============================================= FIRE PROWRESTLING D CHARACTER GUIDE: THE ROCK ============================================= Version 1.2 by Bill Wood (billwood661@attbi.com) Last modified: 3/31/02 Fire ProWrestling D (c) 2001 Spike/VAiLL NOTE: This guide views and prints best with a monospace typeface. =================== ==VERSION HISTORY== =================== 1.2 - Combos added to Strategy, courtesy of Richard Bownes. 1.1 - Added "Run-Up Post" moves to the Movelist section. 1.0 - Initial release of the guide. ===================== ==TABLE OF CONTENTS== ===================== SECTION 1: HISTORY OF THE ROCK SECTION 2: SKILL AND PARAMETER STATS SECTION 3: MOVELIST SECTION 4: STRATEGY SECTION 5: CLOSING ================================== ==SECTION 1: HISTORY OF THE ROCK== ================================== When Dwayne Johnson left behind a sagging football career for a career in wrestling that had been in his family for generations, little did he know he would almost singlehandedly turn the wrestling business upside down. He would become The Rock, a slogan-spewing narcissist, and arguably the most popular performer in the history of sports entertainment. He has attained more success before the age of 30 than most wrestlers will ever see in their entire career. Yet for all of his accomplishments (youngest wrestler ever to win the WWF Heavyweight Championship for starters), The Rock will probably be remembered for one thing -- his mouth. Coining catchphrase after catchphrase, cutting one classic promo after another, Rocky has an entire generation of wrestling fans glued to their set, wondering what will come out of his mouth next. ======================================== ==SECTION 2: SKILL AND PARAMETER STATS== ======================================== SKILL ----- Real Name......The Rock (Dwayne Johnson) FPD Name....................Rocky Reipia Promotion............................WWF FPD Promotion........................WFW Size..............................Medium Class..............................Heavy Height............................189 cm Weight............................123 kg Country..........................America Birthdate.....................05.02.1972 Stance.............................Power Offensive Skill.................American Return Skill....................American Critical Type...................Finisher Special Skill..................Superstar Recovery..........................Medium Recovery (when bleeding)..........Medium Respiratory........................Above Respiratory (when bleeding)........Below Awareness.........................Medium Awareness (when bleeding).........Medium Neck Strength.......................High Arm Strength......................Medium Waist Strength......................High Foot Strength.....................Medium Movement Speed...............Medium Fast Ascend Speed......................Medium Ascend Skill..................Can Ascend PARAMETER - OFFENSE PARAMETER - DEFENSE ------------------- ------------------- Punch.............7 Punch.............6 Kick..............5 Kick..............6 Suplex............7 Suplex............5 Submission........3 Submission........4 Stretch...........4 Stretch...........6 Power.............6 Flying............7 Instant-P.........8 Crush.............6 Arm Power.........4 Vs Lariat.........6 Technical.........9 Technical.........7 Rough.............8 Rough.............8 Ground............4 Ground............4 TOTAL SKILL POINTS (on a scale from 0-300): 193 ======================= ==SECTION 3: MOVELIST== ======================= NOTE: This movelist is my direct translation of the Japanese Fire Pro D Player's Guide, there may be some minor errors. If I was unable to translate, I looked up the move in Edit Mode. Specialty moves are marked with [S]. Finisher is marked with [F]. STRIKES ------- Standing (X)..............................American Jab Standing (A)..................................Toe Kick Standing (B) + d-pad.....................American Hook Standing (B)...............................Clothesline Standing (X) + (A).....................Football Tackle Running (X)................................Clothesline Running (A)...............................SPINNING DDT [S] Running Counter (X).......................Front Suplex Running Counter (A)........................SPINEBUSTER [S] Running to corner...............................Lariat GRAPPLES -------- Grapple (X)..............................Face Scratch Grapple (X) + Up.............................Body Slam Grapple (X) + Left/Right...................Elbow Stomp Grapple (X) + Down........................Dragon Screw Grapple (A)..................Swinging Neckbreaker Drop Grapple (A) + Up...........................Brainbuster Grapple (A) + Left/Right.........Belly-to-Belly Suplex Grapple (A) + Down............................Low Blow Grapple (B)........................American Punch Rush Grapple (B) + Up...............Back Flip (Samoan Drop) Grapple (B) + Left/Right.............Russian Leg Sweep Grapple (B) + Down.................................DDT [S] Grapple (X) + (A)......................THE ROCK BOTTOM [F] Back Grapple (X)..........................Sledgehammer Back Grapple (A)..............................Low Blow Back Grapple (B)..........................Sleeper Hold Back Grapple (B) + Up/Down............Leglift Backdrop Back Grapple (B) + Left/Right.......German Suplex Whip Back Grapple (X) + (A)...........Rollover Bridging Pin* Back Grapple Counter (X)....................Elbow