Tony Hawk Pro Skater 3(PS2) Nov. 13, 2001 Ver. 1.8 By Camathy - http://members.home.net/camathy Listed here are all the Secret Areas, Hidden Combos!, regular and secret characters, grind chains, lip links, flatland tricks, and suggestions to link them all. Plus the hot soundtrack, sick score suggestions, a few tips, and of course, goals, tape and deck locations, and secret levels. Email me your own suggestions to be added at Camathy@hotmail.com And please look for me online so we can skate together. Or hit me up on my webcam at http://members.home.net/camathy Contents ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. Characters 1a. Secret Characters 2. Create-A-Skater 2a. Hidden Characters 3. Park Editor 4. Grinds 4a. Hidden Combos 5. Flip Tricks 5a. Hidden Combos 6. Lip Tricks 6a. Linking Lips 7. Manuals 8. Flatland Tricks 8a. Hidden Combos 9. Revert 10. Levels(goals, secret areas, deck locations) 10a. Foundry 10b. Canada 10c. Rio 10d. Suburbia 10e. Airport 10f. Skater Island 10g. Los Angeles 10h. Tokyo 10i. Cruise Ship 11. Secret Levels 11a. Warehouse 11b. Burnside 11c. Roswell 12. Goal Completion 13. Soundtrack 14. Tips 15. Credits 16. Contact Info 1. Characters ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Tony Hawk --------- Style: Vert Stance: Goofy Stats(out of 10) Air: 7 Hangtime: 5 Ollie: 3 Speed: 5 Spin: 8 Switch: 4 Rail Balance: 5 Lip Balance: 5 Manual Balance: 3 Special Tricks: 5-0 Overturn 1-2-3-4 The 900 Double Kickflip Indy Steve Caballero ---------------- Style: Street Stance: Goofy Stats(out of 10) Air: 5 Hangtime: 6 Ollie: 5 Speed: 4 Spin: 5 Switch: 4 Rail Balance: 6 Lip Balance: 5 Manual Balance: 5 Special Tricks: Kickflip Superman FS 540 Hang Ten Nosegrind Handstand 360 Handflip Kareem Campbell ---------------- Style: Street Stance: Regular Stats(out of 10) Air: 6 Hangtime: 3 Ollie: 6 Speed: 5 Spin: 7 Switch: 5 Rail Balance: 7 Lip Balance: 2 Manual Balance: 4 Special Tricks: Ghetto Bird Kickflip Backflip Reemo Slide Nosegrind to Pivot Rune Glifberg -------------- Style: Vert Stance: Regular Stats(out of 10) Air: 7 Hangtime: 7 Ollie: 5 Speed: 4 Spin: 5 Switch: 6 Rail Balance: 4 Lip Balance: 5 Manual Balance: 2 Special Tricks: Double Kickflip Madonna Christ Air Crail Slide One Foot Blunt Eric Koston ------------ Style: Street Stance: Goofy Stats(out of 10) Air: 4 Hangtime: 3 Ollie: 7 Speed: 4 Spin: 4 Switch: 7 Rail Balance: 7 Lip Balance: 3 Manual Balance: 6 Special Tricks: Fandangle Slamma Jamma Stalefish Backflip Pizza Guy Bucky Lasek ------------ Style: Vert Stance: Regular Stats(out of 10) Air: 7 Hangtime: 7 Ollie: 3 Speed: 5 Spin: 7 Switch: 5 Rail Balance: 3 Lip Balance: 6 Manual Balance: 2 Special Tricks: Big Hitter II Fingerflip Airwalk Misty Flip FS 540 Heelflip Bam Margera ------------ Style: Street Stance: Goofy Stats(out of 10) Air: 4 Hangtime: 4 Ollie: 6 Speed: 6 Spin: 5 Switch: 6 Rail Balance: 7 Lip Balance: 3 Manual Balance: 4 Special Tricks: 540 Tailwhip The Jackass Human Dart Russian Boneless Rodney Mullen -------------- Style: Street Stance: Regular Stats(out of 10) Air: 2 Hangtime: 2 Ollie: 6 Speed: 3 Spin: 8 Switch: 8 Rail Balance: 6 Lip Balance: 2 Manual Balance: 8 Special Tricks: Gazelle Underflip Truckstand Anti Casper Handstand Double Flip Chad Muska ----------- Style: Street Stance: Regular Stats(out of 10) Air: 4 Hangtime: 4 Ollie: 8 Speed: 5 Spin: 5 Switch: 5 Rail Balance: 8 Lip Balance: 3 Manual Balance: 3 Special Tricks: Handstand 50-50 BS Nose Comply Tailblock Slide Ghetto Blastin Andrew Reynolds --------------- Style: Street Stance: Regular Stats(out of 10) Air: 4 Hangtime: 2 Ollie: 8 Speed: 4 Spin: 5 Switch: 7 Rail Balance: 8 Lip Balance: 4 Manual Balance: 3 Special Tricks: Dark Disaster Hardflip Late Flip Noseslide Lipslide Quad Heelflip Geoff Rowley --------------- Style: Street Stance: Regular Stats(out of 10) Air: 6 Hangtime: 2 Ollie: 7 Speed: 4 Spin: 3 Switch: 5 Rail Balance: 8 Lip Balance: 7 Manual Balance: 3 Special Tricks: Rowley Darkslide Casper Flip 360 Flip The H Teeth Sweeper Sproing Elissa Steamer ---------------- Style: Street Stance: Regular Stats(out of 10) Air: 5 Hangtime: 5 Ollie: 5 Speed: 4 Spin: 5 Switch: 5 Rail Balance: 6 Lip Balance: 5 Manual Balance: 5 Special Tricks: Coffin Primo Bigspin Flip to Tail Judo Madonna Jamie Thomas -------------- Style: Street Stance: Regular Stats(out of 10) Air: 4 Hangtime: 4 Ollie: 7 Speed: 5 Spin: 4 Switch: 4 Rail Balance: 8 Lip Balance: 4 Manual Balance: 5 Special Tricks: Crook BigSpin Crook One Wheel Nosemanual 360 Hardflip Layback Sparks 1a. Secret Characters ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Beating the game has its rewards of movies but also of opening up hidden new characters. Not only are the characters unlocked but their special moves along with them. After unlocking a character you can then set any other character to have the new moves in the edit tricks menu. On the character select screen, watch the counter clerk of the skate shop react to the different characters. Darth Maul - Complete all goals with any one skater. New Moves - Force Grab, Dark Jedi Grind, Sith Saber Spin. Counter Clerk - Do not underestimate the power of the dark side. Wolverine - Complete all goals with two skaters. New Moves - Claw Punch, The Claw Drag, The Berserker. Counter Clerk - Ready to Rumble. Officer Dick - Complete all goals with four skaters. New Moves - Assume the Position II, Sobriety Grind, Lazy Ass Manual. Counter Clerk - Glare of the moon. Private Carrera - Complete all goals with five skaters. New Moves - Handspring Layout, Ho Ho Sad Plant, Ahh Yeahhh!. Counter Clerk - "Ahh yeah! Who's smokin', I'm smokin'". Ollie the Magic Bum - Complete all goals with seven skaters. New Moves - Panhandling, S.U.I. Grind, ZZZZ Manual. Counter Clerk - Downing a 40. Kelly Slater - Complete all goals with eight skaters. New Moves - Rodeo Clown, Paddle Out Grind, Duck Dive Shark Attack. Counter Clerk - Nothing special. Demoness - Complete all goals with ten skaters. New Moves - AC