Dragon Seeds FAQ version 2.0 For Playstation by Kiryn Silverwing vexis58@otherkin.org http://www.otherkin.org/vexis58 Please email me at vexis58@otherkin.org: If you want to post my FAQ on a web site, I will give you permission as long as you don't change anything and you tell me where you posted it. If you know something about the game that I didn't include in this FAQ. You might know something I don't, or maybe I just forgot to include something. I'd be happy to include any information you might have for me. If you have any questions. I'd love to hear from you, your emails are not a waste of my time. I love to talk about this game, and your questions may give me ideas of what to include in later versions of the FAQ. ============================================== ============================================== TABLE OF CONTENTS 01. VERSION HISTORY 02. INTRODUCTION 03. STORY 04. CONTROLS 05. BASICS 06. BATTLES 07. DRAGON TYPES 08. APARTMENT 09. CLONE LAB 10. TRAINING CENTER 11. BATTLE ARENA 12. MEMORY FOREST 13. JUNK SHOP 14. PABLO'S 15. NANCY'S SHOP 16. SUPER DRAGONS 17. TIPS AND TRICKS 18. GAME SHARK CODES 19. UNANSWERED QUESTIONS 20. THANKS 21. DISCLAIMERS ============================================== ============================================== 01. VERSION HISTORY VERSION 2.0 (July 9, 2002) Added Game Shark codes, some more cheats and tips. Made a few minor corrections. VERSION 1.0 (July 2, 2002) First release. Included everything I could think to include. ============================================== ============================================== 02. INTRODUCTION This is a FAQ for a game. A wonderful game, known as Dragon Seeds. It came out for the Sony Playstation back in 1998, brought to us by Jaleco, who brought us such games as Tetris Plus, Speed Racer, and umm... Punky Skunk! Not as if I've ever played any of those games... Ahh, I remember some of the cool games they used to make for NES... Especially Maniac Mansion ^_^ I loved that game. Anyway... I was talking about Dragon Seeds, wasn't I? I bought Dragon Seeds from an online used game company back in 2000. I did not know what to expect from this game, since it cost a lot less than other games. You know, cheaper games tend to be... umm... not as good. Not as popular, or so other people tend to think, and stuff. However, being obsessed with dragons, I bought it anyway, just to see if it was any good. And I was very pleasantly surprised. This game is amazing! It is easy enough to beat in 20 hours the first time you play it, but the replay value is good because you just want to keep trying to get the best dragon you can. The music is unbelievable, there were times I would play the game all the way to the end just to hear the music in the final battle. Some people complain about parts of this game, such as the complete lack of storyline and the horrible menu system. You don't play this game for the storyline. There is none. The game is all about the battles, and they did that part very well indeed. But it was practically impossible to find any guides for this game anywhere. The manual is of no help, being 12 pages in length, almost half of which is completely useless (epilepsy warning, table of contents, credits, and warrantee info, among other things that take up valuable page space), and the rest being things anyone could easily find out after playing the game for five minutes. Why has no one written a guide for this game? WHY? Nobody seems to know anything about the game, and those who do... well, you don't seem to be trying very hard to get your voices heard. I finally decided to impart my wisdom to everyone and write a FAQ for this game. It kinda started when my fiance (known here at GameFAQs as crab_crouton, a new contributor like myself) wrote an in-depth guide to the non-playable classes in Tactics Ogre: Knights of Lodis for Gameboy Advance. I was searching for info on one of my favorite games, Dragon Seeds, at the time. I decided that if it was so easy for him to get a guide up here, maybe I should stop freeloading off GameFAQs for all my game info, and actually give back to the site that has helped me so much over the years. And the fact that nobody else had bothered to write a FAQ for this game yet had a lot of impact as well. And I'm glad I did. I am enjoying my position at the moment as the writer and owner of the only comprehensive guide to Dragon Seeds in existence... Considering that it's SO hard, in the days of the internet, to be the ONLY one of anything. I'm glad I managed to find a spot, for now ^_^ Well. Enough of my ranting. On to the guide! ============================================== ============================================== 03. STORY (This is the introduction that the game gives you when you start a new game. This is all you will see of any kind of story line in this game.) Sela Period, Year 180 Scientists predict that the polar regions will completely melt and most of the continents will be submerged underwater. Sela Period, Year 183 A creature measuring over 10 meters is found. A team of Geologists and Biologists determine that the creature is over 90 million years old. The species of the creature is undetermined. Research on this creature becomes classified. Sela Period, Year 198 Data on the creature is disclosed. It has been cloned. A new world order is established. Sela Period, Year 199 The clones have evolved and appear in a variety of species. Now known as dragons, these beasts become the focus of a new sport. A city emerges around the arena where the dragons do battle. Welcome to your new home. When you start a new game, the game shows you the town. "This town will be your new home. Let's go!" Scene changes to outside the city gates. A guard at the gates greets you. "Greetings! You come to study the ways of the Dragonsages. Welcome to Warm City. The Masters have been expecting you. Before you proceed you must register with the Council." You then enter a name for your character. When you have done this, the guard continues speaking. "You have been provided with a room at the Public House. Unit 1004 will be your home. Please stop by the Clone Lab. You can clone, nurse and store dragons there." Scene changes. You are looking at your new baby Saurian dragon. "Nice dragon! He looks like a strong fighter. He looks powerful." Awazanak comes by. "He needs training. Pardon me, I am Count Awazanak. I see to it that I personally greet all newcomers. I can offer you some good advice if you let your dragon practice with mine." If you say no, Awazanak says "Don't be so concerned! If it gets dangerous, let me know and I'll stop them immediately." If you say no again, he says "Any problems? I don't see any injuries. You shouldn't suppress a dragon's desire to fight." A third no results in "You should tell your dragon to continue." A fourth no results in "You have no choice." Then you are no longer given "No" as an option. If you say yes, a battle commences. This battle against Awazanak always results in the death of your new baby dragon. Not as if you really