[=====================================================================] * Phantasy Star Universe FAQ * * Version 1.00 * * Author: DarknessSavior * * Email: DarknessSavior@hotmail.com * * (c)2006 DarknessSavior * [=====================================================================] [=====================================================================] * Version History * [=====================================================================] Version 0.5 (Started Nov. 6th, 2006): - Started the FAQ - Entire Intro Section Completed - Added some Extra Mode stuff - Started Weapon, Armor, Item, and Disc lists Version 0.75 (Started Nov. 10th, 2006): - Rearranged a few things on the Table of Contents. - Realized I didn't add "Boards" or "Discs" to the Item Types section, and did so. - Updated the Characters section a bit to include the Discs I found, see below. - Added a few more melee weapons to the Weapons List. - Added more armor to the Armor List. - Added more items to the Item List. - Added ALOT of discs to the Disc List, including a few more party member discs. - Started Unit List. - Started Clothes List. - Added various notes of interesting things that I noticed while writing this guide, all of which are in their respective sections. Version 0.8 (Started Nov. 22nd, 2006) - Added info about Nano-Blasts in Extra Mode. - Added a few more melee weapons to the Weapons List. - Added a bunch of Discs to the Disc List. - Added a few Units to the Unit List. - Finished the Male Clothes (as far as I know, there are no clothes other than what you buy in stores, and Ethans). Version 0.85 (Started Nov. 25th, 2006) - Fixed some mistakes in the guide (duplicate unit info, etc) - Added the second Hyuga disc to the Intro and Disc List. Version 0.95 (Started Dec. 21st, 2006) - Added more Melee Weapons to the Weapons List. - Started Ranged Weapons list. - Started TECHNIC Weapons list. - Finished Armor List (to my best knowledge, there is no more armor in Story/Extra Mode) - Finished Unit List (see above note). - Added a few extra things here or there, including a Palette Strategy for shaving time off of missions (Basic Mechanics Section)! - Fixed a few spelling/name errors. - Added other various changes to different sections, adding info here and there where I could. - Realized that since Version 0.75 I haven't changed the version number at the top! -.- Version 1.00 (Started Jan. 14th, 2007) - Finished Story Mode (not the guide, but in the game) - Finished Chapter 1 and 2 for Story Mode Guide. - Added extra items available before the last battle (the stat enhancers) - Added Death Dancer to the Dual Sabers list. - Realized that when I submitted the guide to GameFAQs on the last update, I didn't tell them to change the Version number. - Realized I never did a "Room Decoration" list, so I added all the ones you can buy at the shop. I'll add the others as I get 'em on my Story Mode replay. [=====================================================================] * Legal Notes * [=====================================================================] - No one is allowed to sell, mass produce, or give away this guide for any reason, whatsoever, without my permission. - Thus far, the only websites I've released this to are as follows: - GameFAQs.com - 1Up.com - and SuperCheats.com - So, anyone else can email me for permission to post this on your site, otherwise, dun do it! - All copyrighted material related to Phantasy Star is owned by Sega. - Not neccessarily a legal note, but a not nonetheless. All of these comments, builds and whatnot are my own personal opinion, your preference may vary. - Only available while supplies last. Photon not included. Void in Moatoob. [=====================================================================] * To-Do List * [=====================================================================] - Finish Story Mode Guide. - Double Check Entire Weapon List, add Board-Only weapons. - Start Female Clothes List. - Start Boards List. - Start Ingredients List. - Start Nano-Blast Badge List. - Add more Character Builds. - Start Missions section. - Finish Room Decorations List. Note: Lower level weapons dissappear from shops as you progress through Story Mode. Hence the reason I have "Double Check Weapon List" on there as well. I added the Ranged and TECHNIC weapon lists, but I want to double check to see if I missed anything because of that. Note 2: Well, I found out why my layout looks like hell. I wrote this FAQ in Wordpad, instead of Notepad. When the GameFAQs people convert it into a .txt file, the format gets all screwy. If you want a non-screwy format version of the guide, email me or check my website (http://www-personal.umd.umich.edu/ ~mbalbert/psuguide.doc). Note 3: If you're reading this guide and want to discuss Phantasy Star Universe or any other game, visit my Ikonboard! We also discuss Anime/Manga, Music, and Sentai/Tokusatsu (Japanese Superhero Shows) Address: http://www-personal.umd.umich.edu/mbalbert/cgi-bin/ikonboard/ ikonboard.cgi (No Pop-Ups or Ads) OR http://dsib.shorturl.com [=====================================================================] * Table of Contents * [=====================================================================] Note: For the sake of time, if you want to find a certain section, type the two letter keyword in the brackets into a search box (Ctrl + F) and find it twice to get there instantly. I may add more detailed searching later, as this guide is going to be freakin' HUGE. =D I. Intro [IN] a. Basic Storyline b. Characters c. Stats d. Item Types e. Classes f. Controls g. Basic Mechanics II. Story Mode [SM] III. Extra Mode [EM] a. Character Types b. Character Build Strategies IV. Missions [MS] V. Equipment [EQ] a. Weapons i. Melee Weapons ii. Ranged Weapons iii. TECHNIC Weapons iv. Weapon Growth b. Armor c. Units d. Items e. Discs f. Clothes g. Boards h. Ingredients i. Nano Blast "Badges" VI. FAQs [FA] VII. About The Author [AA] VIII. Closing [CL] [=====================================================================] * Intro [IN] * [=====================================================================] <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Basic Storyline | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> - Taken from the back of the box: - "One hundred years of peace is destroyed in an instant when deadly invaders called The SEED descend on the Gurhal System. As the Alliance Military Force Fleet crumbles under the SEED's superior might, Ethan Waber begins a heroic journey to save his home planet alongside the elite GUARDIANS." - Basically, you play Story Mode as Ethan Waber, a 17 year old Human who lives at the Guardian Colony with his sister Lumia. Ethan has a grudge against the GUARDIANS, a group of protectors whom his father once belonged to. Ethan's father was killed while on a mission for the Guardians. Eventually, Ethan realizes his hatred was misplaced, and ends up joining the guardians. The game is centered around Ethan's relationships with other characters while he fulfills missions for the Guardians. <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Characters | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> - In this section I'll provide a basic introduction to some of the characters you meet in PSU. *SLIGHT SPOILERS*: Ethan Weber ------------ Age: 17 Years Old Race: Human Sex: Male Class: Hunter (but that can be changed, more on that later) Weapon of Choice: Your Choice! Special Technique: Any. - Ethan is the protagonist of the story, and the character you control in story mode. His personality is friendly, but he also can be aggressive and will often jump into a fight without thinking. He tries his best to provide for and take care of his sister Lumia. Ethan and Hyuga are pretty good friends, and Ethan seems to have a thing for Karen. Lumia (Weber?) --------------- Age: Unknown, younger than Ethan Race: Human Sex: Female Class: Unknown - Lumia is Ethan's younger sister. She is more organized and prepared than her brother, and she is often on his case about him being slow or forgetful. She is religious, and often talks about the Holy Maiden. Leogini "Leo" S. Berafort -------------------------- Age: Unknown Race: Beast Sex: Male Class: Hunter Weapon of Choice: Two-Handed Swords, Spears. Special Techniques: Spinning Break, Dus Rubado. - Ethan meets Leo in the very beginning of the game. Leo gives Ethan his first Saber and Handgun to fight the SEEDs and save his sister. Later, Leo accompanies Ethan as an instructor. Leo's personality is very confident. Hyuga Ryght ------------ Age: 17 Years Old Race: Human Sex: Male Class: Hunter Weapon of Choice: Sabers and Twin Sabers Special Technique: Gravity Strike, Assault Crush. - Hyuga is your right hand man throughout the game. He is typically the same level (or one below) as you are, and is always there when you need people in a party. Hyuga is very religious, often babbling about the Maiden, though he also tries to get with every girl he sees. Karen Erra ------------- Age: 17 Years Old Race: Newman Sex: Female Class: Hunter Weapon of Choice: Twin Daggers Special Technique: ? - Karen is Ethan and Hyuga's original instructor while they are in Guardian training. She got her guardian license at 14 (which they make seem like a big feat to do at a young age), and became an instructor. She is very proper, and always tries to keep Ethan and Hyuga in line during missions. Karen and Ethan seem to have a bond. Karen was an adopted child, and Maya is her "sister". Despite being a Newman, she cannot use TECHNICs. Lucaim Nav ----------- Age: 160 Years Old? Race: CAST Sex: Male Class: Hunter Weapon of Choice: Knuckles and Twin Claws Special Technique: Bogga Danga, ? - During the last training mission, you meet Lucaim. Lucaim is the Headmaster of the Guardians, and is quite old (and as one might expect, he is perverted as well). He is very strong despite his old age. Maya Shidow ------------ Age: 20? Race: Newman Sex: Female Class: Force Weapon of Choice: Staves and Crossbows. - Maya works for the Guardians to make new items and equipment. Unfortunately, all I've seen her make is food, and none of the human characters liked it. She is very smart and sexy. She is Karen's "sister", as Karen was adopted into her family. Tonnio Rhima ------------- Age: Unknown Race: Beast Sex: Male Class: Hunter Weapon of Choice: Daggers, One-Handed Claws. Special Technique: Buten Shuren-zan, ? - Tonnio is introduced later as an assistant instructor to Ethan. He may look like a child, but he is indeed an adult. He is always ready to start a fight, especially with Ethan at first. He is very cocky and easy to get angry. That covers a few basic characters, but you meet TONS more throughout the game. <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Stats | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> I made this section to explain the various statistics within the game. I got the accronym explanations from the manual. HP = Hit Points. Duh. Your health, if it drops to 0, you die. Unless you have a Scape Doll, that is. This can be recovered using items in the - Mate family or using Resta. ATP = Attack Power. Increases the damage melee attacks will do. ATA = Attack Accuracy. Incrases the damage ranged attacks will do. TP = Technic Potency. Increases the damage TECHNICs do? DFP = Defensive Power. Decreases the amount of damage you take. EVP = Evasion Power. Decreases the chance of you getting hit. MST = Mental Strength. Increases the damage TECHNICs do? STA = Status Abnormality Resistance. Decreases chance of Status Changes. PP = Photon Points. These power TECHNICs as well as special moves for weapons. Each weapon has it's own set of PP, and they can all be recharged using a Photon Charger or by finding a stationary Photon Recharging Unit (name I made up for 'em, anyone know the "official" one?) <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Item Types | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> Weapons: ---------- - Melee weapons range from the simple (One Handed Saber, Dagger etc...) to the Huge (Two-Handed Sword, Spears), and the creative (Knuckles, Claws). - Ranged weapons are pretty much what you would expect. Handguns, Machineguns, Rifles, Shotguns, Bows, and anything in-between. - Staves are the same, they all look different, but do the same thing: house the TECHNICs you will use in battle. There are one-handed wands and long staves. You can have a handgun with one-handers, while long staves take up both slots in the palette. Armor: ------- - Armor is pretty much the same wherever you go, the only difference is the type of slots that the armor has. There are four slots: Head, Arm, Body and Extra. Each slot can have a type of Unit added to it that will increase various statistics. Items: ------- - Items range from recovery items (-Mate family, Star Atomizer), PP Recovery (Photon Charger), Party Revival (Moon Atomizer/Moon Atomizer X), and Status Recovery (Sol Atomizer). You can also consider Grinders in this series as well (more on those later), as well as Mines. Clothes: ---------- - Each character has a set of clothes on. In the case of Ethan, at first he has an entire set of clothes that he customized, but he can later choose from normal clothes like any other character. Clothes consist of a Shirt Type, Pants Type, and Shoes. Boards: ---------- - Each item has a specific board (as in like..."motherboard" or such) which you must give to your Partner Machine in order to synthesize said item. Each board contains the "recipe" of ingredients you need to do so. Ingredients: ------------- - Instead of finding Weapons and Armor all over the place like you used to in PSO, you find ingredients (though you can still find Weapons and Armor in PSU, just very rarely). Ingredients can be used by your Partner Machine to Synthesis new Weapons, Armor, and other things. In order to Synth an item, you have to put Ingredients needed into your PM's storage system. Discs: ------- - These are what you use to learn Photon Arts. Typically these are bought at a store, but these can also be received from party members after completing a Mission with a rank of S. I don't think I've found any out on the field, either. One can only have 36 Photon Arts learned at a time, and if you go to learn 36, I believe you are prompted to delete an old one (though I haven't tried this myself yet). Etc: ----- - There are other various items you can get in the game as well. Room Decorations can be bought at the store in the Guardian Colony, and then up to 3 can be placed in your room. Decorations can also be receieved as a prize for completing missions fast/well enough. Discs are used to learn different skills for various weapons, you can buy them from shops or receive them from party members as prizes for missions as well. <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Classes | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> Here are the classes you can choose from in Extra, and eventually Story Mode. Note that any weapon not in the "Weapons" part is a type of weapon that class is unable to use (IE. bows are not under Weapons for Hunters, as Hunters cannot use them). Hunter: -------- Weapons: Two-Handed Swords (S), Knuckles (S), Spears (S), Dual Sabers (S), Twin Sabers (S), Twin Daggers (S), Twin Claws (S), Sabers (S), Daggers (S), Claws (S), Rifles (C), Shotguns (C), Dual Handguns (C), Handguns (B), Machineguns (B), and Staves (B). Strengths: Hunter is a great overall class, and good for beginners. It is also a decent tank, since they typically wind up with high HP, ATP and DFP. They can use any melee weapon in the game. You can also use some basic Ranged weapons and Staves, so you don't ALWAYS have to be the tank, but you will end up using those less and less as you get higher ranked melee weapons. Weaknesses: If you want to be ranged or use TECHNICs while dealing out major melee damage, sucks to be you. Very limited use of Ranged weapons and Staves. ATA also suffers, but I've never really seen much of a problem with that. Ranger: ------- Weapons: Two-Handed Swords (B), Spears (B), Sabers (B), Daggers (B), Rifles (S), Shotguns (S), Two-Handed Bows (S), Laser Cannons (S), Dual Handguns (S), Handguns (S), Crossbows (S), Machineguns (S), and Staves (B) Strengths: Great overall ranged character, while you can still use some melee and staff weapons. ATA is the highest out of any class, as is STA and EVP. So if you plan on being a Ranger, stock up on some good long- ranged weapons, and try not to get hit. Weaknesses: Severly dropped HP, ATP, DFP, and even TP and MST. So plan on bringing lots of healing items, hitting enemies more, and taking more damage. Very limited use of Melee and Staves. Force: ------- Weapons: Sabers (B), Daggers (B), Two-Handed Bows (B), Handguns (B), Machineguns (B), Long Staves (S), and Staves (S). Strengths: Major major damage with TECHNICs! Plan on getting bunches of Staves, and putting your favorite spells within them. This class doesn't have much to choose from in types of weapons, but you have TONs of spells to choose from. Highest TP and MST, 2nd Highest EVP. Weaknesses: HP is a very big issue with Forces, as you have very little of it. Also has the lowest ATP, ATA, DFP, and STA in the game. This means you're going to be a ranged fighter, carry some Bows with your Staves just in case, bring many melee fighters in a party, and find a good set of TECHNICs to use for each situation you'll encounter. <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Controls | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> Left Stick = Move Character Left Stick Button = Only used in Online Mode Right Stick = Control Camera Right Stick Button = First Person Mode D-Pad = Select Weapons/Items in the Palettes. X Button = Basic Attack (Melee), Basic/Enhanced Attack (Ranged), TECHNIC (Staves), Use (Tools). Y Button = Special Technique (Melee), No Use (Ranged), TECHNIC (Staves) B Button = Bring up the Palette (Missions Only) A Button = Confirm, Action Button. Start Button = Menu Triggers = Cycle through menu screens. Left Bumper = Lock On (Melee Weapons), Strafe. Move Upwards in the Item Palette. Right Bumper = Hold to switch weapons in current selection (Weapon Combinations) or switch TECHNIC sets (Staves). (Note: This is set that you have to hold the bumper for it to take effect. I STRONGLY advise that you switch the option from "Hold" to "Click"). Move Upwards in the Weapon Palette. Left Trigger = Move Downward in the Item Palette. Right Trigger = Move Downward in the Weapon Palette. X-360 Guide Button = Duh. Most useful for Custom Soundtracks during boring Missions. ^_^ <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Basic Mechanics | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> = The Palettes: ---------------- - Basically, these will be your biggest friend during battle. You can set up to 6 Weapon combinations in the Action Palette at one time. Each slot has two sections, left and right. One-handed Melee Weapons and One-Handed Staves take up the right side, while Handguns take up the left side. Two-Handed Weapons (Two-Handed Swords, Spears, Shotguns, Rifles, Long Staves, etc) take up both sections. In order to switch between each slot, hold the B button and use the D-Pad to move between them. - You may have noticed a Palette to the left of the Action Palette. This is the Tool Palette, where you can put items and other things to be accessed easily. You'll use this for healing items, and tools like your Photon Eraser and Photon Reflector, among other things. - In order to set an item into either Palette, go into your item menu by hitting start, and moving over to items. Hit A, then scroll to whichever weapon or item you wish to add, and hit A again. Select "Add to palette", and choose which slot you wish to add the item or weapon to. In terms of two weapons in a slot, you have to do this for both weapons. You can have between 6-12 weapons equipped at any time (6 two- section weapons, 12 one section weapons, or a combination of both). You can have 6 items/tools in the Tool Palette as well. - You may want to master using the Triggers and Bumpers to go through the Palettes instead of the D-Pad. This makes you able to run through missions while using Palettes instead of having to stand still. This technique will help you shave precious seconds off of your mission times! = Photon Arts: -------------- - Photon Arts are a godsend. These are special techniques that you can apply to a weapon to either give you a new move (Melee), spell, or just add an element to the weapon (Ranged). In order to use Photon Arts, you must gain the disc which contains them. These can be bought from shops, or you can get them from party members after completing a mission, but only if you got a perfect score (1,000 Points). Each weapon type has it's own set of Photon Arts, so if you use multiple weapons often, I suggest you buy a disc or two for each. Be warned though, each character can only have 36 Photon Arts at a time. I don't know if there is a way to delete old ones or not, as I have not reached the maximum yet. You automatically start off with Rising Strike for Sabers though, so technically you can only get 35 more Photon Arts. Once you get a particular Photon Art to Level 11, you can combo it with itself (use it twice in a row, with no lag, and with different moves for more damage). Some PA's can be used three times in a row if you level it high enough. The maximum level for any PA is Level 30. = Classes: ---------- - Back in PSO (Phantasy Star Online, duh) once you picked a class, you were stuck with it. Well, no longer! If you get tired of being whatever class you are, all you have to do is go to the GUARDIANs Office at the Colony, on the 5th Floor. Go behind the desk and talk to the girl there, and she will change your class, for a fee, of course. You can also level classes by successfully completing missions, and like leveling your character, your stats increase with each class level. However, those stats only apply for that class. Stats you increase by leveling are permanent. In order to level up your Class, you must complete Missions and get Mission Points (MP...hmmm?). = Missions: ----------- - There are two types of missions. Main Missions (Story-Mode and Online Mode only) and Free Missions (all modes). Within each mission you are given a goal: Destroy this monster, Escort this person, Make sure this person doesn't die, Reach this point in a stage, etc. Depending on how many monsters you killed, how long it took you to complete the task set to you, and (when applicable) how many times certain party members died, you will get a Mission Score. 