Air, Visiting Home, The Summoner. Counter Clerk - It's hot down here. 2. Create-A-Skater ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In THPS3 you have a much more detailed create-a-skater, allowing you to create almost any possible look or style, including females. You can set the skaters sex, age, height/weight, skin tone, accessories, and other things as well. To completely beat the game, you need to have completed all goals with one created skater, so go ahead and design at least one. 2a. Secret Create-A-Skaters ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ It seems that all these secret skaters are either programmers, or family of the programmers. Most of these are available by typing in the skaters' name, or read the description for instructions. All the faces are unique and some have unique boards and other unique features. The Men: -------------------------- Jeremy Anderson: He has a unique sun/tribal tattoo on his back. Issac Burns: Type in "Grass Patch" to get this little scrappy guy. Aaron Cammarata: Type in Eastside to get a normal version of the big boy. The Pouncer: Type in "Crashcart" for this big boy from "New Fricken' Yawk" His name is Aaron Cammarata. Dave Cowling: He is shirtless with back tattoo #2 and the beer hat. Ralph D'Amato: Has a neatly cut goatee even when "clean shaven." Pimpin Frank: I guess Ralph D'Amato has a secret nightlife where turns into a pimp. Peter Day: Another English bald headed character. Type in "Pete Day" to get him. Matt Duncan: Type in "Gorilla" to get this huge 7'0" skater. Chad Findley: Has a unshaven face even when "clean shaven." Alan Flores: I am sure the fashion police are after this guy. Edwin Fong: Skinny Asian guy. Steve Ganem: Kinda looks like Jason Biggs. Chris Glenn: Long hair, sun glasses, and a unique shirt logo. Kendall Harrison: Type in "Frogham" the city from which Kendall is from to get him. He is also a pirate, except skinnier then Capn Jennings. Noel Hines: You can also just type "Noel" for the name. Brian Jennings: You can also just type "Brain" for the name. Cap'n Jennings: You can also type in "Capn Jennings" or Captain Jennings." This makes a pirate version of Brian Jennings, with a bloody skull board. Gary Jesdanun: Happy Asian guy with glasses. Joel Jewett: President of Neversoft. Has a very cool Neversoft board and a handlebar mustache with a mullet. Joel Jewett (2) Type in "Mini Joel" to get this disturbing version of Joel. Henry Ji: Asian without glasses. Ryan McMahon: Tall guy, 6'5" Kevin Mulhall: Looks somewhat like a young Tom Cruise. BrainEaters: Type in "Nolan Nelson" for the name. He has a sweet devil board, which may be unique. The Nelson glasses are named after him. Nolan Nelson: Type in "Braineaters" and you get a version of Nolan with a skull for a face and the brain hat with two casts. Very grim but funny. Riktor: Type in "Andy Nelson" and you get the brother of Nolan? Johnny Ow: Asian guy with a fro. Very hip lookin' Hardcore Pease: Type in "Scott Pease" for the name. He looks like a programmer with an army helmet. Chris Rausch: This guy looks like a skater. Very cool lookin. Rastapopolous: The Rasta guy in the skate shop. Paul Robinson: An English chap with a cool orange outfit. Junki Saita: Type in "Kage" to get this chacacter. Anyone remember "Legend of Kage"? No he is not a ninja, I was just wonderin'? Mark L. Scott: Type in "Hi Ben" to get this programmer. Eighties Mark: Type in "80s Mark" and you will get this 80s version of Mark Scott. Aaron Skillman: You can also just type "Aaron" for the name. GI Skillz: Or type in "SkillZilla" to get this Army version of Aaron Skillman. Trey Smith: A tall shirtless urban cowboy with dark eyebrows and a unique goatee, has a Neversoft board. Dave Stohl: Big blonde haired skater. Darren Thorne: You can also just type "Darren" for the name. Bo Hunter: Type in "DDT" for this hunting season version of Darren Thorne. 50. Jason Uyeda: A Asian guy with a pimpin pink outfit. Chris Ward: Looks like an urban green goblin street guerilla. Mike Ward: I am guessing the more conservative brother of Chris Ward. Mick West: A very skinny English guy. The Women: ------------------------------ Lisa Davies: A waifish blonde with a pink and aqua dip dye shirt. Stacey D: I guess her last name "Drellishak" was too big for entering. She has a cool Girl deck. Sandy Jewett: Wife of Joel? with floral pants and a unique board with a picture of Joel Jewett with "Wanted" above his face. Mighty Mic: Type in "Nicole Willick" for the name. She has a blue panda board. The Kids: ----------------------------- Rachael Day: Daughter of Peter Day. Matthew Day: Son of Peter Day. Riley Hawk: Son of Tony Hawk. Spencer Hawk: Younger Son of Tony Hawk. Complete with pacifier. Connor Jewett: I am gonna guess, son of Joel and Sandy? William Pease: Yet another baby skater. This one with a beanie under his helmet. Andrew Rausch: The four year old brother of Steven and James. James Rausch: Like Spencer Hawk another big headed kid. Give em a break he is only two. Steven Rausch: One of the smaller kids. Son of Chris Rausch. Benjamin Scott-Pye: A 14 year old with a green shirt and a cool pheonix board. Enter in "062287" for his name. 3. Park Editor ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Use the park editor to create the skate park of your dreams. Load a pre-made park to get ideas on how levels are made. 4. Grinds ~~~~~~~~~~~~~~~~~~~~~~~~~ FS/BS is determined by if your back or front is facing the rail while you grind. Controls are the same whether frontside or backside. 