_____ __ ___ __ / ___/_ _____/ /____ __ _ / _ \___ / / ___ / /__/ // (_-< __/ _ \/ ' \/ , _/ _ \/ _ Y _ \ \___/\_,_/___|__/\___/_/_/_/_/|_|\___/_.__|___/ Weapon Damage Guide version 0.4 =============================================================================== Table of Contents 1. Damage Calculation 2a. Body Table - Offense 2b. Body Table - Defense 3. Weapon Table 4. Bomb Table =============================================================================== 1. Damage Calculation You can calculate how much damage any weapon will do. The formula is simply, Weapon Damage * Your Body's Offense * Enemy's Body Defense = Final Damage =============================================================================== 2a. Body Table - Offense The Damage weapons do is affected by what body you have. This is how much the amount of damage will be increased, relative to the weapons table below. Shining Fighter 100% Aerial Beauty 95% Metal Grappler 105% Little Raider 95% Strike Vanisher 100% Trick Flyer 100% Lightning Sky 100% Funky Big Head 100% Rakansen 100% Ruhiel 100% Athena 95% Ray Legend 150% (Not a typo - 50% more damage !!) Ray Warrior 110% Oil Can 100% Rahu 1 100% Rahu 2 100% Rahu 3 100% Chickenheart 100% 2b. Body Table - Defense The Damage weapons do is affected by what body your opponent has. This is how much the amount of damage will be decreased, relative to the weapons table below. Ray 01 107% Splendor 101% Glory 111% Milky Way 117% Earth 111% Sol 122% Metal Ape 95% Metal Bear 90% Metal Ox 101% Swift 132% Shrike 128% Peregrine 138% Javelin 107% Glaive 101% Halberd 111% Criminal 111% Buggy 107% Juggler 117% Defender 128% Seeker 122% Breaker 132% Seal Head 90% Dour Head 85% Tank Head 95% Rakansen 111% Ruhiel 111% Athena 111% Ray Legend 170% Ray Warrior 90% Oil Can 122% Rahu 1 107% Rahu 2 107% Rahu 3 22% Chickenheart 111% =============================================================================== 3. Weapon Table The damage power for most weapons varies over distance, so the damage done is given in 4 ranges for both air and ground attacks. The ranges vary a bit for each weapon to show how the damage varies; melee is where you're physically touching the enemy robo, close is roughly one robo width away, while medium and far are both consecutively farther away. Most weapons will shoot more than once for each press of the B button, so I have taken this into consideration by giving the total damage of the number of projectiles given in the Hit column, which is usually the how many the will gun shoot. When the gun shoots differently depending on whether it is on the ground or to in the air, the Hit gives both as ground/air, and the damage for each is given for that number of projectiles. In an actual battle you may not always do the amount of damage given as some shots may miss the target or the target may be knocked down. When a target is Down they only receive 30% of the normal damage. Gun: Ground: Air: Hit Melee Close Medium Far Melee Close Medium Far Basic 3 88 88 88 63 88 88 88 63 3-Way 3 194 73 67 66 74 67 66 Gatling 8 62 69 88 109 69 92 109 Vertical 4 76 76 76 76 76 76 76 76 Sniper 1 105 105 84 73 84 84 73 63 Stun 2 53 53 N/A N/A 53 53 N/A N/A Hornet 5 211 148 130 130 211 148 130 130 Flame 6 53 89 114 N/A 53 89 114 N/A Dragon 1 114 114 114 114 104 104 104 104 Splash 3 19 19 19 N/A 16 16 16 N/A Left Arc 2 86 73 73 73 86 69 69 69 Right Arc 2 86 73 73 73 86 69 69 69 Shotgun 1 142 110 73 N/A 142 110 73 N/A Rayfall 4 84 84 84 84 76 76 76 76 Bubble 2/1 84 84 84 N/A 48 48 48 N/A Eagle 1 33 33 33 33 48 48 48 48 V Laser 1 152 76 76 76 76 76 76 76 Magnum 1 126 126 38 N/A 126 126 38 N/A Needle 3 56 57 57 57 56 57 57 57 Starshot 5 79 155 155 N/A 79 120 120 120 Glider 2 56 56 56 N/A 113 N/A 113 113 Homing Star 7 64 64 256 256 74 74 198 198 Trap 7/5 N/A 228 228 228 74 74 74 74 Drill 12 94 100 107 N/A 94 100 107 N/A Titan 1 42 42 42 42 42 42 42 42 Claw 1 19 19 19 19 19 19 19 19 Knuckle 1 152 N/A N/A N/A 113 N/A N/A N/A Afterburner 4 137 130 126 122 130 122 116 109 Blade 1 20 20 28 42 20 20 28 42 Meteor Storm 16 47 82 310 540 43 75 252 416 Twin Fang 5 N/A N/A 153 N/A 52 52 52 52 Gravity 1 38 38 38 38 N/A N/A 95 N/A Phoenix 2/1 114 N/A N/A 114 52 52 52 52 Left Pulse 8 69 77 99 N/A 69 77 99 N/A Right Pulse 8 69 85 107 N/A 69 85 107 N/A Sword Storm 6 N/A 95 95 95 N/A 95 95 95 Ion 2 57 57 86 76 57 95 76 76 Flare 3 63 63 124 47 63 63 126 48 Left 5-Way 10 52 130 158 273 52 105 158 273 Right 5-Way 10 52 130 158 273 52 105 158 273 Halo 3 63 N/A 69 85 57 61 69 N/A Wave Laser 6 32 32 32 N/A 32 32 32 N/A X Laser 2 95 74 98 152 61 86 133 Crystal Strike 8 260 260 260 260 244 244 244 244 Wyrm 4/1 227 227 227 227 95 95 95 95 Raptor 2 93 46 93 93 N/A 95 95 95 Waxing Arc 4 168 141 113 113 139 118 118 118 Waning Arc 4 168 141 113 113 168 118 118 118 Rahu 1 3 127 127 285 57 127 127 285 57 Rahu 2 3 143 143 285 57 143 143 285 57 Rahu 3 3 222 222 164 164 222 222 72 72 Can 3 88 88 22 22 88 88 22 22 =============================================================================== 4. Bomb Table Unlike Weapons, Bombs do not change damage depending of the distance you fire them. Also, while a few bombs shoot more than one projectile, it is uncommon to hit the opponent more than once, so I have given the damage from one bomb blast for each bomb. Bomb: Ground: Air: Standard 71 55 Standard F 72 55 Standard S 62 45 Standard K 60 45 Standard X 43 33 Wave 25 17 Straight G 53 36 Straight S 53 40 Straight T 40 27 Left Flank H 63 44 Right Flank H 63 44 Left Wave 35 28 Right Wave 35 28 Burrow D 79 55 Burrow P 79 55 Freeze 8 8 Tomahawk B 66 56 Tomahawk G 64 45 Gemini B 42 42 Gemini P 42 42 Submarine D 88 55 Submarine P 88 55 Submarine K 80 50 Crescent P 66 48 Crescent C 52 36 Crescent K 72 56 Dual 39 27 Dual C 33 26 Acrobat -- -- Delta 31 22 Wall 79 55 Smash Double Mine 32 32 Geo Trap 76 76 Titan 19 19 Treble 38 38 Wyvern 43 33 Waxing Arc 38 38 Waning Arc 38 38 Grand Cross 76 76 Can 79 55 =============================================================================== This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Gamefaqs has has been given permission to host this guide. If you desire to host or distribute this guide, seek permission at Shadowics@hotmail.com Custom Robo is copyright Nintendo Inc. Copyright 2004 by ADN aka Kamineko ========================================