1,000 points is the maximum score and gives you a ranking of "S". If you get an S Ranking (on a scale from F to S, I assume) you get more Meseta and Mission Points than you would normally, and you will also get an item of some sort (a decent weapon or a room decoration, usually), and you have a chance of learning a technique from a party member (I assume this is only applicable in Story and Extra Mode). Doing Missions is the only way to level up your class, as you need Mission Points to do so. Check your Vision Phone in order to see which Free Missions are available in all modes. = Parties: ---------- - In Story and Extra Mode, parties can consist of up to 4 people (including yourself). In Online Mode, they can be up to 6 people. Parties make doing Missions alot easier, depending on who you pick to go with you. This also enables you to get Photon Arts from various party members when you get perfect scores on a Mission. In order to invite a person to your team, you need to get their Partner Card. In Extra Mode you can only invite people whose Partner Cards you get in Story Mode (and some people, like Karen and Mirei cannot be invited). = My Room: ---------- - In all modes you get a personal room, which contains a Partner Machine (named "Pete" in Story Mode), a Save Crystal, 3 spots to put up Room Decorations, a clothes changing room, bed, and a Vision Phone. A Partner Machine reminds me a bit of MAGs from PSO, except they cannot be equipped. They provide you with storage, and can also Synthesize weapons, armors, and items for you. Once you feed them enough items (just like MAGs) and they get to Level 40, they become able to do missions with you (this is of course different from MAGs). Depending on what you feed them, they will become a different type, winding up having a different attitude in battle and using different weapons. I have no experience in this field as of yet, but I will experiment with it soon and add a section dedicated to it. = Synthesizing: --------------- - In order to make items through Synthesis, you need to find Item Boards that contain the recipe to make the item you wish to Synthesize. For Example: [B] Double Saber contains the recipe for a Double Saber. You must insert the board into your Partner Machine, and then check to see if you have the necessary ingredients to make it. If you do, you must put the ingredients into storage, then attempt to make it. Each item has it's own success rate, depending on the level of your Partner Machine. In most cases, once you have the Partner Machine to make the item, you will have to choose "Take Out Item" to see if it was a success or not. By Synthesizing, you can get powerful items you may never see in a store, or make items alot cheaper. You can also customize certain items to your liking. For Example, the Double Saber calls for a Photon type ingredient, but doesn't specify which one. You can change the element of the Double Saber depending on which Photon you use to make it (Ban-photons for example, will give a weapon Fire properties). Very useful for certain situations when you need a weapon with an element. = Store Types: ------------- - Instead of having just one type of shop, there are many types: GRM, Tenora Works, Yohmei Corp, and others. This means that a Saber style weapon you get from each company will be different in looks, stats, and price. This also means that you cannot have your weapon grinded anywhere, you have to take it to the shop where you got it from. GRM stores are on the Parum, Tenora Works is on Moatoob, and Yohmei Corp is on Neudaiz, and the Guardians Colony handles anything else. = Grinding: ----------- - Grinding is a bit different in PSU than in PSO. Before, you had to find Grinders of various types to upgrade your weapons, and they were very rare. Now, you can buy them at shops, but you can no longer upgrade your weapons on your own, you have to take them to a Weapon Upgrade shop. As I said above, you cannot upgrade your weapon at just any shop, you have to take it to a shop that handles the brand of weapon you have. Also, grinding is no longer a definite issue: your weapons can break when you have them grinded. The maximum level of any weapon is 10 grinds, and the first two will almost always work. I recommend you at least get those first two upgrades, and if you really want more I suggest that you save before you try to grind a weapon you really like. If the item breaks, log out and try again. From my experience it seems that if you get a +5 Grinder, there is no chance of breaking the item you are Grinding (this is of course only in Story/Extra Mode where your luck doesn't change based on the day, and other factors). - Well, I think that's enough for this section, but if you have any questions you think I should add to this section, email me and let me know what you think. [=====================================================================] * Story Mode [SM] * [=====================================================================] *************************WARNING: MAJOR SPOILERS!********************** - Intro (same in every Chapter) - Cutscene. Ethan answers a call from Lumia about getting off work. Ethan hops on his hoverboard, does a few tricks, and then gets knocked onto his arse when he is hit by a car. A priest from the COH gets out, asks Ethan if he's okay. He complains of a leg injury. The Divine Maiden gets out, notices the injury, and heals him. Ethan seems to be impressed by the TECHNIC she used, as if he's never seen one. The priest notes that they'll be late for "the ceremony", and they leave. Ethan realizes that he's late too. - Second Intro (same in every Chapter, the PSU themesong plays). <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Chapter 1: Of Light and Darkness | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> *Clyez City 1st Floor; Central Table* - Cutscene. Lumia and Ethan meet up. Ethan hops off his hoverboard. We find out that Lumia is Ethan's little sister. She complains that they're late and need to find a good seat before they're taken. Finally, you get to control Ethan. See the controls section above, if you haven't already. You have to now take Ethan and Lumia to the 'Lunar Line', a train of sorts, so they can get to the ceremony. From where you are, go to the elevators, directly across from the fountain in front of you. You'll recognize it as being between to the two large upward ramps. When you get close, a box will appear that says "Elevator". This happens whenever you're going to another area, as a way of letting you know where you're headed. Go to the fourth floor (you can't choose any other floors just yet, this is the intro). *Clyez City 4th Floor: PPT Station* Once on the fourth floor, Lumia directs you to the upper righthand corner, where the station for the Lunar Line is. Go there. *Linear Line Platform* - Cutscene. Ethan and Lumia run into a thief who steals Lumia's Meseta Card. Ethan chases after him. The thief hops on the Linear Line and gets away. Ethan hops on his hoverboard and gives chase. The thief gets off, happy that he got away. Ethan chases behind him. You regain control. Talk to the people around you to ask them if they saw a suspicious-looking guy. Head around the area until you find the only door NOT locked (locked doors are red, unlocked are green). Go through it. *Access Corridor: Block A-1* A girl in red nearby will say that the shady man passed through recently. Go through the unlocked door ahead of you. - Cutscene. Ethan catches the thief. Ethan is introduced to two more thieves. They try to intrimidate Ethan, introducing themselves as the Vol Brothers. The brother with an afro goes to hit Ethan, and Ethan dodges and counters. Lumia gets onto the scene, and the big dopey brother kidnaps her. - Next cutscene. The other two pound on Ethan, one of them having Ethan in a full nelson. Ethan gets out of it, and rescues Lumia. The afro brother pulls out a Photon Knife. Someone interrupts, a male Beast. The Vol Brothers announce that he is a GUARDIAN, and run away. The Guardian says that he isn't surprised, most thieves don't have the guts for a real fight. Ethan says he could've handled them himself. The Guardian calls him a tough guy, and Ethan asks if he wants to find out about it. Lumia drags him off, saying they'll be late for the ceremony. - Third cutscene. The Divine Maiden is scene on the big screen. Lumia explains who she is. Everyone in the crowd chants "Maiden! Divine Maiden!". The maiden says something about the holy light, and warmth. Then a view from planets is shown, the maiden is having a vision! It shows a ship getting hit with a laser, and exploding! Many more follow. She maiden says everyone should leave. Lumia drags Ethan away. The guardian is seen trying to calm everyone down, directing them where to go. Ethan runs into him. Ethan ignores the guardian's orders, going the opposite direction than what he suggests. Ethan says something like "Why do you guardians think you can boss everyone around?". Lumia apologizes and then runs after him. You regain control. Go through the unlocked door in front of you. *Linear Line Platform* Go back to where the train was. - Cutscene. Ethan notes everyone's been evacuated. Lumia notes the rubble blocking a path. Rubble starts to fall near Lumia, and she says she is too scared to move. Ethan hits the deck as rubble separates the two siblings. Lumia is unhurt, but Ethan needs to get to his sister now. Ethan says he will find help, and that she should stay put. You regain control again. Ethan notes in a thought bubble that his hoverboard got busted. Walk BACK the same way you went before, through the green door. Follow the path around the rubble and through the next green door. *Access Corridor: Block B-1* - More rubble falls. Ethan worries about Lumia. Move around the rubble, through the next green door. You'll see the guardian again. - Cutscene. The guardian says he's too busy to chat, but Ethan tells him the situation. The guardian says he'll call headquarters. Headquarters says they'll dispatch help. Ethan thanks him. Leo (he calls himself that during the transmision to HQ) notes that Ethan's bravado is gone. Ethan asks what's wrong about believing in himself, Leo says you can't do everything by yourself, and if he doesn't learn that, it'll harm him in the future. More rubble falls, and a pod lands in front of them. It opens, and a monster comes out. Leo is whipped by it, and falls to the ground injured. Ethan takes his handgun, dodges a few whips, and shoots the creature until it falls over. Ethan checks on Leo, who says he is paralyzed. Leo says that his sister might be in trouble, gives him his weapons, and orders Ethan to protect his sister. Leo formally introduces himself to Ethan as Leogini Santosa Berafort, Ethan reciprocates. Leo is surprised by his last name, Waber. Ethan asks about it, and Leo avoids the subject. Leo gives Ethan the com terminal, so they can stay in contact. * You receive Guardians Equipment* Finally, your first set of equipment! The game automatically sets everything up for you. Review my controls section if you haven't, and change the option for Weapon/TECHNIC Swap to "Click" instead of "Hold". You'll thank me later. Firstly, you'll notice that unlike PSO, you no longer have to get the specific timing right in order to do a combo attack. This is quite useful (I didn't realize this until a few chapters into the game, heh heh). You'll also notice in the lower left hand corner of the screen you have two attacks: X (Normal Attack) and Y (Special Attack, or in this case, Rising Strike). You'll also notice Two Icons (In this case, a Saber and Handgun) next to a Bar. This bar is your PP Meter, telling you how much energy you have to perform Photon Arts. Each weapon has it's own amount of PP. Melee weapons (such as your Saber) do not require PP to use Normal Attacks, however, Ranged weapons use PP with each shot. Plus, Ranged weapons cannot have two attacks, they can use the normal attack (nothing equipped to the weapon) or a special bullet (with a Photon Art equipped). TECHNIC weapons are basically the same, but unlike PSO they do not have a physical attack, they are only used to perform TECHNICs. Read more about these subjects in their specific areas. For now, move on. Go towards the green door. You'll see your first save point, and get the popup for it. Save your game, if you wish. *Access Corridor: Block B-2* Follow your mini-map (upper right hand corner, if you didn't notice) to the next door. Leo chimes in to tell you to follow the passage, and that it shouldn't be much farther to get to the next platform. Ethan questions Leo about the enemies around him. This is your first real fight, have fun. You shouldn't take too much damage, but if you do, you have five Monomates in the Item Palette. *New Enemy: Pannon LV 1, Dark Element, EXP 4* Notice that sometimes an enemy will drop items, duh. Green items are Synth Ingredients, read about those in their appropriate section. After you kill the 5 Pannons in this room, go and break the boxes. You may find items, you may not. I got one Monomate. Head through the next door. *New Enemy: Delsaban LV 1, Dark Element, EXP 8* There should be on Delsaban and two Pannons. Kill them. You'll get a message from Leo about emergency supplies. Fetch. No matter what, the first box on the right will contain a Sword. You'll get it in a semi- cinematic (Cinematic that doesn't require a loading screen). Leo tells you about the Sword. Throw it in the Action Palette (you can read what I have to say about it above, or the game shows you too). Now would be a good time to decide what type of character you want to be. If you want to be a Hunter character, perhaps now would be the time to decide your primary weapon. If you like dealing heavy damage, use the Sword. If you like fast attacks with a bit less damage, use the Saber. If you want to be a Ranger, you should probably use the Saber and Handgun, not just the Handgun exclusively (your PP would run out QUITE quickly if you used just the Handgun). If you want to be a Force, you're pretty much out of luck. Use the Saber/Handgun combo for now. After you're done with this, head back to the path you were on, and through the next door. This room has a Delsaban and two Pannons, kill them and you should level up. Next room. Two Delsabans. Use Rising Strike to knock one or more of them down, then take them out. Open the boxes nearby and hope for some items, I got two Monomates. Move forward and kill the three Pannons that appear. Break the boxes. I'm going to stop saying what I got here, because everything that drops is random. However, at the end of each chapter I wll go through Stats and Items I have. Also, from here on I'm going to assume that you know what I'm talking about when I say "Next room" and such. I will only go into detail about movements when necessary. Three more Delsabans, kill them. Leo tells you about Monomates, and a tutorial about the Tools Palette shows up. *Access Corridor: Block C-1* - Semi-cutscene. Two of the Vol brothers ask Ethan to help find the eldest brother, Hiru. The middle brother introduces himself as No Vol (the guy with black hair), and the youngest is Do (the Beast that looks like a Dog). *No and Do join your Party. No is LVL 3, Do is LVL 2* A Save Sphere is up ahead, use it if you want. Next to the Save Sphere is a Healing Square. Stand next to that in order to recover any injuries you and your party may have sustained. Next room. 2 Delsabans and 3 Pannons are in here. Kill them and continue on. Do note that since you have a party now, they will actively try to kill enemies for you. Don't let them if at all possible. If they kill an enemy without you getting a hit, you get no experience. If you hit an enemy, and they wind up finishing it off, you only get a portion of the experience. You only get full experience for killing an enemy if you finish it off yourself. This can be used the other way though, if you let party members attack enemies for you and finish them off, you get full experience. I don't advise you do that, though, because it is hard to tell when an enemy will die, especially if you have never encountered it before. Anyway, you encounter your first locked door here. Note the terminal next to it. You have to find the correct amount and type of Info Keys and bring them to the terminal, and then use the keys, to unlock each door. *New Enemy: Sendillian, LVL 1, Dark Element, EXP 8* *New Enemy: Pannon, LVL 2, Dark Element, EXP 5 From here on, I will not guide you. You will need to figure out the paths on your own, you're a big guy/girl, you can do it. I will provide information about enemies, and information about quests. Reason for this being, after you get information about Info Keys, your first Trial will start. You are being timed on how long it takes you to get back to the Linear Line Platform. If you do well enough you will get an S rank. In order to get an S rank, you typically have to kill EVERY enemy in a mission, and get a pretty short time. So, in order for me to get a good time, hopefully getting an S rank, I will not be able to stop and take note of everything. In fact, the first time I did this mission during writing this guide, I screwed up and forgot to kill a few monsters. Just note that in order to get an S rank, you will have to explore everywhere, kill everything, and do so in a short time! For the sake of time, during Trials I tend to skip opening boxes, as doing so takes up a large amount of time. Also, certain missions require you to keep party members alive, so try to make sure your party members don't get killed. Keep in mind that I will put up the stats each time I run through a Trial if I screw it up the first time. This will give you a better idea of what you have to do to get an S ranking. Good luck. When you get to the Linear Line Platform, the Vol brothers are reunited. Results, Run 1: ---------- Time: 6:33, 700 Points (Max) Enemies: 53, 230. Total: 920. Rank: A Meseta Rewarded: ? Mission Points: 0 Items: ? Results, Run 2: ---------- Time: 7:50, 700 Points (Max) Enemies: 67, 300 Points (Max). Total: 1000. Rank: S Meseta Rewarded: 300 Mission Points: 0 Items: Trimate Well, now you get to learn to use the Goggles. Use them to find out which parts of the Debris can be damaged, and use it to do so. You eventually learn about Ethan's past. His father was killed during a Guardian mission, while trying to save someone's life. This explains his hatred towards Guardians up until now. Also note that Ethan mentions having to live with his Uncle. Who is this Uncle? He's only 16, living on his own, with a 15 year old sister?! Anyways...continue through the rubble, killing enemies along the way. Remeber, you just learned how to use your Goggles, right? Check all the rubble piles, there are some with people underneath who will give you items. *New Enemy: Delsaban LVL 2, Dark Element, EXP 9* *New Enemy: Sendillan LVL 2, Dark Element, EXP 9* Once you make it back to the Linear Line Platform, there is a Save Sphere. Prepare for your first BOSS BATTLE! Stats: -------- Ethan, LVL 4. Max HP 176, PP 85. Starters Equipment plus Sword. *BOSS: SEED-Vance LVL8, Dark Element, EXP 64 * Strategy: Get close, and use Rising Strike. This should knock the creature down so you can get some extra Normal Attacks in, about four each time. Once the creature gets up, use Rising Strike again. Rinse and repeat. Results, Run 1: ---------- Time: 0:32, 1000 Points (Max) Total: 1000. Rank: S Meseta Rewarded: 300 Mission Points: 0 Items: Rising Crush - Cutscene. Leo shows up and congratulates Ethan, also apologising for not showing up sooner. Lumia is reuinted with Ethan, and is quite excited. - Cutscene. TV show explaining the SEED invasion. - Cutscene showing Ethan heading towards Guardian HQ. - Outro (Basically same each Chapter, shows characters met and important in the chapter while a song is playing). - Next Chapter Promo Cutscene. Note: After you finish the game the first time, there is a small conversation instead of the Next Chapter cutscene. I was astonished to learn this myself. No one had ever said anything about it. I would imagine they're all going to be funny, or at least I think they will be, seeing as they're sort of "Blooperish". In this one, Ethan goes on about what happened, talking about Leo, calling him "old man". ^_^ *End of Chapter 1* <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Chapter 2: Typical Lives | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> - Cutscene showing Pete and Ethan's first meeting. Pete congratulates Ethan on graduating from Guardian Training School. Ethan names Pete so because GHX-005 is apparently too hard to memorize. =P Pete then tells Ethan that his first field training mission is today, on Parum. He also tells Ethan about Storage. If you talk to Pete a bit more (P Machinery Function -> Talk) you learn about Parum, and how everything on Parum is governed and controlled by CASTs. This knowledge will explain a few things in the future. Once you leave the Barracks, Ethan will say "Off to the Guardian Headquarters". This is your destination, just take the elevator to the fourth floor and then go up the set of stairs. However, you may wish you check out the shops on the second and third floor. Do that first. Here is the basic layout of the second, third, and fourth floors (if anyone wants to make me an ASCII map, I'd love them! ^_^): Second Floor, Left Side: ------------------------ -Elevator -Item Shop (Green symbol, one circle with () around it) -Weapon Shop (Orange symbol, sorta looks like a Shuriken) -Armor Shop (Blue symbol, looks like a shield) -Elevator Second Floor, Right Side: ------------------------- -Elevator -Room Decorations Shop (Yellow symbol, an arrow pointing upwards) -Synthesis Shop (Purple symbol, small circle with points connecting to a bigger circle) -Weapon Upgrades Shop (Yellow/orange symbol, hexagon connected to a rectangle, kinda looks like a wrench) -Elevator Third Floor, Left Side: ----------------------- -Elevator -Club (Online Only) -Space For Rent -Elevator Third Floor, Right Side: ------------------------ -Elevator -Parts Shop (Blue symbol, looks like an M and W on top of eachother) -Clothes Shop (Red symbol, looks like a shirt) -Makeover Shop (Pink symbol, looks like a person) Fourth Floor, Left Side: ------------------------- -Elevator -Planet Parum PPT Gate -Planet Moatoob PPT Gate -Planet Neudaiz PPT Gate -Elevator Fourth Floor, Right Side: -------------------------- -Elevator -Space Dock -PPT Counter (Info) -Linear Line Platform -Elevator Here's the inventory of the Guardian Colony Shops thus far (check the various sections for information, I'm not posting costs or stats here): Item Shop: ---------- -Monomate -Sol Atomizer -Moon Atomizer -Grinder C+1 -Grinder C+2 -Grinder C+3 -Damage Trap -Burn Trap -Freeze Trap Weapon Counter, Weapon Shop: ---------------------------- -Sword -Twin Saber -Twin Dagger -Saber -Dagger -Twin Handgun -Handgun Disc Counter, Weapons Shop: --------------------------- -Tornado Break -Rising Crush -Renkai Buyou-zan -Rising Strike -Shunbu Shouren-zan -Twin Burn -Twin Freeze -Twin Plasma -Burning Hit -Frozen Hit -Plasma Hit Armor Counter, Armor Shop: -------------------------- -Carline -Lightline Unit Counter, Armor Shop: ------------------------- -Car / Power -Car / Hit Room Decoration Shop (Never Changes): ------------------------------------- -Sunflower -Green Light -Pink Light -Refreshing Green -Gold Trophy -Silver Trophy -Cosmo Fountain -Moatoob Sotets -Strange Flower -Purple Flower -Lautus Flower -Mushrooms -Bugeater Cactus -Moatoob Kazla -Rahuli Rahule -Scroll -Refreshing Jelly -Paper Lantern -Touro -Kolbe Trophy -Round Lantern -Blue Light -Photon Star -Gumball Machine -Hourglass -Okiku Doll -G Flyer (Blue) -G Flyer (Orange) Synthesis Shop: ---------------- - Not Open Yet Weapon Upgrade Shop: --------------------- - They do upgrades. In this case, only weapons from Kubara or ones without a specific shop (I'm pretty sure it's just Kubara though). Club: ------ - Online Only. Space For Rent: ---------------- - Dunno, never used in Story/Extra, perhaps Online? Parts Shop: ------------ - You can't buy anything here during Story Mode, you're not a CAST. Clothing Shop: --------------- - You can't buy anything here yet. Ethan thinks: "I don't have time right now to worry about being fashionable..." Makeover Shop: -------------- - Never opens in Story Mode. If you take the stairs or elevator to the third floor, you run into Lumia. She asks why he hasn't called her (What? Are they dating? =P), he explains it was because of his training. Ethan remarks about her being out by herself, Lumia comments about having gone to the Guardian HQ and asked about him, finding out he moved to the Guardian Barracks. She also remarks about not understanding him wanting to be a Guardian. Ethan explains that even he does not fully understand it yet. He also explains he isn't a full Guardian yet, until he gets his license. Lumia asks if he'll make it, and of course he says he will. Go to the fifth floor, and go towards the counter. Talk to the woman there. Ethan tells her he is there for field training, she introduces herself as Mina. Mina instructs Ethan to take