Flame of Recca: The Final Burning WALKTHROUGH/General FAQ v0.8 for Sony Playstation 2 (Import only for now) by William Yee =============================================================================== =============================================================================== This guide is Copyright 2004 William Yee All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. This document is to be used for personal and private use only. It is not to be distributed without my expressed written consent and may not be reproduced. This is a free document and has no commercial value. This guide is found exclusively on www.GameFAQs.com. This game is Copyright 2004 Konami =============================================================================== =============================================================================== Update History: July 31, 2004 - Started walkthrough and general information. August 8, 2004 - Added more strategies and a Battle Guide. =============================================================================== =============================================================================== Introduction Hello everybody. If you're reading this, then you must've purchased the game, "Flame of Recca: The Final Burning" (Also known as "Recca no Honoo: The Final Burning") for the Sony Playstation 2. Be warned, my Japanese isn't all that great so there'll probably be some mistranslations and other tidbits. DISCLAIMER: There will be SPOILERS in this guide. If you do not want to be spoiled, then do not read too far ahead. Okay, with that settled, let's get on with some Flame of Recca goodness. =============================================================================== =============================================================================== General Controls "O" - Confirm (in menus and in dialogue) "X" - Back (in menus only) "select and start" - Resets battle (in Battle mode only) "start" - Hold start so skip dialogue. Only works after beating the game a few times and if you've already seen that segment. =============================================================================== =============================================================================== Basic Controls You won't be using the analog sticks for this game so you'll only be needing the control pad and the four buttons found on the pad: not the shoulder buttons Weak Attacks or "": Using the "X" button and a direction, you can use weak attacks. They are generally quick but as implied, do not do a lot of damage. Use this to build the "hissatsu" meter, stop larger attacks or build stun very quickly. Every fighter has at least one weak attack initiated by pressing the up arrow of the D-pad and X. Strong Attacks or "": Using the "O" button and a direction, you can use strong attacks. They are slower than weak attacks but do a respectable amount of damage. You'll be using these generally to attack and kill the enemy. Note: Zeto does not have any strong attacks. Really Strong Attacks or "Hissatsu": "Hissatsu" pretty much means "Sure-kill" which is what these attacks are known for. Using the triangle button to initiate, these attacks usually take a long time to cast but do a large chunk of damage. These attacks can also cause different effects to happen depending on the user or can also create shields to block attacks. You'll generally only be using these once or twice a match but to kill most opponents. Defense: Using the square button will cause your character to block. If you time the your moves correctly so that you press the square button RIGHT before the opponent hits, then you'll dodge instead. Dodging is much more beneficial than blocking because not only will you not recieve chip damage and some stun meter damage, but you will also cause significant damage to their stun meter. Because dodging has much less lag than blocking, you're free to attack your opponent after a dodge. Keep in mind: You cannot block "Hissatsu" attacks and you cannot die from chip damage. =============================================================================== =============================================================================== General Strategies and Tips - If you can dodge, then dodge. Some characters are better than others, but in general, there is a specific time frame before an attack in which you can dodge. If possible, dodge at the first available frame to get out of dodge animation sooner and retaliate faster. - If you cannot dodge, then hit them before they hit you. Some characters like Kurei have incredibly fast attacks that can nail your opponent before they get a chance to hit you. - If you really can't dodge or hit them and you're using Fuuko, Recca, Mikagami or Meguri Kyouza, just use your down triangle attack to absorb the damage. These techniques are usually ignored but can turn the tide in your favor. - Generally use "Hissatsu" attacks when your opponent's stun meter is empty and they are stunned. - Pay attention to the button of your opponent's side. If they are slow to pick an attack, then you can intercept with a strong attack. You may even be able to hit a "Hissatsu" against them. - The best defense is a good offense. Sometimes, if you pound them with weak attacks, they won't have a chance to use any strong attacks. On Easy mode, it is possible to win with only weak attacks. - If your opponent is a good dodger, then play defensively. Against opponents like Meguri Kyouza, it is best to let him attack first, dodge, and then retaliate when they lag. - When