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(: :) (:-:) (:::) ((-)) `-' `-' `-' `-' `-' `-' `-' ----------------------------------------------------------------------- Super DragonBall Z Chi-Chi Character FAQ Playstation 2 By Stephen Jones (sjone013@yahoo.com -or- sjonw013@gmail.com) Copyright 2006 Stephen Jones ======================================================================= Version 1.0: Chi-Chi's FAQ is published ----------------------------------------------------------------------- ----------------------------------------------------------------------- Content ======================================================================= I. Chi-Chi’s Biography T1 II. Chi-Chi’s Movelist T2 III Chi-Chi's Combos T3 IV. Chi-Chi’s Skills T4 V. Chi-Chi’s Outfits T5 VI. Opening and Victory/Defeat Quotes T6 VII. Legal Stuff T7 VIII. Credit T8 ----------------------------------------------------------------------- I. Chi-Chi's Biography T1 ======================================================================= Chi-Chi is a fictional character in the Dragon Ball series. A human, she is the wife of Son Goku, the mother of Son Gohan and Son Goten, as well as the daughter of the Ox King. Chi-Chi is a slang term for "breasts" or "milk" in Japanese. She is often depicted as a sometimes nagging (especially in the anime), overprotective but fundamentally well-meaning woman, very similar to the sterotypical overbearing sho-nen anime mother. This is somewhat understandable given the dangerous nature of her family's interests, which does little to quell her nervousness. Chi-Chi plays several roles in the series, such as a wife, mother, grandmother, trainer, and teacher. Personality-wise, she is stubborn, fiesty, outgoing, determined, ambitious, gutsy, bold, and slightly naive. She is also very loyal to the ones she loves and willing to help anyone in need. ----------------------------------------------------------------------- II. Chi-Chi's Movelist T2 ======================================================================= Legend: I use the numberpad directions for movements. 7 8 9 4 5 6 1 2 3 *Note: All damage ratings were performed on a standard issue Goku. ----------Light Homing Attack---------- Command: Light + Guard -or- R1 Description: Dashes a screen's length towards the position of the opponent when the command was executed, executing a strking elbow. Insight: Once contact has been made, Chi-Chi can follow up with the following: Power Pole Attack, Power Slugger, Super Power Slugger, Power Pole Tornado or a Heavy Homing Attack. Damage: 8 Usefulness: *** ----------Heavy Homing Attack---------- Command: Heavy + Guard -or- R2 Description: Dashes a screen's length towards the position of the opponent when the command was executed, executing a strking knee attack. Insight: Since Chi-Chi can achieve a maximum of 7 action bars, she can really keep up the heat with this move. Damage: 17 Usefulness: *** ----------Dashing Light Attack---------- Command: 66 -or- 44 -or- 22 -or- 11 Light Description: Performs an underhand, rising open palm attack that launches the opponent into the air. Insight: Bread and Butter of all juggles. Chi-Chi can follow up this attack with the following: Combiation A, Dashing Light Attack, Power Pole Attack, Power Slugger, Banana Fan, Power Pole Tornado, Super Power Slugger. Damage: 15 Usefullness: **** ----------Dashing Heavy Attack---------- Command: 66 -or- 44 -or- 22 -or- 11 Heavy Description: Chi-Chi performs a 180 degree spin, followed by twin falling, open palm attacks on both sides of her. Insight: This move should always precede the Dashing Light Attack, as you can follow up with one and then lead into the follow up attacks listed for the Dashing Light Attack. However, it is slighty better to use the Power Pole Tornado after the Dashing Heavy Attack rather than after the Dashing Light Attack. Damage: 23 Usefullness: **** ----------Jumping Light Attack---------- Command: 8 Light Description: Chi-Chi performs an upward fist strike. Insight: A generic jumping attack. Damage: 10 Usefullness: * ----------Jumping Heavy Attack---------- Command: 8 Heavy Description: Chi-Chi performs to rising kicks in the air. Insight: Chi-Chi is one of the few with a multi-striking jumping attack. Damage: 6-8 = 14 Usefullness: ** ----------Throw---------- Command: Light + Heavy -or- L1 Description: Chi-Chi grabs the opponent with both hands, procedes to kick the opponent 6 times. Each kick slowing rises the opponent higher into the air. The 6th kick launches them into the air, then Chi-Chi perfroms a 180 degree spin somersault into the air and finishing with a bicycle kick on the opponent. Insight: Chi-Chi has the fastest executing throw in the game. As with all throws, you may either lauch them in the direction you are facing or behind you by holding the appropriate direction while executing the throw. Damage: 4-4-4-4-4-4-18 = 42 Usefullness: *** ----------Ki Blast (Banana Fan Gust Shot)---------- Command: 2 + Light -or- 2 + Heavy Description: Chi-Chi flaps the Banana Fan creating a mini gust of yellow air towards the opponent. (Light Version) Mini gust travels at an average pace (Heavy Version) Mini gust travels at a slightly faster pace Insight: Here we have