50-50 ------- Regular grind with no directional arrows. Links to: Nosegrind(up-triangle) 5-0(down-triangle) Nosebluntslide(up-up-triangle) Bluntslide(down-down-triangle) Nosegrind ----------- Up-Triangle Links to: Nosebluntslide(up-up-triangle) Noseslide(square-square) Overcrook(circle-circle) 5-0 ---- Down-Triangle Links to: Bluntslide(down-down-triangle) Tailslide(square-square) Feeble(circle-circle) Nosebluntslide ---------------- Up-Up-Triangle Links to: Crooked(up-down-triangle) Noseslide(square-square) Overcrook(circle-circle) Bluntslide ------------ Down-Down-Triangle Links to: Smith(down-up-triangle) Tailslide(square-square) Feeble(circle-circle) Noseslide ---------- Left-Triangle Links to: Nosebluntslide(up-up-triangle) Overcrook(circle-circle) Tailslide ---------- Right-Triangle Links to: Bluntslide(down-down-triangle) Feeble(circle-circle) Overcrook ---------- Up/Left-Triangle Links to: Nosebluntslide(up-up-triangle) Noseslide(square-square) Crooked --------- Up/Right-Triangle Links to: Nosebluntslide(up-up-triangle) Noseslide(square-square) Overcrook(circle-circle) Feeble ------- Down/Left-Triangle Links to: Bluntslide(down-down-triangle) Tailslide(square-square) Smith ------- Down/Right-Triangle Links to: Bluntslide(down-down-triangle) Tailslide(square-square) Feeble(circle-circle) Boardslide/Lipslide -------------------- Hit the rail sideways Can't be linked 4a. Hidden Combo! Chains ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ To perform a hidden combo, press the controls for the next grind without jumping. All combos can be done without your special meter full, but will fill it up immediatley. If you want to have every grind in your chain, you should begin with a 50-50 and then move to a Nosegrind or 5-0. These are the only grinds that can't be looped back to. So if you don't put them in the beginning, you can't have them at all. While grinding, loop through Nosebluntslide-Crooked-Noseslide-Overcrook in any order, if you're on your nose, or Bluntslide-Smith-Tailslide- Feeble in any order, if you're on your tail. Cheap Combo: In any grind besides boardslide or 50-50 repeatedly switch between hitting circle-circle and square-square. You can rack up decent points but at the loss of style. Ex: 50-50 + Nosegrind + Nosebluntslide + Crooked + Noseslide + Overcrook + Nosebluntslide + Crooked + . . . + Ex: 50-50 + 5-0 + Bluntslide + Smith + Tailslide + Feeble + Bluntslide + Smith + . . . + 5. Flip Tricks ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The controls for each trick can be set in the edit tricks menu. Listed here are the different flip tricks you can choose from. 180 Varial 360 Flip 360 Varial Front Foot Impossible FS Shove-It Fingerflip Heelflip Varial Lien Hardflip Heelflip Impossible Inward Heelflip Kickflip Ollie Airwalk Ollie North Pop Shove-It Sal Flip Varial Varial Heelflip Varial Kickflip 5a. Hidden Combos! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Hidden Flip combos can be done by pressing the flip button(square) repeated times while performing a particular trick. The controls will be different depending on how you set to do the trick. Double Kickflip Triple Kickflip Double Heelflip Triple Heelflip 360 FS Shove-It 540 FS Shove-It 360 Shove-It 540 Shove-It Double Impossible Triple Impossible Quickly do a flip to a grab to pull off these combos. Kickflip to Indy Kickflip to Crail 6. Lip Tricks ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Perform a lip trick by riding up to the edge of a quarterpipe straight on and pressing triangle. By pressing a directional button with triangle, you can perform various lip tricks. There are 15 regular and 8 special lip tricks you can perform. The regular lip tricks are performed with one directional button push and triangle. The special lip tricks are performed with two presses of a directional button. Edit your tricks to the trick you want and how to control it. 6a. Linking Lips ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are two ways to link lip tricks. You can perform an ollie and before coming back down enter another lip trick and you will land back on the edge in the new trick. You can also link to other tricks without using an ollie. While holding a trick(besides Inverts), press: right-right-triangle for an Axel Stall left-left-triangle for a Boneless left-right-triangle for a Disaster If you are in an Invert lip trick, press: right-right-triangle for an Invert left-left-triangle for an One Foot Invert left-right-triangle for a Gymnast Plant right-left-triangle for a Varial Invert to Fakie 7. Manuals ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Manuals are essential to keep your combo going and rack up the points. Press either up-down, or down-up to perform a manual or nose manual. You can press the controls while skating on the ground, or in the air, pulling the manual when you land. If you press either L2 or R2 while manualing, you will perform a pivot. A pivot spins your character around 180 degrees. The pivot is best used to add to your multiplyer, but also adds that extra style. 8. Flatland Tricks ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Flatland tricks are special manuals you can do that add extra points to your score, but more importantly, add extra style. All characters can perform everyone else's particular flatland tricks with the exception of Demoness' Going Home. First thing you need to do is set your characters special tricks. Make sure your character has at least one special manual. Set the controls to something comfortable to you. When your special meter is full, perform your special manual. Keep an eye on your balance meter. 8a. Hidden Combos! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~` You cannot combo out of all manuals so try out the one you chose. Perform the special manual with special meter full. From any special manual you can combo into a: Truckstand(right-right-triangle) To Rail(left-left-triangle) Casper(right-left-triangle) Anti-Casper(left-right-triangle) Handstand(right-right-circle) While in any of these tricks but the Anti-Casper, pressing left-square will flip the board. While in a Truckstand, performing another Truckstand will do a Truckspin. Ex: Reemo Slide + Casper(right-left-triangle) + Casper Flip(left- square) + To Rail(left-left-triangle) + Rail Flip(left-square) + Truckstand(right-right-triangle) + Truckflip(right-right-triangle) + Handstand(right-right-circle). Don't forget to throw in a few pivots for extra flair. 