The opponent must be jumping in order to connect. Move Name : Hyakuretsu Kyaku (Hundred Rending Kick) Command : tap K rapidly Attack Type : Stationary special Description : Multiple quick kicks. Move Name : Kikou Ken (Chi Fist) Command : b, db, d, df, f + P Attack Type : Full screen special projectile Description : Throws a ball of energy horizontally. Move Name : Spinning Bird Kick Command : hold b for 2 seconds, f + K Attack Type : Charging special Description : Spins forward while kicking while upside down. Move Name : Tenshou Kyaku (Heavenly Ascention Kick) Command : hold d for 2 seconds, u + K Attack Type : Anti-air special Description : Vertical spin kicks. Move Name : KIKOU SHOU (CHI PALM) Command : d, df, f, d, df, f + P Attack Type : Short range / Anti-Air Super/Desperation Projectile Description : Creates a ball of energy in front of her. Move Name : SENRETSU KYAKU (THOUSAND RENDING KICK) Command : hold b for 2 seconds, f, b, f + K Attack Type : Charging Super/Desperation Description : Forward sliding powerful version of the Hyakuretsu Kyaku. Move Name : HAZAN TENSHOU KYAKU (SUPREME MOUNTAIN HEAVENLY ASCENTION KICK) Command : hold db for 2 seconds, df, db, u + K Attack Type : Anti-Air Super/Desperation Description : Extra powerful version of the Tenshou Kyaku. _______________________________________________________________________ NAME : Guile APPEARED 1ST: Street Fighter II SIDE : Capcom Taunt : Flexes his arm and says, "Come on!" Move Name : Backfist Command : f + HP Attack Type : Variation attack Description : Spinning backfist. Variant of his normal HP attack. Move Name : Double Sweep Command : df + HK Attack Type : Variation attack Description : Two sweep kicks. Variant of his normal low HK attack. Move Name : Shoulder Throw Command : close, b/f + HP Attack Type : Normal throw Description : Shoulder throw. Move Name : Dragon Suplex Command : close, b/f + HK Attack Type : Normal throw Description : Belly-to-back suplex. Move Name : Flying Buster Drop Command : close, while jumping, b/f + HP Attack Type : Air throw Description : Body slam performed while jumping. Move Name : Flying Torture Rack Command : close, while jumping, b/f + HK Attack Type : Air throw Description : Grabs his opponent, puts him on his shoulders and slams back into the ground. Move Name : Sonic Boom Command : hold b for 2 seconds, f + P Attack Type : Full screen special projectile Description : Blade-like projectile is thrown horizontally. Move Name : Somersault Kick Command : hold d for 2 seconds, u + K Attack Type : Anti-air special Description : Backflip kick. Move Name : TOTAL WIPEOUT Command : hold b for 2 seconds, f, b, f + P Attack Type : Charging Super/Desperation Description : Rush forward with multiple punches and kicks. Move Name : SOMERSAULT STRIKE Command : hold db, df, db, u + K Attack Type : Charging / Anti-air Super/Desperation Description : Two to three Somersault Kicks done in succession. _______________________________________________________________________ NAME : E. Honda APPEARED 1ST : Street Fighter II SIDE : Capcom Taunt: Throws ceremonial salt on the ground. Move Name : Flying Sumo Press Command : while jumping, d + HK Attack Type : Variation attack Description : Jumping body splash. Variant of his normal jumping HK attack. Move Name : Standing Sweep Command : f + HK Attack Type : Variation attack Description : Low hitting sweep kick that must be blocked crouching. Move Name : Tawara Nage (Straw Bag Throw) Command : close, b/f + HP Attack Type : Normal throw Description : Belly-to-belly throw. Move Name : Saba Ori (Mackarel Snapping) Command : close, b/f + HK Attack Type : Normal throw Description : Bear hug. Shake the joystick and rapidly press on the buttons to do more damage. Move Name : Hyakuretsu Harite (Hundred Rending Stretching Hands) Command : tap P rapidly Attack Type : Stationary special Description : Multiple quick hand slaps. Move Name : Super Zutsuki (Super Headbutt) Command : hold b for 2 seconds, f + P Attack Type : Charging special Description : Flying horizontal torpedo headbutt. Move Name : Super Hyakkan Otoshi (Super Hundred Weight Drop) Command : hold b for 2 seconds, f + K Attack Type : Anti-air / Diving special Description : Jumping body splash followed by a butt drop. Move Name : Ooichou Nage (Ginko Tree Throw) Command : spin joystick 360 + P Attack Type : Unblockable special throw Description : Body slam followed by a butt drop. Must be close in order to connect. Move Name : ONI MUSOU (UNRIVALED DEMON) Command : hold b for 2 seconds, f, b, f + P Attack Type : Charging Super/Desperation Description : Two Super Zutsukis. If used at Level 3/Super Desperation, he finishes off with a Hyakuretsu Harite. Move Name : OROCHI KUDAKI (GREAT SERPENT SMASHER) Command : Level 3/Super Desperation, spin joystick 360 2x + P Attack Type : Unblockable Super/Desperation Throw Description : Three body slams ending with a butt drop. Must be close in order to connect. _______________________________________________________________________ NAME : Zangief APPEARED 1ST : Street Fighter II SIDE : Capcom Taunt: Flexes his muscles and growls. Move Name : Double Knee Drop Command : while jumping, d + LK Attack Type : Variation attack Description : Knee drop. Variant of his normal jumping LK attack. Move Name : Body Press Command : while jumping, d + HP Attack Type : Variation attack Description : Jumping body press. Varinat of his normal jumping HP attack. Move Name : Back Drop Command : close, b/f + HP Attack Type : Normal throw Description : Belly-to-back suplex. Move Name : Biting Command : close, b/f + HK Attack Type : Normal throw Description : Face bite. Shake the joystick and rapidly press on the buttons to do more damage. Move Name : Double Lariat Command : press both Punch buttons Attack Type : Stationary/Anti-air special / dodge move Description : Spinning punches. It can be used to pass thru high attacks. You can use the joystick to move him. Move Name : Quick Double Lariat Command : press both Kick buttons Attack Type : Stationary/Anti-air special / dodge move Description : Faster version of the Double Lariat. It can be used to pass thru low attacks. You can use the joystick to move him. Move Name : Banishing Flat Command : f, d, df + P Attack Type : Charging special / Counter Description : Backslap that can destroy projectiles. Move Name : Screw Piledriver Command : spin joystick 360 + P Attack Type : Unblockable special throw Description : Spinning piledriver. Must be close in order to connect. Move Name : Flying Powerbomb Command : spin joystick 360 + K Attack Type : Unblockable charging special throw Description : Running grab into a jumping powerbomb. Move Name : Atomic Suplex Command : close, spin joystick 360 + K Attack Type : Unblockable special throw Description : Two back suplexes. Move Name : AERIAL RUSSIAN SLAM Command : d, df, f, d, df, f + K Attack Type : Unblockable Anti-Air Super/Desperation Throw Description : Jumping grab attempt. If it connects, he performs an air slam to his opponent The opponent must be in jumping in order to connect. Move Name : FINAL ATOMIC BUSTER Command : spin joystick 360 2x + P Attack Type : Unblockable Super/Desperation Throw Description : Does one or two back suplexes followed by one or two Screw Piledrivers. Must be close in order to connect. _______________________________________________________________________ NAME : Balrog (M.Bison in Japan) APPEARED 1ST : Street Fighter II SIDE : Capcom Taunt : Punches his fists together. Move Name : Low Medium Punch Command : db + HP Attack Type : Variation attack Description : Low punch. Variant of his normal low HP attack. Move Name : Downward Punch Command : db + HP Attack Type : Variation attack Description : Low punch. Variant of his normal low HK attack. Move Name : Gut Bomber Command : close, b/f + HP Attack Type : Normal throw Description : Punch to the gut of his opponent. Move Name : Shoulder Throw Command : close, b/f + HK Attack Type : Normal throw Description : Over the shoulder body throw. Move Name : Dash Straight Command : hold b for 2 seconds, f + P Attack Type : Charging special Description : Rushing straight punch. Move Name : Dash Uppercut Command : hold b for 2 seconds, f + K Attack Type : Charging/Anti-air special Description : Rushing uppercut punch. Move Name : Dash Ground Straight Command : hold b for 2 seconds, df + P Attack Type : Charging special Description : Low sweeping punch that must be blocked crouching. Move Name : Dash Ground Uppercut Command : hold b for 2 seconds, df + K Attack Type : Charging/Anti-air special Description : Rushing uppercut that knocks down the opponent. Move Name : Turn Punch Command : hold any button for at least 3 seconds, release Attack Type : Charging special/Dodge move Description : Reels back then does a powerful straight punch. The reeling back can be used to pass thru attacks. Move Name : Buffalo Headbutt Command : hold d for 2 seconds, u + P Attack Type : Anti-air special Description : Rising head butt. Move Name : CRAZY BUFFALO Command : hold b for 2 seconds, f, b, f + P Attack Type : Charging Super/Desperation Description : Series of Dash Straights and Dash Uppercuts. Press P during the move will cause him to do Straights. Press K during the move will cause him to do Uppercuts. Move Name : GIGATON BLOW Command : Level 3/Super Desperation, hold b for 2 seconds, f, b, f + K Attack Type : Charging Super/Desperation Description : Super powerful version of his Turn Punch. _______________________________________________________________________ NAME : Kyo APPEARED 1ST : King of Fighters '94 SIDE : SNK Taunt : Shakes his finger at the opponent. Move Name : Ge Shiki: Goufu You (Foreign Style: Thunder Axe Positive) Command : f + LK Attack Type : Overhead attack Description : Overhead axe kick that must be blocked standing. Move Name : HachiJuuHachi Shiki (Style 88) Command : df + HK Attacy Type : Variation attack Description : Two low kicks that must be blocked crouching. Variant of his normal low HK attack. Move Name : Ge Shiki: Naraku Otoshi (Foreign Style: Hades Drop) Command : while jumping, d + HP Attack Type : Variation attack Description : Jumping hammer punch. Variant of his normal jumping HP attack. Move Name : Hatsu Gane (Forged Iron) Command : close, b/f + HP Attack Type : Normal Throw Description : Forearm smash. Move Name : Issetsu Seoi Nage (Single-Arm Over-The-Shoulder Throw) Command : close, b/f + HK Attack Type : Normal throw Description : Shoulder throw followed by an elbow drop. Move Name : 114 Shiki: Ara Gami (Style 114: Wild Bite) Command : d, df, f + P Attack Type : Charging special Description : Flaming hook punch. Move Name : 128 Shiki: Kono Kizu (Style 128: Nine Wounds) Command : 114 Shiki: Ara Gami, d, df, f + P Attack Type : Charging special Description : Flaming uppercut follow-up. Move Name : 127 Shiki: Yano Sabi (Style 127: Eight Rust) Command : [114 Style: Ara Gami, f, df, d, db, b + P] or [128 Shiki: Kono Kizu, P] Attack Type : Charging overhead special Description : Charging overhead elbow follow-up. Move Name : 125 Shiki: Nanase (Style 125: Seven Torrents) Command : [128 Shiki: Kono Kizu or 127 Shiki: Yano Sabi], K Attack Type : Charging special Description : Side kick follow-up. Move Name : 100 Shiki: Oni Yaki (Style 100: Demon Scorcher) Command : f, d, df + P Attack Type : Anti-air special Description : Rising flaming elbow. Move Name : R.E.D. Kick [717 Shiki: Koma Hofuri] (R.E.D. Kick [717 Style: Spinning Slaughter)] Command : b, d, db + K Attack Type : Charging special Description : Hopping downward roundhouse. Move Name : 212 Shiki: Koto Tsuki You (Style 212: Moon Harp Positive) Command : f, df, d, db, b + K Attack Type : Blockable charging special throw Description : Running elbow followed by one-hand explosion grab. Move Name : URA 108 SHIKI: OROCHI NAGI (REVERSE 108: GREAT SERPENT MOW DOWN) Command : d, db, b, db, d, df, f + (hold) P Attack Type : Short Range Super/Desperation Projectile Description : Tosses a massive wave of fire in front of him. Hold the attack button to