you're stunned, mash on the buttons and the control pad to recover. Be careful of what you're mashing though because when you get out of stun and you find yourself going for a strong attack when a Hissatsu is about to hit, you'll be in a world of hurt. - When dodging, not only pay close attention to the animation, but also to the sound. Eventually, you can tell when exactly to dodge for certain attacks. =============================================================================== =============================================================================== Main Menu The options are all in english so it should be easy to tell what you're doing. New Game - Self Explanatory. Choose between Easy, Normal and Hard Load Game - Also Self Explanatory, when you save, you may load your game. After you have beaten the game, load again to play and build up your percentage. Battle - Choose to battle a friend, the computer, or watch two computers duke it out. Collection - Watch cutscenes, learn more about the characters, their madougu, the story, and character designs. Option - Change the options. =============================================================================== =============================================================================== Option Language Selections - The first option is to turn Hiragana on or off. Just in case you don't know the thousands of kanji out there. The second option is to turn voice on or off. =============================================================================== =============================================================================== Collection Movies - Unlock movies by viewing them in the story mode. Unlock the last one when you've beaten the game with 100%. Story Outline - Here you can read the story...at least, that's what I'm assuming. Battle Collection - Go here and view all the characters you've unlocked. You can also go here and see all of the animations for their attacks. Art Collection - See the character designs for this game. Unlock these as you beat the game. You'll have to beat the game several times, maybe even after you've gotten 100% completion. Recca Dictionary - Learn more about the people, the madougu, the places, the groups and stuff. =============================================================================== =============================================================================== Walkthrough This is the meat of the guide, I guess. You'll start off in the forests surrounding SODOM. You'll spot a random zombie and engage in battle with it. Kage Houshi will guide you through the battle system and give you a few tips. If you're done with training, select the second option, if you want to go again then select the first option. After you're done, you'll fight in your first battle, putting all of the knowledge you just learned a few seconds ago to the test. It doesn't matter if you win or lose, but I would playing until you win. After you're done, you can select the first option to fight the zombie again or to continue on. I recommend fighting until you fully grasp the system. When you continue, you'll be greeted by hooded stranger. He'll explain the "game" that Mori Kouran has set up and how you will have to collect the five disks in order to reach the central tower "H or H" (which stands for Hell or Heaven, by the way) where Yanagi is held captive. You can only collect the disks individually so you'll have to split up to collect them. ------------------------------Mission 1: "Hanger"------------------------------ Now, you're Ishijima Domon, standing outside District A, the Hanger. After a phone call with Fuuko, he'll go in where he finds two sisters. You'll have to fight them now. *******Domon vs. Miki/Aki******* This should be a fairly simple fight. Be careful of Aki's "Hissatsu:" the Kotodama. It'll automatically set your stun meter to zero, rendering you unable to do anything while they smack you around. ******************************** After the battle, Domon will recognize them as the Uruha's Miki and Aki, Neon's sisters. They are all after Mori Kouran so they decide to form a truce for the time being. From there, they'll meet up with Miruku and Kurumi, the two maids. They'll use their remote control to summon the giant maid robot, Mikuru to fight. Miki and Aki will get the control, while Domon, that is, you keep Mikuru busy. *******Domon vs. Mikuru******* Again, an easy fight. Mikuru only has three attacks and will probably only get the chance to use two of them. You can dodge all of its attacks quite easily. Its defense is pretty good, so I suggest using the "Dosei no Wa" (up triangle) as soon as possible. ****************************** After beating them, you'll see that hooded stranger is really actually Genjurou, a former member of Kurei's Uruha Jyushinshu. Neon will slice him up good and get the first disk. Good, mission clear. Oh, and you see a snippet of story with Aoi and Hiruko talking and Aoi apologizing to Yanagi for turning her into a mindless doll-thing... ---------------------------Mission 2: "Weapon Dome"---------------------------- We're at the Weapon Dome where Kamui is eagerly awaiting for Koganei to show up He doesn't but Recca is happy to take his place. He explains that when Kamui posted the word "Kaoru" about a million times, Koganei absolutely refused. Kamui accuses Recca of stealing his boy and attacks. *******Recca vs. Kamui******* You shouldn't have too much trouble with Kamui in the beginning. When Kamui's life hits the half-way point, however, he'll