+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | S P O N G E B O B S Q U A R E P A N T S | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | B A T T L E O F B I K I N I B O T T O M | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ GAME: SPONGEBOB SQUAREPANTS: BATTLE OF BIKINI BOTTOM PLATFORM: PLAYSTATION2 GENRE: ACTION/ADVENTURE CREATOR: THQ Copyright 2003 AUTHOR OF THIS FAQ: Kevin Butler AKA War Doc E-MAIL: kevinb(at)technologist(dot)com FAQ VERSION: 1.03 ------------------------------------------------------------------------------- TABLE OF CONTENTS UNIT I: INTRODUCTION 1. Legal Stuff 2. Version Information 3. Acknowledgements 4. Welcome 5. Overview UNIT II: GAME INFORMATION 6. The Areas UNIT III: PLAYING THE GAME 7. Getting Started 8. Taking Control 8.1 The Controls 8.2 The Status Screen UNIT IV: STRATEGIES 9. General Strategies 10. Specific Strategies 10. 1 Bikini Bottom, Poseidome, Industrial Park 10. 2 Downtown Bikini Bottom 10. 3 Jellyfish Fields 10. 4 Goo Lagoon 10. 5 Rock Bottom 10. 6 Sand Mountain 10. 7 Mermalair 10. 8 Kelp Forest 10. 9 Spongebob's Dream 10.10 Flying Dutchman's Graveyard 10.11 Chum Bucket Lab UNIT V: APPENDIX 11. Items and Enemies 13.1 Items 13.2 Enemies UNIT VI: CONCLUSION 12. Conclusion _______________________________________________________________________________ To find a particular chapter or subchapter do the following: 1. Highlight the chapter or subchapter name you wish to find. 2. Press CTRL-C 3. Press CTRL-F 4. Press CTRL-V 5. Press CTRL-F 5. You will arrive at the desired chapter or subchapter. _______________________________________________________________________________ ************** ********************************* U N I T I ********************************** ************** +=================+ | 1. LEGAL STUFF |============================================================ +=================+ This guide may not be reproduced under any circumstances except for personal private use. It may not be placed on any web site or otherwise distributed publicly without advanced permission from the author. Use of this guide on any other web sit or as part of any public display is strictly prohibited, and a violation of copyright. All content in this guide is Copyright 2003 by Kevin Butler. Only the sites listed below have permission to publish this work or to display it: www.gamefaqs.com www.cheats.de faqs.ign.com www.neoseeker.com www.wonderdogsoftware.com If you wish to put this guide on your site, e-mail me and ask. Save yourself the headache of putting up with lawsuits and whatnot because you failed to ask a simple "Can I post your guide on ?". If you wish to use info in this guide, please acknowledge that you have done so. If I don't respond or I say no, accept it as fact. This especially goes out to Dave at www.cheatcc.com since he has a habit of taking guides without permission. In addition, do not modify this guide in any way whatsoever to suit your purposes. The latest version can always be found at www.gamefaqs.com. If you see this guide on any other site then the one listed above, please e-mail me. If you wish to ask questions or give input to this guide, please e-mail me. Just have SBSP: BOBB as the subject so I know it isn't another kooky vendor trying to sell me hair gel or another XXX site telling me I have new friends. +=========================+ | 2. VERSION INFORMATION |==================================================== +=========================+ Version 1.0 1/23/04: A guide is born. Version 1.01 1/24/04: Fixed some minor errors. Version 1.02 10/12/04: Fixed some Chapter formatting problems. Version 1.03 12/10/04: Added www.wonderdogsoftware.com to the allowed list. +======================+ | 3. ACKNOWLEDGEMENTS |======================================================= +======================+ The following are a list of people or organizations that have made this FAQ possible: My wonderful family (who has had to put up with the tapping on the keyboard) THQ for making a great action/adventure game GameFAQ's for putting up this FAQ +=============+ | 4. WELCOME |================================================================ +=============+ Welcome to my FAQ for SpongeBob Squarepants: Battle of Bikini Bottom (or SBSP: BOBB for short). Since this is an action/adventure game, there is no walkthrough per se. Instead, this FAQ is broken up into parts. First you will be given an explanation of choices you have for playing the game. Next, you will be given all the possible commands you can give with a brief de- scription of what those commands are. The last part is dedicated to strategy. This strategy will give you an idea on how to fulfill the requirements for getting the various items or doing the various tasks required to complete each area. Input is appreciated along with constructive criticism. If you wish to e-mail me thoughts on this FAQ, better ways of doing things, other strategies, etc., feel free. Make sure you put SBSP: BOBB in the subject. If you don't, I'm liable to discard the e-mail as spam. +==============+ | 5. OVERVIEW |=============================================================== +==============+ "Are you ready kids?". With this sentence, we begin yet another episode of Spongebob Squarepants. Spongebob returns to us after a group of evil robots decide to turn Bikini Bottom and the surrounding areas into their own personal playground. It is up to Spongebob, Patrick, and Sandy to help set things right again. The usual cast of characters returns to give advice, criticism, or insults to the above three characters. Mr. Krabs is still obsessed with money, Squidward is his usual dourfaced self, Plankton (who caused this mess) is as remorseless as usual. Of course, we can't forget about Gary who helps the characters by giving them sound advice. A new character also enters the lineup. Bubble Buddy also offers some solid advice and provides helpful items to Spongebob. Mindless fun and entertainment are the name of this game as the Battle of Bikini Bottom heats up. *************** ******************************** U N I T II ********************************** *************** +===============+ | 6. THE AREAS |============================================================== +===============+ SBSP: BOBB will require you to go through nine areas under the sea. You may have to revisit areas in order to complete certain taskings or to get the all the Gold Spatulas or Socks. The strategies for completing these areas are in Chapter 10. Each area, in itself, also requires certain things to be accomplished before you can unlock the way into other areas. The areas are (in alphabetical order) listed below: Bikini Bottom (Where you start at), Poseidome, and Industrial Park Chum Bucket Lab Downtown Bikini Bottom Flying Dutchman's Graveyard Goo Lagoon Jellyfish Fields Kelp Forest Mermalair Rock Bottom Sand Mountain Spongebob's Dream **************** ******************************** U N I T III ********************************* **************** +=====================+ | 7. GETTING STARTED |======================================================== +=====================+ Once the game has loaded, you will be presented with a picture of SpongeBob in front of his pineapple with a prompt to press the START button. After you press the START button, you are presented with the following options: +----------+ | NEW GAME | +----------+ Start a new game. +-----------+ | LOAD GAME | +-----------+ Load a previously saved game. You can save a total of three games. +---------+ | OPTIONS | +---------+ Sound: Mono or Stereo. The default is Stereo. Vibration: Off or On. The default is On. Music: Game music. Sfx: Sound effects. Start a new game. +---------+ | CREDITS | +---------+ Who was responsible for making this game. +--------+ | EXTRAS | +--------+ Commercials for other fine THQ products. +====================+ | 8. TAKING CONTROL |========================================================= +====================+ ____________________ / 8.1 The Controls /__________________________________________________________ -------------------- The controls for this game are pretty easy. It just takes a little practice to become proficient. The controls are: << FOR ALL CHARACTERS >> +---------------------+-------------------------+ | BUTTON INVOLVED | RESULT | +---------------------+-------------------------+ +---------------------+-------------------------+ | LEFT ANALOG STICK | | | OR | WALK/RUN, GUIDE CRUISE | | DIRECTIONAL KEYPAD | BUBBLE, NAVIGATE PAUSE | | | MENU | +---------------------+-------------------------+ | RIGHT ANALOG STICK | CHANGE CAMERA VIEW | +---------------------+-------------------------+ | SQUARE | ATTACK | +---------------------+-------------------------+ | X | JUMP OR PRESS TWICE TO | | | DOUBLE JUMP | +---------------------+-------------------------+ | CIRCLE | SPONGEBOB: BUBBLE BOWL | | | OR BUBBLE BOUNCE AFTER | | | JUMPING | | | PATRICK: BELLY SLAM | | | AFTER JUMPING | | | SANDY: LASSO | +---------------------+-------------------------+ | R1 | READ SIGNS/TALK | +---------------------+-------------------------+ | R2 | HEADS UP DISPLAY | +---------------------+-------------------------+ | R2 (PRESS) | CENTER VIEW | +---------------------+-------------------------+ | L1 | CRUISE BUBBLE | +---------------------+-------------------------+ | START | PAUSE MENU | +-----------------------------------------------+ _________________________ / 8.2 The Status Screen /_____________________________________________________ ------------------------- Whenever you press the START button, the following screen will come up: +=======================================================================+ | # OF UNDERWEAR # OF GOLD SPATULAS # OF SHINY OBJECTS | | | | ( ) | | .<- AREAS | | . | | , | | , GOLD SPATULA OBJECTIVES PER AREA | | , | | , | | , TOTAL SOCKS FOUND/TOTAL SOCKS IN AREA | | , | | . | | . | | ( ) ANY OTHER SPECIAL ITEMS REQUIRED FOR SPECIFIC AREA (ONLY SHOWN | | WHEN YOU ARE IN THAT AREA) | +=======================================================================+ +-------------+ | # UNDERWEAR | +-------------+ The total underwear you have. Your current health. +-----------------+ | # GOLD SPATULAS | +-----------------+ Total Gold Spatulas gained during the game. +-----------------+ | # SHINY OBJECTS | +-----------------+ Total Shiny Objects gained during the game. +-------+ | AREAS | +-------+ Move up and down to see all the areas in the game. Displays Gold Spatula Objectives and total Socks to get. +---------------+ | SPECIAL ITEMS | +---------------+ Show up only when you are in the specific area. Such as wheels for Downtown and security switches for Mermalair. *************** ******************************** U N I T IV ********************************** *************** +========================+ | 9. GENERAL STRATEGIES |===================================================== +========================+ These are general strategies to make your journey through the different areas more enjoyable (or tolerable at least). These also can be used when you don't want to look at the specific strategies and want to solve things on your own. Again, these are not all-encompassing and I know there are other general strategies to use. These are, though, the best I have found to work for me. - Use your SAVE liberally. Especially every time you do something important like get a letter tile, complete a checkbox, or find a new area. Nothing is more frustrating then playing a couple of hours on a game only to have the power go out and you having to start over. - Learn to use the controls with proficiency. I know, this sounds so basic but you would be surprised at how many people complain about not being able to do certain things because they don't know how to use the controls. There are quite a few tight areas, narrow ledges, killer jumps, etc. that the chosen character will be required to perform. If you don't know how to use your controls, then you better be prepared for either a long game or quitting due to frustration. - When you are jumping, use this trick. Sometimes you will have to jump on very small ledges or very thin surfaces. Use your shadow for guidance. If the chosen character's shadow is over the area you want to land, then it is safe to land. You must also take into account if what you are jumping onto a moving object. - Make sure you constantly refer back to your "To Do List". It will give you an idea of what you need to do or where to go to get the Golden Spatula. Keep in mind, you may not be able to complete an area until you go to another area and do certain things. This means you may end up running be- tween a couple of areas so that you can complete them. - Never get just the minimum required for a level. What I mean by this is if an area requires you to get 10 spatulas or 100 shiney objects, take every- thing you can out of that area above and beyond what is expected. This will pay untold dividends down the road when you need to get through an area quicker. - Some areas have more then one part. What I mean by this is that you may have to scale cliffs or go through caves to get through those other parts. You will notice this when you must get a Gold Spatula but the area you are in doesn't contain the features required for said spatula. This is also true of tasks that can span many subareas within the main area. - Learn to use the camera controls. Nothing is more frustrating then trying to do a specific task and the camera angle only adds to the difficulty. If the camera refuses to rotate in one direction, go the other direction to ensure that you have the best possible angle to accomplish your task. There are a few mini-games and boss battles, though, that you aren't allowed to use the camera on. - Keep in mind that when you are carrying objects, you cannot jump. You must toss the object onto the next level and retrieve it. This means you need to plan your moves carefully, especially if the object has a short life (i.e. watermelons). There are areas that you can bounce with an object but that is all you can do. - Of course, when all else fails, consult the specific strategy section to get yourself out of a bind. +==========================+ | 10. SPECIFIC STRATEGIES |=================================================== +==========================+ When I was making this section, I had to decide on the best way to present the material in an easy to read, logical format. After some thinking on this, I decided to present it according to the way the areas came off of Bikini Bottom. There is no right or wrong way to go through these different areas and the order is really unimportant. You may not, however, be able to fully complete each area unless you do specific things in another area. The Chum Bucket will usually be the last area to complete since it requires the most Gold Spatulas or Shiny Objects to get into. This doesn't mean that you will need to complete all areas for the requisite number of Gold Spatulas. There are nine major areas within the game and xx subareas within these main areas. Some of the subareas require you to do certain tasks before you can get into them. I will break down the areas and subareas as you get to them in the game. In addition, I will list the areas by the cost in Gold Spatulas. Bikini Bottom is where you will start your adventure at. Bikini Bottom is broken up into three areas. You gain access to the other areas by going through the Poseidome and Industrial Area. It is from Bikini Bottom that one can access all the other main areas in the game. From Bikini Bottom, you can access Downtown Bikini Bottom, Jellyfish Fields, and the Goo Lagoon. From Poseidome you can access Rock Bottom, Mermalair, and Sand Mountain. From the Industrial Park you can access Kelp Forest, Spongebob's Dream, the Flying Dutchman's Graveyard, and Chum Bucket Lab. You must have the required number of Gold Spatulas or Shiny Objects to access these areas. To accomplish two of the areas, one must have shiny objects for Mr. Krabs or socks for Patrick. The socks locations will also be stated within the walk- through itself. So, in review, this is how I will set up each area: _________________ / NAME MAIN AREA /_____________________________________________________________ ----------------- Gold Spatula Locations: (the numbers will be used to annotate which Golden Spatula you will recover in the walkthrough. These are in the order they appear in the Pause Game list) Socks: (socks in area) Gold Spatulas or Shiny Objects to Access: (to access the major area in question) Brief outline of the level and anything special that you need to be aware of. +------------------+ | NAME OF SUB AREA | (if any) +------------------+ Gold Spatula Locations: (the numbers will be used to annotate which Golden Spatula you will recover in the walkthrough. These are in the order they appear in the Pause Game list) Socks: (socks in area) Gold Spatulas or Shiny Objects to Access: (to access the major area in question) Brief outline of the level and anything special that you need to be aware of. At the end of each area, I will give the total spatulas and socks you should have. __________________________________________________ / 10.1 Bikini Bottom, Poseidome, Industrial Park /____________________________ -------------------------------------------------- Gold Spatula Locations: 4. Spongebob's Closet Socks: 1 Gold Spatulas or Shiny Objects to Access: None, it's where you start at - You start off the adventure in Spongebob's house. Basically wander around and collect all the shiny objects so you can access all the rooms within his house. There are signs with question marks on them that give you more details on playing the game. Once you have accessed all the rooms, it's time to collect a sock and a Gold Spatula. _______________________________________________________________________________ *** SOCK #1 *** - Pay the required number of shiny objects and enter the attic. Look to the right and you will see a switch up high. Jump into the switch to release the beach ball. - Continue around the right and go under the big structure. Jump up and hit that switch to make a trampoline appear to the left. It will be straight in from the door. - Turn and face the door. Look to the left and up and you will see a switch. You can do this one of two ways. Either use the beach ball for elevation to hit the switch or jump on the doorway, jump left, and activate the switch. Either way, you will see platforms extend from the bookcases. - A timer with 25 seconds will be activated. The goal is to get to the highest platform before time expires. Run to the trampoline and double jump to the left or right platform. Continue to follow the platforms up and a sock will be your reward. _______________________________________________________________________________ _______________________________________________________________________________ *** GOLD SPATULA #4 *** - This one is real easy. The closet is a straight walk from the attic door. _______________________________________________________________________________ +-------------------------------------+ | 10.1.1 First Part of Bikini Bottom | +-------------------------------------+ Gold Spatula Locations: 1. On Top of the Pineapple 5. Annoy Squidward Socks: 3 Gold Spatulas or Shiny Objects to Access: 1 Gold Spatula - When you exit Spongebob's house, Plankton will be there to chat with him. Basically Plankton needs some help to get these robots under control. Of course, Spongebob volunteers to help. - Turn right and go in between Spongebob's and Squidward's houses. You will see a switch held up by balloons. Go to behind Squidward's house and to the left to see a switch with two Wooden Tikis on it. _______________________________________________________________________________ *** GOLD SPATULA #1 *** - Break the Tikis over the switch. Go over to the floating switch and jump up to activate it. A timer with 40 seconds will start and two platforms will appear between Spongebob's and Squidward's homes. - Go over to the switch and belly flop to activate it. Another platform will appear between Squidward's and Patrick's homes. Jump on Patrick's house then jump to the platform. Ride it over to Squidward's. Work your way around Squidward's house on the ledges. - Jump on the two platforms to get to the Pineapple. You now own another spatula. _______________________________________________________________________________ - To get the golden underwear, activate the platform between Squidward's and Patrick's houses again. Go all the way to the top of Squidward's home to retrieve them. _______________________________________________________________________________ *** SOCK #1 AND GOLD SPATULA #5 *** - The best way to annoy Squidward is to jump around him and break things up. Eventually he will get made and tell you to stop. He will also hand you the Gold Spatula. - Wreck everything in Squidward's house. Either by destroying the moose over the fireplace or by defacing his picture, will cause a sock to appear in the window. _______________________________________________________________________________ _______________________________________________________________________________ *** SOCK #2 *** - This one sits right by Patrick and is the easiest one to get. _______________________________________________________________________________ _______________________________________________________________________________ *** SOCK #3 *** - Enter Patrick's rock. Destroy his couch and a sock is your reward. _______________________________________________________________________________ - From the First Part of Bikini Bottom, you can access the following areas: Downtown Bikini Bottom: 5 Gold Spatulas Jellyfish Fields : Free Goo Lagoon : 10 Gold Spatulas Poseidome : 15 Gold Spatulas +-------------------+ | 10.1.2 Poseidome | +-------------------+ Gold Spatula Locations: 1. Rumble at the Poseidome Socks: None Gold Spatulas or Shiny Objects to Access: 15 Gold Spatulas - In order to enter the Second Part of Bikini Bottom, you must take on the Sandy Robot in the Poseidome. You will be doing this with a Spongebob and Patrick tag