have a chance, the Senior Saurian you are pitted against has three times the HP of your little one, and seems to have unlimited special attack uses. Even using my best defense/avoidance strategy I've never even managed to survive the battle. You may not surrender from this battle. After your dragon dies, Awazanak says "Ha ha ha... If he had lived, he would have grown into a mighty dragon. Don't be too disappointed. I have trained dragons for many years. You must learn the ways of the Dragonsages. Go to the Clone Lab. There, you will hatch a new dragon and prepare him for combat in the Battle Arena." You are then left on the city map to fend for yourself. The date is January 1, 0201. You may now go meet the townsfolk and create a new dragon at the Clone Lab. You are basically now free to do whatever you want for the rest of the game. The purpose of this game is, in the end, to work your way up in the Battle Arena. When you beat Awazanak, leader of the World Dragon Council, you win the game. You may continue to play for as long as you wish after you do this. ============================================== ============================================== 04. CONTROLS The controls in this game are rather simple. Menu controller functions: Directional buttons are used to move through selections. X button is used to enter a decision. Square button is used to scroll through text. Triangle button is used to cancel or return to the previous screen. Battle Controller functions: (default settings) Directional Up is used to move forward. Directional Down moves backward. X button uses your dragon's Special attack. Square button defends with your dragon's reflector. Circle button attacks with your dragon's weapon. Triangle button cancels an attack decision. L1 or R1 will make your dragon use intimidation. Start brings up the pause/surrender menu. ============================================== ============================================== 05. BASICS This game is a kind of strategy game. The whole point of the game is to raise a dragon and use it in battle against other dragons. If you do well, you earn money and can make your dragon stronger. If you fail, your dragon could die and you may have to start over with a new dragon. If you've played Monster Rancher... yeah, it's kinda like that. Except that this game is much simpler. You don't have to worry about your dragon being tired or hungry, cheating or failing at training, not listening to your commands in battle, and a whole bunch of other stuff that really annoyed me about Monster Rancher. Main Menu New Game: Breed and train dragons in story mode. Continue: Load a previously saved game. Vs. Memory Card Battle: Creates a team of combat-ready dragons using any data from any memory card. Vs. Battle: Engage in combat with another dragonsage. Trade: Trade your dragon (and money) with another dragonsage. Options: Configure battle settings. Options--Battle Configuration Command: Set to Manual (dragons are controlled by player during combat) or Auto (dragons are computer controlled during combat). Take my advice and always ALWAYS use Manual. Input Limit: The time allowed to enter commands. Personally, I set it to have no limit, because sometimes I like to just let it sit so I can listen to the music in battles. Show Data: Decide how much of the opponent's data you want displayed during battle. You can show its remaining HP, the number of special attacks it has left, and the number of reflect uses it has left. Vibration: Set a vibrating controller to vibrate or non-vibrate. Sound: Adjust sound setting between stereo and mono, as well as volumes. Time Time increases in three-hour segments. Going to most places on the map takes three hours, no matter what you do there or even IF you do anything there. A battle at the Battle Arena takes three hours. Since each is made up of three battles, you will be there for nine hours, assuming you don't lose any of the battles. Visiting your apartment takes up no time unless you choose to rest. You wake up at 6:00 AM, and automatically return to your apartment to sleep at midnight, this gives you six segments per day to use in any way you wish. Aging Your character does not seem to age, but the dragons do. A dragon ages one year per day. When a dragon is first created, it is a baby. In a little over a week it will turn into a cocoon for 24 hours and emerge as an adult dragon. While a dragon is in a cocoon stage, you can do nothing with it but rest. The adult will go into its second cocoon around age 20, and emerge as a senior dragon. Later, around age 30, the senior dragon will go into its last cocoon. Mutant/Super/Old The form that comes out of this last cocoon is determined by the dragon's Wisdom stat. Divide the wisdom by two. This is the percent chance that the dragon will change into a Super dragon, and the same percentage that it will become a Mutant. If it does not change into either of these, it will keep its current form, but now it is Old. Both the Old and the Mutant dragons will die of old age within five days, but the Super form is frozen at its current age and will get no older. Stats HP: When HP reaches zero during a battle, your dragon will die. HP is increased by resting, or by buying Iron Weeds from Ishuka's junk shop. Weight: The lower your dragon's weight, the higher the chance that it will avoid enemy attacks. Increased by resting. Muscle: This stat determines how much damage your dragon will deal the opponent with a weapon attack during battle. Increased by Muscle training at the training center, or by buying Vigor Herbs from Ishuka. Special: Determines how much damage your dragon will deal the opponent with a special attack during battle. This stat is raised through Special training at the Training Center, or by buying Storm Rocks, Ice Jewels, or Fire Jewels depending on what your dragon's element is. Speed: This stat determines the likelihood that you will avoid an enemy's attacks. It can be raised through virtual training at the Training Center as well as by buying Fast Weeds from Ishuka. Wisdom: Divide this by two to find the percent chance of evolving into a Super dragon. This can be raised by buying Seeds from Ishuka. ============================================== ============================================== 06. BATTLE Displayed in a bar at the top of the screen, displays your current HP level. The numbers above it are a numerical display of your health. If this number ever reaches zero, your dragon will die. If your dragon dies, it cannot be brought back. Directly below the health bar are the number of times you can use your special attack and your reflector, as well as one blue square for each command entered. Range In the center of the top of the screen is the Range, which shows you how far the dragons are from each other. There are three levels: far, average, and close. These determine which attacks will have an effect when used. If a dragon tries to move out of range, it will use intimidation instead of moving. Time On the bottom right corner is