hook himself up directly into the weapon dome. From there, he'll be doing much more damage and his attacks come out just a bit faster. Just dodge and use weak attacks until he's stunned... bust out with the Nadare+Kokuu combination (up triangle) and he'll be toast. ***************************** After the bout, Recca saves Kamui from pain and Kamui falls in love with Recca. Recca doesn't swing that way so he'll knock him out for now. A voice on the intercom interrupts him and lo and behold, it's Mokuren and he wants a battle to the death. *******Recca vs. Mokuren******* This shouldn't be too hard. He'll only be using weak attacks most of the time with the occasional strong attacks. He won't be dodging too much either. ******************************* After the fight, Mikoto, Mokuren's lover, will ask Mokuren to retreat for her sake. Mokuren, being the kind of guy he is, stabs her and tells Recca to continue. *******Recca vs. Mokuren: Round 2******* This time around, it'll seem much harder. He'll be more willing to dodge and block as well as using his "Hissatsu" the Deku Mai. Still shouldn't be too hard as long as you don't get hit. He might start using his Moku ryu too, but counter with your own dragons. **************************************** After beating him yet again, the self destruct sequence for the dome is activated and Kamui begs for you to escape. Mokuren will come to Mikoto and listen to her last words about how happy Mokuren made her and how she wants to be Mokuren's most important thing. Mokuren is still an *** and he'll blame her for not being able to escape in time. He'll scream that he'll beat Recca the next time they meet and laughs as the dome blows up. Kamui had the disk all along so mission cleared. -----------------------Mission 5: "Research Laboratory"------------------------ Kage Houshi finds the "Ura Uruha Ninja" guy and curbstomps him. In the manga, there's this touching story about a baby fox and its mother but I don't know if it's in here. Read it whenever it comes out. -----------------------------Mission 3: "Pyramid"------------------------------ It's now Fuuko's turn. She'll start off walking towards the pyramid when she sees a young girl about to be attacked. You have a choice now: Square - Save her Circle - Leave her alone Let the timer run out - Leave her alone In any case, you'll proceed to the pyramid where you fight Karame who uses the same madougu that Saicho uses. *******Fuuko vs. Karame******* Karame isn't exactly a strong opponent, but Fuuko is noticably weaker than Domon and Recca. You might actually have trouble with this fight at first. Once you get used to Fuuko's crazy dodging skills, then you should be able to win with little problems. ****************************** If you did not save the girl back then: You get the disk and mission cleared. If you saved the girl back then: Well, she turns on you now. She reveals herself as Kirito of the Shishiten. She traps Fuuko in a cage and runs off with the disk. Fuuko escapes and runs after Kirito where you'll have another choice: Square - Keep running after her Circle - Throw your picks Let the timer run out - Throw your picks If you keep running after her: You'll catch up to her and Kirito will reveal her two madougu's abilities. The first one is to change her age. The second one is to summon and control Shiguma. *******Fuuko vs. Shiguma******* This isn't that tough of a fight, but I recommend doing this after a couple of playthroughs first. Shiguma will run off after while and you'll be left with the disk. Mission cleared. ******************************* If you throw your picks: You'll fall down the collapsing bridge, and miss her anyway. Bummer. Fortunately, her prince, Raiha comes to her rescue yet again and takes the disk from Kirito. He'll leave the disk by Fuuko's side and disappears. Fuuko wakes up and wonders how the disk got to her but either way: mission cleared. Kadotsu is on the move but the hunter has become the hunted. Kurei arrives in SODOM and makes quick work out of the strongest member of the Ura Uruha. Joker stops Kurei from killing Saicho? Saicho isn't in this game, so Joker is now apparently stopping Kurei from further frying Kadotsu...big mistake as we'll see later. ----------------------------Mission 4: "Bionid Dome"---------------------------- It's Koganei's turn. He'll be in the Bionid dome wondering about Kurei and his friends when the dome starts collapsing. Some debris is right above Koganei so you'll have to choose again: Square - Dodge Circle - Use your Madougu to cut the debris Let the timer run out - Get squashed. Game Over If you dodge: You'll proceed directly to Mission 9. If you get squashed: You'll get one percent towards your completion and restart. If you use your madougu: You'll find out that the one who caused the collapsing is none other than Gaou. He's disappointed about not finding Domon, but he's going to kill you and eat chocolate instead. *******Koganei vs. Gaou******* This is a moderately difficult fight. Gaou only has three attacks, but his strong attack isn't easy to dodge. Halfway into the battle, he'll create the giant stone behemoth, Gasekiou. Gasekiou has some pretty good defense so be sure to use Mikazuki (Boomerang) or An (Magic Arrow) as much as possible. Go for Mu (Nothingness) as soon as possible to end the fight. ****************************** Gaou will acknowledge his lost to himself and his own greed and will allow you to leave. You'll proceed directly to Mission 9. ------------------------------Mission 9: "Storage"------------------------------ You'll meet the scientist guy and the prototype of all of the other zombies in SODOM. As the prototype, he can control all of the other zombies. He isn't exactly evil or anything, he just wants to live. And to live, he'll have to kill you. *******Koganei vs. Zeto******* This shouldn't be as hard as it is tedious. Zeto only has two weak attacks and the ability to call random zombie. He likes to call that zombie around quite often too. The zombie itself is pretty weak and can be taken down in about four hits. Be wary though, Zeto is also a reasonable dodger. ****************************** After taking him down, Fuuko will explain that they're not crusaders for justice or anything and they can't do anything to help him. Zeto understands and calls off the zombies. He wants to live the rest of his life as a human even if he is going to die. Koganei gives him a hug and they leave with the disk. Finally, mission cleared. A short segment about more Aoi and Hiruko talking, this time about the death of Kadotsu. Mori Kouran is pissing in his pants from the thought of Kurei being in SODOM but Renge comforts him. ----------------------------Mission 6: "Parthenon"------------------------------ Mikagami arrives in the Parthenon where he is greeted by the Shishiten member, Hiruko. Hiruko is especially interested in Mikagami not only because of their similarities, but because he uses the Hyomon Ken and has come to meet Meguri Kyouza, a man that even Hiruko fears. *******Mikagami vs. Hiruko******* This is probably the toughest fight so far. Hiruko's Ketsukaidan is incredibly hard to dodge so you'll be much better off blocking it or intercepting it with your Ensui. Hiruko loves to block and dodge so chip away at him with Tsura Naru Hebi (down circle). If you can stun him, use Zettai Reido (up triangle) right away. Don't underestimate the power of your Mizu no Kugutsu. It can help save you. Also be careful of Hiruko's blood hardening move. It'll cause damage AND put you down for a free hit. It is unblockable but fairly easy to dodge. ********************************* After beating him, Hiruko says that he leaves the fight to Meguri Kyouza. Mikagami will proceed to Mission 7. --------------------------------Mission 7: "???"-------------------------------- He finds a statue of Mori Kouran. Not sensing any enemies, he'll move on to Mission 8. ---------------------------Mission 8: "Marie's House"--------------------------- You'll be greeted by Marie who looks like a nice woman. She'll offer you tea and now you'll have to decide: Square - Don't trust her Circle - Refuse the tea Let the timer run out - Don't trust her If you refuse the tea: She'll take you inside for "cookies." Cookies, meaning a giant gimp. *******Mikagami vs. Pochi******* Shouldn't be too hard after a fight with Hiruko. Pochi likes to summon his Mistress for her to use the Sokubaku Benten quite often so punish him with a weak attack before he gets the chance to whip you. ******************************** After you win, Marie will tell her that that was her husband and collapses in ecstacy. She's a masochist too...=P Mission xleared. If you don't trust her: Marie will drink the tea herself to prove that it's not poisoned. Mikagami will drink the tea and pass out. Sucks for him. Enter Domon. Who meets up with Marie and is presented with tea as well. Square - Trust her Circle - Don't trust her Let the timer run out - Don't trust her If you don't trust her: Marie will again drink the tea herself to prove that it's not poisoned. Domon follows suit and gulps it down. Marie will invite Domon down for cookies where he will find Mikagami in a...precarious situation. Mikagami will tell Domon that the cup itself was poisoned, not the tea and that he'll be joining him soon. Domon feels fine because he actually drank from the same place that Marie drank from (the only place on the cup that wasn't poisoned). Marie thought that Domon figured it out but Mi-bou knows that Domon's the type of guy who would steal his crush's flute and play on it just for an indirect kiss. Anyway, Marie sics Pochi on him and you'll have to take care of him. *******Domon vs. Pochi******* Should even be easier than Mikagami vs Pochi. Again, Pochi likes to use his "Hissatsu" attacks whenever he feels like so just punish him with a weak attack and finish him off with strong attacks. ***************************** Recca will arrive and they talk about stuff. Marie falls into ecstasy again (too bad we don't get to see Recca and Domon's reactions. If you have the chance, read the manga. Quite possibly one of the funniest reactions ever). Recca and Domon makes fun of Mikagami as they walk off. Mission cleared. If you do trust her: Well, Domon collapses and its up to Recca to save the day. He charges a 500 yen saving fee though. *******Recca vs. Pochi******* You should know the drill by now. If not, just follow the same strategies outlined earlier. ***************************** Recca makes fun of both Mikagami and Domon as they walk off. Mission cleared. ----------------------Mission 7: "Key and Gate"-------------------------------- Okay, so now we're at the Mori Kouran statue. Each of the Hokage places their individual disks and with each disk, the statue transforms. When it's at its finals phase, it'll ask you to put in a password. The hint is that this is going to be your fate. The letters are: A T H E D. It's pretty easy to figure out and if you can't, just keep trying and Kagerou-mama will literally spell it out for