delay attack. Move Name : SAISHUU KESSEN OUGI "MU SHIKI" (FINAL BATTLE HIDDEN "NO STYLE") Command : d, df, f, d, df, f + P Attack Type : Charging/Anti-Air Super/Desperation Description : Tosses a pillar of fire in front of him and follows up with multiple fire punches. _______________________________________________________________________ NAME : Iori APPEARED 1ST : King of Fighters '95 SIDE : SNK Taunt : Leans forward and insults the opponent. Move Name : Ge Shiki: Yuri Ori (Foreign Style: Lily Break) Command : while jumping, b + LK Attack Type : Variation attack Description : Backwards flying kick. Will hit behind character. Move Name: : Ge Shiki: Goufu In "Shinigame" Foreign Style: Thunder Axe Negative "Death God" Command : f + LK Attack Type : Overhead attack Description : Overhead axe kick that must be blocked standing. Move Name : Saka Hagi (Reverse Flayer) Command : close, b/f + HP/HK Attack Type : Normal throw Description : Rakes the opponent's chest. Move Name : 108 Shiki: Yami Barai (Style 108: Darkness Sweep) Command : d, df, f + P Attack Type : Full screen special projectile Description : Throws a rolling fire on the ground. Move Name : 127 Shiki: Aoi Hana (127 Style: Hollyhock Flower) Command : d, db, b + P (up to three times) Attack Type : Charging / Overhead special Description : Rushing uppercuts. The third is an overhead hammer. Move Name : 100 Shiki: Oni Yaki (100 Style: Demon Scorcher) Command : f, d, df + P Attack Type : Anti-Air special Description : Rising flaming forearm. Move Name : 212 Shiki: Koto Tsuki In (212 Style: Moon Harp Negative) Command : f, df, d, db, b + K Attack Type : Blockable charging special throw Description : Running elbow takedown followed by face claw explosion. Move Name : Kuzu Kaze (Scum Gale) Command : f, df, d, db, b, f + P Attack Type : Unblockable setup throw Description : Switches positions with his opponent, leaving his foe open to attacks. Move Name : URA 108 SHIKI: YA SAKAZUKI (REVERSE 108 STYLE: EIGHT WINE CUPS) Command : d, db, b, db, d, df, f + (hold) P Attack Type : Super/Desperation Projectile Description : Motions and throws a rolling pillar of fire on the ground. If it connects, it leave his foe open to attacks. Move Name : URA 1211 SHIKI: YA OTOME (REVERSE 1211 STYLE: MAIDEN MASHER) Command : d, df, f, df, d, db, b + P Attack Type : Charging Auto-combo Super/Desperation Description : Rushing combo, ending with a flame attack. _______________________________________________________________________ NAME : Terry APPEARED 1ST : Fatal Fury 1 SIDE : SNK Taunt : Fixes his cap then motions to his opponent, saying "Hey! C'mon!" Move Name : Upper Blow Command : df + HP Attack Type : Variation attack Description : Uppercut punch. Variant of his nomal low HP attack. Move Name : Grasping Upper Command : close, b/f + HP Attack Type : Normal throw Description : Close uppercut. Move Name : Buster Throw Command : close, b/f + HK Attack Type : Normal throw Description : Shoulder throw. Move Name : Power Wave Command : d, df, f + P Attack Type : Full-screen special projectile Description : Punches the ground and a rolling fire heads at his foe. Move Name : Rising Tackle Command : hold d for 2 seconds, u + P Attack Type : Anti-air special Description : Jumping upside down spinning punch. Move Name : Crack Shoot Command : d, db, b + K Attack Type : Charging special Description : Jumping forward flip kick. Move Name : Burn Knuckle Command : d, db, b + P Attack Type : Charging special Description : Fast leaping straight punch. Move Name : POWER GEYSER Command : d, db, b, db, f + P Attack Type : Anti-Air/Short Range Super/Desperation Description : Punches a ground and a geyser of flame errupts. Up to 3 geysers can come out depending on Super/Desperation. The higher the Super/Desperation, the longer the range. Move Name : BUSTER WOLF Command : d, df, f, d, df, f + K Attack Type : Charging Super/Desperation Description : Burn Knuckle followed by an errupting fire wall. _______________________________________________________________________ NAME : Ryo APPEARED 1ST : Art of Fighting 1 SIDE : SNK Taunt : Motions to the opponent to come closer, saying "Ora! Ora!" Move Name : Hyo Chuu Wari (Ice Pillar Splitter) Command : f + LP Attack Type : Overhead attack Description : Overhead chop attack that must be blocked standing. Move Name : Power Chop Command : close, b/f + HP Attack Type : Normal throw Description : Close chop. Move Name : Tomoe Nage (Overhead Judo Throw) Command : close, b/f + HK Attack Type : Normal throw Description : Fallaway kick throw. Move Name : Ko'ou Ken (Tiger Gleam Fist) Command : d, df, f + P Attack Type : Full screen special projectile Description : Throws a flame projectile horizontally. Move Name : Ku Chuu Ko'ou Ken (Mid-Air Tiger Gleam Fist) Command : while jumping, d, df, f + P Attack Type : Downward special projectile Description : Throws a flame projectile at a downward 45 degree angle. Move Name : Hien Shippu Kyaku (Flying Gale Kick) Command : hold db for 2 seconds, f + K Attack Type : Charging special Description : Two flying horizontal kicks. Move Name : Ko Hou (Tiger Cannon) Command : f, d, df + P Attack Type : Anti-air special Description : Jumping uppercut. Move Name : Zan Retsu Ken (Slash Rending Fist) Command : f, b, f + P Attack Type : Stationary auto-Combo special Description : Rapid jabs. If it connects, he will punch the opponent continuously, ending with a standing uppercut. Move Name : HAOH SHOKO KEN (SUPREME KING FLYING ROARING FIST) Command : f, b, db, d, df, f + P Attack Type : Full Screen Super/Desperation Projectile Description : Large fireball projectile. Move Name : RYUKO RANBU (DRAGON TIGER BOISTEROUS DANCE) Command : d, df, f, df, d, db, b + P Attack Type : Charging Auto-combo Super/Desperation Description : Rushing shoulder block. If it connects, he continues with a flurry of punches and kicks, ending with a Ko Hou. _______________________________________________________________________ NAME : Mai APPEARED 1ST : Fatal Fury 2 SIDE : SNK Taunt : Points her