team. _______________________________________________________________________________ *** GOLD SPATULA #1 *** - You will start out as Spongebob. The Sandy Robot has to be hit nine times before it is defeated. The tag team consists of Spongebob and Patrick alternating every three hits. - Spongebob will enter the ring to tangle with the Sandy Robot. The Sandy Robot will attempt to do an elbow slam on Spongebob. If that fails, it will try to do a body slam. When the robot is on the mat, have Spongebob do a jump attack. After three successful hits, Patrick takes over. - Sandy adds another move to its arsenal. After the elbow drop, it will go into the ropes and shoot forward will extending its legs the full length of the ring. Patrick must jump over to avoid getting hit. When the robot does the body slam, have Patrick jump up and belly flop the robot. The robot's head will come off. - Have Patrick retrieve the head and toss it into the scoreboard that fell down in between the changeover from Spongebob to Patrick. Do this three times to bring Spongebob back into the ring. - When Spongebob returns, the robot modifies its leg drag by adding an arm drag. That means Spongebob will have to jump in between the extended legs and arms. Again, hit the robot when it body slams. The Sandy Robot will hold its head in front of it. Have Spongebob jump straight up to hit it. After three hits, the Sandy Robot is history. - In addition to the Gold Spatula, you also gain the Bubble Bowl attack for Spongebob. _______________________________________________________________________________ +--------------------------------------+ | 10.1.3 Second Part of Bikini Bottom | +--------------------------------------+ Gold Spatula Locations: 2. On Top of Shady Shoals 6. Ambush at the Tree Dome Socks: 2 Gold Spatulas or Shiny Objects to Access: None, Poseidome opens up this part. - Upon entering this area, turn left to Sandy's Treedome and enter it. _______________________________________________________________________________ *** GOLD SPATULA #6 *** - When you enter the Treedome, Sandy tells Spongebob that the robots are running rampant and that she wants Spongebob to take care of the problem. - This is a timed evolution. You will have 2:40 to take care of the robot infestation. Once you have taken care of the robots, Sandy will reward Spongebob with a spatula. _______________________________________________________________________________ _______________________________________________________________________________ *** GOLD SPATULA #2 *** - Look to the left of the Police Station and you will see a pressure pad. Stand on the pad to open up a switch in front of the pad. - Get your bubble bowling shoes on and roll one into the switch. When you do, a trampoline will appear and boxes will appear between the Police Station and Shady Shoals. - Bounce up to the roof of the Police Station and don't forget to collect the golden underwear in the vent. Go to the moving boxes and jump across to the roof of Shady Shoals. Collect the spatula. _______________________________________________________________________________ _______________________________________________________________________________ *** SOCK #1 *** - Go to the fountain and hit it. Jump up to get the sock. Be careful and don't fall in the water. _______________________________________________________________________________ _______________________________________________________________________________ *** SOCK #2 *** - Enter the Shady Shoals retirement home. Hit the TV that Mermaid Man is watching and a sock will appear over the checker board _______________________________________________________________________________ - From the Second Part of Bikini Bottom, you can access the following areas: Rock Bottom : 25 Gold Spatulas Sand Mountain : 30 Gold Spatulas Industrial Park : 40 Gold Spatulas Mermalair (Through Shady Shoals): Free +-------------------------+ | 10.1.4 Industrial Park | +-------------------------+ Gold Spatula Locations: 1. Robo-Patrick Ahoy! Socks: None Gold Spatulas or Shiny Objects to Access: 40 Gold Spatulas - In order to enter the Third Part of Bikini Bottom, you must take on the Patrick Robot in the ring. You will be doing this with a Spongebob and Sandy tag team. _______________________________________________________________________________ *** GOLD SPATULA #1 *** - You will start this match off as Spongebob. The arena itself has conveyer belts and platforms along the edge. The middle is terraced down toward a drain and goo surrounds the entire area. - Stay along the edges and avoid the Patrick Robot's spittle. It will lick the ice cream and send a shot at Spongebob. If that fails, the Patrick Robot will spin around throwing up ice cream goo all over the place. - After the spinning, the robot gets dizzy and falls down. This is where you hit the robot where the "Kick Me" sign is on its back. Do this three times and Spongebob will be encased in ice. Time for Sandy. - The robot will follow the same process as it did with Spongebob. After the first hit, though, the robot will flood the lowest area with goo. To counter this, Sandy can lasso one of the hooks to drop boxes. When the Patrick Robot falls down, she can use a box to jump from into the robot's back. - After the second hit, the robot fills up the next area. After the third hit, the robot totally floods the lower area leaving only the raised plat- form and conveyer belt untouched. - Spongebob takes over again. This time, the Patrick Robot starts off by using a blast of icy breath followed by a goo spit. The best solution to this is to get on the conveyers in the back of the area. When the Patrick Robot falls down, you can use the stable, non-conveyer platforms to Bubble Bowl into the robot's back. After three hits, the robot is history and the spatula is yours. _______________________________________________________________________________ +-------------------------------------+ | 10.1.5 Third Part of Bikini Bottom | +-------------------------------------+ Gold Spatula Locations: 3. On Top of Chum Bucket 7. Infestation at the Krusty Krab 8. A Wall Jump in the Bucket Socks: 2 Gold Spatulas or Shiny Objects to Access: None, Industrial Park opens up this area. - Your first priority should be to talk to Bubble Buddy. He will give the Cruise Bubble. The Cruise Bubble is a guided missile that can be guided to the target. This will be a very handy weapon for all the areas. _______________________________________________________________________________ *** GOLD SPATULA #3 *** - Look at the side of the Chum Bucket and you will see three buttons going up the wall. Use the Cruise Bubble to activate these buttons. - A trampoline will appear. Get on it to get on the roof and you will get the spatula. _______________________________________________________________________________ - Use the trampoline to bounce up to the Krusty Krab sign to collect the golden underwear. _______________________________________________________________________________ *** GOLD SPATULA #8 *** - Go into the Chum Bucket and look to the back wall. You will see a pipe coming out and curving upwards. - Jump onto the pipe and use the sticky-wall technique to climb this area. You are rewarded with a spatula. _______________________________________________________________________________ _______________________________________________________________________________ *** SOCK #1 *** - Go behind the Krusty Krab and whack the dumpster. It will move aside to reveal a sock. _______________________________________________________________________________ _______________________________________________________________________________ *** GOLD SPATULA #7 AND SOCK #2 *** - Mr. Krabs will tell you that the robots are busy busting up his place. He has tasked Spongebob with clearing out the Krusty Krab. - When you enter, you will note that there are two Duplicatotron 1000's on the rafters. The goal is to get up to the upper area and take everything out. Beware of the Sleepy time robot. - When you are done clearing out the robots, go on a smashing binge. A sock will appear in the crow's nest. Collect your Gold Spatula from Mr. Krabs. _______________________________________________________________________________ - From the Third Part of Bikini Bottom, you can access the following areas: Kelp Forest : 50 Gold Spatulas Flying Dutchman's Graveyard : 60 Gold Spatulas Chum Bucket Lab (Through Chum Bucket): 75 Gold Spatulas Spongebob's Dream : Free Movie Theater : 40,000 shiny objects +-------------------+ | 10.1.6 Mr. Krabs | +-------------------+ - Mr. Krabs will be standing in various areas. He tells Spongebob that for a specific amount of shiny objects, he will give Spongebob a Gold Spatula. The number of shiny objects is: 3,000; 3,500; 4,000; 4,500; 5,000; 5,500; 6,500; 7,500. This takes care of the Mr. Krabs area. +-----------------+ | 10.1.7 Patrick | +-----------------+ - For every 10 socks you bring Patrick, he will give you a Gold Spatula. +--------------------------+ | 10.1.8 Spongeball Arena | +--------------------------+ Gold Spatula Locations: None Socks: None Gold Spatulas or Shiny Objects to Access: Must have defeated Spongebot in Chum Buckets Lab - This area just has you going around loops and trampolines. You will stay as a Spongeball in the entire area. Good for picking up extra Shiny Objects. ------------------------------------------------------------------------------- Total Gold Spatulas for Bikini Bottom: 8 Total Socks for Bikini Bottom : 8 _______________________________ / 10.2 Downtown Bikini Bottom /_______________________________________________ ------------------------------- Gold Spatula Locations: 1. End of the Road 2. Learn Sandy's Moves 3. Tikis Go Boom Socks: 4 Gold Spatulas or Shiny Objects to Access: 5 Gold Spatulas - In addition to the above taskings, there will be other taskings specific to this area that you will have to perform. Before you start doing all the below taskings, you will need to open up the downtown area for easier navigation. - After you see Mrs. Puff, turn left and you will see a Spongeball and a switch in the ground. After you activate the switch, you have three seconds to get through the gate. This means turning into a Spongeball to accomplish this. - Follow that road around. When it turns right, you will see another switch and Spongeball. This switch opens the gate at the end of the road. Again, hit the switch and roll to the gate. You have ten seconds to navigate past the Tabasco sauce to get through the gate. - After you have opened this gate, backtrack. Take care of the robots and go next to the Thunder Tikis along the fenceline. This will cause them to explode blowing holes in the fence. One hole will be by the bank and another will be at the next road before the road you came in on. - Go through the gate you last had to open and go to the right wall. In the distance, on a building, a cannon is busy firing junk at you. Keeping following to the right until you get under the cannon. Look left and you will see a switch and Spongeball. - Activate the switch and a ramp will appear and a boat will drop into the hole. Turn into a Spongeball and go up the ramp, bounce off the boat, and go to the road on the other side. - Follow this road around to the right. When you turn the next right corner, you will see a Spongeball. In the distance you will see a ramp with a lifering for a hole in the fence. This is next to a Duplicatotron 1000. Turn into a ball and jump the ramp and go through the hole. Use the Thunder Tikis to blow open the fence. - Turn right and use the Thunder Tiki to blow open the fence next to the building with the cannon. You have now opened up the downtown area for maximum movement. _______________________________________________________________________________ *** GOLD SPATULA #1 *** - Talk to Mrs. Puff and she will relay that the citizens of the downtown area have to escape. In order to do this, they need their boat wheels. She has tasked Spongebob with finding the elusive 11 boat wheels. These are the locations of said wheels: DOWNTOWN: - Look straight ahead and you will see three wooden Tikis. On top is a wheel. - Look left and up. On the awning is a wheel. - From the where you enter the downtown area, go straight and there is a wheel against the fence. - Turn right, from the entrance, and head toward the statue. Turn left and head up that road until you pass the Lighthouse. Turn left past where the Duplicatotron 1000 used to be and then turn left down the next road (turning right takes you to the Sea Needle). Go to the upended boat and there is a wheel on top of it. - Backtrack from the 4th wheel and go to the building with steps. Go to the bus stop and change to Sandy. Jump and fly off the building to where the cannon is located. Destroy the cannon and the wheel is at the end of the building. ROOFTOPS: - Fly to the first roof and climb up on the second building. You will see a Tar-tar on a building to the right. Fly over to that roof, take out the Tar-tar and climb the pipe to get the wheel. - Continue to follow the rooftops around. After you pass the clam for Gold Spatula 5, continue crossing the rooftops. You will come to a trampoline. Instead of using the trampoline, hop up the platforms behind it to get the wheel. - You will eventually come to four moving platform teeters. The wheel hovers above the second platform LIGHTHOUSE: - After defeating all the robots, one hovers above the switch on the ground floor. SEA NEEDLE: - There is a wheel in the north and east hallways. _______________________________________________________________________________ - Go to the right (from the entrance) and head for the statue. You will see a cannon off in the distance busy shooting sinks and other objects. You will see the front semi-circle with four columns of Tikis topped off by a Thunder Tiki. Under these columns are switches. - The goal is to make the cannon fire high enough so it hits the Thunder Tikis. In turn, that explosion will destroy the Tiki column and allow you to press the switch. Do this for all four columns. _______________________________________________________________________________ *** GOLD SPATULA #3 *** - After you activate the four switches, an anvil will drop out of the sky and destroy the cannon. A Gold Spatula will appear above the statues head. Climb the statue to claim your prize. _______________________________________________________________________________ - Turn left and head down the road that had the cannon at the end. Look to your right and you will see a line of Stone Tikis topped off by a Thunder Tiki. In the background, you will see a Tar-tar wandering around. _______________________________________________________________________________ *** SOCK #1 *** - Destroy the Tiki barrier and take out the Tar-tar to get the sock _______________________________________________________________________________ - Continue up the road. Once you are next to the Lighthouse look to the left and climb the steps. Use the bus stop to change to Sandy. - As Sandy, go to the first ledge and hover to the next roof. _______________________________________________________________________________ *** SOCK #2 *** - Instead of going left, go right and you will come upon a large, broken pipe. Hover over to it and collect the sock. _______________________________________________________________________________ - Backtrack to your starting point and hover to the next roof. Turn left and hover to the ledge. Jump to the next ledge and go around it until the next roof is in view. - Hover to the next roof, blow through the Tikis and go to the next roof. Grab the hook and swing to the next roof then take the steps to the top. - Hover to the next roof, clear out the G-love and use the two hooks to swing to the next roof. You will also activate the box teleport (the other box is by the Lighthouse base. If you look right, you will see a sock on the ledge of a pipe next to the building that had the cannon. _______________________________________________________________________________ *** SOCK #3 *** - Hover over to the ledge on that pipe to collect the sock. _______________________________________________________________________________ - Use the box to get back to where you were before you went for the sock. _______________________________________________________________________________ *** GOLD SPATULA #2 *** - Hover to the ledge at the upper part of the Lighthouse to collect the Gold Spatula. _______________________________________________________________________________ - Don't enter the Rooftop area yet, jump down and head toward where the Duplicatotron 1000 was sitting. Go through that gate (you will pass the Sea Needle entrance on your right) and continue forward. You will eventually see three platforms hovering in a stair-step fashion. _______________________________________________________________________________ *** SOCK #4 *** - Climb the platforms to retrieve the sock _______________________________________________________________________________ - Head back to the Lighthouse to enter the Rooftop area. +------------------+ | 10.2.1 Rooftops | +------------------+ Gold Spatula Locations: 4. Across the Rooftops 5. Swingin' Sandy Socks: 3 Gold Spatulas or Shiny Objects to Access: None - Larry will explain to Sandy that his antenna needs to be fixed. The camera will show the route Sandy should take. _______________________________________________________________________________ *** SOCK #1 *** - Turn around and go back to the building you entered from. Go around the building to a bus stop and change to Spongebob. Hit the switch to bring out the trampoline. - Get on the trampoline and bounce up to the top of the pipe. Follow the shaft to the propeller. The sock is over the red cap of the propeller. _______________________________________________________________________________ - Change back to Sandy and go back to where Larry is. Start off by going to the next rooftop. Climb the wooden step to the next roof. To your right is a roof with a Tar-tar. A wooden platform hovers up and down at the corner. Get on the platform to get to the next rooftop. - Continue to follow the rooftops around until you hit a Checkpoint. To the right is a clam. Feed the clam 2100 Shiny Objects and a series of hooks will descend. _______________________________________________________________________________ *** GOLD SPATULA #5 *** - You will have 35 seconds to swing along the hooks. Sometimes you will need to jump and hover to the next hook to snag it. Your reward is the Gold Spatula. _______________________________________________________________________________ - Follow the rooftops around until you get back to the clam. Now go straight and hover to the next roof. Go to edge and look to next roof. You will see a Tar-tar wandering around. Hover over and take it out then go to the next roof. _______________________________________________________________________________ *** SOCK #2 *** - Turn around and hover over to the lower roof to collect the sock. Return to your starting point. _______________________________________________________________________________ - Activate the trampolines and bounce up to the next rooftop. Follow this around until you get to the conveyor belt. Watch out for Chuck. Get on that roof and go to the next roof. - You will then cross the four floating platforms to the next roof. Then you will have to climb the next three platforms for the next roof. _______________________________________________________________________________ *** GOLD SPATULA #4 *** - After a couple of swings, you will be on Larry's roof. Collect the Gold Spatula and fix the antenna. _______________________________________________________________________________ - You will now be at the Lighthouse entrance. You must change back into Spongebob. Activate the switch to bring out a trampoline. If you want to return to Larry, use the box. - Bounce onto the platform to the Lighthouse. _______________________________________________________________________________ *** SOCK #3 *** - Go around the ledge of the Lighthouse and the sock is waiting to be picked up. _______________________________________________________________________________ - Head through the door into the Lighthouse +--------------------+ | 10.2.2 Lighthouse | +--------------------+ Gold Spatula Locations: 6. Ambush in the Lighthouse Socks: 1 Gold Spatulas or Shiny Objects to Access: None - This one is pretty straight forward. You will have to destroy the Duplicatotron 1000 and the robots it produces. Each time you do this, you will drop to a new level. You will drop down four levels for the final battle. - The final battle consists of taking care of two Duplicatotron 1000's on elevated platforms. _______________________________________________________________________________ *** GOLD SPATULA #6*** - Take care of the final two Duplicatotron 1000's to collect the spatula. _______________________________________________________________________________ - Activate the switches to turn off the force fields under the platforms. _______________________________________________________________________________ *** SOCK #1 *** - Hit the button opposite the door to bring out a series of trampolines. Bounce up them to collect the sock. _______________________________________________________________________________ - You will exit the Lighthouse where Bubble Buddy is hanging out. Head over to the Sea Needle and pay your 2100 Shiny Objects to enter. +--------------------+ | 10.2.3 Sea Needle | +--------------------+ Gold Spatula Locations: 7. Extreme Bungee 8. Come Back with the Cruise Bubble Socks: 1 Gold Spatulas or Shiny Objects to Access: 2100 Shiny Objects - When you enter the Sea Needle, there will be one open door to the north and Mr. Krabs will be standing there. He will tell Spongebob that he must break all the Tikis on the north, east, and west for a prize. _______________________________________________________________________________ *** GOLD SPATULA #7 ***
-  Go through the north passage to the window.  A hook will drop down.  Bungee
   down with the hook to break up all the Tikis.