our generic Ki blast that is present in all Dragonball games, but with a Chi-Chi twist on it ;) Damage (Light): 10 Damage (Heavy): 11 Usefullness: ** ----------Combination A---------- Command: Light, Heavy, Light description: Performs two quick jabs, fingers extended, followed with an advancing rising knee. Insight: Once first hit connects, the following hits cannot be blocked. Damage: 5-8-17 = 30 Usefulness: ***** ----------Combination B1---------- Command: Heavy, Heavy, Light description: Performs a thrusting punch followed by a blade kick, finishing with a falling elbow. Insight: The hits following the initialy contact can be blocked. Damage: 15-8-10 = 33 Usefulness: ** ----------Combination B2---------- Command: Heavy, Heavy, Heavy description: Performs a thrusting punch followed by a blade kick, finishing with a double open palm thrust with an explosion of concentrated Ki. Insight: The hits following the initialy contact can be blocked. Damage: 15-8-34 = 57 Usefulness: ** ----------Power Pole Attack---------- COmmand: 236 Light or Heavy (after) Light(x2) or Heavy(x2) description: Perfroms a three combination attack with the Power Pole. (Light Version) Two horizontal swings, finishing with a thrust (Heavy Version) Vetical swing, then a horizonal one and finishing with a thrust Insight: When performing this move, if you hold the button used to initiate the attack you can charge this move. The longer the button is held, the farther the Power Pole will extend. However, there is no additional damage. Damage: 8-8-17 = 33 Usefulness: **** ----------Power Slugger---------- Command: 214 Light or Heavy Description: Throws a yellow blade of Ki, bommerang in nature, hitting twice upon contact. (Light Version) Barely travels a screen's length at an desent pace (Heavy Version) Easily travels a screen's length at a faster pace Insight: By using the direction keys up of down, you may guide the power slugger in its initial frames of animation to either the left or right of Chi-Chi. It will also attempt to return to Chi-Chi if it misses its target. Damage: 10-10 = 20 Usefulness: *** ----------Banana Fan---------- Command: 46 Light or Heavy description: Uses the Banana Fan to create a homing tornado. (Light Version) Jumps a short distance, then quickly chases its target (Heavy Version) Jumps a large distance, then slowly chases its target Insight: Has been know to leave the "Screen's Line-of-sight" and come back to bite your opponent in the butt. Damage: 17 Usefulness: *** ----------Feng Shui---------- Command: 64 Light or Heavy description: Uses the Banana Fan to create a giant stationary tornado lasting 8 seconds, hitting twice if the opponent were to come into contact. (Light Version) Creates the tornado directly infront of Chi-Chi (Heavy Version) Creates the tornado a person's length infront of Chi-Chi Insight: Provides excellent defense against projectiles and those who like to rush you. Damage (Light Version): 10-10 = 20 Damage (Heavy Version): 5-5 = 10 Usefulness: ***** ----------Tsuten Swirl---------- Command: 28 Light or Heavy Description: Chi-Chi uses the Bana Fan to swirl up a giant wind, i.e. turning any Banana Fan tornado on the screen into a giant stationary tornardo. Insight: Useful to some, but I find it too time consuming. However, if you are patient you can have the battlefield covered in tornados for a few seconds. Usefulness: ** ----------Super Power Slugger---------- Command: 214214 Light or Heavy Description: Chi-Chi hurls a super version of the Power Slugger, hitting 5 times upon contact. Insight: Same thing as the Power Slugger, just super :) Damage: 15-10-10-9-9 = 53 Usefulness: *** ----------Power Pole Tornado---------- Command: 246246 Light or Heavy Description: Chi-Chi rasies the Power Pole over her head, extended, and begins to quickly spin it around. Insight: This technique will last much longer if you mash the attack buttons. However, if you alternate between the Light and Heavy attacks, Chi-Chi will begin to take flight and leave the ground. When she is in the air, you can guide her movements closer to your oppnent adding further damage. Don't fret if you can get it your first try, the alternations must happen extremely fast. It also deflect certain incoming projectiles. *Note* : The Highest combo I have been able to achieve with this move is a total of 21 hits. Damage (Hits 1 through 13): 10-5-5-4-4-4-3-3-3-3-2-2-2 *Damage Note: Each hit after the 14th hit does 1 point of damage Usefulness: **** ----------------------------------------------------------------------- III. Chi-Chi's Combos T3 ======================================================================= ----------Standard Combos---------- Super Power Slugger Combo: 66 Heavy, 66 Light, 214214 Light (86 Damage) Variant: R1, 214214 Light (59 Damage) ---- Power Pole Tornado Combo: 66 Heavy, 236236 Light (Damage varies on number of hits) Variant: 66 Heavy, 66 Light, 236236 Light (Damage varies on number of hits) Variant: R1, 236236 Light (Damage varies on number of hits) ----------Super Cancel Combos---------- Super Power Slugger+ Combo: 66 Heavy, 66 Light, 214 Light (cancel into) 214 Light (95 damage) Variant: 66 Heavy, 66 Light, 236 Light Light (cancel into) 214214 Light (92 damage) Variant: R1, 214 Light (cancel into) 214 Light (68 damage) Variant: R1, 236 Light Light (cancel into) 214214 Light (65 damage) ---- Pole Pole Tornado+ Combo: 66 Heavy, 236 Light Light (cancel into) 236236 Light (39 Damage + Damage Variable from tornado) Variant: 66 Heavy, 66 Light, 236 Light Light (cancel into) 236236 Light (54 Damage + Damage Variable from tornado) Variant: R1, 236 Light Light (cancel into) 236236 Light (24 Damage + Damage Variable from tornado) Variant: R1, 214 Light, 236236 Light (28 Damage + Damage Variable from tornado) ----------------------------------------------------------------------- IV. Chi-Chi's Skills T4 ======================================================================= Rank 1 Ultimate Gauge Upgrade: Ultimate gauge will increase during attacks DEF up: Raises DEF slightly Rank 2 Tsuten Swirl: A banana-leaf fan is used to swirl up a giant wind Feng Shui: Creates a giant tornado Power Pole Tornado: The Power Pole is hold over the head, extended, and quickly spun around Rank 3 If you chose Tsusen Swirl in Rank 2, you will receive the Feng Shui. If you chose Feng Shui in Rank 2, you will receive the Power Pole Tornado. If you Chose Power Pole Tornado in Rank 2, you will receive the Tsusen Swirl. Rank 4 Weight Increase: Character’s weight increases, making it harder for opponents to affect them with aerial combos Movement Up: Adds another block to the maximum Action Gauge Rank 5 (inhertable skills by others) Guard Cancel: A Super or Ultimate move can be used while guarding. (Uses an additional level of Ultimate Gauge.) Switch Guard: Character can fire energy blasts while guarding. Infinite Rage: Usable when the character’s Health is below 35%. Ultimate Gauge fills up much more quickly. ----------My Personal Build---------- ----Skill Tree---- Rank 1: DEF up Rank 2: Feng Shui Rank 3: Power Pole Tornado Rank 4: Movement Up Rank 5: Guard Cancel ----Inherited Skills---- Goku: Kamehameha Buu/Cell/Majin Vegeta/Teen Gohan/Vegeta: Super Cancel ----------------------------------------------------------------------- V. Chi-Chi's Outfits T5 ======================================================================= ----------Original Outfit---------- Description: Chi-Chi wears a standard Cheongsam dress, commonly worn by women in China. It has a rather high split that exposes her loose fitting pants underneath, that reach just below the knee. She wears Tai Chi shoes coupled with a loose fitting under garment that reaches to the shoes. Chi-Chi also sports a set of bracers on her forearm, a waistband and a red hair tie. Chi-Chi also carries the Power Pole and Banana Fan as visible accessories. *Cheongsam: A long dress with a high collar and slit skirt, traditionally worn by Chinese women. 1st Color Cheongsam: Blue Bracers/Belt: Red Pants: off-White 2nd Color Cheongsam: Pink Bracers/Belt: Red Pants: Off-White 3rd Color Cheongsam: Green Bracers/Belt: Orange Pants: off-White 4th Color Cheongsam: Red Bracers/Belt: Black Pants: off-White 5th Color Cheongsam: Yellow Bracers/Belt: Black Pants: off-White 6th Color Cheongsam: Black Bracers/Belt: Red Pants: off-White 7th Color Cheongsam: Purple Bracers/Belt: Black Pants: Black 8th Color Cheongsam: White Bracers/Belt: Black Pants: Black ----------Alternate Outfit---------- Description: A vision from the past, Chi-Chi pulls her old costume out of the closet and sports her original outfit as she was introduced in the Original Dragonball Series as the daughter of the Ox King. 1st Color Helmet/Gloves/Boots: Pink Breastplate/Bikini: Blue Cape/Socks: Light Blue 2nd Color Helmet/Gloves/Boots: Pale Brown Breastplate/Bikini: Brown Cape/Socks: Auburn ----------------------------------------------------------------------- VI. Opening and Victory/Defeat Quotes T6 ======================================================================= Opening 1 - "Don't Hold Back" Opening 2 - "Just try and stop me" Opening 3 - "It's just one thing after another" Victory 1 - "Are you alright?" Victory 2 - "I won't let you lay a finger on my Gohan" Defeated 1 (by CPU) - "Why? It's always the women who wind up crying" Defeated 2 (by CPU) - "Goku..." Opening Vs. Goku - "Promise me... no more fighting for our son" Goku's opening Vs Chi-Chi - "You seem kinda mad about something" Victory Vs. Goku - "Goku... could you atleast try to get a job" Defeated by Goku (by CPU) - "You're still the only man for me Goku" Gohan's opening against Chi-Chi - "Uh.. Mom. Are you gonna be mad at me?" Victory Vs. Gohan - "Now get back to your homework" Defeated by Gohan (by CPU) "Gohan... oh, what happened to my sweet little boy?" ----------------------------------------------------------------------- VII. Legal Stuff T7 ======================================================================= Dragon Ball Z and all logos, character names and distinctive likenesses thereof are trademarks of TOEI ANIMATION. All other things mentioned in this guide are copyrights of their respective holders. ----------------------------------------------------------------------- VIII. Credit T8 ======================================================================= www.myfavoriteames.com - for providing the ASCII image www.answers.com - for providing the background information on Chi-Chi