fan at the opponent, saying "Hora! Gambate!" Move Name : Fan Strike Command : f + HP Attack Type : Variation attack Description : Straight fan smash. Variant of her normal standing HP attack. Move Name : Sankaku Tobi (Triangle Jump) Command : close to edge of screen, uf Attack Type : Dodge move Description : Does an extra jump by using the "wall". Move Name : Shiranui Gou Rin (Shiranui Strong Fall) Command : close, b/f + HP Attack Type : Normal throw Description : Flips over her opponent then throws her foe by the head. Move Name : Fuusha Kuzushi (Windmill Destroyer) Command : close, b/f + HK Attack Type : Normal throw Description : Leg scissor takedown. Move Name : Yume Zakura (Dream Cherry) Command : while jumping, close, b/f + HP or HK Attack Type : Air throw Description : Grabs and crashes on top of the opponent. The opponent must be jumping in order to connect. Move Name : Ka Cho Sen (Butterfly Fan) Command : d, df, f + P Attack Type : Full screen special projectile. Description : Throws her fan horizontally. Move Name : Ryu Enbu (Dragon Blaze Dance) Command : d, db, b + P Attack Type : Stationary/Anti-air special Description : Slap followed by a fire sweep with her dress tail. Move Name : Hissatsu Shinobi Bachi (Deadly Ninja Bees) Command : b, db, d, df, f + K Attack Type : Charging special Description : Forward cartwheel followed by jumping elbow smash. Move Name : Musasabi No Mai [Chijou] (Dance of the Giant Flying Squirrel [Ground]) Command : hold d for 2 seconds, u + P Attack Type : Diving special Description : Leap towards the edge of the screen followed by a diving head first attack. Move Name : Musasabi No Mai [Kuu Chuu] (Dance of the Giant Flying Squirrel [Mid-Air]) Command : while jumping, d, db, b + P Attack Type : Diving special Description : Diving head first attack. Move Name : CHOU HISSATSU SHINOBI BACHI (ULTRA DEADLY NINJA BEES) Command : d, db, b, db, d, df, f + K Attack Type : Charging Super/Desperation Description : Flaming version of her Hissatsu Shinobi Bachi. Move Name : BENI SUZAKU (RED FIREBIRD) Command : while jumping, d, db, b, d, db, b + P Attack Type : Diving Super/Desperation Description : Flaming version of the Musasabi No Mai [Kuu Chuu] _______________________________________________________________________ NAME : Kim APPEARED 1ST : Fatal Fury 2 SIDE : SNK Taunt : Shrugs and shakes his head. Move Name : Neri Chagi (Desending Leg) Command : f + HK Attack Type : Overhead attack Description : Overhead axe kick. Move Name : Change Foot Command : hold HK Attack Type : Setup attack Description : Forward kick then switches his fighting stance. Move Name : Jumping Side Kick Command : LP during Change Foot Attack Type : Stationary follow up attack Description : Hopping side kick that knocks the opponent down. Move Name : Power Axe Command : HP during Change Foot Attack Type : Overhead follow up attack Description : Reverse Neri Chagi that must be blocked standing. Move Name : Spinning Side Kick Command : LK during Change Foot Attack Type : Anti air follow up attack Description : Reverse roundhouse kick. Move Name : Saku Kyaku Nage (Deadly Leg Throw) Command : close, b/f + HP Attack Type : Normal throw Description : Two handed body throw. Move Name : Double Kickaway Command : close, b/f + HK Attack Type : Normal throw Description : Two roundhouse kicks. Move Name : Hangetsu Zan (Full Moon Slash) Command : d, db, b + K Attack Type : Charging/Anti-air special Description : Forward jumping split kick. Move Name : Hien Zan (Flying Slash) Command : hold d for 2 seconds, u + K Attack Type : Anti-Air special Description : Rising flip kick. Move Name : Tensho Zan (Rising Heaven Kick) Command : d + K after HK version of Hien Zan Attack Type : Diving special Description : Desending Hien Zan follow-up. Move Name : Haki Kyaku (Ambition Kick) Command : d, d, + K Attack Type : Stationary special Description : Stomp at the opponent's feet. Move Name : Hisho Kyaku (Flying Kicks) Command : while jumping, d, df, f + K Attack Type : Diving special Description : 45 degree descending rapid kicks. Move Name : HOU'OU KYAKU (PHOENIX KICK) Command : d, db, b, db, d, df, f + K Attack Type : Charging Auto-Combo Super/Desperation Description : Slides forward with a knee. If it connects, he continues with a flurry of kicks. Move Name : HOU'OU TENBU KYAKU (PHOENIX HEAVEN DANCE KICK) Command : while jumping, d, df, f, df, d, db, b + K Attack Type : Diving Auto-Combo Super/Desperation Description : Diving kick. If it connects, he continues with kicks that carry the opponent into the air, finishing off with a flying roundhouse. _______________________________________________________________________ NAME : Raiden APPEARED 1ST : Fatal Fury 1 SIDE : SNK Taunt : Motions with both hands to come closer, saying "Come On!" Move Name : Bear Stomp Command : df + HK Attack Type : Variation attack Description : Standing stomp. Variant of his normal low HK attack. Move Name : Body Press Command : while jumping, d + HP Attack Type : Variation attack Description : Jumping body press. Variant of his normal jumping HP attack. Move Name : Power Bomb Command : close, b/f + HP Attack Type : Normal throw Description : Power bombs the opponent. Move Name : Neck Hanging Command : close, b/f + HK Attack Type : Normal throw Description : Choke hold. Shake the joystick and rapidly press on the buttons to do more damage. Move Name : Giant Bomb Command : hold b for 2 seconds, f + P Attack Type : Charging special/Dodge move Description : Three point stance then charges in with a shoulder block. The three point stance can be used to pass thru attacks. Move Name : Super Drop Kick Command : hold K for at least 3 seconds, release Attack Type : Charging special Description : Flying drop kick. Move Name : Doku Giri (Poison Breath) Command : f, df, d, db, b + P Attack Type : Anti-air/Stationary special Description : Blows a poison cloud in front of him. Move Name : Combination Bodyblow Command : b, d, db + P Attack Type : Charging special Description : Short slide punch to the