the PPT Shuttle to Parum. Once there, she says to go to the Guardian Branch in Harez City and meet your partner. Ethan asks about the partner bit, and Mina explains that field training is done in at least two person teams, the "parner" is really his Instructor. Mina updates your Guardians License for you. *Access to Parum granted* Start to walk out, and someone points out that you're new around the HQ. Ethan introduces himself, and the girl who was talking to him introduces herself as Lou. Lou asks if Ethan is the son of Olson Waber, and comments that he is the second best in his training class. Ethan asks if she is one of his groupies, because she knows so much. Lou remarks "I have no interest in your human jokes.", and the conversation ends. On the way out, you're approached by a salesman. The salesman tries to sell Ethan a "rare and precious charm that'll ward off the SEED", remarking that they usually cost 10,000 Meseta. A woman walks up next to you, and the salesman runs off. The woman remarks that Ethan is pretty gullable to fall for that. Now take the PPT to Parum, duh. Note that every time you switch planets, there'll usually be a cutscene. That gets kinda annoying after the first few times, so I just generally tend to skip it to save time. It does look pretty cool though, so watch it a few times before you start skipping it. - Cutscene showing Ethan taking his flight to Parum. Ethan is amazed by the horizon. The announcer on the ship explains that most of Parum was destroyed by an explosion 18 years ago. Ethan notes upon getting at the Central Area of Harez city that the buildings are huge, and that it feels like someone is staring at him. He notes that the Guardians Branch is at the Eastern District. Ok, I'll give you a breakdown of Parum: - The central district just connects everything and serves as an exit to other planets (only after you unlock them, of course). You'll either go to the West District or East District. If you go to the West District you can go to the GRM Shop, the Alliance Army Base (which you won't get to enter until later) and the Linear Train Platform (yes, they have one too). West District, Right Side: -------------------------- -Parts Shop -Clothing Shop -Synthesis Shop West District, Left Side: ------------------------- -Linear Train Platform (take the ramp) -Refreshment Stand (only serves for NPC conversation) -Alliance Military Base GRM Shop, Left Side: ==================== (Note that right now all the shops sell the same stuff, but they will get MUCH different as the Story progresses) Item Shop: ---------- - Same as any other Item Shop. Armor Shop: ----------- - Same as before. GRM Shop, Center: ================= Unit Shop: ----------- - Same as before. Disc Shop: ---------- - Same as before GRM Shop, Right Side: ===================== Item Shop: ----------- - Same as any other Item Shop. Weapon Shop: ------------- - Same as before. GRM Shop, North: ================ - Weapon Upgrade Shop (same as others, only upgrades GRM products) East District: -------------- - G Flyer Base (The stairway leading to the north, to a big Gray building) - Guardians Branch (leads to the big blue building) Okay. I would say "buy new weapons", but there really aren't any. Unless you plan on switching to Dual Saber/Dual Dagger or Twin Handguns, don't worry about buying any equipment. What you have should be fine for the next few missions, until you can buy better equipment. Head over to the East District, and to the Guardians Branch. Once there, head toward the counter and talk to the girl there. She'll have pretty broken up English, as she is a Newborn CAST (Newborn CASTs come out as ADULTS!?). She introduces herself as Sheena, and apologizes for her "trouble with speakings". Sheena says that Ethan's partner left him a message, to meet her at the West District Open Cafe. Ethan asks about his partner, and Sheena lets him know that his instructor is a female. As you walk out of the Guardians Branch, Ethan talks to Lou, asking if they met at the HQ. Lous replies that he is mistaken. You'll learn later that the reason this happens is because Lou is a CAST that was replicated, there are many Lous units around the Gurhal, and the one Ethan met at HQ is different from the Parum one. Head to the Central District. A red haired guy asks Ethan if he is a Guardian, and offers to sell him a new type of Nano Transformer that can hold much more than his current model. Before the salesman can get out the price, the woman from before walks up, and he takes off. She says "So Long!" to the salesman, and asks Ethan how many times he's going to fall for that, and leaves. Note that if you talk to some of the NPC casts, you'll learn that CASTs are very "racist" towards humans, as Parum is run by CASTs. Continue to the West District, walk toward the Refreshment Stand. - Cutscene showing a man trying to get with a girl at the Cafe. Ethan approaches and orders a Koltova Juice, and the girl runs off. Ethan reveals his name, Hyuga. You learn that Hyuga is girl-crazy, and that he is also there waiting for his partner. The instructor shows up. It's the woman from before, helping Ethan with the salesmen. It is revealed that they are both partners with the woman, because they are shorthanded. She introduces herself as Karen Erra. She scolds them both, and Ethan recognizes her. After done being scolded, she tells them to get their things together. Karen instructs the two on how to form a party, by talking to the party member directly and selecting "Add to Party". Karen choses Ethan as the leader, but before he gets too excited she adds that it is because he doesn't grasp things as quickly as Hyuga does. Karen also tells them they will be taking a G Flyer to their first mission at Raffon Meadow. *The mission "Meadow Purify" is selectable from the Flyer Base. Karen and Hyuga are both required for this mission.* Ethan talks to Karen afterwards, and asks her about the street vendors. She explains that on a mission she helped crack down on them, and probably threw too many punches, so she's been blacklisted by them. Anyway, add Karen to the party (she's standing in front of you, in West District), and then go to Central District and add Hyuga (he's usually standing near the entrance to East District). Then, head to East District, and use the Save Sphere there, just in case you screw up and don't get S ranks on all the missions (if you're going for that sorta thing). Also note the cube thing to the right of the Save Sphere. That is a Photon Charger, and will recharge the PP of all your weapons for a relatively low fee (compared to buying a Photon Charge item for 1,500 Meseta, it usually costs alot less than 100 Meseta to charge a full group of weapons). Missions: ========== - Meadow Purify, Raffon Meadow. Party: 3-3. Karen and Hyuga are required for this mission. Description: 1st training mission: Suppress the altered livestock and other creatures. Purify the SEED infection in Raffon Meadow. Meet with the client on-site. - Cutscene showing the tackoff of a G Flyer. Everyone arrives at Raffon Meadow. Karen reminds the two newbies about the Goggles, telling them that they can spot trees that are easier to knock down. Ethan notes: "But why would I want to take down a tree?" If you knock down trees, they may give you items (my first one gave me a Star Atomizer, an item you can sell for many Meseta in the beginning). Move forward for a cutscene. - Cutscene involving a cargo transporter, Karen notes that the engine is running but the driver isn't there. Ethan asks what the creatures inside are, Hyuga explains that they are Koltovas. Ethan asks about the juice thing, Hyuga explains that the uglier they are, the juicier the meat is. Norphe (a female CAST and your first client) introduces herself and explains the situation. She asks you to contain the situation and find Kalum, the farm owner's son. Mr. Ryme (the owner) was killed, and Kalum has been protecting the farm with Norphe. Use the Save Sphere up ahead if you want. If you move forward, Karen will say that you're headed to the farm's grazing lands, and that you may be getting attacked by the SEED or koltovas. As before, for the interest of time and saving space, I'm leaving the navigation up to you now, follow your mini-map. Be sure to open every container (piles of hay, boxes and such, in this case) to check for items. *New Enemy: Koltova, LVL 5, Fire Element, 12 EXP* *New Enemy: Vahra, LVL 5, Lightning Element, 12 EXP* *New Enemy: Polty, LVL 5, Lightning Element, 7 EXP* (Note: Sometimes a Polty will drop a Brand, an upgraded version of a Saber! If you get one, don't forget to immediately equip it and link Rising Strike to it if you're a Melee character.) *New Enemy: Vahra Leader, LVL 5, Lightning Element, 25 EXP* (Note: Leaders look different from the normal version of the enemy, but their name is the same, they're stronger, have more defense, and give you more EXP. If you can't tell by appearance, Leaders also have a crown symbol below their name, amongst other symbols, usually a Sword and Shield indicating the increase in Strength and Defense.) *New Enemy: Shagreece, LVL 5, Fire Element, 18 EXP* *New Enemy: Vahra, LVL 6, Lightning Element, 13 EXP* *New Enemy: Vahra Captain, Lvl 6, Lightning ELement, 16 EXP* (Note: I made up the name "Captain" like I did "Leader". These guys look a little bit different from the Captains, and instead of having the crown near their names, they just have the sword and shield. That leads me to think that the crown does something like increase the Leader's HP or something). (Note 2: All Vahras have a chance of dropping a Vahra Nail, a rare material used to Synthesis a Powerful Claw weapon. I've only gotten a few Nails, and I'll add the stats for the Claw when I make it.) Once you get to the AMF Field Base, you get another Cutscene. - Cutscene showing burn marks on a Koltova, from Alliance weapons. Karen explains they did this to prevent a second infestation, and killed all animals in the area. An alliance tank lands nearby, and a CAST gets out. He demands Ethan and co. identify themselves. The CAST introduces himself as Fulyen Curtz. Ethan and co. ask about the kid, and the CAST makes fun of them. Curtz says to find him quick or hope he's flame retardant. Ethan gets angry and asks if they're allies. After more arguing, Ethan almost charges toward him, but Karen stops him. Curtz says that if the group gets into trouble and sends out a flare, they will help if they can. Curtz comments that they are novices after they start walking away. After the cutscene, Karen explains the discrimination toward Humans on Parum, saying that most CASTs feel that Humans are an inferior race (despite the fact that the Intro explains that Humans CREATED the CASTs!). She also notes that there are some CASTs who do not feel that way, but they usually move to the Guardian Colony. Semi-cutscene where Hyuga asks about the object in the distance, Karen explains that it is the "Green Green Farm". - Cutscene where a SEED is falling to the planets surface. Karen says that the contimatination is spreading like a virus, and that they need to get going. After the cutscene, use the healing point, Photon Charger and Save Sphere if you wish. Once you get out the other side of that cave, the entire landscape has been infected by the SEED. The plants on the ground are dead, and parts of the ground are on fire. Karen explains that the thing they saw fall from the sky will sprout buds on the ground until they cover the place. Then, the buds will release pollen that contaminate the local life. Karen explains that's why they're called SEED. Karen explains that when a life form comes into contact with SEED pollen that they are permanently altered to become brutally aggressive, and that there is no chance of recovery from this condition. Karen does note that the SEED virus does not affect humanoid life forms (Humans, Newmans, Beasts and CASTs). Karen notes that they have no idea where the SEED came from, and that because of the infestation security gates have become auto-locked, and that in order to pass they will need to purify the seed in the area and attain Info Keys. Karen then explains how to purify the SEED, by destroying the SEED- Cores. In order to get the Core to be vulnerable, you need to destroy the SEED-Blewmes (I assume that is pronounced "Blooms"), but they are invulnerable to ordinary weapons. Karen notes that you can destroy them with a potent heat source, which would destroy the nature around, something against the Guardians code. So because of this, the Photon Eraser was created. Karen says that you cannot directly attack the Blewmes, either. You have to expose the SEED-Zoma, and destroy that, causing the Blewmes to wither. Then, you can attack the SEED-Core. *Received photon eraser* Basically, you need to find the Zoma's with your goggles. Typically, you can see where a Zoma is because the area on the ground around it is on fire. This is not always the case, though. Once you detect a Zoma with your goggles, you need to pull out the Photon Eraser and use it until the Zoma turns a different color. Once all four Zomas around a Core are destroyed, you can attack the core (three hits will destroy a Core, no matter what weapon you use). Note that you should add the Photon Eraser to the Tools Palette after Karen gives you yours, because it is not done automatically for you. This starts a trial, where you have to destroy SEED Cores and kill enemies until you reach the Farm. Note that this is the exact same mission that becomes a free mission later on, I'll give a slightly more detailed strategy for it when I write the strategy for the Free Mission. So, if you can't get an S rank on your own, check the Free Mission section for a strategy. Results, Run 1: ---------- Time: 8:07, 300 Points (Max) Enemies: 43, 300 Points (Max) SEED Cores: 4, 400 Points (Max) Total: 1000. Rank: S Meseta Rewarded: 1,500 Mission Points: 0 Items: Pike Once you reach the farm, Ethan will ask if that's the ranch they were supposed to look for. The farm was apparently destroyed by the SEED and/or the Alliance Military. Ethan asks what happened and notes the laser fence, when a small child runs up nearby and yells at Ethan and the gang: "You guys came here to kill our koltova, didn't you!?" He then runs away and a red laser fence turns on. *New Enemy: Koltova LVL 6, Fire Element, 13 EXP* (Note: These Koltovas sometimes drop Perpaline, the next highest DEF armor from GRM. You cannot buy the Perpaline OR Brand yet, so if you get them, consider yourself lucky.) After fighting the group of Koltova, the fence shuts off. Head towards the Save Sphere and Healing Square, and use both if you wish. This next section is also turned into a Free Mission later, but they changed it a bit because Kalum is involved with the Story Mode version. Eventually, you'll run into another Save Sphere behind a door. Save here, because you're about to fight a boss! - Cutscene showing the Alpha SEED, Ethan asks if they should purify it. Karen says yes, if there are no surprises. Ethan asks about the Ruins, or Relic Site, and Karen explains it. As they go to get the Alpha SEED, a giant Koltova comes forth. *BOSS: Gol Dova, LVL 13, Fire Element, 125 EXP* Results, Run 1: ---------- Time: 0:53, 1000 Points (Max) Total: 1000. Rank: S Meseta Rewarded: 1,500 Mission Points: 0 Items: Agtaride - Another cutscene, Kalum runs up and yells at Ethan and co. for harming his dad's koltova. The Gol Dova is still alive, Ethan distracts it while Karen shoots it. Ethan climbs up on a rock, but the Gol Dova knocks it down. Karen checks up on him, calling him reckless. The rock squishes the Gol Dova. - A third cutscene. Norphe is excited to see Kalam. Ethan says that it is nothing, Hyuga comments that it didn't look like nothing. Kalam runs off because he is upset that he didn't protect his dad's koltovas. The woman comments that she shouldn't have thought she could take the place of Kalam's parents. Karen comforts her by saying that she didn't have parents either, being an orphan. Karen says that the people close to her helped, and that Norphe should do the same. Kalam doesn't want her affection at first, but he eventually wraps his arms around her and cries. - A fourth cutscene showing the flight back. Ethan and Hyuga ask about Norphe, but don't get an answer. They ask about her Guardian license and she says she got one when she was 14, making her the same age as Hyuga and Ethan. Karen says that they can call her by her first name, but also not to expect for her to make things any easier on them. - Outro - Next chapter Preview (or "Even further to the Next Episode" if you beat the game already. Ethan and Hyuga discuss Hyuga's flirting, after Hyuga asks if there are any single women out there. Karen eventually comes in. Ethan and Hyuga both tell Karen that they both want to date her [Ethan about Hyuga, vice versa]. Karen says that she would prefer to date a man who does not slack off on their duties, which were to preview the next episode. Karen gives them the punishment of saying "Relics" 300 times, which is also the next chapter title). End of Chapter Stats and Items: -------------------------------- Ethan - LVL 8 Human Male Hunter HP - 259/259 ATP - 89 ATA - 19 TP - 64 DFP - 21 EVP - 19 MST - 16 STA - 20 EXP - 2,624 Next LVL - 576 EXP Meseta - 8,806 Weapons: Brand (0)/Handgun (0), Sword (0), and Pike (0). Armor: Perpaline Units: None Items: Monomate - 6 Trimate - 2 Star Atomizer - 3 Moon Atomizer X - 2 Scape Doll - 1 Agtaride - 1 Photon Charge - 1 Rising Crush Goggles Photon Eraser Clothing: Braves Custom Synth/Room Items: Photon - 4 Harmium - 6 Gamotite - 4 Wenceline - 13 Nanosilica - 1 Trans Acid - 4 Par Wood - 6 This is a roundabout idea of what you should have. You could probably be a level or two behind me, depending on whether or not you killed all the enemies yourself, let your party members kill them (but still got a hit in), or just didn't get any EXP for them at all. The items are also pretty random, except for the Trial stuff. <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Chapter 3: Relics | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> - To be added next update. [=====================================================================] * Extra Mode [EM] * [=====================================================================] Note: Extra Mode is unlocked after you complete Chapter 4 in Story Mode. <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Character Types | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> Human: ------ - Great all around character with balanced statistics. I reccomend this for any beginner, as the other classes are more complicated. Not to say that Humans cannot be complicated characters, because they can. Newman: ------- - This is the type of character you should make only if you either A) want a serious challenge, or B) want to become a SUPER strong Force. I personally reccomend the later. Newmans get HUGE boosts in TP and MST, which makes them excellent casters. However, they get nerfed in the HP, ATP, and DFP department. CAST: ----- - These guys can make pretty good Hunters or Rangers, but I think they'd be better at being Rangers. The game even starts them off by Default as Rangers. At level 20, CASTs get the ability to use SUV Weapons, which are Ranger-only special weapons. Lou in Story-Mode uses one in an FMV, and that leads me to assume SUV (said as "suh-ve" not "ess-you-vee") weapons are a special attack, not a normal weapon. Beast: ------ - Beasts are...well...Beasts. These guys make the best Hunters, because they get TONs of HP and ATP right from the get-go. For example, my level 35 Ethan has 816 HP, while my Level 20 Beast has 659 HP. They get at least 20 HP per level, if not much more. Plus, once these guys get to level 20, they get Nano-Blast attacks. What do you have do to get a Nano-Blast? Simple, head down to the Makeover shop on the third floor at the Guardians Colony and select "Change blast badge" for 10,000 Meseta. Pick a type that suits you, and you can now use a Nano-Blast in battle whenever the Nano/SUV bar fills up, by pressing X and Y together. I will detail the types in a different section. <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Character Build Strategies | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> In this section I'm going to give you some fairly specific strategies on how to build an effective character: Race, Class, Weapons, Armor Photon Arts, etc... Unless I specify otherwise with these builds, take the main weapon type and get many copies of it. This prevents the need for Photon Chargers and makes it so you won't run out of PP in the middle of a Mission. All Around Tank/Barbarian Type Character: ----------------------------------------- Race: Beast Class: Hunter Weapons: Any big weapon, though I prefer Two-Handed Swords. Also, keep some other melee weapons around as backup, and a staff if you want. Armor: I suggest using armor from GRM, as you can get Units that will add to your ATP or ATA. I suggest ATP, but if you find yourself missing ALOT go for ATA, as Beasts will have PLENTY of ATP to make up for the small loss. I suggest doing the ATP Units in the beginning though, at least, because it will make doing your first few Missions easier. Photon Arts: Whatever fits the weapon, I use Tornado Break, Rafoie and Resta. I also have Dus Duggas for when I use Spears. If you grabbed a staff or two and want to make this build even better, get Shifta to make your attack power even higher, in those tight situations. - This character will tear through any enemy, and do so quickly. Period. Using Two-Handed swords allows you to hit multiple enemies at one time, and cause alot of damage while doing so. Tornado Break hits all enemies that surround your character, and once you get it up to be able to combo it, two hits with that will kill almost anything, except bosses. With this build you will have a TON of HP and ATP, and plenty of DFP to take damage. Theoretically you could do this build with a Human character if you wanted, but the Human wouldn't have as much HP, ATP, or DFP. Your choice. Another plus to being a Beast is the Nanoblast technique. Unfortunately, my Beast is so strong that I haven't gotten the chance to USE the Nanoblast I picked out for him, I'll have to let him get hit a bunch and let the bar fill up to try one out. Fast Hitting Crowd Control Character: ------------------------------------- Race: Human or Beast Class: Hunter Weapons: Twin Weapons, preferably Twin Knives. Double Saber works nice too. Armor: Either GRM armor, or Tenora Works armor. GRM gives you fairly high defense while giving the ability to have an ATP Unit. Tenora gives more DFP and also gives you the ability to wear Units that will boost DFP or EVP more, allowing you to take more hits. Photon Arts: Yet again, whatever fits the weapon you like best. With the Knives I use Renkai Buyou-zan, because the attack spins your character around, getting 3+ hits on every surrounding enemy, and it combos well with itself and normal Knife attacks. Tornado Dance is good for Double Saber because you hit hard, and can hit many targets in a line. - This character is useful for running into crowds of enemies, and getting as many hits in as possible; this could be used as a distraction in the beginning to let more powerful characters get the kills, but as you get more powerful knives you will do the killing yourself. If you want to try something different, use a Double Saber, the Tornado Dance move makes for pretty much the same effect, but the enemies have to be lined up instead of closing in on you. Good All Around Character: -------------------------- Race: Human Class: I used Hunter, but you can switch on the fly if you want. Weapons: Twin Daggers, Twin Sabers, Wands, Spears (or 2H Swords), Rifles. Armor: Whatever suits you, really. If you want to focus on ATP, go GRM, if you want to focus on being