======================================================================= TONY HAWK'S UNDERGROUND 2 FAQ/WALKTHROUGH Written by Aaron Baker Email: ns_java_games@yahoo.com.au Version 1.0 of guide ======================================================================= 1. OPENING STATEMENTS (a) Introduction (b) Version History (c) Allowed Websites 2. CONTROLS/MANOUVERS (a) Basic Controls (b) Park Editor Controls (c) Trick Styles (d) New Manouvers (e) In Depth Trick Descriptions 3. THE BASICS (a) Modes (b) Pro Skaters (c) Off Your Board 4. NEW STUFF (a) Focus Mode (b) Graffiti tag (c) The New Tricks (d) Story Mode and Classic Mode 5. GETTING A HUGE SCORE (a) Introduction (b) Scoring Big (c) Linking Tricks (d) Score Multiplier (e) Changing Positions (f) Landings 6. CLASSIC MODE GUIDE (a) Barcelona (b) Australia* (c) Skatopia (d) Berlin (e) Airport (f) School* (g) Downhill Jam (h) New Orleans (i) Training (j) Boston 7. STORY MODE GUIDE (COMPLETE) (a) Boston (b) Barcelona (c) Berlin (d) Australia (e) New Orleans (f) Skatopia 8. 2 PLAYER/ONLINE (a) Game Modes 9. CREATE A PARK (a) Introduction (b) Piece Categories (c) Piece Descriptions (d) Making a Good Park (e) The Rail Tool 10. CREATE A GOAL (a) Introduction (b) Setting up the goal (c) Skate/Combo letters (d) Combo/High scores (e) Skating Tricks (f) Checkpoint race (g) Gaps Goal (h) Variables 11. SECRETS (a) Unlockables (b) Cheat Codes (c) Easter Eggs (d) Glitches (e) Destruction/Secret Areas 12. MISCELLANEOUS (a) Frequently Asked Questions ======================================================================= OPENING STATEMENTS ======================================================================= ----------------------------------------------------------------------- INTRODUCTION ----------------------------------------------------------------------- Many, many people have hailed Tony Hawks Underground 2 "The worst in the Series", but I love this game. Every year when Neversoft brings out a new skateboarding game, I always like it. It all started with a demo to Tony Hawks Pro Skater 2 back in 2000. The demo level was Marseilles (sp?), and I played the demo a lot, more than I have actually played some other of my original Playstation games!! I ended up picking up the great game. Since it was my very first playstation game, I played it a lot. Then Tony Hawks Pro Skater 3 came out. Not having a Playstation 2, I got the game on it's release date for the playstation, and was addicted to the game. So addicted I even completed the game with every character - even the secret ones! THPS4 came out, picked that up, and even though it was a different style from the other two, it was heaps fun, even more so than the previous games. So I had no hesitations in getting Tony Hawk's Underground, and what a great game that was! I was still playing it a year after I got the game, and I was still playing it the morning before I got this game, Tony Hawks Underground 2, which is again excellent. I hope you enjoy reading this guide and find all the help you need to complete the game. ----------------------------------------------------------------------- VERSION HISTORY ----------------------------------------------------------------------- Version 1.0 = First version of the guide, story mode is complete, but yet to complete all of classic mode in the guide. ----------------------------------------------------------------------- ALLOWED WEBSITES ----------------------------------------------------------------------- This guide is allowed on: www.gamefaqs.com http://faqs.ign.com If you want this guide on your site, please email me first. I will probably let you have it, but an email would be nice :) ======================================================================= CONTROLS/MANOUVERS ======================================================================= ----------------------------------------------------------------------- BASIC CONTROLS ----------------------------------------------------------------------- Directional buttons/analog stick: move X Ollie, Jump Square Flip trick, throw projectiles Circle Grab trick, talk to people Triangle Grind, lip trick, graffiti L1 Spin left R1 Spin right L2 Pressure flip, Nollie R2 Revert, spine transfer Start Pause Select Change camera L3 Focus NOTE: Most buttons have heaps of different functions, so I have only listed the main things that they do. ----------------------------------------------------------------------- PARK EDITOR CONTROLS ----------------------------------------------------------------------- X Place object Square Rotate Circle Rotate Triangle Delete Piece L1 Raise ground L2 Lower ground R1 Zoom in R2 Zoom out ----------------------------------------------------------------------- TRICK STYLES ----------------------------------------------------------------------- Ollie Press and then release X to Ollie. It's sorta just like a jump in the air on a skateboard. Grab trick Hold down circle plus a direction to do a grab trick. The skater will grab the board. You can hold the grab trick by holding circle. Flip tricks Press the square button plus a direction to perform a flip trick. Press the square button multiple times to perform more of the trick, eg, triple kickflip Grinds Press triangle on the top of a rail, quarterpipe or anything else with an edge to "slide" along it with your board. Switch Press R2 to switch. Switch tricks will give you more points and will deduct separately from normal tricks. Manual Press up, down or down, up to go into a manual. Manuals are useful for keeping your combo going along flat surfaces. Revert Press R2 at the bottom of a vert to do a "switch". This can keep your combo going on from vert ramps. Lip tricks At the top of a vert ramp, not going up on an angle, press triangle plus a direction to lip the top of the vert ramp. Spine transfer When two vert ramps are oppsoite each other, go up one and if the other is in close range, press R2 to spine. Bonless/No comp Press up, up x for a boneless and up, x for a no comply. These are designed to give you a little extra height. Nollie/Pressure Press the L2 button to get into pressure or nollie mode, then press X to execute. Wallride/Wallie Go paralell to a wall and then ride by it and press triangle to ride up the wall. Press X while wallriding to do a wallie and get extra height. Wallpush Ride into a wall and hold triangle to push off of the wall. Skitchin Find a vehicle, go behind the vehicle and hold up to skitch. Press L1 or R1 to change sides. Off the board Press L1 and R1 to get off of your board. Hold down X to run, use the analog stick or directional buttons to move, hold R1 to hang off of a ledge Acid drop Jump towards a vert ramp, and while over it, press the R2 button to acid drop into the ramp. Powerslide While skating, press down, down R1. This will turn you around and skate the other way. ----------------------------------------------------------------------- NEW MANOUVERS TO THE SERIES ----------------------------------------------------------------------- Focus Press the L3 button to get into focus mode. This makes it easier to balance and looks better. Vert plant While going up a vert ramp by a wall, press the X button to vert plant. Tantrums Sometimes when you stack, a meter will come up. Rapidly press triangle to throw a tantrum. Sticker Slap Jump into a wall and press the X button to sticker slap the wall and make the skater head back in the other direction. Replaces the wallplant from thug. Graffiti Go up to a wall and press triangle to graffiti. Can be done in a combo off the board to get more points. Bigger the combo, bigger the size of the tag. Natas Spin Find something with a point (or flat) top that is quite small, like a fire hydrant. Jump into it and press triangle plus R1 to perform the natas spin. ----------------------------------------------------------------------- IN DEPTH TRICK DESCRIPTIONS ----------------------------------------------------------------------- This describes all the tricks in the series that are not new. The newer ones are listed below. OLLIES An ollie is a jumping trick. Just jump in the air and do a spin to get an ollie. Ollies don't show up straight away when you go up on a vert ramp, because it is waiting for you to do a trick, like a grab trick. If you don't perform one, when you land, it will count it as an ollie. To do an ollie, just press X to jump, and then spin around. GRAB AND FLIP TRICKS Both of these are performed in the air. To perform a Grab trick, press the Circle button plus a directional button. To do a flip trick, press the Square button plus a directional button. Hold down the flip trick to get bigger points. This can't be done with flip tricks. Spinning these tricks will give you more points. GRIND AND LIP TRICKS Grind tricks are tricks where you use the board to slide across an object, such as a rail, wire, or a ledge. To do a grind trick, approach a ledge that looks straight and press triangle. Press different directions before you jump and grind the ledge to determine what grind you do. Also, pressing buttons like circle, circle can change the position of you when you are grinding. To perform a lip trick, go to a vert ramp, and at the top of the vert ramp (not the air) press the directional button. This will perform a lip trick. If you angle and are moving to the left or right, it will grind, so lip instead. MANUALS AND FLATLAND A manual is something you do on the ground that keeps your trick combo going, so you can get more points. These can be linked using reverts off of vert tricks. To do a manual, on the ground press up, down, or down then up. You must balance out your manual. The more you stay in a manual, the harder it becomes to balance and the less speed you get. Flatland is tricks you perform in a manual. Pressing different button combos can get tricks, like Pogo, Handstand, etc. Tricks you do help your combo. BONLESS AND NO COMPLIES These tricks make the skaters go off the board with one foot and push themselves up. To do these tricks, press the up button a certain amount of times (one for no comply, twice for boneless) and then press the X button to jump. This will do a no comply or boneless. These are used to get more speed, or just more points in a combo. REVERTS The most valuable trick in the game, in my opinion. A revert is kind of like a switch, but just when you land on a vert ramp. A revert changes the board stance when you land, and is great for keeping alive big combos. Revert into a manual to get a big score and keep your combo going. SPECIAL TRICKS There are a whole host of special tricks you can do in Underground. Some are new, but a whole lot are old. Special tricks are designed to look good, and to give you a lot of points. Select Edit Tricks from the pause menu, and then go to specials. After you have all 11 spots, you can have 11 specials. Choose them. For me, I have 3 Air Tricks, 3 Grab Tricks, 2 Grinds, 2 Manuals and 1 Lip trick. SPINE TRANSFERS AND ACID DROPS Spine transfer is where you go from one vert ramp, and while in the air, transfer to another vert ramp over a distance. Make sure two ramps are in font of each other, then go up one vert ramp, and while in the air press R2 to transfer. To acid drop, get on a ramp, then jump off and press R2 while in the air (the first ramp has to be higher than the vert ramp you are transferring to.) WALL MANOUVERS To firstly Wallride, go parallel to a wall, then angle into the wall and press and hold the grind button. You will wallride the wall. Jump while wallriding to do a wollie (wallride ollie) and get more points and jump farther. To do a wallplant, head straight for the wall and jump into it and press down plus x. To do a wall push, skate or manual straight into a wall and hold the triangle button to push off of the wall. SKITCHING This was new in Tony Hawks Pro Skater 4. Skitching is where you hold on to the back of something that moves (car, truck, dog, elephant) and let it carry you. You do get points for this. To skitch, go up behind the moving thing you want to skitch and press the up button. Balance using left and right, and to get out of skitching, either press down, or jump. Also, you can move sides while skitching by pressing L1 or R1 (L1 to move left, R1 to move right.) ======================================================================= THE BASICS ======================================================================= ----------------------------------------------------------------------- MODES ----------------------------------------------------------------------- STORY MODE Compete in a World Destruction tour. You go to 6 different international cities, causing havoc along the way. The story is sorta based off of Bam Margera and Jackass, and skating fans wont really like the story mode. Story mode is packed with goals and the stat system is similar to THUG. CLASSIC MODE Ready to go Old Skool? Classic mode is packed with 13 levels - 7 new levels, and 6 old levels! You compete against a two-minute timer and have 10 tasks to complete. The first 3 are all high scores, and the 4th is a high combo. Most other goals are something like: - Knock over, hit, collect 5 things - Perform a trick over this gap - Find the secret tape - Collect SKATE - Collect COMBO HIGH SCORE/FREE SKATE It starts off in Free Skate mode, where you can just cruise around the level, look for gaps, look for secret areas and just have a great time doing it. When in free skate mode, press start and go to "Start high score run" to start the 2 minute timer and try to get a high score. CREATE A PARK Gives you the ability to create your own dream skate park. There is all sorts of stuff you can choose from. There are some things that have changed from THUG to THUG2 in the park editor, and you can see those things in the create a park section. CREATE A GOAL This was an absolutely