the amount of time remaining. Two minutes are allowed for each battle. Time is only used when the dragons are following their commands, and not when the player is giving them. When time reaches zero, the last command given is completed and then the battle ends. The dragon with the most HP remaining is the winner. Elements The element of your dragon and the opponent dragon is important. Attacks and weapons of certain elements will do more or less damage to certain element dragons. Fire is strong against Storm, which is strong against Aqua, which is strong against Fire. It's like a circle. Elements of the same type deal normal damage to each other. Weapon Attack When selected, a dragon will use its weapon. This attack deals damage to the opponent based on your weapon and muscle attribute. Your dragon's element does not effect this attack, but the element of your weapon does. If the attack hits, your muscle rating will increase temporarily. If you miss, your muscle will decrease. This attack is only effective at close range, so it can be easily avoided by moving back. Special Attack This attack works no matter how far you are from your opponent, but you can only use it a specified number of times per battle. The element of your dragon matters; it will do more damage to a weaker element and less to a stronger one. This attack can be reflected by the opponent, so watch out. Also, if you are at close range, the enemy uses a weapon attack, and your dragon does not avoid this weapon attack, your special attack will be interrupted and the opponent will remain unharmed. Reflector You can command your dragon to defend itself against the special attacks that the opponent sends out using this reflector. The reflect percent determines how much damage will be dealt back to the opponent. A reflector can be used a limited number of times per battle. Once it has successfully reflected the number of attacks equal to its number of reflect uses, it will stop reflecting attacks. It will still protect your dragon when used by absorbing the attack, but it will no longer reflect the damage back to the opponent. Forward and Backward You can move your dragon closer or farther from the opponent with these commands. Be careful, though, a dragon is defenseless while moving. Intimidation This is used to provoke an opponent. A dragon is defenseless while using this move. The purpose of this move is to increase the amount of damage dealt by a weapon attack. It is unknown whether it still increases damage if the intimidation is interrupted by a weapon attack. Commanding your dragon Enter any combination of two commands. After each player inputs two commands, the dragons will simultaneously execute their first move, and then their second move. When both dragons are done, you enter two more commands and the cycle repeats, assuming both dragons are still alive and time has not run out. Defeat and Surrender If a dragon's health reaches zero, it dies and is unrecoverable. If you feel that your dragon will die if you remain in battle, press the Start button to bring up the pause menu. It asks if you want to surrender. If you say yes, you lose the fight, but at least you don't lose your dragon. I find that it is often better to save before each fight, and if your dragon dies, reset and load your game, but that's kinda cheating ^_^ Defense Strategy If your dragon is getting weak, or you just don't want to take any more damage from your opponent for whatever reason, try this approach. 1. Use your reflector until your opponent runs out of special attacks. If your opponent has no special attacks left, it cannot hurt you unless you are in close range. 2. If you are at close range to your opponent, move back ASAP so you don't get hit by a weapon attack. 3. Do not use special attacks yourself, they may be reflected and result in hurting your own dragon. 4. Once your opponent runs out of special attacks... If you are in middle range, use your weapon attack then back away, so that if your opponent moves forward, you will hit it with your weapon then move out of range before it can hit you back. 5. If you are at far range, use intimidate and then attack. This way, if your opponent moves forward twice, you will raise your attack power then hit it. Otherwise the intimidation will cancel out the loss in power when you miss. 6. Continue this attacking and moving back approach until time runs out. If you're successful, you should have more HP remaining than your opponent, and you will win the battle. I've learned a little trick by fighting against the computer so much. Your Special attack is most likely to hit if you follow a few simple steps. When you are in close range to your opponent, move back and then use your special attack. The enemy will most likely use its weapon attack both times, having assumed that you were going to stay where you were. This results in the enemy's strength going down because it missed twice, as well as your special attack hitting it when it's swinging its weapon. Trust me, I fell for this trick far too many times ^_^ I know it works. ============================================== ============================================== 07. DRAGON TYPES Saurian This is the dragon you start out with. It looks like a dinosaur of some kind. This dragon comes in all three elements. Winged This dragon is what people usually think of when they think "dragon," though it looks more like a bird sometimes. This dragon also comes in all three flavors... I mean, elements. Beetle The Beetle dragon is just that--a beetle. You know, insect with hard shell and six legs? Yep, except this beetle uses its front legs as arms to hold its weapon and reflector. You can only get this dragon in Fire or Storm elements. Wasp What is it with the insects here? Most of these aren't dragons at all... This one is a wasp; it uses its wings to hover above the ground, and its stinger is the source of its Special attack. Wasp dragons only come in Storm and Aqua elements. Crustacean Well, no more insects, but now this one is a crab-like creature. It holds the weapon and reflector in its claws, though with some of the larger forms, I'd think the claws themselves would make much more effective weapons. Crustacean dragons only come in Aqua element, so you can't get a fire-breathing crab. Sorry. Natura Hey, these things aren't even alive! They look like robots to me... Being robots, the only element type you can get one in is Storm. Spirit I'm not sure what to call these, they are creatures with the head of either a lion or a bull, and the tail of something, I think a fish. Some of the older forms have scorpion tails though. These are my favorite because their Super form looks like an angel. Evil Now, I hate to say this, but these dragons look stupid. What are they supposed to be, doors? Gates... Maybe coffins. But still. I was so disappointed the first time I got one of these dragons; I was expecting it to look really really cool. They don't look cool at all until their Super