-  After you are done, turn right and take out the two Tar-tars and go to the
   east window.  Use the bungee to break up the Tikis.  Go up the hallway and
   activate the switch to open the door.  Double back and turn right.

-  Watch out for Chuck as you cross the platforms.  You will now be at the west
   window.  Bungee and break the Tikis.  Go up the passage and use the switch
   to open the door.  Collect the Gold Spatula from Mr. Krabs.

NOTE:  If you die or leave the Sea Needle, the Tikis will reset.

_______________________________________________________________________________

-  When you get the Cruise Bubble from the Third Part of Bikini Bottom, return
   to the Sea Needle.

_______________________________________________________________________________

                     *** GOLD SPATULA #8 AND SOCK #1 ***

-  Go down the west passage.  At the end, turn right and fire your Cruise
   Bubble.  Keep it on the high side as you go around the corner.  The switch
   is hanging from the ceiling.  When you activate the switch, a platform and
   hook appear.

-  Change over to Sandy at the bus stop and head down the north passage.  Turn
   left and jump on the platform to collect the Gold Spatula.

-  Jump and grab the hook.  Swing and turn left and you will see the south
   passage.  Hover jump in and take care of the G-love. Collect the sock and
   activate the switch to open the door.

_______________________________________________________________________________

-------------------------------------------------------------------------------

Total Gold Spatulas for Downtown Bikini Bottom:  8
Total Socks for Downtown Bikini Bottom        :  9

 _________________________
/ 10.3  Jellyfish Fields /_____________________________________________________
-------------------------

Gold Spatula Locations:  1.  Top of the Hill
                         2.  Cowa-Bungee!

Socks:  6

Gold Spatulas or Shiny Objects to Access:  None

-  This is one of the bigger areas of the game.  There are a lot of nooks and
   crannies to explore and find stuff.

-  Head down toward the broken bridge.  It will cost 125 Shiny Objects to fix
   the bridge.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  Turn right from the bridge and follow the hill around and down.  You will
   eventually enter a cave.  At the end of the cave, overlooking the waterfall,
   is a sock.

_______________________________________________________________________________

-  Go over the bridge and bear to the left.

_______________________________________________________________________________

                               *** SOCK #2 ***

-  When you finish Jellyfish Fields, you can return as Patrick.  Take the
   Freeze Fruit and throw it into the lake.  Collect the sock in the middle of
   the lake.

_______________________________________________________________________________

-  Continue going up a series of pedestals on the left side.

_______________________________________________________________________________

                               *** SOCK #3 ***

-  When you get to the last pedestal, you will see a switch.  Hop on the switch
   to reveal five barrels leading out to a small island.

-  Use the barrels to hop over to the island and collect the sock.

_______________________________________________________________________________

-  Continue going toward the path leading up the mountain.  At the top is a
   cannon firing mines.  Stay to the left of the path and you should be
   alright.  When you get to the top, destroy the cannon.

-  Past the cannon, you will encounter Gary at a "T" intersection.  Gary
   explains you can bungee for things.  Turn right and head for the fish hook.

_______________________________________________________________________________

                           *** GOLD SPATULA #2 ***

-  This one is easy.  Just bungee down toward the lake and collect the Gold
Spatula.

_______________________________________________________________________________

-  Hit the switch to make the pedestals rise.  Follow the pedestals around to
   the next area.

-  Continue forward and you will see a path to your right.  Go straight to the
   bowling area.

_______________________________________________________________________________

                               *** SOCK #4 ***

-  You will see a pressure platform across from a wooden door with bowling pins
   on it.  The object is to stand on the platform and use the Bubble Bowl to
   knock down all the pins.  Doing so gets you the sock.

_______________________________________________________________________________

-  Go up the path on the side of the mountain.  Before you get on the stone
   teeter-tooter, you will see a series of pink trees to your right.

_______________________________________________________________________________

                               *** SOCK #5 ***

-  Bounce along the trees until you get to the stone statue of the Jellyfish
   King.  On the top is a sock.

_______________________________________________________________________________

-  Jump on the last tree, after the statue, to go back to where you started
   from.

________________________________________________________________________________

                               *** SOCK #6 ***

-  Get on the edge of the first tree and bounce up.  Look to your left and you
   will see a tall hill with a fountain on it.

-  Jump onto that hill and use the Floating Tikis to get to the sock.
_______________________________________________________________________________

-  Go across the stone teeter-totter and will go up a series of steps.  At the
   top is a Duplicatotron 1000.

_______________________________________________________________________________

                           *** GOLD SPATULA #1 ***

-  Defeat the Duplicatotron 1000 and a switch will be revealed.  Hit the switch
   to open up the gate.  Collect the Gold Spatula.

_______________________________________________________________________________

-  Go up to the crossing gate to enter Jellyfish Caves.

+-------------------------+
| 10.3.1  Jellyfish Caves |
+-------------------------+

Gold Spatula Locations:  3.  Spelunking
                         4.  Patrick's Dilemma

Socks:  4

Gold Spatulas or Shiny Objects to Access:  None

-  You will come to the top of a slide.  Mermaid Man will be there along with a
   box to the side.  Get on the slide and go down.

_______________________________________________________________________________

                           *** SOCKS #1 AND #2 ***

-  About a quarter of the way down the slide, after you make a left turn, you
   will see another path to the right.  Jump on that path.  You will go through
   a cave to collect the sock.

-  Continue following the path and get some speed going.  You will see a wall
   of Tikis.  When you break through that wall, you will be airborne.  In
   front of you is a hill.  You may need to jump or double jump to get to that
   hill to retrieve the sock.

_______________________________________________________________________________

-  Continue past the box and down the hill.  Mermaid Man will have already
   given you a briefing about Patrick being surrounded by robots at the top of
   the slide.  There are two Duplicatotron 1000's on either side and one off to
   the right side.  Patrick is on a hill to the left.

-  Your goal is to destroy the Duplicatotron 1000's and activate the switches
   that are next to them.  When you do this, a series of pedestals will rise
   giving you a path to Patrick.

_______________________________________________________________________________

                           *** GOLD SPATULA #4 ***

-  Meet up with Patrick and he gives Spongebob a Gold Spatula for saving him.

_______________________________________________________________________________

-  Spongebob will be tired of adventuring so Patrick will now take over.  Head
   up the path.  Use the watermelon to activate the switch to drop the gate.

-  Go to the next area and activate the switch to drop the next gate.  Continue
   on to the teeter-totter.  Use the watermelon to launch Patrick over the
   water and to the cave entrance.  Plankton gives Patrick some words of
   encouragement.

-  Enter the cave and follow it around.  Beware of the volcanic rocks and the
   spikes coming out of the floors.

-  After you go through the next gate, you will see a series of cliffs you must
   negotiate.

_______________________________________________________________________________

                               *** SOCK #3 ***

-  On the second cliff, turn around so you are facing the gate you came in.
   Look to the right and you will see the sock hovering over the ledge.

_______________________________________________________________________________

-  Go down the slide.  Watch out for the horizontal fire columns that run
   across the slide.

-  You will end up in a cave.  A small lake is in front of you and a series of
   steps going up is to the right.

_______________________________________________________________________________

                               *** SOCK #4 ***

-  Walk over to your left and get the Freeze Fruit.  Throw it into the lake.
   Go to the back of the cave to get the sock.

_______________________________________________________________________________

-  Go up the path to the right.  You will eventually come to a flat area.  To
   your left is a Duplicatotron 1000 behind a wooden gate.

_______________________________________________________________________________

                           *** GOLD SPATULA #3 ***

-  Stun the Ham-mer robots it throws out to hit the switch to raise the gate.
   Either use a Ham-mer or go over and destroy the Duplicatotron 1000.  Collect
   the Gold Spatula.

_______________________________________________________________________________

-  Go through the gate to Jellyfish Lake.

+------------------------+
| 10.3.2  Jellyfish Lake |
+------------------------+

Gold Spatula Locations:  5.  Navigate the Canyons and Mesas
                         6.  Drain the Lake

Socks:  3

Gold Spatulas or Shiny Objects to Access:  None

-  Patrick will meet up with Mr. Krabs.  Mr. Krabs will task him with taking
   down King Jellyfish.

-  Continue following the path around until you encounter Mrs. Puff.  She
   states that the robots threw a Gold Spatula into the lake and she wants
   Patrick to retrieve it.

_______________________________________________________________________________

                           *** GOLD SPATULA #6 ***

-  Go across the bridge to the island.  When you get on the island, an unseen
   generator starts to throw Ham-mers onto the island.

-  Stun the Ham-mers on the island, pick them up, and throw them at the four
   small ducts ringing the island.

-  When all the ducts are destroyed, the water level will lower revealing a
   path of white pedestals.  Follow them to claim the Gold Spatula.

_______________________________________________________________________________

-  Change over to Spongebob at the bus stop and start going up the mountain.

-  After you reach the Check Point, hop over the next stream.  You will see
   that the path splits.  At the top of the left path is a Tar-tar itching for
   some action.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  Take out the Tar-tar and hop on the pressure pad.  Five Floating Tikis will
   appear in front of you.

-  Use the Cruise Bubble to take out these Tikis.  Your reward is a sock.

_______________________________________________________________________________

-  Backtrack down the path and turn left.  There is a Duplicatotron 1000
   begging to be demolished.

-  Keep following the path until you see a stack of Stone Tikis topped by a
   Thunder Tiki on your right.  To your left you will see a flat area with a
   cave behind it.  The cave is blocked by Stone Tikis with a lone Thunder
   Tiki in the middle.

-  Try to maneuver around the Ham-mers and get next to the Thunder Tiki.  This
   will not only blow the wall open, but it will also destroy the
   Duplicatotron 1000 sitting behind it.