you. If you're just that lazy, the answer is: D E A T H. Okay, now the gateway to H or H is open and Aoi invites you in. After a heroic speech from Recca, you're on your way to battle. There are 7 elevators in front of you and only one person can go on each. They all lead to Mori Kouran, but you'll be facing a difficult opponent along the way. First up is Domon. -------------------------------H or H - Route C-------------------------------- Domon is greeted by none other than the Shishiten member, Hiruko. Hiruko's a polite guy and believes that battles should be sacred. After a bit of talking it's time to fight. *******Domon vs. Hiruko******* This is much harder than Mikagami's fight with Hiruko. When you get Hiruko's health down to halfway, he'll "reload" and gain back his health up to around four-fifths. Just keep hammering and blocking his Ketsukaidan. It's nearly impossible for me to dodge most of Hiruko's attacks with Domon so be careful. ****************************** After the fight, Domon will leave Hiruko with some extra bottles of blood so he doesn't die. Hiruko learns about why the Hokage are so strong and learns about how he can walk his own path instead of following orders all day. On another note, there have been 5 intruders into Hell or Heaven and all of the elite guards stationed there have been slaughtered. -------------------------------H or H - Route B-------------------------------- Koganei feels an incredible aura as soon as he gets off the elevator. It's Joker! And unfortunately for Kaoru, Joker wants a rematch right now. Kaoru doesn't really want to fight so Joker chases him around for a while. They meet up with Kirito and a two-on-two battle ensues...well, more like a one-on-one fight in this game. *******Koganei vs. Shiguma******* Shiguma's weak attack is pretty easy to dodge but his strong attacks are a bit misleading. His defense is pretty good, so be sure to use the sixth form the first chance you get. Also, try not to block too much since it'll do major chunks of damage. Anyway, after the skirmish, Kirito loses her will to fight. But somebody else is more than willing to take her place. It's Kadotsu and he's not as dead as everyone though. Joker tells Koganei to go and tries to finish Kadotsu off for good...instead, he gets stabbed. Of course, a fatal injury isn't enough to stop Joker so he uses the last of his strength to create a Black Hole to suck both of them into a single point of singularity...or whatever happens in Black Holes. See you in MAR, Joker. -------------------------------H or H - Route E-------------------------------- Fuuko runs into...guess what? Raiha! Yeah, Fuuko doesn't want to fight the guy that saved her life so many times. She wants to fight Mori Kouran together with Raiha. Raiha says no-go because he's with Kurei and he has to dispatch ALL of Kurei's enemies...including the Hokage. Fuuko asks again why Raiha fights for Kurei so loyally and Raiha explains that he is the descendant of all the traitors in the Hokage that ran away while the others fought and died. He doesn't want to run away from any fight, no matter how painful. And this fight is pretty painful. *******Fuuko vs. Raiha******* Yeah, be really careful because Raiha is a pretty tough opponent. He's pretty good at dodging and blocking, and his weak attacks comes out really fast. His strong attacks don't do much damage much like Fuuko's Fuujin, but it's pretty fast compared to other fighters out there. Just play defensively and you should do fine. ***************************** After you "beat" Raiha, he acknowledges your strength and says that he's going to put all of his life in this one last attack. Domon comes back because he's worried and stuff and together, they finally beat Raiha. Raiha talks about how he's useless to Kurei after they leave and Neon comes to cheer him up, so all's good. Domon proposes to Fuuko...sorta, and they just go off to rescue Yanagi. -------------------------------H or H - Route A--------------------------------- Kagerou meets up with Kirin and Rasen. Rasen rids Kagerou of her immortality curse but still lives, with the Koukai Gyoku breaking. Kagerou says that from one mother to another that she surely forgives him for erasing her and that she probably wants Rasen to live a happy life. Stuff like that. -------------------------------H or H - Route G--------------------------------- Mikagami sense a familiar presence and lo and behold...it's his master, Meguri Kyouza. Meguri's glad to see his old student again and the first thing he wants to do, naturally, is to test how well he's improved. Mikagami doesn't really want to fight but instead learn the truth about his sister's death. Meguri won't say a word until Mikagami can land a blow and so, they fight. *******Mikagami vs. Meguri Kyouza******* Without a doubt, the hardest fight so far, or possibly ever in this whole game. I guess it's because he's the master of the Hyoumon Ken himself or he's that stereotypical old guy who kicks a ton of ass if it weren't for his dying old body but almost everytime you attack him, he will end up dodging it. If you charge in attacking, you'll only be hurting yourself. There are basically two things you do in this fight: 1.) Dodge his attacks and counter. After a couple of fights with this guy, you'll learn how to dodge every one of his attacks. Counter them. He'll usually dodge those too, but a few lucky ones will get to him. 2.) Hit him while he's in the middle of a move. Basically the only way to really damage this guy is to