stage. ============================================== ============================================== 08. APARTMENT The apartment is your home base, where you go to do everything. You can equip weapons and reflectors to your dragon, or sell these items back to the store at 1/4 the price you paid for them. Choose to rest for 3 hours, 6 hours, or until 6:00 AM the next day. Resting raises your dragon's HP, but also raises weight. View your beautiful trophies from the Battle Arena, and check to see which of your dragons have won the WDC championship. Save or load the game. Change game options. ============================================== ============================================== 09. CLONE LAB The Clone Lab has three areas. Cloning At the Clone Lab, you can create dragons. This service is completely free. Tell the guy what species of dragon you want. You can choose from Saurian, Winged, Beetle, Wasp, Crustacean, and Natura at first. After you defeat Awazanak and become the WDC Champion, you may choose Spirit and Evil as well. He will ask you to make a phrase to complete the DNA strand. Some phrases are better than others. These phrases(in combination with the dragon species) determine the stats your dragon will start with. There are 16 different beginnings, and 16 different endings, for a total of 256 different phrase combinations. The available words are: First choice Second choice The past is shining. The egg is alive. The future is rising. The battle is turning. The end is burning. The power is frozen. The wind is defiant. The rock is eternal. The fire is passion. The ice is dreaming. The thunder is crying. Armageddon is broken. Life is breathing. Apollo is near. Time is continued. Jaleco is beautiful. I find that "Life is eternal" is a good phrase to get a strong dragon, though if you are good at raising the dragons, it will not really matter what phrase you start with. The guy will look through the embryos for one that matches your species and phrase. The screen will cycle over several embryos before getting to the one you choose. Once you have found your embryo, he will show you the new dragon's stats and ask you for a name. It does not really matter what name you give it, though a good rule is that if the guy doesn't like it, it's a good name. Generally, if the guy likes the name, it isn't a good name. Nursery Then you move on to the nursery. You will get to see your dragon's element, and the headmaster at the nursery will ask you what stats you want him to raise. You can choose from HP, Muscle, Special, Speed, Wisdom, and Weight. When you choose the two stats, the headmaster tells you to come back tomorrow. Just go to your apartment, rest until the next day, and come back to get your new baby dragon. If you wait more than a day to come for it, it will stay in the nursery and get older. It will be just as if you came to get it, but then let it rest over that time. It will have high HP, but also high weight, and its stats will be very low. If you wait too long, then your dragon will get old, die, and automatically be taken to the memory forest. BioBank You can also store your dragons in the BioBank here. There are 16 empty memory tubes in the BioBank where you can store dragons. While dragons are stored in the tubes, they will not age or otherwise change in any way. Revive a dragon--another use for the BioBank When your dragon dies in battle, you could just reload and go back to your most recent save. But if that was too long ago, you might have to just start a new dragon from scratch. Don't fret, there is a way to bring your dragon back from the dead, if you work quickly enough. Before you go into battle, make sure your dragon has been saved in a cell in the BioBank at some point in its life. Make sure that cell is empty. As soon as your dragon is killed, return to the Clone Lab. Go to the BioBank, and select the cell that your dragon was saved in. The lady will tell you that the cell has some memory remaining. The screen will fill with random- looking letters and numbers, and a copy of your dragon will be recreated and placed back into the cell, and she will tell you that resynthesis was successful. Your dragon will be the same as it was when it died, but it will lose the weapon and reflector that it was equipped with. ============================================== ============================================== 10. TRAINING CENTER The training center is where you go to raise your dragon's abilities. It costs money to enter, based on your dragon's age. Price Age Range 10 Baby 50 Adult 100 Senior or higher There are three training methods. Muscle Training: Candles In this mini-game, you have to hit the button within a tenth of a second of when you said you would hit it. Rewards: If you hit it perfectly, you get 10 muscle points. If you are a tenth of a second off, you get 5 muscle points. If you are 2-3 tenths off, you get 3 muscle points. Any more than that, you get nothing. You can try three times for a maximum of 30 muscle points per visit. Tips: The trick with this game is timing. You can try using a clock with a second hand to hit it, which works reasonably well. With practice, you can use the sound that plays in the background to find the exact spot to hit the button. Special Training: Tiles The point of this game is attention span. Pay very close attention to the moving tiles, and remember where all of them are because you can never be sure which one the game is going to ask you for when you're done. Rewards: Find one and get 5 special points. Find two and get 10 special points. Find three and get 20 special points. Tips: I can't really give many tips for this one, except that you watch the screen very carefully, don't let yourself get distracted, and tell the game where the tile is as fast as you can. It will get easier with practice. Virtual Training: Battle This basically creates a virtual dragon identical to your own for it to fight against. You can't die in this fight, since the opponent is just a hologram. Rewards: Your actions in this battle determine what stats are raised and how much. Successfully using a weapon attack will raise Muscle. Successfully using a special attack will raise Special. Whenever the opponent dragon tries to attack you, but misses, Speed goes up. Tips: I usually only use virtual training to raise speed, because muscle and special training methods are much more useful for raising those stats, besides taking a lot less time. Try using the defense/avoidance strategy to make the enemy miss you the most times, and raise speed by large amounts using this method. ============================================== ============================================== 11. BATTLE ARENA Go to the Battle Arena to fight other dragons. You can earn trophies here that you can view in your apartment. You can earn money for winning battles: WDC Division Division: Fighter Junior Baby WDC Champ 5000G Rank: A 2000G 800G 400G No. 1 3000 B 1200 500 300 No. 2 2000 C 1000 400 200 No. 3 1500 D 800 300 100 No. 4 1000 E 500 200 60 There are four divisions: Baby, Junior, Fighter, and