a tank, go Tenora Works, if you want to focus on TECHNICs more go with Yohmei Corp. I don't think that last one would be the best choice though, seeing as this is a primarily attack driven, not TECHNIC driven, they're thought of as a backup to the rest. Photon Arts: Renkai Buyou-zan, Rising Crush, Dus Daggas, element shots for the Rifle, and your TECHNICs of choice. I found myself using Gravity Strike and a Saber for a while, until I got really good Twin Sabers. You can mix it up a bit if you want. - This is about being able to adapt to any situation. The Daggers and Sabers are for fighting quickly, Spears for when you need more powerful attacks, Wands for crowd control and healing magic, and the Rifle for when you need powerful, precise shots. - For example, when fighting the Onmagoug: I used the Sabers when he was on the ground, and when he would fly up I would use the Rifle (in this case, a Blaster is pretty much all I could use as a Hunter) to knock him down, and then pound on him with whatever weapon I felt would do the job best. Rince and repeat. - This is the build I used on my first time through Story Mode, and it works very well. This would probably be less effective if you changed the race, as CASTs are more suited for Ranged stuff (making the melee stuff less effective), Beasts are more suited for Melee (making the Ranged less effective), and Newmans....well except for the TECHNICs, you'd die. You can really modify the weapons around if you want, as long as you keep a good combination of Melee, Ranged, and Technics that are effective in any situation. If you find yourself wanting to add other weapon types to this build, you can do so. Adaptability, that's what this build is all about. More to come as I find out better combinations [=====================================================================] * Missions [MS] * [=====================================================================] - To be added later. [=====================================================================] * Equipment [EQ] * [=====================================================================] Legend: Name = Name of Weapon Rank = C, B, A etc... Req = Requirements to use equipment (ATP, ATA, TP, etc) ATP = Amount of Attack Power increase ATA = Amount of Attack Accuracy increase DFP = Amount of Defensive Power increase EVP = Amount of Evasion Power incrase MST = Amount of Mental Strength increase Slots = Number of Unit slots an armor has. H (Head), A (Arm), B (Body), E (Extra). Stars = Amount of Stars something has (tells the strength or rareness of an item) Co. = Company that made the item: GRM, Yohmei (Corp.), Tahoma (Works), and others as I find them. PP = Amount of Photon Points in weapon Ele. = Amount of Elemental Damage on weapon (if any): Fir. (Fire), Ice, Thu. (Thunder, I use Thunder because shortening "Lightning" would wind up the quite similar as shortening "Light"), Gro. (Ground), Lit. (Light), Dar. (Dark). Price = How much meseta the item costs. Weapon Type = Which type of weapon a given Photon Art is for. Party Member = Which party member you get the Disc from, if any. Type = Type of TECHNIC: Attack, Buff (meaning to INCREASE your parties stats), Debuff (meaning to DECREASE your enemies stats), Support. Interesting Note: Any time that a Weapon's Description mentions the "COG", they are referring to the "Communion of Gurhal", even though throughout the game I haven't seen them referred to as COG. <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Weapons | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> Note: I obviously haven't gotten all the weapons in the game yet, but as I get new ones I'll add them to the list. =======================================================================\ Melee Weapons / ======================================================================= |---------------------------------------------------------------------| |Name |Rank|Req |ATP |ATA|Stars |Co. |PP |Ele | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * One-Handed Saber-Type Weapons * |---------------------------------------------------------------------| |Saber |C |25 ATP |61 |83 |* |GRM |85 |None | |---------------------------------------------------------------------| | - A mass produced, single-handed blade with a popular, minimalist | | design | | Price: 220 Meseta | |---------------------------------------------------------------------| |Brand |C |45 ATP |126 |83 |** |GRM |110 |Ice 16%| |---------------------------------------------------------------------| | - A high-quality, mass-produced single-handed blade approved for | | official use by the AMF army, albeit for entry-level users. | | Price: 1,600 Meseta | |---------------------------------------------------------------------| |Bastara |C |92 ATP |171 |78 |*** |Yohmei |140 |None | |---------------------------------------------------------------------| | - A limited-edition, single-handed blade geared for intermediate | | users. | | Price: 3,200 Meseta | |---------------------------------------------------------------------| |Seva Sata |C |97 ATP |209 |75 |*** |Tenora |127 |None | |---------------------------------------------------------------------| | - A nonstandard, single-handed blade upgraded for intermediate | | users. | | Price: 3,200 Meseta | |---------------------------------------------------------------------| |Palasra |B |150 ATP|229 |97 |**** |Yohmei |158 |None | |---------------------------------------------------------------------| | - A powerful, mass-produced model single-handed blade geared for | | the intermediate user. | | Price: 9,000 Meseta | |---------------------------------------------------------------------| |Jitseen |B |150 ATP|255 |105|**** |GRM |144 |None | |---------------------------------------------------------------------| | - A very high-end, single-handed blade built with the finest parts | | and tuned for advanced users. | | Price: 30,000 Meseta (based on sell price, let me know if I'm | | wrong). | |---------------------------------------------------------------------| |Durandal |B |202 ATP|317 |105|***** |GRM |153 |Ice 21%| |---------------------------------------------------------------------| | - A high-quality, mass-produced model single-handed blade approved | | for official use by the AMF army for intermediate users. | | Price: 27,000 Meseta | |---------------------------------------------------------------------| |Seva Drada |B |202 ATP|348 |96 |***** |Tenora |153 |None | |---------------------------------------------------------------------| | - A powerful, single-handed sword used by high-ranking rougues. | | Price: 24,000 Meseta | |---------------------------------------------------------------------| |Falchion |B |250 ATP|379 |105|****** |GRM |161 |None | |---------------------------------------------------------------------| | - A limited-run, single-handed blade tuned for the advanced user. | | A truly high-end model only usable by a chosen few. | | Price: 36,000 Meseta | |---------------------------------------------------------------------| |Crimson |S |347 ATP|571 |147|**********|GRM |204 |Fir.29%| |---------------------------------------------------------------------| | - A super high-end,custom made single-handed blade used by | | high-ranking military officers. | | Price: 500,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * One-Handed Dagger-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------- |Dagger |C |25 ATP |40 |84 |* |GRM |90 |Ice 20%| |---------------------------------------------------------------------| | - A mass-produced dagger with a popular, minimalist design, its | | stability and ease of use make it a good choice for those starting| | out. | | Price: 200 Meseta | |---------------------------------------------------------------------| |Knife |C |45 ATP |83 |84 |** |GRM |117 |None | |---------------------------------------------------------------------| | - A high-quality, mass-produced model dager approved for official | | use by the AMF army, albeit for entry-level users. | | Price: 2,000 Meseta | |---------------------------------------------------------------------| |Stina-zashi |C |97 ATP |112 |79 |*** |Yohmei |148 |None | |---------------------------------------------------------------------| | - A limited-edition dagger geared toward inter-mediate users, with | | a large-capacity reactor and upgraded for greater efficency. | | Price: 3,000 Meseta | |---------------------------------------------------------------------| |Daga Steg |C |97 ATP |137 |76 |*** |Tenora |135 |Thu.23%| |---------------------------------------------------------------------| | - A nonstandard dagger upgraded for intermediate users, its power | | output is significantly higher than standard models, but it's | | difficult to control. | | Price: 3,000 Meseta | |---------------------------------------------------------------------| |Sakano-zashi |B |150 ATP|151 |98 |**** |Yohmei |168 |None | |---------------------------------------------------------------------| | - A powerful, mass-produced model dagger geared toward the | | intermediate user. | | Price: 8,800 Meseta | |---------------------------------------------------------------------| |Daga Rippa* |B |202 ATP|229 |97 |***** |Tenora |162 |None | |---------------------------------------------------------------------| | - A powerful dagger used by high-ranking rogues, it carries a high | | output reactor, as well as other modifications to increase power. | | Price: 24,500 Meseta | |---------------------------------------------------------------------| |Ripa-zashi |B |202 ATP|188 |98 |***** |Yohmei |178 |Fir.25%| |---------------------------------------------------------------------| | - A powerful, mass-produced model dagger adopted by the COG for | | intermediate users. | | Price: 25,000 Meseta | |---------------------------------------------------------------------| |Sava-zashi |B |250 ATP|224 |98 |****** |Yohmei |188 |None | |---------------------------------------------------------------------| | - A limited-edition dagger geared toward advanced users. A top-of- | | the-line model, it boasts a high level of stability. | | Price: 36,000 Meseta | |---------------------------------------------------------------------| |Deva-zashi |S |347 ATP|339 |138|**********|Yohmei |237 |None | |---------------------------------------------------------------------| | - A super high-end dagger used by high-ranking COG officials. The | | elegant, wing-like form belies its destructive power. | | Price: 490,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Twin Saber-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Twin Saber |C |25 ATP |33 |80 |* |GRM |120 |None | |---------------------------------------------------------------------| | - A pair of mass-produced blades with a popular, minimalist design, | | their stability and ease of use make them a good choice for those | | just starting out. | | Price: 300 Meseta | |---------------------------------------------------------------------| |Twin Brand |C |45 ATP |69 |80 |** |GRM |156 |None | |---------------------------------------------------------------------| | - A pair of high-quality, mass-produced blades approved for offical | | use by the AMF army for entry-level users. | | Price: 2,900 Meseta | |---------------------------------------------------------------------| |Twin Buster |C |97 ATP |104 |80 |*** |GRM |180 |None | |---------------------------------------------------------------------| | - A pair of blades tuned for greater output and produced only in | | limited quantities for intermediate users. | | Price: 3,300 Meseta | |---------------------------------------------------------------------| |Ryo-Basta* |C |97 ATP |94 |76 |*** |Yohmei |198 |None | |---------------------------------------------------------------------| | - A pair of limited-edition blades geared toward intermediate users | | with large-capacity reactors and upgraded for greater efficency. | | Price: 3,500 Meseta | |---------------------------------------------------------------------| |Alseva Bata |C |97 ATP |115 |72 |*** |Tenora |180 |None | |---------------------------------------------------------------------| | - A pair of nonstandard blades upgraded for intermediate users. | | Price: 3,800 Meseta | |---------------------------------------------------------------------| |Ryo-Palasra |B |150 ATP|126 |96 |**** |Yohmei |224 |None | |---------------------------------------------------------------------| | - A pair of powerful, mass-produced model blades geared toward the | | intermediate user. | | Price: 10,000 Meseta | |---------------------------------------------------------------------| |Dual Slasher |B |202 ATP|174 |102|***** |GRM |216 |Ice 21%| |---------------------------------------------------------------------| | - A pair of high-quality, mass-produced model blades approved for | | official use by the AMF army for intermediate users. | | Price: 27,000 Meseta | |---------------------------------------------------------------------| |Alseva Drada |B |202 ATP|192 |94 |***** |Tenora |216 |None | |---------------------------------------------------------------------| | - A pair of powerful blades used by high-ranking rogues. They carry | | high-output reactors as well as other modifications to increase | | power. | | Price: 26,000 Meseta | |---------------------------------------------------------------------| |Dual Durandal |B |250 ATP|208 |102|****** |GRM |228 |None | |---------------------------------------------------------------------| | - A pair of limited-run blades tuned for the advanced user. A truly | | high-end model only usable by a select few. | | Price: 41,000 Meseta | |---------------------------------------------------------------------| |Death Dancer |A |300 ATP|244 |120|******* |GRM |264 |None | |---------------------------------------------------------------------| | - A pair of very high-end blades built with the finest parts and | | tuned for advanced users. Their high specs are balanced well | | with ease of use. | | Price: ? Meseta | |---------------------------------------------------------------------| |2headed Ragnus|S |347 ATP|315 |143|**********|GRM |288 |Fir.29%| |---------------------------------------------------------------------| | - A pair of super high-end, custom-made blades used by high-ranking | | officers, their imposing form is matched by their destructive | | power. | | Price: 550,000 Meseta | | (Note: The name is "Two-headed Ragnus" in game, I shrank it for | | the guide table, it wouldn't fit.) | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Twin Dagger-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Twin Dagger |C |25 ATP |21 |80 |* |GRM |130 |None | |---------------------------------------------------------------------| | - A pair of mass-produced daggers with a popular, minimalist design.| | Price: 280 Meseta | |---------------------------------------------------------------------| |Twin Knife |C |45 ATP |45 |80 |** |GRM |169 |Ice 20%| |---------------------------------------------------------------------| | - A pair of high-quality, mass-produced daggers approved for offical| | use by the AMF army for entry-level users. | | Price: 2,700 Meseta | |---------------------------------------------------------------------| |Ryo-Stizashi |C |97 ATP |61 |76 |*** |Yohmei |214 |None | |---------------------------------------------------------------------| | - A pair of limited-edition daggers geared toward intermediate | | users, with large-capacity reactors and upgraded for greater | | efficiency. | | Price: 3,450 Meseta | |---------------------------------------------------------------------| |Aldaga Steg |C |97 ATP |75 |72 |*** |Tenora |195 |Thu.23%| |---------------------------------------------------------------------| | - A pair of nonstandard daggers upgraded for intermediate users. | | Price: 3,750 Meseta | |---------------------------------------------------------------------| |Ryo-Sagazashi |B |150 ATP|82 |96 |**** |Yohmei |243 |Fir.25%| |---------------------------------------------------------------------| | - A pair of powerful, mass-produced model daggers geared toward the | | intermediate user. | | Price: 9,500 Meseta | |---------------------------------------------------------------------| |Aldaga Rippa* |B |202 ATP|125 |94 |***** |Tenora |234 |None | |---------------------------------------------------------------------| | - A pair of powerful daggers used by high-ranking rogues. They | | carry high-output reactors as well as other modifications to | | increase power. | | Price: 25,500 Meseta | |---------------------------------------------------------------------| |Assino-zashi |B |202 ATP|102 |96 |***** |Yohmei |257 |None | |---------------------------------------------------------------------| | - A pair of powerful, mass-produced model daggers adopted by the | | COG. | | Price: 25,000 Meseta | |---------------------------------------------------------------------| |Tsisava-zashi |B |250 ATP|122 |96 |****** |Yohmei |271 |None | |---------------------------------------------------------------------| | - A pair of top-of-the-line, limited-edition daggers geared toward | | advanced users, boasting a high level of stability. | | Price: 39,000 Meseta | |---------------------------------------------------------------------| |Gizaha-zashi |S |347 ATP|184 |136|**********|Yohmei |343 |None | |---------------------------------------------------------------------| | - A pair of super high-end daggers used by high-ranking COG | | officials, their elegant wing-like form belies their destructive | | powers. | | Price: 500,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Two-Handed Sword-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Sword |C |25 ATP |80 |80 |* |GRM |115 |None | |---------------------------------------------------------------------| | - A mass-produced long sword with a popular, minimalist design, its | | stability and ease of use make it a good choice for those just | | starting out. | | Price: 250 Meseta | |---------------------------------------------------------------------| |Gigush |C |45 ATP |166 |80 |** |GRM |149 |Ice 16%| |---------------------------------------------------------------------| | - A high-quality, mass-produced model long sword approved for | | official use by the AMF army, albeit for entry-level users. | | Price: 3,000 Meseta | |---------------------------------------------------------------------| |Breaker |C |97 ATP |250 |80 |*** |GRM |172 |Gro.16%| |---------------------------------------------------------------------| | - A long sword tuned for greater output and produced only in limited| | quantities for intermediate users. | | Price: 3,800 Meseta | |---------------------------------------------------------------------| |Brekaud |C |97 ATP |225 |76 |*** |Yohmei |189 |Fir.18%| |---------------------------------------------------------------------| | - A limited-edition long sword geared for intermediate users, with | | a large-capacity reactor and upgraded for greater efficency. | | Price: 3,750 Meseta | |---------------------------------------------------------------------| |Soda Brekka* |C |97 ATP |275 |72 |*** |Tenora |172 |None | |---------------------------------------------------------------------| | - A nonstandard long sword upgraded for intermediate users. | | Price: 3,600 Meseta | |---------------------------------------------------------------------| |Claymaud |B |150 ATP|302 |96 |**** |Yohmei |215 |None | |---------------------------------------------------------------------| | - A powerful, mass-produced model long sword geared toward the | | intermediate user. | | Price: 21,000 Meseta | |---------------------------------------------------------------------| |Calibur |B |202 ATP|418 |102|***** |GRM |207 |Ice 21%| |---------------------------------------------------------------------| | - A high-quality, mass-produced model long sword approved for | | official use by the AMF army for intermediate users. includes a | | number of high-end parts. | | Price: 30,000 Meseta | |---------------------------------------------------------------------| |Soda Caliba* |B |202 ATP|460 |94 |***** |Tenora |207 |None | |---------------------------------------------------------------------| | - A powerful long sword used by high-ranking rogues. It carries | | a high-output reactor as well as other modifications to increase | | power. | | Price: 29,000 Meseta | |---------------------------------------------------------------------| |Ascalon |B |250 ATP|500 |102|****** |GRM |218 |None | |---------------------------------------------------------------------| | - A limited-run long sword tuned for the advanced user. A truly | | high-end model, only usable by a chosen few. | | Price: 44,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Spear-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Pike |C |45 ATP |156 |80 |** |GRM |152 |None | |---------------------------------------------------------------------| | - A high-quality, mass-produced model spear approved for official | | use by the AMF army, albeit for entry-level users. | | Price: 1,800 Meseta | |---------------------------------------------------------------------| |Lacanata |C |97 ATP |212 |76 |*** |Yohmei |193 |None | |---------------------------------------------------------------------| | - A limited-edition spear geared for intermediate users, with a | | large-capacity reactor and upgraded for greater efficiency. | | Price: 3,500 Meseta | |---------------------------------------------------------------------| |Mukpat |C |97 ATP |259 |72 |*** |Tenora |175 |None | |---------------------------------------------------------------------| | - A nonstandard spear upgraded for intermediate users, its power | | output is significantly higher than standard models, but it's | | difficult to control. | | Price: 3,500 Meseta | |---------------------------------------------------------------------| |Parzanata |B |150 ATP|284 |96 |**** |Yohmei |218 |None | |---------------------------------------------------------------------| | - A powerful, mass-produced model spear geared toward the | | intermediate user. | | Price: 10,000 Meseta | |---------------------------------------------------------------------| |Mukrudi |B |202 ATP|432 |94 |***** |Tenora |210 |Thu.22%| |---------------------------------------------------------------------| | - A powerful spear used by high-ranking rogues. It carries a high- | | output reactor as well as other modifications to increase power. | | Price: 25,000 Meseta | |---------------------------------------------------------------------| |Halbenata |B |202 ATP|353 |96 |***** |Yohmei |231 |Fir.25%| |---------------------------------------------------------------------| | - A powerful, mass-produced model spear adopted by the COG, for | | intermediate users. | | Price: 26,000 Meseta | |---------------------------------------------------------------------| |Mukarad |B |250 ATP|517 |94 |****** |Tenora |222 |None | |---------------------------------------------------------------------| | - A high-spec spear geared toward advanced users. | | Price: 33,000 Meseta | |---------------------------------------------------------------------| |Muktrand |S |347 ATP|778 |132|**********|Tenora |280 |None | |---------------------------------------------------------------------| | - A top-of-the-line unpgraded spear. While unstable, its | | destructive power is second to none. | | Price: 540,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Double Saber-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Double Saber |B |150 ATP|178 |102|**** |GRM |197 |None | |---------------------------------------------------------------------| | - A high-end double blade built with the finest parts and tuned for | | advanced users, its high specs are balanced well with its ease of | | use. | | Price: 21,000 Meseta | |---------------------------------------------------------------------| |Bone