9. Revert ~~~~~~~~~~~~~~~~~~~~~~~ I can't stress enough the importance of the revert/manual. I have people bragging to me online, "I am a master at Tony Hawk, all I need to do is learn how to manual." You are a master of nothing without the revert/manual. To revert press R2 or L2 as you land. This performs a quick spin. During this spin you can perform any trick to keep your combo going. Revert on nearly every landing. Even if you don't plan on continuing your combo, by using the revert, the landings are more forgiving. You can land at terrible angles and hold grabs until the second you revert, without bailing. 10. Levels ~~~~~~~~~~~~~~~~~~~~~~~ Stat Icon locations are different depending on who you are skating with. There are three possible locations for the hidden deck. Vert skaters have a different goal than street skaters on each level. Both goals and all three possible deck locations are listed here. 10a. Foundry ~~~~~~~~~~~~~~~~~~~~~~~~ Goals: ------- Get a High Score: 10,000 Get a Pro Score: 30,000 Get a Sick Score: 60,000 Sick Score Suggestion - 60,000: This score is neither high nor hard. In the halfpipe, do a few spinning flip/grab tricks, followed by a revert/manual, and then another spinning flip/grab trick. Three of these will give you the score. Collect S-K-A-T-E: The letters vary throughout the level depending on which skater you are using. They can always be found in a logical order S through E. Get the Secret Tape: As you start the level, turn slightly right and use the lip to jump up to the catwalk. Ride the catwalk up to the glass room. Face right and line yourself up with the metal rafter in the center. Jump through the glass and grind on the rafter to reach the tape. 50-50 TC's Rail(street): Use a regular grind the whole length of the rail in the middle of the level with photographer Taylor standing next to it. Cannonball Over the Halfpipe(vert): Pause the game, go to edit tricks, grab tricks. Look at the controls for cannonball. Leap over the halfpipe while doing a cannonball. Soak the Foreman: Grind the rail behind the foreman next to the pool. Grind the Molten Bucket: Stand next to the window with the man inside at the back of the level. When the lights turn red and the alarms go off, use the quarterpipe to pick up speed, then head towards the molten bucket. Use the lip to gain air and grind on either rail on the side of the bucket. Don't aim for the center of the bucket or you'll be hurting. Un-Jam 5 Valves: Grind the 5 pipes sticking out from the wall located around the outside of the level. The lights should turn from red to blue. Plus you may find a secret. Deck Locations: ------------------------ 1: From the start check above the quarter pipe behind you and to your right. 2: From the start head down the rollin on the very left there will be a small quarter pipe in front of a bunch of lined up red canisters... launch yourself to the rail above them to nab it. 3: Skate to the back of the park where the long curved yellow rail is and the molten bucket you must grind. Below the yellow rail is a quarterpipe. Use the quarterpipe to launch yourself up to the next platform above you. The 3rd location for the deck is the rail you will grind. Secret Area: ------------- Complete the level goal of unjamming 5 valves by grinding all five of the pipes sticking out of the wall around the level. They will be lit red until you un-jam them and the light turns blue. This opens up the generator core behind the starting point. 10b. Canada ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Goals: ------------------- Get a High Score: 35,000 Get a Pro Score: 70,000 Get a Sick Score: 120,000 Sick Score Suggestion - 120,000: Grind up and down the two long rails found at the end of the parking lot, picking up the Parking Lot Mini Gap. Manual from each end of the rail up the vert and perform a spinning flip/grab trick. Revert/manual back onto the rail and repeat on the other side. With special grinds you get the sick score in two passes. Collect S-K-A-T-E: The letters vary throughout the level depending on which skater you are using. They can always be found in a logical order S through E. Get the Secret Tape: On the furthest wooden walkway behind the starting point, grind the rail next to the box with the on off switch. This will raise the halfpipe at the end of the walkway. Transfer up to the raised halfpipe and then transfer across to the higher level. Ride to the end and jump across the gap. At the top is the mine car rails. Grind the right side of the rail and you will be brought to the tape. Nosegrind Around the Horn(street): Fall into the water under the wooden bridge behind the starting point. This will place you in perfect position. Grind the rail all the way around to the left passing by photographer Taylor. Melongrab Over the Blade(vert): Pause the game, go to edit tricks, grab tricks. Look at the controls for melongrab. Transfer over the ramp you ride down at the start of the level while pulling a melongrab. Get Chuck Unstuck: Jump the fence on the left at the start of the level. Run over unlucky Chuck to free him. Bury That Bully!: Use the quarterpipe on the right side of the ramp you ride down at the beginning. Hold up and X to launch over the quarterpipe and land in the tree, giving the bully what he deserves. Impress the Skaters: There are five Canadian skaters located above the quarterpipes in the skate park to the right of the starting point. Bust a decent trick on their quarterpipe to impress them. They will disappear so you know when you have impressed which skater. Deck Locations: --------------------------- 1: From the start go forward right past Chuck. On your left hand side there is a quarterpipe with a Canadian flag above it... launch up to the flag in the center of the quarter pipe to get this deck. 2: From the start follow the fence on your right until it connects to another fence. Diagonally in the middle is a wire with a deck on it. Use the quarter pipe on the other side of the fence to launch up to it if your stats aren't high enough. 