great new addition to THUG. THUG2 expands on this. It gives you the ability to create your own goals, on any of the 14 levels, or your own skate park. Goals include SKATE letters, COMBO letter, Race, Trick to the beat, Triktris, Skate Tricks, High score and Gap. CREATE A SKATER Customize your skater - make him look how you want him to look. You can change his shoes, his hat, his beard, face, glasses, socks, tattoos, hat, hair and everything else, and even put your own face in the game if you really want to. CREATE A TRICK I haven't used this yet, but I did in THUG. You can create your own tricks, complete with grab tricks, flip tricks, rotations and all sorts of other things. There are plenty of variables as well, and you can put specials in it, and choose if it is holdable or spinable. CREATE A GRAPHIC Create a graphic mode lets you make your own graffiti tag. You have a canvas, and you can make layers and put pictures on it. You can put normal pictures, sponsor logos, weird shapes, backgrounds and also text to create your own, personalized graffiti tag. ----------------------------------------------------------------------- THE PRO SKATERS ----------------------------------------------------------------------- Tony Hawk --------- Depending on whose house you were checking, Tony Hawk's been a household name for over twenty years. But it's really his last half- decade of contest winning and 900 spinning that have tattooed HAWK on the foreheads of our youth. A trailblazer in the effort to bring skateboarding to the ends of the world, Tony has become an icon for a generation of kids sorely needed one. Through the invention of countless tricks, his seemingly limitless potential, and a sense of grace and class that follows behind his quickly moving self, Tony Hawk soars. Eric Koston ----------- The clean bean ideal of an Everyskater, Eric Kosten has quietly became skateboarding's most influential front-row cheerleader for the Los Angelas Laders. Tirelessly supporting his home team to a domination NBA Championship two peat, Eric, has also managed to evolve his smooth, consistent, and innovative skateboarding skills to the point that young fans everywhere are abandoning their dreams of crossovers and three pointers in hopes of someday nailing fifteen-stair backside noseblunt slides, "Just like Kosten" Rodney Mulen ------------ Rodney Mullen birthed today's street tech. Period. An icon among idols, he's the man who freestyled many of the moves today's freshest pros use as a foundation for their own progressive skating. Flat ground ollies, 360 flips, and ollie impossibles were all made manifest by the critical thought and problem solving of this tenured Proof of skateboard conceptualism. Chad Muska ---------- With a nod to the past manifested in Muska Style, be it his deck designs or his daring 'dos, this heroic skater proudly represents today's new breed of renaissance professional skateboarders. This customized sled shredder is known not only for his breathtaking leaps and bounds on board, but his other-level self promotion - demoning, music making, and palm pressing like the tireless public figure he's built himself up to into. Still, Muska has and always will be respected for fearlessly testing the physical bounds of real deal street skating with the best very of them. Bam Magera ---------- Bam Margera is both lightning bolt and lightning rod -- snapping necks with his unrestrained Pennsylvania-grown skate style, and harnessing the energy of his own massive discharge by video taping literally every waking moment of his practical-joker lifestyle. For skaters, he's a hilariously talented breath of fresh air in the form of seriously non- serious, and for the nest of the planet who know him simply as "The jackass who skates," he's the bad example that everyone wants to follow Mike Vallely ------------ HOMETOWN: Edison, NJ RESIDES: Long Beach, CA STANCE: Regular Bob Burnquist ------------- HOMETOWN: Rio De Janerio RESIDES: Sao Paulo, Brazil STANCE: Regular ----------------------------------------------------------------------- OFF YOUR BOARD ----------------------------------------------------------------------- Firstly, to get off of your board, press the L1 + R1 buttons. If you are confused by that press the L1 and the R1 buttons at the same time. There is no need to hold them down. Now you are off of your board, you can explore on foot. To get back on your board, press the same buttons again. Movement off your board is kind of the same as movement on your board. Although, when you are on your board, you will automatically move forward, because the board is taking you forward. Off your board, you need to actually hold the up button (analog or d-pad) to head up. So hold up to move forward. Off the board it is better to run around, than to slowly walk around. If you are using the D-pad, and want to run, hold down the X button. Let it go and you will jump. If you decide to use the Analog stick and push it all the way up, you will run forward automatically. If you want to walk using the analog stick, then move it up only a bit. The more you move it up, the faster you walk. You don't need to hold X when using the analog stick to run. Climbing ledges can get you to places than you can't get to on your board (or maybe you can get to the place on your board, but it is just a lot easier off your board.) To climb a ledge, press the R1 button by the edge. Sometimes, it won't hang on to the ledge. What I do when I jump is just to continuously press the R1 button while in the air so you will always get the timing right and hand on to the ledge. ======================================================================= NEW STUFF ======================================================================= ----------------------------------------------------------------------- FOCUS MODE ----------------------------------------------------------------------- Focus mode slows down the game and focuses on your board. A blurry effect comes in, and focus mode just helps you out balancing your tricks as well as making the tricks you do look good. All you can hear is your skaters heartbeat, and nothing else, no music. The music stops while you are in focus mode. Focus mode helps you perform those big combos, because it is easier to balance, meaning more trick time which means big scores. It is a must in a big combos. Focus mode is limited though. You can only perform focus for 15 seconds in one combo. Also, you cannot use it more than three times in one combo. If you don't perform enough tricks, the focus meter will drain down and not last the 15 seconds, but you can get more points again and use it again, but no more than 3 times in the combo. Also the 15 seconds is combines time as well. Make sure you roughly know how long you are in focus mode for. You can only use it for 15 seconds. I have this happen to me many times: ive been in a manual or a grind, and ive been easily balancing, when focus has suddenly cut out, and the balance meter is going nuts that I can't control it beacuse it went from very easy to balance to extremely hard in a split second, usually meaning I stack. They could have fixed this by actually having a timer of how long you have been in focus mode for, instead of doing what happened to me in the above paragraph. ----------------------------------------------------------------------- GRAFFITI TAGS ----------------------------------------------------------------------- Graffiti is new to Tony Hawks Underground 2, and I don't think I have seen any game where you can graffiti in apart from this game. You can make your own graffiti tag, or use the default one. The default graffiti tag is the words Neversoft with a bunch of pictures and colour in the background. In story mode, each character has their own special graffiti tag, for example, Bam Margera has the word "Bam" on his tag, as well as the Adio sign, which I think sponsors him. Every character in story mode apart from the ones using vehciles have graffiti tags, so you can tag using Ben Franklin, the Shrimp Vendor and the Graffiti Artist, but not someone like Paulie or Bigfoot. Graffiti can be done on any wall, or even on a fence sometimes, or on a vert ramp, although you probably wont fit the whole tag on it though. When tags are done out of combos, they are quite small. Get in a combo, and then get off of your board and perform a tag and it will be bigger. If you have a big combo (something over about 15,000 maybe) then the tag will be a lot bigger. There is also a graphic editor in game, where you can make your own tag up. You can put pictures on your tag, make layers, or write your own text in there. For example, IGN made a sign saying something like "IGN Rocks" and sprayed it on a wall. Truly great stuff. ----------------------------------------------------------------------- THE NEW TRICKS ----------------------------------------------------------------------- TANTRUMS When you stack, a tantrum meter may come up on screen. Rapidly press the triangle button to perform a tantrum. These are good for afew reasons, first of all, you can take the frustration out in the game, instead of on your controller or the window if you happen to stack a rather large combo. The second is that it gives you some points towards your next combo. After you perform the tantrum (freak out) you have about 3 seconds to get into a combo to incorporate those freak out points into the next combo. There are many types of freak outs. 1st is where you simply kick the board away 2nd is where you pick up the board and throw it away 3rd is where you stomp on the board, causing it to break 4th is where you pick up the board and smash it against the ground 5th is where you snap the board over your head. STICKER SLAP If you have ever played Tony Hawks Underground, you will know the move wallplant, where you stick your foot in the wall and push yourself off, making you go in the opposite direction. Sticker slap is like that, except you put down a sticker instead of your foot. So it does the same thing as the wallplant. The sticker I have got to slap is a "2" from the end of Tony Hawks Underground "2", and don't know how to change it. NATAS SPIN Spin something small with a pointy or flat top, like a pole, a fire hydrant or a little post. Jump into it, and press triangle + R1. You will spin around the top of said object. The more the meter is in the middle, the faster you will spin round. The more to the left or right the balance meter is, the slower you will go. Notice how the move is not described in the instruction booklet? That's because you are supposed to learn the move in story mode. FLIPS AND ROLLS In THPS1 - THPS4 I don't think there was even a way to do a backflip or a roll, unless it was in a special. In Tony Hawks Underground you could do a backflip or a roll if you make the trick using Create a trick. Now, in THUG2 you don't even have to make your own trick to do flips or a roll. To do a frontlip, hold down either circle or square, and press up twice. To do a backflip, hold circle or square and press down twice. To do a roll, hold either circle or square and press either left twice or right twice. ----------------------------------------------------------------------- STORY MODE AND CLASSIC MODE ----------------------------------------------------------------------- A few people didn't like the change from THPS3 to THPS4, where by Neversoft got rid of the 2 minute timer and all the tasks given to you straight away and instead placed skaters around the level, ans then you go to them to get your goals. Personally I like the move, but as I said some people weren't too keen on it. Back in Tony Hawks Underground 2 is classic mode. The game gives you the opportunity to go classic in levels, giving you ten goals and a two minute time limit. Playing classic mode really made me think how much I missed it. Classic mode is really too easy now. If you re even a reasonably skilled Tony Hawk player, you can get past the first 4 objectives in each level in just one combo! Classic mode really goes too quick as well, even though there are 14 levels in classic mode! More than any other Tony Hawk game. Also, there are old school levels back, levels from previous Tony Hawk games. If you are reading this and want to know what old levels are in classic mode, then here is a list. From THPS1 there is the Warehouse although it is renamed Training. Also from THPS1 is the School (one of my favourites) and also Downhill jam. From THPS2 is Philadelphia. From THPS3 is Canada, Los Angeles and the Airport. In conclusion, classic mode is a great fun, but alot of the goals can be too easy now because of the new moves you have got to do. Now, onto the story mode. Story mode really disappoints me. It pits Team Tony against Team Margera on a World Destruction Tour, where you travel through 6 international cities scoring points for your team. You can get the goals by going to the start menu and go view goals. Different tasks get you different points. What really annoys me is the game strays away from real skateboarding, and instead has you performing all these non skateboarding goals. They really need to get back to the basics of skateboarding, performing combo lines, high scores, collecting COMBO and SKATE, etc. There are plenty of goals to complete, and story mode is quite short, but I'm sure it will keep you entertained long enough. Alot of people don't like the story, and I can see why. It takes on a more Jackass style with Bam Margera, Steve-O and weeman. ======================================================================= THE GUIDE TO GETTING A HUGE SCORE ======================================================================= ----------------------------------------------------------------------- INTRODUCTION ----------------------------------------------------------------------- This section will describe what tricks you can do, how to get a bigscore, and everything else to do with tricks. ----------------------------------------------------------------------- SCORING BIG (MASSIVE SCORE) ----------------------------------------------------------------------- Here is how to get a massive score. 