Dance |B |202 ATP|222 |102|***** |GRM |208 |None | |---------------------------------------------------------------------| | - A high-end, powerful double blade made for the advanced user. Its | | light weight and high-output reactor make for an amazing | | combination. | | Price: 27,000 Meseta | |---------------------------------------------------------------------| |Nightwalker |B |250 ATP|265 |102|****** |GRM |220 |None | |---------------------------------------------------------------------| | - A limited-edition double blade designed with maximum power in | | mind. Very few can control its destructive power. | | Price: 40,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * One-Handed Claw-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Misaki |B |150 ATP|266 |96 |**** |Yohmei |162 |None | |---------------------------------------------------------------------| | - A powerful, high-end claw geared toward the advanced user, it's | | elegant form hides a deadly efficiency. | | Price: 9,000 Meseta | |---------------------------------------------------------------------| |Ga-Misaki |B |202 ATP|462 |96 |***** |Yohmei |210 |Dar.22%| |---------------------------------------------------------------------| | - A powerful, high-end claw geared toward the advanced user. | | Powered by a lightweight, high-output reactor, its power is | | impressive. | | Price: 27,000 Meseta | |---------------------------------------------------------------------| |Giza-Misaki |S |250 ATP|596 |136|**********|Yohmei |229 |None | |---------------------------------------------------------------------| | - A limited-edition claw with top-level power output, its elegant | | form disguises its destructive power well. | | Price: 500,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Two-Handed Claw-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Ryo-Misaki |B |150 ATP|156 |96 |**** |Yohmei |233 |None | |---------------------------------------------------------------------| | - A pair of powerful, high-end claws geared toward the advanced | | user, their elegant form hides a deadly efficiency. | | Price: 11,500 Meseta | |---------------------------------------------------------------------| |Mijin-Misaki |B |202 ATP|193 |96 |***** |Yohmei |247 |Dar.22%| |---------------------------------------------------------------------| | - A pair of powerful, high-end claws geared toward the advanced | | user. Powered by lightweight, high-output reactors, their power | | is impressive. | | Price: 30,000 Meseta | |---------------------------------------------------------------------| |Ran-Misaki |S |347 ATP|349 |136|**********|Yohmei |330 |None | |---------------------------------------------------------------------| | - A pair of limited-edition claws with top-level power output, | | their elegant form hides their destructive power well. | | Price: 480,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Knuckle-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Gudda Brana |C |97 ATP |150 |77 |*** |Tenora |165 |None | |---------------------------------------------------------------------| | - A nonstandard knuckle upgraded for intermediate users. Its power | | output is significantly higher than standard models, but it's | | difficult to control. | | Price: 5,500 Meseta | |---------------------------------------------------------------------| |Gudda Waya |B |150 ATP|201 |98 |**** |Tenora |187 |None | |---------------------------------------------------------------------| | - A powerful knuckle geared toward intermediate users. Produced | | illegally in small batches, its specs are high, but it's difficult| | to control. | | Price: 9,500 Meseta | |---------------------------------------------------------------------| |Gudda Ribat |B |202 ATP|250 |98 |***** |Tenora |198 |None | |---------------------------------------------------------------------| | - A powerful knuckle used by high-ranking rogues. It carries | | a high-output reactor, as well as other modifications to increase | | power. | | Price: 26,000 Meseta | |---------------------------------------------------------------------| |Gudda Greta |B |250 ATP|299 |98 |****** |Tenora |209 |Lit.19%| |---------------------------------------------------------------------| | - A high-spec knuckle geared toward advanced users. | | Price: 32,000 Meseta | |---------------------------------------------------------------------| |Gudda Skela |S |347 ATP|452 |136|**********|Tenora |264 |Ice 27%| |---------------------------------------------------------------------| | - A super high-end custom knuckle with a large-capacity reactor, it | | scars its victims in the shape of a cross. | | Price: 530,000 Meseta | |---------------------------------------------------------------------| Notes: * - These names are interesting. If you say these names as if they were Japanese words, they sound different: "Daga Rippa" is like "Dagger Ripper", "Ryo-Basta" is "[Whatever Ryo means] Buster)" or maybe "Real Buster", "Aldaga Rippa" is "All Dagger Ripper", "Soda Brekka" is "Sword Breaker" and "Soda Caliba" is "Sword Calibur". Interesting, ne? I'm not sure if those are intentionally named that way, or if it is a miship within the translation of the game itself. Anyone know the answer to that, or know what "Ryo" means in Japanese? =======================================================================\ Ranged Weapons / ======================================================================= |---------------------------------------------------------------------| |Name |Rank|Req |ATP |ATA|Stars |Co. |PP |Ele | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * One-Handed Handgun-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Handgun |C |8 ATA |31 |34 |* |GRM |95 |None | |---------------------------------------------------------------------| | - A mass-produced handgun that fires photon bullets, its stability | | and ease of use make it a good choice for those just starting out.| | Price: 180 Meseta | |---------------------------------------------------------------------| |Powergun |C |13 ATA |65 |34 |** |GRM |123 |None | |---------------------------------------------------------------------| | - A high-quality, mass-produced model handgun approved for official | | use by the AMF army, albiet for entry-level users. | | Price: 1,350 Meseta | |---------------------------------------------------------------------| |Autogun |C |26 ATA |98 |34 |*** |GRM |142 |None | |---------------------------------------------------------------------| | - A handgun tuned for greater output and produced only in limited | | quantities for intermediate users. | | Price: 3,900 Meseta | |---------------------------------------------------------------------| |Ortotore |C |26 ATA |88 |28 |*** |Yohmei |156 |None | |---------------------------------------------------------------------| | - A limited-edition handgun geared for intermediate users, with a | | large-capacity reactor and upgraded for greater efficiency. | | Price: 2,900 Meseta | |---------------------------------------------------------------------| |B'duki Oga |C |10 ATA |108|24 |*** |Tenora |142 |None | |---------------------------------------------------------------------| | - A nonstandard handgun upgraded for intermdiate users. | | Price: 3,800 Meseta | |---------------------------------------------------------------------| |Louktore |B |39 ATA |119|48 |**** |Yohmei |177 |None | |---------------------------------------------------------------------| | - A powerful, mass-produced model handgun geared toward the | | intermediate user. | | Price: 8,500 Meseta | |---------------------------------------------------------------------| |Betatore |B |51 ATA |148|48 |***** |Yohmei |188 |None | |---------------------------------------------------------------------| | - A powerful, mass-produced model handgun adopted by the COG, for | | intermediate users. | | Price: 2,400 Meseta | |---------------------------------------------------------------------| |B'duki Be |B |32 ATA |181|46 |***** |Tenora |171 |None | |---------------------------------------------------------------------| | - A powerful handgun used by high-ranking rogues. | | Price: 24,500 Meseta | |---------------------------------------------------------------------| |Railgun |B |63 ATA |196|56 |****** |GRM |180 |None | |---------------------------------------------------------------------| | - A limited-run handgun tuned for the advanced user. A truly high- | | end model only usable by a chosen few. | | Price: 36,000 Meseta | |---------------------------------------------------------------------| |Viper |S |82 ATA |296|96 |********** |GRM |228 |None | |---------------------------------------------------------------------| | - A super high-end handgun powered by a cutting-edge photon reactor,| | it possesses a fluid form and explosive destructive power. | | Price: 480,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Dual Handgun-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Twin Handgun |C |8 ATA |35 |34 |* |GRM |125 |None | |---------------------------------------------------------------------| | - A pair of mass-produced handguns that fire photon bullets, their | | stability and ease of use make them a good choice for those just | | starting out. | | Price: 290 Meseta | |---------------------------------------------------------------------| |Twin Powergun |C |13 ATA |72 |34 |** |GRM |162 |None | |---------------------------------------------------------------------| | - A pair of high-quality, mass-produced handguns approved for | | official use by the AMF army for entry-level users. | | Price: 2,400 Meseta | |---------------------------------------------------------------------| |Ryo-Ortotore |C |26 ATA |98 |28 |*** |Yohmei |206 |None | |---------------------------------------------------------------------| | - A pair of limited-edition handguns geared toward intermediate | | users, with large capacity reactors and upgraded for greater | | efficiency. | | Price: 5,500 Meseta | |---------------------------------------------------------------------| |Arb Oga |C |26 ATA |120|24 |*** |Tenora |187 |None | |---------------------------------------------------------------------| | - A pair of nonstandard handguns upgraded for intermediate users. | | Price: 5,400 Meseta | |---------------------------------------------------------------------| |Ryo-Louktore |B |39 ATA |132|48 |**** |Yohmei |233 |None | |---------------------------------------------------------------------| | - A pair of powerful, mass-produced model handguns geared toward | | the intermediate user. | | Price: 9,800 Meseta | |---------------------------------------------------------------------| |Ryo-Betatore |B |51 ATA |164|48 |***** |Yohmei |247 |None | |---------------------------------------------------------------------| | - A pair of powerful, mass-produced model handguns adopted by the | | COG, for intermediate users. | | Price: 25,000 Meseta | |---------------------------------------------------------------------| |Arb Biga |B |51 ATA |200|46 |***** |Tenora |225 |None | |---------------------------------------------------------------------| | - A pair of powerful handguns used by high-ranking rogues. They | | carry high-output reactors, as well as other modifications to | | increase power. | | Price: 25,500 Meseta | |---------------------------------------------------------------------| |Dual Railgun |B |63 ATA |217|56 |****** |GRM |237 |None | |---------------------------------------------------------------------| | - A pair of limited-run handguns tuned for the advanced user. A | | truly high-end model only usable by a chosen few. | | Price: 38,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Machinegun-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Greasegun |C |26 ATA |22 |16 |*** |GRM |147 |None | |---------------------------------------------------------------------| | - A machinegun tuned for greater output and produced only in limited| | quantities for intermediate users. | | Price: 2,800 Meseta | |---------------------------------------------------------------------| |Repeater |B |39 ATA |30 |28 |**** |GRM |166 |None | |---------------------------------------------------------------------| | - A high-quality, mass-produced model machinegun made for the | | intermediate user. | | Price: 9,500 Meseta | |---------------------------------------------------------------------| |Gatling |B |51 ATA |37 |28 |***** |GRM |176 |None | |---------------------------------------------------------------------| | - A high-quality, mass-produced model machinegun approved for | | official use by the AMF army for intermediate users. | | Price: 27,500 Meseta | |---------------------------------------------------------------------| |Vulcan |B |63 ATA |44 |28 |****** |GRM |186 |None | |---------------------------------------------------------------------| | - A limited-run machinegun tuned for the advanced user. A truly | | high-end model only usable by a chosen few. | | Price: 31,500 Meseta | |---------------------------------------------------------------------| |Muzzlefever |S |82 ATA |68 |48 |********** |GRM |235 |None | |---------------------------------------------------------------------| | - A super high-end machinegun powered by a cutting-edge photon | | reactor. | | Price: 500,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Crossbow-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Cubo Upinde |B |39 ATA |168|43 |**** |Tenora |163 |None | |---------------------------------------------------------------------| | - A powerful, high-spec crossbow geared toward advanced users, it | | boasts extremely high specs. Designed for use with one hand. | | Price: 8,800 Meseta | |---------------------------------------------------------------------| |Cubo Dunga |B |51 ATA |209|43 |***** |Tenora |172 |None | |---------------------------------------------------------------------| | - A powerful, high-spec crossbow geared toward advanced users, its | | lightweight, high-output reactor produces amazing destructive | | power. | | Price: 25,000 Meseta | |---------------------------------------------------------------------| |Cubo Mamba |S |63 ATA |376|84 |********** |Tenora |230 |None | |---------------------------------------------------------------------| | - A top-of-the-line upgraded crossbow. While unstable, its | | destructive power is second to none. | | Price: 500,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Longbow-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Compadri |C |26 ATA |307|25 |*** |Yohmei |341 |None | |---------------------------------------------------------------------| | - A limited-edition bow geared for intermediate users, with a large | | capacity reactor and upgraded for greater efficiency. | | Price: 3,550 Meseta | |---------------------------------------------------------------------| |Rikalbari |B |39 ATA |413|46 |**** |Yohmei |387 |None | |---------------------------------------------------------------------| | - A powerful, mass-produced model bow geared toward the intermediate| | user. | | Price: 9,000 Meseta | |---------------------------------------------------------------------| |Baybari |B |51 ATA |513|46 |***** |Yohmei |409 |None | |---------------------------------------------------------------------| | - A powerful, mass-produced model bow adopted by the COG, for | | intermediate users. | | Price: 25,000 Meseta | |---------------------------------------------------------------------| |Hikauri |B |63 ATA |614|46 |****** |Yohmei |432 |None | |---------------------------------------------------------------------| | - A limited-edition bow geared toward advanced users. A top-of-the- | | line model, it boasts a high level of stability. | | Price: 39,000 Meseta | |---------------------------------------------------------------------| |Ulteri |S |78 ATA |925|136|********** |Yohmei |546 |None | |---------------------------------------------------------------------| | - A limited-edition bow with top-level power output, its elegant | | form hides its destructive power well. | | Price: 530,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Rifle-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Blaster |C |26 ATA |266|36 |*** |GRM |285 |None | |---------------------------------------------------------------------| | - A rifle tuned for greater output and produced only in limited | | quantities for intermediate users, its minimalist design helps | | keep it popular. | | Price: 3,000 Meseta | |---------------------------------------------------------------------| |Shooter |B |39 ATA |357|58 |**** |GRM |323 |None | |---------------------------------------------------------------------| | - A high-quality, mass-produced model rifle geared toward the | | intermediate user, its high performance is balanced well with | | its ease of use. | | Price: 9,000 Meseta | |---------------------------------------------------------------------| |Vullseye |B |51 ATA |444|58 |***** |GRM |342 |None | |---------------------------------------------------------------------| | - A high-quality, mass-produced model rifle approved for official | | use by the AMF army for intermediate users. | | Price: 26,000 Meseta | |---------------------------------------------------------------------| |Falcon |B |63 ATA |531|58 |****** |GRM |361 |None | |---------------------------------------------------------------------| | - A limited-run rifle tuned for the advanced user. A truely high- | | end model only usable by a chosen few. | | Price: 31,000 Meseta | |---------------------------------------------------------------------| |Blackbull |S |82 ATA |799|98 |********** |GRM |456 |None | |---------------------------------------------------------------------| | - A high-powered rifle developed in secret for the AMF special | | forces, its destructive power is unmatched. | | Price: 500,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Shotgun-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Shigga Wadda |C |26 ATA |55 |19 |*** |Tenora |307 |None | |---------------------------------------------------------------------| | - A nonstandard shotgun upgraded for intermediate users. | | Price: 5,700 Meseta | |---------------------------------------------------------------------| |Shigga Bigul |B |39 ATA |74 |41 |**** |Tenora |348 |None | |---------------------------------------------------------------------| | - A powerful shotgun geared toward intermediate users. Produced | | illegally in small batches, its specs are high, but it's difficult| | to control. | | Price: 10,000 Meseta | |---------------------------------------------------------------------| |Shigga Azma |B |51 ATA |91 |41 |***** |Tenora |369 |None | |---------------------------------------------------------------------| | - A powerful shotgun used by high-ranking rogues, it carries a | | high-output reactor, as well as other modifications to increase | | power. | | Price: 27,000 Meseta | |---------------------------------------------------------------------| |Shigga Stam |B |63 ATA |109 |41 |****** |Tenora |389 |None | |---------------------------------------------------------------------| | - A high-spec shotgun geared toward advanced users. | | Price: 32,000 Meseta | |---------------------------------------------------------------------| |Shigga Desta |S |82 ATA |165 |82 |**********|Tenora |492 |None | |---------------------------------------------------------------------| | - A super high-end custom shotgun powered by multiple reactors, its | | power is enough to annihilate almost any target. | | Price: 500,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Laser Cannon-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Laser Cannon |B |39 ATA |581|53 |**** |GRM |357 |None | |---------------------------------------------------------------------| | - A high-grade cannon that fires a destructive photon beam, its | | power is such that only trained users can operate it. | | Price: 21,000 Meseta | |---------------------------------------------------------------------| |Maser Cannon |B |51 ATA |723|53 |***** |GRM |378 |None | |---------------------------------------------------------------------| | - A cannon with upgraded output geared toward advanced users, its | | destructive power is astronomical. | | Price: 27,000 Meseta | |---------------------------------------------------------------------| |Thunder Cannon|B |63 ATA |865|53 |****** |GRM |399 |None | |---------------------------------------------------------------------| | - A limited-edition cannon tuned for unmatched destructive power, | | its effects rival those of a natural disaster. | | Price: 40,000 Meseta | |---------------------------------------------------------------------| =======================================================================\ TECHNIC Weapons / ======================================================================= |---------------------------------------------------------------------| * Wand-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Staff |C |28 TP |126 TP |** |GRM |156 |None | |---------------------------------------------------------------------| | - A high-quality, mass-produced model wand approved for official | | use by the AMF army, albeit for entry-level users. | | Price: 1,500 Meseta | |---------------------------------------------------------------------| |Batnara |C |62 TP |171 TP |*** |Yohmei |198 |None | |---------------------------------------------------------------------| | - A limited-edition wand geared for intermediate users, with a | | large-capacity reactor and upgraded for greater efficiency. | | Price: 3,400 Meseta | |---------------------------------------------------------------------| |W'ganba |C |62 TP |209 TP |*** |Tenora |180 |None | |---------------------------------------------------------------------| | - A nonstandard wand upgraded for intermediate users, its power | | output is significantly higher than standard models, but it's | | difficult to control. | | Price: 30400 Meseta | |---------------------------------------------------------------------| |Septara |B |92 TP |229 TP |**** |Yohmei |224 |None | |---------------------------------------------------------------------| | - A powerful, mass-produced model wand geared toward the | | intermediate user. | | Price: 9,500 Meseta | |---------------------------------------------------------------------| |Canara |B |125 TP |285 TP |***** |Yohmei |237 |None | |---------------------------------------------------------------------| | - A powerful, mass-produced model wand adopted by the COG, for | | intermediate users. | | Price: 27,000 Meseta | |---------------------------------------------------------------------| |W'gacan |B |125 TP |348 TP |***** |Tenora |216 |None | |---------------------------------------------------------------------| | - A powerful wand used by high-ranking rogues, it carries a high- | | output reactor, as well as other modifications to increase its | | power. | | Price: 25,500 Meseta | |---------------------------------------------------------------------| |Crozara |B |157 TP |341 TP |****** |Yohmei |250 |None | |---------------------------------------------------------------------| | - A top-of-the-line, limited-edition wand geared toward advanced | | users, it boasts a high level of stability. | | Price: 47,000 Meseta | |---------------------------------------------------------------------| |Uransara |S |216 TP |513 TP |********** |Yohmei |316 |None | |---------------------------------------------------------------------| | - A super high-end custom wand with a large-capacity photon | | reactor, its elegant form hides an enormous destructive power. | | Price: 520,000 Meseta | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Long Staff-Type Weapons * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Rayharod |C |62 TP |198 TP |*** |Yohmei |363 |None | |---------------------------------------------------------------------| | - A mass-produced long staff upgraded for use by the COG, known for | | its elegant form. | | Price: 4,000 Meseta | |---------------------------------------------------------------------| |Slyrod |B |92 TP |266 TP |**** |Yohmei |411 |None | |---------------------------------------------------------------------| | - A limited-edition long staff geared for intermediate users, with | | a large-capacity reactor and upgraded for greater efficiency. | | Price: 11,000 Meseta | |---------------------------------------------------------------------| |Hajirod |B |125 TP |331 TP |***** |Yohmei |435 |None | |---------------------------------------------------------------------| | - A powerful, mass-produced model long staff geared toward the | | intermediate user. | | Price: 31,000 Meseta | |---------------------------------------------------------------------| |Tomoirod |B |157 TP |395 TP |****** |Yohmei |459 |None | |---------------------------------------------------------------------| | - A powerful, mass-produced model long staff adopted by the COG, | | for intermediate users. | | Price: 50,000 Meseta | |---------------------------------------------------------------------| <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Armor | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> Note: Yet again, obviously these are not all the armor in the game, as I get more armor I will add them to this list. Note 2: I don't know why GRM has two sets of line shields, because the top set (Carline, Stellaline, etc) is usually better than the bottom one. |---------------------------------------------------------------------| |Name |Rank|Req |DFP |EVP|Stars |Co. |Slots|Ele | |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Carline |C |3 DFP |15 |30 |* |GRM |None |None | |---------------------------------------------------------------------| | - The most common type of line shield, with stable output of photon | | shielding that protects the wearer from a variety of impacts. | | Price: 300 Meseta | |---------------------------------------------------------------------| |Lightline |C |3 DFP |14 |32 |* |GRM |A |None | |---------------------------------------------------------------------| | - A commonly used line shield with very stable output. | | Price: 300 Meseta | |---------------------------------------------------------------------| |Perpaline |C |5 DFP |33 |58 |** |GRM |A |Fir. 8%| |---------------------------------------------------------------------| | - A mass-produced line shield with upgraded flame photon reactivity | | and stable output. | | Price: 2,500 Meseta | |---------------------------------------------------------------------| |Brandline |C |5 DFP |30 |56 |** |GRM |A |None | |---------------------------------------------------------------------| | - A mass-produced line shield adopted for use by the Alliance | | Military Force. | | Price: 2,500 Meseta | |---------------------------------------------------------------------| |Stellaline |C |7 DFP |52 |85 |*** |GRM |A |Thu.10%| |---------------------------------------------------------------------| | - A mass-produced line shield with upgraded lightning photon | | reactivity and stable output. | | Price: 5,500 Meseta | |---------------------------------------------------------------------| |Busterline |C |7 DFP |50 |84 |*** |GRM |A |None | |---------------------------------------------------------------------| | - A mass-produced line shield designed for close-quarters combat. | | Price: 5,000 Meseta | |---------------------------------------------------------------------| |Sta-senba |C |7 DFP |50 |87 |*** |Yohmei |H |Lit.11%| |---------------------------------------------------------------------| | - Mass-produced line shield for general use, with heightened light | | photon reactivity. | | Price: 5,000 Meseta | |---------------------------------------------------------------------| |Reiha-senba |C |7 DFP |48 |85|*** |Yohmei |H |None | |---------------------------------------------------------------------| | - Mass-produced line shield used by the Communion of Gurhal. | | Price: 5,500 Meseta | |---------------------------------------------------------------------| |Rabol Stella |C |7 DFP |53 |83|*** |Tenora |B |Dar.10%| |---------------------------------------------------------------------| | - A mass-produced line shield with upgraded dark photon reactivity. | | Price: 5,000 Meseta | |---------------------------------------------------------------------| |Rabol Midra |C |7 DFP |52 |82|*** |GRM |B |None | |---------------------------------------------------------------------| | - A nonstandard line shield with custom tuning used by workers on | | the rough Moatoob frontier. | | Price: 5,500 Meseta | |---------------------------------------------------------------------| |Megaline |B |10 DFP |70 |113|**** |GRM |A,E |None | |---------------------------------------------------------------------| | - A mass-produced line shield for intermediate users, with stable | | output. | | Price: 18,000 Meseta | |---------------------------------------------------------------------| |Zeetline |B |10 DFP |65 |110|**** |GRM |A,E |None | |---------------------------------------------------------------------| | - A mass-produced line shield designed for close-quarters combat. | | shielding that protects the wearer from a variety of impacts. | | Price: 19,000 Meseta | |---------------------------------------------------------------------| |Me-senba |B |10 DFP |67 |116|**** |Yohmei |H,E |None | |---------------------------------------------------------------------| | - High-end line shield with upgraded reactivity for intermediate | | users. | | Price: 18,000 Meseta | |---------------------------------------------------------------------| |Rabol Mega |B |10 DFP |73 |110|**** |Tenora |B,E |None | |---------------------------------------------------------------------| | - A mass-produced line shield designed for close-quarters combat. | | shielding that protects the wearer from a variety of impacts. | | Price: 19,000 Meseta | |---------------------------------------------------------------------| |Gigaline |B |11 DFP |88 |137|***** |GRM |A,E |Fir.15%| |---------------------------------------------------------------------| | - A mass-produced line shield with upgraded flame photon reactivity | | and stable output. | | Price: 38,000 Meseta | |---------------------------------------------------------------------| |Cresline |B |17 DFP |88 |137|***** |GRM |None |None | |---------------------------------------------------------------------| | - A high-end, mass-produced line shield with a classic look. | | Price: 38,000 Meseta | |---------------------------------------------------------------------| |Gi-senba |B |11 DFP |85 |140|***** |Yohmei |H,E |Ice 16%| |---------------------------------------------------------------------| | - High-end line shield with upgraded ice photon reactivity. | | Price: 38,000 Meseta | |---------------------------------------------------------------------| |Rabol Giga |B |11 DFP |91 |134|***** |Tenora |B,E |Gro.15%| |---------------------------------------------------------------------| | - A nonstandard line shield with upgraded ground photon reactivity. | | Price: 38,000 Meseta | |---------------------------------------------------------------------| |Rabol Patte |B |11 DFP |89 |133|***** |Tenora |A,B,E|None | |---------------------------------------------------------------------| | - A nonstandard, high-spec line shield used by rogue combat teams. | | Price: 38,000 Meseta | |---------------------------------------------------------------------| |Teroline |B |13 DFP |106 |159|****** |GRM |A,E |Thu.17%| |---------------------------------------------------------------------| | - A mass-produced line shield with upgraded lightning photon | | reactivity and stable output. | | Price: 45,000 Meseta | |---------------------------------------------------------------------| |Te-senba |B |13 DFP |103 |153|****** |Yohmei |H,E |Lit.18%| |---------------------------------------------------------------------| | - High-end line shield with upgraded light photon reactivity. | | Price: 45,000 Meseta | |---------------------------------------------------------------------| |Rabol Tero |B |13 DFP |109 |156|****** |Tenora |B,E |Dar.17%| |---------------------------------------------------------------------| | - A nonstandard line shield with upgraded dark photon reactivity. | | Price: 45,000 Meseta | |---------------------------------------------------------------------| |Rabol Danga |B |13 DFP |107 |154|****** |Tenora |B,E |None | |---------------------------------------------------------------------| | - A high-end line shield geared towards hunter-type users. | | Special: +16 STA (or End. as it says in the game) | | Price: 45,000 Meseta | |---------------------------------------------------------------------| |Hardline |A |15 DFP |124 |181|******* |GRM |H,A,E|Fir.20%| |---------------------------------------------------------------------| | - A super high-end line shield with upgraded flame photon | | reactivity and good stability, despite the high output. | | Price: 80,000 Meseta | |---------------------------------------------------------------------| |Har-senba |A |15 DFP |120 |185|******* |Yohmei |H,A,E|None | |---------------------------------------------------------------------| | - Super high-end line shield for advanced users who are adept at | | controlling photons. | | Price: 80,000 Meseta | |---------------------------------------------------------------------| |Rabol Hard |A |15 DFP |128 |177|******* |Tenora |A,B,E|None | |---------------------------------------------------------------------| | - A nonstandard line shield upgraded for outdoor work in the | | wastelands. | | Price: 80,000 Meseta | |---------------------------------------------------------------------| |Orpaline |S |21 DFP |154 |261|**********|GRM |A,E |None | |---------------------------------------------------------------------| | - A super high-end, custom line shield with amazing defensive | | capability, usable only by a few. | | Price: 900,000 Meseta | |---------------------------------------------------------------------| |Orpa-senba |S |21 DFP |149 |265|**********|Yohmei |H,E |None | |---------------------------------------------------------------------| | - Super high-end, custom-made line shield with outstanding | | reactivity levels. | | Price: 900,000 Meseta | |---------------------------------------------------------------------| |Rabol Orpad |S |21 DFP |159 |256|**********|Tenora |B,E |None | |---------------------------------------------------------------------| | - A super high-end, custome-made line shield tuned for maximum | | output. | | Price: 900,000 Meseta | |---------------------------------------------------------------------| <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Units | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> |---------------------------------------------------------------------| |Name (Rank) |Price |Slot Type |Stats |Stars | |---------------------------------------------------------------------| Note: All Arm Units are at GRM, all Head Units are at Yohmei, and all Body Units are at Tenora. Extra Units are at all stores. |---------------------------------------------------------------------| |Car / Power (C) |200 |Arm |+6 ATP |* | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts ATP (attack power.) | |---------------------------------------------------------------------| |Car / Hit (C) |200 |Arm |+6 ATA |* | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts ATA (attack accuracy). | |---------------------------------------------------------------------| |Perpa / Power (C) |2,500 |Arm |+14 ATP |** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Minor boost to ATP (attack power).** | |---------------------------------------------------------------------| |Perpa / Hit (C) |2,500 |Arm |+10 ATA |** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boost to ATA (attack accuracy). | |---------------------------------------------------------------------| |Mega/ Power (B) |13,000 |Arm |+20 ATP |**** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts ATP (attack power). | |---------------------------------------------------------------------| |Giga / Skill PP Save |25,000 |Arm |Special |***** | |---------------------------------------------------------------------| | - Upgd unit for armor. Less PP usage, wakens laten abilities. | | Stats: -200 ATP, -100 ATA. Less Strike PP usage, More Firearm | | PP usage. ***** Note: Rank B, wouldn't fit in the name. | |---------------------------------------------------------------------| |Giga /Bullet PP Save |25,000 |Arm |Special |***** | |---------------------------------------------------------------------| | - Upgd unit for armor. Less PP usage, wakens laten abilities. | | Stats: -200 ATP, -100 ATA. More Strike PP usage, Less Firearm | | PP usage. ****** Note: Rank B, wouldn't fit in the name. | |---------------------------------------------------------------------| |Tero /Hit (B) |35,000 |Arm |+20 ATA |****** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts ATA (attack accuracy). | |---------------------------------------------------------------------| |Tero /All Save (B) |35,000 |Arm |Special |****** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Less sill, bullet PP usage, but... | | Stats: -200 ATP, -100 ATA. Less Strike PP usage, Less Firearm | | PP usage. ****** | |---------------------------------------------------------------------| |Orpa /Power Charge |650,000 |Arm |Special |********** | |---------------------------------------------------------------------| | - Upgd unit for armor, by GRM. For close-quarters combat. | | Stats: +150 ATP, More Strike PP usage, More Firearm PP usage. | | ******* Note: Rank S, wouldn't fit in the name. | |---------------------------------------------------------------------| |Sta / Force (C) |3,200 |Head |+20 TP |*** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts TP (TECHNIC points).* | |---------------------------------------------------------------------| |Sta / Mind (C) |2,800 |Head |+10 MST |*** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts MST (mental strength). | |---------------------------------------------------------------------| |Me / Quick (B) |8,000 |Head |-14 TP |**** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Speeds up TECHNIC attacks, but lowers TP | | (TECHNIC points).* | |---------------------------------------------------------------------| |Gi / Smart (B) |25,000 |Head |Special |***** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts TECHNIC speed slightly, but | | shrinks the area of effect. | |---------------------------------------------------------------------| |Gi / Magic (B) |25,000 |Head |+28TP/12MST|***** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts both TP (TECHNIC points) and MST | | (mental strength). | |---------------------------------------------------------------------| |Te / Force S (B) |35,000 |Head |+28TP-12MST|****** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Lowers MST (mental strength) but boosts | | TP (TECHNIC points) | |---------------------------------------------------------------------| |Te / TECH Charge (B) |35,000 |Head |+82 TP |****** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Lowers MST (mental strength) but boosts | | TP (TECHNIC points) | |---------------------------------------------------------------------| |Orpa / Force (S) |650,000 |Head |+102 TP |********** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Gives even greater power to one who has | | mastered TECHNICs. | |---------------------------------------------------------------------| |Stella / Guard (C) |2,800 |Body |+18 DFP |*** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts DFP (defense). | |---------------------------------------------------------------------| |Stella / Legs (C) |2,800 |Body |+18 EVP |*** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts EVP (evasion). | |---------------------------------------------------------------------| |Mega / Wall (B) |17,000 |Body |+14 DFP/EVP|**** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Bosts DFP (defense) and EVP (evasion). | |---------------------------------------------------------------------| |Mega / Rainbow (B) |17,000 |Body |Special |**** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts your armor's elemental attributes | | slightly during combat. | |---------------------------------------------------------------------| |Tero / Rainbow (B) |35,000 |Body |Special |****** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts your armor's elemental attributes. | |---------------------------------------------------------------------| |Tero / Wall (B) |35,000 |Body |+24 DFP/EVP|****** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts DFP (defense) and EVP (evasion). | |---------------------------------------------------------------------| |Orpad / Guard (S) |650,000 |Body |+100 DFP |********** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts DFP (defense) dramatically. | |---------------------------------------------------------------------| |Mega / Stamina (B) |15,000 |Extra |+4 STA |**** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts STA (stamina) slightly.*** | |---------------------------------------------------------------------| |Giga / Stamina (B) |45,000 |Extra |+6 STA |***** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Boosts STA (stamina). | |---------------------------------------------------------------------| |Safety Heart (B) |38,000 |Extra |Special |***** | |---------------------------------------------------------------------| | - Upgrade unit for armor. A mysterious unit that fills user w/ the | | power of love. | | Note: Auto Recovery. **** | |---------------------------------------------------------------------| |Electro Heart (B) |23,000 |Extra |+6 STA |***** | |---------------------------------------------------------------------| | - Upgrade unit for armor. A special unit that uses lightning | | photons as a catalyst. | |---------------------------------------------------------------------| |Black Heart (B) |45,000 |Extra |Special |****** | |---------------------------------------------------------------------| | - Upgrade unit for armor. A special unit that uses dark photons as | | a catalyst. | |---------------------------------------------------------------------| |Tero/ HP Restore (B) |60,000 |Extra |Special |****** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Automatically restore HP. | |---------------------------------------------------------------------| |Tero/ PP Restore (B) |60,000 |Extra |Special |****** | |---------------------------------------------------------------------| | - Upgrade unit for armor. Increases PP restoration levels. | |---------------------------------------------------------------------| Notes: * - TP is supposed to be "TECHNIC Potency" according to the manual. Technic Points is what we used for TECHNICs in PSO. ** - This says "Minor boost", but it's more than the Car / Power. I don't get it. *** - STA is supposed to be "Status Abnormality Resistance" according to the manual, not "Stamina". **** - What is the difference between the Safety Heart and the Tero/ HP Restore? Does one do more than the other? I would assume the Tero recovers more HP, as it is more expensive. I personally have never used the Safety Heart, and I never take my Tero/ HP Restore off. =D ***** - The one that says "Skill PP Save" should save Strike PP usage, no? While the "Bullet PP Save" should save Firearm PP usage. The arrows for the PP usage down are Red arrows pointing upward (which you would think indicate PP usage UP!), the arrows for PP usage up are Blue arrows pointing downward (which you would think indicate PP usage DOWN). Is this some kinda of translation error, or am I stupid? <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Items | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> Note Again: I do not have ALL the items, I'm sure. I'll add more as I find them in the game. Note 2: I don't know why the hell Tenora and GRM have TWO item shows in them. They sell the EXACT same items as the other shops, maybe they sell different things later, but I dunno. Otherwise, all the shops I've been to have the SAME things in them, so it doesn't matter where you go. |---------------------------------------------------------------------| |Name |Max |Price |Stars | |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Monomate |20 |30 Meseta |* | |---------------------------------------------------------------------| | - HP recovery item. Restores a small amount of HP for the one who | | uses it. | |---------------------------------------------------------------------| |Dimate |20 |150 Meseta |** | |---------------------------------------------------------------------| | - HP recovery item. Restores a large amount of HP for the one who | | uses it. | |---------------------------------------------------------------------| |Trimate |20 |1,000 Meseta |*** | |---------------------------------------------------------------------| | - HP recovery item. Completely restores HP for the one who uses it. | |---------------------------------------------------------------------| |Sol Atomizer |10 |100 Meseta |** | |---------------------------------------------------------------------| | - Cures all status abnormalities for the one who uses it, and nearby| | allies. | |---------------------------------------------------------------------| |Moon Atomizer |10 |500 Meseta |*** | |---------------------------------------------------------------------| | - Revives any incapacitated allies near the one who uses it. | |---------------------------------------------------------------------| |Moon Atomizer X |10 |? Meseta |***** | |---------------------------------------------------------------------| | - Revives and cures any incapacitated allies near the one who uses | | it. | |---------------------------------------------------------------------| |Star Atomizer |10 |? Meseta |**** | |---------------------------------------------------------------------| | - HP recovery item. Restores all HP for the one who uses it, and | | nearby allies. | |---------------------------------------------------------------------| |Scape Doll |10 |? Meseta |******** | |---------------------------------------------------------------------| | - Automatically revives and cures the holder when incapacitated. | |---------------------------------------------------------------------| |Photon Charge |10 |1,500 Meseta |** | |---------------------------------------------------------------------| | - PP recovery item. Restores PP for the selected weapon. | |---------------------------------------------------------------------| |Agtaride |10 |2,000 Meseta |***** | |---------------------------------------------------------------------| | - Status enhancement item. Boosts ATP (Attack Power) for the one | | who uses it. | |---------------------------------------------------------------------| |Defbaride |10 |2,000 Meseta |***** | |---------------------------------------------------------------------| | - Status enhancement item. Boosts DFP (Defense) for the one | | who uses it. | |---------------------------------------------------------------------| |Retaride |10 |2,000 Meseta |***** | |---------------------------------------------------------------------| | - Status enhancement item. Boosts TP (TECHNIC Points) and MST for | | the one who uses it. | |---------------------------------------------------------------------| |Grinder C+1 |? |300 Meseta |* | |---------------------------------------------------------------------| | - Economy photon enhancer for C-grade weapons. Upgrades PP and | | attack damage. Success rate +1. | |---------------------------------------------------------------------| |Grinder C+2 |? |800 Meseta |** | |---------------------------------------------------------------------| | - Economy photon enhancer for C-grade weapons. Upgrades PP and | | attack damage. Success rate +2. | |---------------------------------------------------------------------| |Grinder C+3 |? |1,500 Meseta |*** | |---------------------------------------------------------------------| | - Economy photon enhancer for C-grade weapons. Upgrades PP and | | attack damage. Success rate +3. | |---------------------------------------------------------------------| |Grinder B+1 |? |3,000 Meseta |** | |---------------------------------------------------------------------| | - Standard photon enhancer for B or C-grade weapons. Success | | rate +1. | |---------------------------------------------------------------------| |Grinder B+2 |? |6,000 Meseta |*** | |---------------------------------------------------------------------| | - Standard photon enhancer for B or C-grade weapons. Success | | rate +2. | |---------------------------------------------------------------------| |Grinder B+3 |? |10,000 Meseta |**** | |---------------------------------------------------------------------| | - Standard photon enhancer for B or C-grade weapons. Success | | rate +3. | |---------------------------------------------------------------------| |Grinder A+1 |? |5,000 Meseta |*** | |---------------------------------------------------------------------| | - High-end photon enhancer for A, B, or C-grade weapons. Success | | rate +1. | |---------------------------------------------------------------------| |Grinder A+2 |? |10,000 Meseta |**** | |---------------------------------------------------------------------| | - High-end photon enhancer for A, B, or C-grade weapons. Success | | rate +2. | |---------------------------------------------------------------------| |Grinder A+3 |? |15,000 Meseta |***** | |---------------------------------------------------------------------| | - High-end photon enhancer for A, B, or C-grade weapons. Success | | rate +3. | |---------------------------------------------------------------------| |Grinder S+1 |? |8,000 Meseta |**** | |---------------------------------------------------------------------| | - Top of the line photon enhancer for S, A, B, or C-grade | | weapons. Success rate +1. | |---------------------------------------------------------------------| |Grinder S+2 |? |16,000 Meseta |***** | |---------------------------------------------------------------------| | - Top of the line photon enhancer for S, A, B, or C-grade | | weapons. Success rate +2. | |---------------------------------------------------------------------| |Grinder S+3 |? |32,000 Meseta |****** | |---------------------------------------------------------------------| | - Top of the line photon enhancer for S, A, B, or C-grade | | weapons. Success rate +3. | |---------------------------------------------------------------------| |Grinder S+5 |? |? Meseta |******** | |---------------------------------------------------------------------| | - Top of the line photon enhancer for S, A, B, or C-grade | | weapons. Success rate +5. | |---------------------------------------------------------------------| |Damage Trap |30 |50 Meseta |* | |---------------------------------------------------------------------| | - Automatically explodes a few seconds after being set. Multiple | | traps can be set at once. | |---------------------------------------------------------------------| |Burn Trap |30 |100 Meseta |** | |---------------------------------------------------------------------| | - Automatically explodes a few seconds after being set. Adds | | burn effects. | |---------------------------------------------------------------------| |Freeze Trap |30 |120 Meseta |** | |---------------------------------------------------------------------| | - Automatically explodes a few seconds after being set. Adds | | freezing effects. | |---------------------------------------------------------------------| |Damage Trap G |15 |600 Meseta |*** | |---------------------------------------------------------------------| | - A trap that can be set off at any time after it's set. | |---------------------------------------------------------------------| |Burn Trap G |15 |750 Meseta |**** | |---------------------------------------------------------------------| | - A trap that can be set off at any time after it's set. Adds | | burn effects. | |---------------------------------------------------------------------| |Freeze Trap G |15 |750 Meseta |**** | |---------------------------------------------------------------------| | - A trap that can be set off at any time after it's set. Adds | | freezing effects. | |---------------------------------------------------------------------| <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Discs | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> Note: I know there are probably more discs, as I am only listing the very few that I have gotten from party members (I'm pretty sure each party member has at least one) as well as the ones you can buy. |---------------------------------------------------------------------| |Name |Price |Weapon Type |Stars |Party Member| |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Melee Discs * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Rising Strike |350 |1H Saber |* |None | |---------------------------------------------------------------------| | - 2 hits. A quick pair of slashes that knocks enemies upward. | | Note: All characters start with this skill. | |---------------------------------------------------------------------| |Gravity Strike |? |1H Saber |? |Hyuga | |---------------------------------------------------------------------| | - 2 hits. A quick pair of slashes. | |---------------------------------------------------------------------| |Shunbu Shouren-zan |450 |1H Dagger |* |None | |---------------------------------------------------------------------| | - 2 hits. A series of attacks too fast for any counterattack. | |---------------------------------------------------------------------| |Buten Shuren-zan |? |1H Dagger |* |Tonnio | |---------------------------------------------------------------------| | - 2 hits. Attacks multiple enemies with amazing speed. | |---------------------------------------------------------------------| |Rising Crush |500 |Twin Saber |* |None | |---------------------------------------------------------------------| | - 3 hits. A series of upward and spinning attacks. | |---------------------------------------------------------------------| |Assault Crush |? |Twin Saber |* |Hyuga | |---------------------------------------------------------------------| | - 3 hits. A series of upward and spinning attacks. | |---------------------------------------------------------------------| |Renkai Buyou-zan |480 |Twin Daggers|* |None | |---------------------------------------------------------------------| | - 3 hits. A spinning attack that slashes at surrounding enemies. | |---------------------------------------------------------------------| |Tornado Break |500 |2H Sword |* |None | |---------------------------------------------------------------------| | - 3 hits. Hits multiple surrounding enemies with a horizontal | | slashing attack. | |---------------------------------------------------------------------| |Spinning Break |? |2H Sword |? |Leo | |---------------------------------------------------------------------| | - 3 hits. A spinning attack from above. | |---------------------------------------------------------------------| |Dus Daggas |2,500 |Spear |* |None | |---------------------------------------------------------------------| | - 3 hits. A quick succession of attacks that can hit more enemies | | than a standard [attack]. | |---------------------------------------------------------------------| |Dus Robado |? |Spear |** |Leo | |---------------------------------------------------------------------| | - 3 hits. Uses the whole body to swing the weapon to hit | | surrounding enemies. | |---------------------------------------------------------------------| |Tornado Dance |? |Double Saber|? |None | |---------------------------------------------------------------------| | - 1 hit. A tornado-like forward charge that's powerful. | |---------------------------------------------------------------------| |Shousen Totsuzan-ga |14,000 |1H Claw |*** |None | |---------------------------------------------------------------------| | - 2 hits. Rotates the claw to pierce the enemy. | |---------------------------------------------------------------------| |Bukuu Rensen-ga |14,000 |Twin Claws |*** |None | |---------------------------------------------------------------------| | - 3 hits. Leaps into the air and releases a flurry of hits. | |---------------------------------------------------------------------| |Bogga Zubba |6,000 |Knuckles |** |None | |---------------------------------------------------------------------| | - 1 hit. A forward thrust with the right knuckle that can penetrate | | a group of enemies. | |---------------------------------------------------------------------| |Bogga Danga |? |Knuckles |* |Lucaim | |---------------------------------------------------------------------| | - 3 hits. A quick combination attack that hits enemies in quick | | succession. | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Ranged Discs * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Burning Hit |400 |Handgun |* |None | |---------------------------------------------------------------------| | - Fire Imbues shots with fire attribute, with chance to burn | | enemies. | |---------------------------------------------------------------------| |Frozen Hit |400 |Handgun |* |None | |---------------------------------------------------------------------| | - Ice Imbues shots with ice attribute, with chance to freeze | | enemies. | |---------------------------------------------------------------------| |Plasma Hit |400 |Handgun |* |None | |---------------------------------------------------------------------| | - Lightning Imbues shots with lightning attribute. | |---------------------------------------------------------------------| |Grav Hit |3,000 |Handgun |** |None | |---------------------------------------------------------------------| | - Ground Imbues shots with ground attribute. | |---------------------------------------------------------------------| |Rising Hit |12,000 |Handgun |*** |None | |---------------------------------------------------------------------| | - Light Imbues shots with light attribute, with chance to confuse | | enemies. | |---------------------------------------------------------------------| |Dark Hit |12,000 |Handgun |*** |None | |---------------------------------------------------------------------| | - Dark Imbues shots with dark attribute, with chance to infect | | enemies. | |---------------------------------------------------------------------| |Burning Fury |3,000 |Machinegun |** |None | |---------------------------------------------------------------------| | - Fire Imbues shot with fire. Chance to burn target. | |---------------------------------------------------------------------| |Frozen Fury |3,000 |Machinegun |** |None | |---------------------------------------------------------------------| | - Ice Imbues shot with ice. Chance to freeze target. | |---------------------------------------------------------------------| |Plasma Fury |3,000 |Machinegun |** |None | |---------------------------------------------------------------------| | - Lightning Imbues shot w/ lightning. Chance to shock target. | |---------------------------------------------------------------------| |Grav Fury |3,000 |Machinegun |** |None | |---------------------------------------------------------------------| | - Ground Imbues shot with ground. Chance to silence target. | |---------------------------------------------------------------------| |Rising Fury |12,000 |Machinegun |*** |None | |---------------------------------------------------------------------| | - Light Imbues shot with light. Chance to confuse target. | |---------------------------------------------------------------------| |Dark Fury |12,000 |Machinegun |*** |None | |---------------------------------------------------------------------| | - Dark Imbues shot with dark. Chance to infect target. | |---------------------------------------------------------------------| |Twin Burn |400 |Twin Handgun|* |None | |---------------------------------------------------------------------| | - Fire Imbues shot with fire. Chance to burn target. | |---------------------------------------------------------------------| |Twin Freeze |400 |Twin Handgun|* |None | |---------------------------------------------------------------------| | - Ice Imbues shot with ice. Chance to freeze target. | |---------------------------------------------------------------------| |Twin Plasma |400 |Twin Handgun|* |None | |---------------------------------------------------------------------| | - Lightning Imbues shot with lightning. Chance to shock target. | |---------------------------------------------------------------------| |Twin Grav |3,000 |Twin Handgun|** |None | |---------------------------------------------------------------------| | - Ground Imbues shot with ground. Chance to silence target. | |---------------------------------------------------------------------| |Twin Rising |12,000 |Twin Handgun|*** |None | |---------------------------------------------------------------------| | - Light Imbues shot wth light. Chance to confuse target. | |---------------------------------------------------------------------| |Twin Dark |12,000 |Twin Handgun|*** |None | |---------------------------------------------------------------------| | - Dark Imbues shot with dark. Chance to infect target. | |---------------------------------------------------------------------| |Burning Shot |3,000 |Rifle |** |None | |---------------------------------------------------------------------| | - Fire Imbues shots with fire attribute, with chance to burn | | enemies. | |---------------------------------------------------------------------| |Freezing Shot |3,000 |Rifle |** |None | |---------------------------------------------------------------------| | - Ice Imbues shots with ice attribute, with chance to freeze | | enemies. | |---------------------------------------------------------------------| |Plasma Shot |3,000 |Rifle |** |None | |---------------------------------------------------------------------| | - Lightning Imbues shots with lightning attribute. | |---------------------------------------------------------------------| |Grav Shot |3,000 |Rifle |** |None | |---------------------------------------------------------------------| | - Ground Imbues shots with ground attribute, with chance to silence | | enemies. | |---------------------------------------------------------------------| |Rising Shot |12,000 |Rifle |*** |None | |---------------------------------------------------------------------| | - Light Imbues shot with light attribute, with chance to confuse | | enemies. | |---------------------------------------------------------------------| |Dark Shot |12,000 |Rifle |*** |None | |---------------------------------------------------------------------| | - Dark Imbues shot with dark attribute, with chance to infec | | enemies. | |---------------------------------------------------------------------| |Barada Banga |4,000 |Shotgun |** |None | |---------------------------------------------------------------------| | - Fire Imbues shots with fire attribute, with chance to burn | | enemies. | |---------------------------------------------------------------------| |Barada Riga |4,000 |Shotgun |** |None | |---------------------------------------------------------------------| | - Ice Imbues shots with ice attribute, with chance to freeze | | enemies. | |---------------------------------------------------------------------| |Barada Inga |4,000 |Shotgun |** |None | |---------------------------------------------------------------------| | - Lightning Imbues shots with lightning attribute. | |---------------------------------------------------------------------| |Barada Diga |4,000 |Shotgun |** |None | |---------------------------------------------------------------------| | - Ground Imbues shots with ground attribute. | |---------------------------------------------------------------------| |Barada Yoga |12,000 |Shotgun |*** |None | |---------------------------------------------------------------------| | - Light Imbues shots with light attribute, with chance to confuse | | enemies. | |---------------------------------------------------------------------| |Barada Megiga |12,000 |Shotgun |*** |None | |---------------------------------------------------------------------| | - Dark Imbues shots with dark attribute, with chance to infect | | enemies. | |---------------------------------------------------------------------| |Burning Prism |10,000 |Laser Cannon|*** |None | |---------------------------------------------------------------------| | - Fire Imbues shot with fire. Chance to burn target. | |---------------------------------------------------------------------| |Frozen Prism |10,000 |Laser Cannon|*** |None | |---------------------------------------------------------------------| | - Ice Imbues shot with ice. Chance to freeze target. | |---------------------------------------------------------------------| |Plasma Prism |10,000 |Laser Cannon|*** |None | |---------------------------------------------------------------------| | - Lightning Imbues shot with lightning. Chance to shock target. | |---------------------------------------------------------------------| |Grav Prism |10,000 |Laser Cannon|*** |None | |---------------------------------------------------------------------| | - Ground Imbues shot with ground. Chance to silence target. | |---------------------------------------------------------------------| |Rising Prism |12,000 |Laser Cannon|*** |None | |---------------------------------------------------------------------| | - Light Imbues shot with light. Chance to confuse target. | |---------------------------------------------------------------------| |Dark Prism |12,000 |Laser Cannon|*** |None | |---------------------------------------------------------------------| | - Dark Imbues shot with dark. Chance to infect target. | |---------------------------------------------------------------------| |Yak Banga |7,000 |Crossbow |** |None | |---------------------------------------------------------------------| | - Fire Imbues shots with fire attribute, with chance to burn | | enemies. | |---------------------------------------------------------------------| |Yak Riga |7,000 |Crossbow |** |None | |---------------------------------------------------------------------| | - Ice Imbues shots with ice attribute, with chance to freeze | | enemies. | |---------------------------------------------------------------------| |Yak Inga |7,000 |Crossbow |** |None | |---------------------------------------------------------------------| | - Lightning Imbues shot w/ lightning. Chance to shock target. | |---------------------------------------------------------------------| |Yak Diga |7,000 |Crossbow |** |None | |---------------------------------------------------------------------| | - Ground Imbues shots with ground attribute. | |---------------------------------------------------------------------| |Yak Yoga |12,000 |Crossbow |*** |None | |---------------------------------------------------------------------| | - Light Imbues shots with light attribute. | |---------------------------------------------------------------------| |Yak Megiga |12,000 |Crossbow |*** |None | |---------------------------------------------------------------------| | - Dark Imbues shots with dark attribute. | |---------------------------------------------------------------------| |Ensei-sou |3,000 |2H Bow |** |None | |---------------------------------------------------------------------| | - Fire Imbues shots with fire attribute, with chance to burn | | enemies. | |---------------------------------------------------------------------| |Reisei-sou |3,000 |2H Bow |** |None | |---------------------------------------------------------------------| | - Fire Imbues shots with fire attribute, with chance to burn | | enemies. | |---------------------------------------------------------------------| |Raisei-sou |3,000 |2H Bow |** |None | |---------------------------------------------------------------------| | - Fire Imbues shots with fire attribute, with chance to burn | | enemies. | |---------------------------------------------------------------------| |Jisei-sou |3,000 |2H Bow |** |None | |---------------------------------------------------------------------| | - Fire Imbues shots with fire attribute, with chance to burn | | enemies. | |---------------------------------------------------------------------| |Yousei-sou |12,000 |2H Bow |*** |None | |---------------------------------------------------------------------| | - Light Imbues shots with light attribute, with chance to confuse | | enemies. | |---------------------------------------------------------------------| |Insei-sou |12,000 |2H Bow |*** |None | |---------------------------------------------------------------------| | - Dark Imbues shots with dark attribute, with chance to infect | | enemies. | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * TECHNIC discs * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Name |Price |Element |Stars |Type | |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Foie |1,000 |Fire |* |Attack | |---------------------------------------------------------------------| | - A fire-based TECHNIC. Attacks by shooting a fireball that | | explodes. | |---------------------------------------------------------------------| |Rafoie |3,500 |Fire |** |Attack | |---------------------------------------------------------------------| | - A fire-based TECHNIC. Attacks enemies in front of the user with a | | powerful flame. | |---------------------------------------------------------------------| |Damfoie |4,500 |Fire |*** |Attack | |---------------------------------------------------------------------| | - A fire-based TECHNIC. Spewing flame based on the length of button | | input and PP spent. | |---------------------------------------------------------------------| |Gifoie |8,000 |Fire |**** |Attack | |---------------------------------------------------------------------| | - A fire-based TECHNIC. Attacks surrounding enemies with a wall of | | fire around the user. | |---------------------------------------------------------------------| |Shifta |2,500 |Fire |** |Buff | |---------------------------------------------------------------------| | - A fire-based TECHNIC. Supports allies by boosting attack power for| | a set period of time. | |---------------------------------------------------------------------| |Jellen |1,500 |Fire |** |Debuff | |---------------------------------------------------------------------| | - A fire-based TECHNIC. Reducing enemy attack power for a set | | period of time. | |---------------------------------------------------------------------| |Barta |1,000 |Ice |* |Attack | |---------------------------------------------------------------------| | - An ice-based TECHNIC. Attacks enemies with a projectile of ice. | |---------------------------------------------------------------------| |Rabarta |3,500 |Ice |** |Attack | |---------------------------------------------------------------------| | - An ice-based TECHNIC. Attacks enemies in front of the user with | | a blast that damages. | |---------------------------------------------------------------------| |Dambarta |4,500 |Ice |*** |Attack | |---------------------------------------------------------------------| | - An ice-based TECHNIC. Spewing ice based on the length of button | | input and PP spent. | |---------------------------------------------------------------------| |Gibarta |8,000 |Ice |**** |Attack | |---------------------------------------------------------------------| | - An ice-based TECHNIC. Attacks surrounding enemies with a wall of | | ice around the user. | |---------------------------------------------------------------------| |Deband |2,500 |Ice |** |Buff | |---------------------------------------------------------------------| | - An ice-based TECHNIC. Supports allies by boosting defense for a | | set period of time. | |---------------------------------------------------------------------| |Zalure |1,500 |Ice |** |Debuff | |---------------------------------------------------------------------| | - An ice-based TECHNIC. Supports allies by reducing enemy defense | | for a set period of time. | |---------------------------------------------------------------------| |Zonde |1,000 |Lightning |* |Attack | |---------------------------------------------------------------------| | - A lightning TECHNIC. Attacks enemies with a single, penetrating | | bolt of lightning. | |---------------------------------------------------------------------| |Razonde |3,500 |Lightning |** |Attack | |---------------------------------------------------------------------| | - A lightning TECHNIC. Attacks enemies with a lightning strike that | | damages enemies. | |---------------------------------------------------------------------| |Gizonde |8,000 |Lightning |**** |Attack | |---------------------------------------------------------------------| | - A lightning TECHNIC. Attacks surrounding enemies with a ball of | | lightning above the user's head. | |---------------------------------------------------------------------| |Noszonde |4,500 |Lightning |*** |Attack | |---------------------------------------------------------------------| | - A lightning TECHNIC. Attacks enemies with a homing ball of | | lightning while the button is held down. | |---------------------------------------------------------------------| |Zodial |4,000 |Lightning |*** |Buff | |---------------------------------------------------------------------| | - A lightning TECHNIC. Supports allies by boosting accuracy and | | agility for a set period of time. | |---------------------------------------------------------------------| |Zoldeel |1,500 |Lightning |** |Debuff | |---------------------------------------------------------------------| | - A lightning TECHNIC. Reducing enemy accuracy and agility for a | | set period of time. | |---------------------------------------------------------------------| |Diga |450 |Ground |* |Attack | |---------------------------------------------------------------------| | - A ground-based TECHNIC. Attacks with a projectile that explodes | | when it hits an enemy. | |---------------------------------------------------------------------| |Radiga |3,500 |Ground |** |Attack | |---------------------------------------------------------------------| | - A ground-based TECHNIC. Attacks enemies in front of the users with| | a mass that damages. | |---------------------------------------------------------------------| |Damdiga |4,500 |Ground |*** |Attack | |---------------------------------------------------------------------| | - A ground-based TECHNIC. Spewing poison based on the length of | | button input and PP spent. | |---------------------------------------------------------------------| |Gidiga |8,000 |Ground |***** |Attack | |---------------------------------------------------------------------| | - A ground-based TECHNIC. Attacks surrounding enemies with a massive| | earthquake. | |---------------------------------------------------------------------| |Nosdiga |4,500 |Ground |*** |Attack | |---------------------------------------------------------------------| | - A ground-based TECHNIC. Summons serpents that attack enemies while| | the button is held down. | |---------------------------------------------------------------------| |Dizas |35,000 |Ground |****** |Support | |---------------------------------------------------------------------| | - A ground-based TECHNIC. Creates a field that reduces damage | | from physical attacks | |---------------------------------------------------------------------| |Resta |1,200 |Light |* |Support | |---------------------------------------------------------------------| | - A light-based TECHNIC. Uses the power of photons to regenerate | | body cells, restoring HP. | |---------------------------------------------------------------------| |Giresta |9,800 |Light |*** |Support | |---------------------------------------------------------------------| | - A light-based TECHNIC. Revives allies downed during battle. Adds | | HP recovery. | |---------------------------------------------------------------------| |Reverser |3,000 |Light |** |Support | |---------------------------------------------------------------------| | - A light-based TECHNIC. Curing any status abnormalities. | |---------------------------------------------------------------------| |Regrant |14,000 |Light |**** |Attack | |---------------------------------------------------------------------| | - A light-based TECHNIC. Converts the HP into an attack based on | | length of button input and PP. | |---------------------------------------------------------------------| |Rentis |35,000 |Light |****** |Support | |---------------------------------------------------------------------| | - A light-based TECHNIC. Creates a field that reduces damage from | | TECHNIC attacks. | |---------------------------------------------------------------------| |Retier |4,000 |Light |*** |Buff | |---------------------------------------------------------------------| | - A light-based TECHNIC. Boosting TECHNIC and mental energy. | |---------------------------------------------------------------------| |Megid |450 |Dark |** |Attack | |---------------------------------------------------------------------| | - A dark-based TECHNIC. Attacks by shooting a ball, with a small | | chance of incapacitating. | |---------------------------------------------------------------------| |Ramegid |3,500 |Dark |*** |Attack | |---------------------------------------------------------------------| | - A dark-based TECHNIC. Attacks enemies in front with a gravity | | field that damages. | |---------------------------------------------------------------------| |Dammegid |4,500 |Dark |**** |Attack | |---------------------------------------------------------------------| | - A dark-based TECHNIC. Creates a well based on length of button | | input and PP spent. | |---------------------------------------------------------------------| |Nosmegid |8,000 |Dark |***** |Attack | |---------------------------------------------------------------------| | - A dark-based TECHNIC. Creates a homing gravity well while the | | button is held down. | |---------------------------------------------------------------------| |Megiverse |35,000 |Dark |****** |Attack | |---------------------------------------------------------------------| | - A dark-based TECHNIC. Damages & steals HP based on length of | | button input and PP spent. | |---------------------------------------------------------------------| |Megistar |35,000 |Dark |****** |Buff | |---------------------------------------------------------------------| | - A dark-based TECHNIC.Boosts all abilities by giving up a large | | amount of HP. | |---------------------------------------------------------------------| <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Clothes | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> |---------------------------------------------------------------------| |Name |Price |Stars |Co. | |---------------------------------------------------------------------| |---------------------------------------------------------------------| * Male Clothes * |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Speeders Jersey |15,000 |*** |Cubic Star | |---------------------------------------------------------------------| | - A jersey designed with movement in mind, it is both comfortable | | and functional. | | Colors: Red X Yellow, Dark Yellow X Purple, White X Red, | | Yellow X Dark Yellow, Dark Blue X Green. | |---------------------------------------------------------------------| |Innocent Jacket |85,000 |******* |Cubic Star | |---------------------------------------------------------------------| | - A jacket with a stylish and elegent cut, for the fashion- | | conscious adventurer. | | Colors: White X Purple, White X Red, Dark Blue X Gray, | | Dark Green X Dark Blue, Dark Blue X Red. | |---------------------------------------------------------------------| |Speeders Shorts |9,500 |*** |Cubic Star | |---------------------------------------------------------------------| | - A casual yet stylish pair of athletic shorts with an inner and | | outer layer. | | Colors: Gray X Blue, Gray X Purple, Black X White, Purple X Red, | | Dark Blue X Green. | |---------------------------------------------------------------------| |Innocent Slacks |58,000 |******* |Cubic Star | |---------------------------------------------------------------------| | - An elegant pair of pants with a slim, tailored fit, for those | | with a refined sense of fashion. | | Colors: Purple X Gray, Red X Gray, Blue X Gray, White X Black, | | Dark Blue X Red. | |---------------------------------------------------------------------| |Speeders Shoes |7,000 |*** |Cubic Star | |---------------------------------------------------------------------| | - A pair of shoes designed for optimal athletic performance. | | Colors: Yellow X Dark Blue, Dark Yellow X Dark Blue, | | Dark Red X Dark Blue, Light Blue X Dark Blue, Red X Dark | | Blue. | |---------------------------------------------------------------------| |Innocent Shoes |25,000 |******* |Cubic Star | |---------------------------------------------------------------------| | - A stylish and elegant pair of shoes for the fashion-conscious | | adventurer. | | Colors: White X Green, White X Blue, Black X Light Blue, | | Dark Green X Yellow, Black X White. | |---------------------------------------------------------------------| |Seyagya Vest |14,000 |*** |Mutan | |---------------------------------------------------------------------| | - A vest with a Neudaiz-inspired design. Its functionality has made | | it a popular product. | | Colors: Blue X Black, Green X Black, Black X Red, | | Dark Green X Black, Purple X Dark Green. | |---------------------------------------------------------------------| |Kusatarika Vest |14,000 |*** |Mutan | |---------------------------------------------------------------------| | - A vest designed with ease of mobility in mind, perfect for | | athletic use. | | Colors: Purple X Dark Red, Yellow X Dark Blue, Red X Black | | White X Purple, Dark Blue X Dark Blue. | |---------------------------------------------------------------------| |Seyagya Pants |8,000 |*** |Mutan | |---------------------------------------------------------------------| | - A roomy pair of pants with a slightly puffy form. | | Colors: Dark Red X Red, Dark Blue X Red, Red X Black, | | Black X Yellow, Dark Green X Gray. | |---------------------------------------------------------------------| |Kusatarika Pants |8,500 |*** |Mutan | |---------------------------------------------------------------------| | - A casual, roomy pair of pants that gives the wearer a wide | | range of movement. | | Colors: Black X Yellow, Dark Green X Yellow, Dark Blue X Light | | Blue, Dark Blue X Yellow, Purple X Light Blue. | |---------------------------------------------------------------------| |Seyagya Shoes |7,500 |*** |Minamo | |---------------------------------------------------------------------| | - A pair of shoes with a functional design, with elements from both | | Neudaiz and Parum. | | Colors: Blue X Gray, Yellow X Gray, Black X Red, | | Gray X Dark Green, Purple X Black. | |---------------------------------------------------------------------| |Kusatarika Shoes |7,000 |*** |Minamo | |---------------------------------------------------------------------| | - Uses an air-filled inner lining to help cushion the ankles | | from impact. Perfect for athletes. | | Colors: Dark red X Black, Blue X Dark Blue, Red X Black, | | Purple X Dark Red, Black X Dark Red. | |---------------------------------------------------------------------| |Gojgoj Vest |10,000 |*** |ASFA | |---------------------------------------------------------------------| | - A vest designed for maximum comfort in the extreme climate of | | Moatoob. | | Colors: White X Yellow, Red X Black, Light Blue X Green, | | Green X Dark Green, Dark Yellow X Black. | |---------------------------------------------------------------------| |Gojgoj Shorts |6,500 |*** |ASFA | |---------------------------------------------------------------------| | - A pair of shorts with many modifications that make it well-suited | | to the extreeme Moatoob climate. | | Colors: Dark red X Yellow, Red X Black, Dark Black X White, | | Green X Dark Green, Gray X Black. | |---------------------------------------------------------------------| |Gojgoj Boots |5,000 |*** |ASFA | |---------------------------------------------------------------------| | - A pair of boots with a scaly texture, designed to be breathable | | and durable in the climate of Moatoob. | | Colors: Blue X White, Red X White, Green X White, | | Yellow X White, Black X White. | |---------------------------------------------------------------------| |Braves Custom |Free |* |Kubara | |---------------------------------------------------------------------| | - A set of clothes that Ethan had made by modifying the popular | | Braves series. | | Colors: Only comes in White X Yellow X Green. | | Note: Ethan starts with this in Story Mode. | |---------------------------------------------------------------------| Note: Buy clothes on their respective planets. The Guardians Colony has SOME of these clothes, and only SOME of the colors offered on the three planets! <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> | Room Decorations | <^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^>^<^> |---------------------------------------------------------------------| |Name |Price |Stars |Shop/Mission | |---------------------------------------------------------------------| |---------------------------------------------------------------------| |Sunflower |1,000 |** |Shop | |---------------------------------------------------------------------| | - A plant from Parum, now very rare. There used to be fields of | | these flowers. | |---------------------------------------------------------------------| |Green Light |1,000 |** |Shop | |---------------------------------------------------------------------| | - A decorative light that bathes the room in a soft, green glow, | | with a fresh, minty aroma. | |---------------------------------------------------------------------| |Pink Light |1,000 |** |Shop | |---------------------------------------------------------------------| | - A decorative light that bathes the room in a soft, pink glow | | with a stimulating smell. | |---------------------------------------------------------------------| |Refreshing Green |1,000 |** |Shop | |---------------------------------------------------------------------| | - Uses its own light source for non-stop photo-synthesis. Provides | | fresh oxygen all the time. | |---------------------------------------------------------------------| |Gold Trophy |5,000 |*** |Shop | |---------------------------------------------------------------------| | - Congratulations! You're the undisputed champion! | |---------------------------------------------------------------------| |Silver Trophy |3,000 |*** |Shop | |---------------------------------------------------------------------| | - Congratulations! You didn't get first place, but there's nothing | | wrong with second! | |---------------------------------------------------------------------| |Cosmo Fountain |3,000 |** |Shop | |---------------------------------------------------------------------| | - Created by Marsel, an artist from Parum. | |---------------------------------------------------------------------| |Moatoob Sotets |5,000 |*** |Shop | |---------------------------------------------------------------------| | - A desert plant that can survive with little water or nutrients. | |---------------------------------------------------------------------| |Strange Flower |5,000 |*** |Shop | |---------------------------------------------------------------------| | - An enormus flower created via genetic engineering on Moatoob. | |---------------------------------------------------------------------| |Purple Flower |5,000 |*** |Shop | |---------------------------------------------------------------------| | - A glowing plant created via genetic engineering on Moatoob. | |---------------------------------------------------------------------| |Lautus Flower |8,000 |*** |Shop | |---------------------------------------------------------------------| | - A plant with large leaves, originally from the marshes of Moatoob.| |---------------------------------------------------------------------| |Mushrooms |8,000 |*** |Shop | |---------------------------------------------------------------------| | - A log used for growing light mushrooms. The mushroom's taste | | varies by region. | |---------------------------------------------------------------------| |Bugeater Cactus |12,000 |**** |Shop | |---------------------------------------------------------------------| | - A plant from Moatoob that lures insects with a sweet smell and | | eats them. | |---------------------------------------------------------------------| |Moatoob Kazla |12,000 |**** |Shop | |---------------------------------------------------------------------| | - A Moatoob plant that eats insects by swallowing them then | | dissolving them in strong acid. | |---------------------------------------------------------------------| |Rahuli Rahule |25,000 |**** |Shop | |---------------------------------------------------------------------| | - For people who are going for the jungle look in their room. | |---------------------------------------------------------------------| |Scroll |25,000 |**** |Shop | |---------------------------------------------------------------------| | - A traditional painting with a delicately rendered scene of nature.| |---------------------------------------------------------------------| |Refreshing Jelly |25,000 |**** |Shop | |---------------------------------------------------------------------| | - A tank with jellyfish from the seas of Neudaiz. | |---------------------------------------------------------------------| |Paper Lantern |25,000 |**** |Shop | |---------------------------------------------------------------------| | - A decorative lantern used to celebrate a festival for girls on | | Neudaiz. | |---------------------------------------------------------------------| |Touro |30,000 |***** |Shop | |---------------------------------------------------------------------| | - A talisman from Neudaiz, said to ward off evil spirits. | |---------------------------------------------------------------------| |Kolbe Trophy |1,000 |** |Shop | |---------------------------------------------------------------------| | - Congratulations, you've done well. But you can do better next | | time! | |---------------------------------------------------------------------| |Round Lantern |30,000 |***** |Shop | |---------------------------------------------------------------------| | - A traditional lighting device from Neudaiz. | |---------------------------------------------------------------------| |Blue Light |1,000 |** |Shop | |---------------------------------------------------------------------| | - A decorative light that bathes the room in a soft, blue glow, | | with a fresh, ocean scent. | |---------------------------------------------------------------------| |Photon Light |45,000 |***** |Shop | |---------------------------------------------------------------------| | - A symbol of photon energ with a hexagon for the six attributes. | |---------------------------------------------------------------------| |Gumball Machine |45,000 |***** |Shop | |---------------------------------------------------------------------| | - Allegedly a photon gum-ball machine. | |---------------------------------------------------------------------| |Hourglass |45,000 |***** |Shop | |---------------------------------------------------------------------| | - The sand never runs out and it never needs to be flipped over. | |---------------------------------------------------------------------| |Okiku Doll |45,000 |***** |Shop | |---------------------------------------------------------------------| | - The girl who owned this doll disappeared. | |---------------------------------------------------------------------| |G Flyer (Blue) |80,000 |****** |Shop | |---------------------------------------------------------------------| | - An intricate model of a G Flyer. | |---------------------------------------------------------------------| |G Flyer (Orange) |80,000 |****** |Shop | |---------------------------------------------------------------------| | - An intricate model of a G Flyer. | |---------------------------------------------------------------------| - Much more Equipment and such to be added later. [=====================================================================] * About The Author [AA] * [=====================================================================] Name: DarknessSavior Real Name: Matt. Email: DarknessSavior@hotmail.com AIM: RazielDarkheart Website: http://www-personal.umd.umich.edu/~mbalbert Message Board: http://www-personal.umd.umich.edu/~mbalbert/cgi- bin/ikonboard/ikonboard.cgi Hobbies: Anime, Manga, Toku/Sentai (japanese "superhero" shows, Sentai means "Task Force" and is where we got the idea of Power Rangers from), Drawing, Music (playing, composing, singing, listening, etc...), Video Games (as if you couldn't tell that part, right?). Guides contributed: - Faxanadu Item Guide (you'd be surprised how hard some of those items are to find!) - Dragon Ball Z: Tenkaichi Budokai (NES game not released here, hard to understand to play, so I wrote a guide for it) - Ninja Gaiden Black Move/Item Guide - I completed a Resident Evil 4 Weapons Guide a few years ago, but it was lost due to the fact that my computer died. I have the HDD, and once I get a new PC I will try to dig the file out of it and submit it (because unlike SOME people, I actually took the time to get all the information from the game, instead of the Brady Strategy Guide!). - Dead Rising Achievements/Levelling Guide. (though I keep getting "Duplication" on it, -.-) - Phantasy Star Universe FAQ (yeah, this one). [=====================================================================] * Closing [CL] * [=====================================================================] - Thanks to SEGA for creating a sequel (well, sorta) to PSO! - Thanks to YOU for reading this guide. ^.^ I intend on adding TONs more to this FAQ, so don't ask me if I will, because I'm gonna try and make this the best PSU guide around (sad thing being, I'll probably never contribute any Online Mode content, -.-) If you have any extra concerns, feel free to email me. I will not tolerate Spam, Flaming, etc... Please put "Phantasy Star Universe Guide" in the Subject so I will not ignore you. If you find any errors in my guide, have any suggestions, grammatical corrections, etc... Point them out, I will fix them, and you will be credited with helping me. (c)2006 DarknessSavior. [=====================================================================]