3: Turn around and launch yourself to the wooden platform from the roll in you start the level on. Jump to the next platform and turn around. Grind the wire on your left-hand side (grinding the horn) there will be a deck half way around. If you have any problems, just take a dive into the water where the bully is and you'll begin right where the Grinding the Horn objective is. Grind the wire for the deck. 10c. Rio ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Gold Medal Suggestion ----------------------- 170,000 should get you the gold medal. Grind around the rails and short walls circling around the level, picking up many gap bonuses. Deck Location: ---------------------- From the start go down the left exit of the rollin and skate to the street. When you get there look straight and to the left there will be a wooden fence. Skate though it and go to the pool in the hidden area. All three decks are reachable from this pool. Secret Location: ---------------- On the left-hand wall of the level, break through the wooden fence between two buildings. There will be a pool and the hidden deck for all characters in this new area. 10d. Suburbia ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Goals: -------- Get a High Score: 55,000 Get a Pro Score: 110,000 Get a Sick Score: 200,000 Sick Score Suggestion - 200,000: Do good tricks. Use the pools and the halfpipes. Special/revert/manual - special/revert/manual. Collect S-K-A-T-E: The letters vary throughout the level depending on which skater you are using. They can always be found in a logical order S through E. Get the Secret Tape: Open secret area(see below). Ride through the house and transfer over to the right. Use the high vert on the back wall to gain speed then transfer up into the house's upstairs window. Watch out for the bats as you ride out the other window. Grind the rail outside the window to get the tape. Heelflip the Trailer Hop(street): Pause the game, go to edit tricks, flip tricks. Look at the controls for a heelflip. Go to the trailer park. Leap over the trailer with photographer Taylor on it while pulling a heelflip. Nosegrab Between the Ramps(vert): Pause the game, go to edit tricks, grab tricks. Look at the controls for nosegrab. Pull a nosegrab while transferring between the ramps with photographer Taylor standing by. Squash 5 Pumpkins: Run over the five pumpkins located on the large houses side wall, the other house's front porch, on a ramp in it's backyard, on the quarterpipe to the left of the starting point, and on the left porch of the haunted house. Help the Thin Man: Find the thin man's key in the construction area on the 2x4's. Bring him his key and he will open up a new area. Restore Power to the Dish: Ride onto the roof of the house slightly to the left of the starting point. Ride off onto one of the wires stretching between the two houses. Stop on the roof of the next house and turn back, grinding the other wire stretching between the two houses. On each wire there are two branches you need to grind over. Deck Locations ---------------------- 1: Skate towards the fire truck, at the right end of the level, there is a quarter pipe in front of the house that's under construction. Launch to the higher platform and use the quarter pipe up there to get the deck. 2: Skate through the house with the open garage door. Get to the higher level where the pumpkin is. Grind the ledge w/ the pumpkin towards the street. Through the tree you will find the 2nd deck location. 3: On the roof with the satellite. This is the same house as deck location 2, just on the other side of the house. You need to grind the wire and clear off the tree branches to get here. Right near the satellite is the 3rd deck. Secret Area: ------------- Find the thin man's key in the construction area on the 2x4's. Bring him his key and he will open up a new area. 10e. Airport ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Goals: ------- Get a High Score: 75,000 Get a Pro Score: 150,000 Get a Sick Score: 300,000 Sick Score Suggestion - 300,000: In the baggage claim area, grind up then down an escalator. Jump to the next rail and continue picking up the Claim Hop! all the way around to the next escalator, grinding up then down, and back to the Claim Hop! You can easily pick up a million- point trick set here. Collect S-K-A-T-E: The letters vary throughout the level depending on which skater you are using. They can always be found in a logical order S through E. Get the Secret Tape: Travel to the end of the level and turn right. Use the last ramped wall to get air and hang over to the right. Hold triangle to land on the highest rail. Ride the rail around to the tape. Crooked Grind Around Baggage Claim(street): Use the x-ray to get to the baggage claim area or ride down the escalators and turn right into the area. Press up-right-triangle to crooked grind on the bottom of the round baggage claim. Grind the whole circumference. Airwalk Over the Escalator(vert): Pause the game, go to edit tricks, grab tricks. Look at the controls for airwalk. Use either quarterpipe on each side of an escalator in the baggage claim area and transfer over the escalator while doing an airwalk. Smile for Taylor. Visit 10 Countries: Grind the lower rail on each end of the waiting area at the bottom of the level. Every time you pass a flag you pick up one country. Pick up five on each side. Get the Tickets to your Skate Buddy: The tickets are located on the first counter to the left at the beginning of the level. Grind the counter to pick them up. If you bail or ride through a metal detector before delivering the tickets you will lose them. Ride all the way to the end of the level and to the left, leaping over the security checkpoint and not falling once. Stop the Pickpockets: There are five pickpockets you need to run over. They are wearing all black. Two are on the first level, one on each side of the moving walk. Two are a level lower, in the restroom on the right. And the last is on the lowest level to the right near the quarter pipe. When you approach a pickpocket and his victims, they will all begin to scatter. The innocent victims will knock you flat, and the pickpocket may run away, so you may have to track him down. Deck Locations -------------------- 1: In the main gates area, in the same place as the secret tape, except on the other side of the area. 2: To the right of the main security, right at the beginning of the area with all of the seating. You will need to wallride up the signs and grind them across the security check. 