1. Find a halfpipe. A halfpipe is where two vert ramps are close to each other, so that when you land off of one you will head towards the next. The closer, the better. 2. Go up one side of the vert ramp (it doesn't matter which side) and perform a grab trick and hold it. Any grab trick will do, like a benihana, Melon, etc. Even better, do a sepcial. 3. Now, spin around the trick. This will give you even more points. Keep on holding down the grab button while you are spinning. You can spin with the D-Pad, analog stick, or L1 and R1. 4. Land doing a revert. To do a revert, just when you are about to land back down on the Vert Ramp, press the R2 button, and you will revert. This will keep the combo alive. 5. Perform a manual by pressing up, down or down, up. Manuals will link from the revert, and keeps the combo going on. Now, go up the other side of the vert ramp. 6. Do the same thing as number 2. Go up the vert ramp and perform a grab trick, then spin it around. Once again, land using a revert and a manual. 7. When you just have enough speed to reach the next halfpipe, perform a lip trick, and hold it for as long as possible. You will get more points from this than going up the vert ramp with no speed. 8. When performing the lip trick, change the trick while you are doing it by pressing different combos, like square, square. Experiment to find different ones. 9. Land the lip trick using a revert and a manual. No perform some flatland. Perform different tricks by pressing different combinations, like circle, circle to perform a flatland trick. Press square, square to do a flip trick of the current trick. 10. When your balance meter is going crazy and you don't think you can hold it any more, press L1 + R1 to get off of your board. Now, run and find a grinding place before the meter runs out. 11. Your grinding meter will be at the middle, so you can easily get about 10 seconds worth of grinding in. While grinding, change positions, just like the lip trick to get the multiplier up. 12. Now to incorporate focus to our combo. While grinding, you will eventually come to the end of the line, so now use focus (L3) This will slow time down. 13. Land the trick, and your score should be huge. Just don't bail, or you will ruin a great combo. ----------------------------------------------------------------------- LINKING TRICKS TOGETHER ----------------------------------------------------------------------- To link tricks together, use manuals. Lets say you grind a rail, and when you jump off, you want to keep the combo alive. You need to perform a manual. To do a manual, just as you are about to hit the ground, press up, down, or down, up. This will go into a manual, and you can take the manual to another grinding location (or a halfpipe, etc.) and your combo will keep on getting better. To link vert tricks, and to keep them in a combo, when you land, press the R2 button to revert. This is like a switch just as you land on the vert ramp. While you are reverting, press up, down to get into a manual, and find somewhere else to trick to get lots of points. I always revert, every vert trick I do lands in a revert, and sometimes a manual if I want a big combo. ----------------------------------------------------------------------- SCORE MULTIPLYER ----------------------------------------------------------------------- The first score is your total points together, and as you to tricks, the multiplier will go up, meaning more points. You get a x 1 for every trick in the combo you do. For example, doing one of these will get you plus one (these are quick methods, a special, for example, wont be counted as that takes ages to do.) . A simple kick flip . A simple grab trick . No complies, bonless . Reverts . Manuals . Lip tricks . Changing positions Here is an example. You perform a heelfip. Total score: 200 You perform a kickflip. Total score 400 x 2 You perform a heelflip again. Total score 560 x 3 (note that when you perform a trick again, it decreases in value.) ----------------------------------------------------------------------- CHANGING POSITIONS ----------------------------------------------------------------------- You can change your position (trick) while you are grinding, lip tricking, and manualling. To change your position, press a different combo. Like for example, while you are manualling, press circle, circle to perform a handstand. This will give you more points, and you can even press square, square to do a flip of the trick. This can't be done with Lips and Grinds (the flipping section that is.) With lip tricks, you can do the same; input different combos (like square, square) to go into a different trick while still lip tricking. This can be good to get your multiplier up, and not lose points by doing the same lip trick (because you changed.) Performing these will hurt your balance though, so don't bail. With grind tricks, once again different combos can be inputted to get different grinding styles. This will change your position to give you more points, and get the Multiplier up. It will hurt your balance, like the lip tricks. ----------------------------------------------------------------------- LANDINGS ----------------------------------------------------------------------- CLEAN A clean landing is where you board lands perfectly on the ground, not even at little but off to the side, but perfectly staright. This will give you an extra 1000 points into the combo you are currently doing. NORMAL The most common landing you will get. This is when you land your board slightly off line, not good enough to be a perfect, but not bad enough to be a sketchy landing, this will probably happen 1/2 of your landings. Still, you should strife for perfect, but when doing spin tricks, it is easier to just keep spinning and landing normal than to try and line it up perectly. SLOPPY This happens when you land slightly on the side, or like that. The landing is not good enough to be normal, but not bad enough to be a complete failure and you stack it. But this is nearly stack, and you will lose 500 points off of your combo score. STACK This can commonly happen, you landed sideways, or you didn't finish the trick before you tried to land. You will lose all your points that you created in the air, and you will fall down. Press buttons to get back up quicker. ======================================================================= CLASSIC MODE GUIDE ======================================================================= ----------------------------------------------------------------------- BARCELONA ----------------------------------------------------------------------- HIGH SCORE (30,000) PRO SCORE (60,000) SICK SCORE (100,000) HIGH COMBO (10,000) COLLECT SKATE COLLECT COMBO IN ONE COMBO COLLECT 5 TAPAS GET THE SECRET TAPE MANUAL THE SUBWAY GRIND THE WORLDS LONGEST BENCH HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO - See my tips on getting a big score. All these 4 are quite easy to do, just find a vert ramp and bust some tricks off of that. If you can't complete these easy, then you will have no hope in the later levels. COLLECT SKATE S - From the start of the level, turn left to see the S just by two shelters, near the butterfinger vending machine. K - Just by the church, head forward from the start of the level, past the grass and up the vert ramp. A - Get to the guell area. The A is in the air between two ledges. You can grind the ledges and get it or jump in the air. T - Get to the street. It's in the air above the street. Use the ledge of the building to perform a boneless and get height to grab it. E - On the wavy post by the bridge. Use the double jump to grab onto the ledge, then grind across and grab the E. COLLECT COMBO The C is straight ahead of you, grind the ledge, then transfer over to the rail and grab the O. Grind the rail around the corner to grab the M. Wallride up the wall and grind the ledge in the Guell area to get the B, then jump off to the right and go up the vert ramp to collect the O. Land it. GET THE SECRET TAPE From the start of the level, turn around. Now, go to the bridge. The secret tape is on the middle wavy post above the bridge. Use the double jump on the post, and hand on, then pull yourself up and grind the post along to get the secret tape. MANUAL THE SUBWAY Easy. The subway is just to the right of you as you start. Go forward, and turn around and go into a manual. Go through the subway while in a manual and go out the other side to complete the challenge. GRIND THE WORLDS LARGEST BENCH From the start of the level, head forward, and then right, and look left. This is the guell area. Spine transfer up to the very top, to find a bench that winds all the way around. Grind it all the way around in one combo. ----------------------------------------------------------------------- AUSTRALIA ----------------------------------------------------------------------- HIGH SCORE (65,000) PRO SCORE (130,000) SICK SCORE (200,000) HIGH COMBO (30,000) COLLECT SKATE COLLECT COMBO SMASH 5 FLOWER POTS FIND THE SECRET TAPE FIND AND HIT 5 G'DAY TRANSFERS BUST ALL 5 YELLOW STREET LAMPS HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO - Once again, see my guide to getting a big score that is further on up in the guide. If you can't complete these easy, then once again you will have so trouble with the ones later on in the game. These really are not that hard. GET THE SECRET TAPE - Time to go balcony climbing! Head towards the street. Go towards the fountain end of the street. Go up the vert ramp, and get off your board while in mid air and hang on to a ledge. Now, climb your way up. If you find that you can't climb up and are hitting the ledge above you, walk to the edge of the of the ledge you are curretly on, and hang down, then get back up and jump and hang on to the next edge. Keep going up, and on your right will be the secret tape at the very top. BUST ALL 5 YELLOW STREET LAMPS - You will need good air stats for this one. The best thing to do is to go into your stats, and take points away from everything else apart from air and speed. You will need about 14 or so points. Deduct the 14 points from somewhere, and put those stats on Air and Speed, so air and speed will be full. Now, get to the crane. To the left of the crane will be a bus stop. Use the ramp of the bus stop to launch up and grind the wire that has all 5 lamps on it. Grind through them to destroy them. Oce you do the goal, you can just put the stat points back where you got them from, so all is back to normal again. ----------------------------------------------------------------------- SKATOPIA ----------------------------------------------------------------------- HIGH SCORE (65,000) PRO SCORE (130,000) SICK SCORE (200,000) HIGH COMBO (30,000) COLLECT SKATE COLLECT COMBO GET 5 BAGS OF DOG FOOD GET THE SECRET TAPE FRONT FLIP THE SKATOPIA SIGN HIT 5 SKUNK GRINDS HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO - See my section on how to get massive scores. These are pretty basic scores, and can be done with minimal trouble. There are heaps of vert ramps around skatopia, so use them. COLLECT SKATE S - Grind the fence by the skatopia pool at the very back of the level. Get the K and then keep grinding along the railing to get the S. K - Mentioned in the above description, get to the back of the level. To the right of the bran is railing, grind that to grab the K. A - From the start, head right around the sign, and up the path. When it gets narrow, look left and go up the vert ramp to grab the A. T - On top of the house, the closest part of the house to the cliff edge. Use ramps to get up there. E - Go to the left from the start, and go up the vert ramp by the cement mixer. COLLECT COMBO First, grind the ramp by the portable home so that you are heading towards the front entrance of skatopia. Keep grinding along the same edge to get the O, then jump and grind the ramp behind the skatopia sign to grab the M. Jump off to the right to grab the B in the air. Keep grinding the edge to grab the O. Make sure it's in one combo. If you have trouble ballancing, use foucs. GET 5 BAGS OF DOG FOOD 1 - On the porch of the house, just by the dog, on the right side of the porch. 2 - Just by the top entrance to the mine, on the top of the mountain. 