Spider Man: The Movie Boss FAQ For PS2 v1.0 Started on 4/21/02 I. - How many there are, what they're background stories are, and how tough they are II. - Walkthrough/Strategy of bosses III. - Acknowledgements IV. - Contact me V. - What you CAN, and CANNOT, do with this FAQ VI. - Revision I. - How many there are, what they're background stories are, and how tough they are First off, there are 5 super-villains in this game. And I will continue to explain what their background stories are. -----===THE BURGLAR===----- The burglar is a small (but working his way up) time thief who kills Peter Parkers Uncle, he is also a member of the skulls, Parker opts for revenge, only to find that he could have stopped him earlier that day. Not really too much info on this guy. I thought he was VERY tough on Hero mode, I would give him a 4 out of 5 -----===THE SHOCKER===----- The Shockers real name is Herman Schultz, who after serving several prison terms for robbery, continues to build a special yellow suit that can emit shockwaves quickly to open safes and damage others. He uses special gloves called Vibro-Shock, they can emit powerful blasts and shockwaves. I would give him a 3 out of 5, he's not really THAT tough when you know what to do. -----===THE VULTURE===----- Adrian Toomes is very old, and skinny. He learned that his partner was cheating him out of the profits before he created his electromagnetic suit. The electromagnetic suit that he created contained radiation, this exposure to radiation resulted in granting him enhanced strength and endurance. After he steals all from his partner, he pairs up with Shocker to go on a crime spree. I would give him a 2-to-3 out of 5, hes REALLY easy when you know what to do, and how to do it. -----===THE SCORPION===----- The Scorpions real name is Max Gargan. He has gone insane, and no one knows exactly how he became insane. Scorpion is trapped in a special metallic suit that J. Jonah Jameson put him in, he wants revenge to the man who put him in this suit. But for now, hes running from Oscorps HK's (Hunter Killers) in an attempt to catch Spiderman and the Scorpion together, Spiderman and the Scorpion will have to team up together to take on the HK's and after that, Scorpion turns on him. I would give Scorpion a 4 out of 5, yet again, easy if you know the right moves. -----===GREEN GOBLIN===----- Norman Osborn is trying to complete a formula which enhances human performance. Though he cannot complete the formula because Spiderman has successfully evaded him, so he tries it out on himself. Not only does it make him stronger, faster, and able to have more intelligence. But it also drives him crazy. And now armed with Pumpkin bombs, his Goblin Glider, and Razor-bats, he is a threat to everyone. Even Spiderman. I would give him a 5 out of 5, he is especially difficult on the hand-to-hand fighting levels. II. - Walkthrough -----===THE BURGLAR===----- ---BIRTH OF A HERO--- He is very tough on hero and superhero mode, you can break some of the crates in the room for extra power ups to endure this tedious battle. A combo that sort of works well on him is the Handspring. Use the dodge whenever you see him fire his machine gun, you can also try sticking to the ceiling and shooting impact webs at him. You can also acquire extra health and webbing by web-zipping up to the beams/rafters. -----===THE SHOCKER===----- ---SHOWDOWN WITH SHOCKER--- 1. The first part is where you have to dodge his blasts while running down a empty subway tunnel. The best way to do this is to web-zip and right in the middle of your web zip, press X to let go and run for the nearest interval between tracks. 2. The second part is where you have to fight him in a big room with power ups and some empty subway tracks, this part has two floors. When Shocker fires his blasts at you, try to use the dodge feature to get away from them, when he casts his shockwave (usually when you get close to him), jump up in the air. When he activates his tornado attack try to run away and fire impact webs at him. -----===THE VULTURE===----- ---VULTURE ESCAPES--- The easiest way to dodge everything he throws at you is to be above him, if the gauge at the top of the screen says that he is getting too far away, lose some altitude to get to his level. When he knocks down the billboard and water tower, web up their broken beams quickly. Then resume the chase, pretty soon after the water tower, the level will end. ---AIR DUEL WITH VULTURE---one strategy is just to fire impact webs at him, another is to try and attach to him by pressing CIRCLE to do a fly kick and then right when you get down to him PRESS X. And yet another is just to try and keep doing fly punches and fly kicks until he drops onto the building. When he drops onto the building, bust out all the combos you can, and when he starts to charge up, run away a little bit and repeat the previous steps. -----===THE SCORPION===----- ---CORRALLED--- This level is hard. The only advice I can give is to not let Scorpion out of your sights and press L2 + X to yank all the HK's off of the wall, and you can also use cars to take multiple HK's out at the same time. ---SCORPIONS RAMPAGE--- For