-  After you clear the cave out, pay 2000 Shiny Objects to continue through the
   cave.

-  Follow the path around taking out any robots that are in your way.
   Eventually, you will come to a small hill with a Duplicatotron 1000 on it.

-  Go up that hill and take out the machine.  Look to your left and you will
   see a series of stone pedestals.

_______________________________________________________________________________

                               *** SOCK #2 ***

-  Follow the stone pedestals around and at the end, you will see a small ledge
   with a sock.  Jump over to it to get said sock.

-  Jump on the pink tree to bounce you back to your starting point.

_______________________________________________________________________________

-  Continue to follow the path around, watch out for the Tar-tar guarding the
   last jump.

-  Follow the path until you get to a long, stone teeter-totter.

_______________________________________________________________________________

                               *** SOCK #3 ***

-  Go to the left and follow the small path down.  At the end is the sock.

_______________________________________________________________________________

-  Continue to follow the path around until you come to a ledge with Stone and
   Thunder Tikis on it.  Activate the Thunder Tiki in front of it to clear the
   way.

-  Go to the sticky wall and climb to the next ledge.

-  Follow the path and go through the gate to Mount Spork.

+---------------------+
| 10.3.3  Mount Spork |
+---------------------+

Gold Spatula Locations:  7.  Slide Leap
                         8.  Defeat King Jellyfish

Socks:  1

Gold Spatulas or Shiny Objects to Access:  None

-  Bubble Buddy will give Spongebob some words of encouragement and advice as
   he goes to meet King Jellyfish.

_______________________________________________________________________________

                           *** GOLD SPATULA #8 ***

-  You start off by disturbing King Jellyfish while he is taking a shower.
   King Jellyfish shows his displeasure by attacking Spongebob.

-  King Jellyfish's attacks are pretty easy to avoid.  He will first charge up
   his tentacles and release some jellyfish.  He will then go to ground level
   and release a wall of energy.

-  Jump over this wall and give the King a good whack.  Three such whacks will
   put him down for the count and earn a Gold Spatula from Squidward when you
   return to Jellyfish Fields.

_______________________________________________________________________________

-  After this battle, head over to the slide and get ready for a wild ride.

_______________________________________________________________________________

                     *** GOLD SPATULA #7 AND SOCK #1 ***

-  When the slide makes a left turn, look to your right to see a lower path.
  Go straight and you will fall onto this lower path.

-  Follow it around and through the cave to get the sock.

-  At the end of the slide is a slight ramp.  Jump when you reach the ramp to
   get to the high pedestal.  On top is the Gold Spatula.

_______________________________________________________________________________

-  When you are at the bottom, jump on the trampoline to return back to Jelly-
   fish Fields.

-------------------------------------------------------------------------------

Total Gold Spatulas for Jellyfish Fields:   8
Total Socks for Jellyfish Fields        :  14

 ___________________
/ 10.4  Goo Lagoon /___________________________________________________________
-------------------

Gold Spatula Locations:  1.  King of the Castle
                         2.  Connect the Towers
                         3.  Save the Children
                         4.  Over the Moat

Socks:  5

Gold Spatulas or Shiny Objects to Access:  10 Gold Spatulas

-  Another area that is kind of spread out.  This area requires a little more
   finesse in the area of jumping on moving targets.

-  You start off by learning how to change the direction piers are facing.  As
   you continue along the beach you will eventually encounter Larry the
   Lobster.

-  Larry states that a Ham-mer is causing problems out by the small island.  He
   believes, though, that if you can focus the sun on said robot, the problem
   will be solved.

_______________________________________________________________________________

                           *** GOLD SPATULA #2 ***

-  The object of this tasking is to punch the proper button on the lifeguard
   towers.  This in turn rotates the mirrors so that they reflect the beam of
   sunlight to another tower mirror.  The ultimate goal being that said beam
   hits the Ham-mer.

-  At the tower next to Larry, hit the left switch as you are facing the water.

-  Go out to the small island (the ones with the Ham-mers running about) and
   hit the left switch as you are facing the mainland.

-  Go to the rock, with the box, and hit the right switch as you are facing the
   water.

-  After you go through the Lagoon Pier area and bounce to the island, go to
   that tower.  As you are facing the crates the Ham-mer is roaming around on,
   hit the right switch.  Go back to Larry to collect your Gold Spatula.

_______________________________________________________________________________

-  Go to the bus stop and change to Patrick

-  Head up the small hill to the right of Larry.  It will eventually overlook
   the lifeguard tower next to him.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  Jump on the lifeguard tower.  Use the watermelon to activate the switch.
   You have 30 seconds to cross the carpets.

-  At this tower, activate the switch and the carpets move.  Again, you have
   30 seconds.

-  Activate the switch and cross the carpets in 30 seconds.  Do this once more
   to get to the tower with the sock.

_______________________________________________________________________________

-  Go to the bus stop and change back to Spongebob.  Cross over the wood
   pilings and head toward the snack bar.

-  Turn right and go up past the group of pilings and head around that
   building.

_______________________________________________________________________________

                               *** SOCK #2 ***

-  Jump on top of the Juice Bar to collect the sock.

_______________________________________________________________________________

-  Go down the path and chat with Mrs. Puff.  Seems that a few of the children
   have been swept away while holding their balloons.

_______________________________________________________________________________

                           *** GOLD SPATULA #3 ***

-  For all of these you will need to power jump with your Viking Helmet to pop
   the balloons, nothing else works.

-  The first child is by the changing tents.  This on the hill above where
   Larry is.

-  The second child is in the area by the juice bar.

-  The third child is floating around the flat area above the juice bar.  You
   must use the wooden pilings to get to that child.

-  The fourth child is floating around the area where you go to get to the Sea
   Castle.  Again, you must get on the wooden pilings.

-  The fifth child is floating around over the wooden pilings in the area Mrs.
   Puff is at.  You must go around the pilings to get to this child.  Be aware
   that these pilings sink into the goo if you stand on them too long.

-  After the fifth child, knock the plank to the beach and collect your reward
   from Mrs. Puff.

_______________________________________________________________________________

-  Go back to the area that the Sea Dragons were at.  Bounce your way across to
   the castle entrance.

_______________________________________________________________________________

                               ***  SOCK #3 ***

-  Climb the Wooden Tikis to get to the top of the gate.  Collect the sock.

_______________________________________________________________________________

-  Go through the gate and chat with Bubble Buddy.  Break down the Tiki wall
   and go into the front entrance of the castle.

-  You must activate the red switch to open the gate.  Once you activate the
   switch, run inside and get to higher ground because the goo level will rise.

-  Once the goo level has gone back to normal, follow the wooden ledges around
   the interior of the castle.  You will then go up some steps toward a
   Duplicatotron 1000.

-  Follow the upper walls of the castle in the opposite direction.  You will
   then ascend some wooden steps.

_______________________________________________________________________________

                               *** SOCK #4 ***

-  Turn to your left and you will see a blue and white striped awning.  Hop
   onto the awning and you will be bounced up high.

-  Look to your right and you will see a stack of Tikis (mostly Thunder) with
   a sock at the very top.  This will require a lot of speed.  Bounce up and
   quickly climb the Tikis to collect the sock.

_______________________________________________________________________________

-  Jump down onto the wooden platform.

_______________________________________________________________________________

                           *** GOLD SPATULA #1 ***

-  Follow the tower around toward the bridge and the Gold Spatula Awaits.

_______________________________________________________________________________

-  Backtrack to the castle entrance and change to Patrick at the bus stop.  Go
   back into the castle.

_______________________________________________________________________________

                               *** SOCK #5 ***

-  Activate the switch to flood the castle.  Go up high and cross the wooden
   ledges until you get to the ledge with the Freeze Fruit.

-  Wait until the water has risen to its highest point, then toss the Freeze
   Fruit into it.  Go across the ice and collect your sock from the alcove.

_______________________________________________________________________________

-  Go back to the ledge with the Freeze Fruit.  This part will require some
   very tight timing, but it can be done.

-  Take the Freeze Fruit and toss it as close to the entrance as possible.
   Jump down and collect it.

-  On the bridge, over the moat, turn left and toss the Freeze Fruit into the
   water.  You will have 8 seconds to make it to the mainland.

-  You should be very close to the shore by the 3-4 second mark.  Now do a
   double jump and you should just make it to the shore.  Climb up the cliff
   on the right to activate the Checkpoint.

_______________________________________________________________________________

                           *** GOLD SPATULA #4 ***

-  Activate the switch with the watermelon.  A raft and trampoline path will
   appear.  Follow this path around to a small sandbar.  Collect the Gold
   Spatula and backtrack to the mainland.

_______________________________________________________________________________

-  Go back to the wooden bridge that connects the Sea Castle to the Lagoon Sea
   Caves.  Take out the Tikis and go in.

+--------------------------+
| 10.4.1  Lagoon Sea Caves |
+--------------------------+

Gold Spatula Locations:  5.  Through the Sea Caves

Socks:  3

Gold Spatulas or Shiny Objects to Access:  None


-  This area involves jumping to small platforms and navigating some tight
   spaces.

-  Change over to Spongebob at the bus stop and proceed forward.  Jump up and
   activate the switch to drop some stone pedestals into the water.

_  Jump to the buoy with the canvas tarps.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  Turn around on the buoy and drop to the lower level.  Under the ledge you
   jumped from is a sock.  There are a few ways to get this sock.

   -  Jump to the sock, get it, and let the goo bounce you back to the buoy
      (if you're lucky).

   -  Sacrifice yourself and just jump to the sock.  You will die but will get
      the sock.

   -  Use Patrick to get the Freeze Fruit from the other side of the cave and
      freeze the goo.  Your timing has to be pretty exact since there is very
      little margin for error.

_______________________________________________________________________________

-  When you get to the planks on the wooden pier, you must get under the left
   plank and hit it up so it connects you to the right side.

-  Follow this path around.  Watch out, mines drop from the ceiling and roll
   down this path.

_______________________________________________________________________________

                               *** SOCK #2 ***

-  This will require some precision jumping.  Remember, use shadows to
   determine where you will land.

-  To the left of the path, that the mines are rolling down, are a series of
   five Floating Tikis.  You must get on these Tikis.

-  They will lead you to a ledge which overlooks the first buoy you crossed
   over.  Follow the ledge around and take care of the robots.  The sock is
   awaiting your retrieval.

_______________________________________________________________________________

-  Continue to follow the path around and you will end up at the place where
   you had to hit the planks into place.  This time, hit the right one so it
   goes left.  Then hop on it.

-  Follow the path to the cave exit.

_______________________________________________________________________________

                           *** GOLD SPATULA #5 ***

-  You will get this at the end of the cave.

_______________________________________________________________________________

-  Either go to the cave entrance, or wait until you are on Lagoon Pier to use
   the bus stop.  Change to Patrick and get back to the cave exit area.

_______________________________________________________________________________

                               *** SOCK #3 ***

-  Use the Freeze Fruit and go to the island after the cave exit.  Throw the
   fruit into the water and turn left.  The sock is behind some stone
   structures.

_______________________________________________________________________________

-  Head through the exit and enter Lagoon Pier

+---------------------+
| 10.4.2  Lagoon Pier |
+---------------------+

Gold Spatula Locations:  6.  Clean out the Bumper Cars
                         7.  Slip and Slide Under the Pier
                         8.  Tower Bungee

Socks:  3

Gold Spatulas or Shiny Objects to Access:  None

-  At the bus stop, change to Patrick (if you aren't already him) and chat with
   Mr. Krabs.  Seems the robots have been messing up his business and he needs
   Patrick's muscle to stop them.

-  Go down the steps and you will see a ticket booth to the left.  Grab the
   watermelon and take out the booth.  This will create a path to your right.
   Follow the path up.

-  You will eventually come to a "Wak-A-Tiki" machine to your right.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  Use the watermelon to activate the game.  Jump in and basically destroy
   every Tiki in there.  Your reward is a sock.

_______________________________________________________________________________

-  Continue to follow the pier around.  You will pass a "Skee-Ball" game where
   Spongebob can Bubble Bowl for extra Shiny Objects.

-  You will eventually come to a big area that has a bungee jump that will cost
   you 2200 Shiny Objects, a roller coaster, and a snack bar.

_______________________________________________________________________________

                           *** GOLD SPATULA #8 ***

-  Return to the bungee jump as Spongebob and get the Gold Spatula.

_______________________________________________________________________________

_______________________________________________________________________________

                               *** SOCK #2 ***

-  Jump on the snack bar (in between the two roller coaster tracks to get the
   sock.

_______________________________________________________________________________

-  Follow the pier around until you get to a skating rink.

_______________________________________________________________________________

                               *** SOCK #3 ***

-  Destroy the Duplicatotron 1000 and robots to collect the sock.  Be careful,
   this is very slick and you could slide into the goo if you're not careful.

_______________________________________________________________________________

-  Continue to follow the pier until you get to the Bumper Car area.  Use the
   watermelon to activate the switch to make steps appear from the side of this
   ride.

_______________________________________________________________________________

                           *** GOLD SPATULA #6 ***

-  As the objective states, clear all the robots out of this area.  Go back to
   Mr. Krabs to collect your Gold Spatula.

_______________________________________________________________________________

-  Exit the bumper car area and go down the steps to the end of the pier.

_______________________________________________________________________________

                           *** GOLD SPATULA #7 ***

-  Turn right and get the Freeze Fruit.  Throw it in the water and run to the
   next platform with a Freeze Fruit.  When the water thaws, throw that Freeze
   Fruit.

-  You will then get to the platform with the Gold Spatula and a Freeze Fruit.

-  Just do the same to backtrack to where you started.

_______________________________________________________________________________

-  You can jump on the trampoline to go to the small island to finish Connect
   the Towers.  From that island, get on the trampoline to bounce back to
   where Larry is standing.

-------------------------------------------------------------------------------

Total Gold Spatulas for Jellyfish Fields:   8
Total Socks for Jellyfish Fields        :  11

 ____________________
/ 10.5  Rock Bottom /__________________________________________________________
--------------------

Gold Spatula Locations:  1.  Get to the Museum
                         2.  Slip Sliding Away
                         3.  Return the Museums Art
                         4.  Swing Along Spatula

Socks:  3

Gold Spatulas or Shiny Objects to Access:  25 Gold Spatulas

-  This area is a lot of open space.  There is a lot of jumping and swinging
   involved.

-  Immediately when you enter this area, you will encounter Mrs. Puff.  She
   will tell you that the robots have stolen some artwork.  Spongebob is
   tasked with retrieving the six paintings.

_______________________________________________________________________________

                           *** GOLD SPATULA #3 ***

ROCK BOTTOM:

-  On the road to the rickety bridge.

-  On the plateau overlooking the road after you cross the rickety bridge.
   This plateau also has the switch for the hook to achieve Gold Spatula #4.

MUSEUM:

-  On the lower floor.

-  On the balcony before you exit into the Trench of Darkness.

TRENCH OF DARKNESS:

-  Behind the middle laser (as you are facing them).

-  In the area where you get to Gold Spatula #8.

-  Go to Mrs. Puffs for your reward.

_______________________________________________________________________________

-  Continue down the road to the rickety bridges.  You can either sneak across
   the bridges or just jump across them.  Once you are past both bridges, you
   will see a Sleepy-time robot ahead.

-  Once you have dealt with this threat, continue over the metal platform and
   go left along the building.  Continue to work your way to the very back of
   this area.