3 - In the alley just to the left of the barn, by the bowl with the roof on it. 4 - Just next to the garage area, near the cliff 5 - On the cliff edge, climb up using the vert ramp to the first ledge near the house, and it's just by the ladder. GET THE SECRET TAPE Easy. From the start head left, and go up the big slope. Go past the logs, and then turn around and look down the huge slope. Now, on your right will be vert ramps. Use these to transfer into a grind onto the fence on your right. Grind the fence all the way down the slope and you will get the tape at the end of the fence. HIT 5 SKUNK GRINDS 1 - Grind the top of the shack to the left of the start 2 - On the first log, the one closest to the big slope 3 - Awning of the barn, close to ramp where K of skate was 4 - Grind top of right shack FRONTFLIP OVER THE SKATOPIA SIGN An easy challenge. The skatopia sign is straight ahead from the start of the level. Go forward, go up the vert ramp and spine trasnfer and hold down circle and press up twice. This will frontflip. You should easily be able to land it. ----------------------------------------------------------------------- BERLIN ----------------------------------------------------------------------- HIGH SCORE (100,000) PRO SCORE (200,000) SICK SCORE (300,000) HIGH COMBO (60,000) COLLECT SKATE COLLECT COMBO GET THE SECRET TAPE MADONNA THE SOLDIERS ACID FROP FROM THE 4 BEER STEINS PUT THE SPACE MONKEY BACK TOGETHER HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO Once again, all are nice and easy to complete. There are some alright lines around berlin, and plenty of vert ramps and things to grind. Just find a line, and the high combo, high score and pro score will be done easily. Pull off some more combos around berlin and the sick score should be easy enough as well. COLLECT SKATE S - High up on a building. From the start, head forward and at the end of the road you will see a vert ramp. Go up the vert ramp, and grind the pipe. Keep grinding and jump to the building ledge, and collect the S. K - Up the vert ramp, which is just behind you from the start, at the end of the street. A - Where the tagger is in story mode, head right from start, keep going forward, head left and the building is on the right. se the vert ramp to transfer up and climb up using the ladder. T - From the start, head down into the aufarht section, and go through the doors. This will take you to the top of a building. In the opposite corner is a wire, jump and grind the wire to get the T. E - Go into the aufarht section and go through the doors. Look to your right. You should be able to see the E. Jump off and collect it. COLLECT COMBO Grind the top of the aufarht section in front of you from the start, and grind towards the left. Grind the next ledge, and then jump across the street to grab the M. Follow these ledges around by grinding and transfer across the street again into a manual. Go up the vert ramp ans spine transfer up to collect the B and go up the next vert ramp and collect the O. GET THE SECRET TAPE First, get to the church. Siine transfer into it. Now look to where the opening is. Go through the opening, and grind the ladder and go up the vert ramp (you needed to grind the ladder for speed) and get off your board and grab onto the ladder. Climb to the top, and walk around. Walk to where the rails are, then jump right onto the platform, then jump left onto the next platform - don't fall! Now walk forward and on your left will be an arch. Walk up the side of it, and you will find the secret tape at the top. MADONNA THE SOLDIERS Resonable air stats and speed stats are needed for this challenge. From the start, head right near the pipe, and then take the street all the way to the left. On the very last planter, up high is the sign that you have to perform the madonna over. Go up the vert ramp at the end of the street, land and then make a big leap over the sign and perform the madonna trick (up-right, circle). You will need to get the jump right, and as I said, get good air and speed stats and it should be easy. ACID DROP FROM THE 4 BEIR STEINS 1 - On top of the church rooftop, get to the church, then grind the ladder as speed, launch up the vert ramp and cling on to the ladder. Climb to the top. Now jump across to the platform to see where you need to acid drop off of. 2 - On the aufarht rooftop. Go to the aufarht section, go through the doors to arrive at the top. Once you are on top of the roof, you will see where you need to acid drop from. Make a launch off the roof, and acid drop. 3 - By where you find the A in skate, and where the graffiti tagger is in story mode. Go to gretchens bar and use the vert ramp on the other side to get up on to the ledge. Climb the ladder to the top. 4 - Across from the building where paulie was in story mode, near the church. It's also near where you did the previous acid drop. It's just around the corner from the big billboard. PUT THE SPACE MONKEY BACK TOGETHER 1 - Right in front of you from the start, grind down the planter to get the first piece. 2 - After the first piece, go through the doors to arrive on a rooftop. Get to the vent.Stay on your board, but don't move. Now press jump, and you should get the second piece. It's in the air and jumping on the vent should give you enough air. 3 - At the building where paulie is in story mode, just next to the church, also it's near the madonna statue. You should see it floating in the air. 4 - Near the train tracks ----------------------------------------------------------------------- AIRPORT ----------------------------------------------------------------------- HIGH SCORE (125,000) PRO SCORE (250,000) SICK SCORE (400,000) HIGH COMBO (80,000) COLLECT SKATE COLLECT COMBO CRUSH THE SUSPICOUS SUITCASES MANUAL THE ESCULATOR SLOPE NOSEGRAB OVER THE CHOPTER GET THE SECRET TAPE HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO There is a pretty good line that goes through the airport, I always used to use it in Tony Hawks Pro Skater 3 as well. It just goes from one rail to the other of the escualtor ones (the ones on the straight ground) then onto the rails going down the slope, onto the next rails down below. Also there are the lights, you can transfer between them. Lots of good lines to get big scores. COLLECT SKATE S - On the very first light in the level, use the ramp on the left to transfer up and grind the light. K - Bottom of the first escualtor, on the ledge A - Climb the second tree just after the security chechpoint
T - At the last esculator, use the ramp to transfer up to the light. Grind the light. E - Use one of the ramps at the end airport section. Use the one on the right side as you come down the final escualtor. Go up the ramp, and angle left, press R2 and then grind the highest rail. The E is up here. COLLECT COMBO Grind the first escualtors ahead to collect the C. Use the slope on the sloping escualtor to transfer up onto the lights to grab the O. Transfer to the next light, make sure you get the timing exactly right, or you will fall off. It might take some goes before you get it exactly right, but practise makes perfect. Transfer to the next light to grab the B, jump to the final light and jump off at the end to grab the final O. CRUSH THE SUSPICOUS SUITCASES 1 - Go through the right xray machine, just by the helichopter is the first lot of baggage. 2 - Go through the right Xray machine and get the first lot of luggage, then continue on, down the escualtors back into the main airport. There will be a round spinning thing just near you. Jump to the middle of that. 3 - in the toilets, right after the first escualtor head to the opening on the right. 4 - After the checkpoint, stop, and turn around. Look on the right to find it. 5 - At the end of the airport, go down theleft staircase. The last lot of suitcases is on the left boxes. MANUAL THE ESCULATOR SLOPE Easy goal. Manual down the slope (esculator.) It's not even a long slope, so balancing is quite easy. NOSEGRAB OVER THE CHOPTER From the start of the level, jump over the counter, and go through the xray machine. Use the ramp in front of you to transfer over the helichopter. You will need good air and speed stats, so take them off of lip or whatever, and change them back afterwards. To make this goal count, perform a nosegrab (up, circle) over the helichopter, plus you have to get the gap called helichopter hop. GET THE SECRET TAPE Get to the end of the airport. Use the ramp on the right by all the rails to transfer up to the right, press R2 and then grind the railing all the way around and you will get the secret tape. ----------------------------------------------------------------------- SCHOOL ----------------------------------------------------------------------- HIGH SCORE (125,000) PRO SCORE (250,000) SICK SCORE (400,000) HIGH COMBO (80,000) COLLECT SKATE COLLECT COMBO SET OFF 5 FIRE ALARMS SMASH 5 SCHOOL BOOKS DOUBLE KICKFLIP THE KICKER GAP GET THE SECRET TAPE HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO The school doesn't really have any flashy lines to it, just for the fact that it was originally a THPS1 level (a good one at that) and in THPS1, there really wasn't anything for linking tricks together - no manuals or reverts! So the best thing to do is just go to the pools and perform some vert tricks, revert into a manual and go up the over side. These scores are quite easy to get. DOUBLE KICKFLIP THE KICKER GAP From the start of the level, jump of the end of the awning, and go down the slope on your left. To your left is the kicker gap. Perform a double kickflip over this little gap. Easy. GET THE SECRET TAPE It's in the same place it was in the original Tony Hawks Pro Skater game. From the start, jump off the awning. HEad forward through the narrow alley. Go up the ramp so that you get to the roof of the gym. Now, jump onto the air conditioner (the raised up flat roof bit) Now, on the side that the wooden rail is, you will see another awning. Jump onto this. Speed down it, and then jump off the end to get the secret tape. ----------------------------------------------------------------------- DOWNHILL JAM ----------------------------------------------------------------------- HIGH SCORE (165,000) PRO SCORE (325,000) SICK SCORE (500,000) HIGH COMBO (100,000) COLLECT SKATE COLLECT COMBO SMASH 5 CRATES JAPAN OVER THE GIANT GRATE MANUAL THROUGH THE PUDDLES GET THE SECRET TAPE HIGH SCORE, PRO SCORE, SICK SCORE These scores are starting to get in the mdeium range now, not the easiest but certainly not the hardest you will encounter. There is a halfpipe in the middle of the level, this can be used for some high scores, but because the level goes downhill, you can easily land on the wrong bit of the halfpipe and stack. Just do some tricks and plenty of flatland. There are afew lines you can use as well. COLLECT SKATE S - Use the ramp on your right near the start to launch up and grind the left rail. K - Just past the turn, use the kicker to launch up A - Use the kicker on the left just before the start of the halpipe to transfer to the rail above the halfpipe. T - Just after the halfpipe, use the kicker just by the water to launch into the sign, then wallride up it, grind the top of the sign, jump off at the end and colelct the T. E - Launch off the second highest ramp, just bear the end of the level COLLECT COMBO First, grind the rail by the water hazard. Jump off the rail about 3/4 of the way down, and collect the O. Go into a manual, then up the Qp just in front of you. Land into a manual. Now manual to the left kick. Get off your board, and then launch off the kicker, grab the B in the air. Grid the left part of the halfpipe and grab the O in the air. SMASH 5 CRATES 1 - Walk up the side of the dam. Get to the halfpipe, look on your right. Go up the vert ramp, get off your board and then walk up the dam and look on your left. 2 - On the second part of the secret tape area, you will need to go up the dam, then go across the rail. 3 - Near the E, which is the ramp up the highest near the end of the level. 4 - At the start near the rails, launch up the kicker 5 - Near the second puddle,use the right kicker to launch up onto the cliff. JAPAN OVER THE GIANT GRATE The giant grate is near the end of the level, you can't miss it! It has a ramp by the start of it, and the ramp at the end of the grate. Just go downhill, and near the end, before the last slope, you can't miss the big grate. Perform a japan (up-left, circle) over it, you will need speed and air. MANUAL THROUGH THE PUDDLES 1 - Right in front of you from the start, just by the funboxes 2 - Just by the two kickers, just after the water hazard 3 - At the very start of the halfpipe 4 - On the left at the top of the hill, across from the sign 5 - Right at the end of the level, by the rails GET THE SECRET TAPE Get to the halfpipe. I'm sure you know where that is by now. Go up the right side of the vert ramp and get off your board. Climb to the top. Now, on your left will be a rail, grind the rail across. Now, use the Qp to transfer across the gap. If you don't make it, you can get off your board and continuously press the X button to get up there. Run forward, and onto the ground area with the sign. Run across to see another set of Qp's. Grind the top so you transfer across the next gap. Now use the ramp to make a big launch to the secret tape which is by some rails. With good enough air and speed skills this can be easily done. ----------------------------------------------------------------------- NEW ORELANS ----------------------------------------------------------------------- HIGH SCORE (200,000) PRO SCORE (400,000) SICK SCORE (600,000) HIGH COMBO (150,000) COLLECT SKATE COLLECT COMBO JAPAN OVER THE BIG CRYPT COLLECT 5 VOODO DOLLS SMASH FIVE CRYSTAL BALLS GET THE SECRET TAPE HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO Easy. New orelans has so many places where you can get a huge score like this. First of all, there are alot of places to do spine transfers, meaning huge speed, huge air and heaps of tricks can be done. For example, Get to a roof, spine transfer and then Indy 900. Revert into a manual, go up the over side of the vert ramp and you will probably be able to pull off another Indy 900 with a kickflip, which means about 13,000 x 2 just for that air trick! Revert into a manual and perform some flatlanding tricks. Simple. COLLECT SKATE S - On the top of the crypt. Get to the graveyard, and get to the crypt (the big grave by the water.) Climb up to the top of it, and then perform a natas spin on top of it for fun. K - Do the description for the letter A (below) and transfer to the other side of the roof. A - Spine transfer from the building top near the graveyard T - On the balcony, just by mcdonalds. Mcdonalds is just by the tram tracks and the river, closest to the end with the church. Use the mcdonalds awning to jump onto the balcony and grab the T. E - On the corner of the graveyard and the tram tracks/river are some vert ramps. Look above the vert ramps to see the E. Go up the vert ramp and collect the E. COLLECT COMBO First, get to