忍たま乱太郎ゲームギャラリー Nintama Rantaro (Ninjaboy Rantaro) Game Gallery Controls 1.Introduction 2.Manual Translation 1.Introduction Nintama Rantaro is NHK’s longest running anime series at over 2000 episodes. It is the second longest running anime of all time after Sazae-san which has been running since 1969. It began in 1993 and is still being shown to this day. It is about the daily adventures of the clumsy bespectacled Rantaro as he studies at an Elementary School for Ninja. Released on April 21, 2000, it is one of the few games that Culture Brain released for the N64. They also put out Hamster Monogatari 64 and SD Hiryu no Ken Densetsu With three crappy puzzle games to choose from, this has to be one of the most halfhearted releases on the N64. Game like Superman 64 and MK Mythologies are certainly atrocious, but there are also dull puzzle games like this one which could easily be run on the SNES or even NES. Even for a kids game it is insultingly boring, I think its entertainment value would probably only last a few hours on a rainy afternoon. I’m surprised that small, low effort games like this were released on the N64, given Nintendo’s high cartridge licensing costs. It seems more like PS1 shovel-ware. Just like one it’s mini-game titles suggest, it “fell and plopped” into video game obscurity like the hidden turd it is. 2.Manual Translation Preface “This is the first Nintama Rantaro game for the N64. It is a game fully loaded with action, speedy matches, and battles of wits! Aim to make records, compete with a friend, there are many ways to enjoy playing! From small children to adults, it is a very exciting game for all the family!” From the title screen, press start to go to the main menu. Use the D Pad to choose one of the four disappointing games. 落としてポン! Fall and Plop! At the bottom of the screen there are 3 silhouettes, each one needs 4 panels to complete their picture. Use the cursor to move the panels into the right place as they fall. Use the A Button to rotate the panels. The remaining time is displayed at the top of the screen. If you make a mistake the silhouette picture will be reset. とくてん – Number of points まちがい – Number of mistakes れべる – Level Controls A Button – Rotate the panel B Button – Increase the speed that the panel falls D Pad – Move the cursor You can choose between 2 difficulty settings. チャレンジ Challenge – You will get a game over if you miss 3 times (the piece falls in the wrong place). タイムアタック Time Attack – If you miss three times, or the 90 seconds run out you will game over. テキパキューブ Quick Cube In this game there are several cubes moving around, you must push and pull them into the right place. There will be some objects in the way, so thinking carefully. The stage number is in the top right. To the left of that is the remaining time, then your lives. In the bottom right corner is your points. Controls Start – Pause the game A Button – Throw the Ninja Rope to pull the cubes D Pad – Move the character C Up – Give up You can choose from two difficulty settings. 忍たまレベル Nintama’s Level There will be a black and white example picture in the end zone to help you. 先生レベル Teachers Level There is no hint picture; the pictures will be more difficult. 対戦 テキパキューブ Battle Quick Cube This is the same mode as above, but with 2 players. The controls and difficulty level are the same. You have to move the cubes according to the instructions at the bottom of the screen. The first player to clear four pictures is the winner. ワイワイジグソー Exciting Jigsaw Its one of the crappy sliding jigsaw puzzles. There are 18 to choose from and you can try and beat your best times. Exactly what the N64 was made for. Controls A Button – Take and place a piece B Button – Increase the cursor speed D Pad – Move the cursor