-  Take out the Thunder Tikis and activate the switch.  This will drop the gate
   from the Duplicatotron 1000 that was over the metal platform.

-  Destroy the Duplicatotron 1000.  You will see a switch and a Spongeball.
   The goal is to activate the switch.  This in turn will drop a gate at the
   end of this walkway to another switch.  Turn into a Spongeball and roll to
   that area.  You have 20 seconds to accomplish this.

-  You will be at another switch.  Activate this switch to bring up another
   platform.  Again, use the Spongeball to roll along it.  You have 6 seconds
   to make it.

-  As you go up this walkway, watch out for the cannon firing things at you.

-  Continue around until you get to the cannon.  Destroy it to prevent further
   harassment.

-  Backtrack to the pair of toothbrushes.  They will serve as a sticky wall for
   Spongebob to climb.  When you get to the top, go to the rooftop.

-  Switch over to Sandy so you can continue to swing to the rooftops.

_______________________________________________________________________________

                     *** GOLD SPATULA #4 AND SOCK #1 ***

-  When you get to the roof top with the trampoline, look to your right.  You
   should see the plateau that you passed as Spongebob after crossing the
   rickety bridges.

-  Glide over to that plateau and go to the big rock.  Activate the switch and
   a moving hook drops down.

-  Get on top of the big rock and wait for the hook to head toward you.  Then
   jump and fly toward the hook.  Latch onto it to swing to the tall building
   to collect your Gold Spatula.

-  Get back on the hook.  Jump and fly over to the big rock opposite the one
   with the switch.  You should have just enough power to do it.  The sock sits
   on the flat part between the two rocks.

_______________________________________________________________________________

-  Swing back to the roof top you got off of.  Then go ahead and swing to the
   Museum.  Watch out for Chuck.

-  When you get to that mountain, go to the bus stop.

_______________________________________________________________________________

                           *** GOLD SPATULA #1 ***

-  Collect the Gold Spatula at the entrance to the Museum

_______________________________________________________________________________

-  Enter the Museum.

NOTE:  These last few are for when you exit the Trench of Darkness

-  After exiting, head to the right and chat with Mr. Krabs.  He states that a
   Gold Spatula is at the bottom of the slide.

_______________________________________________________________________________

                     *** GOLD SPATULA #2 AND SOCK #2 ***

-  You will have 40 seconds to make it down to the end of the slide and claim
   your prize.

-  As you are sliding, there will be a ledge to your right.  On top that ledge
   is a sock.

_______________________________________________________________________________

-  Go through the area and get to the elevator on the right side.

_______________________________________________________________________________

                               *** SOCK #3 ***

-  As you go up the elevator, you will see a slide to your right.  Jump on the
   slide and go down just a small ways.  Hop off to the right to collect the
   sock on the roof of the building (it will roughly be under the area of the
   collapsed walkway and the Duplicatotron 1000 that was at ground level).

_______________________________________________________________________________

+----------------+
| 10.5.1  Museum |
+----------------+

Gold Spatula Locations:  5.  Plundering Robots in the Museum

Socks:  3

Gold Spatulas or Shiny Objects to Access:  None

-  You start of with Spongebob chatting with Barnacle Boy.  Seems that the
   robots have invaded the Museum.  To make matters even worse, you must de-
   activate the security system.  This consists of lasers criss-crossing the
   floor.  The Cruise Bubble comes in very handy for this part (if you are
   Spongebob).

-  From the balcony, jump to the display case in front of it.  Your goal is to
   deactivate the high switches first.  You must, though, avoid the electric
   barriers.

-  Once you have deactivated the electrical barriers, you can go down to ground
   level.  Deactivate the switches to turn off the lasers.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  Go under the balcony you entered and get the sock.

_______________________________________________________________________________

-  Go to the next area.  Take care of Sleepy-time robot and proceed into the
   next part of the museum.  Again, you are confronted with lasers criss-
   crossing the floor.  You will also see three wooden teeter-totters being
   supported by tires.

-  You need to shut these lasers off (trust me, you do) so just go across this
   teeter-totter bridge to the other side.  Then deactivate the floor lasers.

-  Get back onto the teeter-totters and to the balcony.

_______________________________________________________________________________

                           *** GOLD SPATULA #5 ***

-  Collect the Gold Spatula from the balcony.

_______________________________________________________________________________

-  Go across the rickety bridge until you get to the gap in the railing.

-  Jump over the gap and continue left.  Climb up the display case to get to
   the next level.  Go to the gap and jump on the tire.  You need to be quick
   because this tire sinks to the ground.  Jump to the other balcony across the
   way.

-  Follow it around to the next gap.  You will see three tire swings.  To
   further compound the problem, a Monsoon is hovering around.  Take him out if
   you can to make your journey easier.

-  Jump on the first swing and turn right.  Jump on that swing and turn left.
   Jump on that swing, then jump to the balcony.

-  Follow the balcony to the next gap.  Another Monsoon awaits you along with
   three more tire swings.  Again, jump to the nearest, turn right and jump on
   that one.  Then turn left and jump on that swing.  Then jump to the balcony.

_______________________________________________________________________________

                           *** SOCKS #2 AND #3 ***

-  Look to your right (as you face the exit) and you will see a balcony.  Hover
   over to it to collect the sock.

-  Look to your left (as you face the balcony across the room) and you will see
   another balcony.  Hover to it and collect the sock.

_______________________________________________________________________________

+----------------------------+
| 10.5.2  Trench of Darkness |
+----------------------------+

Gold Spatula Locations:  6.  Across the Trench of Darkness
                         7.  Lasers are Fun and Good for You
                         8.  How in Tarnation Do You Get There?

Socks:  3

Gold Spatulas or Shiny Objects to Access:  None

-  The Trench of Darkness will definitely test your jumping and swinging
   skills.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  This sock sits along the path, get it after destroying the Duplicatotron
   1000.

_______________________________________________________________________________

-  You will eventually come to a switch with a Spongeball by it.  Yep, you
   guessed it...activate the switch to drop the gate at the end of this path.
   You have 8 seconds to make it.

-  Once you get to the end of the path, use the elevator to go to the next
   level.

-  Continue to follow the path around until you get to a bus stop and card
   board box.  To the right is a stone pedestal with a rickety bridge
   connection.

_______________________________________________________________________________

                               *** SOCK #2 ***

-  Pay the clam 2400 Shiny Objects to bungee down and get the sock.

_______________________________________________________________________________

-  Plankton is waiting for you at the end of the path.  If you aren't Sandy,
   Plankton will demand that you get her.

-  Plankton explains that all three lasers need to be fired into a central
   core.  Time to do some fancy swinging.

-  Swing to the first stone pedestal directly in front of you.

_______________________________________________________________________________

                               *** SOCK #3 ***

-  Step off the edge of this pedestal to go to another lower down.  Collect the
   sock and use the trampoline to return.

_______________________________________________________________________________

-  Continue this process for all three lasers.  Once activated, a beam will
   chop up some more pedestals and create a path from the area Plankton is in
   toward the exit.

_______________________________________________________________________________

                           *** GOLD SPATULA #7 ***

-  After you have activated all the lasers, go back to Plankton for your
   reward.

_______________________________________________________________________________

-  Go back to where the new path is.

_______________________________________________________________________________

                           *** GOLD SPATULA #8 ***

-  A hook will appear on a plateau across the gap.  Jump and hover to that
   plateau.  Turn and snag the hook to swing on top of the building to collect
   the Gold Spatula.

_______________________________________________________________________________

-  Jump and hover to where the exit is.  You will need Spongebob to clear the
   path since two Sleepy-time robots are in the way.

_______________________________________________________________________________

                           *** GOLD SPATULA #6 ***

-  The Gold Spatula waits at the exit back into Rock Bottom.

-------------------------------------------------------------------------------

Total Gold Spatulas for Rock Bottom:  8
Total Socks for Rock Bottom        :  9

 ______________________
/ 10.6  Sand Mountain /________________________________________________________
----------------------

Gold Spatula Locations:  1.  Frosty Bungee
                         2.  Top of the Lodge

Socks:  2

Gold Spatulas or Shiny Objects to Access:  30 Gold Spatulas

-  This area will test your ability for skiing/boarding.  Not much in the way
   of jumping but a lot in being able to stay on the track.

-  When you enter the area, the Ski Lodge is in front of you.  To the left is a
   path up to the next level of the Ski Lodge.  In front of you and to your
   right are buildings leading to the various ski hills.

-  Go through the area and turn left.  Watch out for Chuck since he has the
   area pretty well guarded.  Look to your right.

-  Jump to the snowy platform and work your way up.  At the top is a clam.  Pay
   it 2300 Shiny Objects and a hook will drop down.

_______________________________________________________________________________

                           *** GOLD SPATULA #1 ***

-  Just bungee down and you will retrieve the Gold Spatula.

_______________________________________________________________________________

-  Go back down the hill and jump onto the balcony of the Ski Lodge.  Activate
   the switch to cause four swings to drop down.

-  Go back over to where you entered this area at and look to your left.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  You will see a small, frozen lake with a snowman at the very back.  Whack
   the snowman and a sock will appear at the shoreline.

_______________________________________________________________________________

-  Head over to the entrance to Flounder Hill (Door #2).

_______________________________________________________________________________

                               *** SOCK #2 ***

-  Go under the bridge to retrieve the sock.

_______________________________________________________________________________

-  Switch to Sandy at the bus stop and head over to Sand Mountain (Door #3)

-  When you get up the terraced hill, turn around and you should see the hooks.

_______________________________________________________________________________

                           *** GOLD SPATULA #2 ***

-  Just swing along the hooks and you will be at the top of Ski Lodge to
   collect your prize.

_______________________________________________________________________________

-  You now have your choice of doors 1, 2, or 3 to enter the Ski Slopes.  Each
   costs 1500 Shiny Objects to enter.

+---------------------+
| 10.6.1  Guppy Mound |
+---------------------+

Gold Spatula Locations:  3.  Defeat Robots on Guppy Mound
                         4.  Beat Mrs. Puff's Time

Socks:  3

Gold Spatulas or Shiny Objects to Access:  1500 Shiny Objects

-  A pretty easy slope that you should have no trouble navigating.

-  At the top of the slope, you will meet up with Mrs. Puff.  She will
   challenge you to beat her time of 1:21.

_______________________________________________________________________________

                           *** GOLD SPATULA #4 ***

-  Beat Mrs. Puff's time and return for you Gold Spatula.

_______________________________________________________________________________
_______________________________________________________________________________

                               *** SOCK #1 ***

-  When the paths split (high one to the left), take the left path and follow
   it and collect the sock at the end.

_______________________________________________________________________________

-  Continue to follow the high left path and you will cross a switch.

-  The switch activates a snowball to clear a path.

_______________________________________________________________________________

                               *** SOCK #2 ***

-  The slope will merge with the other slope.  Look to your left and turn (it
   is hard so you may have to slow down).

-  Under the bridge formed by the right slope will be a sock.

_______________________________________________________________________________
_______________________________________________________________________________

                               *** SOCK #3 ***

-  Continue to follow the path down.  You will cross a wide area with a few
   robots.

-  You will then have to double-jump across a gap with Tikis.  After you cross
   this gap, look to your right to see a small hill.

-  Jump on that hill to collect the sock.

_______________________________________________________________________________

-  When you get to the bottom of the hill, you will see an iced plateau with a
   Duplicatotron 1000 on ledges on either side.

_______________________________________________________________________________

                           *** GOLD SPATULA #3 ***

-  Destroying the two Duplicatotron 1000's will reveal switches behind them.
   Activate both switches to open the gate.

-  Go through the gate to collect your reward.

_______________________________________________________________________________

+-----------------------+
| 10.6.2  Flounder Hill |
+-----------------------+

Gold Spatula Locations:  5.  Defeat Robots on Flounder Hill
                         6.  Beat Bubble Buddy's Time

Socks:  2

Gold Spatulas or Shiny Objects to Access:  1500 Shiny Objects

-  This slope is a little harder since there are a few more tight turns and
   jumps to perform.

-  At the top of the slope, you will meet up with Bubble Buddy.  He will
   challenge you to beat his time of 2:01.

_______________________________________________________________________________

                           *** GOLD SPATULA #6 ***

-  Beat Bubble Buddy's time and return for you Gold Spatula.

_______________________________________________________________________________
_______________________________________________________________________________

                               *** SOCK #1 ***

NOTE:  You will have to go on the slopes multiple times to get all the snowmen.
In addition, if you die, the snowmen will reset back to zero.

-  You will have to hit all eight snowmen to get this sock.  The snowmen are
   located at:

   -  At the top of the slope, on the left, by Bubble Buddy.

   -  At the beginning as the curve turns left, go straight through the signs
      and ride the upper path.

   -  At the first fork, go right to get the snowman.

   -  At the second fork, there will be a snowman on both the left and right
      forks.

   -  After the second Check Point, it will appear as the path curves left.

   -  At the point where the path goes three ways.  One will be located on the
      lower center path and on the lower left path.

   -  When completed, you get the sock.

_______________________________________________________________________________

_______________________________________________________________________________

                               *** SOCK #2 ***

-  Stay on the upper path (when you reach the three-way fork) and ride the
   tunnel tops.

-  The sock is on top of the third tunnel top.
_______________________________________________________________________________

-  When you get to the bottom of the hill, you will see an iced plateau with
   a Duplicatotron 1000 on ledges on either side.

_______________________________________________________________________________

                           *** GOLD SPATULA #5 ***

-  Destroying the two Duplicatotron 1000's will reveal switches behind them.
   Activate both switches to open the gate.

-  Go through the gate to collect your reward.

_______________________________________________________________________________

+-----------------------+
| 10.6.3  Sand Mountain |
+-----------------------+

Gold Spatula Locations:  7.  Defeat Robots on Sand Mountain
                         8.  Beat Larry's Time

Socks:  3

Gold Spatulas or Shiny Objects to Access:  1500 Shiny Objects

-  This slope is the hardest of the three.  There are many hairpin turns and a
   lot of close jumps.  Also, avalanches play a part on this slope.

-  At the top of the slope, you will meet up with Larry the Lobster.  He will
   challenge you to beat his time of 2:21.

_______________________________________________________________________________

                           *** GOLD SPATULA #8 ***

-  Beat Larry's time and return for you Gold Spatula.

_______________________________________________________________________________
_______________________________________________________________________________

                               *** SOCK #1 ***

-  Bounce on the trampoline, on the left, to bounce up to the high, left path.

-  The sock is at the end.

_______________________________________________________________________________

-  Continue to follow the path around.  There are a few jumps to moving parts
   of the path.

-  When you double jump across a gap, a trampoline will be on your right.  Take
   that high path on your right.

_______________________________________________________________________________

                               *** SOCK #2 ***

-  The switch activates a snowball to clear a path for you.  Follow the
   snowball through the tunnel.

-  When the path curves to the left, the snowball will continue forward and
   break a hole into the mountain.

-  Follow this new path around and a sock will be along the way.

_______________________________________________________________________________

_______________________________________________________________________________

                               *** SOCK #3 ***

-  Switch to Sandy and return back to the second trampoline.  After you get on
   the high, right slope, jump to your right.  Sandy will lasso a hook.

-  Swing to the iced over pedestal in front of Sandy.  Jump to the second
   pedestal.  Then jump and hover to the pedestal to the left.  The sock
   awaits you.