the train tracks. Now head down the road, so that you are heading towards the church end. Go up the vert ramp at the end of the street and grind the top ledge to the right. Keep grind to get the C, use the kicker to launch over the wall. Manual, and transfer over the church statue to get the O. Revert into a manual, and then manual towards the balcony in front of you. Get off your board if you need speed (which you probably will need) and go up the planter to grab the M. You will break the balcony. Grind the rail up here to collect the B. Jump off at the end, and manual to the end of the street. Get off your board and quickly go up the ramp at the end of the street to collect the O. JAPAN OVER THE BIG CRYPT Get to the graveyard. While in the graveyard, get to the entrance by the water, near the boat. Now, skate into the graveyard, and the big crypt is straight in front of you. Jump over it and perform the japan trick over the crypt. GET THE SECRET TAPE There are many descriptions on how to get this, this may not be the easiest, but it is till one way. Get to the dance floor and jump in the middle. This will send you flying high in the air and give you to dance floor skills gap. You will land on the roof of a building. No run to the upper right and use the vert ramp to spine transfer onto the street. This will give you enough speed that you can now go up the other side of the vert ramp, and get onto the next roof. Jump across to the rooftop on your left, and grind or go up the plank of wood to your right to find the secret tape. ----------------------------------------------------------------------- TRAINING ----------------------------------------------------------------------- HIGH SCORE (200,000) PRO SCORE (400,000) SICK SCORE (600,000) HIGH COMBO (150,000) COLLECT SKATE COLLECT COMBO GET THE SECRET TAPE BREAK ALL THE SPRINKLERS BEINHANA OVER THE HALFPIPE GRAB ALL THE SKATEBOARDS HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO There is a halfpipe in the old warehouse section, which can be used to score heaps of good tricks, and you can use the halfpipe, revert, manual trick to rack up alot of points in the halfpipe. Otherwise, there is some rails that go all around the warehouse, try grinding them. These scores can be hard enough to get for the under average player, but even an anverage player can get this quite easy. COLLECT SKATE S - Right behind you from the start. Turn around and go up the vert ramp behind you. In the air is the S. K - From the start, go down the big slope in front of you. Once you get to the bottom, turn around. In between the two slopes is a QP. Go up the QP and collect the K in the air. A - In the passage between the new warehouse and the old warehouse. Get to the back of the new warehouse, where the long Qp is. Now go up the QP and grind the top rail to the left. Keep grinding, and at the end, the rail slants up. Jump off and in the passage will be the A. T - Get to the new warehouse area. At the entrance, look to the wall on your right. Go up the Qp by the wall, and transfer to the one on the left. E - Get to the new warehouse area. Near the wall ahead of you on the left is a high ramp. Use this to transfer up onto the high rail above. COLLECT COMBO Boneless over the little kicker in the old warehouse area. Collect the C in the air, and then manual and grind the Qp ahead of you to the left. This will get the O. Keep grinding, and there will be a little rise in the vert ramp you are grinding. Jump up and on the rail above will be the M. Wallride around the corner and jump up and grind the next up high rail. Now transfer to the light on your left and collect the O. GET THE SECRET TAPE Get to the new warehouse area. Near the wall in front of you is a raised up ramp, near a funbox. What you have to here is use the ramp to launch up onto the rail (where the E in skate is) grind the rail, and keep grinding it along. At the end, you will grab the secret tape in the little passage. BENIHANA OVER THE HALFPIPE How easy. Go down the slope to your right as you start, and the halfpipe is right in front of you. Make sure you have reasonable air and speed stats, and launch off the ramp of the halfpipe, and perform a benihana (down-left, circle) over the halfpipe. GET ALL THE SKATEBOARDS 1 - Wallride the right wall just on the big slo[e as you start. Luanch up, wallride off the end and in the air will be the first skateboard you need to get. 2 - Get to the back of the old warehouse area. Go to the right side where the Qp is. Now, launch up the side of this, angling to your left. Grind the rail up high. Transfer to the light to grab the second skateboard. 3 - Where the secret tape was in THPS, from the start, go down the right slope and launch off the ramp into the secret little area above the halfpipe. In here is the skateboard. 4 - Okay, start from where you did the combo challenge. Go over the kicker, grind the Qp heading left, let the kicker take you up and grind the high rail. Wallride by the corner to grab the skateboard. 5 - Get to the back of the warehouse. Use the left Qp by the hole in the wall to launch up and grind the high up rail. Grind through the hole in the wall up here to grab the last skateboard. ----------------------------------------------------------------------- BOSTON ----------------------------------------------------------------------- HIGH SCORE (235,000) PRO SCORE (350,000) SICK SCORE (700,000) HIGH COMBO (175,000) COLLECT SKATE COLLECT COMBO SMASH 5 TEA BARRELS GET THE SECRET TAPE BACKFLIP DOWN THE COMMON STAIRS GRIND THE 5 PIGEON RAILS HIGH SCORE, PRO SCORE, SICK SCORE, HIGH COMBO The easiest place I have found to do all of these is on the tea boat. See my tips on how to get a big score if you don't know how to get big scores all ready. Equip some specials, go up one side, perform speical or a grab trick and spin it, revert into a manual and go up the other side. Once again, revert into a manual and then repeat. Once you lose speed, then do flatland tricks. COLLECT SKATE S - Get to the building where Ben Franklin was in story mode. If you haven't got him in story mode yet, then head down the street from the start, and the building is on the left. Grind the rail that is just outside the building, and on top of the entrance is the S. K - Get to the bank. In the area near the bank is a ledge, grind the ledge around, jump off of the ledge and grab the K. A - From where you got the K, head down the street towards the hospital. Go to the left of the volcano spines. Transfer up using the ramp and grab the A. T - Get to the construction area. On the very right side of it are some planks of wood. Hip transfer over the planks of wood to grab the T. E - In the apartments area, the open area across from the park. From the start, head right down the street and in the open area that is on your right. COLLECT COMBO Jump onto the rail just before the fire hydrant. Jump and grab the C. Now jump onto the next rail and that will launch you onto the bus stop. Grind the top and jump off at the end to grab the O. Land in a manual and then jump and land in a manual again to keep your speed so you can do the next transfer with speed. Transfer from the Tony Hawk picture vert ramp to the right to grab the M. Revert into a manual. Now grind the rail by the steps by the hospital, and jump to the right to grab the B. Head towards the construction area and grind the top vert ramp, and at the end will be the O. SMASH 5 TEA BARRELS 1 - On the boat near the construction area. Spine transfer to get into the boat. You can't miss the tea barrel once you are in there. 2 - By the 4 benches that you had to grind in story mode. They are just by the park. 3 - By the kids museum area. From the start, look to your right, and then right again. Go up the stairs to see the tea barrel. 4 - Get to the library. Transfer from the left vert ramp of the library up to the raised up halfpipe, and the tea barrel is on here. 5 - Get to the bank. The final tea barrel is on top of the subway spine. GET THE SECRET TAPE Head to the bank. Go up the vert ramp that is on the right side of the picture of Tony Hawk. Get off your board and hang on and climb up so you are in a area with stairs. There is a rail heading towards the church. Grind this rail. You will need to keep your speed up, which means you should keep on jumping to you get good enough speed. Now just keep grinding and you will get the tape by the church. BACKFLIP DOWN THE COMMON STAIRS I have only done this once, and it was complete luck. You need to have great speed, and great air stats to do this. I have had by stats on full air before, and still haven't been able to complete this goal. What I remember from when I did do it is grind the rail from the ben franklin building towards the park, and bonelessing and performing a backflip down the common stairs. GRIND THE 5 PIGEON RAILS 1 - Grind the fence by the tea boat, the one that you have to spine transfer over to get into the tea boat. 2 - The fence by the bank, it is the fence near the ledge you had to grind when you got the K in skate. 3 - Grind the rail outside the Ben Franklin building by the fire hydrant. 4 - The high musem rail. Come from jeers towards the start, and on the left grind the rail going up the steps, then wallride and grind the high rail. 5 - Get to the park, then end by the construction area. In between two trees at this end of the park is a wire, grab on to the wire, and grind it. ----------------------------------------------------------------------- CANADA ----------------------------------------------------------------------- ======================================================================= STORY MODE GUIDE ======================================================================= ----------------------------------------------------------------------- BOSTON ----------------------------------------------------------------------- FIND THE SPECIAL GUEST From the start of the level, just go forward, now look back to see a ramp foing down to a bar. Follow the ramp down to the bar, and go inside the building and you will find the special guest, who rides around on a cool scooter type thing. One you switch to him you get some more objectives. FIND BEN FRANKLIN If you go to start and view goals, you can see the picture of the front of te building that Ben Franklin is in. From the start, head forward along the road and on the left you will see a building with grass and statues on the front. Now either head to the left or the right, and use the ramp closest to the building, go up it and get off your board and you will smash inside the building. Now follow ben franklin out, speak to him and you will get another set of objectives. MARK YOUR TERRITORY Tag one - near the building where you find ben franklin, on the right hand side near the halfpipe. Tag two - go to the park area. In the corner of the level, just by the docks area and the opposite side of the level from the hopsital by a post no bills sign on the wall. Tag three - Head forward from the start, keep going and turn right at the end. Head forward past the hospital and over the quarter pipe to find the third tag. Tag four - just by the library, it is on the left side of the raised up quarterpipe. Tag five - Go to the hopsital. Use the ramp to ransfer up onot the top of the hospital to find the fifth tag. HOSPITAL DUTY Head towards the hospital. It is all the way on the other side of the level from where you start. Go up to the stretcher and press circle. Hold down X and you will go faster. Move forward at the start - if you move left or right you will run into a guard and have to start over. Go across the road, through the alley and to the right. Stay on the opposite side of the guard and you should be right. Now head left, and once again stay on the opposite side that the guard is on. Keep going forward to get to tony hawk. ARCADE MACHINE HIGH SOCRE The Arcade Machine is right at the start, go left and press cricle. Just bust afew easy combos using whatever you can find around the city, it's pretty easy beacuse the score is very low. You have one minute. If your in a hurry, after you beat the high score, you can just hit end goal to get on with the other goals. DANCE SUCKA The stereo to start this mission is just by the park. Press cricle to activate it, and then listen for the loud beat - that is when you want to perform your trick. The trick is displayed down the bottom of the screen. Listen for the pattern and perform the trick - you will get the idea soon enough. DECAPITATE THE STATUES First, get to the building where you found ben franklin. To the left and right of the steps are vert ramps. Go up one vert ramp, and spine trasnfer over the steps. This should get the statue closest to where you landed. Repeat the same process to get the second statue. Next, head over to the park, and natas spin the head of the washington statue. Goal complete. COMBO THE RV RAMP First you must get rid of the grind blockers with Jesse James before you can get the RV ramp. See later on it in the walkthrough for how to do the grind blocker objective. Once you do get the RV ramp to come out, perform a 5,000 point combo on it. Pretty easy. COMBO THE BENCHES The Benches are on the side of the boston park. There are 4 in a row of them. Once you find them, grind one side, and hold down triangle and you will grind the second bench without jumping. Now, jump to the next set of benches and then grind those two. Remeber to hold triangle between the benches to grind the second one. YE OLD CANNON GRIND The cannons are located by the right side of the park. Head over there are you will see a garbage can on fire. Go over it, and then grind the cannons. You will now get a little cut-scene. SKITCH A SEAWORTHY VEHICLE There is a car travelling around boston that looks like a boat. Find the car driving around the