WDC. When you become the champion of the Fighter division, you can go on to fight in the World Dragon Council Championship division. The first three divisions are separated into five ranks, A through E. You may fight in any rank you wish, and when you win in the A rank, you go up to the next division. Fighting in any rank in the first three divisions will result in three battles. The WDC division consists of five battles, in which you work your way up one by one. When you defeat the WDC Champ in the last stage (the first time you get here, it will be against Awazanak) you become the WDC Champion and win the game. The species and element of the opponent dragons in the first three divisions is random, but the age range is determined by the division. In the Baby division, you will fight baby dragons. In the Junior division, you fight adult dragons. In the Fighter division, you fight senior dragons, and some Mutants are seen in the higher ranks. The WDC division is made up of Mutant, Senior and Super dragons. Once you are the WDC Champion, you can come back to the Battle Arena. There may be a challenger waiting for you there with a super dragon. Defeating this challenger and defending your title as WDC Champion will earn you 10,000 gold. ============================================== ============================================== 12. MEMORY FOREST In the memory forest, you can release a dragon if you need to make room in your BioBank or if your dragon gets too old. If your dragon gets TOO old, however, you will go to the Memory Forest automatically to release it. It might as well have died of old age. I think it did. You can also catch wild dragons here. The researcher, Dr. Hiro, will help you. 1. Get a Senior or higher dragon. 2. Keep this dragon with you when you go to the forest. 3. Make sure you have empty cells in your BioBank. 4. Put a memory card with non-Dragon Seeds saved games into the second slot. 5. Go to the Memory Forest. 6. Dr. Hiro should say "Perfect timing! There's a dragon that's hiding. You can try to catch it right now." 7. The game will make three wild dragons from your memory card data. 8. You can choose to capture any of these dragons, which will transfer them to your empty BioBank cells. The wild dragons are of unknown age and will not get older or evolve. You cannot use these dragons in Battle Arena battles. Use them to get free weapons and reflectors. 1. Capture a wild dragon. 2. Equip it with a Pot Lid and a Knife. 3. Sell the old weapons for some free cash, or keep them for yourself. I am currently researching the stats of all the Wild dragons possible. If you catch any Wild dragons (even ones with random number names) email me their stats. Try to include the name, species, element type, HP, Weight, Special, number of attacks, Muscle, Speed, initially equipped weapon/reflector, and if possible, what game save the dragon came from. Certain saved games on the second memory card will get you certain special dragons. If you have a saved game on a card, but it is not showing up when you are in the Memory Forest, try rearranging the saves (i.e. transferring some of the unwanted ones to other cards) to get new dragons. Game Name Alundra TWITCH Bloody Roar BLOOD Brahma Force BRAHMA Cool Boarders 2 DAFFY Crash Bandicoot 2 AUSSIE Croc GATOR Dead Or Alive SHOCK Diablo DEMON Dynasty Warriors WARRIOR Final Fantasy 7 SAVIOUR Final Fantasy Tactics STAMINA Frogger RIBBIT Gex GORDON Gran Turismo GTX Hot Shots Golf BOGIE Incredible Hulk SMASH Monster Rancher CHAMP Parappa The Rapper RODNEY Peak Performance PIKE Persona REVEAL Punky Skunk PUNKY Rampage World Tour DESTROYER Resident Evil 2 ZOMBIE Speed Racer SPEED Street Fighter EX DRAGON Tekken 3 IRON FIST Ten Pin Alley STRIKE Tetris Plus PROFESSOR Tobal No. 1 FIGHTER Tokyo Highway Battle BANANA Tomb Raider 2 RAIDER Wipeout XL PRODIGY ============================================== ============================================== 13. JUNK SHOP The crusty old man, Ishuka, will normally be very rude to you, and yell at you to leave. But on occasion, he will sell you various items that can be very useful to you. He will also sell you weapons and reflectors. To get him to sell you a weapon or reflector: Go to Nancy's shop. Pay attention to what she says when you leave. When she says "I heard that the junkman, Ishuka, was complaining. He says you never visit him." IMMEDIATELY go to Ishuka's junk shop. Ishuka will sell you one large weapon or reflector, chosen at random. Get a good weapon or reflector for free: When you defeat the last opponent in Fighter class, go to Ishuka's shop. He will ask you to sell your trophy for 5000 gold. If you answer yes, then you get 5000 gold. If you say no, and keep saying no, eventually he will give you a random weapon or reflector from his shop for free. Item Lists Large Weapons Name Power +Power Luck Weight Type Price Trade Claymore 142 156 A 1.2 Fire 4450 1112 Dream Blade 148 163 A 1.0 Storm 4600 1150 Frozen Edge 155 171 C 1.1 Aqua 6400 1600 Heart Cutter 140 154 D 10.2 Storm 3200 800 Ice Blade 138 152 A 12.3 Aqua 3150 787 Kris 157 173 C 1.1 Fire 6500 1625 Nitro Blade 145 160 A 1.5 Aqua 4500 1125 Ogre Buster 135 149 E 1.8 Fire 2950 737 Thunderer 150 165 C 1.2 Storm 6200 1550 Large Reflectors Name Refl% +Refl% # Weight Price Trade Beast Guard 120 132 5 5.5 2900 725 Draco 75 83 10 10.5 3900 975 Fang Guard 123 135 7 1.5 7100 1775 Heart 112 123 8 12.3 5200 1300 Hyboria 96 106 9 1.4 9900 2475 Jaleco Guard 72 79 7 6.5 2950 737 Spirit Guard 80 88 8 2.0 7200 1800 Talon Guard 85 94 8 8.5 5400 1350 Xtal Guard 100 110 7 7.2 3700 925 Items Name Stat Raised How Much Price Breath Up Special Attack 1 use 3000 Fast Weed Speed 2.7 % 150 File Weapon's power 10 % 80 Fire Jewel Fire-type Special 5.5 % 300 Ice Jewel Aqua-type Special 5.5 % 300 Iron Weed HP 5.2 % 200 Polish Reflector's % reflect 10 % 80 Seeds Wisdom 5 points 100 Storm Rock Storm-type Special 5.5 % 300 Vigor Herb Muscle 3.15 % 200 ============================================== ============================================== 14. PABLO'S This place is a very good place to earn money if you are a good fighter. Battle against one of the opponents here. If you win, they give you the amount you wagered. If you lose, you give them that amount. Normal gambling practices, right? Except that in video games, it's a whole lot easier. Just save before you go, bet all your money, and if you lose, reload from your saved game and try again! Simple! You cannot use Super dragons at Pablo's. He says you don't need to fight in a place like this, when you could be champion. There will be three opponents, chosen at random. The first opponent will let you bet 500G. The second bets 1000G. The third lets you choose an amount from 1000 to 9000, in 1000G increments. The species of the opponent dragon is determined by which opponent you choose, but element is random (within the restrictions of that species) and the age range is equal to your own. Your opponents are: Name Species EARA Winged ENDRA Winged JUNTA Saurian KIRARA Evil NO. 6 