3: When you come down the first escalators, before the moving walkways, there are lights up and to the right. Look up there, You have to propel yourself up and forward using one of the really small quarterpipes. That's the third location in the airport. Secret Area: ------------- Jump the ticket counter to the right of the starting point and enter the baggage X-ray. 10f. Skaters Island ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Gold Medal Suggestion: ------------------------ About 170,000 should get you the gold medal. Use the huge halfpipe, picking up the roll in gap on one side, and revert manualing every landing till you can't manual no more. Deck Locations: ----------------------- 1: Skate straight from the starting point of this level. Towards the far wall, on the left hand side there will be two quarterpipes separated by a very small gap. These are destroyed when you grind the pirate flag and open up the secret area. Vert jump between the platforms and you will get the deck. 2: From the platform behind to large half pipe (with the Neversoft sign on the wall) ollie and grind the pirate flag go up the ramp on skate to your right. In the middle of the opening there will be the 2nd deck. Alternately, you can go into the pool on the far wall and ollie out towards the deck. 3: From the start turn around and go up the ramp behind you and jump into the first pool. Use the edge of the pool by the long wooden rail to launch to up to the left side of the green light. The 3rd deck will be here. Secret Area: -------------- Grind the black pirates flag near the right wall of the level, between the high vert and the pools. This will open an outside area with a pirate ship, also containing an elusive stat point. If you look out into the ocean, you can see a hint of secrets to come. 10g. Los Angeles ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Goals: --------- Get a High Score: 100,000 Get a Pro Score: 190,000 Get a Sick Score: 400,000 Sick Score Suggestion - 400,000: Head down the NorthernTremor rail to the halfpipe between the twin towers with the Tower Poppin' gap. Perform a special trick on one side of the pipe, revert/manual to the other side, perform a spinning flip/grab trick, then revert/manual to the small circle fountain. Perform a special grind around the circle as long as you can. You can easily get at least 200,000 each time. Or use the carwash halfpipe, to the firetruck's ladder, to the building's ledge, down to the sidewalks ledge, around to the theaters edge, manual across to grind on the planters edge, gapping across to the other grinds leading you to the circular fountain. Collect S-K-A-T-E: The letters vary throughout the level depending on which skater you are using. They can always be found in a logical order S through E. Get the Secret Tape: 1) Use the car wash to get up to the broken freeway, ride to the end. Or 2) Use the quarterpipe behind the starting point to gain speed and grind up the wire to get to the top of the building, jump to the freeway. Use the wooden planks near the end of the freeway to get up to the building's platform. Jump the gap to the pink roof. Face right and ride out onto the narrow ledge, jumping across to grind on the pipe to the tape. Varial Kickflip the Tower Rails Gap(street): Pause the game, go to edit tricks, flip tricks. Look at the controls for a varial kickflip. Behind the twin towers is a set of stairs with many railings and photographer Taylor. Pick up the Tower Rails gap while varial kickflipping by grinding on the rails no one side of the stairs and leaping to the rails on the other side. One Foot Japan the Tower Poppin' Transfer(vert): Use the halfpipe between the twin towers to transfer on top of the glass portion of buliding connecting the towers. Pause the game, go to edit tricks, grab tricks. Look at the controls for a one foot Japan. Transfer over into the roof halfpipe while pulling a one foot japan. Free Ballin': Knock the two large red balls off their pedestals. Start the Earthquake: You need to grind the whole length of all four east/west/north/south tremor rails to set off the earthquake. The rails are all located around the building immediately in front of the starting point. The westerntremor rail is under the arch through the middle of the building, on the left-hand side. The southerntremor rail is bordering the sidewalk on the far side of the building. The northentremor rail is bordering the sidewalk on the near side of the building off to it's right. The easterntremor rail is the rail on the left of the two rails running down the left side of the building. Block the Car Chase: Get on top of the broken freeway near the car wash. Grind the edge of the freeway over the green car hanging off the edge. You will complete the requests of the screaming man in the car by getting him down from the freeway, and assist the good people of the LAPD in the same process. Deck Locations: ---------------------- 1: Skate to the purple halfpipe and grind up the edge of the one closest to the movie theater. A wire connects the quarter pipe to the section just below the movie theater sign. Get speed to grind up and jump off at the platform the deck is here. 2: Use the left quarter pipe to launch up and over the wall the 2nd quarterpipe. Land and go in the opposite direction and use the other quarter pipe to the launch to your right grind the tan platform, down the wire to the next deck location. 