stomach. Move Name : HeadButt Command : Combination Bodyblow, d, db, b + P Attack Type : Charging follow up special Description : Follows the Combination Bodyblow with a headbutt. Move Name : Front Suplex Command : Combination Bodyblow, d, db, b + K Attack Type : Unblockable follow-up special throw Description : Follows the Combination Bodyblow with a vertical suplex. Move Name : Thunder Crush Bomb Command : spin joystick 360 + K Attack Type : Unblockable special throw Description : Powerbomb into a bodyslam. Must be close in order to connect. Move Name : SANKUNETSU GIRI (SCORCHING HEAT BREATH) Command : f, df, d, db, b, f, df, d, db, b + P Attack Type : Anti-Air / Stationary Super/Desperation Description : Flaming version of the Doku Giri. Move Name : DESTRUCTION DROP Command : spin joystick 360 2x + P Attack Type : Unblockable Super/Desperation Throw Description : A couple of powerbombs into a flying bulldog. Must be close in order to connect. ------------------- 3 POINT CHARACTERS: ------------------- _______________________________________________________________________ NAME : M.Bison (Vega in Japan) APPEARED 1ST : Street Fighter II SIDE : Capcom Taunt : Adjusts his hat. Move Name : Deadly Throw Command : close, b/f + HP Attack Type : Normal throw Description : Underarm hook throw. Move Name : Psycho Leg Throw Command : close, b/f + HK Attack Type : Normal throw Description : Kicks the opponent and balances him or her on his foot before throwing his foe. Move Name : Psycho Impact Command : hold b for 2 seconds, f + P Attack Type : Charging special Description : Rushing uppercut ending with a downward blow. Move Name : Double Knee Press Command : hold b for 2 seconds, f + K Attack Type : Charging/Anti-air special Description : Forward scissor kick. Move Name : Head Press Command : hold d for 2 seconds, u + K Attack Type : Diving special Description : Jumping head stomp. Move Name : Somersault Skull Diver Command : [hold d for 2 seconds, u + P] or [Head Press, P] Attack Type : Diving special Description : Diving chop. Move Name : Psycho Impact Command : f, d, df + P Attack Type : Stationary special Description : Flaming elbow smash. Move Name : HEARTBREAK DESPAIR Command : hold b for 2 seconds, f, b, f + P Attack Type : Charging Super/Desperation Description : Flying body torpedo. If it connects, he does a Deadly Throw finisher. Move Name : KNEE PRESS NIGHTMARE Command : hold b for 2 seconds, f, b, f + K Attack Type : Charging Super/Desperation Description : Two Double Knee Presses. Level 3/Super Desperation has him do three flying kicks, ending with a drop kick. _______________________________________________________________________ NAME : Sagat APPEARED 1ST : Street Fighter I SIDE : Capcom Taunt : Puts his hand under his chin and snickers. Move Name : Low Medium Kick Command : db + HK Attack Type : Variation attack Description : Low kick. Variant of his normal low HK attack. Move Name : Tiger Carry Command : close, b/f + HP Attack Type : Normal throw Description : Over the shoulder throw. Move Name : Tiger Rage Command : close, b/f + HK Attack Type : Normal throw Description : Rapid knees to the gut. Shake the joystick and rapidly press on the buttons to do more damage. Move Name : Tiger Shot Command : d, df, f + P Attack Type : Full screen special projectile Description : Horizontal projectile that can be avoided by crouching. Move Name : Ground Tiger Shot Command : d, df, f + K Attack Type : Full screen special projectile Description : Horizontal projectile close to the ground. Move Name : Tiger Blow Command : f, d, df + P Attack Type : Anti-air special Description : Jumping uppercut. Move Name : Tiger Crush Command : f, d, df + K Attack Type : Anti-air/charging special Description : Jumping knee attack. Move Name : TIGER GENOCIDE Command : d, df, f, d, df, f + P Attack Type : Charging / Anti-Air Super/Desperation Description : Tiger Crush followed by one or two Tiger Blows. Move Name : TIGER RAID Command : d, df, f, d, df, f + K Attack Type : Charging Super/Desperation Description : A couple of roundhouse kicks followed by a flying kick. _______________________________________________________________________ NAME : Vega (Balrog in Japan) APPEARED 1ST : Street Fighter II SIDE : Capcom Taunt : Points at his opponent with his claw. Move Name : Low Medium Thrust Command : db + HP Attack Type : Variation attack Description : Forward claw. Variant of his normal low HP attack. Move Name : Low Medium Kick Command : db + HK Attack Type : Variation attack Description : Low kick. Variant of his normal low HK attack. Move Name : Cosmic Smart Command : f + HK Attack Type : Variation attack Description : Hopping side kick. Variant of his normal HK attack. Move Name : Backslash Command : press both Punch buttons Attack Type : Dodge move Description : Backflip cartwheel with a handplant. The backflip can be used to pass thru attacks. Move Name : Short Backslash Command : press both Kick buttons Attack Type : Dodge move Description : Full backflip. The backflip can be used to pass thru attacks. Move Name : Sankaku Tobi (Triangle Jump) Command : close to edge of screen, uf Attack Type : Dodge move Description : Does an extra jump by using the "wall". Move Name : Rainbow Suplex Command : close, b/f + HP Attack Type : Normal throw Description : Belly to back suplex. Move Name : Backslash Toss Command : close, b/f + HK Attack Type : Normal throw Description : Backflip throw. Move Name : Stardust Drop Command : close, while jumping, b/f + HP Attack Type : Air throw Description : Jumping waistlock throw. The opponent must be jumping in order to connect. Move Name : Cresent Line Command : close, while jumping, b/f + HK Attack Type : Air throw Description : Jumping leg scissor throw. The opponent must be jumping in order to connect. Move Name : Rolling Crystal Slash Command : hold b for 2 seconds, f + P Attack Type : Charging special Description : Rolling tumble, ending with a claw stab. Move Name : Sky High Claw Command : hold d for 2 seconds, u + P Attack Type : Charging/Diving special Description : Jump to the edge of the screen and pounces off with a thrusting claw. Move Name : Scarlet Terror Command : hold db for 2 seconds, f + K Attack Type : Anti-air special Description : Forward moving backflip kick. Move Name : Flying Barcelona Command : hold d for 2 seconds, u + K Attack Type : Setup move Description : Jump to the edge of the screen. Move Name : Flying Barcelona Attack Command : Flying Barcelona, P Attack Type : Diving special Description : Diving claw slash. Move Name : Izuna Drop Command : Flying Barcelona, close, any direction + HP Attack Type : Unblockable diving special throw Description : Flying belly to back suplex. Move Name : SCARLET MIRAGE Command : hold b for 2 seconds, f, b, f + K Attack Type : Anti-Air / Charging Super/Desperation Description : Multiple Scarlet Terrors. Move Name : ROLLING BARCELONA Command : hold db for 2 seconds, df, db, u + K Attack Type : Setup Super/Desperation move Description : Super version of the Flying Barcelona. Move Name : ROLLING BARCELONA ATTACK Command : Rolling Barcelona, P Attack Type : Diving Super/Desperation Description : Powerful version of his Flying Barcelona Attack. Level is detemined by Level of Rolling Barcelona. Move Name : ROLLING IZUNA DROP Command : Rolling Barcelona, close, any direction + HP Attack Type : Unblockable Diving Super/Desperation Throw Description : Multiple Izuna Drops. Level is determined by Level of Rolling Barcelona. Move Name : RED IMPACT Command : Level 3/Super Desperation, hold b for 2 seconds, f, b, f + P Attack Type : Auto-Combo Super/Desperation Description : Long claw thrust. If it connects, he flips his opponent into the air, where his foe lands back on his claw. _______________________________________________________________________ NAME : Rugal APPEARED 1ST : King of Fighters '94 SIDE : SNK Taunt : Gently bows. Move Name : Double Tomahawk Command : f + LK Attack Type : Overhead attack Description : Overhead axe kick that must be blocked standing. Move Name : Scorpion Deathlock Command : close, b/f + HP Attack Type : Normal throw Description : Choke hold with electricity. Move Name : Scorpion Blow Command : close, b/f + HK Attack Type : Normal throw Description : Flips the opponent behind him and slaps his or her back. Move Name : Reppu Ken (Violent Wind Fist) Command : d, df, f + P Attack Type : Full screen projectile Description : Throws a wave of rolling energy on the floor. Move Name : Kaiser Wave Command : f, b, db, d, df, f + (hold) P Attack Type : Full screen special projectile Description : Massive horizontal projectile. Hold the attack button to strengthen attack. Move Name : Genocide Cutter Command : f, d, df + K Attack Type : Anti-air special Description : Rising full moon kick. Move Name : Dark Barrier Command : d, df, f + K Attack Type : Reflet/stationary special Description : Creates a shield of energy. This move can reflect all normal special projectiles. Move Name : God Press Command : f, df, d, db, b + P Attack Type : Blockable charging special throw Description : Running grab. If it connects, he slams his opponent to the edge of the screen. Move Name : GIGANTIC PRESSURE Command : d, df, f, df, d, db, b + P Attack Type : Blockable Charging Super/Desperation Throw Description : Powerful version of the God Press with an explosion at the end. Move Name : GENOCIDE HEAVEN Command : d, df, f, d, df, f + K Attack Type : Stationary Super/Desperation Description : Multiple kicks, ending with one or two Genocide Cutters. _______________________________________________________________________ NAME : Yamazaki APPEARED 1ST : Fatal Fury 3 SIDE : SNK Taunt : Stretches his neck. Move Name : Bussashi (Slashing) Command : f + LP Attack Type : Overhead attack Description : Overhead punch which must be blocked standing. Move Name : Shime Age (Strangle Lift) Command : close, b/f + HP Attack Type : Normal throw Description : One arm choke. Shake the joystick and rapidly press on the buttons to do more damage. Move Name : Back Throw Command : close, b/f + HK Attack Type : Normal throw Description : Tosses opponent behind him. Move Name : Hebi Tsukai [Joudan] (Snake Tamer [Upper]) Command : d, db, b + (hold) LP Attack Type : Anti-air special Description : Strikes his hand upward. Hold the attack button to strengthen attack. Move Name : Hebi Tsukai [Chuudan] (Snake Tamer [Mid Level]) Command : d, db, b + (hold) HP Attack Type : Long range special Description : Strikes his hand forward. Hold the attack button to strengthen attack. Move Name : Hebi Tsukai [Gedan] (Snake Tamer [Lower]) Command : d, db, b + (hold) LK Attack Type : Low range special Description : Strike his hand toward the feet of the opponent. This move must be blocked crouching. Hold the attack button to strengthen attack. Move Name : Hebi Damashi (Snake Tamer) Command : during any delayed Hebi Tsukai, HK Attack Type : Move cancel Description : Cancels Hebi Tsukai. Move Name : Sabaki no Aikuchi Command : Dagger of Judgement Attack Type : Charging special Description : Does multiple slashes with his dagger. Move Name : Yamiire (Tempering) Command : f, d, df + K Attack Type : Overhead special Description : Overhead axe kick that must be blocked standing. Move Name : Dokusyu (Poison Blow) Command : b, d, db + (hold) P Attack Type : Stationary special Description : Powerful body blow. Hold the attack button to strengthen attack. Move Name : Sadomaso Command : b, db, d, df, f + K Attack Type : Counter special Description : Sticks his tongue out. If he is hit by any attack, except projectiles, he will counter with an uppercut. Move Name : Bai Gaeshi Command : d, df, f + P Attack Type : Reflect/Anti-air special Description : Uppercut. If he hits a special projectile, he throws his own powerful fire ball. Move Name : GUILLOTINE Command : f, b, db, d, df, f + P Attack Type : Blockable Charging/Anti-Air/Diving Super/Desperation Throw Description : Uppercut grab/Diving grab. If it connects, he drags his opponent on the ground, and pounds on him or her. Move