Crustacean ROCK Saurian SHADE Spirit VIXEN Wasp ZAK-GUNZ Beetle ============================================== ============================================== 15. NANCY'S SHOP This is where you go to get all of your basic weapons and reflectors, in three sizes: small, medium, and large. Baby dragons can only equip small items, adult dragons can equip both small and medium weapons, and senior dragons (and above) can equip weapons of any size. Most equipment appears at random and is changed daily, though there are some items (usually the cheapest items) that are always in stock. Small Weapons Name Power +Power Luck Weight Type Price Trade Balisong 55 61 B 0.6 Neutral 190 47 Blood Talon 60 66 A 0.9 Neutral 270 67 Carver 55 61 C 1.5 Neutral 100 25 Crocodile 50 55 C 0.7 Neutral 70 17 Dagger 45 50 E 0.6 Neutral 20 5 Dosu 60 66 A 0.5 Neutral 300 75 Edge Breaker 53 58 B 0.6 Neutral 100 25 Glass Knife 50 55 D 0.6 Neutral 30 7 Jewel Dagger 65 72 C 0.7 Neutral 520 130 Knife 40 44 D 0.4 Neutral 10 2 Knight Dirk 50 55 B 1.5 Neutral 50 12 Meat Hook 50 55 B 1.0 Neutral 70 17 Wonder Edge 50 55 D 0.9 Neutral 30 7 Medium Weapons Name Power +Power Luck Weight Type Price Trade Bat 83 91 B 2.1 Neutral 1190 297 Baton 75 83 D 0.5 Neutral 750 187 Battle Spear 70 77 C 1.5 Neutral 690 172 Demon Sword 83 91 E 1.7 Neutral 1150 287 Katana 77 85 C 2.4 Neutral 880 220 Kusanagi 75 83 D 1.8 Neutral 740 185 Mega Slayer 85 94 B 1.5 Neutral 1250 312 Ogre Sword 90 99 D 2.0 Neutral 2250 562 Pearl Blade 80 88 E 2.7 Neutral 880 220 Quasar Sword 70 77 E 1.4 Neutral 680 170 Tall Hammer 80 88 E 2.5 Neutral 920 230 Toy Hammer 80 88 B 0.0 Neutral 920 230 Zombie Staff 75 83 E 1.0 Neutral 750 187 Large Weapons Name Power +Power Luck Weight Type Price Trade Axe 100 110 B 3.4 Neutral 1220 305 Battle Axe 114 125 C 4.5 Neutral 1850 462 Damascus 107 118 D 3.2 Neutral 1420 355 Giga Sword 113 124 B 3.4 Neutral 1900 475 Grind Axe 115 127 E 5.0 Neutral 2150 537 Hunting Axe 107 118 A 3.8 Neutral 1460 365 Knight Axe 110 121 E 3.6 Neutral 1590 397 Punisher 115 127 B 4.0 Neutral 2150 537 Seven Stars 125 138 C 2.8 Neutral 2700 675 Soul Breaker 113 124 E 1.4 Neutral 1900 475 Spade 120 132 B 4.0 Neutral 2400 600 Tandem Kris 115 127 A 2.5 Neutral 2200 550 Terra Slayer 105 116 D 3.0 Neutral 1450 362 Tomahawk 120 132 A 5.9 Neutral 2600 650 Wave Axe 130 143 E 6.2 Neutral 3000 750 Small Reflectors Name Refl% +Refl% # Weight Price Trade Arc Shield 63 69 3 1.0 70 17 Bronze Guard 65 72 3 1.5 90 22 Colossus 70 77 4 0.7 750 187 Corona Guard 68 75 4 1.5 330 82 Crusader 58 64 3 1.1 60 15 Pot Lid 50 55 3 0.5 30 7 Raft Guard 55 61 3 0.5 40 10 Shell 65 72 4 1.2 120 30 Medium Reflectors Name Refl% +Refl% # Weight Price Trade Anaconda 50 55 7 1.8 1700 425 Capture 80 88 4 2.1 900 225 Cobalt Guard 72 79 4 2.0 690 172 Copper Guard 70 77 4 2.5 680 170 Heavy Metal 82 90 5 3.0 1460 365 K Reflector 78 86 4 3.0 890 222 Red Shield 100 110 3 2.8 1440 360 Revenge 88 97 5 3.1 2000 500 Shaman 82 90 4 2.6 1130 282 T Reflector 75 83 4 2.2 800 200 Large Reflectors Name Refl% +Refl% # Weight Price Trade Blue Crest 95 105 6 6.0 1800 450 Demon Guard 90 99 5 5.5 1330 332 Doom 88 97 6 4.2 1300 325 Gun Metal 85 94 5 3.8 1280 320 Jealousy 97 107 5 6.5 2200 550 Maori 100 110 6 7.2 3600 900 Morbid 120 132 4 2.4 1800 450 Moth Blood 92 100 6 4.9 1580 395 Reflect Dark 97 107 6 5.2 2600 650 Reflectex 92 101 6 3.5 2050 512 Spike Shield 98 108 6 4.5 3150 787 Twin Dragon 60 66 10 6.8 3100 775 ============================================== ============================================== 16. SUPER DRAGONS *Super dragons are the best, since they stop increasing in age and weight the instant they become Super. This effectively makes them immortal, though they can still die in battle if you aren't careful. The only downside to this time-freeze is that they also do not gain HP by resting. This isn't too much of a problem, because you can always still raise your HP by buying Iron Weeds from Ishuka's shop. *The dragon's age is frozen at the age it became a Super dragon. On average, this will be about age 30. It is mostly determined by the dragon species. For example, I have a Winged dragon that got to Super stage by age 28, but I also have a Super Saurian dragon that is 32 years old. *Each dragon only has one Super form, and most of them are humanoid of some kind. The Saurian and Crustacean forms are male warriors. Beetle and Natura forms look like warriors with a ton of armor. The Winged and Wasp forms are winged female warriors. I say these fit into the same categories because their movements are the same, but they look somewhat different. The Spirit Super dragon is the only one that doesn't look VERY human; it is a floating, two-headed angel. The Evil dragon, on the other hand, is a female warrior with a cape. *Truly, the percent chance of a dragon evolving to its Super form is half of its wisdom. Therefore, the higher the wisdom, the higher the chance of getting a Super dragon. However, this is equal for a Mutant form. Let's say you have a Senior dragon with 50 wisdom. It has a 25% chance to become a Super dragon, a 25% chance to become a Mutant, and a 50% chance to just get Old. *Since it is random, it is best to save every day when the dragon becomes a Senior, and if it does not evolve into the form you want, reload and try again. To get the best Super dragon: 1. Get a lot of money. 2. Clone a dragon with any phrase, any name, it really only matters for stats and they will be maxed out in the end anyway. 3. When they ask you what you want them to increase at the Nursery, say HP and Wisdom. 4. When you get your new dragon, spend every hour of every day training it. First in Speed, then in Power and Special. Try to get each stat up above 500. Never let your dragon rest; if you do, it will gain weight, which lowers its Avoid rating. 5. When it becomes a Senior dragon, save every day, and keep training. 6. If it does not evolve into a Super dragon, reload from your last save and try again. You may need to keep doing this many times, depending on your dragon's wisdom. 7. Once you have a Super dragon, go to Ishuka's shop as much as you can, buying items there to raise its stats to maximum. It will have very low HP, because you never let it rest, but give it enough Iron Weeds and that will go up. 8. Enjoy having such a powerful creature at your command! Go to the Battle Arena and defeat half the creatures there in one blow. See if you can make a Super dragon of all species, now that you know how. ============================================== ============================================== 17. TIPS AND TRICKS *Easy money to start with: When you are first starting out, you don't have enough money to make a seriously good dragon. There's an easy solution to this. 1. Clone any dragon from the clone lab. This dragon will not be your good dragon, it will only be used for the trick. 2. Give this dragon a Pot Lid and a Knife, the cheapest equipment. 3. Go to the Battle Arena and fight in A rank. 4. As soon as the battle starts, surrender. 5. This will earn you 80 gold. 6. Continue fighting/surrendering until you have enough gold to start a really good dragon. *Double your money: 1. Save your game. 2. Leave the game on, but switch the memory cards between slots 1 and 2. 3. Save your game again on the other memory card. 4. Restart the playstation and go into the "Trade" mode. 5. Trade an identical dragon between the two memory cards. 6. Include all the money from slot 2 in the trade. 7. Finish the trade and make sure it saves. 8. Restart your game and your money should have doubled. 9. Repeat these steps as many times as you want. *Omega Dragon Clone a new dragon using the phrase "The future is turning."