_______________________________________________________________________________
_______________________________________________________________________________

-  When you get to the bottom of the hill, you will see an iced plateau with a
   Duplicatotron 1000 on ledges on either side.

_______________________________________________________________________________

                           *** GOLD SPATULA #7 ***

-  Destroying the two Duplicatotron 1000's will reveal switches behind them.
   Activate both switches to open the gate.

-  Go through the gate to collect your reward.

_______________________________________________________________________________

-------------------------------------------------------------------------------

Total Gold Spatulas for Sand Mountain:   8
Total Socks for Sand Mountain        :  10

 __________________
/ 10.7  Mermalair /____________________________________________________________
------------------

Gold Spatula Locations:  1.  Top of the Entrance Area

Socks:  1

Gold Spatulas or Shiny Objects to Access:  Activate the couch in the Shady
                                           Shoals Rest Home.

-  This area is pretty straightforward.  There are a few puzzles to solve and
   quite a few switches to throw.

-  The first area is basically you running through a few security systems to
   get to Mermaid Man and Barnacle Boy.  They have tasked you with getting to
   the main computer area.

-  Follow the path up until you get to an area with a wheel on the floor.  You
   must Bubble Bowl the wheel to move the walkway to the next catwalk.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  Rotate the walkway until you are under the fish hook.  Bungee down into the
   reactor to grab the sock.

_______________________________________________________________________________

-  Go across the walkway and go to the entrance of the Mermalair Main Chamber.

_______________________________________________________________________________

                           *** GOLD SPATULA #1 ***

-  Collect this before you enter the next area.

_______________________________________________________________________________

+--------------------------------+
| 10.7.1  Mermalair Main Chamber |
+--------------------------------+

Gold Spatula Locations:  2.  Top of the Computer Area
                         3.  Shut down the Security System
                         4.  The Funnel Machines
                         5.  The Spinning Tower of Power

Socks:  1

Gold Spatulas or Shiny Objects to Access:  None

-  When you exit the cave, you will be on a rocky plateau.  Squidward will be
   here to give encouragement.

-  Go to the moving walkway and Bubble Bowl the paddle wheel until it points
   to the rotating disk.  Get on the disk and avoid the electrical conduits.

-  Head over to the area that Mermaid Man is busy watching TV.  Go to the bus
   stop and change into Patrick.  Go and talk to Mermaid Man.

-  He will show Patrick three taskings he must complete to set things right.

_______________________________________________________________________________

                           *** GOLD SPATULA #4 ***

-  The first area involves a disco floor.  When the tiles are red, the floor is
   deadly.  Yellow means it will turn to red.  The pattern is Left, Up, Right,
   Back, Up, Left, Up, Right, Up, Up.  With the watermelon picked up from the
   main area, hit the opening in the machine to shut it down.

-  The second area involved tilting platforms.  The best way to do this is get
   the watermelon and toss it to the third platform.  Jump across the platforms
   and get the watermelon.  Toss it to the area with the machine.  Quickly pick
   up the watermelon and shut down the machine.

-  The third area is a conveyer belt that is turned off.  Avoid the incoming
   fire from the machine and plug the hole to finish the job.  Get the Gold
   Spatula from Mermaid Man.

_______________________________________________________________________________

-  Go to the clam and pay it 2300 Shiny Objects to get a teeter-totter.  This
   will propel you up to the area Barnacle Boy is in.

-  He will explain that all the towers need to face inward so that their power
   can be harnessed.

_______________________________________________________________________________

                           *** GOLD SPATULA #5 ***

-  It doesn't really matter how you do this pattern, but it must be done in
   this order:

   -  Turn on the 1st, 4th, and 7th machines.

   -  Turn on the 2nd, 5th, and 8th machines.

   -  Turn on the 3rd and 6th machines.

-  This should cause all of them to face inward.  Just designate a machine as
   your 1st one and it should be easy.

-  Collect the Golden Spatula from Barnacle Boy

_______________________________________________________________________________

-  Activate the security switch before you go down the slide to get back to the
   area you started at.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  Near the bottom of the slide, you will need to jump up and snag the sock
   that is over the conduits.

_______________________________________________________________________________

-  Go along the edge of the rotating platform until you see a switch.  Activate
   it to bring out a conveyer belt walkway to a far off landing (the conveyer
   belt turns in your direction).

-  Go up the path and around until you reach a paddle switch.  Bubble Bowl it
   to bring down an elevator.  Ride the elevator up to another rotating plat-
   form.  Look for another switch.  Activate it to bring out the left wall on
   the far off landing.

-  Follow another path around to another paddle switch.  Use the elevator to go
   up to the next rotating platform.  Activate the switch on the edge to bring
   out the right wall.

-  Go back down to the original rotating platform and head to the conveyer
   belt.  Be very careful, a Chuck is waiting to bombard you.

-  When you get to that landing, sticky wall your way up.  On that next
   landing, sticky wall your way up again.

_______________________________________________________________________________

                           *** GOLD SPATULA #2 ***

-  You will get this when you get to the top of the second sticky wall.

_______________________________________________________________________________

-  The computer explains that you must activate all four security switches to
   shut down the security system.

_______________________________________________________________________________

                           *** GOLD SPATULA #3 ***

MERMALAIR MAIN CHAMBER:

-  Switch next to Barnacle Boy during Tower of Power.

-  Switch next to Security Computer.

MERMALAIR SECURITY TUNNEL:

-  Switch in area with clam.

ROLLING BALL AREA:

-  Switch is behind case with Gold Spatula

-  Return to computer area and activate the switch that was closed off and
   collect the Gold Spatula.

_______________________________________________________________________________

-  Go to the gate that leads to the Mermalair Security Tunnel.

+-----------------------------------+
| 10.7.2  Mermalair Security Tunnel |
+-----------------------------------+

Gold Spatula Locations:  6.  Top of the Security Tunnel

Socks:  1

Gold Spatulas or Shiny Objects to Access:  None

-  The path is winding and the hazards are great.  You must cross a few disco
   floors to make it to the top of the security tunnel.  To further complicate
   things, you must also deal with robots.

-  When you get to the area with the third security switch, you will see a
   clam.  Pay it 2300 Shiny Objects and a platform will appear.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  Get on the platform and jump to the conveyer belts.  Watch out for the
   electrical systems as you navigate through this area.  Also watch out for
   hazards getting in your way.  At the end is a sock for your efforts.

_______________________________________________________________________________

-  Continue to follow the path and at the end is a gate to the Rolling Ball
   Room.

_______________________________________________________________________________

                           *** GOLD SPATULA #6 ***

-  Collect this before entering the next area.

_______________________________________________________________________________

+---------------------------+
| 10.7.3  Rolling Ball Room |
+---------------------------+

Gold Spatula Locations:  7.  Complete the Rolling Ball Room

Socks:  1

Gold Spatulas or Shiny Objects to Access:  None

-  This is where you finish up the main tasks.  It also features on of the best
   mini-games of the game.

_______________________________________________________________________________

                           *** GOLD SPATULA #7 ***

-  At the glass enclosed Gold Spatula, face forward and you will see a ramp
   going up to a switch.  Bubble Bowl up the ramp to activate the switch.  This
   will release a ball.

-  Bubble Bowl into the wooden gear to the right to align the track with the
   other tracks.

-  Turn right and run over to the gray pendulum.  Bubble Bowl the bottom of it
   as soon as you get to it to drop the scoop.  A quick cut scene will show the
   ball being picked up by the scoop.

-  Go to the pressure plate on the floor and you will reveal a switch.  Get
   yourself aligned to bowl into this switch.

-  You will see the shadow of the ball pass overhead.  When the actual ball
   passes over your head, activate the switch and run to the stairs that are
   forward and slightly to the right.  Go up these stairs and jump on the
   pressure plate to the left.

-  Right after the ball passes over the wooden bridge, run forward (you may
   have to take out the robot) and activate the next switch.  This causes the
   hammer to rise.

-  Run forward and jump on the tilting wooden platform.  The goal is to get the
   ball into the far right corner so that it drops into the glass cylinder
   below.

-  When the ball falls into the glass cylinder, jump to the next platform.  You
   will see a small building with a windmill going around.  At the base is a
   switch.  Hit the switch to launch the ball onto the scoop on the glass en-
   closure.  Doing this will cause the enclosure to open up.

-  Collect the spatula.

_______________________________________________________________________________

_______________________________________________________________________________

                               *** SOCK #1 ***

-  Go back to the wooden tilt platform.  Go all the way to the back and look
   over the edge.  The sock sits on a small wood outcrop.

_______________________________________________________________________________

-  Go through the other gate to return to the Main Area Computer.

+----------------------------------+
| 10.7.4  Villain Containment Area |
+----------------------------------+

Gold Spatula Locations:  8.  Defeat Prawn

Socks:  None

Gold Spatulas or Shiny Objects to Access:  Security system must be shut down.

-  Once you shut down the security system, a series of bridges will drop down.
   Head over to them to enter that area.

-  You will see Mermaid Man and Barnacle Boy.  They will explain that Prawn is
   this all-powerful super villain and that is why he is in this containment
   area.  Your job is to basically take him down.

_______________________________________________________________________________

                           *** GOLD SPATULA #8 ***

-  When you enter the area, you will be on a metal disk.  At the center is a
   blocked off area containing Prawn.  Between the small walkway you are on and
   Prawn sits five rows of disco lights.

-  Your goal is to wait for a pathway straight to Prawn to develop from the
   disco lights.  When this occurs, Bubble Bowl into Prawn to score a hit.

-  Prawn has a couple of attacks:

   -  He sends out a sonic wave attack.  You must run away from it along the
      edge or take the hit.

   -  He will also launch Ham-mers after the first hit.  So you now have more
      enemies to deal with.

-  Keep working your way around the edges and look for openings while avoiding
   enemy attacks.

-  After three hits, Prawn is history.  Collect your spatula at the entrance.

_______________________________________________________________________________

-------------------------------------------------------------------------------

Total Gold Spatulas for Mermalair:  8
Total Socks for Mermalair        :  4

 ____________________
/ 10.8  Kelp Forest /__________________________________________________________
--------------------

Gold Spatula Locations:  1.  Through the Woods
                         2.  Find All the Lost Campers

Socks:  3

Gold Spatulas or Shiny Objects to Access:  50 Gold Spatulas

-  This is probably one of the most difficult areas.  The reason is due to all
   the twists and turns one must go through to get things.  In addition, many
   of the jumps require split-second timing or you will end up in the swamp.

-  When you enter this area, go to the right and use the brown leaves to bounce
   up to the cliff.  Jump off the other side and head to the left.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  This is probably the most difficult sock to acquire during the game.  Look
   to your left and you will see a stair-step row of floating Tikis.  They are
   topped by Thunder Tikis.  To the right is a tall mountain.

-  Go to the other side and you will see a rock sticking out of the ground.
   This next part will require some very quick precision moves.

-  Jump to the lower Tiki stair and quickly climb up them before the Tikis
   explode.  You will only have a couple of seconds to do this.

-  At the top of the mountain, look toward the vine with brown leaves on it.
   Jump to those leaves and climb up to the cliff.  At the top is a sock.

_______________________________________________________________________________

-  Come down off the cliff and you will see a row of Shhh Tikis in a row (There
   are seven of them).

_______________________________________________________________________________

                               *** SOCK #2 ***

-  Get ready to Bubble Bowl.  The goal is to bowl down the entire line of Shhh
   Tikis and destroy them in one shot.  Doing so will cause a sock to appear
   over the rock next to the vines.

_______________________________________________________________________________

-  Go up past the Check Point and chat with Mrs. Puff.  She will state that due
   to the robot invasion, six campers have become lost.  She wants Spongebob to
   find those lost campers.

_______________________________________________________________________________

                           *** GOLD SPATULA #2 ***

The lost campers are located at:

KELP FOREST:

-  On the mountain to the right of the porta-potty.

-  On the mountain overlooking the waterfall at the end of the area.

-  On the mountain overlooking the flat land after you enter the area.

KELP SWAMP:

-  There is a camper located in each area on either side of the swamp.

KELP CAVES:

-  Located in on the ledge before you enter the final cave with the spatula
   (you must go up the steps).

-  Return to Mrs. Puff for your reward.

_______________________________________________________________________________

-  Go left from Mrs. Puff and go around the vine covered bridge.  You will see
   a small island.  Jump to it then use the brown leaves to get onto the
   bridge.

-  Go to the end of the bridge overlooking Mrs. Puff and activate the switch.
   This will cause a vine to rise in the small water hole behind the picnic
   table.  You will use this route later with Patrick to retrieve the campers.

-  Become Patrick and head over to the outcrop that has four Thunder Tikis in a
   row.  Set them off and jump down to the dry land below.

-  Look across the water and you will see a small rock with a Freeze Fruit on
it.

_______________________________________________________________________________

                               *** SOCK #3 ***

-  Toss the Freeze Fruit into the water and head over to the waterfall.  Pick
   up the sock at the base of the waterfall.

_______________________________________________________________________________

-  Head back to the top via the brown leaves and go to the gate that takes you
   into Kelp Swamp.

_______________________________________________________________________________

                           *** GOLD SPATULA #1 ***

-  Collect the Gold Spatula before you exit this area.

_______________________________________________________________________________

+--------------------+
| 10.8.1  Kelp Swamp |
+--------------------+

Gold Spatula Locations:  3.  Tiki Roundup
                         4.  Down in the Swamp

Socks:  2

Gold Spatulas or Shiny Objects to Access:  None

-  This area will involve precision jumps on small platforms or you will become
   a floater real fast.

-  Enter the area and jump to the flat rock, then jump to the area Mr. Krabs is
   at.  He will tell Spongebob to find Patrick because he has a job for him.
   Before getting Patrick, clear the area of enemies using the Cruise Bubble.
   It will make it that much easier to get around.

-  In addition, turn back toward the area you entered and look to the left
   toward a ledge (next to the G-love).  There is a switch on the wall.
   Activate it to cause a vine to rise, in the main part of the swamp, next to
   the cliff face.

-  Go the bus stop and change into Patrick then go back to Mr. Krabs.  He wants
   Patrick to round up some Stone Tikis and put them on the ground switches so
   that access can be made to the walkway above.

-  The best way to do this tasking will be to basically go the perimeter of the
   swamp.  This part of the walkthrough will be done a little differently to
   reflect this.

-  Turn around and head back toward the entrance to Kelp Forest.  Jump on top
   of the stone pedestal.  Then jump to the brown leaf at the path on the
   other side.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  Go to the very edge of the leaf and bounce.  When you are at your highest
   point, jump.  When you get to the height of the gray wall, jump again while
   bearing to the right and you will land on the ledge that had the G-love.

-  Move around that ledge to another brown leaf.  Use it to bounce to the next
   ledge to the right.  Collect the sock.

_______________________________________________________________________________

-  Jump on the brown leaf and it will bounce you to a shoreline with a G-love.
   Head up into that area and you may confront a Sleep-time robot.  After
   clearing it out, go all the way to the back for the camper.

-  Go to the clam and pay 2600 Shiny Objects to open the gate.  Head along that
   path until you reach the water on the other side.  A brown leaf sits ready
   for bouncing.  A cut scene will also show a hook dropping down next to a
   mountain sitting next to a waterfall.

-  Jump to that leaf and go to the edge.  Jump to the next leaf and to the
   cliff.  Turn right and jump to the next cliff.  Continue to do this as you
   work your way around this part of the swamp.

