S U I K O D E N 5 ----------------------------------------------------------------------- Suikoden 5 (US) FAQ for Sony Playstation 2 by Mad Monarch Gyl (Argyl Camelo) ----------------------------------------------------------------------- Copyright (c) 2005 Argyl Camelo This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Selling, giving away or reprinting any of the FAQ's content is prohibited without obtaining permission. The FAQ will only be released for www.GameFaqs.com so do not bother posting it on any website. "Walang nakawan pare..." (Please don't steal) ======================================================================= I. INTRODUCTION ======================================================================= ---------------------------------------------------------------------- AUTHOR'S NOTE ---------------------------------------------------------------------- Hi, welcome to my Suikoden 5 walkthrough. The last time I wrote a game guide was about a year ago. Anyway, I had changed the format of my guides to make it easier to go through for you guys. I am writing this Walkthrough as I advance during my second play of the game so the guide might get slow updates. The hero do talk a little more than the past suikodens. I mean, he has like a response to a lot of things so there'll be a lot of times when you have to choose from 2 responses. Most of the time, it doesn't matter what you choose though. The guide here should help you on those parts and on other areas of the game. I'll be using ambiguous or vague terms so you can still enjoy playing the game your way. I also wrote some quotes I find in the game. I kinda think it's cool. With those things said, Enjoy! If you want to contribute, comments or criticize, feel free to drop me a mail at gylisgod@yahoo.com (gylisgod at yahoo dot com). All game related questions that are already answered in the FAQ will be ignored. I will try to make the FAQ as search friendly as possible. With those said, that will be it for now. Thank You. ---------------------------------------------------------------------- REVISION HISTORY ---------------------------------------------------------------------- VERSION 1 (May 14, 2005) - Walkthrough completed ====================================================================== II. WALKTHROUGH ====================================================================== You won't be prompted to load the past Suikoden Clear File like it used to. When you start a New Game, you are prompted to name the hero of Suikoden 5. The option menu comes right after deciding a name for the hero (you can change these options anytime in the game). *I'll be referring to Hero5 as Hero in this guide. ---------------------------------------------------------------------- Sol-Falena: Sun's Palace ---------------------------------------------------------------------- After the long scene you'll arrive in the Sun's Palace. There won't be much to do here yet. Ferid will welcome your arrival and you'll be presented with choices. You can choose any of the two choices. It does not matter what you choose. The Queen will arrive a bit later. You'll be given new choices. Again, it doesn't matter what you choose. After the scene you'll have a flashback of Lordlake. ---------------------------------------------------------------------- Lordlake ---------------------------------------------------------------------- Items: Escape Scroll, Medicine, Sacrificial Jizo ---------------------------------------------------------------------- You'll meet Talgeyl here. He'll tell you what happened here in Lordlake. You will also gain control of your character. Familiarize yourself with the menu, and controls. There is a save point near the entrance of town. Save your game. You may talk to the townspeople if you wish. Head down the road and enter the Clinic. You will meet with the town's doctor and be given with another choice. Neither choice would affect anything other than the response of the Doctor. The first option is rather arrogant. The Doctor will treat you bad anyway. You'll exit the clinic. Continue to the next part of the town. There is a chest that contains an escape scroll to bottom part. Take it and try to enter the mansion to the left. You will be prompted with another choices. Choose any. Both option will have you check the inside of the mansion anyway. Inside, take the Medicine inside the chest. Exit to the other door and you will be treated with another scene. There's a Sacrificial Jizo there. You won't miss that chest's location so don't worry. There will be a little problem with the townspeople. Run all the way to the 2 men shown earlier. Talk to them. Both options would result you to helping them. Exit the town to the south and enter the Withered Forest. ---------------------------------------------------------------------- Withered Forest ---------------------------------------------------------------------- Items: Medicine, Mega Medicine ---------------------------------------------------------------------- Before you start looking for random battles, let's play with the character's equipments a bit. Georg will be out of the part most of the time and it would be a big waste to not make full use of his armors. Unequip them all (maybe except his accessories). Give Georg's equips to Hero. You can give Georg Hero's old equips. He will still be good with not much protection from equipments. Georg is a powerhouse in the game the only thing he's bad at is with His MDEF. That's okay though. There's an armor you can get late in the game ate in the game that can boost that stat a lot. All you have to do is to limit the number of monsters Georg kills to like under 30. What you should do is put Georg in the entourage every time he joins your party. This will give more experience to lower leveled characters. Don't worry about Georg as he would be away most of the time. In the Withered Forest you get to fight Hairballs and Mad Dogs for random battles. Both monster drops Medicine1. Use the sort command in the Item Menu to combine Medicine1s. This will help you save inventory space. Now, cross the bridge and go to the save point to save your game. Move south then a little to the west. The road should branch out to two more roads. The road to the left leads to a dead end. Take the right road and you'll spot a sign post. From there take the south route for a Medicine. Backtrack a bit and continue to the right. There should be another road going south. Run south then right for a Mega Medicine. Return to the upper road and continue going right. You'll find a small pond there but the little boy isn't there. You'll later find monster ganging up on him. You get to choose on another option. Choose any, you'll end up helping him anyway. You'll be fighting 3 Ulse Monsters. This will be a really easy fight. Use Coop attack with Lyon and Hero and just have Georg and Lady Sialeeds to attack. Focus your attack on one enemy and heal if necessary. If you're fighting the Ulse monsters without Georg this'll be a little tricky. Just keep on using Lyon and Hero's coop attack on a single enemy. Sialeeds should keep on healing. Another scene will take place after the battle and the flashback will end. ---------------------------------------------------------------------- Sol-Falena: Sun's Palace ---------------------------------------------------------------------- Item: Dress, Refined Clothes, Scarf, Mega Medicine ---------------------------------------------------------------------- "True Loyalty means being able to speak openly about what you think is right and what you think is wrong." - Ferid ---------------------------------------------------------------------- The scene continues till the present and you be given another choices. Neither would affect anything so pick one. Then after a while you get another choice. Again, choose any since it does not matter anyway. After the scene you will be asked to look for your sister Lymsleia. Georg and Sialeed will leave the party. Explore the castle a bit. There's a save point if you exit to the south twice from the Audience Chamber. Go up the stairs to the left and enter the door near it. The first room is Sialeeds. You can mess with her maids a little there. Enter Lymsleia's Room and talk to the Maid inside. She'll tell you that Lymsleia went out looking for you. Exit this part of the castle and run to the other side. Run down the hallway and you'll find two nobles backstabbing Royalty. Kyle overhear them. He'll scare both noble away and you get two choices. Just pick one, Kyle will get answer the same way. Kyle will join you afterwards. He'll tell you that it would be best to wait for her in the Knight's Room. Okay, with another Queen's Knight in our party, let's make full use of his equipments. Unequip Kyle's armors and put it on Lyon. Equip Kyle with Lyon's old armors. Before going to the Knight's Room run up the stairs and enter the door to the far right. You'll find two chests containing Refined Clothes and a Dress. Run to the top floor to the Seal Room. You have to take the Spiral Staircase. Learn all three options from the Chief RuneKeeper. After doing so you may return to where you've met Kyle and enter the Queen's Knight's Room. The other Queen's Knight is inside and they will end up in a heated debate. Ferid will enter the scene. Kyle will leave the party afterwards. Attempt to exit and Miakis and Lymsleia will come barging in the room. There'll be a series of options presented and you can freely choose any answer. It will only trigger different dialogues and some are funny. You'll be then asked to check out the list of those who'll be participating for the Sacred Games. Kyle, Miakis and Lymsleia will join the party. Exit the room and you'll bump into Sialeeds. She'll join you after the short conversation. You should unequip Miakis' Armor and equip it on Sialeeds. She cannot equip her head gear though, but save it for someone else later. Exit the palace. You may choose to save your game on the way out. The Senate Hall is on the western part of the place. Before doing that let's find some treasures first. Move to the right for a chest containing a Scarf. Then go all the way to the west. There should be a Mega Medicine in the chest beside the Senate Hall. Take it and you may now continue on to the Senate Hall. The guards will be surprised with the number of the party. You get to choose from an option. Neither choice would make any difference. Enter the next room and the senate will greet you. Exit to the other side. Talk to the Official there and he'll say something about the clerk is on recess. So a couple more exploring should be done. Take the stairs going down and enter the room in the middle. There will be a scene there with the head of the Barows family, Salum Barows. His son Euram will grace the scene after a bit. Return to the Official again. He'll say that he had asked someone to get the clerk now. He'll tell you to wait a bit. Talk to the Nobles/Officials in the Senate Hall and talk to him again. It may take a few times to ask him but he'll let you pass after a while. Inside, you get some more choices. It doesn't matter what you choose again. Attempt to return to the Sun Palace. The bell will strike uh... afternoon and you get to choose again. Lymsleia, Miakis and Sialeeds will leave the party. You'll then be presented with another choice on what to do. Choose any. You'll be prompted to explore town anyway. ---------------------------------------------------------------------- Sol-Falena: Town ---------------------------------------------------------------------- Item: Bandana, Medicine, Mega Medicine ---------------------------------------------------------------------- Sol-Falena Blacksmith Can Upgrade to Weapon Level: 3 Level 2 Upgrade: 300 Potch Level 3 Upgrade: 700 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sol-Falena Trading Post Sugar 100 Potch Salt 120 Potch Soybeans 220 Potch Vegetables 520 Potch Fruit 1600 Potch Wheat 1600 Potch Rice 2300 Potch Handicrafts 1550 Potch Spices 2250 Potch Coffee 3100 Potch Tea 5200 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sol-Falena Item Shop Medicine5 250 Potch Cheesecake6 240 Potch Sacrificial Jizo 5000 Potch Antitoxin3 150 Potch Smelling Salts3 150 Potch Escape Scroll3 600 Potch Sun Badge 30000 Potch Dawn Badge 20000 Potch Twilight Badge 20000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sol-Falena Armor Shop Bandana 50 Potch Leather Hat 600 Potch Feather Ornament 1600 Potch Forehead Guard 2300 Potch Full Helmet 3800 Potch Robe 750 Potch Guard Robe 1800 Potch Leather Armor 3000 Potch Bracelet 500 Potch Wristbands 1000 Potch Gloves 200 Potch Leather Gloves 500 Potch Mules 100 Potch Boots 1000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sol-Falena Rune Shop Fire Orb 6000 Potch Lightning Orb 6000 Potch Water Orb 7000 Potch Wind Orb 5000 Potch Earth Orb 4000 Potch Flaming Arrows S3 900 Potch Thunder Runner S3 900 Potch Wind of Sleep S3 1500 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ There is a save point near you. You may choose to save your game. Let's do some more treasure hunting before going to the Rune Shop. From where you entered run down the stairs to the right and head to the Blacksmith. You can upgrade your weapons to level3 there. Hero and Lyon's weapons are your priority; upgrade them if you have some money to spend. A bit south from the Blacksmith is a Training Hall. With the little SP you got from your first few fights won't be enough so there isn't much to do there now. You need SPs to learn new skills or advance a current skill a character have. You can also check their proficiency with certain skills there. To the east of the Smithy is the Trading Post. Their prices changes depending on the current market trend. Check the Rumors to see what's happening. Buy Salt here if you have a little cash left. We need a total of 6 for a future recruit. Go down the stairs to the right of the trading post then a little to the south. There's a Bandana in the chest there. You can explore and talk to the people in this side of the town. If you're done backtrack to the save point. Now let's explore the western part. Run down the stairs and you should find a woman in a white and green dress. You should spot a treasure chest there. Open it for a Medicine. Move a little to the south to another new area. There is an Inn, a Tavern and an Item Shop here. If you move a to the Tavern, you should be able to spot another treasure chest. Take the Mega Medicine inside it. Near the tavern is an Armor Shop. You may want to check it out. There won't be any useful armor yet. After you're done shopping, head further west to the Rune Shop. The Rune Mistress Kyle came for isn't there, too bad. You can do business after the short scene. Though I don't think you'd have any money to purchase any Runes yet. You can unequip Kyle's Water Rune though. Exit the Rune Shop and there should be a commotion in town. Kyle will run and check it out. You're presented with some choices. [1] I'll check it out too... [2] Okay, I'll wait The first option leads you to trigger a battle against 6 thugs. Choosing the second would not lead to any fight. If you picked the first option it should lead to another option... [1] Let's go break it up [2] Let's wait for the patrol guards to handle it. The first option triggers the fight so pick it. It shouldn't be that tough though. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thug (x6) Battle Trophy: Medicine1 The thugs on the back row can deal a bit more damage than the ones in front. If you did what i told you to equip the Knight's armors on Lyon and Hero, you would not even need to use healing. Basic attacks would do. Use the Formation Skill to heal if you have to. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Return to the Sun's Palace. ---------------------------------------------------------------------- Sol Falena: Sun's Palace - Ship Going to Stormfist ---------------------------------------------------------------------- There will be a rather light scene here with the Queen. Afterwards you will be presented with some choices while talking to Lyon. Again, pick any. After the scene, Lyon, George and Sialeeds will join your party. There'll be another choice here and in the next scene, just choose one. Exit south of the castle and keep going south to the Pier. You may want to upgrade Sialeeds and Georg's weapons if you have enough money to spare. On board, the party would be talking to each other. Georg and Lyon will sense something and will take a battle stance. You'll be attacked by a lizard like monster. After the scene, it should lead to a battle against a Zadom monster. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Zadom Monster Battle Trophy: Medicine1 Fire Sealing Pc1 Breath of Ice S1 Zadom has an attack that makes your character go berserk. Other than that, it does not have anything worth worrying. It should go down with just basic attacks. Lyon and Hero should not have much of a problem if they have the Queen's Knights' armors equipped. Heal if necessary. You can use the formation skill to heal if you do not want to use any items. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Godwin Ships will come to aide you. After a few scenes you'll get to a couple of choices. Just pick any. Sialeeds and the party will end up suspecting Godwin anyway. ---------------------------------------------------------------------- Stormfist ---------------------------------------------------------------------- Items: Old Book7, Double Arm Tactics, Medicine, Bandage, Leather Hat, Bracelet, Antitoxin, Leather Armor, Sacrificial Jizo ---------------------------------------------------------------------- "You may be quick, but it takes more than that to be a good spy" - Georg ---------------------------------------------------------------------- Stormfist Trading Post Sugar 95 Potch Salt 150 Potch Soybeans 250 Potch Vegetables 600 Potch Fruit 1400 Potch Wheat 1500 Potch Rice 2400 Potch Spices 2350 Potch Coffee 3300 Potch Iron 15000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Stormfist Armor Shop Leather Helmet 4200 Potch Full Helmet 3800 Potch Silk Cape 1500 Potch Rugged Leather 7000 Potch Chain Mail 3500 Potch Iron Gloves 2000 Potch Boots 1000 Potch Iron Boots 3000 Potch Rare finds: Feather Hat 6600 Potch Ring Mail 9000 Potch Guantlets 9500 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Stormfist Item Shop Medicine5 250 Potch Mega Medicine3 600 Potch Sacrificial Jizo 5000 Potch Antitoxin3 150 Potch Smelling Salts3 150 Potch Escape Scroll3 600 Potch Bandage 50 Potch Jewel Necklace 1500 Potch Defense Ring 500 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Stormfist Rune Shop Fire Orb 6000 Potch Lightning Orb 6000 Potch Water Orb 7000 Potch Wind Orb 5000 Potch Earth Orb 4000 Potch Dancing Flame S3 1800 Potch Berserk Blow S3 1800 Potch Breath of Ice S3 2100 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Gizel Godwin and Marscal Godwin will welcome your arrival. There will be a choice there, pick any and you will end up exploring the Arena anyway. Gizel will join your party. Enter the arena. The route going south leads to empty seats. So move to the left. There will be a cut scene with the Feitas Dragon Cavalry. You can choose whether to meet them or not. You won't be able to meet them yet. If you choose the first option, they'll be gone when you arrive at the bridge. Let's continue. From where you stop, take the south route and exit to the stands. It should trigger a scene with Euram. You'll get to see a sparing match between Euram's champion, Zegai and Godwin's champion, Childerich. Georg makes really interesting commentaries. Anyway, return inside the arena. Exit from where you entered. Go down the stairs and exit the Arena. Outside, there are two chests waiting to be opened. One is in the north west corner (Old Book 7) the other one is a bit south. It's rather hidden. Just check the boxes near the barrels. You should find it. It contains the Double Arm Tactics which is a little better than your current Standard Tactic. Return to the Arena. Enter the Infirmary. And attempt to go down stairs to the basement. Godwin will stop you. Choose the top option to continue. Here you'll learn about the harsh condition of Gladiators. Exit the basement after the scene and exit the infirmary. Run past the stairs, then to the south. Take the stairs that leads to the upper floor. Godwin will tell you that this level is for the Royal Family and the Queen's Knights. You can save your game in the Prince's Room if you want. Go down the stairs and Sialeeds and Gizel will leave the party. You can now explore town. Outside, there should be a scene with an intelligent Leopard. Anyway, you can save your game here. Talk to the man with the red hair. He's the one near the guards. There'll be an option to choose from. Pick whichever. He'll introduce himself as Gavaya. Go to the south western most part of the town for a chest containing a Medicine. There's an Inn, and a Magic Hall in the western part of the town too. Move to the eastern part for a scene. Pick any option presented by Lyon and you'll meet Shoon. Shoon will tell you the reason for following you. Georg will suggest discussing this somewhere safe. Shoon will then join you. Before we go to that safe place let continue exploring. There is a Chest to the south containing a Bandage. Move to the 'New Part of Town'. There is an Armor Shop there. Move a little right then south, there is an Appraiser and an Item Shop there. From the Armor Shop, run a little left then south and there should be a Leather Hat there. There is also a Blacksmith there but he can only upgrade till level 3. On the end of the western part of the town, there is a chest containing a Bracelet. The Rune Shop is further to the west. If you're done looking around, return to the old part of town and go to the Inn. Shoon will tell you what he found out. You get some choices again. After the scene, fetch Sialeeds from the Arena. When you meet her, you'll have another options to choose and she'll join the party. The items that people sell here are almost the same as the ones in town. There's also a Trading Post and a Combat Hall NPC there. You may want to buy another Salt here (that should make 2 Salts already, we need 6). Compare the Sol-Falena and Stormfist prices and pick out the one you'll earn the most profit from. Buy those you can make profit in Sol-Falena. Return to the inn. And pick the second option to continue. Shoon will join your party. You may want to equip him with you any spare armor during this mission and remove it afterwards. In the sewer, there are snails and arrow bat monsters. Both have about 100 Hp and with the armors you have, they shouldn't do much damage. The snail drops Medicine1 that can be useful later on. In the sewer, there are locked doors that can be opened by stepping on pink squares. Now, step on the pink square to open the locked door. Proceed to opened door and take the chest containing an Antitoxin. Proceed north and there should be a scene there. Egbert will introduce himself. You'll be able to get him a later on. There'll be a choice there, just pick any. Turn left on the bridge and north to open the door north of the room. The other path here should lead to a Leather Armor. Go to the far end of the room and open the chest for a Sacrificial Jizo. Back track to the cross section (the one near the Leather Armor chest), the south path leads to a shut door and a save point. Save your game. Head south then west. Step on the pink square and continue to the door you opened to the Arena. Shoon will be leaving when you enter the Arena so you may want to unequip what you gave him. You can also do some more fighting here to earn a little more money to spend. If you're ready continue on to the Arena. You'll find the passage leading to the cell. Move to the other side of the cell for the next scenes. Pick the first option to run after the two Armes spy. Zegai will just stay there anyway. You'll then be fighting when you surface from the sewer. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Suspicious Man (x5) Battle Trophy: Medicine1 Nothing much to worry in this fight. Georg can easily take one enemy with one hit. Heal if necessary. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, you'll be in a cell with Zegai. Euram will come running. Choose the second option. Shoon will leave the party. Exit the cell and the Sacred Games will begin. You will then be prompted for the ceremonial match. You'll get to experience the new duel system of suikoden. --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- Hero Vs Shoon * It goes a little something like this: "Taunt" - What Shoon will do Go ahead and come at me - Guard *pant* *pant* .... - Guard So whoever moves first loses - Guard I won't let you get the best of me - Attack Don't think I'm not good enough - Attack I'll give it all I got - Special ...Full power... - Special Here come's another one... this time I'll do it right - Special --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- After the fight, Lymsleia will enter the scene. Miakis will join the party as well. Run all the way back to the Royal Box. Save your game in the Prince's Room. There'll be a couple more scenes that will take place. More options in the scene just pick any. After Belcoot's battle, Lyon, Georg and Sialeeds will join you. Attempt to exit south for a scene. You'll meet Doctor Murad. Exit to the south. There will be a pretty funny scene there with Nikea. Head to the far western part of the town for a scene. Either choice leads to a fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thug (x5) Battle Trophy: Medicine1 With Belcoot and Georg in the party, this fight is rather easy. Just use normal attacks here. You can use Hero and Sialeeds coop attack to damage all enemies. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Belcoot will join you after the battle. Make your way back to the Inn for another scene. Exit the Inn and return to the arena. You'll be back in your room. Return to the Inn for another scene. You'll learn that Marina was abducted. Belcoot will join you. Move to the New part of town and exit to the south east gate. Save your game there. ---------------------------------------------------------------------- Western Woods ---------------------------------------------------------------------- Items: Goose Tactics, Mega Medicine, Feather Ornament, Silence Orb ---------------------------------------------------------------------- Save your game. Follow the path Sialeed opened. There will be a fork going northwest and east. Take the east to get the Goose Tactics inside the chest. The northwest leads to the road you should go and eventually you'll spot a chest there that contains a Mega Medicine. Continue the path that leads to the back of the hut. You'll be fighting 5 Thugs after the scene. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thug (x5) Battle Trophy: Medicine1 Just use the same strategy as with the other thugs/suspicious men you fought already. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, head south. Trace the right side of the road to get To the hidden chest. It contains he Feather Ornament head armor. Take it then trace the left side of the road and you'll get to another trail that leads to a chest containing a Silence Orb. That's about it here. Exit western woods and a scene would take place right after. ---------------------------------------------------------------------- Stormfist ---------------------------------------------------------------------- "If death is my fate, then so be it" - Zegai ---------------------------------------------------------------------- You'll be back in the Inn. Exit the room and talk to Marina. Run down the stairs and talk to Georg. Return to your room to rest. The next day, Lyon will join you. Go down the stairs, Sialeeds, Georg and Belcoot will join you. Return to the Arena. You can purchase a couple more salt if you have spare cash. Go to the Royal Box to continue with the Sacred Games' championship match. Godwin's Champion Childerich will be up against the Kanakan Swordsman Belcoot. During the battle, there will be something very strange about Belcoot. Childerich easily kicked his weapon away and you get some option right before he delivers a final blow. [1] .... [2] Stop the fight! Ferid will stop the match if you pick first Option. Hero will throw his trinunchaku instead if you pick second Option. It doesn't matter which you choose though. Rush to the infirmary to check on Belcoot. Go to the basement to where Zegai is. Lyon will join you. Go to the cell where Zegai is. He'll explain everything he knows. He'll have this speech about his death and he'll be gladly accepting it. Tell him that you will not let that happen (i think it's the top choice). Sialeeds will join you after the scene. Go to the Queen's Room. Sialeeds will leave the party after the scene. The next day, speak with Ferid in the Queen's room. If you talk to the Lady-in-waiting, there should be a pretty funny dialogue there with Sialeeds. There are also a couple more things you can do before leaving though you're not required to do so. Anyway, you can Talk to Lymsleia and Miakis in their room. Talk to Dr.Murad in the Infirmary. Talk to Shoon in the basement. Talk to Norma (the girl with the leopard, Ernst). Marina and Belcoot are in one room in the Inn. Egbert should be loitering around the eastern part of the town. If you're done with the things you need to do, talk to Ferid and pick the 2nd option. ---------------------------------------------------------------------- Sol Falena: Sun's Palace ---------------------------------------------------------------------- You! 'Hussies'!!! The Princes orders you to clothe yourself, hussy!!!" -Lymsleia (talking to Jeane) ---------------------------------------------------------------------- Sol-Falena Blacksmith Can Upgrade to Weapon Level: 5 Level 2 Upgrade: 300 Potch Level 3 Upgrade: 700 Potch Level 4 Upgrade: 1500 Potch Level 5 Upgrade: 3500 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ The next day, Lyon, Miakis and Lymsleia will join you. Make your way to the Audience chamber and Sialeeds and Georg will join you on the way. You'll be asked to accompany Lym to the East Palace, then to Lunas for the engagement rituals. Exit the Palace and there'll be a scene with Kyle. He'll be ranting on why he wasn't assigned to accompany you. You can visit the Rune Shop to get a first look at Jeane. You can equip the Silence Rune on Lyon if you wish. The blacksmith here can upgrade to level 5 now. Have Hero and Lyon's weapon upgraded to at least level 4. Try earning enough money to upgrade them to level 5 later. You'll need to make them strong enough for a certain battle in the future. Upgrade Sialeeds' after upgrading the two. Buy some more salt in the Trading post. You should sell what you bought from Stormfist here. The next trading post will be Raftfleet. You may scroll down to check on their prices and decide which one to sell there. If you're ready exit southeast. The exit is south east of the Appraisal shop. In the world map, you could level your characters a bit. Here's a nice little trick. Go to the Menu and put Sialeeds, Georg and Miakis in the Entourage. Run around a bit for random battles. You can reach around level 17 or 18 quickly. Switch one with another party member to level him/her up. You can easily have a level 20ish party here(and earning a little money/items on the way). The Armadillon drops Sunbeam Pieces, score 4 of it and have the Rune Shop assemble it for you. A Sunbeam rune is uber early in the game. The Gold Bunny sometimes drops Counter Orbs. The Hairball monsters come in groups. The White Hairball is the toughest so you may have to use coop attack to finish it right away. There's also a small chance of encountering a monster named Peckles. He most of the time drops Power Pc1, Marbled Beef and a Leather Cape. The Leather Capes gives a pretty good defense boost. You can always return to Sol-Falena to heal or restock on healing items. If you're ready proceed to the Eastern Palace. ---------------------------------------------------------------------- East Palace ---------------------------------------------------------------------- Items: Sunbeam Piece, Arrowhead Tactic, Glass Slippers, Cape, Cheesecake Sleep Orb ---------------------------------------------------------------------- Save your game. Keep going southeast and you'll spot a chest containing a Sunbeam Piece. A house in the west part has a chest containing the Arrowhead Tactic. Move to the north western part of the place for a chest containing a Glass Slippers. The chest due north east contains a Cape. From there, move a little to the south and talk to the Official, she'll give you a Cheesecake. Take the path to the right, the sleep orb should be on the end of the trail. Enter the Rune Room now for more scenes and choices. Exit the East Palace and head north to Lunas. You can access Raftleet and the Rotating Bridge but they can't do anything there yet. ---------------------------------------------------------------------- Lunas ---------------------------------------------------------------------- Items: Jewel Necklace, Defense Ring, Old Book 5, Juice, Water Orb, Magical Piece ---------------------------------------------------------------------- There'll be more scene and choices here. Isato will join the party. Save your game and continue to the right. You should go and meet the Oracle in the Oracle's Conclave. There will be a couple more scene and choices here. Unequip Isato's Sacrificial Jizo and Mega Medicine. Sacrificial Jizos are a bit expensive so this way can help you save a little. Anyway, open the two chests outside the Conclave. One is a Jewel Necklace and the other is a Defense Ring. Head down and turn right. The middle room has a chest that has the Old Book 5. Talk to the man inside the door to the left for a Juice. Then move to the lowest level for a scene. The first of two doors from the left contain a Water Orb and a Magical Piece. Take them and return to the Conclave for some more scenes and choices. Take the stairs up for another scene and choices. [1] We'll go with you. [2] All right. If you choose first option, you'll be entering into the Northern Forest. The second option prompt you another choice. [1] On second though, let's go with him. [2] I'm sure he'll be fine. If you pick first option you'll run after him. You'll spot Lun and Logg trying to get their hands on Lunas' Gold Dusts. You'll then return to the Conclave afterwards. If you pick second option, you'll end back at the Conclave and almost the same scene would take place. Head up the stairs and enter the door to the far left and sleep. Lyon, George and Sialeeds will join the party. Lymsleia and Miakis will head back to Sol-Falena. Lun and Logg will join you. The brown terrain outside Lunas has high chance of Ulse and Armadillon encounter. Ulse drops Boost orb pieces. You can use this chance to collect the remaining sunbeam orb pieces you need. Anyway, Head to the far south to Raftfleet to continue. ---------------------------------------------------------------------- Raftfleet ---------------------------------------------------------------------- Items: Thunder Piece, Fire Sealing Piece, Silver Robe, Fish Badge, Mega Medicine, Sacrificial Jizo, Flowing Piece, Old Book 1 ---------------------------------------------------------------------- Raftfleet Trading Post Sugar 55 Potch Salt 100 Potch Soybeans 300 Potch Vegetables 800 Potch Fruit 2000 Potch Wheat 1900 Potch Rice 2100 Potch Spices 2500 Potch Tea 4500 Potch Gold & Silver 57000 Potch Pearls 75000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Raftfleet Armor Shop Bandana 50 Potch Raft Turban 100 Potch Robe 750 Potch Guard Coat 6500 Potch Leather Wristband 1400 Potch Kimono Socks 200 Potch Sandals 350 Potch Rare finds: Circlet 9900 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Raftfleet Item Shop Medicine5 250 Potch Sacrificial Jizo 5000 Potch Antitoxin3 150 Potch Smelling Salts3 150 Potch Cough Drops3 150 Potch Eye Drops3 150 Potch Escape Scroll3 600 Potch Fish Badge 1500 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Raftfleet Rune Shop Water Orb 7000 Potch Wind Orb 5000 Potch Breath of Ice S3 2100 Potch Wind of Sleep S3 1500 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ There will be a little scene here after that let's start exploring. There is a save point there so save your game first. Let's start with the one that is the nearest. Enter the Trading Post. Talk to Sairoh then check out the Trading Post NPC and do business if you bought something from Sol-Falena. You should earn a good amount of profit from it. Here are the Raftfleet Trading Post prices. From the save point move to the left for the Inn. There's a chest nearby it contains a Thunder Piece. Return to the save point area and head north then right. Enter the house and exit to the other end. There is a Fire Sealing Piece inside the chest. Backtrack and take the right route then north to the appraisal shop. Exit and continue to the next room. It should have two doors. Take the one with the red arrow pointing north. Move to the right then to the Rune shop to attach the sunbeam orb if you've completed one. Equip it on Hero. Exit and go to the Blacksmith. Exit south and continue on to the next room and take the left exit for a Silver Robe. Backtrack and take the north route to the Armor Shop and Item shop. If you go to the Item shop and exit the other end. There is a woman that would give you a Fish Badge. Backtrack outside the Blacksmith and take the route to the south, there are Mega Medicine and Sacrificial Jizo. Backtrack all the way to the room where you took the north door and take the door with the blue arrow to the Dahak. Head up the stairs and save your game. Go down the other stair opposite of the save point. Head up the stairs and go left for a Flowing Piece and the Old Book 1. Go back and take the stairs going up for a scene and choices. Logg and Lun will leave the party. Time to return to Sol-Falena. Before you do you should prepare Lyon, Sialeeds and Hero for a tough battle to come. Sharpen their weapons to 5 Equip them with the best possible armor. Attach runes. Level them to 19-20. Upgrade their skills. Equip the three with Leather Capes and Sacrificial Jizo. That should be enough. Return to Sol-Falena. If you're done with the preparations go to the Sun's Palace. ---------------------------------------------------------------------- Sol Falena: Sun's Palace ---------------------------------------------------------------------- After the scene. Sialeeds and Georg will leave the party. Head to the Queen's Room. Enter from the audience chamber. After the scene return to the Prince's room and rest. You can talk to Dr.Murad on the way, he's in the hallway going to the Knight's guard room. Rest in your room. After some more scenes, Sialeeds will join the party. Talk to Ferid and choose the 2nd option. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Assassin Battle Trophy: Medicine1 This one is an easy fight. Just use Lyon and Hero's coop attack. With the preparation you had. It should go down after two or three coop attacks. Just heal if necessary. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the scene save your game and head down stairs. There should be random battles here. You may use it to gain a few more exp before going down. Just be sure you're fully healed before you go down stairs. Equip Sialeeds with Clay Guardian and Medicines before going. She'll serve as the party's support. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Childerich, Dolph Battle Trophy: Prosperity Piece If you prepared like I told you this should be an average battle. Dolph is weaker PDF-wise than Childerich, but has better MDF than him. Dolph has an attack that can deal damage to everyone in the party. Childerich has a strong physical attack and has a nice speed. He should be faster than Hero and Sialeeds. Dolph and Childerich focuses on a weak front line character so you better heal right away. At the beginning of the battle, Sialeed should use Clay Guardian. This should pretty much lower the damage you'll receive from the two. Lyon and Hero should keep on using Coop Attack on Dolph. Since Dolph is weaker PDF-wise he should go down really soon. Lyon and Hero should focus on dealing the damage. Sialeeds should focus on healing and re-casting Clay Guardian. The battle should be a lot easier after defeating Dolph. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Kyle and Zegai will enter the scene. Kyle will help you escape. You'll return in your room and after the conversation, Zegai will join you. Attempt to exit and Sialeeds will suggest you to go to the Knight's room. You'll bump into Georg when you go outside and you'll learn about the Queen and Ferid's sad fate. Move to the the Knight's room after the scene. You'll be riding off to the Eastern Palace. The next morning you'll decide to go to Lunas. Georg will join the party. ---------------------------------------------------------------------- Lunas ---------------------------------------------------------------------- Items: Medicine ---------------------------------------------------------------------- "A sword not in use should be sheated. Otherwise, the blade will rust and dull" - Zegai ---------------------------------------------------------------------- Isato will join you when you arrive. Head to the Oracle's Conclave. After the conversation with Oracle Haswar go to the 2nd floor and enter the room to the far left to rest. Hero will have flashbacks with the memories the Queen and Ferid left him. The next morning, go down stairs and enter the room where you talked with Haswar. There will be another scene. Isato, Lyon, Sialeeds, Georg and Zegai will join the party. Exit left. Talk to the cleric by the save point for a Medicine. Exit to Lunas North Woods. After the scene just keep running to the right till the exit. Isato will leave the party afterwards. Head south east in the world map to Haud Village. ---------------------------------------------------------------------- Haud Village ---------------------------------------------------------------------- Items: Power Piece, Wind of Sleep S3, Window Set 3, Cross Tactic, (1000 Potch), Boost Piece, Drain Piece ---------------------------------------------------------------------- Haud Trading Post Sugar 60 Potch Salt 200 Potch Soybeans 400 Potch Vegetables 590 Potch Fruit 1950 Potch Wheat 2200 Potch Rice 2200 Potch Handicrafts 1550 Potch Spices 2800 Potch Coffee 6000 Potch Iron 10000 Potch Gold & Silver 60000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Haud Armor Shop Silver Hat 3600 Potch Feather Hat 6600 Potch Slit Dress 11000 Potch Silver Robe 4000 Potch Fur Clothes 3500 Potch Glass Bangle 8000 Potch Pointy Mules 560 Potch Glass Slippers 1200 Potch Rare finds: Magic Robe 13000 Potch Silk Gloves 12000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Haud Item Shop Medicine5 250 Potch Cheesecake6 240 Potch Sacrificial Jizo 5000 Potch Antitoxin3 150 Potch Smelling Salts3 150 Potch Cough Drops3 150 Potch Eye Drops3 150 Potch Escape Scroll3 600 Potch Rose Brooch 6000 Potch Baby Carp 2000 Potch Melon Seedling 500 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Save your game. Run all the way north east to the Inn. There's a Power Piece there. There's a Wind of Sleep S3 inside the Inn too. Go down the stairs and run south. There's a Window Set 3 there. You can enter the Appraisal shop to meet the owner Bastan. Go down and turn left, you should be able to spot another route going down. There's the Cross Tactic inside the chest. You enter the armor shop and item shop. On the middle part of the town is the Trading Post. Be sure to get 6 Salt. We need them to get Sairoh to join later on. Run all the way to the south east corner of the town for 1000 Potch. You should see the other chest from there. Run around to get it. You can grab a Boost Piece on the way. The other chest contains a Drain Piece. Attempt to cross the bridge to the east and you'll meet Boz Wilde. Zegai will leave the party after the scene. Talk to Boz near the Inn and choose to leave. You can press R2 or the Triangle button to skip the boat travel scene. You'll then arrive in Rainwall. ---------------------------------------------------------------------- Rainwall (HQ) ---------------------------------------------------------------------- Items: (1000 Potch), Mega Medicine, Magic Absorb Piece, Silk Cape, Prosperity Ring, Fortune Piece, Wind of Sleep S3, Crescent Tactics ---------------------------------------------------------------------- Rainwall Trading Post Sugar 90 Potch Salt 300 Potch Soybeans 420 Potch Vegetables 700 Potch Fruit 1800 Potch Wheat 2300 Potch Rice 2550 Potch Coffee 4000 Potch Tea 4000 Potch Gold & Silver 59000 Potch Platinum 80000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Rainwall Armor Shop Feather Helm 6600 Potch Full Helmet 3800 Potch Guard Coat 6500 Potch Martial Arts Garb 48000 Potch Half Plate 4000 Potch Bracer 2500 Potch Guantlets 9500 Potch Anklet 120 Potch Boots 1000 Potch Leather Cape 3000 Potch Rare Find: Byakko Chain Mail 21000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Rainwall Item Shop Medicine5 250 Potch Cheesecake6 240 Potch Sacrificial Jizo 5000 Potch Antitoxin3 150 Potch Smelling Salts3 150 Potch Cough Drops3 150 Potch Eye Drops3 150 Potch Escape Scroll3 600 Potch Sun Badge 30000 Potch Dawn Badge 20000 Potch Twilight Badge 20000 Potch Scarf 200 Potch Jewel Necklace 1500 Potch Defense Ring 500 Potch Tomato Seedling 500 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Rainwall Rune Shop Fire Orb 6000 Potch Lightning Orb 6000 Potch Water Orb 7000 Potch Wind Orb 5000 Potch Earth Orb 4000 Potch Kite Orb 16000 Potch Great Hawk Orb 15000 Potch Ogre Orb 20000 Potch Flaming Arrows S3 900 Potch Dancing Flame S3 1800 Potch Thunder Runner S3 900 Potch Berserk Blow S3 1800 Potch Breath of Ice S3 2100 Potch Wind of Sleep S3 1500 Potch Clay Guardian S3 1200 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Boz will join the party when you arrive. Head up the stairs and save your game. There's a chest that contains 1000 Potch near the item shop to the left. Exit and run to the right. There's a chest that contains a Mega Medicine. Take it and head up a level of the town. After the stairs, turn right pass the Armor and Rune Shop. There's a Magic Absorb Piece. Check the shops you just pass by. Purchase any upgrades on armor/rune you need. There is a house to the left part of town that has a Silk Cape. There's a Prosperity Ring in the 2nd floor of the Inn. Proceed to the next stairs going up. To the left is a trading shop. You should be able to meet Alhazred talking about some cursed tome. There is a chest behind the Trading Shop that contains a Fortune Piece. The eastern side has a Black Smith that can only upgrade till level 5. There's also a house to the far right that has 2 chests in the 2nd floor. Take the Wind of Sleep and the Crescent Tactics there. Proceed to the next stairs leading up. It should be the last one that leads to the Barow's Mansion. Approach from any side and Euram will welcome your arrival. Inside, Salum Barow will introduce his daughter Luserina. Boz will leave the party and Luserina will accompany you to your room. Attempt to go up the stairs and you'll meet Chuck. He's the storage guy. You can now use the storage at this point. Anyway, run up the stairs and enter the bottom right room. There will be a scene here that will further explain Lyon's character. Choose either option there when asked. The next morning, run down the stairs and Salum Barow will tell you about the mobilizing Godwin forces. This will be your first field battle. Like the Duel system, the Field Battles evolved into something better. You can choose to pick the 2nd option twice if you want to save before the battle. Talk to Salum if you're ready. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- FIRST BATTLE! Godwin Army Vs. Barows Army 300 500 Battle conditions: To win: Destroy all enemies. Lose if: Hero is killed. Battle Trophy (upon winning): 5000 Potch, Hungry Wolf Tactics The battle style is like that of any RTS games. You can assign a Command to one unit at a time. You move in the vast field and attempt to destroy the opposing force with as little casualty as possible. The idea here is similar to Janken or Rock-Scissor-Paper. Infantries beat Archers. Archers beat Cavalries. Cavalries beat Infantries. So if you are up against an approaching Cavalry unit, better use Archers to fight them. In this battle, the Godwin Army has two infantry units and an Archer Unit. Your army has five: Four Infantry units (one of them is a spear type, they are a little better than Infantries) and an Archer type. You can use the menu to read up about these units and certain skills during the battle. Advance an infantry unit to defeat the opposing army's Archer unit. The rest should gang up on the enemy infantries. To minimize the casualties when fighting Infantries, use up the Charge Skill and/or Sialeeds' Cyclone Skill. This will be over pretty soon enough. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- After the battle, the whole town of Rainwall will be rejoicing in your most recent victory. Salum Barow will be most proud of the outcome. After the scene, you'll be back in your room. Head down and you'll be introduced to General Dinn. He is the reinforcement Sable sent to support Hero. Because of the recent victory, you'll need more allies so you'll be asked to get Raftfleet join your cause. Exit the mansion. The Mysterious Woman you met in the Eastern Palace will be standing near the fountain. You can talk to her if you want. Doctor Murad is also standing near the save point. Talk to him and persuade him to join. He will not join at this point yet. Go down the docks and Oboro's Detective Agency should be there. Enter it to meet Shigure, Sagiri and Fuyo. Save your game and exit Rainwall. Move pass the bridge and head north for Haud Village. We will recruit a Star of Destiny. ---------------------------------------------------------------------- Haud Village ---------------------------------------------------------------------- Star of Destiny: Cornelio ---------------------------------------------------------------------- Non-Star of Destiny: ReMiFa ---------------------------------------------------------------------- From where you arrive, run a bit down and enter the house with the blue gate. You'll be prompted to fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DoReMi Elves (x6) Each DoReMi elves has a name and they can attack both characters with their song attack. They can also inflict abnormal status. Normal attacks should be enough to clear them though. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, you'll meet Cornelio. You'll be spying on a pink DoReMi elf afterwards and you have to fight it again. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ReMiFa All you have to do is to use Cornelio's Rune and it will join your party. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Cornelio and ReMiFa will join you. Equip Cornelio with any of your spare armors. You don't have to bother with ReMiFa since it does not equip armors. If you're done with shopping or trading in Haud Village exit and move south east to Estrise. ---------------------------------------------------------------------- Estrise ---------------------------------------------------------------------- Items: Silence Orb, Rage Piece, Cyclone Piece, Stone of Strenght, True Men Formation ---------------------------------------------------------------------- Non-Star of Destiny: FaSoLa ---------------------------------------------------------------------- Estrise Blacksmith Can Upgrade to Weapon Level: 7 Level 2 Upgrade: 300 Potch Level 3 Upgrade: 700 Potch Level 4 Upgrade: 1500 Potch Level 5 Upgrade: 3500 Potch Level 6 Upgrade: 6000 Potch Level 7 Upgrade: 8000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Estrise Trading Post Sugar 65 Potch Salt 130 Potch Soybeans 260 Potch Vegetables 640 Potch Fruit 1300 Potch Wheat 2000 Potch Rice 2450 Potch Handicrafts 3000 Potch Spices 2150 Potch Coffee 4000 Potch Tea 4000 Potch Iron 8000 Potch Gold & Silver 55500 Potch Platinum 70000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Estrise Item Shop Medicine5 250 Potch Cheesecake6 240 Potch Baked Cheesecake6 340 Potch Sacrificial Jizo 5000 Potch Sacrificial Buddha 20000 Potch Antitoxin3 150 Potch Smelling Salts3 150 Potch Cough Drops3 150 Potch Eye Drops3 150 Potch Escape Scroll3 600 Potch Yellow Scarf 60000 Potch Sqiud 300 Potch Octopus 400 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ You'll see a nice view of the place when you enter. Now head to the east and you should find Babbage's Workshop. Talk to both people inside. Exit and you can find a Blacksmith. Estrise Blacksmith can forge till level 7 so you better upgrade Lyon and Hero's. There's an item near the Item shop there. Take the Silence Orb inside it. The Item Shop here sells new items so you may want to check them out. You can also get to a pretty hidden area if you go to the right between the rune/appraisal shop. There should be a passage there that has an Armor Shop and an chest that contains the True Men Formation. Walk up the stairs for a few more items. Run to the right and there's a chest that contains a Rage Piece. A Cyclone Piece on another. There's a hidden chest behind the tower that contains a Stone of Strength. It's the place near the Trading Shop. You may want to upgrade Lyon and Hero's weapons to level 7 before continuing. ReMiFa and Cornelio should be pretty useful if they gain a few levels at this point. You can also get the DoReMi elf FaSoLa if you travel to the forest area south of Rainwall. Not the one directly south of Rainwall. You have to cross the bridge then south. It should have a good chance of appearing there. You can meet Bergen and Levi if you go to the Black Hole. It is located North west of Rainwall. Though you won't get them to join yet. Anyway, if you're ready go to Raftfleet. ---------------------------------------------------------------------- Raftfleet ---------------------------------------------------------------------- Star of Destiny: Sairoh ---------------------------------------------------------------------- Save your game. Visit the Trading Shop and check the Rumors. If it says "the price of salt has skyrocketed" you should talk to Sairoh and he'll ask you how to lower the price of salt. All you have to do is to sell all 6 salts in the trading shop and talk to him again. You'll be able to befriend him at this point. If you visit the Inn, you'll meet the Chef Retso and his Daughter Lu. They won't join yet. Run all the way to the Dahak to meet Raja. She already knows what you came for. Attempt to leave and Kisara will tell you that you can use Log and Lunn's boat if you want to travel to Lordlake. Go to the boat area. Return to the boat before Dahak and take the north door there. You should be able to spot the two. Lun and Logg will be offering their help to transport you to Lordlake. They're so hyped up on repaying their debt. You'll get an option there, choose any. After the scene, talk to Logg and choose to go to Lordlake. ---------------------------------------------------------------------- Lordlake ---------------------------------------------------------------------- Lordlake Item Shop Medicine5 250 Potch Sacrificial Jizo 5000 Potch Antitoxin3 150 Potch Smelling Salts3 150 Potch Escape Scroll3 600 Potch Ulse Badge 3200 Potch Scarf 200 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lordlake Armor Shop Straw Hat 80 Potch Pointy Hat 200 Potch Leather Hat 600 Potch Poncho 150 Potch Wooden Bangle 2200 Potch Gloves 200 Potch Wooden Shoes 110 Potch Cape 600 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ You'll arrive in the Southern Wharf. Lun will accompany you to Lordlake. From the Wharf, move to the south and you'll see Lordlake. You can level Lun a bit to make her level catch up. The monsters here gives around a thousand potch per battle. This will be nice to earn a couple of cash for equipments. The wizard tree drops a Plum Bonsai that sells for 9000 Potch! Inside Lordlake, talk Talgeyl. They are still angry with what had happened and so they choose to side no one. Either choice would have the similar result. He will mention about the Hatred Fortress keeping the water from their town. Exit Lordlake and return to the Wharf. Lun will leave the party when you return to Raftfleet. You can stop by the Item Shop here. Shinro should be there. You can talk to him but he won't join yet. Return to Rainwall afterwards. ---------------------------------------------------------------------- Rainwall ---------------------------------------------------------------------- Return to the Barows Mansion and talk to Salum. He'll ask you on what had happened. You can reply with any of the choices. He'll later tell you that he asked Haud village to design a flag for you. You can reply with any choices as well. He'll then ask something about Luserina. Head up stairs to your room to rest. At night, there will be a scene with the rest of the party discussing about what is happening. Luserina will then enter the room and apologize in behalf of her father. Georg will later suggest that you will need a tactician. Sialeeds will suggest on recruiting Lucretia Merces. The problem is, she's been locked up in Agate Prison for 2 years already. The next morning, exit your room and Lyon will join you. You can Arrange your party by talking to Luserina in the top right room. Right now, you only have Cornelio, ReMiFa, FaSoLa and Sairoh(Entourage) available. If you're done exit Rainwall and head to Raftfleet. You can use Sairoh's 'Trade In' Skill to sell items in your inventory anytime he's in the party. This will be a lot useful if you run out of inventory space for new items. ---------------------------------------------------------------------- Raftfleet ---------------------------------------------------------------------- You need to bust Lady Merces out of the prison and you'll be needing a boat to do that. Talk to Logg and Lun about that. He'll bring you close to Agate prison. Problem is, you can't get too close because of the guards so you'll have to take the long way. ---------------------------------------------------------------------- Baska Mine ---------------------------------------------------------------------- Items: Resurrection Piece, Turtle Orb, Martial Arts Garb, Sound Set 4, Mother Eath Piece ---------------------------------------------------------------------- The Baska mine has been abandoned for ten years. You have to go in it to reach which according Logg is 'something interesting.' Save your game here. Go right and there's a chest there that contains a Resurrection Piece and a Turtle Orb. There's also a Man-Hating Beaver there. Inside the mine, you'll encounter Zombie Snails, Man-Eating Bats, Large Spiders and Huge Legs. Zombie Snails drops Breath of Ice S1 randomly. They're fairly easily to deal with because of their slow speed. They can sometimes cause Poison though. Large Spiders and Man-Eating Bats sometimes appear in groups. They do a fairly decent attack and have around 300-400 HP. Huge Legs is a spider monster that drops Venom Orb and Long Bots. You get a fairly low encounter rate for this monster but it's worth it if you happen to have a chance. Anyway, move a bit to the right then examine the cart to create a way. Continue and there should be a chest with a Martial Arts Garb. Take it and continue to the right. Save your game and continue. Take the Sound Set 4 from the chest there. Examine the cart to create a way. Turn right for a Mother Earth Piece. Continue to the left, then south. Continue till you reach the Dwarf Camp. ---------------------------------------------------------------------- Dwarf Camp ---------------------------------------------------------------------- Items: (1000 Potch), Skull Cap ---------------------------------------------------------------------- Dwarf Camp Trading Post Sugar 85 Potch Salt 240 Potch Soybeans 340 Potch Vegetables 1000 Potch Fruit 1950 Potch Wheat 2150 Potch Rice 2700 Potch Handicrafts 2900 Potch Iron 11000 Potch Gold & Silver 50000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dwarf Camp Armor Shop Circlet 9900 Potch Iron Helm 8000 Potch Blue Jacket 9990 Potch Scale Mail 13500 Potch Plate Armor 16000 Potch Leg Guard 16000 Potch Rare Finds: Greaves 23500 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dwarf Camp Item Shop Medicine5 250 Potch Sacrificial Jizo 5000 Potch Antitoxin3 150 Potch Escape Scroll3 600 Potch Silver Emblem 2200 Potch Gold Emblem 20000 Potch Potato Seedling 1000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dwarf Camp Rune Shop Rage Sword Orb 6000 Potch Thudner Sword Orb 6000 Potch Flowing Sword Orb 6000 Potch Cyclone Sword Orb 6000 Potch M. Earth Sword Orb 6000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ When you enter, save your game. There's a chest near the Blacksmith that contains 1000 Potch. The armor shop has really good armors you should equip Hero/Lyon better ones. There is also a Skull Cap inside the Appraisal Shop. If you're done shopping exit northwest. You'll meet Gunde and Logg will explain what is supposed to be done. Gunde will agree and join your party. Exit and keep going north till a spacious area and turn left there. Turn right in the T section. The left path leads to where you will recruit Egbert later on. Turn left then north. Gunde will start digging for a passage to Agate Prison. You'll arrive in the Prison's Basement. Gunde will leave the party after doing his job. ---------------------------------------------------------------------- Agate Prison ---------------------------------------------------------------------- Items: Military Uniform, Guard Ring ---------------------------------------------------------------------- Head up stairs. You'll arrive at the west wing of the prison. In one cell, you can spot Killey, but you can't do anything to him yet. Continue running towards the next area. There should be a chest there. It contains a Military Uniform. Continue to the next area for a Guard Ring. Continue to the eastern wing and you'll meet with Prison Guards. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Prison Guard (x4) Battle Trophy: Shield Orb Fire Orb You'll be fighting four Prison Guards. Three of them are melee types and one of them is using a crossbow. They should not pose any problem here. Just focus attacking one Guard at a time. They'll fall down easily. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The prison guard will introduce themselves as Cius and Lelei. After the conversation, Lelei still does not believe that you are the real Prince. Lyon, tries to convince her by handing Lelei her weapon. Choose any reply and Cius and Lelei will join you afterwards. They will then let you in Lady Merces' cell. Lun will be surprise that Lady Merces already is waiting for their arrival. She will then Continue her story. She will right away accept your proposal to be your Tactician. There will be another choice here. Picky any. She's accepted anyway. After the scene, Cius, Lelei and Lucretia Merces will join you. Backtrack to the basement. You should examine the guy in red inside a cell in the east wing. Killey won't join yet. Continue to the basement. Cius and Lelei won't allow Lucretia's feet to be dirtied so they come up with another plan. Run all the way back to the Wharf and see their plan unfold. You'll be sailing back to Raftfleet. ---------------------------------------------------------------------- Raftfleet ---------------------------------------------------------------------- Items: Tomato Salad ---------------------------------------------------------------------- Star of Destiny: Shinro ---------------------------------------------------------------------- When you arrive, run to the Dahak to talk to Raja. You should save the game on the way. Commander Luger of Godwin's force has given Raftfleet an ultimatum to declare their allegiance to the future Queen of Falena, Lymsleia or they'll attack Raftfleet as consequence but Raja is pretty sure enough that it's another one of Godwin's evil schemes. Lend Raja and Raftfleet Lucretia's skill and a Naval Battle will commence. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Intercepting Luger's Fleet (2nd Battle) Luger Army Vs. Raftfleet Army 950 1000 Battle conditions: To win: Halve Bahram's ship's HP or neutralize all others. Lose if: Hero or the Dahak are destroyed. Battle Trophy (upon winning): 60000 Potch, Lucky Ring for destroying the ArcShp: Flowing Piece for destroying the ComShp: Stamina Ring The style is similar to your first field battle. The only difference is that it's a naval battle. Rams are equal to Infantries. Combat Ships are equal to Cavalries. Archer Ships are well, equal to Archers. The same principle works. So Rams beat Archer Ships. Archer Ships beat Combat Ships. Combat Ships beat Rams. Like in the field battle, the weaker force is pushed back after an encounter. Bahram Luger's army will be cut down to 500 after Lucretia initiated her plan. LUger will be left with two Archer Ships (Bahram's ship is an Archer Ship) and a Combat Ship. Your force has a Ram (Boz'), 2 Combat Ships, and 4 Archer Ships (the Dahak's one). Hero's ship and Georg's ship has one empty slot for another character to participate. Right now, you should have Luserina, Sairoh and Cornelio as reserve. Luserina's Morale skill gives +5 more attack to the ship she's in. Sairoh's Extra skill adds 1 more Special Skill to the Ship's current special skill. Cornelio's flowing skill works like recover. Georg's unit is fully customizable as you can only edit one for Hero's unit. I suggest edit Georg's unit and make it to either Cornelio's or Sialeeds. Just put Sialeeds/Cornelio/Sairo together. This unit can either give you two flowing rune (for healing) or cyclone rune(attack and heal) depending on the two's arrangement. After the conversation, Lucretia will go with her plans. This will greatly weaken Luger's fleet. The enemy force will approach you. Do not move a ship yet. All three ships should be taking one route towards you. This will be an easy way to pick on them. Position Boz' Ram ship and an Archer ship to block their path. Logg/Lun and the Dahak should back them up. So that's like using only 4 ships. The Archer ship should easily be taken down by Boz'. It will drop a Flowing Piece. Your Archer Ship should easily take down their Combat Ship. It will drop a Stamina Ring when defeated. The Dahak and Logg/Lun's ship should be use to pick on dying Ships with their Barrage skill). If Luger's ship comes in the way, you can use barrage to make them fall back. This will buy you a lot of time to take down both ships before his. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- After the battle, you'll be back in the Dahak. Raja will thank you for your help. You can choose any reply there. You'll get Raftfleet to be your ally then. Raja and Kisara will befriend you. Kisara will accompany you back to Rainwall as Raftfleet's representative. Lucretia, Sialeeds, Lelei, and Cius will join the party as well. Before you leave for Rainwall. Go to the Item Shop and Shinro should join you now. Before heading back to Rainwall, talk to the woman near the Inn for a Tomato Salad. When you exit, the scene will shift to the Sun Palace. Marscal and Gizel will be talking about your recent victory and will call upon General Novum to put an end to this. After the scene, you'll be back in Rainwall. Save your game there and let's recruit a character in Haud Village. ---------------------------------------------------------------------- Haud Village - Raftfleet ---------------------------------------------------------------------- Star of Destiny: Josephine ---------------------------------------------------------------------- You should have Sialeeds in the party. Go to the southern part of the village. There should be a lady in pink there. Talk to her and invite her. You'll befriend her afterwards. Return to Rainwall. Go to the mansion and talk to Salum Barows. Salum Barow's will welcome you from your glorious victory. Return to your room, you'll be discussing on what's currently happening. Lucretia will ask you to visit Oboro's Agency for a job. Before you head to the docks to ask for Oboro's services go to Raftfleet and sail to Baska Mines via Logg's boat. You should bring Cius or Lelei with you to recruit someone in the prison. ---------------------------------------------------------------------- Baska Mines - Agate Prison - Lunas ---------------------------------------------------------------------- Items: Prosperity Armband ---------------------------------------------------------------------- Star of Destiny: Egbert, Takamu ---------------------------------------------------------------------- Work your way back to the Dwarf Camp. Run all the way back to Agate Prison. The hole that Gunde opened. There should be a split path going to the left. Egbert should be standing at the end of the path. Talk to him. During your conversation with him, he'll start talking slower and slower. DO NOT PRESS ANY BUTTON UNTIL THE INDICATOR APPEARS. If you did this correctly, he'll join you. If you happen to do it wrong, exit to the world map and re-enter. Egbert has a Potch Finder skill that gives you additional Potch after every battle. After getting Egbert, move to Agate Prison. You should have either Cius or Lelei with you. In the east wing of the prison, there should be a man behind one cell. Approach it and you'll set him free. He'll join you if you manage to find his things. Go down the basement and examine the top right box. Backtrack to the Dwarf Camp. Exit south. You should be able to walk on the rail way. It should lead to a chest containing the Prosperity Armband. It's a shortcut to and fro the entrance of Baska Mine and the Dwarf Camp. When you return to Raftfleet. You should be able to speak with Murad on your way out. Attempt to ask him to join. You can't get him yet. Go to Haud Village and exit to the west to get to Lunas North Woods. Takamu will find a hidden road. Go up the road and Urda will stop you from continuing. You'll meet a female elf. Pick the first option to accompany her to Lunas. She'll introduce herself as Urda from Alseid. Head west from where you meet her and you'll arrive in Lunas. Enter the Oracle's Conclave and there'll be a scene between Isato and Urda. Exit Lunas through North Woods. She'll leave the party, don't worry about that. If you're done with things, return to Rainwall and continue your task. ---------------------------------------------------------------------- Rainwall ---------------------------------------------------------------------- Lucretia has asked you to visit Oboro's Agency for a job. So head to the docks to their Agency. You'll meet Oboro there. He'll accept the job. Go to the Inn and talk to the guy standing near the counter. He's Norden, talk to him twice. Then exit the Inn and you'll bump into Shigure and Sagiri. You'll hide as Norden exits the Inn and you should follow him. Pick the second option and the two will join you. Run to the docks for a scene with the Shady man and Norden. Oboro will come and ask you if you wanna stick around. Pick the second option and Oboro will join. Go up the stairs to where the Inn is for yet another scene. You have to follow the rat all the way to Barow's mansion. Return to Oboro's agency and Oboro will connect everything that had happened. Choose to join the investigation when Oboro asks. You'll be in the McDohl costume again. Talk to Norden in the Inn and ask him to talk. Norden will join you. Return to the agency again and pick the first option. You'll be in the Southern Wharf, exit and go to Lordlake. Return to the Wharf and choose to fight the Barow soldiers. You'll be back in the Agency. After the scene, you'll arrive in Raftfleet. That's probably it for now. Return to Rainwall. Go to the Barow Mansion and Kyle will be there. Pick any of the response. Exit and save your game. Then return to your room to rest. At night Lord Salum Barows will enter your room. *********************************************************************** BAD ENDING #1 You can choose to view Bad Ending #1. Salum Barows will discuss something about Hero being King. [1] I'll pretend I didn't hear that [2] ... Pick any... [1] I'd be betraying Falena. [2] ... Picky any... [1] I'm not fighting to be a King. [2] I want to be a King. Choose the second option and Lyon will appear... [1] ...You're right. I wasn't thinking. [2] I don't care. I've made up my mind. Pick the second option. The scene will shift to the Sun Palace. And there will be a report that Hero was murdered by the Barows. Enraged, Lymsleia will order an all-out attack to the Eastern Kingdom. Then, Game Over. *********************************************************************** It does not matter what you choose at the first two choices. You can avoid the bad ending by choosing the first choice in the third response. The next morning, talk to everyone downstairs and return to your room. Georg will be there. Lucretia will enter the scene and discuss the plan. When you gain control, go down the stairs and you'll meet Wilhelm and Mueller of the Lindwurm Mercenary Brigade. Choose the top option to head to battle. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Rainwall Defense Campaign (3rd Battle) Godwin Army Vs. Barows Army 500 600 Battle conditions: To win: Draw enemies to the southern forest. Lose if: Hero dies. Before the battle, you can edit Georg's and Sialeeds' unit. You'll be needing archer units in this battle so you should change Georg's (infantry) to preferably Kisara. Kisara as the commander is an Archer unit. A set-up of Kisara/Logg/Lun would be best here. You can get very little casualty by spamming barrage and recover during battles. Sialeeds' force should be similar to Kisara's. I personally group Josephine (her Rage skill is a bit better than Barrage) and Sairoh (his Extra skill gives you another skill to use, so that's two rage spells!) with Sialeeds. You can heal your unit with the Cylcone skill, it isn't much though. Do not pay too much attention to this condition. It'll change as with Lucretia's plan. Don't bother taking on Godwin's Army. You won't get any items or bonuses from doing so. You won't be able to defeat them all. Novum's unit is invulnerable so don't bother facing his army. Just follow Lucretia's strategy and draw them to the southern forest enough to expose the Armes army. You can do this by just sending any unit (preferable a cavalry so it can move fast) to the south wester part of the forest. This will trigger a scene and will change the whole conditions of the battle. Southern Mountain Cavalry Vs. Barows Allied Army 900 1000 Battle conditions: To win: Halve Guisu's unit's HP or neutralize all others. Lose if: Hero dies. Battle Trophy (upon winning): 80000 Potch, Guardian Boots for destroying a Cavalry: Lancer Armor, Speed Ring, Attack Ring After you foil Euram's evil plans, he'll run away from the Armes army. Headed by General Jidan Guisu, they'll stand up and might as well fight their way out of this. The enemy troops are consisted of 4 Cavalry. All three cavalry units drop an item so if you plan on getting them leave Guisu's units last. If edited the units like I told you, you should have 3 Archer units. One from the Godwin force and your two archer units. This will be easily over since there isn't any variation of units in the enemy force. Spam long range skills like barrage and rage before attempting engaging them in a normal clash. Leave Guisu's unit last to get the items the other cavalries will drop. Just use recover if you're badly hurt. You can also use recover right before delivering the final blow on Guisu's unit. This will leave you with as little casualties. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- After the battle, you'll be back in Barows Mansion. After a while Euram will come running. He'll slip information about the Dawn Rune. Every one will be suspicious of the two. Oboro will then come in the scene and start laying down the things he learned from his investigation. Norden will enter and start explaining what really happened in Lordlake. Euram and Salum are so busted. Luserina will suspect something. She'll join you along with Sialeeds and Lyon. Head to the warehouse and attempt to go down the stairs. Chuck will not allow you and you end up dueling him. --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- Hero Vs Chuck Well, c'mon then - Guard Allright, c'mon then - Guard I don't like picking on weak - Guard I-I need a break here - Guard Not bad, P-Prince... not bad at all - Attack I'm gonna really pound you so get ready! - Attack That was nothing!! But you're really gonna get it now!! Attack To tell you the truth, i don't really wanna fight you - Attack If you won't come at me, I'll come after you! - Attack This one's for the young lady! - Special No way!! You haven't seen the last of my strenght yet!! - Special This ought to be enough for you to give up... - Special --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- After the battle. Go down the stair and examine the cabinet at the end of the room. There will be a scene here and the Mysterious woman will make another appearance. You'll discover the Dawn Rune and it will have the Hero as its bearer. Head back up the stairs. Everyone will the be upset with the Barows and decide to take Kisara's offer to go to Raftfleet. You'll befriend Chuck afterwards. Run all the way to Raftfleet. You'll meet Wilhelm and Mueller on the way out of Rainwall. Ask them to join, but they won't join yet. Save your game and go to Raftfleet. ---------------------------------------------------------------------- Raftfleet (HQ) ---------------------------------------------------------------------- Star of Destiny: Oboro, Fuyo, Shigure, Norden, Zegai ---------------------------------------------------------------------- "Errors in judgement will come back to haunt you in the end. Always" - Marscal Godwin ---------------------------------------------------------------------- Raftfleet Blacksmith Can Upgrade to Weapon Level: 7 Level 2 Upgrade: 300 Potch Level 3 Upgrade: 700 Potch Level 4 Upgrade: 1500 Potch Level 5 Upgrade: 3500 Potch Level 6 Upgrade: 6000 Potch Level 7 Upgrade: 8000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Raftfleet Armor Shop Wizard Hat 14500 Potch Spiked Helm 19800 Potch Magic Robe 13000 Potch Ninja Garb 33000 Potch Byakko Chain Mail 21000 Potch Night Armor 26500 Potch Glass Bangle 8000 Potch Power Gloves 6000 Potch Gunner's Bracer 18000 Potch Long Boots 5000 Potch Iron Boots 3000 Potch Strength Sash 5000 Potch Rare finds: Flame Guantlets 12000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Rainwall Rune Shop Fire Orb 6000 Potch Lightning Orb 6000 Potch Water Orb 7000 Potch Wind Orb 5000 Potch Earth Orb 4000 Potch Shield Orb 35000 Potch Viper Orb 10000 Potch Titan Orb 12000 Potch Unicorn Orb 12000 Potch Minotaur Orb 15000 Potch Lion Orb 20000 Potch Pixie Orb 18000 Potch Flaming Arrows S3 900 Potch Dancing Flame S3 1800 Potch Thunder Runner S3 900 Potch Berserk Blow S3 1800 Potch Breath of Ice S3 2100 Potch Wind of Sleep S3 1500 Potch Clay Guardian S3 1200 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Go to the Dahak to meet Raja. Pick any options and after some scenes Raftfleet will move to a new place. Then Marscal and Gizel will talk about the most recent acquisition to your army, Lucretia. After that conversation, Hero will be wearing a different costume. Lucretia will ask you to name your army. Raftfleet will act as your HQ for now. You will then be asked to go to Lordlake and try to get them as your ally. You can explore the Dahak a bit. Some of the Stars are scattered all around the place. Chuck's near the save point in the Dahak. Luserina is in the spacious room after Chuck's. You can still edit your party by talking to her. Anyway, Let's start recruiting some more stars. Run all the way to the save point in Raftfleet. Gavaya should be hanging around there but you can't get him to join yet. Oboro's agency should be docked in Raftfleet during this time. Visit it and you should get a scene with Dolph. Oboro will meet all of you outside. Dolph then decided to avail of his service some other time. Re-enter Oboro's agency and talk to Oboro. Ask him to join and he'll pledge his loyalty to you. Shigure and Fuyo will join to. Sagiri will pretty much be joining a little later. Check out one room in the Inn and you should find Norma there. Ask her to join but she won't join yet. Check the other room and Norden should be there. Pick the top option and you will befriend him. Edit your party and put Takamu in the entourage and return to Lunas' north wood where you meet Urda. When you enter there should be a scream. Run all the way up past Urda and you should see Zegai with a lizard carcass. He'll share his kill with you and he should join you. Chances of Zegai joining depends on your responses during the Stormfist scenario. If he does not join, you should come back after you have recruited a large number of companions(after recruiting a number of SoD when you get your HQ he should be 10 more levels higher if you do get him later on). Return to Raftfleet. The Blacksmith can forge up to level 7 weapons. Upgrade the weapons of the characters you'll be using. Stock on healing items and preferably upgrade your current armors. Raftfleet's have a nice set of new armors now. Might as well check it out. If you're done preparing, exit Raftfleet and go to Lordlake. There should be a scene with the Dragon Cavalry there. You'll meet Rahal and Roog. They'll leave after a little conversation about Lord Barows. There will be a choice in the end. You can ask them to join but they won't join yet. ---------------------------------------------------------------------- Lordlake - Raftfleet ---------------------------------------------------------------------- Talk to Talgeyl when you arrive. He'll tell you that he already heard about the truth. Pick any of the choices. Talgeyl will join the party. Go to Dr. Silva in the clinic. She'll show you the suffering people in the infirmary and she'll tell you that they need water to regain their strenght back. Lyon will propose to move them to Raftfleet but it isn't enough of a reason. Talgeyl will leave the party. Leave the clinic and Toma will approach you. He'll join the party to be sure that you will do what you promised. Return to the Dahak in Raftfleet. You'll be discussing about the Hatred Fortress when you return. Lucretia will propose on going to the Beaver Lodge since it is the beavers who built such fortress. Attempt to exit and Cius and Lelei will not be able for combat for now. Lucretia will then ask for the two to assist her later. The scene will shift back to Sol-Falena: Sun Palace. Lymsleia will meet with Jeane again. She'll be attempting to put the Sun Rune on Lymsleia but will fail. After the scene, go speak with Raja for the location of Beaver Lodge. She'll tell you that it's south of Yashuna Village. Take Logg's boat to Yashuna Village. You should bring Cornelio because you'll be Encountering another elf. ---------------------------------------------------------------------- Yashuna Village - Beaver Lodge ---------------------------------------------------------------------- Items: [Yashuna Village] Arrowstance Tactic, Prosperity Sandals, Cyclone Mother Earth Piece, [Beaver Lodge] Flowing Piece ---------------------------------------------------------------------- Non-Star of Destiny: SoLaTi ---------------------------------------------------------------------- Yashuna Village Trading Post Sugar 80 Potch Salt 230 Potch Soybeans 380 Potch Vegetables 500 Potch Fruit 1850 Potch Wheat 2500 Potch Rice 2850 Potch Handicrafts 1700 Potch Spices 3100 Potch Coffee 3500 Potch Tea 4600 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Yashuna Village Armor Shop Skullcap 14800 Potch Fur Clothes 3500 Potch Bone Bracelet 4000 Potch Jewel Necklace 1500 Potch Rare Finds: Flame Guantlets 12000 Potch Thunder Leather 60000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Yashuna Village Item Shop Medicine5 250 Potch Sacrificial Jizo 5000 Potch Antitoxin3 150 Potch Escape Scroll3 600 Potch Sun Badge 30000 Potch Dawn Badge 20000 Potch Twilight Badge 20000 Potch Fish Badge 2900 Potch Ulse Badge 3200 Potch Onion Seedling 500 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Yashuna Village Rune Shop Skunk Orb 25000 Potch Flaming Arrows S3 900 Potch Dancing Flame S3 1800 Potch Thunder Runner S3 900 Potch Berserk Blow S3 1800 Potch Breath of Ice S3 2100 Potch Wind of Sleep S3 1500 Potch Clay Guardian S3 1200 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ When you arrive at Yashuna, there's a chest a little to the south of the boat with the Arrowstance Tactic. Move to the east, past the Inn to where the Tricolor Inn is. The chest in the north east corner contains the Prosperity Sandals. Enter the Tricolor Inn and talk to the beaver at the counter for a scene. You'll learn that this beaver is Miroon. South of the Inn leads to the exit and a Rune Shop. Check the house to the right of the Rune Shop for a cyclone piece. The house south of the Rune Shop also contains a Mother Earth Piece. Save your game and exit the village. Head southeast to the Mountain Path. You can save your game here. The road is straight forward just keep running until you get out. There's also a chance that you'll encounter SoLaTi, a DoReMi elf. You can also encounter Dragonfly monsters which drop Great Firefly Pieces. When you get out of the forest; just follow the road to the west to the Beaver Lodge. Head all the way to the north west and get to the top house. It's the house of the elder beaver, Fuwalafuwalu. There will be a scene inside the house and you'll meet Muroon and Maroon. Muroon was the one who designed the Hatred Forest because he was forced by the Godwins. Toma will then continue and tell the beavers that you wanted to destroy the fortress. Maroon will suggest helping the humans to make up for what they did. Maroon will the join you. Before you leave, take the Flowing Piece inside the chest there. Exit the house and you will meet with Lucretia, Cius and Lelei. She will then tell you to head to Ceras Lake. There should be someone who can help you there. Exit Beaver Lodge and backtrack to the other side of the Mountian Path. From there move to the west then south to Ceras Lake. ---------------------------------------------------------------------- Ceras Lake Ruins ---------------------------------------------------------------------- Items: Guardian Scarf, Robe of Destiny, Old Book 2, Window Set 2, Tiger Tactic, Basic Magic ---------------------------------------------------------------------- Star of Destiny: Viki ---------------------------------------------------------------------- Approach the guy in red by the entrance of the cave. He'll introduce himself after you show him the Dawn rune. Zweig will join the party. Save before you go in. When you enter, another person will stop you. She is Lorelai and he will test you before you go in. Pick any of the choices and you'll fight her in a duel anyway. --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- Hero Vs. Lorelai Hey aren't you a little far away, come at me - Guard What did you do, give up? You gotta come to me too - Guard so you handled my best move huh...? I guess I underestimated you... - Guard What are you doing? I'm not letting you by until you defeat me - Guard Unh.. you're stronger than I thought! - Guard You underestimate me. When are you reall gonna get serious? - Guard What do you think you're doing. Don't underestimate me! - Guard Is that all what it takes? ill do it again! - Attack Hmmm, I guess I'll just warm up a little. - Attack I'm still fine I can still fight. - Attack Quit wasting time, I'm coming at you! - Attack We're just wasting time, I'm coming at you - Attack I'm still fine, I can still fight - Attack I guess I'll just settle this thing right here and now!! - Special Don't let that swell your head, I'm just getting started - Special What do you think, you have to hold back or something? Don't insult me! - Special --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- After the duel, choose to have Lorelai join you. Zweig will open a hidden passage through the wall. Enter and Lorelai will tell you that you're in a ruin created by the ancient Sindar Civilization. In the room you entered, there are three paths. One in the east and another in the west. The North path is currently blocked by a waterfall. This ruin can be run through stepping on switches all through out the place. Okay so let's start with the left side of the ruin. Take the west path and it should split going north and south. The south path leads to a locked door. Let's call this door as [door1]. Anyway, Take the North path and it should branch to a path that leads to a switch. This opens the [door1]. Continue to the left from where you step on the switch for a Guardian Scarf. Backtrack and take the south path this time. You should find a switch that will open a door to the far left. There should also be another chest there containing a Robe of Destiny. Continue to the opened door and step on the switch. This will close the first part of the waterfall. There is also a chest there that contains an Old Book 2. Return to where the waterfall is and take the right path. Continue until you see a path that leads to the south. The right path is blocked by a door (let's call that [door2]) if you continue on so take the path to the south. It should lead you to a chest that contains a Window Set 2. There's also a switch there that should open the [door2]. There's also another door there that blocks the other path. Let's call that door as [door3]. Return to [door2] and continue north to a switch that opens [door3]. The other path leads to another Waterfall switch. Step on it and take the Tiger Tactic in the chest there. Run to [door3] and step on the last Waterfall Switch. The item there contains a Basic Magic. In the ruins, there are various monsters that exists like Skeletons, Zombies, Ghost Shields and Embryos. Skeletons sometimes comes with Zombies and they do have good drops such as Bone Bracelets and Bone heels. Skeletons can hit a target twice but it isn't much of a problem. Ghost Shields are a bit tough, magic can easily take them down though. They sometimes come with an Embryo monster. The embryo monster has this ability to run away from battle if it feels threatened. It also drop Steel Pieces which are good for tanks (making you so weak on magic attacks are its downside though). Anyawy, after clearing both sides and being able to access the North path. Before you enter, return to Yashuna village to stock up or upgrade your equipments. You should get ready for a boss battle here. Zweig is a really good Magic user, so you may want to equip him with either a Fire rune or a Lightning Rune. You can unequip Lorelai's Drain Rune and Lightning Rune. Do that if you're trying to minimize spending for Runes or what not. Assign a healer character in the party and give that character Clay Guardian scroll. If you bring along magic users, it'd be best to give them Lightning Runes. The Rune's level 3 spell, Soaring blow is really amazing at this stage of the game. If you get, Sialeeds to level 30, she can cast the 4th level of her wind rune! I suggest you use the Tiger Tactic to give stat boost to both your front line and magic users in the back. Okay, if you don with your preparations, return to Ceras Lake Ruins and proceed to the North path. There will be a door there that can be opened by the Dawn Rune. Zweig will ask the prince to use the rune to open it. There should be a save point there so save your game if you haven't. In the next area, there should be a scene about Zweig's guesses of the mystery of the ruins. He'll say that Ceras lake created by the Sindar is artificial. After the scene, walk straight and the area will start to shake. Two figures will rise from the waters and you'll be prompted to fight them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Diamond Sun A Diamond Sun B Battle Trophy: Mega Medince1 Rage Piece1 Flame Armor Flowing Piece1 At round level 30ish, you should not have any problems in this battle. Diamond Sun A is weak against Magic Attack. Its primary attach is a Fire attack that has a single target. It can also use a fire attack that can damage those units in a cluster. Diamond Sun B utilizes the power of water. It uses an Ice attack similar to the Diamond Sun B that targets only one unit. It can also use a similar Ice Attack that can hit all units and can cause status change. Fortunately, this Diamond Sun has weaker PDF. Both Diamond Sun A and B has an earth type of spell that can damage and possibly inflict a stun-like status. In the first turn, you should cast Clay Guardian to beef up your defense. You should first focus on killing Diamond Sun B because it has weaker Physical Defense. Lyon and Hero should use Coop Attack and the rest should unleash their strongest coop on it. If you're using Lightning Runes, just keep using level 3 spells. It should really hurt them both. Re-cast Clay Guardian if it is still needed. Heal your characters if they are at 30-50% HP. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, just keep running to the north then to the door. You will find your self in a room that has a Dawn Rune symbol and a few tablets with Sindar writings. Zweig will tell you that this is actually the weapon Lucretia is referring. Zweig will tell you that he's seen everything he needs and will tell you to head back to Raftfleet. Run outside and you'll meet Viki. She'll say something about missing another big meal. Pick the second option and Viki will teleport you to Raftfleet. Fortunately, she's successful with here teleporting. You'll notice that Lorelai isn't around. Zweig then tells you that she stayed behind to further study the ruins. After the scene, you'll befriend Viki. ---------------------------------------------------------------------- Raftfleet - Ceras Lake Ruins ---------------------------------------------------------------------- Back in Raftfleet, run all the way to the Dahak and Zweig will report to Lucretia. They will tell you that releasing the water in CEras lake will be enough to destroy Hatred Forest and return the water of Lordlake. You'll get to choose a response to the plan. Pick any. Then you'll be asked to get ready for a naval battle. Pick the second option if you're ready. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Hatred Fortres Seige (4th Battle) Godwin Army Vs. Hero's Army 1600 1250 Battle conditions: To win: Destroy all enemies. Lose if: Hero's unit or the Dahak are destroyed. Battle Trophy (upon winning): 80000 Potch, Thunder Helm for destroying a ArcShp: Rage Piece, Cyclone Piece for destroying a ComShp: Technique Ring Your goal here is to destroy all the enemy units. They are situated in the bottom right of the map and your force will start from the north. The enemy has an army count of 1600 having 3 ComShp, 2 Rams and 3 ArcShp. Your force on the other hand consists of 8 units. You can edit 5 ships and one slot in Hero's unit. Prince can use the Dawn Rune in battle. This damages enemy units and heals ally units within area of effect. Give him either Sairoh or Shinro's Extra skill so you can use it twice. Logg and Lun is a pretty solid duo already. Give them Lelei for another barrage attack. Sialeeds is with Viki and can use her Cyclone rune twice. Bring Josephine along for her Rage rune for more fire power. Boz and Chuck is a tough Ram team already. Give them either Oboro or Fuyo's Rumor skill to make them a stronger attacking unit. Rumors decreases enemy unit's armor by 10! Edit Cornelio's unit and change him with Egbert to make a Ram type. Give him Oboro or Fuyo's Rumor skill. Shigure has an attack bonus so you may want to put him in. The enemies here will not move until you engage them. You already know which unit is weak/strong on which unit so use that. The enemy ArcShp can use Barrage skill so just watchout. Recover if necessary. Spam your battle skills here to avoid further casualties. The battle should be fast to get a Victory+ ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- After the battle, you must go to the Ruins again. You can either teleport via Viki, or rid Logg's boat to Yashuna Village. Make your way back to the ruins. You'll meet with Lorelai inside. Pick the second option and she'll join you. Continue to the very last room and Hero will use the Dawn Rune to unlock the ruins' mystery. After the scene, save the game and go down the stairs. ---------------------------------------------------------------------- Headquarters ---------------------------------------------------------------------- Items: Blinking Mirror ---------------------------------------------------------------------- Star of Destiny: Zerase ---------------------------------------------------------------------- You'll find yourself in a castle-like place. The party will go inside the place and to everyone's amazement, it looks new as ever. Lyon will then suggest making the place as a Headquarters. The scene will then cut to Gizel and Marscal discussing the recent events. Gizel will exit the room and ask Zahhak to suppress the rebellion and Allenia to take Jeane to the west palace. After the scene, you'll be shown a few shots of the new castle. You'll then be asked to name the castle. If you try naming it 'Sindar,' Lyon will tell you that it's not allowed (and I wonder why?). After naming the Castle, Lorelai and Zweig will enter the scene. Zweig will tell you about a mysterious room on the top floor. Lyon, Sialeeds, Zweig and Lorelai will join the party. Exit south of the room then turn left. Take the stairs there and enter the sealed room. The Prince's rune will then respond to the Dawn rune image by the wall. You will then see some sort of vision. The Mysterious woman will enter the room and introduce herself as Zerase. Pick the top option and you have befriended Zerase. Lorelai and Zweig will leave the party to study the room. Here's a little run down of the castle. The Fourth floor contains the Sealed room. The Third floor has the War Room. The Second Floor has a couple of rooms for some main characters. There is also a comment box near Hero's room. You can also save your game inside Hero's room. You can also exit to the castle's exterior through the south and west. The stairs there leads to the first floor. It contains shops and storage. You can also change party members there through Luserina. Viki is also there. Explore the castle's exterior and interior a bit. There's also Logg's boat area outside and a separate area for guest's there. Anyway, talk to viki and she'll give you the Blinking Mirror. Exit south from the second floor and you'll get a scene with Toma and Maroon. Toma will ask you to come and visit Lordlake. The two will join you. Speak to Logg twice and go to Beaver Dam. Exit to the world map and enter Lordlake. If you wanna take this chance to level up, you can chance on tougher monsters just outside your HQ. There are Various (Normal, Greater, King) Salamandy monsters here. They're perhaps the easiest to defeat and gives around 1k of potch per Salamandy defeated. They also drop Fire Sealing Pieces. Papa Holy and Hermisio Crabs are even better source of Potch per encounter should rack you around 7k and 13k respectively. There are also Killer Tigers around which is a very good source of EXP till like around 35ish. They can inflict poison or stun status with their attacks. Gray and Red Ulses appear in groups and they drop Boost and Violence Pieces which is very nice. If you're lucky, you can encounter a Big Creeper which is uh... bigger version of a creeper. It can damage everyone with its attack. Thegood thing here is that it droops a Black Warrior Garb and a ?Bonsai that sells for 14k after having it appraised. You should start earning heaps of potch as you'll be spending a lot in the latter part of the game. ---------------------------------------------------------------------- Lordlake ---------------------------------------------------------------------- Items: Iron Hammer, Wall Orb ---------------------------------------------------------------------- Star of Destiny: Talgeyl, Toma, Goesch, Silva ---------------------------------------------------------------------- Toma will run down the stream and the camera will pan to the new area you can explore in Lordlake. Talgeyl and Goesch will thank you for the help. You'll befriend Talgeyl, Toma and Goesch. Silva will come out of her clinic and join you as well. Before you leave let's take some items here first. Move to the next part of the town via the bride. From there take the right path and there should be a chest that contains an Iron Hammer. Cross the other bridgethat leads to a new area. There's a Wall orb in a chest there. Attempt to exit, Toma and Maroon will leave the party. Return to the HQ via Viki's Blinking Mirror. If you return via Logg's boat, you'll get a scene wit a few beavers when you reach the dam. ---------------------------------------------------------------------- Headquarters - Everywhere (SoD Recruiting) ---------------------------------------------------------------------- Items: Armor of Gods Epic, Lightning Ring, Equilibrium Piece, Sound Set 3, Ivanov Painting, Condemnation Rune, Pale Moon Beads, Stone of Luck, Resurrection Piece, Voice Set 4 ---------------------------------------------------------------------- Star of Destiny: Muroon, Subala, Wilhelm, Mueller, Marina, Belcoot, Alhazred, Sorensen, Bastan, Zunda, Richard, Genoh ---------------------------------------------------------------------- Edit your party and put Viki, and Lun. Run out and you should get a scene with Killey. Pick the "Explain what?" choice and Zweig will walk to the scene. He'll ask you to bring him to the Room with Killey. Reply with "Very Well..." (the second choice). Zweig and Killey will join the party. Run back up the sealed room. Zweig will show him the seal in the form of the Dawn Rune. Hero will show him the real rune and Killey will leave saying that he's not seeking the past. Return to where Logg's boat is and talk to the beaver Muroon there. Pick the second option and he'll join. Talk to Logg and sail to Raftfleet. Check on the Armor Shop and they have new stuffs for you. Upgrade your equipments and attempt to run to where the save point in Raftfleet is and you'll get a scene with fisherman?. Lun will tell you that she's Subala. Before you talk to her again go to the Inn and talk to Wilhelm, he's the guy with the pink hair. Pick the second option and he'll join you with Mueller. Talk to her again and choose any option. She'll challenge you to a mini-game of fishing. After recruiting them talk to Subala and pick the 1st choice. She'll challenge you into a fishing game. You'll be back in the HQ. Choose to view the explanation of the game. If you think you're ready chose start. Do not bother trying to reel in the bigger fishes. Choose to fish the little ones. This will save you time and effort. The goal here is to score as much as she can. After winning she'll join you. Have Viki or Logg take you to Yashuna Village. Run all the way to the Inn and you should find Belcoot standing outside. Talk to him and choose any of the option. He'll tell you that he now serves as Marina's bodyguard. Tell him to stay in your castle (1st choice) but he has to refuse. Enter the Inn and there should be a scene with Marina. After the scene, tell Marina to work in the HQ (2nd choice). Marina and Belcoot will join you afterwards. Before you leave head to the second floor of the Tricolor Inn. The first room should have a Mysterious Man in purple. He'll read your fortune. Just go through all three and you'll receive a Strange Book. Exit and return via the Blinking Mirror and put the Strange Book in the storage. Rest in any Inn and check on Chuck. He'll return you the book and tell you that it glows at night Go to Yashuna and return to the room where you find the seer. Leave the book with the maid (2nd option) and go to Estrise. Before talking to Alhazred go to the Inn and talk to the 'Beautiful Woman' there. Accept to her challenge (2nd option) and you'll lose 2000 potch no matter what. Linfa will then leave the Inn. Anyway, that's it for now. Okay, now look for Alhazred near the Item shop there. Talk to him and tell him about the suspicious tome (2nd option). Alhazred is a requirement to get another SoD (Genoh) early on. What you should do is to keep Hero from leveling (or even earning experience points) and level Alhazred up until he is at least one level below Hero's. The trick here is the use of the 'Switch' command in battle before dealing the final blow to the enemy. Remember, only the active members of the party will receive experience. Anyway, you can easily level Alhazred to around 20 just by fighting outside Estrise. Just switch Alhazred (or any other character) with Hero before ending the battle. If you're done return to the room in Yashuna. You'll get a scene with the seer and the book and you'll fight it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Book of Condemnation Battle Trophy: Resurrection Piece It uses the Rune of Punishment to attack. It can attack a single unit or all your units with certain Rune spells. It also can inflict instant death to your party. This shouldn't be hard. Just heal if necessary. If you use the Arrowhead Formation, it should target the front line with most of the time. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle. The mysterious seer happens to be Euram Barows. Enjoy a rather funny scene. Afterwards, ask Alhazred to join (2nd option) and count him as another recruit! He'll also give you the Condemnation Rune. It is similar to the Rune of Punishment - pretty sweet! Return to your castle. Edit your party and be sure to put Alhazred in. Alhazred is a pretty good Rune caster with decent HP. He can use the Rune of Punishment well for this reason. Again, you should keep in mind that you should make his level at least one level below the hero. With that in mind go and teleport to anywhere that can get you to the Revolving Bridge. Talk to the Soldier there. He should tell you something about Babage. Return to estrise. Visit the Big Hole on the way. Talk to the guard there and he should say something about the hole being a work of magic. Anyway, return to Estrise and talk to Sorensen. Tell him that you want to stop the revolving bridge (2nd choice). Babage and Sorensen will join you. On your out Lu will join the party. Return to HQ and talk to Logg to access the Revolving Bridge. When you arrive, you'll be fighting four robots. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Mechanical Soldier x2 Mechanical Archer x2 Battle Trophy: Steel Piece1 ?Painting This one's an easy battle. Just keep on attacking one mechanical Soldier at a time and they'll fall down quickly. Be sure to not discard the ?Painting you'll receive from this battle. Just heal if necessary. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The revolving bridge enemies are a bunch of Mechanical Soldiers and Archers. Most of the enemies drop ?Paintings which you should need to get another SoD (Bastan, the appraiser). Continue and open the chest for the Armor of Gods Epic. Take the stairs up and there will be two stairs going up. The stairs to the right leads to a Lightning Ring. Take the left one up. The next two stairs have an Equilibrium Pc and a Sound Set 3. Continue to the next room and you'll find a giant horse. You'll fight it next. Be sure to not discard those ?Painting you got from random battles. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Differential Gear Battle Trophy: Steel Piece1 The differential gear can attack those in column. It is fairly easy. Just keep pummeling it with attacks and it should go down really quick. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, continue to the right. You'll get an option. Just choose any and Babage will take care of shutting down the bridge. Backtrack to the entrance or just use an Escape Scroll. Teleport back to Estrise via Viki and return to Babbage's workshop. Lu will then ask you who you are, pick any and Sorensen will tell her that you're the prince. Sorensen, Babbage and Lu will then leave the party. Talk to Babbage and ask him to join. He'll send Sorensen instead. Go to Haud Village and talk to Bastan in the Appraisal shop. If you keep on getting the Appraisal Menu. RE-enter and talk to him. You should try it a couple more times until he starts a conversation about the ?Painting you have. He'll join you afterwards. You'll also receive an Ivanov Painting. Return to your castle and put Takamu in the party. Go to the Dwarf Camp. Talk to the Blacksmith there and he should be able to upgrade your weapons to level 10! Ask him to join but his master won't allow him to join yet. Anyway, take the stairs by the rune shop. You should notice a dwarf in blue there. Talk to her and she'll introduce herself as Zunda. Talk to her again and ask her to join (2nd option). Agree to show her a window (1st option. With Takamu in your party, go back to Lunas through the Western Wood. Bring her to near the window in Haswar's room (the nearest door when you enter the conclave) and she'll join. NOTE: Zegai[?] If you haven't gotten Zegai yet, re-enter the woods (Urda shouldn't be in the party) and return to where you find him earlier. Talk to him and he should join you. You can also chance on an encounter against a Salamander here. It's like a boss and it could drop a Fire Dragon Armor (which is a really nice armor at this point) and a Water Sealing Piece. Killer Bald Eagles drop Equilibrium Pieces here. Equilibrium Orbs blocks unconscious status so it is really helpful for some characters when using coop attack. Return to the HQ and be sure Alhzred's level is at least one level below the hero's level. Go to Beaver Lodge and talk to the Yellow Beaver near the Elder's house. He should say something about a 'Boss'. Talk to Fuwalawafuwalu. Ask him to join (2nd Option). He won't join yet. Exit the house and talk to the Yellow Beaver again, he'll say something about the 'Boss' again. Return to Fuwalafuwalu and he'll tell you about the 'Boss'. Talk to him twice and go to the Waterfall Basin. Run all the way to where found Richard and the 'Boss' should be there. Step on the rocks and Alhazred will be suspicious of the boulder. The tortoise will introduce himself as Genoh. Pick the second option. He should join you. Return to your HQ via the Blinking Mirror. Edit your party and be sure that there are no old characters with you (e.i. Zerase, Alhazred etc..). Go to the Waterfall Basin. Just trace the river to the south east and you should find it there. Save your game and cross to the other side of the river by walking on the rocks. There's a Pale Moon beads up north. Go down south and cross the rocks to the other side. Continue going to the right and examine a corner there that has a Stone of Luck. Take the south path for a Resurrection Piece. Backtrack to the other side of there river where you can go right. Take that path and it should lead to another rocks. Cross to the other side. Examine the far right for a Voice Set 4. Now take the south path. You should find a swordsman at the end of the path. He's Richard, also a member of the Lindwurm Mercenary Brigade. Ask him to join (2nd Option). You can use the Escape Scroll to return to the exit. Run back to your HQ and talk to Mueller in a room in the Inn. Now, return to where Richard is and he'll join. If you're lucky you should encounter a 'Tarantula' monster while you're in the Waterfall Basin. It drops an Eyeball Ring that drains 5% of damage to HP. Return to your HQ and save your game. If you're ready, go to the War Room in the 3rd level. Georg will be back and will report that Sable's a bit cautious of what is happening so they won't be sending Dinn's force. Boz will take on the task to ask Sable for help. Go down the second floor and exit, there should be a scene with a suspicious man here. He's Taylor and he's asked to deliver a message from Lelcar. Lelcar is asking you to protect them. Pick the second option to go to Lelcar. Kyle will enter telling that he's originally from Lelcar. Lyon, Kyle and Hero will all change to their incognito outfit. Kyle resemble's Viktor outfit(suiko1 and 2). Fill out the rest of the party and talk to Logg. Lelcar should now be available. You can visit Lordlake and find Murad there. He's standing outside the clinic but he won't join yet. ---------------------------------------------------------------------- Lelcar ---------------------------------------------------------------------- Items: White Rose Brooch, Guardian Casque, Tri Tactic, Anklets of Destiny, Rage Piece, Basic Combat, Sacrificial Jizo, Raging Lion Epic ---------------------------------------------------------------------- Star of Destiny: Wasil, Volga, Orok, Mohsen ---------------------------------------------------------------------- "A man's got to pick the winning side if he wants to live..." - Orok ---------------------------------------------------------------------- Lelcar Trading Post (Central Inlet) Sugar 90 Potch Salt 190 Potch Soybeans 360 Potch Vegetables 950 Potch Fruit 1400 Potch Wheat 1950 Potch Rice 2600 Potch Spices 4000 Potch Coffee 3000 Potch Iron 12000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lelcar Armor Shop (West Inlet) Dragon Scale Helm 45000 Potch Master's Robe 45000 Potch Thunder Leather 60000 Potch Flowing Leather 83000 Potch Flame Armor 26500 Potch Gold Bracelet 25000 Potch Silk Gloves 12000 Potch Bone Heels 8800 Potch Rare Finds: Thun God's Armor 132000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lelcar Item Shop (East Inlet) Medicine5 250 Potch Mega Medicine3 600 Potch Sacrificial Jizo 5000 Potch Sacrificial Buddha 20000 Potch Antitoxin3 150 Potch Smelling Salts3 150 Potch Cough Drops3 150 Potch Eye Drops3 150 Potch Escape Scroll3 600 Potch Baby Salmon 2500 Potch Grape Seedling 500 Potch Toy Duckling 50 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lelcar Rune Shop (West Inlet) Waking Orb 35000 Potch Strike-Back Orb 75000 Potch Double-Edged Orb 150000 Potch Wind Orb 5000 Potch Earth Orb 4000 Potch Flaming Arrows S3 900 Potch Dancing Flame S3 1800 Potch Thunder Runner S3 900 Potch Berserk Blow S3 1800 Potch Breath of Ice S3 2100 Potch Wind of Sleep S3 1500 Potch Clay Guardian S3 1200 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ When you arrive you'll get an overview of the place. Lelcar is divided to three islets - Western, Cenrtal and Eastern. Anyway, when you arrive Wasil will come running recognizing you. It's a little silly scene. When you regain control, move to the left then north from the two children and you'll get the White Rose Brooch inside a chest. Head south a little and there should be a chest in between the two houses to the right. It contains a Guardian Casque which is a pretty nifty headgear. A little more to the south and you'll get a scene between four men fighting over who's right - Gizel or the Prince. After the scene go a bit more south and you'll be in Wasil's place. After the discussion of what is currently happening. A will suddenly come running reporting something about the Orok's hunters on the eastern islet. Before you go to the eastern islet let's make a little detour. Move further south. After the last house, zoom the camera in between the tree and the crates there. You should spot a chest. Open it for the Tri Tactic. It's a formation for three people which is quite useful when leveling up characters. Cross the bridge to the western inlet. The Western Inlet has most of the NPC shops. They also have pretty good runes and armors here. In the Armor shop, you can meet Mohsen here. Be sure to buy and upgrade your armors here. Buying a couple of items here is required to get him to join you later (I think you need to spend 100k potch here to get him later). Go to the south most part of the town and open the chest containing an Anklet of Destiny. To top right of the inlet is another separate little island. Go there and take the Rage Piece in the chest. That should be all for now. Time to head to the eastern side. Save your game on the way. When you arrive, you'll get a scene with townspeople talking about the Orok. You will get a seen with Volga. He'll volunteer to go to Orok alone. Kyle actually knows him and would volunteer to go instead. Agree with Kyle (first option) to go and make a little visit to that Orok. Wasil will then leave the party. Explore the eastern inlet first. Go a bit north to the Inn and check the rooms in the second floor. A room should contain a chest with a Basic Combat. This allows your Combat Teacher to raise your rank to B. There's also a chest in the north west corner that contains a Sacrificial Jizo. Time to confront those abusers. Go to the western inlet and go to where the Anklet of Destiny chest was. You should find the Orok members there. Kyle will walk up to the Orok guard and tell them that they are volunteers. They will then let you in. You'll then get in a fight because of some old grudge on Kyle for stealing the man's girl. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Bodyguard (x3) Thug (x3) Battle Trophy: Medicine1 Clay Guardian S1 Just use normal attacks and they'll be down right away. Nothing to worry about as they are pretty much similar to all the other thugs you've fought. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Kyle will make a rather funny remark. Choose any of the choices and you get to explore the isnde anyway. There should be a chest there that contains a Raging Lion Epic. Pick it up and go down stairs. You'll find the kidnapped people lying around the basement. After a while a mysterious man will go down the same stairs. That man is Orok and he will suspect Wasil and Volga sent you. He'll try to persuade you and you get to respond to it. Choose any and he'll call for Nikea and you get to fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thug (x5) Nikea Battle Trophy: Baked Cheesecake1 Master's Robe This game is also easy. The thugs just have a little more hit points than the last ones. You should be able to take down those Thugs fairly easy. Nikea's a little tough though. Fortunately it's like 6 against 1 here so she shouldn't pose any sort of difficulty. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Orok will then learn that Hero's actually the prince from Nikea. He'll then let you have the kindapped people. He'll leave and so will Nikea. Exit Orok's mansion and you'll get a scene with Zahhak. Zahhak will then start interogating Orok. Zahhak will then order every ship to advance to Lelcar. Orok will leave after learning that Zahhak does not care of the deal of leaving Lelcar alone. Back in Wasil's mansion Lelei will arrive bearing a message from the scouts. She'll tell you that Godwin's Vanguard ships have started advancing, Lelei will ask you what to do. Pick the second option. Volga will exit the mansion to gather the young to put up a fight. Lelei will also tell you that Lucretia has sent half of the Raftfleet forces already. Unfortunately, your tactician couldn't join you in this battle to fend off Luger's fleet. Pick the second option if you're ready. Otherwise, pick the top option and save your game before commencing. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Lelcar Campaign (5th Battle) Godwin Army Vs. Hero's Army 1750 1200 Battle conditions: To win: Push enemy ground forces back from Lelcar. Lose if: Hero is killed. Battle Trophy (upon winning): 150000 Potch, Guardian Chain for destroying a ComShp: Sprite Guantlet for destroying a Rune ArcShp: Flowing Piece You have control of ten units. Four of which are Naval Units and the other six are Field Units. You can edit all four of the Naval units and can edit five of the field units. Three of the field units are fully customizable and the other two needs one more character to complete. The enemy force consists of Zahhak leading an Infantry unit. There will be three Infantry Units (one of them is a spear unit), two archer and a cavalry. The Enemy's Naval Force consist of 2 ArcShp (one of them is a Rune ArcShp that can use Flowing Rune), a Ram and a ComShp. Here's what I've done. You may pattern it to this if you want. I'll explain further: Here's my setup: Infantry1: Hero, Lyon, Lelei Infantry2: Kyle, Cius, Egbert Spear: Volga, Wasil, Subalu Rune Archer: Zerase, Viki, Sairoh Prnt/Cld Archer: Kisara, Logg, Lun Lindwurm Cavalry: Wilhelm, Mueller, Richard Naval Setup: Ram1: Goesch, Zweig, Toma Ram2: Zegai, Chuck, Fuyo Rune ArcShp: Sialeeds, Josephine, Shinro ComShp: Belcoot, Norden, Silva You can't basically change Infantry1. Infantry2 consist of Kyle (Recover) and since I've allocated the more useful units on other areas I gave him Cius and Egbert so he can use Charge twice. This move is more of a defensive one as to minimize the number of casualties in his unit. The Spear Unit only can accomodate one more character. I put Subalu here because of her Charge skill. It's pretty similar to Kyle's unit. I edited the next three completely. I put Zerase, Viki and Sairoh together. Zerase has an uber field magic, Star, which can damage those enemies within range. Viki and her Cyclone skill is there as a support if she happen to take any damage or if she have to engage a stronger unit. Sairoh's Extra skill is great to spam Zerase's Star skill some more. I banded the Kisara, Logg and Lun because they're so good together. You can also spam their Barrage skill and at the same time support with the Recover skill. I made the last unit as cavalries, commanded by Wilhelm. The Lindwurm Cavalries together are just awesome. Their only downside is that they have to rely on other units to replenish their lost HP. The reason of going two ranged units instead of two cavalry units is because of the field you'll be fighting on. One cavalry unit is enough to intercept incoming Infantries. The Rune/Archers are great support units as they can spam their damaging attacks from a safe distance. The Naval Setup is pretty straightforward. They pretty much counter the opposing force's units. The Rune ArcShp headed by Sialeeds is pretty awesome. With Shinro's Extra ability you can spam Josephine's Rage rune and even use it on those units you're suppose to be weak against. Silva is great on any units as she can replenish lost HP after every battle. Anyway, At the start of the battle, Lelei will tell you that the enemy units will strike from the west and will be backed up by their naval force. She'll ask you to create a defensive line to hold back the enemy. The Raftfleet force will back you up after they've finished with the enemy ships. Take a defensive position and just wait for the enemies to come. Counter with the right unit and you'll do well. The only tricky part of this battle is that you have to switch from naval to field battles constantly so you better have a good defensive strategy ready when they come. Spam battle skills to avoid further casualties. Like if an Archer Unit engages you Cavalry unit (and let's say you have a Charge skill to use), use the charge skill to avoid a bigger number of casualties. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- After pushing Zahhak's forces back, he'll resort to setting the Western Inlet ablaze. Hero's army will then help out into putting out the flame. Volga and Wasil will join you as you attempt to help the remaining townspeople in the western inlet. You'll then be prompted to fight Godwin Soldiers. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Godwin Soldiers (x6) Battle Trophy: Knight Orb Just use normal attacks. They're pretty much similar to the thugs you fought earlier. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Continue and head north for a scene with Orok helping out western inlet townspeople. A scene will cut and the flame will be out. Lelei and the rest of the party will be gathered in the western inlet. Lelei will say something about failing Lucretia. Orok and Volga will pretty much have a heated conversation only to be stopped by Wasil. After the conversation Volga and Wasil will leave the party. Lelei will join you. You'll befriend Wasil, Volga and Orok afterwards. Enter the rune shop and exit. You'll see Mohsen outside his burnt shop. Talk to him and choose the 1st option then tell him to set up a shop in your castle (2nd option) and he'll join you. ---------------------------------------------------------------------- Headquarters - Everywhere (SoD Recruiting) ---------------------------------------------------------------------- Items: Anklets of Destiny, Devil Beads, Prosperity Tunic, Holy Amulet, Sorcery Tactics, Magic Ring, Dragon Incense, Mystic Ring, Champion Orb ---------------------------------------------------------------------- Star of Destiny: Taylor, Murad, Jeane, Nikea ---------------------------------------------------------------------- "A tactician must never make a public apology. You must assert that your plan was impeccable and if not for you, the outcome would've been much worse." -- Lucretia Merces ---------------------------------------------------------------------- Return to your HQ and go to the War Room. You'll be brief about what is happening in Sable. Boz' task actually came into failure due to the "Bandit-Prince" causing havoc. You're asked to put an end to it but before you travel to Sable let's recruit a few more SoDs first. Exit to the exterior part of the castle and go to the Inn. The reporter, Taylor should be standing outside the Inn. Talk to him and allow him to conduct his investigation. He'll then go to another place afterwards. Go to the Sealed Room and allow him to investigate again. Finally, he'll be in front of Georg's room in the second floor. Allow him to do his investigation and he'll join you. Teleport to Lelcar and go to the West Inlet. You can find Murad there. Talk to him and ask him to join. He'll join this time. Enter the Rune Shop and Jeane should be there. Talk to her and ask her to join. She'll ask you to accompany her to the Big Hole. Accept her offer and she'll join the party. I suggest you bring Zweig/Lorelai (for their Treasure Hunter Skill) in this quest because the monsters in the Big Hole drops Magic Absorb Pieces which replenish 1 MP every time you successfully connects on an attack. This is very good on your Rune Casters. It even replenishes level 4 rune spells. You can also take advantage of Jeane's skill. She's simply a walking Rune Shop. She can assemble, make scroll, equip and unequip runes as long as you have her in the party which is pretty handy. Go to the Big Hole. You can talk to Bergen and Levi but they will not join yet. Go to the very end of the path and Jeane will unlock the sealed door. Enter it and you can save your game at the nearby Save Point. Follow the western path until you get to an intersection. The west path leads to an Anklets of Destiny. Follow the right path and it should lead you to another intersection. The east path leads to a Devil Beads. Take the west path and it will lead you to two treasure chests. One of them contains a Prosperity Tunic and the other contains a Holy Amulet. Return to the intersection that you turned west and head north this time. Follow the path to the north and enter the structure. Either path leads to the same room but the two paths has different items. The left staircase has a Sorcery Tactic. It is a great formation when you have a great rune user with you. Put her on the back row and the formation skill will enable her to cast the chosen rune spell twice! Anyway, the other stairs leads to a Mother Earth Piece. Proceed to the center and enter the room. Inside, Jeane will get what she came for. Ask her to Join you and she'll now join as a Star of Destiny. Do not leave this room yet as it has a couple more good items around. There is a Magic Ring and a Dragon Incense on the separate corners due north. There's a Mystic Ring to the southeast stairs. Move to the southwest corner and there's another stairs there. Take it and it should lead you to a Champion Orb. Just examine the dark corner and you should get it. If you're done farming for Magic Absorb Pieces you can exit and return to your HQ. Teleport to Estrise and head to the Inn. You should find Nikea there. Pick the first option twice and she'll duel you. --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- Hero Vs Nikea Okay, come at me! - Guard Ouch... You did quite a number on me! - Guard Let's hurry this up before I get hungry! - Attack Okay, here I come! - Attack Special move... ouch... not that one... - Attack Special Move!! Demba Avalanche! - Special I'll start of with a special move right away!! Kabaluf Landslide!! - Special --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- After you win, she'll join you. You can choose to include her in your party or not. Anyway, Head to Yashuna Village and you should find Linfa standing by the Rune Shop. Talk to her and she'll return the 2000 Potch you lost and she'll leave. That will be all for now. You'll need a little more Potch to upgrade your weapon to level 12 later on (this is to be able to get another SoD). If you check Mohsen's Armor Shop, there's 2 item worth almost a million potch. One of them is the Saint's cloak which gives a whooping +50 MDEF. Anyway, I suggest you level your characters a bit a 35ish party would be safe that is if they're wearing the current best armor they could wear. If not around 37-39 would be okay. After you're done with your preparation, teleport to Lordlake and head west to Sable, West Checkpoint. ---------------------------------------------------------------------- Sable, West Checkpoint - Sable ---------------------------------------------------------------------- Items: Fate Control Epic, Elementary Magic, Silver Hammer, Crown of Destiny, Old Book 8 ---------------------------------------------------------------------- Star of Destiny: Dongo ---------------------------------------------------------------------- Sable Blacksmith (Can upgrade till level 10) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sable Trading Post Sugar 50 Potch Salt 200 Potch Soybeans 260 Potch Vegetables 630 Potch Fruit 1100 Potch Wheat 2350 Potch Rice 2050 Potch Spices 3450 Potch Iron 14000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sable Armor Shop Dragon Scale Helm 45000 Potch Ninja Garb 33000 Potch Earth Chain Mail 31000 Potch Spiked Armor 38000 Potch Silver Bracer 35000 Potch Earth Greeves 38000 Potch Rare Finds: +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sable Item Shop Medicine5 250 Potch Mega Medicine3 600 Potch Sacrificial Jizo 5000 Potch Sacrificial Buddha 20000 Potch Antitoxin3 150 Potch Smelling Salts3 150 Potch Eye Drops3 150 Potch Escape Scroll3 600 Potch Red Ribbon 30000 Potch Cabbage Seedling 1000 Potch Red Pepper Seedling 2000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sable Rune Shop Flaming Arrows S3 900 Potch Dancing Flame S3 1800 Potch Thunder Runner S3 900 Potch Berserk Blow S3 1800 Potch Breath of Ice S3 2100 Potch Wind of Sleep S3 1500 Potch Clay Guardian S3 1200 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ When you enter, you'll get a scene with the guards suspecting you as The Bandit Prince. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Sable Patrol Guard (x4) Battle Trophy: Spiked Armor Wind Of Sleep S1 They are a little tougher than the past guards/thugs you've faced. Just focus on one enemy at a time. If you're using the Sorcery Tactic, unleash your best spell to make short work of them. Just heal if necessary. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Dinn and Boz will come from the gates. Boz will quickly recognize that you're the real prince. Dinn will ask the guards to stand down and the two will join you as you head to Sable. Go east to reach sable. You'll meet Solis Reubel and he'll tell you that they're supposed to ally but the issue about the bandit prince has ruined your reputation with the people. The only way to clear your good name is to apprehend this bandit. Boz will leave the party. You'll be told that the bandit is residing in the Mountain of Ranro. Before you go and take on the quest, let's hunt for some more items and another Star of Destiny. When you gain control of Hero, go down to the room south of Solis Reubel. You'll get the Fate Control Epic there. Exit back to the left and you'll see a chest in the open. Take the Elementary Magic inside it and exit Solis' mansion. There are a couple of nice armors in the armor shop and two new seedlings in the item shop. The Blacksmith here also sharpens your weapon till level 10. Anyway, move north till you reach the Armor Shop. Notice that there's a stairs to the left. Take it and it should lead you to a Silver Hammer. This will enable you to recruit Dongo (the dwarven blacksmith) and upgrade your weapons to 12! Head down the stairs and run all the way to the north east direction. It should lead you to a Crown of Destiny. Back track to where the Inn is and enter it. On the second floor, talk to both people there. One of them is an Armes soldier and the other would talk about how he ended up there. You can't get him yet though. Okay, there should be an exit there in the second level. Take it and run to the right path. It should take you to a chest contain an Old Book 8. After accomplishing those things, teleport to the Dwarf Camp and hand Dongo the Silver Hammer. Upgrade one character's weapon to 12 and he'll join you. You can edit your party in your HQ. Save and return to sable when you're ready. From where sable is, trace the northern mountains and you'll find Ranro Mountain just a tad to the north east of Sable. ---------------------------------------------------------------------- Ranro Mountain ---------------------------------------------------------------------- Items: Pale Moon Gloves, Circle Tactic, Swift Foot Epic, Window Set 4, Taira Armor, Wind Ring, Cyclone Piece ---------------------------------------------------------------------- When you enter, the guards will come running suspecting that the Prince is actually the bandit. Fortunately Dinn is there and you'll avoid a fight. Save your game there. In Ranro Mountain you can climb up or down a vine instead of ladders. Monsters here are rather tough. I suggest you bring at least level 35ish party here. Marina and Murad are great units that can only be put in the entourage group. Marine heals HP after every round and Murad heals a decent sum of HP after battle. If you've visited Lunas' North woods before entering Sable, you'll find very similar enemies there. Killer Bald Eagles are rather annoying enemies. They have a really nice speed and can attack the whole party. If you don't equip decent armors for your other party members(like for the ones in the back rows) they'll be easy prey for such attack. They also drop Equilibrium Orb Pieces. Equilibrium orbs make the wearer immune to the imbalance status which is nice to counter certain side- effects of some coop attacks. The Rockadillo can also annoy you with its variety of attacks. It can deal damage and possibly cause your character to be stunned for a turn. It also has a party attack that is an Earth element so you better come here prepared. If you're lucky you can encounter a mini-boss here which is the Salamander. It has around 3k worth of HP and drops a Fire Dragon Armor which is has a very good defense rating at this point. You can easily farm for Potch or level a bit here if you want. You should probably have 3/4 of the Prosperity Set and can level Zweig or Lorelai's Treasure Hunter skill to B which will make you easily earn monster drops. Anyway, from the save point go up the nearest vine for a Pale Moon Gloves. Go back down and continue to the left to the next vine you can climb. On the next level it should separate to the right and left path. If you continue on the west path it should lead you to a Circle Tactic. Back track and take the eastern path and take two more vines going up. The next level should have a vine that leads upwards and another going down. The path going down leads to a Swift Foot Epic. Take that and back track to where the other path is. Take the vine going up this time. In the next T Path take the east path first for a Window Set 4. Take it and run to the other way, the vine should lead you to a save point. Be sure to save your game here if you want to view the Ban Ending #2. If you're ready proceed to the east. The bandits there will mistake you for 'Roy' but later on realizes that 'Roy' is actually inside the cave sleeping. After learning that you're the real Prince, they'll fight you. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Bandits (x6) Battle Trophy: Kite Orb ?Painting This battle will be a little tougher than the Sable Patrol Guards battle for the reason that these bandits has a little more HP that they had. If you are using the Sorcery Tactic, you should easily weaken all six of them with the formation skill. The rest should pick on the dying ones. The two bandits in the middle have a little more PDEF than the others so they may be the last to be standing. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, you can now enter the cave. Enter it and take the door and the chest inside should contain a Taira Armor. Continue back to the path and take the north most door before the one in the left. Inside is a chest contianing a Wind Ring. Take it and enter that last door. Roy should be inside the room, waiting in his bed. After the Conversation he'll challenge you in a duel. Take him on. *********************************************************************** BAD ENDING #2 You can choose to view the Bad Ending #2 letting Roy defeat you in your duel. After the duel, Hero will be knocked cold followed by Lyon shouting 'Prince'. A conversation between unknown people will take place. One is actually Lucretia ordering the surviving troops to retreat. The scene will take place between Dr. Silva, Sialeeds and Lyon around Hero's bed. He's been sleeping for quite a while now. Lucretia will enter the room telling Lyon and Sialeeds what had happened. She'll tell you that Roy and a great number of your force died and that the Castle/HQ has fallen. Lucretia planned to take it back when Hero's awaken. Sialeeds commented that it would be best that Hero would remain asleep then game over. *********************************************************************** --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- Hero Vs Roy What are you waiting for? Come at me! - Guard What is this, an endurance contest? Hmph, fine with me! - Guard Okay, here comes another one... nah, changed my mind. - Guard D-damn you... you really got me... - Guard Damn you! That really hurts! - Attack C'mon, What's the matter? I'm nowhere near done yet- Attack Tsk. It's like looking at my own face. You make me sick! - Attack Ah ha ha ha! - Here, have another one!! - Special I don't feel like having... - Special Maybe I should use my special move right away. - Special Hmph. Think that'd hurt me? You gotta do something more like this!!! - Special Y-you got me... I gotta take a break... Ha ha ha! Did you really believe me? - Special All right, This one is gonna put you out of your missery. - Super Move --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- After the battle, you'll get a scene of Roy keeping his promise. He'll look completely different now. Faylen and Faylon will come running to the room begging you to spare Roy. Tell them that you'll never do such thing (2nd choice) and Roy, Faylen and Faylon will join the party. Before you leave, open the chest inside that room and take the Cyclone Piece inside. Leave the cave and exit the mountain and head to Sable. You'll have a battle with a set party consist of Lyon, Hero, Sialeeds, Faylen and Faylon. You'll be fighting Euram and his five body guards. They're just like the thugs/patrol guards/bandits you just fought. If you're still not confident on your will-be party. You may spend this time to build the two other characters up though I doubt you'll need it. Anyway, if you're ready go to Sable. ---------------------------------------------------------------------- Sable ---------------------------------------------------------------------- Star of Destiny: Dinn, Roy, Faylen, Faylon ---------------------------------------------------------------------- When you get to Sable, go to Solis' Mansion. You'll be in the Mansion's second floor and Sialeeds will discuss her plan. Afterwards you'll be treated to a scene with Euram Barows - It's a pretty funny scene. You'll then walk up to sable with Faylen and Faylon and you'll fight Euram and his guards. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Euram Bodyguard (x5) Battle Trophy: Firefly Orb Rose Brooch Mega Medicine This is the battle I'm talking about. Your party is set to Lyon, Hero, Sialeeds, Faylen and Faylon. Start the battle by changing your formation to the one you feel most comfortable with. If you had either Hero or Lyon a spell type of rune, use it's area of effect to damage as much foes as you can in their turn. Sialeeds or either Faylen or Faylon should be your main healer. Focus fire on one foe at a time and heal if necessary. This should be over pretty soon. If you do prepare a little for this battle (like building Faylen and Faylon a little or like giving Lyon and Hero a nifty damaging rune), it will be easy. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Euram will yell at you about the 'plan'. Hero will then show him the Dawn Rune and Roy will come out for the gates. Euram do know well what to do and he went running for his life. You can save the game after the scene. Go back to Solis' Mansion and you'll get a scene. Solis Reubel will thank you and happily side with Hero's Army in war. Tell him that you're 'just clearing your good name' (second option) and Solis will ask Dinn to lend you his strength. Roy will then stop your conversation and ask you to at least spare his two comrades. Decide to let spare them and the Faylen and Faylon will join you as well. Return to your HQ and go to the War Room. ---------------------------------------------------------------------- Headquarters - Beaver Lodge ---------------------------------------------------------------------- Item: Toy Beaver ---------------------------------------------------------------------- Star of Destiny: Linfa, Nakula, Sagiri, Isabel, Mathias ---------------------------------------------------------------------- "I would like to exact swift and retribution, and then deposit their loathesome corpses into the sea." --- Mathias, Maximilian Knight ---------------------------------------------------------------------- "Why bother being evil if you're going to be so weak and pathethic?" -- Isabel, Maximilian Knight ---------------------------------------------------------------------- Beaver Lodge Trading Post Sugar 70 Potch Salt 270 Potch Soybeans 210 Potch Vegetables 550 Potch Fruit 1750 Potch Wheat 2100 Potch Rice 2000 Potch Handicrafts 2700 Potch Tea 4800 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Beaver Lodge Armor Shop Beaver Happi Coat 80 Potch Beaver Leather 27000 Potch Rare Finds: +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Beaver Lodge Item Shop Medicine5 250 Potch Sacrificial Jizo 5000 Potch Antitoxin3 150 Potch Escape Scroll3 600 Potch Big Ribbon 13000 Potch Baby Eel 5000 Potch Carrot Seedling 1000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ In the War Room, you'll get a scene. You will then be rewarded with a much needed rest. Do not go to your room yet. Teleport to Sable via Viki and return to the Inn for the Armes captive. He'll be awake now. Nakula will tell you his story and after a while you'll leave. Lyon will suggest asking Oboro for help. Travel to Raftfleet and before you talk to Oboro, visit the Inn and you'll see Linfa there. Talk to her and agree to play her game. It doesn't matter if you win or lose. After the game, agree to pay her debt and she'll join you. Talk to the woman in the Inn and she won't accept your payment. Instead, she'll have Linfa serve you. You'll then befriend Linfa. You can now go and talk to Oboro. He will join the party along with Shigure and Sagiri. Return to the Inn in Sable. You'll find Nakula and there will be a scene. Oboro reveals that they were ex-Nether Gate assassins and Nakula will recognize Sagiri. He'll claim that it was her that killed her parents. After the scene Oboro and the two will leave. You'll befriend Nakula and he'll join your party. Sagiri will join you as well. Nakula comes with a Fury Orb that you can unequip. It's a little better than Boost or Power Orb but the drawback is that it lowers ACC. Save your game and rest inside your room. Lyon will wake you up deep in the night. She'll ask you to come with her and you'll see fire from the direction of the Beaver Lodge. Head down to the bottom level of your HQ and edit your party before going there. A couple of shops are still open. You won't find Mohsen, Bastan and Sairoh though. Anyway, talk to Viki and she'll teleport you to Beaver's Lodge. You'll be transported to the other end of the Mountain Path instead. Move to the left to Beaver's Lodge and you'll get a scene. You'll fight an Assassin. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Assassin Battle Trophy: Crazed Orb The Assassin here is almost the same as the assassin you fought in the Sun Palace. He can really evade and counter attack well. The arrowstance tactic would be a pretty nice fromation to use. The Assassin would always go for the one in front. This'll save you a lot of time from healing various characters. This Assassin also have a fire rune attack that can deal damage to characters in the same row. That is why the tactic is suggested. Rune spells would definitely make short work of this enemy. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Maroon will come running and he'll join the party to save Fuwalafuwalu. If you spend your time here, you'll get random battles against Assassins. They drop Crazed Orb at a very high rate. If you're done farming for Crazed Orb you can now go up the Beaver Elder's house. You'll see Dolph confronting Fuwalafuwalu. Dolph will tell you what the Godwin's had planned for the beavers - a Beaver Genocide. Dolph will then talk to Lyon and you will eventually fight him. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Dolph Battle Trophy: Twin Tactic Resurrection Piece This battle is a little easy. Dolph will alawys pick on Lyon and would always attack her every turn. With that in mind, always have her on defend position if you're receiving quite a damage from him. He's still the same Dolph as the one you've fought in the Sun Palace. He's still weak against physical attacks and can stand magical attack. Just keep on hitting him with normal attacks and heal Lyon if necessary. You should keep in mind the turn order if you are going to heal because Dolph is rather fast. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Dolph will disappear. You'll head a familiar voice outside. Goesch and Tome will come running to help out with the fire. Morning will come and the everything will settle down. Maroon will make all other Beavers realize that it is time they become active and take part in the war. He'll stand to not run any more. With this, Fuwalafuwalu will join you along with the Beavers as your ally. Goesch and Tome will join the party. Enter and exit the Elder's house to refresh the place. There will be shops and items sold in here. There's an Inn, Item, Armor, and Trading Shop here. You can also talk to the little female beaver to the north west and she'll give you a Toy Beaver item. Exit the Beaver Lodge and return to HQ. Head to the war room and after a little conversation the scene will shift to the Sun Palace. Gizel will inform Lymsleia about the coronation ceremony that is about to take place. You'll also learn that Rainwall has fallen from a surprise attack headed by General Novum and Luger. You'll be back in your room. Before you return to the War Room let's recruit two more characters. Teleport to Estrise and run to Babage's Workshop. There will be a scene there with thugs. Two knights will come running to help you. It's a pretty funny conversation. The two will beat them up and they will introduce themselves as Maximilian Knights. They'll run off saying something about the evil prince taking arms against his little sister. Return to the HQ via the Blinking Mirror. Walk up to Luserina and Boz and they'll tell you about a top secret information that Euram Barows can only impart. He's asking you to go to Haud Village with as few people as possible. Edit your party so that you'll have only three in total (entourage counts). Teleport to Haud and walk forward a little. You'll get a scene between Isabel, Mathias and Euram. The Maximilian Knights will then turn against Euram and you'll end up fighitng his soldiers. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Barows Soldier (x6) Battle Trophy: Mega Medicine1 This should not be hard. Just fight them as you would fight in random thugs/guards similar to them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Euram will do what he does best - run. Mathias will ask Isabel if he could exact swift and final retribution on Euram unfortunately Isabel won't allow her to. The two will then join your cause. Return to your HQ and go to the War Room. You'll be then asked to meet with the Island Nation's Admiral Skald Egan. Boz will prepare for a boat for you and leave the War Room. Georg will join the party, at this point you probably would not have enough money for a Saint's Cloack(this is what would remedy Georg's awful MDF) so you better put him in the entourage and fill the rest of your party. Your next destination, Nirva Island. Go to Estrise and head to the Dock area. Boz will be there, pick the 1st option to sail to your next destination. There will be a scene in the boat with Lyon and Hero getting sea sick. ---------------------------------------------------------------------- Nirva Island ---------------------------------------------------------------------- Item: Voice Set 3, Toyboat, Window Set 7, Divine Right Epic, Striking Tactic, Stone of Speed, Strike-Back Orb, Magic Robe ---------------------------------------------------------------------- Star of Destiny: Bernadette ---------------------------------------------------------------------- Sable Blacksmith (Can upgrade till level 10) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Nirva Island Trading Post Sugar 55 Potch Salt 110 Potch Soybeans 450 Potch Vegetables 540 Potch Fruit 1200 Potch Wheat 1700 Potch Rice 3000 Potch Handicrafts 2800 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Nirva Island Armor Shop Black Warrior Garb 59000 Potch Flowing Leather 83000 Potch Silver Chain 65000 Potch Full Plate 77000 Potch Engraved Guantlet 26500 Potch Magic Boots 9800 Potch Engraved Greeves 55000 Potch Rare Finds: SilvWhite Emblem 44000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Nirva Island Item Shop Medicine5 250 Potch Mega Medicine3 600 Potch Sacrificial Jizo 5000 Potch Sacrificial Buddha 20000 Potch Antitoxin3 150 Potch Smelling Salts3 150 Potch Cough Drops3 150 Potch Eye Drops3 150 Potch Escape Scroll3 600 Potch Eyeball Ring 50000 Potch Tuna 500 Potch Baby Puffer Fish 3000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Nirva Island Rune Shop Fire Orb 6000 Potch Lightning Orb 6000 Potch Water Orb 7000 Potch Wind Orb 5000 Potch Earth Orb 4000 Potch Firefly Orb 40000 Potch Fury Orb 300000 Potch Flaming Arrows S3 900 Potch Dancing Flame S3 1800 Potch Thunder Runner S3 900 Potch Berserk Blow S3 1800 Potch Breath of Ice S3 2100 Potch Wind of Sleep S3 1500 Potch Clay Guardian S3 1200 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ When you arrive, a sailor will come at you then a little later Admiral Skal Egan will welcome you himself. You'll then be interupted by his daughter, Bernadette. He would excuse himself and ask you to rest in an inn for a while. Georg suggests that you take off and explore the land a bit. Head up the stairs and go a to the west. You should spot the Inn. Zoom your camera and slowly walk to the right side of the Inn. You should spot a chest there that contains the Voice Set 3. Continue pass the Inn and you should find the busy part of town. The town has a blacksmith, item, armor, rune and trading shop. Check them all out. Go a little to the right and you'll get a scene with reference to Gensou Suikoden 4. After the scene talk to her twice and choose the 2nd option. There's a stairs near her, before you go up go to the south east corner from the stairs and you should be able find a Toyboat item located between the benches there. Go up the stairs and you should get a scene between Bernadette and Skald Egan. Choose to help them (2nd Option) and Bernadette will join you. Head up the stairs and go the the left. There are two chest there that contain the Window Set 7 and the Divine right epic. Enter the Lighthouse. Inside, just keep going up the stairs until you reach two chests. Open both chests for a Striking Tactic and a Stone of Speed. Head up the last stair and you'll get a scene. Agree to go with Lyon (1st Option) and exit the Lighthouse. Go to where you found the two chests outside and the ladder there should be accessible now. Use it to climb to the very top. You'll get a scene and when the Pirate's about to use the oil, Hero and Lyon will step up and stop them. You'll then be prompted to fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Pirates (x6) Battle Trophy: Strike-Back Orb Magic Robe You can get away by simply using normal attacks. The pirates can really dish out damage but it isn't enough to force you to resort to use your bigger guns(heavy rune spells). =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The pirates will be out cold. Bernadette will tell you that her men are on their way to pick them up. Exit the Lighthouse. You'll be in the Lino En Kuldes Ship and Skald Egan will join you. Because of the issue that the Island Nation should remain neutral, he cannot ally himself to you. Instead, he will trick Bernadette into joining your cause. If you're ready, speak to the man near your ship and take a ride back home. You'll arrive back at Estrise and Boz will join you. Return to the HQ and go to the War Room. ---------------------------------------------------------------------- Headquarters - Everywhere (SoD Recruiting) ---------------------------------------------------------------------- Items: Water Ring, Taira Armor, Robe of Destiny, Pale Moon Boots, Blinking Rune Piece, Window Set 8 ---------------------------------------------------------------------- Star of Destiny: Byakuren, Miroon, Muroon, Meroon, Babage, Lu, Chisato, Retso, Shun Min, Yahr, Nelis ---------------------------------------------------------------------- "I'll join ya! I'll be Captain of the Cute Girls Who Go 'Dunk-Dink-Dink' Brigade!" -- Lu ---------------------------------------------------------------------- You'll then shift to the scene of Lymsleia's coronation. A few representatives would be present and the rest of the Queen's Knight. Gizel, wearing a Queen's Knight outfit, will walk up the carpet with Lym. Haswar will then crown her and the scene ends. Back in your HQ, you'll see an overview shot of the place. It did changed a lot. The water level decreases and you now have more room for your Army. You know have Castle Level 2. Familiarize yourself with the new places. Some characters can now be found in different areas. You can now access Oboro's agency inside your castle(bottom level). If you're done with the exploring, let's start with the recruiting. Edit your party and be sure to put Genoh in the party. He takes up two character space and has his own default formation. Go to where Logg is. Just exit south from that level and head south, then just follow the bridge. From there move to the left and you should encounter a sea serpent like monster. And you'll fight it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Giant Snake Battle Trophy: Howling Orb Byakuren has three types of attacks. The first two is a single target. One of which can inflict a status ailment that does not allow you to cast rune/coop attack. The other is an Area of Effect attack that is water based. Byakuren is a water type monster and he receives more damage from lightning based attacks. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Genoh will be in the water with the serpent and it will converse with it. It's name is Byakuren and it resides silently in the lake. After the conversation, allow Byakuren to stay and it'll join your Army. Edit your party again and be sure to include Maroon and Muroon. Teleport to Yashuna Village and head to the Tricolor Inn. Miroon will be upset because of the problems in the hotspring. Muroon will insist to help Miroon and accompany them as well. Miroon will join your party. Exit through the door to the right and head up to the cave. You'll see that there are no hot water flowing in the pipe lines. You'll then investigate further. Go inside and notice that the background music changed. You can encounter a rare monster here called King Mantik. It's a little like the Salamander monster you can encounter in Mt. Ranro. The good thing about this is that it drops an Iron Fist equipment and a good sum of Potch. Anyway, just keep going right and you'll find dwarves there. They accidentally dug through the line of the hotspring and has estimated for a moon to get it fixed. Allow Miroon to start his own bath in your castle and he'll join you. Exit through the path you came from. Teleport back to HQ and ride Logg's boat to the Baska Mine. Remember the punk looking beaver there? Talk to him and he won't join yet. He'll suspect you of lying. Return to the HQ and teleport to Beaver Lodge. Talk to Meroon and she'll join you. Take her to Moroon and Meroon will convince him that you are indeed telling the truth. He'll join the party (with him around the battle seem to run faster). Teleport back to Beaver Lodge and the other Beavers in your party will convince him. He'll join you. Return to your HQ and put Sorensen in the party. Go down the stairs near Luserina and take the west path. Enter the Gear room and Sorensen will comment something about the gear there. Take him back to Babage in Estrise and he'll join you to see this gear. Take Babage to the gear room and he'll start working on it. Exit the castle and re-enter it. You can just teleport to a town then teleport back. Enter the room and you'll get the elevator working. Babage will join you as a SoD. Babage is an entourage character that has a S level Treasure Hunt skill. Put Sorensen in the party again and teleport to Estrise. Go to Babage's Workshop and Lu will be all over looking for the gear she lost. Agree to help her find it. Examine the boxes near the entrance and you'll find the gear. She'll then join your army. Head to the Raftfleet Inn and talk to Retso. He'll tell you his real mission why he is here. He'll speak of a Mystical Fish. Head back to your HQ and speak with Subala. Play her fishing game and keep reeling in fishes until you get an 'Odd Fish'. Subala will make a comment when you caught it. Return to Retso with that and pick the second option, Retso and Shun Min will join your party. Teleport to back to the HQ and there will be a scene there with the two. They will then join as SoD. Edit your party again and put Bernadette in the party. Teleport to Estrise and take a boat ride to Nirva Island. When you arrive, approach the group of soldiers to the north and you'll get a scene of a hostage crisis. Talk to Chisato and ask her to help you out. She'll be in a cloak and she'll manage to pull off the negotiation by using a Pirate Captain voice. After the scene, speak to her and ask her to join you. She'll ask you to take you to your castel and she'll join the party. Take her back to HQ and she'll join as a SoD. Fill in the rest of the party slot but keep two slots open. Go back to Nirva Island and talk to the man near the Lino En Kuldes. He'll tell you about the Rune Cannons mounted on the ship. Go to the Inn and enter the room. You'll get a scene with Yahr and Nelis. After the scene, attempt to travel back to Estrise and the two will come to join you. On your trip you'll get a scene. Yahr and Nelis will recognize that a Rune Cannon has been fired from afar. You'll then embark to check it out. You'll be docked at a Graveyard like place. You can talk to the man there anytime to get you healed up. There's also a save point there. So save your game. Head north and turn right for a Water Ring. Backtrack to the west and follow the path to the ship. Inside, keep going north and you'll reach an area that has two doors. Take the north door first for a Taira Armor. Exit and take the other door. When you reach outside, you'll be force to battle Dagon, a bigger version of Byakuren. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Dagon Battle Trophy: Water Orb Flowing Leather Fire Sealing Piece1 Stone Of Luck It's just big. He's similar to Byakuren so use the same strategy you used to defeat it. If you have Nelis and Yahr in the Party I doubt they'll be making any real damage because of their unsharpened weapons. Assign them to healing instead. I can't remember seeing this Boss do any other attack other than a one-target-physical attack and a party attack. But he does the one-target attack most of the time so if you have a real tank in your party and put that character at the helm of the arrowhead tactic, this will be very easy. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, save your game at the nearest save point. Follow the road a little to the south to the east. In the next ship, proceed to the east and open the chest there that contains a Robe of Destiny. Exit and head south for the Pale Moon Boots. Go back and take the door tot he right. You'll be outside again, there will be a scene there. Move up to the ropes and you'll be in another area. Move to the right and enter the door there that has a chest containing a Blinking Rune Piece. Exit and continue to the right then up the stairs. You'll be on the deck of the ship. Move the the left and you'll find a chest that contains the Window Set 8. Head to the other side to the three pirates. After the conversation, the Dagon boss is still alive and is about to take over your ship. Choose to fire the Rune Cannon and it'll kill it with one blast. You'll then witness the power of the cannon. Yahr will comment that it is very dangerous for anyone to get a hold of such power. Choose to destroy it and the rest would agree. Ask them to join and they would join you as Star of Destiny. Return to HQ. Save your game in your room. You could take this time to build up the new characters or gear up your old ones. If you're ready, go to the War Room . Lucretia will be waiting for you there. She'll be the only one there and she'll ask you if you're ready to take arms against your own sister. Choose any choice and she'll suggest going into Doraat because it would make a huge impact and a big loss for the Godwins if you manage to take it. But under the circumstances that Doraat is heavily guarded you're not quite ready to attack it head on. You'll instead resort to other tactics. Oboro and Taylor will embark on a mission to spread rumors of the Godwin army. You'll then be back in your room. Save your game and head back to the War Room and select ready and you'll be seiging Doraat. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Doraat Campaign (6th Battle) Godwin Army Vs. Hero's Army 2500 (Depends on your setup) Battle conditions: To win: Get Hero to Doraat. Lose if: Hero or the Dahak dies. Battle Trophy (upon winning): 180000 Potch, Guardian Scarf for destroying a ComShp: Pale Moon Gloves for destroying a Ram: Stone of Strength You have control of nine units in total. Five of them are Land Units and the other four are naval units. You can fully customize four Land Units and three naval units. Hero and the Dahak's unit is set by default. This will also be the first time you'll be able to use Beavers. Beavers are specialized Naval Unit that totally own/beat all other naval units. They also move faster than any other Naval Unit though only beavers can join a beaver unit. Fortunately, if you've been following this guide, you've gotten all six beavers. The enemy force, on the other hand, is lead by Allenia. You'll be up against, four infantry soldiers and one archer unit on land. Two of the infantry units are Spear types. The Archer unit has 1/1 Barrage skill handy. The enemy naval force consist of Two Archer Ship with a 1/1 Barrage skill as well, a Ram and a ComShp. They are also at a defensive position, meaning they'll be stationary and will only commence to attack when provoked. The goal of this battle is to have Hero's unit reach the bridge of Doraat. So you do not really have to bother defeating all other land units as the only ones that drops any item are the Ram and the ComShp. In this battle, you would want to use cavalries to easily defeat the infantry units. Give them charge skill so they can stand their own even against Archer Units. Just have them move in a group and have them clear the path for Hero. For the naval units just have two beavers and another unit that can act as a support. Start by targeting the both ArcShp so they'll use their barrage on your beavers instead. The other ships stand no chance against your beavers so it'll be easy. Victory+ could be achieved by clearing this battle as fast as you can. Here's what I've done. You may pattern it to this if you want. I'll explain further: Here's my setup: Hero's default team Lindwurm Cavalry: Wilhelm, Mueller, Richard Cavalry2: Dinn, Subala, Murad Cavalry3: Nekula, Mathias, Kyle Prnt/Cld Archer: Kisara, Logg, Lun Naval Setup: Dahak's default team Beavers - Moroon, Muroon, Miroon Beavers - Maroon, Meroon, Fuwalafuwalu ArcShp - Bernadette, Cornelio, Sairo Lindwurm has 3 charge. Dinn's have 3 Charge and Murad's Relief skill to lessen the casualties. Nekula also has 3 Charge and 1 Recover. Kisara's unit has 2 Barrage and 2 recover. This stage is fairly easy since all you have to do is to have Hero walk to Doraat. The set up is pretty much geared for clearing Hero's way to Doraat. Just have them all charge to the bridge of Doraat and have Hero's unit run there as well. The Kisara's (Archer) unit is built as a support. Her Barrage and recover makes her very valuable to this set up. She can be used pick on units from afar or heal dying cavalries with recover. You shouldn't spend time defeating land units as they do not drop anything at all. The reason for the number of Charge skill is to keep casualties to the minimum. Even if you'll be up against an Archer unit, you can always get away with it. Beaver units are strong against all normal sea units so they can pretty much own them. Dahak's just for support though it's very limited. The 3rd unit is built solely for healing the beavers with the flowing rune (you have 3/3 Flowing with this setup). Target the Ram and ComShp unit right away to get away with the items. The Ram has a Stone of Strength and the ComShp drops a Pale Moon Gloves. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- ---------------------------------------------------------------------- Doraat (Under Seige) ---------------------------------------------------------------------- Items: Quad Tactic, Window Set 6, Pale Moon Casque, Pale Gate Piece, Crane Wing Tactic, Flame Ring, Guardian Chain, Blink Rune Piece, Triple Harmony Epic ---------------------------------------------------------------------- After the battle, you'll be inside Doraat. Seeing that the Twilight Rune is in possession of the wrong bearer, Zerase will join you to take the Rune away. Sialeeds will go around to guard the back. You can fill the rest of the party by talking to Luserina. Before you head up to the nearest gate go down a little and you'll see another one. The enemies here are Godwin Soldiers. They're either sword or bow unit. They have around 1.2k+ of HP and each group rewards you with a ?Painting (which is the 'Sacred Games' that sells for 10k Potch each) and net as much as 18,900 Potch (with the current prosperity equipment plus Egbert's Potch Finder skill) every battle. They are a little annoying because of their huge HP and they can dish damage to the weaker characters. They also only use physical attacks. You can easily level your characters to 40-45 here and at the same time earning a nice amount of Potch. Later in the game, you'll need to form three parties. One of them is headed by Roy and Zerase(so you need like four more), the other is by Kyle (five move characters to fill) and the third one would be Hero's (you get to add only two more though). So you may want to use time to start training other characters and to see their potential (or at least just make them catch up on their level, 40 would be enough). Use your entourage party at your advantage, like if you're going to train a certain character you have Dongo, and Jeane to shape them up as they grow in level). Also, I don't think the Champion Rune works here. If you have it equipped, you'll always get to battle four Godwin Soldiers instead of three. Anyway, Go and take that path first. Open the next door and you'll see a huge gate the opens to the south. Open it and go a bit to the south. There's a save point there. Anyway, back track and continue to heading east then south east, you should spot a chest on a platform. Walk up the nearby stairs to get the Quad Tactic. Head down the stairs and continue to the right then a bit north east for the Window Set 6. That will be all for this part of the fortress, back track to where Luserina and Lucretia were and take the northeast gate. Enter ther northeast gate and keep going to the right. Do not mind the shops yet. When you reach the intersection, head north and follow the path past the Item Shop sign and it should lead you to a Pale Moon Casque and a Pale Gate Piece. Back track to the intersection and take the south path this time. Keep running towards the south east and you should get to another path. A little to the south is the Crane Wing Tactic. From there, head north east and it should lead you to a chest containing a Flame Ring. Return to the intersection and take the east path. It should lead you to the Fortress. Inside, you'll confront Alenia and eventually fight her. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Alenia Godwin Soldier (x5) Battle Trophy: Red Ribbon ?Painting You'll be fighting Alenia and five sword types of Godwin Soldiers. They are arrange in a similar formation similar to your 'Standard' formation. Alenia's in the middle column of the back row. She's quite dangerous with her Twilight Rune as she can inflict status effects with its attacks. Fortunately, Hero resists the effect most of the time. With the Dawn Rune's level 1 spell, you can dispell the negative status for the rest of the party. Alenia's soldiers will cause you more trouble than her rune could actually do. So you should start the battle by defeating the soldiers around her. If you have Zerase in a Sorcery formation and have her chain magic with her level 4 spell. It should be enough to kill them all in the first turn. Alenia should only be using physical attacks for the first three turns. After that she'll start using her Rune. Unleash all of your powerful Rune spell or coop attack on her before that happens so you can avoid getting unnecessary deaths. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Alenia won't believe what had happened. Dolph will distract you enough for him to grab Alenia and escape. Take the west door and enter the door near the stairs. There is a chest there that has a Guardian Chain. Return to the bigger room and take any of the door to the east. Enter the room to the north east corner. There's a Blink Rune Piece and a Triple Harmony Epic in the chest inside. Take the items and head up the stairs. In the next level, you'll see the throbbing Miakis standing by the door. She's pretty much crushed now because it seems like everything's taken away from her. Ask her to join your army. She'll break down and start crying. You'll then have to duel her to get to the door. --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- Hero Vs Miakis Big moves only create openings. - Guard Are you trying to make me cry? - Guard I guess I ought to be careful too. - Guard So that's how you want it. - Guard Allenia would get away if you don't hurry. - Attack Okay. Here I come. - Attack Ow, ow! Now is my turn! - Attack Alright, time to recover. - Attack Ouch, that hurts, I'll get you this time! - Special Now I'm going to be serious! - Special Don't you wanna settle this quickly? - Special --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- After you beat her, Miakis will apologize for not being able to fulfill her role as the Princess' bodyguard. Meanwhile, the scene will shift to another area of the fortress. Sialeeds will be walking and Dolph will find him. It will then cut to Jeane and Zerase talking by the gate. Zerase seem to have high regard with Jeane's skill as the way she talk is very different. ---------------------------------------------------------------------- Headquarters - Everywhere (SoD Recruiting) ---------------------------------------------------------------------- Star of Destiny: Miakis, Levi, Bergen, Norma, Ernst, Gavaya, Raven ---------------------------------------------------------------------- "...It is a person's will that determines destiny..." -- Leknaat ---------------------------------------------------------------------- You will be then back at your HQ trying to figure out the Twilight Rune's mystery. Sialeeds will have no idea about the rune. Lucretia will then comment that it is impossible to extract any information from Zerase. Miakis will join you as Star of Destiny. Go to the Sealed Room and you'll get a scene. Another mysterious lady will appear. Her name's Leknaat and she'll leave you a Stone Tablet. You can check the stone tablet to see the number of characters you've recruited. Anyway, after the scene head down the stairs. You'll bump into Georg and Miakis automatically gets enraged. You'll then get a little more scene of what really happened during the Godwin take over of the Sun Palace. Georg will simply walk away. The scene will then shift to the suspended bridge. Lucretia then tells Georg to go and do what he has to do. Late at night, Miakis will come to your room. She'll apologize and still assert that it is Georg that killed his parents. The scene will then cut to the Godwins. Because of Alenia's failure, Gizel will tell Alenia that he'll simply be removing the rune from her. Lymsleia then asserts that she'll be going to battle herself. After the scene it's time to recruit a few more stars. Talk to Luserina to edit your party. Take Logg's boat to the Eastern Wharf and walk a bit north to the Big Hole. The monsters here have changed. You can encounter the mini-bosses from before as normal random encounters now so be very careful of that. Enter the Big Hole and walk right back to where Levi and Bergen are. Talk to them and they should join you. Levi's one of the best Rune caster in the game. He comes with a Pale Gate Rune and a Mother Earth rune. If you go past the sealed door you can still farm Magic Absorb Pieces there. You can also spend your time fighting in the Big Hole's passage. There's a skeleton looking monster here that comes in three. They drop Double-Strike Orbs. It's pretty easy to farm them and this area makes a nice farming/leveling area. With Levi in the party, go to Raftfleet and enter one of the room in the Inn. Talk to Norma and you'll get a pretty nifty scene. Ersnt is actually human and because of the rune they can't remove, he has to remain in a leopard's body as part of the effect of the rune. Ask them to join and take them back to your HQ. Ersnt and Norma will join you as SoD. Edit your party and put Norma, Faylen and Viki. Return to Raftfleet and talk to Gavaya. He'll join you. Teleport to Sable and talk to Solis Reubel in his mansion. He'll tell you that there was a break in last night but only their Family Tree was taken. Return to HQ and talk to Oboro. He'll tell you that it's the working of a criminal named 'Crow'. Tell him that you want to catch him and Shigure will join you. If you have Egbert in your party, kick him out and talk to him inside the inn. Ask him for his Ancestral Tree and take it back to Oboro. He'll tell you to wait so head for the inn and rest there. At night, Oboro will wake you up and bring you to the HQ's storage. He'll tell you that he caught 'Crow' inside the storage. Inside search the upper right corner and you'll find him. Crow will introduce himself as Raven. Choose to forgive his behavior and he'll ask Oboro to beg for him to join. Oboro will do so and he'll join you as SoD. If you're into DoReMi elves hunting, put Cornelio in your party and teleport to Doraat. ---------------------------------------------------------------------- Doraat (Revisited) - Headquarters ---------------------------------------------------------------------- Non-Star of Destiny: MiFaSo ---------------------------------------------------------------------- Doraat Armor Shop Black Warrior Garb 59000 Potch Flowing Leather 83000 Potch Silver Chain 65000 Potch Full Plate 77000 Potch Silk Gloves 12000 Potch Engraved Guantlet 26500 Potch Magic Boots 9800 Potch Engraved Greeves 55000 Potch Rare Finds: Flame Array Chain 170000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Doraat Item Shop Medicine5 250 Potch Mega Medicine3 600 Potch Sacrificial Jizo 5000 Potch Sacrificial Buddha 20000 Potch Antitoxin3 150 Potch Smelling Salts3 150 Potch Cough Drops3 150 Potch Eye Drops3 150 Potch Escape Scroll3 600 Potch Eyeball Ring 50000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ The people of Doraat should be back now. You can check out their shops if you want to. Anyway, save your game before you exit. Monsters are a little tougher outside. Fight a random battle outside until you encounter MiFaSo. Use Cornelio's rune to get him to join you. If you talk to Lyon, she'll tell you that it seems like everone's gathered in the War Room. Do not go there yet. Like I said during the Doraat Seige. You'll separate into three party to fight a boss battle similar to when you fought with Alenia and the five Godwin Soldiers. The first team is headed by Roy and Zerase so you'll need four more for their team. The second one is headed by Kyle and you can add five more in his team. The last one is Hero's. You have him, Miakis, Lyon and Sialeeds in the party. Don't bother building Sialeeds though. If you have any valuable items on her you may want to remove it now. Anyway, during this point you should start building these characters up. I suggest you use Big Hole or outside Doraat to level. Level 40-45 would be enough (40 would be the safest). The DoReMi elves (the ones that you can't recruit) that you can fight outside drops random elemental Amulets which is very good on Rune casters. There's also a Golem like monster that you can encounter outside Doraat that drops Magic Piece1, ?Statue, Earth Ring and 33k+ Potch. If you're done training the other characters you'll be using save your game and head to the War Room. You'll be discussing to kidnap the princess. If this pushes through it would possibly end the war. You'll be then divided into three groups. Fill in the members for the three party it will be night. You can go around and talk to the rest of your army. Here's the characters I used in my game. I don't suggest you use them in yours though. Also, the ones inside the '[]' are the fixed characters they are also in fixed location so if you want your Rune user to be able to use the Chain magic formation skill, put them in the fourth slot when Lucretia asks you to fill the rest of the party. - [Roy], [Zerase], Richard, Viki, Zweig, Lorelai, (Ent: Taylor) - [Kyle], Dinn, Belcoot, Levi, Byakuren, (Ent: Marina) - [Hero], [Lyon], [Miakis], [Sialeeds], Raven, Jeane, (Ent: Egbert) Obviously, I had at least one really good Rune user, a dedicated healer, and a tank in each of my party. Anyway, If you're done talk to the maid to rest. Meanwhile, you'll see Sialeeds walking in the exterior of the HQ and there will be a strange scene with Dolph. The next morning, you will all be gathered in the War Room. The time of reckoning. You'll then charge into battle. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- New Queen's Campaign (7th Battle) Queen's Campaign Vs. Hero's Army 2300 (Depends on your setup) Battle conditions: To win: Get Roy's unit to Lymsleia's position. Lose if: Roy's unit is destroyed. Battle Trophy (upon winning): 20,000 Potch, Spun Silver Armor for destroying a Spear: Rage Piece for destroying a Cavalry: Mother Earth Piece for destroying a Archer: Stone of Speed for destroying a Archer: Guardian Gloves You have control of ten units in total. Nine of them are fully customizable except for Roy's unit. Also, notice that those characters you have included in the three teams will not be able to participate. Let's say you included Dinn in one of the three teams. You will not be able to use him during this war battle. The same goes for the members of the entourage. So you better plan this whole field out. The enemy force, on the other hand, is lead by the newly-crowned queen, Lymsleia. You'll be up against three Archers types of unit. Keep in mind that they have the Barrage skill at their disposal. Four Infantry Units, two of it is headed by Alenia and Zahhak. They are normal infantry units but the other two is a Spear type. Fortunately, Alenia and Zahhak will not move until every other units are destroyed. You also can't lure them until you've defeated every other units. Lymsleia's unit is a Rune Archer. There are also three cavalries in their team. The enemies will be on an attack route. Lymsleia will order them to push forward. The goal of this battle is to have similar to the Doraat Seige. Roy's unit sould be able to reach Lymsleia' unit. So you can actually complete this battle right away. The only notable units to take notice are one of the spear and the two normal archer unit. They are the only ones that drops an item. Heck, you'll eventually fight every other units anyway. In this battle, you would want to use a good mixture of every other remaining characters you have at your disposal. After reading about what you'll be facing you should create a force that will counter the opposing force. I suggest you create atleast three Cavalry, three/four Rune Archer/Archer and two/three infantry/spear units (Roy's unit is an infantry so if you decide to go two plus Roy's then that's three infantry units already). This is just to have a balance combination of every units. Give your Cavalries more Charge skills and mix the third unit with anything that will further boost their usefulness. Skills like Balance, Relief, and Survuval would be pretty nifty on them. Your archers should definitely be able to spam Barrage. They should also have a Recover so they can act as a support unit. You can also go for Rune Archers. I highly suggest you use a Cornelio/Josephine/Sairoh combination. The is a fairly huge war so having Cornelio's Flowing skill is really advantageous. If put Babage/Sorensen as a commander, you'll get a Ballista unit. They way slower than any unit(they can't use a speed up/speed skill) and they are just normal against cavalries. Their Catapult skill works like Barrage but a little better. It has better attack range is really damaging. Your other infantries should be Spear types. Build them like how you would be a Cavalry. Make at least one strong Infantry and Cavalry units. The enemy troops will come charging. I say you go and do the same. Try to meet them by the lake just a little north east from your starting point. Have one group of cavalry, infantry and an archer/rune archer take the top path of the lake and the other should stand at the bottom. The remaining units should support. This should cut their force in half. One batch should go after the group on the north part of the lake and the other half should go after the one in the bottom. Start by dealing off with these group. There should be some more to the far right but heck you should charge at Alenia/Zahhak instead. Have Roy's unit walk to Alenia. Hopefully you should be able to drive Alenia/Zahhak's unit away with your cavalries. Also be sure to use Recover/Flowing whenever you need to. Heal if one unit is around 40% HP and the enemy still have Barrage. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- When Roy reaches Lymsleia the battle will be over. You'll then switch to a scene with Roy and Zerase. Alenia will come running at you with Godwin Soldiers with him. *********************************************************************** BAD ENDING #3 You can choose to see the third bad ending by having Alenia, Zahhak or Galleon defeat you in battle. In Roy's battle, after he lose. He'll be stripped off his 'Fake Prince' costume and he'll be kneeling down. Zerase is nowhere to be found. Alenia will be surprised that Roy's fake. She'll comment something about her wasting time on Roy. Roy is badly beaten and is breathing heavily. Alenia will then run of to find the real prince. The guards will find him and Alenia will order them to kill you. Roy will say sorry to have failed Lyon and you'll get the Game Over screen. Almost the same scne goes for Kyle and Hero's. You'll get the Game Over screen afterwards. *********************************************************************** =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Alenia Elite Soldier (x5) Battle Trophy: None You'll be fighting Alenia, three sword types and two archer type of Godwin Soldiers. They are arrange in a similar formation similar to your 'Standard' formation. Alenia's in the middle column of the back row. Her attack pattern seem to mimick like the last time you fought her. Fortunately, she doesn't have the rune on her. With Zerase in your party, you can easily obliterate the other Godwin Soldiers in a turn or two. Her rune skill is insanse and with the Star Rune on, she can easily nuke anyone with it. Start by taking out the other soldiers around Alenia. If you build Roy up, he could withstand Alenia's attack anytime. I suggest you switch to Arrowhead tactic so she'll keep on targeting Roy. This will make healing a lot easier. Your other party members should just dish out the best they can. Be careful though, she can counter most attacks. She also has a pretty decent MDEF. Just keep on hitting her with unites/runes and she should go down really soon. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, she'll comment on why not using the dawn rune. She barely notice anything. She'll then continue on with her rantings. The scene will then shift to Zahhak. He actually see through Lucretia's plan and is running back for the princess. Unfortunately for him, Kyle's just walking after him and can't wait to pay him back for how he acts in the castle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Zahhak Elite Soldier (x5) Battle Trophy: None The Zahhak battle is a lot similar to Alenia's but he has more PDEF and can dish better damage than Alenia. He can also dodge and counter a little better. Follow the similar strategy as with Alenia. Start by killing the other Godwin Soldier and switch to Arrowhead tactic. Kyle should pretty much be better than Roy in absorbing and dealing damage so you won't have any problem with him on the helm. Heal Kyle if necessary. If you find Zahhak always being able to counter a certain character's attack, just have him guard and serve as the healer through-out the battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Kyle continues to get into Zahhak's head. Zahhak won't back down and the two will resume fighting. Then the scene will change to the Prince's. Galleon will be protecting the princess and he won't let you through so you have to fight him. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Galleon Elite Soldier (x5) Battle Trophy: Rage Sword Orb Pretty much the same as the Zahhak/Alenia battle but this time Galleon's actually one to stand with the soldiers in the front line. His soldiers will all be sword types so changing into Arrowstance position after using a certain formation skill would save you a lot. Galleon is a lot better than the last two. Well actually he's a tank. He can take Rune and physical damage all day. He can also weapon defend and counter you. At the beginning of the battle, start by casting your best rune that deals damage to all enemy units. Galleon's other unit is really a pain if you don't take them out first. Switch to Arrowhead formation again so Hero should be taking most of the attacks now. Heal him with Sialeed's wind rune if needed. Things will be a lot easier if Galleon's all alone. If you tuned up Miakis with Double-Strike/Killer and a good sharpened weapon, she'll be dealing good numbers at him. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The princess will come out and tell Galleon to stand down. I wouldn't want to spoil anything now. Put your controller down, sit back and enjoy a very interesting scene. ---------------------------------------------------------------------- Headquarters - Everywhere (SoD Recruiting) ---------------------------------------------------------------------- Items: Dark Amulet, Pale Gate Piece, Voice Set 5, Stone of Magic, Windspun Ring, Ressurection Piece, Immortal Medicine, Blinking Rune Piece, Old Book 4, Fog Robe, Armes Armor, Prosperity Hat ---------------------------------------------------------------------- Star of Destiny: Galleon, Haswar, Isato, Urda, Eresh[!] ---------------------------------------------------------------------- Back at HQ, everyone will be gathered in the base level of the castle outside the room of the infirmary. Roy will be blaming you of what had happened to Lyon but Kyle pretty much made him rethink of his thoughts. Dr.Silva will come out and tell you that everything's fine now. You'll be allowed to see her. Lucretia, on the other hand, is still pondering on the sudden turns of events. She'll comment on Sialeed's actions and question her real motives. When you gain contol, take the elevator up the second floor and you'll see Miakis, Kyle and Galleon outside your room. Talk to them and Galleon will tell you what really happened the night of the Godwin's invasion. I wouldn't be spoiling it since it's a really nice scene. After the scene, go to the infirmary to check on Lyon. Miakis will join you and she would suggest asking Zarase for any help. Head to the Sealed Room and as usual, Zerase won't tell you anything helpful. Zweig will then tell you that the connection of the Sindar to the Rune may actually lead to something useful. He'll then ask you to explore another the Western Ruins. Lorelai will decide to include herself. Zweig and Lorelai will join the party. Head to the War Room to discuss it with Lucretia, she will then say it will not be for the best because it's leaning to selfishness. She'll then tell you about the recent movements of the Godwins and ask you to see the Dragon Cavalry, for there might be a foreign nation that may possibly be involved. Leave via the first floor and you'll get a scene with Galleon by the bridge. He'll tell you that he has accomplished the things that he have to do. Ask him to join (first option) and he'll still choose to leave saying that he has failed Falena and the Royal Family. Dr.Silva will walk into the sceen and convince Galleon. He'll then join you as a SoD. Speak with Luserina and put Takamu in the party. Travel to Lunas North Woods and talk to Urda to enter Lunas. Enter the Oracle's Conclave and Haswar and Isato should be in the room next to Haswar's. You should get a scene there. Haswar will apologize for Sialeeds' act and she'll ask you to join you. Isato and Urda will come with you as well. Leave the via the woods and you'll get another scene. Haswar will give Isato a break to go and visit his hometown. He'll refuse and follow the Oracle instead. The three will then join you as Stars of Destiny. !!!IMPORTANT NOTE: Eresh and Euram shares the save Star of Destiny. This means that you can't get both of them. If you would want to get Euram Barrows you can skip this part of the Walkthrough. Return to your HQ and edit your party. You'll be going through a pertty long dungeon. If you decide to bring Raven along, he'll be able to dodge pretty much every physical attacks thrown at him. Thanks to his Raven Rune, he has 100% chance to evade direct attacks whenever he's in any dungeon. Anyway, you may want to put Jeane because her Rune Sage skill is really useful. Zweig and Lorelai should still be a required party member fortunately they are really competent characters. Miakis is a very good character that you can deal damage with her normal attacks and even with Runes. If you can afford a Saint's Cloak at this point, I suggest you put it on your tank (I had my Galleon wear one, just don't let any character get 30+ monster kills so they can equip it) it would really help you big time on this next boss battle. Anyway, if you're done preparing go to the Big Hole and follow the path till it leads to the sealed door that Jeane opened. There should be a person clad in white robe there. Talk to her and offer to help her. She will then join your party. Eresh, is a very good Rune user though she can't equip Magic Absorb Orbs, she comes with a Pale Gate Orb and a Ressurection Orb that is both fixed. Work your way to where Jeane took you in her quest. The altar should open a new passage now. Go down the passage and continue until you get to an intersection. The left path leads to a chest containing a Dark Amulet. Go back and take the south route. The path should branch to the left and to the south. The left path leads to a Pale Gate Piece. Take it and continue to the south. There should be another intersection there. Take the south path for a Voice Set 5. Continue to the right and it should eventually lead you to a door. Do not enter it yet, the main path should continue to the right. Go there and you should find a chest with a Stone of Magic. Now, go and open the door. In this next area, go north for a Windspun Ring. Back track a little and go left. The north path should lead to a Ressurection Piece. Go south for another intersection. The left path leads to an Immortal Medicine. It's really useful late in the game as it heals all lost HP for one party member. Continue to the south till you reach another intersection. Take the south path first for a Blinking Rune Piece. Head back north and continue to the right until you reach another door. Enter it and it leads to another area. This should be the last level you're going to explore. Go north for the Old Book 4. Take the south path and follow the it until you reach an intersection. From there, take the north path for a Fog Robe. Back track a little and take the south path. You'll then find another intersection. Take the left path for the Armes Armor. Go back and take the south path to continue. Run along the path until you get to another intersection. Continue to the right for a Prosperity Hat. Take it and return to the intersection and take the path that leads to the door. Open it and it should reveal a Save Point. Save your game and enter. Inside, you'll hear a wierd voice. It'll descend from above and you'll eventually fight it. If you're party's level's a little less than 45ish than you should take this time to at least earn some more exp to level up. The next battle is rather challenging. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Shepcesska Battle Trophy: Sacred Oak Epic Cyclone Piece Mother Earth Piece Shepcesska's a wierd looking monster that can attack the party with its magic and damage the members of the party that are close together with physical attack. One of its annoying attack is the Soaring Bolt spell. Since it can deal 900+ damage divided to the members of the party, you'll get roughly 150+ damage each. It can also stun your characters so if you have accessories that can negate this effect, you might as well equip in on your healer(s). Shepcesska's physical attack can screw you with negative status effects so be careful. Also, it would be best to change your tactic to Arrowhead so Shepcesska will more or less focus on your tank. This will make healing easier. Shepcesska randomly casts Soaring Bolt. I tried observing any pattern when I reload my to fight this boss but it appears it really uses it in random. There are times that it would keep using physical attacks after using Soaring Bolt in its first turn. Shepcesska has a really wonderful MDEF and PDEF. The only way to really damage it is with criticals and 3rd or 4th level of rune magic. I find Fire/Rage Orbs really effective against it. If you brought Zerase, you should equip her with one since her Star Rune isn't as effective as a Fire/Rage Orbs. Assign one or two characters to mainly focus on healing. If you had a character with a Cylcone Orb and a Magic Absorb Orb, you should alternate Shining Wind(4th level spell?) and normal attack (to replenish lost MP from Shining Wind). This way, you'll be healing your party and dealing damage at the same time. Just keep on spamming your best spell and replenish it with Magic Absorb Rune, it should be enough to maintain a high damage output. Heal if necessary. If you brought a Flowing Rune with you, Silent Lake can be very advantageous. For this to be effective, your tank should pretty much be able to stand up to its physical attacks. A level 45 Galleon with Saint's Cloak, Yellow Scarf and a Firefly Orb should be able to serve as your shield very nicely. He should be absorbing as little as 20-40 damage per hit. Don't bother putting Raven up front because the boss' connects 100% with its attack - and you can't parry/dodge/block it. Mix a Magic Absorb with the Flowing Rune and you'll render this boss unable to use magic all through out the match. Just heal with Mega Medicine whenever you need to. I fought this boss with a level 48 party consisting of Galleon, Miakis, Hero, Zweig, Lorelai and Raven. Galleon's equiped with a Saint's Cloak, Yellow Scarf and a Firefly Orb. I had my Hero with the best armors that is currently available in the game. He also has a Double Strike and Killer Orb equipped. My Miakis have an average armor and a Double Strike, Killer and Fury Orb equipped. Zweig has a Rage rune with a Magic Absorb Orb. Lorelai has a Cyclone and a Magic Absorb Orb equipped. Raven has average equip and a Double Strike orb equiped. He also serves as a secondary healer with Mega Medicines. I used the Sorcery Formation first and used the formation skill for Zweig's 4th level spell then change to Arrowhead Tactic. Galleon simply absorbs every damage with little problem. Miakis and Hero deals really nice damage with physical attacks. Lorelai alternates from attacking and casting Shining Wind. Raven on the other hand does more attacking than healing. Shepcesska goes down after four or five turns. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Eresh will join you! If you have an Escape Scroll, use it to reach the surface if you do not have one, unfortunately you have to do a lot of backtracking to reach the surface. !!!Eresh have joined you and at this point. You can't get Euram anymore. Return to HQ and talk to Logg. He should be able to take you to Port Spinacks. Before you go and travel to the port be sure to remove Belcoot from the party. This' just a requirement for another SoD. ---------------------------------------------------------------------- Port Spinacks - Hershville Naval Base ---------------------------------------------------------------------- Item: [Spinacks] Rage Piece, Stone of Skill, Pale Moon Boots, Thunder Helm, [Hershville] Intermediate Magic, Blinking Rune Piece, Voice Set 2, Thunder Piece ---------------------------------------------------------------------- Star of Destiny: Hazuki ---------------------------------------------------------------------- Port Spinacks Armor Shop Horn Helm 42000 Potch Thunder God's Garb 85000 Potch Thun.God Armor 132000 Potch Iron Fist 42000 Potch Gold Mules 11800 Potch Cyclone Boots 39000 Potch Rare Finds: Water Dragon Armor 160000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Port Spinacks Item Shop Medicine5 250 Potch Mega Medicine3 600 Potch Sacrificial Jizo 5000 Potch Sacrificial Buddha 20000 Potch Antitoxin3 150 Potch Smelling Salts3 150 Potch Cough Drops3 150 Potch Eye Drops3 150 Potch Escape Scroll3 600 Potch White Rose Brooch 38000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Port Spinacks Rune Shop Killer Orb 300000 Potch Flaming Arrows S3 900 Potch Dancing Flame S3 1800 Potch Thunder Runner S3 900 Potch Berserk Blow S3 1800 Potch Breath of Ice S3 2100 Potch Wind of Sleep S3 1500 Potch Clay Guardian S3 1200 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hershville Armor Shop Chief's Berret 27000 Potch Silver White Robe 75000 Potch Tai Chi Garb 125000 Potch Magic Bracelet 40000 Potch Rare Finds: Wind Fangs Chain 105000 Potch Windspun Armor 225000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hershville Item Shop Medicine5 250 Potch Mega Medicine3 600 Potch Sacrificial Jizo 5000 Potch Sacrificial Buddha 20000 Potch Antitoxin3 150 Potch Smelling Salts3 150 Potch Cough Drops3 150 Potch Eye Drops3 150 Potch Escape Scroll3 600 Potch Prosperity Ring 52000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hershville Rune Shop Gale Orb 300000 Potch Flaming Arrows S3 900 Potch Dancing Flame S3 1800 Potch Thunder Runner S3 900 Potch Berserk Blow S3 1800 Potch Breath of Ice S3 2100 Potch Wind of Sleep S3 1500 Potch Clay Guardian S3 1200 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ When you arrive at the port head directly north (ignoring the stairs) for two chests. They Contain a Pale Moon Boots and a Thunder Helm. Go to the south and you should find a bridge that leads to the other side of the port. On the south west part of the Port (the one that leads to the west exit of the Port) there should be a NPC there that tanks about the Hershville Naval Base. This should be all for now. Take the path to the other side and travel to northeast. You should find two more chests that contains a Rage Piece and a Stone of Skill repectively. You can check the Shops here, the Rune shop sells Killer Orb that will greatly boost the destructive power of your attackers. You should be able to find a lady in a kimono (you can see the Armor NPC when you stand on the platform she's standing). Talk to her and she'll tell you that she's looking for Belcoot. Exit the Port and teleport to HQ, put Belcoot in your party. Take Logg's boat instead of teleport via Viki but instead ste your destination to Hershville Naval Base. Take the stairs that is a little to the north west. It should lead you to the Adminstration Office. There should be the Intermediate Magic, Blinking Rune Piece outside the office. Go to the second floor and take the middle and the door to the far right for the Voice Set 2 and Thunder Piece items. Exit the office and head to the far left and it should lead to a clearing. There's an armor shop there too. Near the gate, there's a person with a brown cape. Talk to her and she'll ask you for directions, pick any choice that'll be all for now. Talk to the man by the port and head to Port Spinacks. Return to where Hazuki is and talk to her with Belcoot. She'll join you. If you're done exit Port Spinacks to the east and follow the road until you see a castle. ---------------------------------------------------------------------- Sauronix Castle ---------------------------------------------------------------------- Item: Old Book 12, Elementary Combat, Sound Set 5, Stone of Evasion, DragonHorse Choker, Thunder Piece, White Rose Brooch, Flowing Piece, Untold Charity Epic ---------------------------------------------------------------------- Star of Destiny: Rania ---------------------------------------------------------------------- "Hey! I don't know that word, but it sounded like an insult to me!" -- Roog, Fietas Dragon Knight Cavalry ---------------------------------------------------------------------- Sauronix Castle Blacksmith: Level 12 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sauronix Castle Trading Post Sugar 70 Potch Salt 280 Potch Soybeans 500 Potch Vegetables 900 Potch Fruit 1000 Potch Wheat 2400 Potch Rice 2900 Potch Handicrafts 2400 Potch Spices 3800 Potch Tea 4500 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sauronix Castle Armor Shop Horn Helm 42000 Potch Thunder God's Garb 85000 Potch Thun.God Armor 132000 Potch Iron Fist 42000 Potch Gold Mules 11800 Potch Cyclone Boots 39000 Potch Rare Finds: Water Dragon Armor 160000 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sauronix Castle Item Shop Medicine5 250 Potch Mega Medicine3 600 Potch Baked Cheesecake6 900 Potch Rare Cheesecake6 2500 Potch Sacrificial Jizo 5000 Potch Sacrificial Buddha 20000 Potch Antitoxin3 150 Potch Smelling Salts3 150 Potch Cough Drops3 150 Potch Eye Drops3 150 Potch Escape Scroll3 600 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sauronix Castle Rune Shop Multi-Strike Orb 300000 Potch Flaming Arrows S3 900 Potch Dancing Flame S3 1800 Potch Thunder Runner S3 900 Potch Berserk Blow S3 1800 Potch Breath of Ice S3 2100 Potch Wind of Sleep S3 1500 Potch Clay Guardian S3 1200 Potch +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ There will be a short scene when you enter. You'll then learn that Miakis is actually from this place. Go to the far east then north, you should spot a chest out in the open containing Old Book 12. From there head to the left and you should find houses that you can enter. One of tehm contains the Elementary Combat (This allows Combat Teacher skill to raise till Rank A). Near that house is Rania's house. Enter it and you'll get a scene with her. She'll play her flute and you get to pick any choice. Exit and you'll see three Dragon waiting for her. They'll leave and re-enter the door again. Talk to her and ask her to join. She'll join you. Enter the house near Rinfa's and you should find two chests there. The contain Sound Set 5 and a Stone of Evasion. You can now go and enter the gate. When you enter you'll spot another chest just near the next door. Take the Dragon Horse Choker and enter the mansion. Inside you'll be welcomed by Roog and Laharl. They'll leaave and you'll be granted audience with Commander Craig Laden. After the conversation, exit the room and open the chest on the upper right corner. It contains a Thunder Piece. Go down south and you'll find a stair. Take it all the way down and to the new area. There are a couple of new items and runes here so check it out. The Blacksmith here can forge your weapon till level 12. From the blacksmith go a bit northwest and you'll see another set of stairs that leads up. Take it and it should lead to a small area. Examine the southeast corner for the Untold Charity Epic. Just go south and you should find a Dragonhorse facing that corner. Go up a little to the other Dragonhorse and run to the left, you should find a path there that leads to a White Rose Brooch. Go down the stairs and explore the area to the left. There should be a chest there that contains a Flowing piece. After opening those chest you may now leave the Castle. On your way out, Lorelai will tell you the location of the Twilight Forest. Return to Port Spinacks and exit to the west. You should spot the White indicator in your map. Go there and enter the twilight forest. Before you do so, teleport back to HQ and put Cornelio in the party. Leave one extra space and travel to Deep Twilight Forest. If you're not going to collect Cornelio's DoReMi elves, skip this part. ---------------------------------------------------------------------- Deep Twilight Forest and Ruins ---------------------------------------------------------------------- Item: Window Set 5, Pent Tactic, Old Book 6, Cyclone Piece, Mother Earth Piece, Cape of Destiny, Fujiwara Gauntlets, Guardian Gloves, Golden Hammer ---------------------------------------------------------------------- Star of Destiny: Killey ---------------------------------------------------------------------- Non-Star of Destiny: LaTiDo ---------------------------------------------------------------------- Okay, the Deep Twilight Forest is very tricky and can really be annoying so I suggest you use Cashew333's Deep Twilight Forest and Ruins Map. Available in GameFaqs.com. He got the whole are covered so you may want to refer to it for an easier time in this mission. You may want to equip the Champion's Orb here so you'll have less of a hard time figuring the place out. The Deep Twilight Forest have monsters similar to the ones you'll encounter when you're headed for Sauronix Castle. There's also a chance that you may encounter LaTiDo, another DoReMi elf. Catch him with Cornelio's Rune. The Golems are pretty much the only worthy enemy here as they drop Magic and Magic Absorb pieces plus Earth Ring/Amulet. Anyway, I'll try my best to make it a little more easier. When you enter there's a save point there. Save your game. Follow the path to the north and you should find two right turns on your way. Take the second one for a Window Set 5. Back track a little to continue to the path that opens up north. Follow the path until you reach a treasure chest that contains the Pent Tactics. It's a five man party formation so you may not be able to check it out yet. Anyway, from the treasure chest go back a little till you see a path that opens to the north. Trace the western side and it should lead you to a treasure chest (just run forward the wall to the west and it should take you directly there). The chest there contains the Old Book 6. Take it and run back a little till you find an opening that leads north. Press towards the west wall and it should eventually lead you to the next area. You should get a scene here and Miakis will sense be weary of something. Save your game there and enter the Ruins. Open the chest that contains the Cyclone Piece. Take either path and continue to the next area. Follow the path and you'll eventually find a treasure chest containing a Mother Earth Piece. From there, just head to the left to the next area. There's a nearby chest that contains a Cape of Destiny. Take it and continue the path to the right then up. You should get another scene here. Zweig will notice the big hole in the ceiling and Lorelai was actually the one responsible for it. Anyway, grab the two chests that contains a Fujiwara Gauntlets and a Guardian Gloves and continue to the next area. Go either way and you'll get to another chest on a T-path. Take the Golden Hammer inside it and follow either path. Continue and you'll find a save point. Save your game and enter the next area for a scene. The party will find the seal of the Twilight Rune on the door. Lorelai and Miakis will get pissed because they travelled all the way for nothing. Zweig will then ask Hero to use his Rune and eventually it'll open up for the Dawn Rune. Zweig's hypothesis is yet to be proven correct. Miakis will then sense the same person following you. It happens to be Killey. Have him join you and go to the next area. You'll find a moving tree and eventually fight it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Ancient Creeper Battle Trophy: Pale Gate Piece Silver White Robe Cyclone Piece ?Painting The Eresh-quest should have built your party enough to find this boss battle less of a challenge. Like Shepcesska, the Ancient Creeper has a fairly good magical and physical defense. It has a poison attack that can damage and has a high chance of inflicting poison on all your party members. It also strikes mutliply times, fortunately you can endure them quite easily. The Ancient Creeper is strong against Wind and Earth Magic. Fire Rune works well against it. Assign one character to heal and whenever it uses the poison attack on you, negate the status with HEro's level 1 Rune Spell. It would be best to have a spell that heals the party in one shot. You should have at least two physical attackers here and one Rune user so you can have a high damage output in every turn. Tanks shouldn't be necessary. Just heal whenever your character's HP is at around 40-50%. A well equiped character can tank his attacks fairly easy (around 190+ PDF should be fine for tanking). The Ancient Creeper has around 3k-4k HP. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, the Dawn Rune will have a reaction with the symbol of the Twilight Rune. You'll then get another vision. Zweig will comment of the difference between the two visions you had - destruction and rebirth. Leknaat will appear and will barely tell you anything. She'll tell your destiny with the Sun Rune is about to happen soon. You now have unleashed another power of the Dawn rune. Back track and exit the Deep Twilight Ruins. Killey will attempt to leave you. Ask him to join again and this time he'll join as a Star of Destiny. You can now use the Escape Scroll to teleport out of the forest and return to HQ. ---------------------------------------------------------------------- Headquarters - Dwarven Camp ---------------------------------------------------------------------- Star of Destiny: Cathari, Wabon, Gunde ---------------------------------------------------------------------- Go to the Infirmary and Dr. Silva will allow you to use the Dawn Rune on Lyon. She'll then wake up but she isn't a 100% well yet. Lucretia will then order Lelei to prepare the people of Estrise and Sable to evacuate. The scene will shift to the Godwins, Gizel will order a tri-point assault to various parts of the members of your alliance. The next morning Miakis will ask you to go pay visit Lyon in the Infirmary. Before you do so teleport to Port Sauronix and run to the Rune Shop by the bridge. You'll get a scene with the Travelling Woman (Cathari) there. She'll tell you that someone's from Nether Drake's been following you. She will then bring out her gun and shot him. After the scene agree to take her to Lucretia. Cathari has a Godspeed Rune that allows you to 100% Escape Route and 2x field movement by holding the L2 or Triangle Button. Return to HQ and talk to Lucretia in the War Room. You'll then transfer to her room and Cathari will ask you to include her in your army. Accept her and she'll join as SoD. You can give Dongo the Golden Hammer so he can now upgrade weapons to level 15. Go to the Infirmary and you'll find Lyon trying to move. She'll then be lead back to bed. She'll then start saying something bad is going to happen. Lun will come running and tell you that something terrible has happened. Go to the War Room and Lucretia will tell you what had happened. You'll then get a scene of Sable, Estrise and Doraat. Childerich's dialogues reminds me of Luca Blight "...die you pigs..." (GensoSuikoden 2). This tri-point assault is evidently caused by help from Armes Forces. Lucretia will then tell you that sending troops to defend or take them back will not be enough and luring them to the castle and weakening them with small skirmishes would be the best way to win it. She'll then tell you to seek the help of the Dragon Cavalry because a foreign nation has been involved. You'll then be asked to travel to Sauronix Castle. Logg will join you when you leave the War Room. Prepare Lun and Logg's weapon/armor before you continue and fill in the rest of the party. Viki won't teleport you there so you have to go the long way again. Logg will then suggest to seek the help of the Dwarves this time. Teleport to the Dwarf Camp and you should get a scene. The Dwarves are angry and will blatantly accuse you of murdering their fellow dwarves. Gunde will then tell them that your group is different to the humans they are talking about. You'll then explain what is happening and Gunde will tell you to ask for Wabon's help. Go to where you recruited Dongo. Approach Wabon and then walk up to his cart. He'll let you use his cart and you'll ride it to another passage. Here, Miakis will sense the fellons following you. You'll fight these two Nether Gate Assassins. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Assassin (x2) Battle Trophy: Crazed Orb Like all the past Nether Drake Assassins you've fought, this two are no different. They use fire rune attacks and physical attacks. They can also use an attack that is similar to a Shrike Rune. Fortunately, you have out-grown this enemy already. Take it out with normal attacks or rune spells, though I doubt you'll have to resort to that. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, you'll be worried of the Dwarves. Gunde, Logg and Lun will leave the party to help defend the Dwarf Camp from these horrible Assassins. Continue to the left and you'll get to a similar screen. Keep going until you'll spot another Nether Gate Assassin. You'll then run off on Wabon's cart when you reach your last stop, Wabon will be surprised that the Assassin was able to run after his fastest cart. You'll then fight this assassin. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Raging Assassin Battle Trophy: Crazed Orb Thunder Piece Again, this fight isn't any different to the Assassin you fought the last time. It does have around 3.2K of Hit Points; fortunately, he has very poor physical and magical defense rating. After a few round, he'll be out right away. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Go exit to the opening to the left. You'll end up in Twilight Forest. Wabon and Gunde will join you as Star of Destiny and Wabon will leave your party. Just head west and you'll find a save point and the exit. Go to Port Spinacks and exit to the other side to reach Sauronix Castle. When you arrive, there will be Godwin Soldiers infesting the place. Return to Port Spinacks and talk to the Dragon Cavalry soldier there. He's by the save point. He'll tell you that Roog and Rahal would want to meet you in the Twilight Forest. Go there and you'll get a scene. Roog and Rahal will tell you that the commander won't let them ride out because of a reason he can't reveal. They will then take you to the Commander hoping that he'd reveal it to you. Work your way back up the stairs to the office of Commander Craig. He'll be surprised and unfortunately, he won't be able to tell you the reason. Rahal and Roog will enter the room and tell the commander that they will join your cause. Craig will allow it but ask for Flail and Lance to stay behind. You'll be outside of the world map. Use Viki's Blinking Mirror to return to your castle instead of going all the way back to the Dwarf Camp. Save your game in the Prince's room before continuing. Go to the War Room and you'll be briefed of the current situation and you get to choose to defend either Lordlake or Lelcar. It doesn't matter if you choose one from another, it'll be just a little different setup. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Lelcar Defense Campaign (8th Battle) Godwin's Campaign Vs. Hero's Army 2400 (Depends on your setup) Battle conditions: To win: Halve total enemy force or survive for 10 minutes. Lose if: Hero's unit or the Dahak is destroyed or the enemy reaches Lelcar. Battle Trophy (upon winning): 5000 Potch You have control of nine units in total. Six of them can be fully customized. Hero's unit is fixed to Miakis and Lucretia. Raja controls the Dahak and you can add two more under her helm. Wasil leads an archer unit and you can edit two characters on him. Also, notice that there are some units missing like Bozz, Maroon, Goesh, Toma, etc... Since your army is halved, they can't participate in this battle because they're currently employed in the other defense campaign. This is also a Ground and Naval battle like the earlier battle in Lelcar. You get to use five units on land and four units on the seas. The enemy force, on the other hand, is lead by the newly-inducted Queen's Knight, Childerich, General Novum and Commander Luger. Childerich and General Novum leads the enemy ground troops. Childerich's unit is an Infantry that has 300 HP and has one Charge skill. General Novum leads a spear unit that has 300 HP and has one Charge skill. They also have two Cavalry units with 200 HP and a Rune Archer with one Flowing skill enlisted under their force. The opposing naval units is lead by Commander Luger. He has one Barrage skill and has 400 HP. He have a ComShp, a Ram and an ArcShp enlsited under his command. The goal of this battle is to simply defend Lelcar from the advancing enemy troops. The three Generals will not move until you've defeated all other units under their command. So you must use this to your advantage as the Generals' units are fairly stronger than the normal ones. In this battle, you would want to have at least two Archer unit and a decent infantry unit on ground and neavers and a healing ship (a ship with Flowing or perhaps a lot of recovery skill) on the sea. Since you're just asked to defend Lelcar from the advancing enemy troops, it wouldn't be necessary to engage the Generals' units. Just play with your units right. The enemy troops will come charging. You can charge at them as well or arrange your defense and wait for them. For the land unit, a good suggestion would be giving Wasil units like Lu that gives two barrage skills. Since you're on defense mode you keep on spamming Barrage on the cavalries and they should go down really soon. The same build should be done with your other Archer unit. You can also choose from Zerase/Jeane+Viki/Killey+Sairoh/Shinro Combinations. Just spam their skills as well. They'll be able to damage even the other units with their skills. The infantry unit would be up to you. You can try Maximillian Spear (Isabel, Mathias), Bandit Infantry (Roy, Faylen, Faylon), etc... or just have Hero's unit deal with the enemy Archer unit. You should also create one cavalry unit just in case Childerich and Novum started advancing. For the naval units, design the Raja's Archer units similar to how you would design Wasil's this is so she can spam Barrage at both land and naval units. Maroon should not be present in this battle so you're to do with Fuwalafuwalu and Moroon's units. They're enough to handle all the other naval units anyway. Just create the other naval unit to support the beavers with healing. Give it with as much recover possible. This unit can also switch to healing land units just by moving into the adjacent range. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- ...OR... ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Lordlake Defense Campaign (8th Battle) Southern Mtn. Corps Vs. Hero's Army 1800 (Depends on your setup) Battle conditions: To win: Halve total enemy force or survive for 10 minutes. Lose if: Hero is killed or the enemy reaches Lordlake. Battle Trophy (upon winning): 5000 Potch You have control of eight units in total. Four of them can be fully customized. Hero's unit is fixed to Miakis and Lucretia. Talgeyl controls a Rune Archer and you can add two more under his helm. Dinn leads a cavalry unit and you can edit two characters on him. Boz controls a Spear unit and you can edit two characters on him as well. Also, notice that there are some units missing like Wasil, Raja etc... Since your army is cut in half, they can't participate in this battle because they're currently employed in the other defense campaign. This is mainly a Ground battle so it'll be a little easier to control and give commands to every units. The enemy force, on the other hand, is lead by General Sparna and General Guisu of Armes' Southern Mountain Corps. General Sparna and Guisu's units are both Cavalries. It has 300 HP and it can use Charge skill ones. There are two more cavalries enlisted under their control but they do not have charge skill and only has 200 HP. There are also 2 Infantry units that has only 200 HP. There are also two Archer units that can use Barrage twice. They have 200 HP as well and they would use Barrage sparingly. The goal of this battle is to simply defend Lordlake from the advancing enemy troops. General Sparna and Guisu will not move until you've defeated all other units under their command. So you must use this to your advantage as the Generals' units are fairly stronger than the normal ones. In this battle, you would want to have four Archer units all equiped with as much Barrage as they possibly can. Zerase's Star skill is very useful in this battle as enemy troops advances in packs so you'll easily hit them in cluster. You can also use Catapult type. Their Catapult skill have longer range than Archers' barrage. You can also choose to mix barrage and recover so you can heal other units whenever you have to. You also need to setup Dinn's cavalry unit well and create another cavalry unit. Lindwurm Cavalry (Wilhelm/Mueller/Richard) makes a really powerful cavalry setup but get so beaten up if you don't heal them. You can also make a nice mix of Charge/Recover or Charge and Chuck's Balance skill. Toma's survival skill works very good too. Just mix Charge with any other skill. Remember that there are units that gives charge 2/2 and at the same time gives ATK/DEF bonus. You already have two infantry units. Hero's default set-up and Boz'. Build it up similar to how you would build a cavalry unit. You can also choose to give them Recover skills so they can act as support units. The key here is to just draw in your enemies and spam Barrage right away. This should greatly weaken their troops. If you run out of Barrage switch to your cavalries and infantries and have them charge at dying enemy troops. Just play the stronger unit > weaker unit game and you'll do fine. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- After the war, Lucretia will tell you that it won't be long till the Godwin force storms your castle. She'll tell you that fleeing the castle is the next best option to her strategy. Everyone will be shocked with such but eventually realize that it's inevitable. You'll then be given a choice of what to do, either defend the castle or flee. Since this guide focuses on getting 108 Stars of Destiny, you'll have to choose to flee the castle. If you want to view the bad ending #4 you can choose the third option to save and choose to protect the castle. *********************************************************************** BAD ENDING #4 You can get the fourth bad ending by choosing to defend your castle. Raja will first convince then Galleon will. Stand by your decision to defend the castle. The scene will cut to Gizel and Zahhak discussing their next move. Then to Lymsleia and Sialeeds getting into a heated conversation of Hero's bad luck. Afterwards, Lucretia will prompt you to another war battle. It's a battle to protect the HQ. It's even titled as Final Defense Campaign. You'll face two infantry (one is a spear), two cavalry (Armes Generals) and an archer unit on land. Two ComShp, two ArcShp (one is a Rune ArchShp), and a Ram on the seas. Just use units to counter them. You can get a Thun. God's Armor by defeating the infantry unit. After the battle, your castle will be surrounded and there'll be no way out. Childerich will send you a message. It's an invitation for a one-on-one duel with certain conditions when the respective duelers win. Everyone sensed it's a trap. Answer "It will buy us some time" (First Option) and Hero will run out. The scene will swing to the bridge where Childerich is waiting. Roy, in Hero's costume, accepted the challenge and engaged Childerich himself. Here's a little from Childerich Vs. Roy Duel: --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- Roy Vs Childerich You're tired already, need a rest? - Guard Deadlock, oh? Then let me break it! - Attack Why you little brat, I'll put you in your place- Attack Allow me to reunite you with your parents! - Special Are you sure you're ready?! - Special Why you little brat, die! - Special --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- Lose this duel and Childerich will claim the castle. You'll get the Game Over screen afterwards. *********************************************************************** Choose to flee the castle. The scene will cut to Gizel and Zahhak discussing about Gizel's strategy. Then it will switch to Lymsleia and Sialeeds getting into a heated conversation of Hero's bad luck. Back to your castle Childerich's force will occupy it. Jidan Guisu and Maha Sparna will join him as well. Brahman Luger's fleet will be after Raja's. With Roy disguised as the prince standing at the helm of the ship, the enemy force tought that they got the royal highness on the run. The real prince however, has evacuated to the Dwarf Camp for the time being. The strategy is fortunate to have worked and you have all the time you need for underground missions. You'll be inside a tent in the Dwarf Camp. Lucretia will discuss your next move. You'll have to go to Gordius to get to the bottom of things. Roog and Rahal will join you. Miakis won't come with you because only male character is permitted inside. The other members of the Army is around the Camp though Viki seem to be missing. Chuck's inside one of the tent and the rest of the NPCs are occupied by your characters. Luserina's near the Inn. You can edit your party by talking to her. If you're ready. Take Wabon's cart to Twilight Forest then to Port Spinacks then to Gordius. It's a little to the south from Sauronix Castle. ---------------------------------------------------------------------- Gordius - DragonHorse Lair ---------------------------------------------------------------------- Items: Old Book 13, Spun Silver Armor, Sound Set 2, Pale Moon Necklace, All-Out Strike Epic ---------------------------------------------------------------------- Star of Destiny: Cathari, Wabon, Gunde ---------------------------------------------------------------------- "...Since I'm endowed with such great beauty... why not use it?" -- Rahal, Dragon Knight Cavalry ---------------------------------------------------------------------- "The messenger who call for back up ran into a little... bad luck.. see he run into me as well." -- Georg ---------------------------------------------------------------------- When you enter, enter one of the tents for an Old Book 13. Continue to the south to the Lair Entrance. You'll get a scene with Nick, Yoran and Ax spying on the two Godwin soldiers. Roog will go and get them. They'll tell you that they're attempting to investigate what's happening and why the Godwin soldiers are guarding the place. The three will join you. Go into one of the tents and you'll plan to investigate it yourself. Rahal will dress up as a woman and start charming the two Godwin Guards. He'll then beat both up and you'll get to check the Dragon Horse lair. Run all the way down and Rahal will not allow Nick, Yoran and Ax to proceed any further. Choose the first option to allow them to join you. Save your game and follow the path to an intersection. Take the west path until it separates to two moer paths. Take the left path and you'll eventually reach a dead end with two treasure chests. Take the Spun Silver Armor and Sound Set 2 inside. Back track and take the right path this time. You'll find a Pale Moon Necklace there. Continue to the north west and you'll eventually find four Nether Gate Assassins there. Rahal will ask Nick to play his flute to ask Ax to give secret commands to the DragonHorse. Nick isn't really able to do that. Fortunately, Yoran knows how to play it herself. The DragonHorses will then respond to it and you'll jump on the Assassins and fight them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Assassin (x4) Battle Trophy: Crazed Orb ?Painting Again, they're similar to the Assassins you've fought from before. They use fire runes, normal attacks and Shrike-rune like attacks. They often use the Shrike attack on your characters. Your tank should have no problem soaking the damage up anyway. Heal if necessary. If you brought Rune mages like Levi or Alhazred, you can blow them away easily. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Dolph will appear. There will be a stand off between Dolph and your group. He'll tell you that he got the upper hand because he already asked for reinforcement. A little later, Georg will enter the scene. His dialogue is really something (maybe Georg is Bad-Luck himself?). He'll tell Dolph that he got to his messenger and there will be no reinforcement coming. Dolph will then treathen you with the Dragon Horse Eggs. Nick will then use his DragonHorse Flute and the Dragon Horses will start screeching. Roog will take this chance to attack him but unfortunately he was able to escape. After the scene, head north to where the Dragon Horses are locked and you can get the All-Out Strike Epic there. Head back up Gordius and return to the Dwarf Camp via the Twilight Forest route. ---------------------------------------------------------------------- Dwarf Camp - Ceras Lake Ruins ---------------------------------------------------------------------- Items: Earth Ring ---------------------------------------------------------------------- Star of Destiny: Georg, Craig Laden, Lance, Flail, Nick, Yoran, Ax ---------------------------------------------------------------------- Return to Lucretia's tent. Georg will you that there will be no more running. Choose any choices and he'll join as a Star of Destiny. Miakis will also come running into the tent as soon as he heard Georg. She'll apologize to Georg. Lucretia will tell you to rest before she discuss with you the next operation. You'll wake up inside the tent in the Inn. Run back up to Lucretia's tent and Zweig will be there with Lucretia. The Commander of the Dragon Knight Cavalry, Craig Laden will join you along with Roog's Dragon Horse, Lance. Lucretia will tell you to go with Zweig back to the Ceras Lake Ruins. She'll yet to reveal why. Go ahead and take Zweig along with other characters. I suggest you take Cathari along for her 2x walk speed. It will help big time. Take Wabon's Cart to the Lake Ruins this time. On the way, you'll get to a chest that contains an Earth Ring. Continue till you reach the Ruins. Inside the ruins just go take the right path and it'll lead you to the top of the tower. Enter the room and you'll tweak the water level with the Dawn Rune. That will be all here. Return to the cart then back at the Camp. Save your game before you talk to Lucretia. There will be another war battle. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- The Recapture (9th Battle) Godwins Allied Army Vs. Hero's Army 1500 (Depends on your setup) Battle conditions: To win: Halve total enemy force. Lose if: Hero's unit or Raja's unit are destroyed. Battle Trophy (upon winning): 30,000 Potch, Fog Robe for destroying the ArcShp: Thund. God's Armor for destroying the ComShp: Flowing Piece You have control of ten units in total. Four of them can be fully customized. Hero's unit is fixed to Miakis and Lucretia. Raja's unit controls an ArcSHp that has 1/1 Barrage skill. You can edit two more units under her helm. This will be the first time you'll be using Dragon Horses units. Dragon Horses are strong against all naval units and functions as a cavalry on land. They're pretty much similar to Beavers but they're a lot stronger. There are two Dragon Horse units set in game. Craig leads his unit with Nick and Yoran and Rahal combines his strenght with Roog. This is an on Land and on Water battle but perhaps one of the easiest because of the acquisition of Dragon Horse units. The enemy force, on the other hand, is lead by General Sparna, General Guisu of Armes' Southern Mountain Corps and the Queen's Knight Childerich. General Sparna and Guisu's units are both Cavalries. It has 300 HP but seem to not have the Charge skill they used to have. Childerich's infantry unit also has 300 HP and do not have any skills on him as well. The last land unit is an Archer. The enemy naval force consist of an ArcShp, and a ComShp having 200 HP each. They are on a defensive position and won't charge unless you lure them or you engage them head on. The goal of this battle is to cut the enemy force's numbers by half. This can be possibly won with zero casualty by playing your units right. To win without having any casualties, you would want ArcShps. Give your ArCShps with as much Barrage skill as you can. You can also have Archers on land with barrage skills or Cavalries with a lot of charge skills. Catapult works really nicely here. Anyway, at the beginning of the battle move all your Naval units near the enemy land units are. This is to be able to target them with Barrage. The enemy naval unit should be no match for the Dragon Horses. After taking care of the naval units, the Dragon Horses should be damaged. Position them in the range of Hero's Dawn Rune and use it. Be sure that you'll be able to damage enemy units with it as well so it wouldn't be a waste. Focus firing on the land units with your ArcShp. By now, fix your land units to be able to fire at them as well. Use cavalries to block the in-coming enemy units. Their charge skill should keep them at bay. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- After winning the battle, this greatly boost your army's morale. Godwin's been driven into a corner and they seem to get a pretty bad relationship with Armes. Back at Estrise, the Armes soldier of Shula Valya's force looks like they're having a vacation. Alenia is in so much fury as to why Shula's force isn't advancing. Sharmista will enter the scene and tell Shula some information about the Godwin's real intention then he goes and pull all units back. ---------------------------------------------------------------------- Headquarters - Doraat/Sable ---------------------------------------------------------------------- You'll be back at the castle and your next move would be to retake Sable and Doraat from the Godwins. Childerich's driven to Doraat while the Armes soldiers are running via Sable. You get to choose which one you go after. Lucretia gives you the choices and you can choose the third one to go and save your game. (I have lost my save file for the Sable Battle if anyone would be so kind to help me on this, I'd greatly appreciate it.) ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Childerich Pursuit Battle (10th Battle) Godwins Allied Army Vs. Hero's Army 3300 (Depends on your setup) Battle conditions: To win: Get Hero to Doraat. Lose if: Hero's unit or the Dahak are destroyed. Battle Trophy (upon winning): 35,000 Potch, Windspun Cape for destroying Novum's Unit: Crown of Destiny for destroying the RuneArcher: Rage Piece for destroying the RuneArcShp: Flowing Piece You have control of ten units in total. Six Ground units and Four naval units in total. The Dragon Horses are counted as Ground Units plus Hero's fixed unit so you have four more units to fully customize. The naval unit is headed by Raja on the Dahak with Kisara as fixed unit. You can add one more unit under her force. Also, in case you haven't noticed Dragon Knight Cavalry/breeders are the only ones allowed in the DragonHorse unit (similar to the beavers). Craig is accompanied by Roog and Rahal on the only DragonHorse unit in this battle. The enemy force, on the other hand, is lead by General Dilber, General Luger and the Queen's Knight Childerich. The Queen's Knight Childerich and General Novum Dilber leads the enemy land force with an infantry and a spear unit respectively. They both have 400 HP and can use charge skill ones. They also leads A cavalry with 300 HP, a Rune Archer that can use Rage Skill ones and an Archer with 1/1 Barrage skill. The enemy naval force is lead by Admiral Brahman Luger on his ArcShp that has 400 HP and can dish two Barrage attacks. He also have a ComShp, a Ram, a RuneArcShp, and an ArcShp enlisted in his force. The other ArcShp can use barrage ones and the RuneArcShp has a Flowing skill. The goal of this battle is to get Hero's unit to Doraat. You can use the Naval units to attack the enemy land units if you need to. The enemy is at a defensive position. They'll only set out if you engage or lure them in. Do not bother hitting Childerich because he won't receive any damage at all. In this battle, you would want to have to have a Cavalry and three Archer units. Your cavalry should be setup as you would normally. Charge and lotsa charge. They are to block any enemy land units that'll come at you. Your archers should be build with a lot of barrage so you can spam them. I always have Sorensen/Babbage/Ernst setup for my Catapult unit. Ernst gives them +1 Speed which is pretty helpful because catapult moves the slowest of all land units. You can also choose from Zerase/ Jeane+Viki/Killey+Sairoh/Shinro Combinations. This gives you a nice Area-of-Effect spell with Zerase's Star Rune or a better version of Barrage under Jeane's Thunder Attack. For the naval units, design the Raja's Archer units similar to how you would design an Archer Unit. Either go full Barrage or kick in a combination of Barrage/Recover so you can do support. Go with the two Beaver units because they're great alternative for Dragon Horses. Design the last naval unit as a support. Either make a Flowing/Recover or another Barrage/Recover unit. Since your Beaver and DragonHorse units are your prime naval attack force, you'll be needing to heal them from time to time. You can use your barrage on the land units. The trick here is to wither down the enemy ground force by constantly hitting them with Barrage attacks. If you're using Zerase, time when you are to use your Star skill so you'll get the most from it. If you run out of Barrage/Catapult, your enemy force should be pretty much weak now. Your cavalry should be able to clear the way for Hero's unit. If you're near Doraat, you can choose to use the Dawn skill to clear the enemy forces. The naval battle should not have any problems because of the DragonHorse and Beavers completely owning the opposition. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- After the battle, you'll be charging at Doraat. Childerich will be so desperate and tell you to set the town ablaze. Luger can't stand him anymore and chooses to go against his decission this time. Childerich calls Luger a traitor because of their sudden losses. Bahram Luger denies it and chooses to prove his loyalty by sacrificing himself. Lucretia will then allow you to choose your party. You can't get those in the Sable mission to join you (that means Dinn and the rest won't be able to be in this mission). Roog and Lance will come with you so choose the rest of the party. Run all the way to the Fortress and you'll get a scene. Bahram will try to break Raja's formation by running straight at it. Raja will order his units to fire arrows at them to wither them. When Luger's ship hits the Dahak, he'll board it along with his men. Kisara and Raja will be standing on the top platform as Luger claims that he'll get his master's head. You'll then jump on the scene with Roog and you will fight him. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Bahram Imperial Guard (x5) Battle Trophy: The Shredding S1 Ressurection Piece1 Berserk Blow S1 This is again, very similar to the Queen's Knight/Soldier type of battle. Just take out the Imperial Guards around him and he'll be out soon enough. Bahram has average physical defense and has approximately around 3k-ish HP. He can Weapon Defend most attack and would rarely counter them. He comes with Ice/Water Magic so you better watchout for his rune attacks. Though I doubt he'll use them when you've killed his Imperial Guards. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Luger will be sitting down, nearly dying from the battle. Raja will walk in and they'll start talking. A pretty sad fate that Luger has to go through. Luger will apologize to his teacher Raja for the sins he has commited. Eventually, he'll run out of breath and Raja'll break into tears saying that the greatest sin a student does for his teacher is to die in front of them. Meanwhile, the scene will be back in the War Room. Dinn and Bozz takes out the Armes' Southern Mountain Corps and Maha Sparna managed to run away but they were able to catch and kill Jidan Guisu. Lucretia still can't figure Gizel's plan. It's quite clear that he used Armes to buy him some time but for what? The scene will then switch to the Sun Palace's Audience Chamber. Gizel will be talking about the nice job Armes has done them and later ask Sialeeds for a favor. ---------------------------------------------------------------------- Headquarters - Hershville - Yashuna ---------------------------------------------------------------------- Items: Intermed Combat, Shield Orb, Thunder Piece ---------------------------------------------------------------------- Star of Destiny: Haleth, Sharmista, Nifsara, Shula ---------------------------------------------------------------------- "...that's what politics is all about.. doing what's in your best interest..." -- Shula Valya ---------------------------------------------------------------------- By now you should have Five remaining Star of Destiny to recruit. You'll be back in your HQ after the battle. Before you go to the War Room, put Cathari in the party (for faster field movement) and ask Viki to teleport to the Dwarf Camp, then take the cart to Ceras Lake Ruins. There shouldn't be any water left below. This also caused your HQ to upgrade to the last level. Go down there and you'll find three treasure chests. Take the Intermed Combat, Shield Orb, and Thunder Piece there and return to HQ. After getting them, teleprot to Hershville and go to the Administration Office. Talk to the Bureucrat in the first floor. He won't reveal his name yet. Talk to him two to three times until he'll repeat his last dialogues. Return to the HQ and go to the lowest level of the castle. There should be a tavern there now. Go there and you should get a scene with Kisara and Logg talking about unusual items from various places outside of Falena. Return to Hershville and enter one of the houses near the Armor shop. You'll get a scene with that same bureucrat and Logg. Logg will introduce the bureucrat as Haleth. They'll leave afterwards. Return to the castle then back to Hershville and go to the Administration Office and Haleth will no longer be there. Go to the tavern in your castle and he'll be there. Ask him to join and he'll join as a SOD. Afterwards, you can now go tot he War Room. Lucretia is accompanied by both Cius and Lelei. She'll tell you tbat there's a message from Armes' Shula Valya wishing for an 'unofficial' meeting with you. Choose any and you'll go there anyway. Cius, Lelei and Lucretia will join you. It doesn't matter who you bring along though. Go to Yashuna and to the Inn. Sharmista will welcome you. She'll join you and enter one of the rooms in the Inn. You'll get a scene with Shula Valya and his other bodyguard Nifsara. He'll tell you what the Godwins are up to. Be nice to them and let accept their offer. The three Armes' soldiers will then join you. After the scene, return to HQ. You'll get a scene with Josephine. You'll then learn the Josephine is actually Shula's younger sister. Anyway, go to the War room for anthoer war battle. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Stormfist Siege (11th Battle) Godwins Allied Army Vs. Hero's Army 3200 (Depends on your setup) Battle conditions: To win: Get Hero to Stormfist. Lose if: Hero's unit or the Dahak are destroyed. Battle Trophy (upon winning): 60,000 Potch, Master's Garb for destroying the Ram: Stone of Strenght for destroying the ArcShp: Stone of Luck You have control of nine units in total. Five Ground units and Four naval units in total. Hero's unit is fixed with Lelei and Lucretia. Another fixed land unit is the Zerase's. You can fully customize the remaining units. The naval unit is headed by Raja on the Dahak with two more open slots. Cius also commands a ComShp with two other members that you can edit. The enemy force, on the other hand, is lead by General Dilber and the Queen's Knight Childerich. Childerich takes command of defending Stormfist's interior with an Infantry unit with 400 HP and 2 charges of the charge skill. Dilber commands the defense of Stormfist's exterior as a Spear unit with 400 and 2/2 Charge. Under his helm are an Infantry, a Cavalry and an Archer unit. The archer unit has a 2/2 Barrage skill so you should watch out for that. The enemy naval defense sets up an two ArcShp, a ComShp, a Ram and a RuneArcShp. One ArcShp can use 2/2 Barrage skill and the RuneArcShp has 2/2 Flowing skill which can get really annoying. The goal of this battle is to get Hero's unit to Stormfist. You can use the Naval units to attack the enemy land units if you need to. The enemy is at a defensive position. They'll only set out if you engage or lure them in. This battle is very similar to the one in Doraat. In this battle, you would want to have to have some more Cavalry so you can use them to charge up on weaker units. Shula ranks as good as Wilhelm when leading Cavalry units. You can also go for some more archer/ballista units. Since all you have to do is get Hero to Stormfist. You can use the archer/ballista unit to clear a way for him and let him charge and dawn rune his way in. For the naval units, design the Raja's Archer units similar to how you would design an Archer Unit. Either go full Barrage or kick in a combination of Barrage/Recover so you can do support. Go with two Dragon Horse unit or a DragonHorse and a Beaver unit. When deciding for Dragon Horse units, throw Yoran's survival skill. For Cius' unit, make him full support with recover skills. He can switch to use recover on land. When you start approaching, an infantry unit will show up and 200 more units will join your total. You'll notice that it's Shoon along with the Gladiators who have been waiting for something like this to happen. He comes with a Charge 2/2. Have him retreat and group with your force when his unit appears. Move your units in group and counter with the right unit. You can choose to clear all other enemy units first or go straight to liberate Stormfist. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- ---------------------------------------------------------------------- Stormfist - Godwin Castle ---------------------------------------------------------------------- Items: ImmortalMedicine, Windspun Greaves, Royal Paradise Epic, Platinum Hammer, Windspun Gauntlets, Pale Gate Piece, Blood Scale Mail, Old Book 3, Windspun Helm ---------------------------------------------------------------------- Star of Destiny: Shoon ---------------------------------------------------------------------- After the battle, Shoon will talk to you. He'll tell you that you can still enter Stormfist through the tunnel the Gladiators dug up. You'll be needing a small group to enter the fortress. Georg, Shoon and Zerase will go with you. If you choose to bring Richard/Belcoot/Zegai along, you can have them face Childerich in a duel. It also reveals a little bit about the character. Shoon will also join you as a SoD now. Congratulations! You now have 108 Stars! Anyway, you'll be in the Western Woods, you can go south to save your game. Go to the sewers and backtrack till you reach the Basement of the Arena. Exit up and enter the Arena. You'll be surrounded by Godwin Soldiers and it will almost seem like it's all gonna be over. All of a sudden, there will be a rune magic that will swoop on the archers and kill them. Childerich will approach you and challenge you to a duel. You can choose from Belcoot, Zegai and Richard to duel him if you like. --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- Hero/Belcoot/Richard/Zegai Vs Raging Childerich Gunh guh gunh... - Defend Gah! - Attack Gaaaah! - Special --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- After the duel, Childerich's drug have taken its effect and killed him. Leave the Arena and exit to the Godwin Castle. By the gates, General Dilber will be standing there along with the Godwin Imperial Guards. Dilber will not allow you to proceed any further as he protects the grave of Godwin's wife. You'll then proceed to fight him. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Dilber Imperial Guard (x4) Battle Trophy: Killer Orb Thunder Piece Clay Guardian S1 Dilber is a lot tougher than Jidan/Luger. He's a tank. He has around 3.5k-ish of hit points and boast for his excellent Physical and Magical Defense. He can also deal decent damage and around 50-100 damage to an average equipped party member. Start by taking the Imperial Guards down with magic. Just hit him with your best attack, be it magic, coops or normal attack and he should go down really soon. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Dilber goes down - another honorable general died. Georg will tell you to move on to the Castle. Enter the castle. Don't bother searching the castle's exterior as there are nothing special around it. Enter the castle. There's a room in the middle that has a save point. Exit to the right and you should find an ImmortalMedicine and a Windspun Greaves there. There's another room there that you can enter that leads to the Royal Paradise Epic. To the other side of the level. One of the room has a Platinum Hammer. This is the last hammer that can upgrade weapon to 16! Anyway, a bit to the north west is the Windspun Gauntlets. It's fairly hidden so you may want to zoom your camera a little and examine blind spots. Exit and go a to a little south west for the Pale Gate Piece to the other end is a Blood Scale Mail. Return to the room with the save point and go north and take the stairs. The rooms to the left contains a Old Book 3 and a Windspun Helm. One room on the right side can't be opened yet. Anyway, head to Gizel's room and you'll get a scene with Sialeeds. You'll then learn that she has control of the Twilight Rune and can actually use its power better than Alenia. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Sialeeds Battle Trophy: Gale Orb You personally know Sialeeds' strenght and weakness since you've used her for a couple of times in game already. She's weak physically but has good magic and magical defense. She can use the Twilight Rune on you. She can inflict negative status with it so you'd be on your toes to counter it with the Dawn Rune's powers. Attack her with everything. Physical attacks should be enough. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, Sialeeds will again use her Wind Orb to be able to escape. She'll head straight back to Sol-Falena. Head down stairs and you'll meet with Boz and Craig with a few of your troops and they'll tell you that taking over Stormfist was a success. Lorelai will come up to you and tell you about the locked room in the castle. She'll join you and check it out with her. Zweig will find Sindar tablets and tell you that the Godwins took off with the important pieces. Go back down and the scene will switch to the Godwins and Sialeeds. ---------------------------------------------------------------------- Headquarters ---------------------------------------------------------------------- Star of Destiny: Euram[!] ---------------------------------------------------------------------- You'll be back in your HQ. Save your game before you leave your room. Wander around a bit and return to your room. You'll get a scene between Sialeeds and the Barows. After the scene, you can now access Rainwall and recruit Euram (that is if you skip recruiting Eresh). Go down and talk to Viki and have her teleport you to Rainwall (or take Logg's boat to the Eastern Wharf). Go all the way to the Barows mansion and you can speak with Euram there. Follow him upstairs and he'll join you as a SOD. If you've gotten Eresh, visit Rainwall and return to the War Room to continue with the story. You can also check the stone tablet in the Sealed Room if you're still missing a star. This is the last time you can recruit the characters you've missed. Anyway, enter the War Room and you should get a scene. The end is almost near and the next few battles would make or break it. It will be dark and you can talk to various characters before the big battle breaks out. You can check everyone if you like as they reveal interesting things about themselves and other characters. Enter Sialeeds' room and exit. You should get a scene with Kyle there. Go down to the infirmary and talk to Lyon. Exit to the HQ's exterior from the first level and you should find Georg to the south. After the scene you can talk to anyone you like (like visit Zerase or like check the Dragon Cavalry ritual) and then talk to the maid standing by the door of your room to sleep. The next day, save your game and proceed to the War Room for the big battle. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Sol-Falena Siege (12th Battle) Imperial Defense Vs. Hero's Army 3200 (Depends on your setup) Battle conditions: To win: Get the Dahak to Sol-Falena. Lose if: The Dahak are destroyed. Battle Trophy (upon winning): 80,000 Potch, Karaya Armband for destroying a Cavalry(Zahhak's side): Fujiwara Guantlets for destroying a Rune Archer(Thunder): Gray Coat for destroying a Ram: Stone of Magic for destroying a Rune ArcShp: Stone of Magic You have control of ten units in total. Five Ground units and five naval units in total. For the land units, you have Boz(infantry - Spear), Dinn (Cavalry), Craig (DragonHorse), Talgeyl and Goesch(Rune Archer) and Wasil, Volga and Orok (Lelcar Archer). You can edit the remaining characters in the respective units. For the naval unit, you have the Dahak, which is composed of Raja, Lelei and Kisara (2/2 Barrage skill). Zerase leads a Rune ArcShp and Kisara leads another ArcShp. You can add two more naval unit. I suggest you use Beavers because they are good DragonHorse alternative. The enemy force, on the other hand, is lead by the two Queen's Knights, Alenia and Zahhak. Both controls an Infantry unit with 500 HP and 2/2 Charge skills. Alenia defends the western part of Sol-Falena against Dinn's Cavalry and Lelcar Archer with a Cavalry and a Rune Archer. Alenia's Rune Archer can use 1/1 Flowing skill. Zahhak is assigned to intercept Boz' spear infantry and Talgeyl/Goesch's Rune Archer to the east with a Cavalry(that drops the Fujiwara Guantlets) and a Rune Archer that can use 1/1 Thunder (drops Gray Coat). The enemy naval defense consists of a Ram, a Rune ArcShp that can use 1/1 Rage, an ArcShp with a 1/1 Barrage skill and a ComShp. The goal of this battle is to get the Dahak to Sol-Faleena. You can use the Naval units to attack the enemy land units if you need to. The enemy is at a defensive position. They'll only set out if you engage or lure them in. In this battle, you'll be attacking the enemy force from three sides. The Dahak leads the attack at sea. Estrise and Lordlake will approach from the east to engage Zahhak. Sable and Lelcar Forces will advance from the south west to engage Alenia, who is defending the west side. It is rather tricky to kill all enemy units but not impossible. Do your usual set up. By now, you should have an idea of what works with your style. The remaining naval units should consist of Dragon Horses or Beavers. Craig counts as a land unit but starts the battle with the Dahak at sea. Build Kisara/Zerase unit to either be full offensive or a mix of recov/barrage. Use characters like Norma/Ernst who gives 2/2 recovery or like Cathari/Urda that give 2/2 Barrage to your advantage. Start by working on the enemy naval units first. They'll be easy. Do not bother taking on the land units because you're outnumbered and you probably won't have enough healing or firepower to get past them. I suggest you conserve skills like barrage for enemy land units. Dragon Horses/Beavers can easily take the enemy naval troops with ease. If you are done with the enemy naval force. Unleash those barrage on the land troops. Just focus on one first. Don't bother moving the units on the other end if you won't be supporting them with Naval units. If you reduce the total number of enemy troops to like a half they'll retreat and still get a win even if the Dahak has not reach Sol-Falena. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- After the battle, you'll be in the Dahhak. You have to charge in to Sol-Falena while you still can as Lucretia sense that Sialeeds is up to something. Go down to the first level and you can edit your party by talking to Luserina. Save your game on your way out. Speak with Logg and he'll take you to Sol-Falena. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Sialeeds Battle Trophy: Magic Bracelet This battle is similar to the Sialeeds you've fought in Stormfist but this time, she can use the Twilight Rune a little better. She can deal a party damage with it. Other than that she's still weak against physical attacks. She do not parry/counter/evade as much as the recent boss battles you've fought. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, the camera will shift to Alenia telling a messanger to report about Sialeeds' sad fate. Gizel will then hear about it and use the Sun Rune. Everything will be in turmoil. The use of the Sun Rune threatens everyone. The dam will break and a strong surge of water will hit the Dahak head on. Zerase will tell you to hold your Rune up. Hero do so and raises Saileeds hand as well. The two runes unites and cancel out the effect of the Sun Rune. Exhausted, Sialeeds weakens and lay down. The twilight rune transfer to Lyon. Hero and Lyon will run off to the Sun Palace. As Sialeeds lay down, Lucretia comes in the scene and will exchange words with each other. After the scene, prepare for the final war battle. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Sol-Falena Siege (13th Battle) Imperial Defense Vs. Hero's Army 3400 (Depends on your setup) Battle conditions: To win: Get Hero to Sol-Falena. Lose if: Hero is killed. Battle Trophy (upon winning): 100,000 Potch, Fortune Piece for destroying a Rune Archer(Thunder): Ressurection Piece for destroying a ArcShp: Pale Gate Piece EVeryone from the last Siege battle is here. You can edit only two naval units. The battle splits in to three. Majority of your forces are on the path to Sol-Falena and two ships on each sides will help defend you from enemy naval units. Edit the rest of the land units. Craig's unit can't enter the sea so he will only function as a Cavalry on land. Don't bother pumping his unit up. The only challenge this battle poses is for your naval units. You have two naval unit on both side and will go against three or four enemy ships. The first two Naval units takes on the western side and the last two takes on the eastern side. I suggest you either put Beavers or DragonHorses on each sides and put recovery skills on the other ships to play support roles. At the beginning of the battle, the enemy land units should be charging at you. Since you're tightly grouped, counter with the right units. Put the units that will counter the enemy unit up front and change your frontline everytime you have to. The rest should play as support. Reserve the Dawn Rune when you're almost in Sol-Falena. You should also switch from healing your land units to healing your naval units. Beavers and DragonHorse can easily fend them but their life points isn't enough to hold them forever. I suggest you reserve every fire power (Barrage/ Thunder/Rage etc...) till you reach Zahhak and Alenia's unit. ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- After the battle, speak with Luserina to Change party members. Miakis and Lyon will join you so choose the remaining three. I added Kyle, Georg and Galleon just to have a little Queen's Knight Theme. Run straight to the Sun Palace. Save on your way there. When you enter the palace, you'll get to fight Zahhak and Alenia. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Zahhak Alenia Battle Trophy: Viper Orb Lion Orb Zahhak and Alenia is similar to the last time you've fought them. This time, they do not have imperial guards or godwin soldiers with them. They are a little tough with their defense and can parry and counter really well. Unite attacks works best on them since they can't be countered or parried. If you're going all out with magic, do not go a little overboard because you'll get to fight them again right after this battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, both Queen's knights can't accept defeat. They know that it is their last stand. They will take out a very familiar potion and drink it. It is similar to what Childerich took when you duel him. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Raging Zahhak Raging Alenia Battle Trophy: Soaring Bolt Scr1 SilverWhite Emblem Rage Piece They are still the same as their normal selves - Well, almost. Their stats seem to improve a lot. They parry and counter really well and has a little more Hit Points and physical and magical defense. Zahhak is stronger than Alenia both in physical offense and defense but Alenia boast of her speed and magical defense. Start by ridding of Alenia first as she has a smaller HP than Zahhak. Unleash the spells you reserved from the last battle and they'll go down really soon. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle continue to the Audience chamber for another scene. Gizel stands by with her Queen. He do not seem to fear his fate as she stood there waiting for you to come. He'll propose to challenge you to a duel. --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- Hero Vs Gizel I think I felt that one a bit - Guard Hehe.. a little bit of tension is not bad either - Guard This won't get us nowhere, take this - Guard Make your move - Guard It's not over yet prince - Attack It looks like we both rush things - Attack Waste of time, Now prepare yourself - Special You wouldn't get yourself defeated in one turn... - Special Very Nice... do you think you can counter this one as well - Special Very Nice... I'll show you what i can do - Special (Special Move) --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- ---------------------------------------------------------------------- Sol Falena - Lunas ---------------------------------------------------------------------- Items: Sun Ring, Advanced Magic, Windspun Ring, Windspun Cape, Advanced Combat, Illusion Tactic, Zen Sword Epic ---------------------------------------------------------------------- You now have control of the Sun Palace. You'll be in the Sun Rune Room to see that the Sun Rune isn't there. Killey will tell you that he knows what the Godwins has been doing as he was part of the special team the Godwins hired. You'll then decide to go to Mt. Arshtwal. The next morning you'll wake up in your room. Exit and Lyon will join you. Enter the storage room to the far right and you can get a Sun Ring and an Advanced Magic from them. You can also learn a little more about Sialeeds by talking to the maid in her room. Anyway, in the Audience Chamber, Lucretia will run out of ideas. Haswar will tell you that there is actually a way to run after the Godwins. Isato, Zweig and Haswar will join you. She'll tell you to go to Lunas. On your way out, you can easily spot Luserina in the palace. At this point, Luserina will be staying in the Castle. So if you need to change party members, you have to go all the way back to the castle to do so. If you add Killey and Lorelai in the party, you'll get extra dialogues later on. Anyway, teleport to Stormfist and exit to the east. You'll arrive at the West Palace. The place is similar to the East palace. You can find the following items lying around outside: Windspun Ring, Windspun Cape, Advanced Combat. There is a chest inside the Rune Room that contains the Zen Sword Epic. The south room of the other building contains the Illusion Tactic. After taking all of those goodies, travel back to Sol-Falena and to Lunas to continue. Haswar will tell you that there's an entrance behind the waterfall where Lymselai had her Purification ritual. Go there and she'll tell you to hold both runes up. This will reveal a passage that leads to the Ashtwal Mountain. Before you proceed, I suggest you prepare 15 other characters plus Zweig, Lyon and Hero for an upcoming battles. You can use Eresh's dungeon to level up or gain some more Potch for any necessary upgrades for your characters. If you're done preparing follow the strange path until it leads you to the Ashtwal Mountains. ---------------------------------------------------------------------- Arshtwal Mountains - Ruins ---------------------------------------------------------------------- Items: Dragon Incence, Hunter Orb, Blinking Rune Piece, Mixed Herbs, Sun Boots, Gray Hat, Royal Garb, Sun Armor, Sun Gloves, Fantasy Half Coat ---------------------------------------------------------------------- Move a little to the right past the Save point for a scene. If you have Killey, he'll point you the direction of where you're headed. Save your game and move to the east. Trace the walls until you get to an opening. There should be a chest there that contains a Dragon Inscence. Trace the walls up and you should find another chest containing a Hunter Orb. From there, head west till you can go north and follow the small path till you get to another clearing. Trace the wall to the east then south for a Blinking Rune Piece. Return to the clearing and go west then south to the walls. You'll eventually arrive at achest that contains a Mixed Herbs. Head back north and to the north eastern path and enter the ruins. Inside Georg and Luserina will come running. The path splits into three. Lyon and Hero takes the Twilight and Dawn Rune paths respectively and Zweig takes on the path in the middle. Georg will join Zweig, saying that he does not trust book worm there to do such task. Luserina will then let you pick the remaining party members for each teams. Remember, the characters you will bring with you are the only ones you'll get to bring to fight the final boss. I suggest you have atleast one rune caster and a tank in each group. Galleon, Richard, Belcoot makes such good tanks. For Rune Casters, Viki, Levi, Jeane, Zerase, and Eresh are good options. A very good physical attacker would also help each team. Characters that comes to mind are Dinn, Nekula, Zegai, Catahari, Hazuki, Killey, Gavaya, Miakis, Kyle etc... Set your party formation for each teams afterwards. You start with Hero's party. Make your way till you're blocked by a wall then switch to Lyon's party and continue till you're blocked by another wall. Switch to Zweig's party. Follow the path until you get to a panel that will open the wall in Lyon's side. You can continue towards the north path and there should be a Sun Boots in the end. Backtrack a little and head east till you're blocked by a wall then switch to Lyon's party. Head north and to a panel that will elevate you to a higher ground. Continue to the next panel to lower yourself. Follow the path till it leads to a chest with a Gray Hat. Head back to the panel to elevate your self and continue to the west for another wall. You should've unblocked Hero's path in the process. Switch to Hero's party. Continue along the path until you get to a switch. This unblocks Lyon's path. Switch to her party and head west then north. Follow the path until it leads to a panel. Continue going south then east till you're blocked again by a wall. Swith to Zweig's team and head east through the unblocked path. Go up then right then down to an intersection. Go south and step on the switch at the end of the path. You can probably spot a chest there, open it for the Royal Garb. Head back to the path then north till you get to another panel that elevates you. Follow the path to a Sun Armor. Backtrack a bit and continue to the left and to another switch. Head north and you'll be blocked by yet another wall. Switch control to Hero. Continue to the newly opened path. Go north then west and follow the path that goes to the south. Follow the path until a dead end then switch to Lyon's party. Head to the right then up. Follow the path north then go left. You'll find the Sun Gloves there. Backtrack to the intersection and head north this time. Step on the switch and this'll unblock the wall in Hero's path. Switch to Hero's party. Follow the path till you reach a switch. Continue going up then down and head west at an itersection for the Fantasy Half Coat. Take the other path and then north and you should be blocked by yet another wall. Switch to Lyon's party. The path should be opened now. Move forward and you'll fight a boss. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Girtabulu Battle Trophy: Immortal Medicine Tachibana Greaves This boss has good physical and magical defense. Fortunately, if you have a good tank with a firefly rune, he'll do physical attacks most of the time. He also has a nasty party attack that racks 100-300 damage depending on your character's equips. I had Galleon as my tank in this battle and with almost 300 Pysical Defense rating and still getting 50-150 damage from this boss' physical attack. Fortunately, the Firefly rune make it a bit more easier because I only have to heal one character. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Zweig's path will open after the battle. Proceed and you'll get to fight yet another boss battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Gudalim Battle Trophy: Immortal Medicine Wind Ring Gudalim is similar to Lyon's party's boss battle except he has a little better speed and magic resistance. His attacks rarely gets parried or blocked and it hurts too. Fortunately, it only has an average accuracy so it is possible to have a character dodge his attacks at times. One of its attack can damage your characters that are lined in a row so you may want to reconsider your formation. Keep on blasting him with your spells and it should go down really soon. I had Richard tank this boss. He isn't equipped properly but can still hold his ground against this boss. I had Lorelai constantly healing with the level 4 Cyclone spell then regaining the lost MP when needed. Don't bother hitting him with Lightning or Fire magic as it would barely hurt him. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This opens Hero's path then another boss battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Enmesharra Battle Trophy: Immortal Medicine Water Ring Enmesharra is a perhaps the best of the three. It has as much physical defense as the Girtabulu and a better magic defense than the Gudalim boss. It can attack characters in a column and it moves faster than most of your characters. Don't bother hitting him with Rune spells as it'd barely hurt him. Go all out physical on this boss. If you have a tank with a firefly rune, the True Men formation would best boost your physical damage per turn. Reserve your runes for healing instead. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle continue to the very end of the ruins where everyone meets up. I suggest you unequip the equipments you want to carry over to the New Game+ before proceeding (Sun Equipments does not carry over). Georg will stay behind and Zweig will let you choose the remaining characters you'll bring to the final boss. Choose wisely because you'll never be able to edit it again. After choosing your party members, you'll be in a room and Dolph will be standing by the door. Approach him and you can choose to have Lyon duel him. I say you let her... as payback! Dolph is somewhat hard to predict. If he gets cocky he would sometimes do a Special or Guard. If you're unsure of what he'll do, use guard or attack. He'll use it again after two or three more moves. After fighting him, he gets up and tell you that he feels no pain and he do not bleed. He'll tell you that it's the ultimate body for killing. He'll try to attack you but you'll push him back with the Dawn Rune. After the battle you can now proceed to the last door you'll be entering. After the scene you get to the final boss battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Sun Rune Incarnation Guardian Heat Sprite Guardian Light Sprite The Sun Rune Incarnation is accompanied by two Guardian Sprites. The Guardian Heat Sprite is the read creature that can deal 50-200 damage depending on the physical armor rating of the target character. The Guardian Light Sprite on the other hand is the green creature that drains life for the Sun Rune Incarnation. Do not bother killing both of them as the sun Rune would just resurrect them. The Sun Rune Incarnation has two forms of attack. One that can damage all of your party members for 100-400 damage. And the other that can hit your characters in a cluster and in line for also 100-400 damage. This battle isn't necessarily hard. It's just long and repetitive. Start by using Clay Guardian to lessen the damage you receive from the attacks. Mainly focus on the Sun Rune Incarnation. If you have a Cylcone Rune and Magic Absorb combo on one character, use the level 4 spell to constantly deal damage and heal the rest of your party. You can switch healing by using the Twilight/Dawn Rune All creation unite spell. Do not bother using Silent Lake skill as the boss' attack is not a Rune so you're just putting yourself at a disadvantage. It would also be best if you have Sacrificial Buddha's on your characters. This is to ensure that they will survive each wave of attack from the boss. After a few minutes, it'll go down eventually. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle. Enjoy the scene. Depending on the choices you've made you can have a variety of ending. I wouldn't spoil anything anymore so enjoy! Cognratulations, you've beaten the game! ---------------------------------------------------------------------- TO BE CONTINUED... ---------------------------------------------------------------------- ====================================================================== III. CREDITS ====================================================================== I would like to thank you for reading my FAQ! The Fans of Suikoden! Everyone! God! Myself! Future Contributors! www.GameFaqs.com! CJayC! GameFaq's Suikoden 5 Message Board! James Terry and Andrew Curtiss, For clearing up the part when you can go to the mines after the Raftfleet battle. Adamm Paul Bueno, for pointing out that I missed the Goose Tactics. ==Fin==