3: From the carwash facing the street, skate down that street on your right hand side there will be an opening with two quartpipes in it. Use the right hand quarter pipe to launch up to the wire grind down past the lamppost to get the final deck. *Opening the Grates to get the Last Stat Point There is a chance you are looking at a stat point floating up near the ceiling inside of the first building you see as you begin the level, especially if you are using your custom skater. On the top of this building there are grates which tease you even more by letting you see the stat point but not grasp it. To get this elusive icon you must do the Grate Grind in a completely different area of the level. Behind the twin towers, by the Tower Rails gap, you will find a raised area with more grates like the ones on top of the first building. If you grind the whole length of the elevated ledge bordering the grates, you will pull off the That's Grate grind gap, and the grates should open. This will open all grates in the level, including the grates blocking you from boosting your stats. In this same two-minute run, you need to get to the top of the first building and drop through the newly opened gates, jumping across the gap to get the icon. 10h. Tokyo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Gold Medal Suggestion: ------------------------ 200,000 can get you a gold medal. Try grinding around repeatedly on the inner rail of the walkway in the middle of the level, pulling multiple specials. Or hit the pools and special/revert/manual - special/revert/manual. Deck Locations: ----------------------- 1: Directly above where you start is the location here's how to get here. Find the wire above you on your right side and follow it to where it ends on the right hand side of the stage in front of the pool. Use the quarter pipe on your right hand side to launch up to it. When you reach the platform jump off the wire to regain your balance, then jump on the second wire to where it reaches the enclosure where you start the level. 2: Go to the pool at the end of the left hand side of the level get speed up and launch yourself up toward huge greenish sign to get this deck. 3: Go up the ramp to the elevated platform on the left side of the stage. Skate to the end of the straight rail and turn around. Grind the rail, jump left and grind the rail slightly higher to your right. When you reach the end of this rail wallride to your right and grind there higher up rail. The deck is above the sign that falls apart like a bunch of toothpicks when you touch it. Secret Area: ------------------------- In the middle of the left hand wall there is a circular blue sign with red writing on it. You need to grind on top of this sign, breaking the wires holding it up, and crashing it into the perimeter wall behind it. To get up to the sign can take a couple tries. First get up on top of the starting deck. The are other ways but the easiest is to start from the far right back pool. Use the left side of the pool to pick up speed and ollie off the right side of the pool, over to the right, landing on the red sign. Grind the sign to the wire with the hanging lanterns, and grind this wire all the way to the next roof. Grind off this roof onto the proceeding wire and you will be on top of the starting deck. Stop and catch your breath on this deck, while lining your self up to the opposite wire that faces the yellow sign on the left wall of the level. Grind this wire to the yellow sign, then grind the bottom edge of the sign. Ollie off the yellow sign and wall ride on the blue. Wallie off the face of the blue to grind on the top of the blue. Ollie off the top of the blue and wall ride on the face of the red. Wallie off the face of the red and grind the top of the red. You will grind up and over the circular sign, opening the secret area. Don't forget to pick up the stat icon on top of the broken fallen down circular sign. There is a chance this is the last icon you are looking for. If so, it will be located in the main level, above the entrance you created to get into the secret area. 10i. Cruise Ship ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Goals: ---------- Get a High Score: 150,000 Get a Pro Score: 225,000 Get a Sick Score: 500,000 Sick Score Suggestions - 500,000: Drain the pool by grinding the low white rail next to the red tower near the pool. Use the pool to pull specials, revert/manualing on every landing. Grind around the pool's edge picking up the Pop the Notch gap over the slide entrance. You can pick up many +ped props from the scantily clad women watching you skate. Collect S-K-A-T-E: The letters vary throughout the level depending on which skater you are using. They can always be found in a logical order S through E. Get the Secret Tape: Use one of the two ramps you ride down at the start to jump up to the highest wire above them. Grind this wire around to the high wire and ride it all the way across to the red tower. Use the halfpipe to reach the high-flying tape on the left side. Nosebluntslide an Awning(street): Use up-up-triangle to nosebluntslide one of the red awnings on the right side of the ship, pleasing you fans at the same time. Ivert the High Wires(vert): Drain the pool by grinding the low white rail next to the red tower next to the pool. Use the pool to vert yourself high enough to stall on the high wires. Pause the game, go to edit tricks, lip tricks. Look at the controls for an invert. If you get high enough air, are perfectly straight, and hold the controls for the invert, you will complete the goal. Impress the Neversoft Girls: There are seven Neversoft girls located around the ship you need to impress by pulling a sick trick near them. They are located by the pool, on the mid deck with the cake near the back of the ship, at the back