_______________________________________________________________________________

                               *** SOCK #2 ***

-  At the end of these ledges a sock awaits.

_______________________________________________________________________________

-  Jump back to the first mountain you started on and now head toward the
   mountain that had the Arf robot on it.  Use the brown leaves to get to the
   mountain where the Duplicatotron 1000 was located at and you will see a
   Stone Tiki.  Toss it down to the switches below and drop down to place it on
   one of the switches.

-  Head back to the Kelp Forest exit and jump on the stone platform again.
   This time, jump to the right and head along the path.  If you go left, you
   get another camper.

-  Head to the right until you get to the water.  Look to your left and you
   will see a small beach with a button and a Freeze Fruit.

_______________________________________________________________________________

                           *** GOLD SPATULA #4 ***

-  Jump on the switch to start the timer at 30 seconds.  It will show you where
   you need to go.  Then toss the Freeze Fruit in the water to start the 18
   second timer.

-  Run across the ice to get the spatula.  You should just make it in time.
   Use the Freeze Fruit here to go back to where you started.

_______________________________________________________________________________

-  Go back to the ledge that leads to the back to the cave.  Go left and get on
   the brown leaf to go up to the next ledge.

-  Grab the Stone Tiki and walk onto the brown leaf.  Face right and bounce to
   that leaf.  Then bounce back onto the area that has the ground switches.
   Put the Stone Tiki onto the switch.

_______________________________________________________________________________

                           *** GOLD SPATULA #3 ***

-  Grab the Stone Tiki from next to Mr. Krabs and put it on the final ground
   switch.  Access will then be gained to the upper walkway.  Grab the Gold
   Spatula.

NOTE:  An alternative method is to use the Stone Tiki by Mr. Krabs and the one
by the cardboard box.  Stack them on top of each other on the right ground
switch.  Then just jump on them and onto the walkway.

-  Take out the Tar-tar and go through the gate to Kelp Caves.

+--------------------+
| 10.8.2  Kelp Caves |
+--------------------+

Gold Spatula Locations:  5.  Through the Kelp Caves
                         6.  Power Crystal Crisis

Socks:  1

Gold Spatulas or Shiny Objects to Access:  None

-  This area will involve a lot of backtracking and precision tracking with
   the Cruise Bubble.

-  You will first meet up with Barnacle Boy.  He will explain that six Power
   Crystals are scattered throughout the cave and wants Spongebob to recover
   them.

_______________________________________________________________________________

                           *** GOLD SPATULA #6 ***

-  From the first cave to the left.  Ground switch must be activated to raise
   the vine.

-  Ledge overlooking second cave.

-  Third chamber of the cave.  First ground switch on main path must be
   activated to raise vine to it.

-  Cave overlooking the bus stop.  Ground switch must be activated to raise the
   vine.

-  Ledge overlooking main cave.

-  Ledge overlooking final cave.

-  Collect Gold Spatula from Barnacle Boy.

_______________________________________________________________________________

-  As Spongebob, stand on the pressure plate and activate the first switch.
   Go back and switch to Patrick.

-  Go into the first cave on the left and use the Stone Tiki to activate the
   vine.  Go back and switch to Spongebob.

-  Go into that cave and climb the vine.  Stand on the pressure plate and it
   will show you the switch to activate with your Cruise Bubble.

-  Continue on through the caves until you reach the third cave.  Look to the
   ledge and stand on the pressure plate to activate the switch with your
   Cruise Bubble.

-  Go through the gate into the big cave.  Go to the right and up the steps.
   Stand on the pressure plate and a switch high on the mountain will be
   revealed.  Activate it to open the gate to the last cave.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  Go all the way through this cave.  The sock is at the cave entrance over-
   looking the bus stop.

_______________________________________________________________________________

-  Switch to Patrick and go to the first cave and collect the Stone Tiki.  Go
   all the way to the big cave and drop it off.

-  Go back to the second Stone Tiki and bring it to the main cave and drop it
   off.

-  Go to where the last camper is and collect that Stone Tiki.  Bring it to the
   big cave and go to the right.  There is a floor switch to throw it on.  This
   will cause some vines to rise from the water.

-  Grab one of the Stone Tikis and bounce on the brown leaves until you get to
   the teeter-totter.  Bounce over to the far ledge and get the Power Crystal.
   Then jump back down to the main cave.

-  Get the last Stone Tiki and get back up to the teeter-totter.  Go to the end
   of the teeter-totter and toss the Stone Tiki to the far ledge.

-  Use the remaining Stone Tiki to vault yourself back to the ledge.  Use the
   Stone Tiki you tossed over and toss it on the ground switch.  This causes a
   vine to rise in the last cave.

-  Go back and change to Spongebob and go back to that last cave.  Jump on the
    vine to get to the pressure plate.   Activate the last switch to open the
   gate to leave the caves and enter Kelp Vines.

_______________________________________________________________________________

                           *** GOLD SPATULA #5 ***

-  Collect the Gold Spatula on your way out.

_______________________________________________________________________________

+--------------------+
| 10.8.3  Kelp Vines |
+--------------------+

Gold Spatula Locations:  7.  Kelp Vine Slide
                         8.  Beat Mermaid Man's Time

Socks:  1

Gold Spatulas or Shiny Objects to Access:  None

-  This is probably one of the hardest slides to navigate due to it being
   narrow and the turns being very tight.

-  You will meet Mermaid Man at the top of the slide.  He will challenge
   Spongebob to beat his time of 1:41.

_______________________________________________________________________________

                           *** GOLD SPATULA #8 ***

-  After beating Mermaid Man's time, return for your reward.

_______________________________________________________________________________

_______________________________________________________________________________

                               *** SOCK #1 ***

-  After you get to the checkpoint, you will wind right on the path.  Look to
   your left to see a brown leaf sitting up higher.  Jump up to that brown
   leaf.

-  You will be vaulted to a higher slide.  Follow this slide around and after
   the first jump, you will collect the sock.

_______________________________________________________________________________

-  After you are done here, you can go through the gate back to Kelp Forest.

-------------------------------------------------------------------------------

Total Gold Spatulas for Kelp Forest:  8
Total Socks for Kelp Forest        :  7

 __________________________
/ 10.9  Spongebob's Dream /____________________________________________________
--------------------------

Gold Spatula Locations:  1.  Across the Dreamscape
                         2.  Follow the Bouncing Ball

Socks:  None

Gold Spatulas or Shiny Objects to Access:  None

-  Some real precision jumping and the longest slide await your entrance into
   this area.

-  You start out on a platform.  In front of you are a series of moving boxes.
   These boxes have spikes on some of the sides so you will have to watch them
   to time your jumps accordingly.

-  Once you get to that next platform, you can go one of two ways.  Let's go
   left first.

_______________________________________________________________________________

                           *** GOLD SPATULA #1 ***

-  You collect this when you go past everyone's dreams.  Jump to it after you
   finish Patrick's dream.

_______________________________________________________________________________

_______________________________________________________________________________

                           *** GOLD SPATULA #2 ***

-  This tasking will require some coordination.  First, hit the paddle with a
   Bubble Bowl to release the beach ball.

-  Follow the beach ball closely down the wooden ramp.  Don't follow too
   closely or you will knock it off the ramp.

-  Ahead, you will see a Gold Spatula suspended in mid-air.  Your goal is to
   let the beach ball get close to that spatula.  Then, jump on the beach
   ball.  Use the added height and double jump up to the spatula.  Success
   gets you a Gold Spatula.

_______________________________________________________________________________

-  Return back to the platform and now go right down the slide.  It will end at
   the entrance to Sandy's Dream.  You can also pay the clam 1000 Shiny Objects
   to have access to Squidward's dream.

+-----------------------+
| 10.9.1  Sandy's Dream |
+-----------------------+

Gold Spatula Locations:  3.  Slidin' Texas Style
                         4.  Swingers Ahoy

Socks:  3

Gold Spatulas or Shiny Objects to Access:  None

-  Get ready for some serious slide action as you go through Sandy's dream.

-  Start off by grabbing the hook and swinging to the slide.  Follow the slide
   and be sure to jump the manure trucks.  You will eventually come to a
   building on your left.  Disembark the slide and get onto that platform.

_______________________________________________________________________________

                     *** GOLD SPATULA #4 AND SOCK #1 ***

-  You will meet up with Plankton who wonders why Sandy has such a complicated
   dream.  Sandy explains squirrels love things bigger.

-  Pay the clam 2800 Shiny Objects and the hooks will descend from the sky.

-  The challenge is to swing across to the other floating area and take out the
   robots.  This will be a big challenge since the hooks are not at the same
   level or same distance apart.  In addition, a couple of robots have set up
   electrical barriers.

-  After you swing across, you will be in a huge, oil-slicked area.  Your job
   is to clear out the robots.  Once you have done that, the Gold Spatula is
   yours.

-  Go behind the building to retrieve the sock.  Use the trampoline to go back
   to where you started.

_______________________________________________________________________________

-  Hop back on the slide and continue your journey.

-  When the path splits, take the left path.  It will curve up to the right.

-  Make sure you have some speed.  When the path ends, you will jump.  You only
   have a quick moment to snag the hook.

_______________________________________________________________________________

                               *** SOCK #2 ***

-  Swing up to the upper path on the left.  Go down this slide and at the end,
   before the tunnel, the sock is yours.

_______________________________________________________________________________

-  Continue along the slide.  Watch out for the chip throwing cows.  When you
   see them, prepare to jump or they will knock you off the slide.

-  You will eventually come to an oil well with oil all over the place.

_______________________________________________________________________________

                               *** SOCK #3 ***

-  Go behind the oil well to get the sock.

_______________________________________________________________________________

-  Jump on the trampoline to continue down the slide.  Again, beware of chip
   throwing cattle.

-  At the end of the slide, you will swing to an interior slide.  Follow this
   slide to a manure pit.

-  You will need to swing across this pit or you will take a lot of damage.

-  Come out of the this area and continue on the slide.

_______________________________________________________________________________

                           *** GOLD SPATULA #3 ***

-  At the end of the slide is a jump and glide.  This will take you to the top
   of the acorn where you get the spatula.

_______________________________________________________________________________

+---------------------------+
| 10.9.2  Squidward's Dream |
+---------------------------+

Gold Spatula Locations:  5.  Music is in the Ear of the Beholder
                         7.  Super Bounce

Socks:  1

Gold Spatulas or Shiny Objects to Access:  1000 Shiny Objects

-  This area is pretty straightforward.  All you have to do is to jump on small
   targets both stationary and moving.  Of course, before you get to this area,
   you must jump on a few trampolines.

_______________________________________________________________________________

                           *** GOLD SPATULA #7 ***

-  Get on the first trampoline and it will vault you up.  Look down and you
   will see two spiked boxes that alternate in covering two trampolines.

-  Jump on one of those trampolines and you will now get a view of a circular
   stack of spiked boxes.  Trampolines rotate under the top layer of spiked
   boxes.

-  You must time your jump so you jump on one of those trampolines.  This will
   vault you to the top of Squidward's house and the Gold Spatula.

_______________________________________________________________________________

-  Enter Squidward's house to start on that task.

-  Just keep in mind that you can stand on the blue notes but the orange notes
   sink under your weight.  Also, be aware of trampolines.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  After the second Check Point, you will go in the following sequence:

   -  Blue note, moving trampoline, stationary trampoline, stationary
      trampoline, three orange notes, moving trampoline.

-  At this moving trampoline, look to the left and you should see the sock.
   After getting it, you will land back at the Check Point.

_______________________________________________________________________________

-  Continue going up the path and you will reach Squidward's nose.

_______________________________________________________________________________

                           *** GOLD SPATULA #5 ***

-  Collect the spatula from Squidward's nose.

_______________________________________________________________________________

-  Go back out and pay 1000 Shiny Objects to get to Mr. Krabs' dream.

+--------------------------+
| 10.9.3  Mr. Krabs' Dream |
+--------------------------+

Gold Spatula Locations:  6.  Krabby Patty Platforms

Socks:  1

Gold Spatulas or Shiny Objects to Access:  1000 Shiny Objects

-  Before you get to Mr. Krabs' dream, you must navigate across some spiked
   boards.  They are three wide and four boards in depth.  One side has spikes
   while the other side is smooth.  Just time the boards so you jump on them
   when the smooth side is up.

-  Once you get to Mr. Krab's dream, you are tasked with clearing off his grill
   of the robot infestation.

_______________________________________________________________________________

                           *** GOLD SPATULA #6 ***

-  The best way to take on the robots is to first take out the three
   Duplicatotron 1000's that sit to the left, right, and behind the grill.
   The Cruise Bubble is great for this.

-  Then use the Cruise Bubble to take out the big enemies then get on the grill
   to mop up resistance.

-  Collect the spatula from Mr. Krabs.

_______________________________________________________________________________

_______________________________________________________________________________

                               *** SOCK #1 ***

-  Go to the back left corner of the grill and look down.  The sock sits over a
   Floating Tiki.

_______________________________________________________________________________

-  Pay the clam 1000 Shiny Objects to get to Patrick's Dream.

+-------------------------+
| 10.9.4  Patrick's Dream |
+-------------------------+

Gold Spatula Locations:  8.  Here You Go

Socks:  None

Gold Spatulas or Shiny Objects to Access:  1000 Shiny Objects

-  Before you get to Patrick's dream, you must navigate a series of rotating,
   spiked boxes.  The boxes are arranged in a pattern of three boxes, one box
   moving back and forth, three boxes, one box moving back and forth, and three
   boxes.

-  Enter his rock.

_______________________________________________________________________________

                           *** GOLD SPATULA #8 ***

-  Go up to Patrick and he will hand you the spatula.  Easiest one besides the
   closet.

_______________________________________________________________________________

-------------------------------------------------------------------------------

Total Gold Spatulas for Spongebob's Dream:  8
Total Socks for Spongebob's Dream        :  5

 _____________________________________
/ 10.10  Flying Dutchman's Graveyard /_________________________________________
-------------------------------------

Gold Spatula Locations:  1.  Top of the Entrance Area
                         2.  A Path Through the Goo
                         3.  Goo Tanker Ahoy!

Socks:  1

Gold Spatulas or Shiny Objects to Access:  60 Gold Spatulas

-  Platforms that sink under your weight, sticky walls that move, and a host of
   hostile enemies await you in this area.  Make sure you have the Cruise
   Missile or you won't be able to get some of the spatulas.

-  Go up to the Flying Dutchman.  He will explain that the robots have taken
   over his ship and he wants it back again.

-  Hop on the platforms and head to the flat, stony area.  You will then see
   three columns.  The goal is to align the columns in such a way so that the
   sticky walls face each other.  On this one, move the second column right and
   move the column closest to you to the left.

-  Before you leave this area, go down the steps to the treasure chest and you
   will see a clam.  Pay the clam 2700 Shiny Objects and the treasure chest
   will open to reveal a button.  Remember this location for later.

-  Go up the sticky wall into the battered hull of the ship and proceed
   forward.  You will come upon another flat rock with moveable columns.  As
   before, move the columns so that the sticky walls face each other.  Before
   you go take care of the columns, look up and to the left.

-  You will see a hole with a door above it.  Massive amounts of goo are
   pouring out of the hole.  Use the Cruise Missile and hit the door.  This
   will cause the door to close thereby cutting off the goo supply.  This in
   turn makes the goo level go down.