roads, and then press up at the back of it to skitch it. Now just hang on until the timer counts down. It's pretty easy to hand on for that amount of time. SALUTE THE GENERAL In the boston park, you will find a statue of washington. Go up one side of the ramp, and then spine transfer over the statue and perform a benihana down-right plus circle. GREAT BALLS OF FIRE Find that trash can that is on fire by the park. Go over it to get yourself on fire, and while you are on fire, perform a 15,000 point combo. There are plenty of lines you can use to get the combo - it's easy. SLAP THE SIGNS 1 - Head towards the bank. There is a raised up ledge, grind this to the left. Jump off at the end and sticker slap it. 2 - At the building where ben franklin is 3 - Get to the construction area, and grind the top of the vert ramp to the left. Jump off at the end and sticker slap the sign. 4 - On scaffolding of the raised up HP TAG THE BILLBOARD Okay, get towards the area with the boat. You will see a big yellow hose. Run up to it and climb up the hose. Keep going up, until you see a place to jump of. Jump up to the next platform and then to the billboard. Press triangle to tag it and get a cut-scene. FINEST RAILS IN BOSTON Grind that wierd looking rail near the bank and paulie. There is a guy standing next to the rail, talk to him and he will say about the rail. Grind it, and a timer will start. Head down the road and grind the rail in front of jeers, then the museum rail just to the left. ALL ABOUT THE BEJAMINS First, find the building where you found bejamin franklin. Now head forward and on your left will be a building - that is the bank. Head around the corner and you will see a window that looks different from the others. You can break in there. Climb up to the rail, which can be done from around the corner, then break through the window. Goal complete. COMBO ON THE HIGH SEAS The high seas is the ship in the docks area. Spine transfer to get onto it and bust out a combo high enough to complete the challenge. SKATE THE LIBERTY TRAIL Perform the flip trick down the stairs to start off with. Now head down the street to the library. Use the vert ramps on the left to transfer over the mural. Now, head to the construction area on your left and spine transfer into the ship. Now, head left and climb up to the top, and acid drop off into the boat. TEAM CHALLENGE 3 team members must perform a kikclip over an inline skater. With you, head towards the park, find the inline skater (he travels around the outside on rollerskates) and perform a kickflip over the top of him. Now do the same thing with ben franklin and the pro skater. You cannot use Jesse James for this mission, as he cannot do a kickflip. KILL THE GRIND BLOCKERS First get Jesse James (see the very first goal on how to do that.) Change to him and then head over to the hospital. Grind the grind blockers of the ledge by the guy. JUMP THE CARS Find the small cars that are driving around the city, and perform a hop three times over the cars. Try to jump over the cars when they are heading towards you. If they are going the same way as you, then you probably wont make it over, or you could just jump them from the side. It's pretty hard to jump over the seaworthy vehicle. SCOOTER VS WHEELCHAIR First, be Jessse James. Now, head over to the bank area to find paulie. Talk to him. Now, head right to the steps, and then to the library which is just ahead. Take the road to the left and go to the hospital and then back to the start. Get there first and win. Hold down the X button to go alot faster which will give you an advantage. SPINE TRANSFER TOUR First, spine transfer over the subway. The subway spines can be found by the park, and im not sure if you can use the one near where paulie is. Once you transfer over that, a timer comes up. Get to the hospital and spine transfer over the hopspital volcao. Next, get to the tea boat and spine transfer into it. ----------------------------------------------------------------------- BARCELONA ----------------------------------------------------------------------- FREE THE BULLFIGHTER Head backwards from the start, and on the left will be a tomato crate. Take some tomatos. Now, head the oposite way, and head forward. When you reach the guell area, head right and go forward and throw a tomato at the bull to release the bul and save the bullfighter. FIND THE SPECIAL GUEST Find open doors across from the guell area. This will take you into a building. Walk forward to find steve-o riding on a bull. HIT 5 PEDS WITH TOMATOS Tomatos can be found just off the street, or there is another crate if you keep heading forward from the arcade machine, by the grass area. While you have the tomatos, find 5 pedestrians and press square when you are near them to throw the tomato at them. You cannot hit the same pedestrian twice. SPINE THE GUELL PLANTERS The Guell area is straight ahead from the start, and to the right. Keep going forward. Now, on the left and right are platners. There are three spine transfers you have to do here. Fairly easy. HELP PEG LEG First, get to the street (turn around from the start) head to the street area just beside the arcade machine and the water. Grind the ledge just by the water, and then transfer over the water and grind the netting. Hold your balance until you get around to where the boat is caught in the netting and the goal is complete. MARK YOUR TERRITORY 1 - Get to where the arcade machine is. Now grind the rail heading away from the street. Grind the next rail, and jump off at the end and sticker slap the wall. This will take you to the higher level. Up here is a spat mark. 2 - On the bircks in the Guell platner area, on the right when you are looking away from the street. 3 - Get to the hospital. From the start, head forward, and the hospital is just in front of you. Go up the vert ramp, heading right, then get off your board and shimmy to the right. While shimmying, spray over the tag. 4 - On the wall in the alley, under the big billboard on the ground. 5 - Near the mamo building, on the window TAKE OUT THE TRASH What you have to do is grind the trash cans. There are four around the level, and they are all easy to get. While skating around, I'm sure you will find them, they are really hard to miss. ARACADE MACHINE HIGH SCORE Turn left from the start and head forward to find the arcade machine. It's just by the street next to a wall. Press circle to play, and all you have to do is beat the easy high score. There are afew combo lines throughout the city, but it's easy to just go up a vert ramp, and perform some tricks, revert and manual and perform some flatland. COMBO THE SANTOS BENCHES The benches are just by you at the start. You will see a bunch of benches - you have to grind all of these in one combo, which is easy since they are all right next to each other. Head to one end, and all you have to do is hold down triangle and keep your balance, you wont need to jump at all since they are so close together. CATAPULT 720 GRAB Turn around from the start, and go forward, then look across the street. You will see an opening in a building. GO through the building and you will be taken to a catpault. Perform a grab trick and do 2 full rotations while holding the grab trick. The grab trick you perform doesn't matter. TAG THE BILLBOARD There are multiple ways to do this, but ill only tell you one way. From the start, ride forward, turn right at the grass area and then turn right into an alleyway, where you will see a vert ramp straight ahead of you. Spine transfer over it, and then spine transfer over the next ramp so that you are on the roof. Remember this spot, because another goal is performed here. Now, turn back around and spine transfer over the ramps, and you will go flying high into the air. The third spine transfer you do will have you going right by the billboard. Get off your board and climb up to the billboard. FOCUS COMBOS Too easy, just get into focus and perform 3 combos, all at least 2,500 points each. Press L3 to get into focus. Going up a vert ramp and performing afew tricks is more than enough. Perform 3 combos over the score and goal complete. RAIL RATED CHALLENGE Before doing this challenge, make sure you have your air stats at least at a reasonable level, otherwise it may be hard to do this challenge. Head to where the arcade machine is, just by the street next to a wall. Now, grind the rail going paralell to the wall. Grind it to the opposite way of the arcade machine. Once the rail ends, jump off and perform a sticker slap on the wall, and then you will be sent high, now grind the top rail and challenge complete. TRANSFER OVER THE GUELL ENTRANCE This may look hard, but it really isn't. The entrance to the guell does look quite hard to transfer across. There is no way you can just go up the QP without speed and make it across, thats why you need speed. Head to the guell area, and to the right side of the entrance. Use the Qp's to spine transfer up as far as you can go. Now, spine transfer back down. This will give you tons of speed and air. When you reach the final Quarter Pipe that you need to transfer over the entrance, angle to the right abit, and boneless. Hit the other QP on the other side. Sometimes you might get a bit too much air, just try again. ACID DROP OFF OF A TRAM First, you need to get on a tram. Head forward from the start to the guell area. Keep going forward and through the gap and you will put at the top of the tram. Wait until a tram comes past you, get off of your board and then jump onto a tram. Wait until it goes over a QP and then press acid drop to drop off. Make sure you get it right, it may take afew times to judge if it is going over a QP. TEAM CHALLENGE 4 members of your team must get knocked into the air by the bull and perform a 5,000 point combo. Let the bull lose first by throwing a tomato at it. Now, find where the bull is and race towards him. Get hit into the air, perform a small trick (something like a double kickflip) land in a manual and perform some flatland tricks, or grind or do anything to get over the 5,000 point mark. Do this with all 4 people. Steve-O cannot flatland, so find a place to grind with him. LA PEREDA SPIRAL RAIL Quite an easy challenge even if your grind stats are not that good. The rail is just opposite the guell area. Climb to the roof, or use the Vert ramps to get up there, then grind the rail that goes down to the ground through the building. It isn't very long. grind it all the way down and balance. SMELLS LIKE BULL DUNG Just follow the raging bull going around the city (if he isn't free, find some tomatos and throw one at him in the cage) and he will leave a trail of bull dung. Launch off of one and perform a grab trick. Easy. MAKE YOUR OWN PHOENIX Set the bull free first, this will cause a car to crash. Get to that car, and jump over the car, this will set your board on fire. Now, go through the opening across the street from the car. This will catapult you into the air. If you got enough air, you will put the birds on fire, completing the challenge. DONT TOUCH THE GROUND Turn around from the start, and then grind the little ledge going up on the left, and then transfer over to the wavy ledge. Grind that, and then transfer over to the other ledge, and grind that along. Just keep grinding everything along the bridge and don't touch it. Get to the other side. STEVE-O VS THE BULL Set the bull free. Now find a path where the bull goes. Wait for the bull to come along, then hold down X and go straight at the bull. If you have enough speed, then you will complete the goal. PARE GUELL COMBO Go to the guell area which is straight ahead from the start. Now perform a 25,000 point combo while in this area. Just go up a vert ramp, perform a trick, come back down, revert and manual and go up the other side. All you need to do is get a 25,000 point combo in the area. YEE HAW FAN BOOST Go forward from the start, head right and then right agai into the alleyway. Spine transfer up, and the up again to the roof (press R2 to spine transfer.) Now turn around and spine transfer down. Spine transfer down again and you should be getting some good air. Spine transfer up, and then you will be at the fan. Press X on the fan to get a launch, and perss any directional button plus grab to perform a yee haw grab. Now acid drop into the vert ramp to complete the mission. FLIP BARCELONAS FINEST First is the benches near the arcade machine, perform a flip trick off one of those. Next, go to the oppsoite end of the street, go up the ramp and turn around. Perofmr a flip of the edge. Now go to the other end of the bridge, and you will see some bumps and a little rail fence. Flip trick over that. ----------------------------------------------------------------------- BERLIN ----------------------------------------------------------------------- INLINERS RULE The first sign is just by the grechens bar area, where all the drunks are, and when you go there, the music changes unless you have got music zones off. Look to the left to find the sign. Lip trick it or grind it. From the first sign, head down the street in the direction of the church. Head left into the area before the street, and on the building will be the second sign. Smash it. FREE THE SPIRITS Get to the bombed out church. Head left from the start and then take the road right and it will be right in front of you. Remeber the location of the church, I will be using it for how to get to other locations as well. Spine transfer into the church, and on the right will be a cracked wall. Sticker plant the wall twice to make it break and free the spirits. FIND THE SPECIAL GUEST The special guest is Paulie, who is on top of a building. Get to the church. Next to the church will be afew ramps and a building. Spine trasfer up, and then spine transfer again around the corner and get off your board and climb to the roof, where Paulie is. HELP WEE MAN From the start of the level, head around the aufarht area, and keep going forward, and across the street. Wee man will be just by the glass. What you have to do is sticker slap the glass two times to make it break. Get a run up, then jump into the glass and press X twice. The glass should break. STOP THE KIDS FROM SMOKING 1 - In the Aufarht section, ahead from the start, look to your left 2 - By the ownzed letters, across from them is the second dispenser. 