anticipate his attacks. Easier said than done. When he's charging up for the Hisame or the Hyou Nara Hebi, slice him. Fortunately, he can't take too many hits so even your weak attacks will do a fair amount of damage to him. Throughout the fight, there'll be dialogue about how he is the one that killed his sister and how he's a member of Uruha, but Mikagami says those are all lies. **************************************** After finally beating him, he'll explain the truth about how he is actually Tokiya's grandfather and that Meguri Kyouza is more of a title (it means "Revolving Throne") and that he was also teaching Mifuyu (Mikagami's sister) the Hyoumon Ken. Jisho and some Ura Uruha thugs found out about Meguri and killed Mifuyu. Although the actual killers of Mifuyu were immediately sliced into seventeen pieces, Meguri still blames himself for the death so he takes full responsibility for it. With his body beaten up and his age catching up anyway, he dies in Mikagami's hands. Mikagami thanks his master for all that he has done for him and states that the throne will revolve no more. -------------------------------H or H - Route D--------------------------------- Kurei stomps the living hell out of Renge. Not even a fight. Renge is scared speechless and runs off to Mori Kouran. -------------------------------H or H - Route F--------------------------------- Recca meets up with Aoi and Recca questions why Aoi is doing this. Aoi feels guilty for betraying Yanagi, but he has to do this for Kouran. It's the only way Aoi can live. Before they fight, Recca finds out Aoi is actually a man so he'll now have no reservations about beating the crap out of him. *******Recca vs. Aoi******* Another really hard battle, probably the second hardest in the game. Aoi's really good at dodging (though not as good as Meguri Kyouza), and his attacks come out really fast. It's really easy to get stunned between all of his dodging and attacks. If he stuns you, recover as quickly as possible and do NOT let him use his "Hissatsu" attack. The Shinryo Shikou basically messes up your buttons and although you won't get into the hit animation for it, you just may end up blocking when you want to hit, or attacking when you want to block, and it will basically cost you this fight unless you're pretty lucky. Just make sure he doesn't get a chance to stun you. If you can't dodge his attacks (they are pretty hard to dodge), then block them. Do not risk getting hit. *************************** After you beat Aoi, Recca will tell Aoi to walk his own path. It doesn't matter if he's a failed clone of Kurei, he can still find happiness, especially when he's with his friend. Aoi wants to know if Yanagi will forgive him, and Recca responds that his Hime never says anything bad or feel ill will towards her friends. After Recca leaves, Hiruko comes by to check up on Aoi. They both decide to walk for themselves instead of following Kouran. As Recca is walking to fight Mori Kouran, old man Kokuu stops him and tells him that his father wants to talk to him. Recca replies that he has to go help his friends now and if he wants to give him the powers of Resshin, then he can go ahead and do so. Kokuu says that if he uses Resshin's powers without knowing what it does, then he will definitely become the ninth dragon. Inside the world of Recca's mind, Ouka finishes explaining his power and Recca refuses to use it. -----------------------------------Final Battle--------------------------------- Mori Kouran is about to awaken and the first one to stop him is Kagerou. She's in a tight spot without her immortality anymore, but Koganei Kaoru comes to her rescue. As you go on, the rest of the Hokage show up and they each have to fight with zombie Mori Kouran. *******Kaoru, Domon, Fuuko vs. Mori Kouran******* All three battles are more or less the same. All of his attacks are pretty easy to dodge, and his defense isn't all that great either. You should be able to finish him off quite easily now...just dodge his attacks, retaliate and hit him with your "Hissatsu" whenever he's stunned. ************************************************* Mori now awakens from his cacoon and he's now fully merged with the Tendou Jigoku. Zombie Mori about to go and kill the Hokage when Mi-chan saves the day with his Tsurara Mai. Tendou Jigoku emerges from the cacoon and goes after the only guy who's still up. *******Mikagami vs. Tendou Jigoku******* Tendou Jigoku is a better dodger than Mori and his attacks are a bit harder to dodge, but it still shouldn't be too much of a problem. Don't let him regenerate or you'll be in for a long fight. If you lose this fight, you'll get a certain percentage towards your completion but you'll have to start all over from Koganei's fight. **************************************** Anyway, all of the Hokage except for Fuuko and Kage Houshi are down and neither of them have enough strength left to stop Mori from merging with Yanagi. Off course, it's Recca to the rescue. Don't touch his Hime. Seriously. Before the fight though, Renge comes in crying for his papa and gets absorbed by the Tendou Jigoku. Poor girl, but nothing you can do now. Tendou Jigoku now has the power to generate flames as well as the natural resistence that all flame users have. Tough break for Recca. *******Recca vs. Tendou Jigoku******* Much like the last fight except he has two new attacks. Neither of which are too impressive, but they can be a bit tough to dodge. Again, do not let him regenerate or you're in for a long fight. After the