-  Backtrack to where the treasure chest with the button is.

_______________________________________________________________________________

                           *** GOLD SPATULA #2 ***

-  When you activate the switch, the cage over a Gold Spatula opens at the end
   of the path.  You have 35 seconds to make it to the end of the path.  Use
   the Spongeball and watch out for enemies.

-  After you get the spatula, you can climb up to where the Flying Dutchman is
   and track around again to the second set of columns.

_______________________________________________________________________________

-  Jump on the flat rock and go forward.  Jump onto the deck of ship in front
   of you and go all the way forward.

_______________________________________________________________________________

                           *** GOLD SPATULA #3 ***

-  When you look down, you will see a half sunken boat with a short path from
   it.  Jump down into that boat and follow the path around to get the Gold
   Spatula.

-  Exit the area by jumping on the trampoline on the other side of the sunken
boat.

_______________________________________________________________________________

-  Climb up the columns and get into the hull of the next ship.  Look to your
   left and you will see a sock on top of a mast.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  There are a couple of ways to get the sock:

   -  First, use Spongebob and jump to the horizontal pole.  Then carefully go
      to where the mast is to collect the sock.

   -  Return with Sandy (after you have completed everything else) and just
      jump and hover to the sock.

_______________________________________________________________________________

-  Continue past the flat rock and you will enter the third area of columns.
   Again, manipulate them so you can proceed up the wall and go to the next
   area.

_______________________________________________________________________________

                           *** GOLD SPATULA #1 ***

-  Collect the Gold Spatula that's on top of the tallest column.

_______________________________________________________________________________

-  Head into the next area.

+-----------------------------+
| 10.10.1  Graveyard of Ships |
+-----------------------------+

Gold Spatula Locations:  4.  Top of the Stack of Ships
                         5.  Shipwreck Bungee

Socks:  1

Gold Spatulas or Shiny Objects to Access:  None


-  You will meet Squidward at the entrance.  He will give you words of
   encouragement.

-  Get past the enemy robot and the Tikis and look to your left to the
   floating platforms.  These platforms, unfortunately, can't handle too
   much weight.  In other words, if you stand on them too long, they will sink
   into the goo.  So you must be quick jumping on them.

-  Jump three platforms and you will be on a small island.  Jump three more and
   you will be at a sticky wall.  Change to Spongebob is you aren't using him
   already.

-  Climb the sticky wall and go to the bus stop.  Change to Sandy an head back
   down to where you first were when you climbed the sticky wall.

-  Time to do some swinging.  You will have to navigate through four hooks to
   get to the other side.  Some of the hooks require you to jump and hover to
   get to them.

-  You will end up on the wreckage of one of the ships.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  Go to the edge of this ship and turn around.  Carefully walk backwards to
   fall off and immediately go forward.  You will be rewarded with a sock.

_______________________________________________________________________________

-  Hover over to the next platform and change to Spongebob at the bus stop and
   turn toward the sticky wall.

-  You will notice that this sticky wall has an added challenge.  The center
   portion comes in and out.  You must climb this sticky wall before the center
   portion comes out far enough to push you off.

-  Go around the deck and you will reach a Check Point.  You will see a ship
   with sails on either side.

-  The sails of this ship will serve as a sticky wall.  Instead of going up,
   however, you must go forward.  This will take some practice.  Just bounce
   diagonally into the wall, when you bounce off, turn diagonally into the
   other wall.  Allow yourself to fall a little so you don't go over the top
   of wall.  Keep doing this and you should get to the other side without a
   problem.  You will have the ship's deck below you in case you fall.

-  Go across the rock to the next pair of sails.  Do the same as you did on
   the first set.  This time, be aware that there is nothing under you.  In
   other words, you are bouncing between the sails in free space.

-  Head along the path to the third pair of sails.  This time, the sails are
   moving back and forth over the gap.  The best way to get through here is
   to let the sails get a quarter of the way out then jump to them.  Control
   your jumps so you stay between the sails and you should have no problem
   getting to the rock outcropping.

-  Follow the path around and take care of enemy robots in one of the alcoves.

_______________________________________________________________________________

                           *** GOLD SPATULA #5 ***

-  Look to your right to see a crows nest with a clam in it.  Pay the clam 2700
   Shiny Objects to bring a hook down.

-  Use the hook to bungee down and get the Gold Spatula.

_______________________________________________________________________________

-  Follow the path around to the top.  Hop into the boat to enter the next
   area.

_______________________________________________________________________________

                           *** GOLD SPATULA #4 ***

- Collect the Gold Spatula before hopping into the boat.

_______________________________________________________________________________

+--------------------------+
| 10.10.2  Dutchman's Ship |
+--------------------------+

Gold Spatula Locations:  6.  Destroy the Robot Ship
                         7.  Get Aloft There, Matey!
                         8.  Defeat the Flying Dutchman

Socks:  1

Gold Spatulas or Shiny Objects to Access:  None

-  You will meet up with Mr. Krabs when you get off the boat.  Jump to the
   rock, then the moving crows nest, then to the deck of the ship.

-  Punch the button to activate the cannon on the main deck.

-  The offset planks between the ships are very rickety.  This means jump on
   and off them quickly to get to the other ship.

-  On the other ship, Bubble Bowl the paddle to lower the platform.  Then go
   up the side of the ship to the bow (front of the ship).  Change to Sandy
   at the bus stop.

-  Go to the lowered platform and it will automatically raise up.  Snag the
   hooks and swing your way back to the other ship.  You will end up on the
   platform with a cannon.

-  Activate the cannon, turn right, and jump/hover to the stern (back part) of
   that ship (there is a treasure chest there as well).  Activate the cannon
   and turn around.

-  You will see a series eight platforms leading in stair-step fashion up to
   the top of the ships mast.  These platforms sink when your weight is on
   them so you have to jump quickly.

-  When you get to the top, activate the last cannon.  A cut scene will show
   all the cannons firing on the second ship.  A Gold Spatula will appear and
   the treasure chest will open revealing a button.

_______________________________________________________________________________

                               *** SOCK #1 ***

-  Use the hooks and swing over to the top of the mast on the second ship.
   Look to your right and you will see a sock midway down the line.

-  Jump and hover toward where the sock is.  Then drop down to collect the sock
   in mid air.  Return to the first ship.
_______________________________________________________________________________

_______________________________________________________________________________

                           *** GOLD SPATULA #6 ***

-  Get on the quarterdeck (with the treasure chest) to collect the Gold
   Spatula.

_______________________________________________________________________________

-  Change to Spongebob at the bus stop and activate the button in the treasure
   chest.

-  Go to the railing and look down.  You will see a trampoline.

_______________________________________________________________________________

                           *** GOLD SPATULA #7 ***

-  Jump on the trampoline and it will vault you to the very top of the first
   mast.  On top is a Gold Spatula for the taking.

_______________________________________________________________________________

-  After collecting this spatula, the scene will change.  It appears the
   Dutchman doesn't want to keep his word regarding the clearing of his ship
   of the robots.  Time to do battle.

_______________________________________________________________________________

                           *** GOLD SPATULA #8 ***

-  You will fight the Dutchman as Sandy.  The Dutchman has two basic attacks:

  -  He will fire criss-crossing lasers from his eyes...twice from one side of
     the platform, twice from the other side.

  -  He will then go low and use a rolling flame breath.  Make sure you jump
     over it.

-  When the Dutchman passes you while using the flame breath, lasso his "tail".
   After you lasso his "tail" three times, the battle is over and the Gold
   Spatula is yours.

_______________________________________________________________________________

-------------------------------------------------------------------------------

Total Gold Spatulas for Flying Dutchman's Graveyard:  8
Total Socks for Flying Dutchman's Graveyard        :  3

 _________________________
/ 10.11  Chum Bucket Lab /_____________________________________________________
-------------------------

Gold Spatula Locations:  1.  Kaw-Raw-Tae!

Socks:  None

Gold Spatulas or Shiny Objects to Access:  75 Gold Spatulas

-  This is the final confrontation.  This area is actually broken up into two
   areas.  The first you have to take on take on Spongebot from the outside
   while the second part has you dealing with Spongebot from the inside.

_______________________________________________________________________________

                           *** GOLD SPATULA #1 ***

-  You start off on a floating platform.  Any time you fall you can use the
   trampoline to get back on the platform.  Every time you are on the floor, a
   Planktonbot will fire lasers at you.

-  Spongebot has nine green lights on him:

   -  One on each hand, one under each arm, one on each corner of its face, and
      one on the end of its nose.

-  Your goal is to extinguish all of the lights.  The battle starts off with
   Spongebot trying to sweep you off the pedestal.  When its hand is low,
   Bubble Bounce on it to break the light.

-  You will basically need to use the Cruise Bubble to put out the other
   lights.  After three hits, Spongebot goes inert and Planktonbot attacks
   until Spongebot recharges.

-  The second round of three hits has Spongebot trying to karate chop you off
   the platforms.  Three more hits makes it inert and Planktonbot attacks.

-  The third round of three hits has Spongebot aggressively using the
   Kaw-Raw-Tae move to basically cause the platform to spin you off.  This one
   is the roughest to keep on the platforms with.  After three more hits, the
   Spongebot goes inert and you collect a spatula.

_______________________________________________________________________________

+---------------------------------+
| 10.11.1  Chum Bucket Lab Part 2 |
+---------------------------------+

Gold Spatula Locations:  2.  The Small Shall Rule...or Not

Socks:  None

Gold Spatulas or Shiny Objects to Access:  None

-  The basic gist of this area is to jump to platforms and destroy the fuses
   on remote platforms.  You will also be attacked by Planktonbot on each of
   these platforms.  Hit it with a Cruise Bubble to cut down on his harassment.

-  When you get to the top level platforms, you must deliver a Cruise Bubble
   in each of the holes in the Spongebot brain and destroy the fuses to put the
   robot out of commission for good.

-  The closing scene shows the Spongebot falling apart.

-  Plankton will act remorseful for the trouble he has caused.  Of course, we
   know he will be back to cause more trouble.

_______________________________________________________________________________

                           *** GOLD SPATULA #2 ***

-  You will collect this when you destroy the Spongebot permanently

_______________________________________________________________________________

-  After finishing this area, you can go back and pick up any Gold Spatulas or
   Socks you may have missed.

-------------------------------------------------------------------------------

Total Gold Spatulas for Chum Bucket Lab:  8
Total Socks for Chum Bucket Lab        :  0

                                **************
********************************* U N I T  V **********************************
                                **************

+========================+
| 11.  ITEMS AND ENEMIES |=====================================================
+========================+

This chapter will talk about all the items you will find in your travels.  It
will also discuss about the different enemies you will have to overcome to
accomplish your tasks.

 ______________
/ 11.1  Items /________________________________________________________________
--------------

There are many different items to be found in this game.  You will need to use
these to get around the areas and complete your objectives.

+----------+
| Bus Stop |
+----------+

Used to change between different characters.

+--------------+
| Freeze Fruit |
+--------------+

Used to freeze goo so you can cross it.  Only Patrick can throw it.

+--------------+
| Gold Spatula |
+--------------+

Your ultimate goal in order to access all areas.

+-------------------+
| Information Signs |
+-------------------+

Give information on different things in the game.  Represented by a sign with a
"?" on it.

+---------------+
| Shiny Objects |
+---------------+

Used as currency.  Must be used to access certain areas.

+------------+
| Spongeball |
+------------+

Change Spongebob into a ball.  Required when you need to get someplace quickly.

+---------------------+
| Texas Trailer Hitch |
+---------------------+

Used by Sandy to swing around with her lasso.

+------+
| Tiki |
+------+

Come in many varieties.  Used for multiple things.

Wood:  Most predominant.  Easy to break.

Floating:  Usually by themselves or with another Tiki atop them.  Used to
           access hard to get to areas.  Easy to break.

Thunder:  If you get too close, these tend to storm and explode.  Can damage
          if you are in the blast radius.

Shhh:  You have to sneak up on these or they disappear.

Stone:  Indestructible (for the most part).  Can be taken out by the Cruise
        Bubble or Thunder Tiki.

+-----------+
| Underwear |
+-----------+

There are two types, regular and golden.  Regular underwear replenish health
while Gold Underwear increase the amount of hits you can take.  The Gold Under-
wear are located at:

-  On top of Squidward's house.

-  On top of the Police Station.

-  On top of the Krusty Krab sign.

+-------------+
| Watermelons |
+-------------+

Patrick can throw these to take out enemies, activate switches, or to use on
teeter-totters.

 ________________
/ 11.2  Enemies /______________________________________________________________
----------------

In your travels, you will encounter many enemies.  Their purpose is to prevent
you from accomplishing your objectives.  Some enemies are a minor annoyance
while others can really cause you trouble.

+-----+
| Arf |
+-----+

Cowboy hatted robot that releases Arf-dawgs.

+----------+
| Arf-dawg |
+----------+

Exploding dawgs released by Arf.

+----------+
| Bomb-bot |
+----------+

Little robot with a red light on top.  Explodes after a period of time.

+----------+
| Bzzt-bot |
+----------+

Small robot that fires a laser beam from its eye.

+-----------+
| Chomp-bot |
+-----------+

Big jawed robot that likes to belch toxic fumes at you.

+-------+
| Chuck |
+-------+

An air robot that likes to throw bombs.  If the bomb doesn't catch you, the
splash damage will.

+--------+
| Fodder |
+--------+

The one wheeled robot with the electric touch.

+--------+
| G-love |
+--------+

A saucer with hands along the edges to slap you silly.

+---------+
| Ham-mer |
+---------+

Uses a chunk of ham on a stick to whack you with.

+---------+
| Monsoon |
+---------+

This umbrella hatted, bespectacled robot likes to launch lightening storms over
you.

+-------------+
| Sleepy-time |
+-------------+

Stays asleep until you get within its light cone.  Vicious on the attack.
Sneak up on it to destroy.

+-------+
| Slick |
+-------+

Robot with a hazy oil shield around it.  Likes to blow oil bubbles at you.
These cause you to lose your footing.

+---------+
| Tar-tar |
+---------+

Robot that has a tartar sauce jar on its back.  Fires salvos of three shots at
you.

+---------+
| Tubelet |
+---------+

Come stacked in threes.  Likes to make a spiral jump rope out of fire.

                               ****************
********************************  U N I T  VI *********************************
                               ****************

+=================+
| 12.  CONCLUSION |============================================================
+=================+

SpongeBob Squarepants:  Battle of Bikini Bottom is both a challenging and
frustrating game.  Even with that, though, it is a fun game.  It plays just
like a cartoon with the cut scenes and it is you who is responsible for the
action.  I guess you have to be a fan of the series to appreciate the game and
get some of its "inside" jokes.  This game is definitely a delight and I can
see how it would aid in developing hand-eye coordination.  Although geared
mostly to children, I'm sure a few adults would enjoy playing this game...I
know I did.  This guide, though, was a lot of fun to write and I hope you get
as much enjoyment out of reading it.  If you do have other ideas or thoughts,
please e-mail me and share them.  Who knows, maybe I'll start a Q&A chapter in
this guide if enough people ask the same questions.  Anyway, thank you again
for reading this guide.

To see other FAQ's I have written please go to:

           http://www.gamefaqs.com/features/recognition/32691.html

           ~~~  No trees were harmed in the making of this FAQ ~~~