3 - Near where the second inliners rule statue is, close to the street ARACE MACHINE HIGH SCORE From the start of the level just go down the stiars, and on your left will be the arcade machine. You should know the drill by now, just beat the easy high score on the machine. FIND THE GRAFFITI TAGGER Start from the church, and head down the road going the opposite way to the church. Now, just before you reach the very end of the road, go right to see some drunks. Use the vert ramp on the right to get op onto the building, now use the ladder on the left to climb all the way to the top of the building. There will be some spray cans here and the graffiti tagger. BERLIN GETS OWNED You have to remove the letters of the sign so that all it says is owned. What you need to do is grind the letters off. What you can do is grind along the ledge that has the spat sign on it (just behind you when you start the level) and then transfer up onto the rails just before it and then grind along the letters. GRIND N BARF First rent a cop is straight ahead from the start. Go up the vert ramp and perform the trick. The other one is where you find the pro skater. Do the trick above here as well. ALMIGHTY COMBO First, get to the church. If you don't know how to get to the bombed out church, follow my instructions in the first goal. Now all you have to do is get a 40,000 point combo in the church. Just perform some tricks, revert into a manual and perform more tricks. LEARN THE NATAS SPIN I don't actually know where the guy is that you have to talk to, but just go up to one of the fire hydrants on the street or anything else you can find with a pointy top and press triangle plus L1 or R1 to perform the Natas spin. Perform it three times to complete the goal. HATS ON FIRE By the church is a little ditch with a pipe going through it. Start from the church and then grind the pipe. Once at the other end, your board should be on fire. Now around this area are 3 cops. Jump over them (it doesn't have to be in a combo, just while your board is on fire) and they will be put on fire. They are walking around this area, so find them and jump over them while on fire. SO FOCUSED, SO CLEAN Perform 3 clean 10,000 point combos. Clean means a perfect landing. You don't actually have to get the clean when you land out of the combo, but anytime in the combo, for example, you can spin around a kickflip and land in a manual and still get clean. You must get 10,000 in a combo and at least one clean message for it to count. As i said, to get "clean" perform at least a 180 spin and land perfectly. Do this three times and make sure you get over 10,000 points. Flatlands enough to get over that score. TOURSIT LINE From the start of the level, head around the ausfarht level and to where wee man is, so that you are at the right of the church. Grind the ledge so that you are heading toward the ausfarht center, and away from the church. Once you grind the ledge, it will light up. Transfer across to the pipe. Keep grinding. Now jump across to the top of the ramp, then to the stairs. Jump off the stairs when they end, go up the vert ramp and grind to the left, so you are heading towards the sign. Sticker slap the sign, so that you will now be grinding the other way. Jump off at the end and acid drop into the vert ramp near where the pro skater is found. Make sure it is done in one combo. DISRUPT COMMUNICATIONS From the start of the level, head left and go up the vert ramp on your right. Get off your board and hop onto the ledge above. Walk around the corner and go up the next vert ramp, get off your board again and you should be at the top of the building. Look right to see a vent blowing up. Head towards the vent and press X on it to get really high air. Acid drop onto the ramp across the road, and go up the other side of the ramp, angle to the left and perform a rocket air (up, circle, circle) and do the transfer. Don't overshoot it or undershoot it, it may take afew tries to get perfect. PRO TOUR LINE Get to grechens bar. Once there, grind the first edge of the building. Use the kicker to launch up and grind the middle ledge. Next grind the higest ledge. At the end, jump off. Land in a manual and then grind the ledge to your right. Grind it all the way along. Jump and grind the rail by the letters, and then lip trick the letters. PAINT BOMBER First you need to find some paint cans. They can be found on the ground, near the gallerie area. Also they can be found where you find the tagger. 1 - From the start of the level, turn around. Climb up onto the awning, then climb up to the next ledge. 2 - Head down the street near where the pro is, and go up the vert ramp on the right. Get off your board, then walk around the corner. Near the ramp and vert ramp is the next tagger. 3 - Get to the church. Head to the right side, near the area with wee man is the third tagger. 4 - On top of the yellow building. Go up the vert ramp near the second inliners rule sign, then get off your baord and go up the ladder. Take it to the top to find the fourth tagger. MARK YOUR TERRITORY 1 - From the start of the level, turn around. Go behind the conrete vert ramp, and you will see a sign on the back of it. 2 - From the start, turn around and go across the street. Look on your right. You will see two big arrows pointing at the sign. 3 - Head to the church. The sign is on the front part of the church, the closest part to the street. 4 - By the yellow building, on the ground in the corner 5 - From the start, head right, and go down the street to the left. Go right to the end of the street. At the end, go right and spine transfer up. Go up the next ramp, and get off your board and tag the spot. TAG THE BIG BILLBOARD Get to the building where you found the graffiti tagger. Use the ladder to get to the top of the ledges, and then walk around the corner, heading towards the church. Once around the corner, look towards the wall and climb up. You will have to hang on to the top of the billbaord in order to spary the tag. TAGGER SKILLZ Get to the church. Spine transfer into the church and complete the set the spirits free challenge. If you have already done that, then the wall will be broken down, which is what you want. Grind the ladder to get speed, then go up the vert ramp and hang on to the ladder. Climb the ladder to the top, and thne spary all the parts of the wall. It will require about 6 tags, one on each piece. This will bring back the mural. BERLIN TOUR Get to where paulie is. By him are some stairs. Grind the stairs so that you are going away from the church. The first time I done it, I grinded towards the church and had no idea what I had to do! Anyway, grind the steps, jump off and manual, go up the ramp and grind the planter. Now, grind the QP so that you are going to the left. Jump off and grind the high ledge, then the fountain to complete the goal. WHEELIN COMBO You need to get a small combo score using paulie in his wheelchair. The harder the difficulty, the higher it is. 100,000 for sick mode, but only about 5,000 for easy mode. Just grind around the circle, jump off when your balacne gets bad, land in a wheelie, and do some hops. This should get it easy. SKILLZ ON WHEELS From the start, head left along the road. Go up the vert ramp on your right just as the street ends. Press R2 to get up. Now, go around the corner. Be careful not to fall off or you will have to get back up there again. Once around the corner, you will see a ramp on your left. Jump off the ramp and perform the flip and acid drop onto the ramp on the other side of the street. TEAM CHALLENGE First, you must get a big air combo while inside the church. This is easily done. Equip the Indy 900 special trick, and go up the vert ramp and perform the trick. Thats you part done. Now, play as paulie. Get to the place near where wee man is, and go around the circle however many times it tells you to. Finally, play as Bam Margera. By the church are some cones. Start by going up the vert ramp between the buildig where you find paulie and the church. Land, and this will give you speed. Manual through the cones, then go down the street. Balance, and on the right just off the street near gretchens bar are another set of cones. Manual through them. If you have trouble balacing, use focus. If you need speed, use the spacewalk manouver (left, right, square). ----------------------------------------------------------------------- AUSTRALIA ----------------------------------------------------------------------- ARCADE MACHINE HIGH SCORE The arcade machine here is on the street, near the cop. go up to the arcade machine and press circle. Now just beat the high score. If you need help getting any points, see my big scoring guide. BOARDWALK GRIND COMBO What you have to do is grind the 3 rails by the boardwalk in one combo. Start by the pool and grind the first rail. Jump and grind the second. Just before the second one ends, jump off of it and manual so you don't get taken a different way. Now grind the next rail, and perform a reasonably big combo and land it to complete the challenge. LIPPING THE MINI Get a reasonably sized combo in the mini halfpipe, and make sure you do a liptrick as well. If you've gotten this far in the game I'm sure you know how to perform a lip trick. You can also press different buttons while in a lip trick to change positions. FIND THE SPECIAL GUEST First, do the challenge wake up sleeping beauty. Once that is done, then the crane will knock down a wall. Go through the wall and into the outback tours area, to find the special guest. DRAIN THE TIDE POOL By the beach is a pool. Above the pool is a rail. Grind the rail above the pool, and you will grind the drainer, which will drain the pool, and complete the goal. INTERRUPT A MEAL OR SIX Use the bus stop or the crane to launch up onto the balcony. While you are up on the balcony, hit over 6 tables up here. Nothing too hard. There are not secret ones or anything, they are just all in a row. FIND THE SHRIMP VENDOR He's down by the beach. Find the left toilets area, he is just there, and will run through the toilets. Follow him, and the goal is complete. Talk to him to get a new set of challenges. WAKE UP THE SLEAPING BEAUTY You have to wake up the crane operator. To do this, get to the crane. On the opposite side of the street from the crane is a fire hydrant. Natas spin on it. To natas spin, press R1 + triangle over it. Natas spin for about 4 seconds and the goal is complete. JUMPING WITHOUT A PARACHUTE This will require a fair amount of climbing. Ge to the crane. By the crane is some balconies. Head left and use the ladders on the set of balconies to reach the very top. Now, grind the last balcony heading right. Keep grinding and jumping the gaps. Get off of your board on the high up building by the pool. Now lunge off while off your board and press R2 to acid drop into the pool to complete the goal. TAG THE BILLBOARD Get to the balconies. Climb up the balcony straight at the end of the street. Climb it to the very top. Now jump over to the building on your right. Hang down, drop down and then tag the billboard. TREASURE HUNTIN HANK First bin is on the street. Get to the street and face towards the beach. Head to your right and natas spin on the bin. The other two trash cans are by the beach, one is on the left, and one is on the right. FOCUSING ON A CLEAN DOUBLE FLIP (180 DOUBLE KICKFLIP) Find the cars in the parking lot near TC's place and just by the street. Get speed from one of the vert ramps, come back down, make sure that you have special and press L3 to get into focus. Once you're in focus, jump over the cars, and perform a double kickflip with a 180 spin. You have to land it clean for it to count, which means perfectly