battle, enjoy the long but superbly animated ending. Fans of the manga have been waiting for this for a long time. =============================================================================== =============================================================================== Secrets To unlock Kurei - Get 100% completion and then beat the game on Normal or Hard. I'm not sure if it works on Easy mode or not. To unlock Joker - Hold L1 and R1 while highlighting "Battle" on the Main Menu. Then, press the Konami code. If you don't know what the Konami code is, look up some Contra or maybe some Gradius FAQs. =P It's up, up, down, down, left, right, left, right, b (X), a (O), start. =============================================================================== =============================================================================== Battle Guide Note: All times are approximate to the 3rd significant digit. The asterisk (*) denotes a name that has yet to be translated properly. ------------------------------------------------------------------------------- Hanabishi Recca Strength - High Defense - Medium Dodging Ability - Medium =Weak Attacks= Punch (2.74 seconds) Fireworks (2.94 seconds) - Hard to dodge Nadare (3.05 seconds) Saiha (3.07 seconds) =Strong Attacks= Homura (3.69 seconds) Setsuna (3.88 seconds) Rui (3.80 seconds) - Hits 3 times Kokuu (3.94 seconds) =Hissatsu= Nadare + Kokuu (4.88 seconds) Madoka (1.50 to 5.44 seconds) - It takes 1.50 seconds to start up a barrier that blocks any attacks for up to 3.94 seconds. ------------------------------------------------------------------------------- Ishijima Domon Strength - High Defense - High Dodging Ability - Low =Weak Attacks= Punch (2.67 seconds) Kick (2.92 seconds) =Strong Attacks= Kuchibashi Ou (3.84 seconds) Combo* (3.79 seconds) - Hits 5 times =Hissatsu= Dosei no Wa (5.10 seconds) - Increases Attack Tetsugan (3.50 seconds) - Increases Attack and Defense ------------------------------------------------------------------------------- Kirisawa Fuuko Strength - Low Defense - Low Dodging Ability - High =Weak Attacks= "Kuri" (2.67 seconds) Kaze no Tsume (2.87 seconds) Shinryo Shintou (3.00 seconds) =Strong Attacks= Kamaitachi (3.61 seconds) Hayate (3.84 seconds) =Hissatsu= Kazadama (4.91 seconds) Kaza Mori (0.00 to 4.80 seconds) - Puts up a shield instantaneously that blocks any attacks for up to 4.80 seconds. ------------------------------------------------------------------------------- Mikagami Tokiya Strength - Low Defense - Medium Dodging Ability - Medium =Weak Attacks= Ensui (2.83 seconds) Tsurara Mai (2.97 seconds) =Strong Attacks= Mizu naru Hebi (3.74 seconds) Hyou naru Hebi (3.74 seconds) Tsura naru Hebi (3.76 seconds) =Hissatsu= Zettai Reido (4.83 seconds) Mizu Kugutsu (2.13 to 6.00 seconds) - It takes 2.13 seconds to set up a water clone that absorbs any attacks for up to 3.87 seconds. ------------------------------------------------------------------------------- Koganei Kaoru Strength - Medium Defense - Low Dodging Ability - High =Weak Attacks= 1st stance "Kiba" (2.80 seconds) 2nd stance "Ryuu" (2.86 seconds) 3rd stance "Kyoku" (2.98 seconds) =Strong Attacks= 4th stance "Mikazuki" (3.59 seconds) 5th stance "An" (3.84 seconds) =Hissatsu= 6th stance "Mu" (5.04 seconds) - Hits 4 times ------------------------------------------------------------------------------- Zombie Strength - Low Defense - Low Dodging Ability - Low =Weak Attacks= Blow (2.80 seconds) =Strong Attacks= Bite (3.81 seconds) ------------------------------------------------------------------------------- Miki and Aki Strength - Low Defense - Low Dodging Ability - Medium =Weak Attacks= Idaten (2.81 seconds) Doublehandle (2.80 seconds) =Strong Attacks= Rapier (3.80 seconds) Knife (3.66 seconds) =Hissatsu= Kotodama (4.05 seconds) - Instantly drains opponent's stun meter. ------------------------------------------------------------------------------- Mikuru Strength - High Defense - High Dodging Ability - Low =Weak Attacks= Punch (2.78 seconds) =Strong Attacks= Super Blow (3.84 seconds) =Hissatsu Attacks= Missile (5.16 seconds) ------------------------------------------------------------------------------- Kamui Strength - Medium Defense - Medium Dodging Ability - Low =Weak Attacks= Sabre Arm (2.74 seconds) =Strong Attacks= Gatling Arm (3.78 seconds) Laser Arm (3.87 seconds) =Hissatsu Attacks= Ashura Arm (4.18 seconds) - Multi-hit ------------------------------------------------------------------------------- Mokuren Strength - Medium Defense - Medium Dodging Ability - Low =Weak Attacks= Knife (2.77 seconds) =Strong Attacks= Mousengoke (3.85 seconds) - Its scientific name is Drosera rotundifolia Iron Maiden (3.94 seconds) =Hissatsu Attacks= Mokuryu (5.10 seconds) Deku Mai (3.94 seconds) - Increases Attack ------------------------------------------------------------------------------- Karame Strength - Medium Defense - Low Dodging Ability - Low =Weak Attacks= Shikigami no tou (2.90 seconds) =Strong Attacks= Shikigami no yaiba (3.77 seconds) =Hissatsu= Shikigami no honoo (5.11 seconds) ------------------------------------------------------------------------------- Shiguma Strength - Medium Defense - High Dodging Ability - Low =Weak Attacks= Claw Strike* (2.64 seconds) =Strong Attacks= Chomp* (3.74 seconds) Body Attack* (3.97 seconds) =Hissatsu= Madan* (5.02 seconds) ------------------------------------------------------------------------------- Gaou Strength - Medium Defense - Medium Dodging Ability - Low =Weak Attacks= Sekikon (2.84 