Butt Back Grapple Counter (A).................Kick to groin * = I don't know the actual name for this move, but I can pretty much guarantee The Rock's never done it! OPPONENT DOWN MOVES ------------------- Opponent Face Up at Head (A).......................Pin Opponent Face Up at Head (B)..................Stomping Opponent Face Up at Feet (A)..............Sharpshooter Opponent Face Up at Feet (B).............Kick to groin Opponent Face Down at Head (A).......Roll over and pin Opponent Face Down at Head (B)................Stomping Opponent Face Down at Feet (A).............Boston Crab Opponent Face Down at Feet (B)................Stomping Running at Downed Opponent (B)......THE PEOPLE'S ELBOW [S] MOUNT MOVES ----------- Mount Position (X).................Mount Knuckle Arrow Mount Position (A)........................Sharpshooter Mount Position (B)......................Jackknife Hold Mount Position Counter........................Arm Lock Front Facelock Attack (X)...................Body Punch Front Facelock Attack (A)..............Front Neck Lock Front Facelock Attack (B)...................Piledriver Front Facelock Attack Counter...............Hammerlock Back Mount Position (X).......Back Mount Knuckle Arrow Back Mount Position (A)..................Choke Sleeper Back Mount Position (B).......................Arm Lock Back Mount Position Counter.................Back Press POST AND APRON MOVES -------------------- Post (X).............................Diving Elbow Drop Post (A)..............................Diving Knee Drop Post (B)..................................Sledgehammer Post (X) + (A)...........................Diving Lariat Run-Up Post vs Standing (X).......................none Run-Up Post vs Downed (A).........................none Corner Grapple (B) + Up............Avalan. Brainbuster Corner Grapple (B) + Left/Right.............Punch Rush Corner Grapple (B) + Down...........Avalanche Backdrop Front Avalanche Counter...................Face Scratch Back Avalanche Counter......................Body Press Apron Grapple from inside..........In-Ring Brainbuster Apron Grapple from outside...............Shoulder Butt Running to out of bounds..........................none Slingshot to outside......................Sledgehammer Slingshot to inside...............................none DOUBLE AND TRIPLE TEAM MOVES ---------------------------- Two Platon Front Grapple.................W.Brainbuster Two Platon Back Grapple.....................W.Backdrop Two Platon Corner...............Combo Bulldog Headlock Three Platon Front Grapple.............Triple Beatdown Three Platon Back Grapple..............Triple Beatdown Three Platon Corner....................Triple Beatdown PERFORMANCE ----------- Analog Stick Left...................glares at audience Analog Stick Right...........motion for People's Elbow Analog Stick Up....................."Bring it" gesture Analog Stick Down...............points down, then away ======================= ==SECTION 4: STRATEGY== ======================= GENERAL STRATEGY The Rock is an entertainer at heart, therefore your goal should be to entertain when playing as him. This means a lot of taunting, posing, and of course, nailing your signature moves. His medium fast walking pace means you can dictate the pace of the match against most heavyweights. The Rock's defensive stats are extremely good, so he can take a great deal of punishment. Stay patient, even if you start losing. All it takes is one Irish whip into a Spinebuster to get the party started (see below for details). STRIKES The Rock has big American-style punches and kicks. If you can learn the timing and distance of the (B) clothesline, you should definitely use it. Unlike most strikes, the clothesline will immediately send the opponent to the mat, where you can work on ground moves. GRAPPLES As if you didn't know, Rocky's two big grapple moves are the Rock Bottom and the People's Elbow. And just because I've seen it asked before, I'm going to give you step-by-step directions on how to execute a "proper" People's Elbow: 1) In the center of the ring, grapple your opponent. 2) Use (Y) to Irish whip him into the ropes. 3) When he's headed back toward you, hold (A) to do a Spinebuster. 4) Hold the analog stick Right to motion for The People's Elbow. 5) Use (Y) to run and rebound off the ropes. 6) When approaching your opponent (who should still be on the ground), simply hold (B) to drop the elbow. By the way, The People's Elbow won't Critical, so don't be surprised! Use the Rock Bottom if you want a Critical! COMBOS Note: These are not combos in the "fighting game" sense of the word, as grapples can be countered and opponents can recover in between moves. These combos are more akin to natural wrestling combinations for this particular wrestler. Also, unlike fighting games, Fire Pro D combos are easier to perform when the opponent is worn down as his recovery time is longer. 1) Rock Bottom -> People's Elbow 2) Spinebuster -> People's Elbow 3) Dragon Screw -> Sharpshooter 4) Spinebuster -> Sharpshooter ====================== ==SECTION 5: CLOSING== ====================== In closing, I would like to thank: * ViperMask, who borrowed my formatting for his great Tiger Mask FAQ. In return I borrowed some of his! =) * Richard Bownes for combo contributions. * www.puroresu.com and www.wwf.com for historical reference. * www.gswf.org for Skill and Parameter stats. * CJayC and GameFAQs for hosting this guide. Fire ProWrestling D Character Guide: The Rock (c)2002 Bill Wood