Name : DRILL Command : spin joystick 360 + tap P rapidly Attack Type : Unblockable Super/Desperation Throw Description : Powerful uppercut. Damage is determined by number of punch button presses you have done before he attacks. Must be close in order to connect. _______________________________________________________________________ NAME : Geese APPEARED 1ST : Fatal Fury 1 SIDE : SNK Taunt : Motions with both hands to come closer. Move Name : Wind Toss Command : close, b/f + HP Attack Type : Normal throw Description : Throws his opponent over his back with one hand. Move Name : Body Slam Command : close, b/f + HK Attack Type : Normal throw Description : Body slam. Move Name : Reppuu Ken (Violent Wind Fist) Command : d, df, f + LP Attack Type : Full screen special projectile Description : Throws a wave of rolling energy on the floor. Move Name : Double Reppuu Ken (Double Violent Wind Fist) Command : d, df, f + HP Attack Type : Full screen special projectile Description : Throws two Reppu Kens together into one projectile. Can cancel a special projectile if done close. Hits twice if done close. Move Name : Joudan Atemi Nage (High Hit Self Throw) Command : f, df, d, db, b + LP Attack Type : Counter special Description : Raises his hand. If hit by jumping attacks, he will grab the opponent and do a Body Slam. Move Name : Chuudan Atemi Nage (Mid-level Hit Self Throw) Command : f, df, d, db, b + HP Attack Type : Counter special Description : Forward stance. If hit by standing attacks, he will grab the opponent and Body Slam him or her. Move Name : Gedan Atemi Uchi (Low Hit Self Blow) Command : f, df, d, db, b + LK Attack Type : Counter special Description : Low stance. If hit by low attacks, he will trip and do a palm thrust. Move Name : RAGING STORM Command : db, f, df, d, db, b, df + P Attack Type : Anti-air / Stationary Super/Desperation Description : Motions his arms downwards and pillars of energy errupt from the ground. Move Name : DEADLY RAVE Command : Level 3/Super Desperation, f, df, d, db, b, f + LK, LP, LP, LK, LK, HP, HP, HK, HK, d, db, b + P Attack Type : Charging Super/Desperation Description : Rushing kick, followed by a flurry of attacks, ending with a powerful wind blast. ----------------------------------------------------------------------- F. Spoilers/Endings: WARNING: THE FOLLOWING SECTION CONTAINS MAJOR SPOILERS TO THE GAME! IF YOU DO NOT WANT TO KNOW THE ENDINGS TO THIS GAME, SKIP THIS SECTION AND DO NOT READ THIS! 1) GEESE TOWER Normal Team: Geese will comment that you must be pretty strong, or pretty lucky to get this far. But now, your luck has run out because you will have to do battle with him! After you beat him once, Geese is amazed that you have knocked him out. But now, he's going to get serious! After defeating Geese for the second time, he will be crouching down, hurt. He stares at you, asking why you do not finish him off. He is amazed that you do not kill him because of your "Fighter's Honor", which he finds laughable. He will not have your pity and falls away from the balcony and plummets down. Geese Tower explodes. A news broadcast is shown. The female reporter tells that the winners of the tournament has been determined, and they are... Joe Higashi and Dan Hibiki! There is then a news update on the explosion on Geese Tower. No one was found hurt, but Geese Howard has been missing for comment. Team with Vega: Geese has been looking forward to this. Finally, he will get to do battle with one of the greatest street fighters in history, the infamous leader of Shadowloo, Vega. After you beat him once, Geese is amazed that you have knocked him out. But now, he's going to get serious! After defeating Geese for the second time, he will be crouching down, hurt. He stares at you, asking why you do not finish him off. He is amazed that you do not kill him because of your "Fighter's Honor", which he finds laughable. He will not have your pity and falls away from the balcony and plummets down. Geese Tower explodes. A news broadcast is shown. The female reporter tells that the winners of the tournament has been determined, and they are... Joe Higashi and Dan Hibiki! There is then a news update on the explosion on Geese Tower. No one was found hurt, but Geese Howard has been missing for comment. 2) SHADOWLOO HIDEOUT Normal Team: M.Bison takes this oppurtunity to congradulate you for getting this far. For your reward, he sends one of his warriors, Balrog to do battle with you. After defeating Balrog, M.Bison is impressed that you have defeated the boxer. But now, he will take control of your soul by defeating you. M.Bison is defeated and is impressed with your skills. That is the exact reason why he must control the best Street Fighters. But, for now, it is time to leave. The base explodes. A news broadcast is shown. The female reporter tells that the winners of the tournament has been determined, and they are... Joe Higashi and Dan Hibiki! There is then a news update on the volcanic erruption. It appears that the citizenry have been safely evacuated and no one was reported hurt caused by the resulting earthquakes. Team with Geese: M.Bison is glad that the great Geese Howard, the leader of South Town and one of the greatest street fighters, has graced him with his presence. But, before he can fight him, he sends Balrog to test him if he is worthy enough to spar with him. If he beats Balrog, he'll see which one of them is the real boss! After defeating Balrog, M.Bison is impressed that you have defeated the boxer. But now, he will take control of your soul by defeating you. M.Bison is defeated and is impressed with your skills. That is the exact reason why he must control the best Street Fighters. But, for now, it is time to leave. The base explodes. A news broadcast is shown. The female reporter tells that the winners of the tournament has been determined, and they are... Joe Higashi and Dan Hibiki! There is then a news update on the volcanic erruption. It appears that the citizenry have been safely evacuated and no one