seconds) =Strong Attacks= Stone hand blow* (3.83 seconds) =Hissatsu= Stone hand crush* (4.96 seconds) ------------------------------------------------------------------------------- Gasekiou Strength - High Defense - High Dodging Ability - Low =Weak Attacks= Stone punch (2.97 seconds) Stone kick (2.90 seconds) =Strong Attacks= Stomp* (3.84 seconds) =Hissatsu= Stone Bullets* (5.06 seconds) - Multi hit ------------------------------------------------------------------------------- Zeto Strength - Medium Defense - Medium Dodging Ability - Medium =Weak Attacks= Blow (2.87 seconds) Kick (2.87 seconds) =Hissatsu= Call* (4.36 seconds) - Calls up a weaker version of "Zombie" to fight ------------------------------------------------------------------------------- Hiruko Strength - High Defense - Medium Dodging Ability - Medium =Weak Attacks= Blood Sword (2.85 seconds) Ketsukaikyuu (2.74 seconds) =Strong Attacks= Ketsukaidan (3.64 seconds) - Hard to dodge =Hissatsu= Wakemi (5.04 seconds) "Shikatame"* (4.97 seconds) - Freezes opponent for 3-4 seconds ------------------------------------------------------------------------------- Pochi Strength - High Defense - Medium Dodging Ability - Low =Weak Attacks= Blow (2.87 seconds) =Strong Attacks= Chop* (3.92 seconds) Doublehandle* (3.78 seconds) =Hissatsu= Sokubaku Benten (5.07 seconds) - Multi hit ------------------------------------------------------------------------------- Raiha Strength - Medium Defense - Low Dodging Ability - High =Weak Attacks= Sword (2.90 seconds) Shuriken* (2.87 seconds) =Strong Attacks= Raijin (3.82 seconds) Kyourai (3.63 seconds) =Hissatsu= Furumi Kazuchi (5.02 seconds) ------------------------------------------------------------------------------- Meguri Kyouza Strength - Medium Defense - Low Dodging Ability - High =Weak Attacks= Hyouma En (2.87 seconds) Tsurara Mai (2.98 seconds) =Strong Attacks= Hisame (3.80 seconds) Hyou naru Hebi (3.78 seconds) =Hissatsu= Tou Kekkai (5.09 seconds) Mizu Kugutsu (1.60 to 4.96 seconds) - It takes 1.60 seconds to set up a water clone to absorbs any attacks for up to 3.36 seconds. ------------------------------------------------------------------------------- Aoi Strength - Medium Defense - Low Dodging Ability - High =Weak Attacks= Palm Slap* (2.84 seconds) Stab* (2.96 seconds) =Strong Attacks= Gun shot* (3.95 seconds) =Hissatsu= Shinryo Shikou (5.15 seconds) - Switches the positions of the controller. ------------------------------------------------------------------------------- Mori Kouran Strength - Medium Defense - Medium Dodging Ability - Medium =Weak Attacks= Blow (2.96 seconds) =Strong Attacks= Whip* (3.84 seconds) Combo* (3.79 seconds) - Multi hit =Hissatsu= Beam* (5.05 seconds) Multiply* (3.08 seconds) - Increases Attack ------------------------------------------------------------------------------- Tendou Jigoku Strength - High Defense - Medium Dodging Ability - Medium =Weak Attacks= Blow (2.98 seconds) Flame Blade (2.94 seconds) =Strong Attacks= Arm Extend* (3.81 seconds) Combo* (3.93 seconds) - Hits 8 times Rengoku (3.97 seconds) =Hissatsu= Beam* (5.50 seconds) Regeneration* (3.94 seconds) - Recovers health ------------------------------------------------------------------------------- Joker Strength - Medium Defense - Low Dodging Ability - High =Weak Attacks= Taishaku Kaiten (2.89 seconds) =Strong Attacks= Earth's Gravity + (3.84 seconds) Earth's Gravity - (3.79 seconds) Earth's Gravity +- (3.97 seconds) =Hissatsu= Blackhole (5.55? seconds) - Damages Joker as well ------------------------------------------------------------------------------- Kurei Strength - High Defense - Medium Dodging Ability - Medium =Weak Attacks= Blow (2.77 seconds) Flame* (3.00 seconds) =Strong Attacks= Kurenai* (3.81 seconds) Jisho* (3.83 seconds) Spirits of Fire* (3.94 seconds) =Hissatsu= Ha En (5.03 seconds) Wakemi (3.92 seconds) - Multi hit =============================================================================== =============================================================================== Credits Well, I'd first like to thank my brother, shell bullet Kazuma (his alias on the boards) for first, buying this game for me as well as translating a ton of the stuff in this game. I'd also like to thank Soul Stealer for being pretty passionate for Flame of Recca...and Mikagami especially. =P Oh, and Kyokugen Spirit, Mochan, and any- body else I missed too. We had some fun with that Flame of Recca topic, huh? I'd like to thank all the people in front of me that have actually figured out how to get Kurei and Joker. I don't know exactly who the first person is, but be sure to contact me and tell me so I can give you your proper dues. I'd like to give a big thanks to the staff at Snoopycool for scanlating the manga as well as Quasi translations when Snoopy and staff were hard at work in the middle of scanlating but weren't done yet and Aoi Honoo translations way before I even heard of Snoopycool. I'd like to thank Viz for distributing the manga locally (and by locally, I mean the U.S.). I'd like to pay great homage to Nobuyuki Anzai, for without his work, there would be no Flame of Recca. I'd also like to thank him for inspiring me a lot when it comes to artwork. Definitely one of the most improved artworks in an ongoing manga series. I'd also like to thank CJayC and GameFAQs in general for hosting this FAQ and for a place where gamers can all go and swap ideas, hints, strategies, and whatnot. If you have any questions, comments, corrections or suggestions, please contact me at .