of the ship, on one side below the awnings, at the front of the ship, outside the museum at the front of the ship, and on the other side of the ship in the atrium. Raise the Ferry: Wall ride over the control box on the side of the ship near the lifeboats. Trash the Museum: Near the front of the ship is the museum with the large propelling hanging from the ceiling. Grind over the two ropes holding it in place. Hopefully you won't hurt anyone. Deck Locations: ------------------ 1: Immediately to your left when you start the level there is a small kicker. Air off the kicker and into the deck. 2: Between the awnings where the nosebluntslide the awnings goal is. Simply grind the awnings and ollie between them to get the deck. 3: On the lower deck, on the outside of the ship on the other side of the atrium there are three lifeboats. The hidden deck is in the air between two of them. *Complete a full run on the cruise ship and let the ship sail on the all goals complete screen. After about 5 minutes the captain will once again forget to turn off the mic and you will hear what the Neversoft girls are really used for on the ship. 11. Secret Levels ~~~~~~~~~~~~~~~~~~~~~~~~~ Unlockable levels from THPS1 11a. Warehouse ~~~~~~~~~~~~~~~~~~~~~~~~~~ Complete all goals with any three skaters 11b.Burnside ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Complete all goals with six skaters 11c. Roswell ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Complete all goals with nine skaters 12. Goal Completion ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Every time you complete all goals on every level you unlock either a secret character or a cheat. The same character/cheat is unlocked regardless of which character you use. Complete all goals(no. times): 1 - Unlock Darth Maul from Episode 1 2 - Unlock Wolverine from X-men 3 - Open Warehouse level from THPS1 4 - Unlock Officer Dick 5 - Unlock Private Carrera, no gaps this time 6 - Open Burnside level from THPS1 7 - Unlock Ollie the Magic Bum from THPS2 8 - Unlock Kelly Slater from KSPS1 9 - Open Roswell level from THPS1 10 - Unlock Demoness 11 - Snowboard Mode 12 - Always Special 13 - Perfect Rail Balance 14 - Super Stats 15 - Giant Mode 16 - Slowmo Mode 17 - Perfect Manual 18 - Tiny Mode 19 - Moon Physics 20 - Expert Mode 13. Soundtrack ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A.F.I: The Boy Who Destroyed the World Adolescents: Amoeba Alien Ant Farm: Wish Bodyjar: Not the Same CKY: 96 Quite Bitter Beings Del the Funky Homosapien: If You Must Guttermouth: I'm Destroying the World House of Pain: I'm a Swing It KRS One: Hush Mad Capsule Markets: N Pulse Motorhead: Ace of Spades Nextmen: Amongst Madness Ozomatli: Cut Chemist Suite Ramones: Blitzkreig Bop Red Hot Chili Peppers: Fight Like a Brave Redman: Let's Get Dirty Reverend Horton Heat: I Can't Surf Rollins Band: What's the Matter Man Xzibit: Paparazzi Zebrahead: Check If you get three gold medals with Kareem Campbell you can hear an extra song by Kareem's group CityStars while watching his movie. In sound options you can choose to turn off any of these songs if they bring you headaches. You can also skip tracks, leave the playlist in order, or make the playlist random. There is also an added ambience if you turn off the music altogether. 14. Tips ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The longer you hold down X the higher your ollie will be. Holding down X will also gain you speed. The longer you hold a grab the more points you will get for it. Release your grabs as late as possible with out bailing. Throw in the finishing revert to stick the landing. Keep an eye on your balance meter. THPS2 veterans must get used to looking at the meter instead of looking at the character when they grind. You can perform Truckstands, To Rail, Casper, Anti-Casper, and Handstands without having them use up one of your special trick slots, so don't choose these as one of your special moves if you want to get the most out of your ten special trick slots. Put all your special grinds on down-up up-down combinations. Everytime you are in the air press down-up/up-down and hold triangle. You can hit a rail and pull a special, or even if you miss the rail, your combo will continue with a manual. To get higher scores, press L2 to Nollie before each trick, add a spin during each trick, manual between each trick, and skate in switch. Use a wide variety of tricks. In career mode, your first objective on each level should be the stat icons. Each one you pick up will make completing the goals easier. Use the right analog stick to look around for stat icons and decks. Revert/Manual Revert/Manual Revert! 15. Credits ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Any information I forgot to add, and you remind me, will give you credit here. So let me know how forgetful I am. Rigel and his lovely girlfriend JYL for discovering all the hidden playable programmers. Check out http://home.earthlink.net/~mtnrige/ Beckert - Excellent info on use of pivots while manualing. MuSkAmAn122@aol.com - Cleared up the definition of FS/BS grinds. Ryan - Adding the sweet hidden combos! For flip tricks. Cr33p - Contributed deck locations. Xenbo - Listing all the deck locations. Check out http://www.buythemonkey.com 16. Contact Info ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ View my new webcam at http://members.home.net/camathy I skate as Camathy online. Feel free to hit me up on AIM, MSN, ICQ or anywhere else as Camathy. Email Camathy@hotmail.com I'm not going to put all the don't ask me questions, don't bother me crap I see everyone else doing. Don't be a jerk, if you give everyone the info to contact you, let them contact you how ever they want. Just because you live in your grandparents basement and have enough time to write all this crap doesn't mean you get to tell them what to do. They have lives and deserve the help they want. Reproduce and distribute only by permission This document Copyright 2001 Camathy