Name this dragon "Omega." Instead of taking the dragon out of the nursery right away, go back to the apartment and rest for 30 days. Then go to the nursery and pick up your dragon. Omega will be a super dragon. It will have high HP and weight, but very low stats otherwise. I still need to test this code completely, and find out more about it. But it does work, you do get a super dragon. ============================================== ============================================== 18. GAME SHARK CODES Note: I do no have a Game Shark, and have not tested these codes. However, I got them from a reputable source (Cheat Code Central, www.cheatcc.com), so I trust that they will work. # Description Code Stat Codes 1 Infinite Gold 80084574 FFFF 2 Infinite HP 800EEDF8 03E7 800846AA 03E7 3 Infinite Special Attacks 800EE5BC 0009 4 Max Special Strength 800846B6 03E7 5 Max Attack Strength 800846D0 0063 6 Max Muscle Strength 800846B2 03E7 7 Max Speed 800846AE 03E7 8 Max Damage 800846D4 03E7 80084756 03E7 9 Max Evasion 800846D2 0063 80084754 0063 10 Max Gold 80084574 9607 80084576 0098 11 Max Wisdom 300846D0 0099 12 No Losses 800846A0 0000 13 Max Kills 800846A2 03E7 14 No Ties 800846A4 0000 15 Low Weight 800846A6 0000 800846A8 0010 Small Weapons Codes 16 Have 255 Daggers 30084589 00FF 17 Have 255 Strong Daggers 3008458A 00FF 18 Have 255 Wonder Edge 3008458B 00FF 19 Have 255 Strong Wonder Edge 3008458C 00FF 20 Have 255 Knight Dirk 3008458D 00FF 21 Have 255 Strong Knight Dirk 3008458E 00FF 22 Have 255 Edge Breaker 3008458F 00FF 23 Have 255 Strong Edge Breaker 30084590 00FF 24 Have 255 Carver 30084591 00FF 25 Have 255 Strong Carver 30084592 00FF 26 Have 255 Blood Talon 30084593 00FF 27 Have 255 Strong Blood Talon 30084594 00FF 28 Have 255 Jewel Daggers 30084595 00FF 29 Have 255 Strong Jewel Daggers 30084596 00FF 30 Have 255 Dosu 30084597 00FF 31 Have 255 Strong Dosu 30084598 00FF 32 Have 255 Balisong 30084599 00FF 33 Have 255 Strong Balisong 3008459A 00FF 34 Have 255 Meat Hook 3008459B 00FF 35 Have 255 Strong Meat Hook 3008459C 00FF 36 Have 255 Crocodile 3008459D 00FF 37 Have 255 Strong Crocodile 3008459E 00FF 38 Have 255 Knife 3008459F 00FF 39 Have 255 Strong Knife 300845A0 00FF 40 Have 255 Glass Knife 300845A1 00FF 41 Have 255 Strong Glass Knife 300845A2 00FF Medium Weapons Codes 42 Have 255 Kusanagi 300845A3 00FF 43 Have 255 Strong Kusanagi 300845A4 00FF 44 Have 255 Katana 300845A5 00FF 45 Have 255 Strong Katana 300845A6 00FF 46 Have 255 Mega Slayer 300845A7 00FF 47 Have 255 Strong Mega Slayer 300845A8 00FF 48 Have 255 Quasar Sword 300845A9 00FF 49 Have 255 Strong Quasar Sword 300845AA 00FF 50 Have 255 Demon Sword 300845AB 00FF 51 Have 255 Strong Demon Sword 300845AC 00FF 52 Have 255 Pearl Blade 300845AD 00FF 53 Have 255 Strong Pearl Blade 300845AE 00FF 54 Have 255 Ogre Sword 300845AF 00FF 55 Have 255 Strong Ogre Sword 300845B0 00FF 56 Have 255 Toy Hammer 300845B1 00FF 57 Have 255 Strong Toy Hammer 300845B2 00FF 58 Have 255 Tall Hammer 300845B3 00FF 59 Have 255 Strong Tall Hammer 300845B4 00FF 60 Have 255 Baton 300845B5 00FF 61 Have 255 Strong Baton 300845B6 00FF 62 Have 255 Bat 300845B7 00FF 63 Have 255 Strong Bat 300845B8 00FF 64 Have 255 Battle Spear 300845B9 00FF 65 Have 255 Strong Battle Spear 300845BA 00FF 66 Have 255 Zombie Staff 300845BB 00FF 67 Have 255 Strong Zombie Staff 300845BC 00FF Large Weapons Codes 68 Have 255 Seven Stars 300845BD 00FF 69 Have 255 Strong Seven Stars 300845BE 00FF 70 Have 255 Damascus 300845BF 00FF 71 Have 255 Strong Damascus 300845C0 00FF 72 Have 255 Tandem Kris 300845C1 00FF 73 Have 255 Strong Tandem Kris 300845C2 00FF 74 Have 255 Giga Sword 300845C3 00FF 75 Have 255 Strong Giga Sword 300845C4 00FF 76 Have 255 Soul Breaker 300845C5 00FF 77 Have 255 Strong Soul Breaker 300845C6 00FF 78 Have 255 Spade 300845C7 00FF 79 Have 255 Strong Spade 300845C8 00FF 80 Have 255 Terra Slayer 300845C9 00FF 81 Have 255 Strong Terra Slayer 300845CA 00FF 82 Have 255 Wave Axe 300845CB 00FF 83 Have 255 Strong Wave Axe 300845CC 00FF 84 Have 255 Tomahawk 300845CD 00FF 85 Have 255 Strong Tomahawk 300845CE 00FF 86 Have 255 Knight Axe 300845CF 00FF 87 Have 255 Strong Knight Axe 300845D0 00FF 88 Have 255 Punisher 300845D1 00FF 89 Have 255 Strong Punisher 300845D2 00FF 90 Have 255 Battle Axe 300845D3 00FF 91 Have 255 Strong Battle Axe 300845D4 00FF 92 Have 255 Grind Axe 300845D5 00FF 93 Have 255 Strong Grind Axe 300845D6 00FF 94 Have 255 Hunting Axe 300845D7 00FF 95 Have 255 Strong Hunting Axe 300845D8 00FF 96 Have 255 Axe 300845D9 00FF 97 Have 255 Strong Axe 300845DA 00FF 98 Have 255 Heart Cutter 300845DB 00FF 99 Have 255 Strong Heart Cutter 300845DC 00FF 100 Have 255 Kris 300845DD 00FF 101 Have 255 Strong Kris 300845DE 00FF 102 Have 255 Frozen Edge 300845DF 00FF 103 Have 255 Strong Frozen Edge 300845E0 00FF 104 Have 255 Dream Blade 300845E1 00FF 105 Have 255 Strong Dream Blade 300845E2 00FF 106 Have 255 Ice Blade 300845E3 00FF 107 Have 255 Strong Ice Blade 300845E4 00FF 108 Have 255 Thunderer 300845E5 00FF 109 Have 255 Strong Thunderer 300845E6 00FF 110 Have 255 Claymore 300845E7 00FF 111 Have 255 Strong Claymore 300845E8 00FF 112 Have 255 Ogre Buster 300845E9 00FF 113 Have 255 Strong Ogre Buster 300845EA 00FF 114 Have 255 Nitro Blade 300845EB 00FF 115 Have 255 Strong Nitro Blade 300845EC 00FF Small Reflectors Codes 116 Have 255 Pot Lid 300845ED 00FF 117 Have 255 Strong Pot Lid 300845EE 00FF 118 Have 255 Arc Shield 300845EF 00FF 119 Have 255 Strong Arc Shield 300845F0 00FF 120 Have 255 Crusader 300845F1 00FF 121 Have 255 Strong Crusader 300845F2 00FF 122 Have 255 Shell 300845F3 00FF 123 Have 255 Strong Shell 300845F4 00FF 124 Have 255 Colossus 300845F5 00FF 125 Have 255 Strong Colossus 300845F6 00FF 126 Have 255 Raft Guard 300845F7 00FF 127 Have 255 Strong Raft Guard 300845F8 00FF 128 Have 255 Corona Guard 300845F9 00FF 129 Have 255 Strong Corona Guard 300845FA 00FF 130 Have 255 Bronze Guard 300845FB 00FF 131 Have 255 Strong Bronze Guard 300845FC 00FF Medium Reflectors Codes 132 Have 255 Red Shield 300845FD 00FF 133 Have 255 Strong Red Shield 300845FE 00FF 134 Have 255 Anaconda 300845FF 00FF 135 Have 255 Strong Anaconda 30084600 00FF 136 Have 255 T Reflector 30084601 00FF 137 Have 255 Strong T Reflector 30084602 00FF 138 Have 255 K Reflector 30084603 00FF 139 Have 255 Strong K Reflector 30084604 00FF 140 Have 255 Capture 30084605 00FF 141 Have 255 Strong Capture 30084606 00FF 142 Have 255 Heavy Metal 30084607 00FF 143 