this level, I have a sweet trick. From the start. to straight and to the right, look up a little bit and you will see a stack of boxes. On top of those boxes you will see a golden spider, this golden spider unlocks the combo tackle. Just keep using tackle over and over again on him, it works GREAT!!! -----===GREEN GOBLIN===----- ---COUP D'ETAT--- For him, I will explain all of the levels he is involved in, starting with Coup D'Etat. From the start, swing down and pick up Mary Jane, set her on the pad to the right. There will be a short cut scene and now you will have to take on goblin. I usually like to either pummel him with fly kicks or attempt to ride his glider, I sometimes use impact webbing on him. After you nick off his life little by little, he will head for a broadcasting tower and take out its supports, from the vulture level, you will know what to do. After this just keep pummeling him with fly kicks and attempting to ride his glider, and I usually don't use the cannon ball kick because it usually misses every time. After this he will go to a bridge and destroy two supports on it. I usually stand on the little piece of metal in-between the beams and web them both up. Then repeat the pummeling process and he will go away. ---THE OFFER--- The next level is The Offer, at the beginning of this level just repeat the same strategy I listed above until he hops off of his glider and crashes through the glass on top of the building. When you have to fight him hand-to-hand, you can stay on the walls and use impact webbing or you can use the UNGODLY trick for fighting him, the trick is, just use the combo tackle, and keep repeating it, the tackle part of it knocks him down, and he wont have time to get back up before you get the next tackle in, I SWEAR, ITS GREAT!!! After that, repeat the aerial pummeling process yet again, and this time he will go into a room full of electric generators. You can use the tackle combo here, but I find it easier just to use impact webbing. ---THE RAZORS EDGE--- In this level, the Green Goblin will release around 25 Razor bats immediately, here is an easy trick to get rid of them all, attract them all (not hard to do), then land on a building. Next, use web dome (Advanced Web Dome works REALLY well). And it will take all of the bats out. After you have destroyed all 50, head over to the construction site and the level will end. ---MARY JANE KIDNAPPED--- This is a difficult level, I think its even harder than the final battle. The best way to complete this level is to anticipate the Green Goblins path ahead of time. I will provide a route for you to follow, first off go straight through the two buildings in front of you, then go over the back of the billboard, next, wait until he turns around the building in front of you and turn left, he will go left around another building, stay on the main street, (to the right of him, the street will have four lanes), don't follow the way he goes, next, turn right when he crosses your path from left to right (you may be a little bit ahead of him, go look around for when he crosses). He will go around a little building, when he turns right, turn around, swing straight a little ways, and you will see a billboard, he will go inbetween the building and the billboard. Stay on the main road, next he will cross your street from right to left (you may be a little bit ahead of him again, so look for him). Then follow him, when he goes turns left around the building go up over the building. Then dodge his bombs, and follow him to the end of the level. ---FACE OFF AT THE BRIDGE--- First off, rescue Mary Jane and set her on the ground. Next, attack and pummel Green Goblin in all of the ways mentioned before, when he lands on the ground, you can do three things. One, run up to him and use all of your combos wisely (usually isn't the best one). Two, run around and lob cars at him (usually isn't good, but it takes off some damage). Three, do the tackle combo trick on him as mentioned earlier (WORKS REALLY WELL). Web fists are also good as well. You can get health on top of one of the bridges, and webbing and health on the bottom part of the top of the bridge. After you beat him and he gets impaled on his own goblin glider, you will get the end cinema, congratulations, you have finished this game on whatever difficulty setting you were playing on. You can also get health from on Now go outside and play :) III. - Acknowledgements CJayC, for creating one good site. Me, for completing difficult tasks. Root Beer, my most favorite kind of pop, soda, whatever you want to call it. Liquis, for encouraging me greatly, and helping me on the Mary Jane Kidnapped level (he played while I took notes). IV. - Contact me, you can E-mail me at Nello001@msn.com V. - What you CAN, and CANNOT do with this FAQ What you can do is that you can put this on your own site if you want, I just have to be asked first and would like me clearly credited. What you CANNOT do is that you CANNOT take this and put it on your own site without asking me first and giving me full credit. VI. - Revision _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ v0.1 - Initial Writing