was reported hurt caused by the resulting earthquakes. ----------------------------------------------------------------------- G. Tips and Hints: Stuff about Gameplay: 1) Do the Ground Roll! - It's easy! It helps you dodge attacks easily, like projectiles, to get close to opponents and smash them! 2) Throw, throw, throw! - Throws are real powerful in this game! It's also hard to get out of! Sure, people say it cheap to throw your opponent, but it is legal! - Another thing: The throws that has you shaking the joystick and pounding on the buttons really fill up your Super Meter when you're in Capcom mode! 3) Variation attacks are useful! - Variation attacks can be used to suprise your opponents, link up into combos, and much more! For example, Vega's Low Medium Thrust can poke from far range, and Ryu and Ken's Low Medium Kick can combo nicely into a Hado Ken. Stuff about Characters: 1) SNK Kim is One Tough Bastard! - The main reason why I put up this section! Kim already has great attacks, but in SNK mode, he becomes almost unstoppable! - First of all, Kim has high priority attacks. He's got a super anti-air in his Hien Zan, high priority air attacks with his jumping HK and Hisho Kyaku and a long ranged crouching HK. - Now, in SNK Mode and with his life meter flashing, Kim can do his Hou'ou Kyaku, which has super-high priority and a quick startup, practically indefinitely. He can do it forever, and if you try to counterattack, you'll get nailed with another one of those darn Hou'ou Kyakus of his! - Fortunately, there is a way to beat it. You can throw him after one of those Hou'ou Kyakus (which is difficult) or you can roll out of the way and let him fly off in the distance! 2) Zangief and Raiden are Strong if You Know How to Use Them! - My main team! Simply roll close then do their unblockable throws to smash up the opponent! Zangief's Double Lariat is useful for jumpers (and Kim!) and Raiden's Giant Bomb can work the same way (especially against Kim)! 3) SNK Iori is a Tough Bastard, Too! - Almost as bad as Kim! First of all, he's got a projectile! Also, his 100 Shiki: Oni Yaki is a great anti-air and combo ender. Finally, he's got his Ge Shiki: Yuri Ori as a combo starter! - In SNK Mode, he can get real tough to beat! When his life meter is flashing, and he's fully charged, Iori can throw that darn powerful, hard-to-dodge version of his Ura 108 Shiki: Ya Sakazuki. If you get hit by it, he'll have enough time to charge up and do a Super Desperation version of his Ura 1211 Shiki: Ya Otome, which is really damaging! - To avoid the powerful version ofthe Ura 108 Shiki: Ya Sakazuki, get close and block. After blocking the entire thing, quickly do a jump attack, before he can do it again! It's tough, but it is possible. - Another way is to roll at Iori to avoid that darn rolling flame pillars. This is harder and risky! Stuff about Characters versus Characters: 1) Sakura vs. Yuri Intro - Sakura bows as Yuri poses. 2) Cammy vs. Vice Intro - Vice taunts Cammy while Cammy does her normal intro 3) Vice vs. Rugal Intro - Mature appears behind Vice and bows to Rugal. 4) Benimaru vs. any female Intro - Benimaru tosses a heart in the air before he shocks his hair so it stands on end. 5) Yuri vs. Ryo Intro - Yuri poses and Ryo is shakes his head in embarassment. 6) Ryu vs. Ken Intro - They both tap their fists together. 7) Ryu vs. Kyo Intro - Ryu taunts as Kyo waves a hand of flame at Ryu. 8) Ryu vs. Ryo Intro - They both jump into fighting position. 9) Ryu vs. Sagat Intro - Ryu tightens his belt while looking at Sagat while Sagat puts his hand over his scar while staring at Ryu. 10) Ken vs. Terry Intro - Ken tosses Terry his cap, which he catches with his head. 11) Chun-Li vs. Mai Intro - Mai is shown dressed as Chun-Li, which she takes off immediately before taunting Chun-Li. Chun-Li shrugs her shoulder as a large bead of persperation comes out of her forehead. 12) Chun-Li vs. Yamazaki Intro - Hon-Fu jumps in but is quickly dispatched by a Hebi Tsuki from Yamazaki. 13) Guile vs. Rugal Intro - A statue of Guile is between the two fighters. Guile cuts it in half with a Sonic Boom. Rugal used a Reppu Ken to destroy the remains of the statue. 14) Zangief vs. Raiden Intro - They grapple with each other before jumping into their fighting positions. 15) Kyo vs. Iori Intro - They both create flames in their palms before putting them out by clutching their fists. 16) Iori vs. M.Bison Intro - Iori tosses a 108 Shiki: Yami Barai at M.Bison, who dodges the projectile by jumping over it and Iori. 17) Terry vs. Yamazaki Intro - Yamazaki throws a dagger at Terry. Terry breaks it with a punch. 18) Terry vs. Geese Intro - Terry clenches his fist as Geese snickers. 19) M.Bison vs. Geese Intro - Geese blasts M.Bison's cape with a Double Reppu Ken. 20) M.Bison vs. Rugal Intro - Rugal's panther growls at M.Bison. 21) Vega vs. E.Honda, Blanka, Zangief or Raiden - Vega shakes his head in disgust while the opponent does his normal intro. 22) Vega vs. any female character, and Benimaru Intro - Vega takes off his mask and bows while the opponent does his normal intro. ----------------------------------------------------------------------- H. Help Me!: Send me some comments or suggestions to make this FAQ a better one. They are always welcome! Contact me at . ----------------------------------------------------------------------- I. Thanks! www.gamefaqs.com (CJayC) - a great site for your faqs! Thanks for putting this one up! You get credit now for being the first one to do so! gameadvice.com (Al Amaloo) - thanks for asking to put this up! Kao Megura - He's got real great FAQs. I used his Street Fighter, Fatal Fury and King of Fighters FAQs as a reference to the translations to the moves. He is a FAQ writer's god! Can't wait for him to blow this FAQ away with his own Capcom vs. SNK FAQ! Daniel Tan - for info on the Introductions! Also for info on the Ratio 4 characters. Capcom and SNK - For finally getting together to produce this dream game! It's a fighting gamer's dream! END!