Have 255 Strong Heavy Metal 30084608 00FF 144 Have 255 Shaman 30084609 00FF 145 Have 255 Strong Shaman 3008460A 00FF 146 Have 255 Copper Guard 3008460B 00FF 147 Have 255 Strong Copper Guard 3008460C 00FF 148 Have 255 Cobalt Guard 3008460D 00FF 149 Have 255 Strong Cobalt Guard 3008460E 00FF 150 Have 255 Revenge 3008460F 00FF 151 Have 255 Strong Revenge 30084610 00FF Large Reflectors Codes 152 Have 255 Twin Dragon 30084611 00FF 153 Have 255 Strong Twin Dragon 30084612 00FF 154 Have 255 Doom 30084613 00FF 155 Have 255 Strong Doom 30084614 00FF 156 Have 255 Demon Guard 30084615 00FF 157 Have 255 Strong Demon Guard 30084616 00FF 158 Have 255 Moth Blood 30084617 00FF 159 Have 255 Strong Moth Blood 30084618 00FF 160 Have 255 Morbid 30084619 00FF 161 Have 255 Strong Morbid 3008461A 00FF 162 Have 255 Blue Crest 3008461B 00FF 163 Have 255 Strong Blue Crest 3008461C 00FF 164 Have 255 Spike Shield 3008461D 00FF 165 Have 255 Strong Spike Shield 3008461E 00FF 166 Have 255 Jealousy 3008461F 00FF 167 Have 255 Strong Jealousy 30084620 00FF 168 Have 255 Reflect Dark 30084621 00FF 169 Have 255 Strong Reflect Dark 30084622 00FF 170 Have 255 Gun Metal 30084623 00FF 171 Have 255 Strong Gun Metal 30084624 00FF 172 Have 255 Reflectex 30084625 00FF 173 Have 255 Strong Reflectex 30084626 00FF 174 Have 255 Maori 30084627 00FF 175 Have 255 Strong Maori 30084628 00FF 176 Have 255 Beast Guard 30084629 00FF 177 Have 255 Strong Beast Guard 3008462A 00FF 178 Have 255 Jaleco Guard 3008462B 00FF 179 Have 255 Strong Jaleco Guard 3008462C 00FF 180 Have 255 Xtal Guard 3008462D 00FF 181 Have 255 Strong Xtal Guard 3008462E 00FF 182 Have 255 Draco 3008462F 00FF 183 Have 255 Strong Draco 30084630 00FF 184 Have 255 Heart 30084631 00FF 185 Have 255 Strong Heart 30084632 00FF 186 Have 255 Talon Guard 30084633 00FF 187 Have 255 Strong Talon Guard 30084634 00FF 188 Have 255 Fang Guard 30084635 00FF 189 Have 255 Strong Fang Guard 30084636 00FF 190 Have 255 Spirit Guard 30084637 00FF 191 Have 255 Strong Spirit Guard 30084638 00FF 192 Have 255 Hyboria 30084639 00FF 193 Have 255 Strong Hyboria 3008463A 00FF Collection Codes 194 Rank A Fighter 30085324 0001 195 Rank B Fighter 30085325 0001 196 Rank C Fighter 30085326 0001 197 Rank D Fighter 30085327 0001 198 Rank E Fighter 30085328 0001 199 Rank A Junior 30085329 0001 200 Rank B Junior 3008532A 0001 201 Rank C Junior 3008532B 0001 202 Rank D Junior 3008532C 0001 203 Rank E Junior 3008532D 0001 204 Rank A Baby 3008532E 0001 205 Rank B Baby 3008532F 0001 206 Rank C Baby 30085330 0001 207 Rank D Baby 30085331 0001 208 Rank E Baby 30085332 0001 209 Dragon Rank Modifier 8008469A ???? Quantity Digits to Accompany Dragon Rank Modifier Code 0000 - No Rank 0001 - Fighter Rank A 0002 - Junior Rank A 0003 - Baby Rank A 0004 - WDC Champion A 0100 - WDC No.1 0101 - Fighter Rank B 0102 - Junior Rank B 0103 - Baby Rank B 0104 - WDC Champion B 0200 - WDC No.2 0201 - Fighter Rank C 0202 - Junior Rank C 0203 - Baby Rank C 0204 - WDC Champion C 0300 - WDC No.3 0301 - Fighter Rank D 0302 - Junior Rank D 0303 - Baby Rank D 0304 - WDC Champion D 0400 - WDC No.4 0401 - Fighter Rank E 0402 - Junior Rank E 0403 - Baby Rank E 0404 - WDC Champion E Biobank Modifiers Codes (Cell 1) 210 Type Modifier 1 300846F2 000? Quantity Digits to Accompany Type Modifier 1 Code 0 - No Dragon 1 - Normal 2 - Wild 211 Type Modifier 2 300846F3 000? Quantity Digits to Accompany Type Modifier 2 Code 0 - Saurian 1 - Winged 2 - Beetle 3 - Wasp 5 - Crustacean 6 - Natura 8 - Spirit 9 - Evil 212 Type Modifier 3 800846F4 000? Quantity Digits to Accompany Type Modifier 3 Code 0 - Fire 1 - Aqua 2 - Storm 3 - Neutral (212 codes total) ============================================== ============================================== 19. UNANSWERED QUESTIONS There are some things I continue to wonder about this game, things that I would really love to figure out, things that really tend to bother me when I research this game... If any of you can help me, I'd be eternally grateful. 1. I know that to create Wild dragons, the game reads the second memory card. You get special dragons from certain game saves, they are otherwise a combination of the saves on the card. What data does the game read from the save, anyway? How does it combine this data to come up with the particular dragons? 2. What's with that spidery looking dragon embryo (codenamed Spyder) in the clone lab? I can't help but ask. Everyone I talk to about this assumes that the people at Jaleco just put it in there to torture die-hard fans like myself who just HAVE to have one. But every once in a while, in my internet-searches for other info to include in this FAQ, I find a short line that tells me that if I get a secret dragon (such as the spider dragon) then that will unlock the spirit and evil dragons without having to become WDC champion first. I don't usually trust random cheats from the internet, but this suggests that first of all, it might just be POSSIBLE to get Spyder, and second, that there are OTHER secret dragons. 3. What effect does the name of a dragon have on its creation? I know that some names are better than others, but I have never known quite why. ============================================== ============================================== 20. THANKS First of all, I want to thank Jaleco. If it were not for Jaleco, this game would not have been created, and I could not have had so much fun playing it, and I would not have written this FAQ. I'd also like to thank GameFAQs. Not only for giving me a place for this guide, but for giving me so much reliable, easy-to-find, useful help on all the games I was stuck on throughout the years. I definitely want to thank my fiance. Not only for inspiring me to write this FAQ, but also for spending so much time helping me gather data for this FAQ this summer. Fourth, I'd like to thank Cheat Code Central for letting me put their Game Shark codes in my FAQ. I'd say it's an even trade, since I let them put my FAQ on their site, but I'm still grateful for any new things to add. And finally, I want to thank you, the reader, for reading this FAQ. If I had not written this FAQ, you would have tried to find info on this game and failed miserably, like I used to. The fact that I made a difference to you makes me feel all warm and fuzzy inside. ============================================== ============================================== 21. DISCLAIMERS This document copyright (c) 2002 Kiryn Silverwing Dragonseeds is copyright (c) 1998, Jaleco Ltd. Please do not take any part of this guide and try to pass it off as your own. Though I would love to see my FAQ out there on the 'net or otherwise, I'd really rather it be known to me before it goes there... so if you want my FAQ or any part of it, just ask! I do take pride in the fact that I'm the writer and owner of the only comprehensive guide to Dragon Seeds in existence, and I like to get credit for my hard work. This FAQ should only be on: www.gamefaqs.com www.neoseeker.com www.cheatcc.com If you see it anywhere else, contact me and I will investigate.