straight. If you can't get enough air to clear the car, try bonlessing. It may take afew tries to get it clean. KENNY'S REAL FEELINGS Easy. All you have to do is natas spin Kenny's fingers. Get to the fountain, and Kenny is in the middle of fountain by the crane. use the fountain to launch up onto his fingers. Press R1 + triangle to natas spin his fingers. TEAM CHALLENGE Everyone my grind Tc's awning. They say it is harder than it looks, but it isn't TC's awning is inbetween the bowl and the parking lot. Use the ramp to jump up and grind TC's awning. Do this with the pro skater, yourself and the shrimp vendor. EVERYBODY LOVES BIGGUNS A hard one - make sue that you have good air and speed stats for this. You need to transfer from the ramp just by TC's awning to the ramp down near the bowl. From Tc's, look to see a vert ramp just by the edge. use this and transfer to the right. You should pass over a middle ramp and land on the one over the middle ramp. This can take quite some time, and you will need to angle it correctly and get good speed and air. BALANCE UP AND OVER You need to manual up and over the little bridge by the parking lot and the street. Get to the cars and hold down X so you crouch and get speed. Now, see the bridge? You need to manual up and over it. The first slope will be steep, but once you get over that, it should be easy. If you can't get up the steep slope, trying getting speed first. SHRIMP SLAP Find shrimp down enar the beach. Once you have it, you need to throw it at 5 of the lifeguards. Two are walking around on the beach. Once is dancing or something in front of a girl, and another is walking around. The other three are just off the beach, one is by the big round thing, and the other two are to the left and right of that. ROLLIN ROLLIN ROLLIN Perform the special Rotiserie twice between the two buildings. Head across the street from Tc's to find the building you will be launching from. Get up there by climbing or using the ramps. Once up there, spine transfer, and spine transfer again. Once you get to the ramp, press jump to get an extra launch and perform the rotisserie twice. If your having trouble performing the rotisserie, change it's special to something easy (like up, down, circle) instead of the default way. It's alot easier. Perform two of them and land it to complete the goal. SEAGUL SCATTER This is one long continuous combo. Start off by climbing up the wires on the beach. Grind towards the boal to scare off afew seagulls. Once you get to the bowl you wil scare some more seaguls. Now transfer onto the boardwalk railing, and jump across to the next rail and the next rail. That should of scared enough of them. REAL MEN FLIP STAIRS (clean 360 double heelflip) A toughie. The stairs are by the Bowl and Tc's place. Get speed and get focused before the stairs. Now, jump down the stairs and perform a double heelflip and do a full rotation (360 degrees) and land it cleanly. Cleanly means straight. You will get a message saying "Clean" if it's done right. May take afew try's. HANDICAP HAVOC 1st sign is by the boardwalk. Get to the shack and head left near the boardwalk. 2nd sign is at the parking lot. Look on the left side. 3rd one is around the little curve from the parkig lot. 4th sign is on the street. Head towards the fountain and look on your right side. 5th sign is next to the set of stairs. PARADISE COMBO You don't even need to use the special character for this. Find the paradise area, and grind all of the outside edges in one combo. Just grind and jump when you get to a gap and then grind again. MINI GO KART BLAST OFF Easy challenge. Get to the parking lot in your mini go kart. Now, you have to go over the bridge and perform a 540 spin. Get speed, and angle to the left or the right (whichever way the bridge is) and you should easily clear it. Now just use the directional buttons or L1 and R1 to perform a 540 spin. If it is more than a 540 spin it will still count. HELP LOCAL SKATE RATS All you have to do here is grind the crane, I'm not sure if it matters what part or anything, just grind it and it should cause alot of havoc, and the cop's car will be destroyed, and the skaters will get away. ======================================================================= PISS OFF THE CONSTRUCTION WORKERS There are 5 construction workers up on the street. They are scattered along the street, 3 are at the balcony end, 1 is in the middle and the other 1 is by the bay windows. Go over the top of the construction workers and press left, right, square when you have special to perform the bever blast. Do this to all 5 to complete the goal. PISS OFF THE BIKINI GIRLS Easy goal. Get to where the pool is. Grind the rocks heading to the right, which will take you onto the wire above the bikini girls. Just keep grinding all the way along the wire to complete the goal. ======================================================================= ----------------------------------------------------------------------- NEW ORLEANS ----------------------------------------------------------------------- ARCADE MACHINE HIGH SCORE The arcade machine here is probably the hardest one to find in all the levels. Ge to the river area. Ge to the boat and turn around and look the other way. Now, look to your right to see the side of the building missing. Climb up here and the arcade machine is in here. DANCE DANE DANCE Trick to the beat. Listen for the beat, just listen for a pattern and on the loud beat, perform the trick. You have to get it exactly right for it to count the trick. Get the pattern of the sound down, and then it should be quite easy to do. RIVERBOAT SLAPPER Just go to the river, and there will be a boat there. Jump off the little jetty and press X on the boat. Do the same thing 3 times to complete the goal. FIND THE JESTER The Jester is riding around on the Mardi Gras float. Just stay on the road by the river and eventually it will come past you. Now just run onto the float to complete the objective. Take to the jester to get more goals. MARK YOUR TERRITORY* 1 - Just by the helipad, on the walkway up to the helipad is the first sign. 2 - In the trash alley, by the street is the second spat sign 3 - On the sign by the watertower WATERTOWER SLAP The watertower is high up on one of the buildings. Use the vert ramps to get up top to the roof near the helipad. Now, use the air vent to transfer across the street to the left. You should be able to see the water tower. Use the vert ramp to transfer up to the high vert ramp, go off the end of the ramp and press X to slap the tower. It might take afew trys because it is easy to overshoot. RAISE THE DEAD Get to the cemety. There are 5 crypts here, each with skulls on them. Grind the skulls off of each of the crypts to open them. If you grind off one skull, you have 10 seconds to grind the rest of the skulls off before it returns the skull to the crypt. There are 5 total. GIRLS GONE CRAZY ON PARADE First, grab some beads. They can be found at the endof the street that has the graveyard on it. By the end of the street, I mean where it cuts off and if you go any farther you will be transported back into the level. Grab the beeds, then find the mardi gras boat that goes along the street. Just stay by the river boat and it will come along soon enough. Jump on top of the float, and then you will see girls on the street - throw these at them. Hit 5 different girls with beads. If you look in the general direction of the person and throw a beed, it should hit. Hit 5 to complete the goal. NAWLINS STREET SPINE WALLIE THE TROLLEY There is a tram that goes along the tracks by the river. Wallride the trolley, and then press X before you get to the top of it to wallie. If you do reach the top, it will grind and you will need to do it again. You need to wallie off of it (wallride then ollie.) SPINE TRANSFER COMBO Get up to the helipad. Once on the helipad, use the vert ramp to spine transfer down to the street. Revert (and manual, but usually you wont have to manual because you are going so fast) and go up the other side of the vert ramp and spine transfer into the bar. Land it. TAG THE BIG BILLBOARD Get to the bar area, it is the area where the music changes (unless you have music zones off) and it also has the large drink. Use the vert ramps to transfer onto the roof. Get up there, then get up to the higher rooftop. While up here, spine transfer down to the lower rooftop, and this will give you a lot of speed. Land, then go up the other side of the vert ramp, get off your board in the air and hang onto the ledge or the pipe, climb up and tag the billboard. MANHOLE MANUAL All the potholes on the main street have to be manualed (excluding the big one in the middle.) Get to the church. Once at the church, get speed, and get to the first manhole. Start the manual here. Manual over the potholes. You will lose speed, so use the spacewalk (left, right, square) for extra speed. If you have trouble balancing, then use the focus manouver. FOR THE BIRDS There are three birds high up in the air by the cemetery. Use the vert ramp on top of the rooftop to sine transfer to the street, then you should have plenty of air to launch up high and hit the birds. Hopefully you will get them all in one go, if not, repeat the process and get the ones you left behind. GAS LAMP DISTRICT What you have to do is grind (or natas spin) three of the gas lamps by the river. Use the rails on top of the planter, and the ends will act as kickers, so you can launch up. Grind the top of three of them, or you can natas spin them, it doesn't matter. BIG AND FOCUSED Get focused and perform a big combo (the combo varies on which difficulty you are on.) Just get focused, and see my tips for getting big scores. DROP A HURRICANE Here you have to acid drop into the worlds largest drink. First, get to the bar. Get up onto the roof of the bar. You will see a rail with lights on it above and to the right of the worlds largest drink. Grind this line, and just before the drink, jump off to the left and acid drop into the drink. TEAM CHALLENGE 3 of your team members must perform a special trick while inside the church area. Easy. With you, you should already have a special trick you know off by heart - do that and land the special trick. Now go get the pro, and go to the church area. Press start and go to your options, view tricks/edit tricks and view one of the special tricks and perform it in the church area. Do the same with the Jester. BALCONY BREAKER This was the very last challenge I had to complete in story mode! It was the only goal I had to do in story mode, then my game FROZE while saving (which is the most annoying thing!!!) so I had to restart the whole game again, and get every goal again, so I did, and this was the last one I did. I don't know exactly how to do it either, I did it by pure luck. You have to get 3 balconies in one combo. To break a balcony, come from underneath it. Just experement with all the balconies in the middle of the level. SAVE NAWLINS First of all, Raise the dead. Once you done that, head to the middle of the level. Spine transfer down, and then grind around the circle. Now, jump off and head to the church. Performt he airwalk over the statue. TRICYCLE VS ZOMBIE Raise the dead and play as the guy in the vehicle. Now just run around in your tricycle and run over 10 zombies. The zombies are all over the place, and while you have the dead raised, all people on the street are zombies apart from you, the pro and the jester. SUPER TRASH Get to the trash alley and perform a superman seatgrab over the trash. Use the ramp, and with enough speed and air, and you can easily clear the trash. Remember to do the superman seatgrab as well. NATAS NEVERSOFT Get to the cemetery. Find the front gate. Above the front gate is a neversoft sign. Perform a natas spin on the neversoft sign. Go up the vert ramp and then perform the Natas spin. Stay on there for 10 seconds. SIGN SPINNER Grind through 3 signs in the central area of the level. There are three of them. To break them, grind through them, usually by using the edge of the balconies. ======================================================================= THE EQUALISER A narly all team stunt. First, you need to get up to the heliport. There are many ways you can get up here, just use the balconies and climb ladders, or use vert ramps, get off your board in the air and climb up. There will be a guard guarding the main path up to the heliprt, but you can easily go around him. Once you are up there grab on to the helicopter. Let it take you to above the Qp, then press R2 to acid drop off. Land, then go up the other side, and you should get enough air so that you will reach the helicopter again. Get off your board and then let the helicopter take you to above another vert ramp. Acid drop off, go forward, go up the next vert ramp, and spine transfer over it. Press R2 to spine transfer. ======================================================================= ----------------------------------------------------------------------- SKATOPIA ----------------------------------------------------------------------- ARCADE MACHINE HIGH SCORE Spine transfer into the mine, and then stand still once you land to find the arcade machine. To get to the mine from the start, just head forward, and it's just by the big slope. You should know the drill by now - beat the high score on the machine. Fairly easy, just bust out some combos - you have 1 minute to get a high score. Beat 1st place and complete the challenge. LOCATE THE CHAINSAW Get to the school bus park skating area. You need to climb a tree to get the chainsaw. The tree is the one just by the little shack and the top of the mine. Jump onto the tree just here and press R1 to hang on. Now climb to the very top. THE LEGEND OF BIGFOOT First, complete the previous goal where you get the chainsaw. After you do that, a cut-scene will kick in showing Bigfoot stealing the motor board and running off with it. Once that has happened, get to the house near the start. Climb to the first cliff edge to find bigfoot. Talk to him to get a new set of goals. ZIPLINE TOSS DROP I had trouble doing this goal the first time beacause there is more than one zipline, and I didn't know which zipline it was talking about, or which bowl you had to go into. From the start, head forward and to the right. Go up the narrow path, and use the vert ramp on the left to transfer onto the first cliff edge. Jump up and press R1 to hang on, then at the top, press R2 to acid drop into the bowl near the school bus park. LAUNCH THE FIREWORKS First, you need to get your board on fire. The fireworks is on top of the barn. To get there, you will need a boost. Just by the logs there is a flaming pile of garbage. Head towards the garbage fire so that you are going towards the barn, then when you are over the top of the garbage, press X to get huge air and transfer onto the barn. Now run into the fireworks. TAG THE BIG BILLBOARD Just climb up the cliff edge, or get to the top of the mountain and climb down. The billboard is on the very top cliff edge. You can climb up using the ladders. Press triangle while off your board to graffiti the billboard and complete the goal. MARK YOUR TERRITORY This stupid spat guy, I hate him! These are probably the most annoying goals in the game! 1 - First spat sign is by the shack. To get there, head to the school bus park at the top of the mountain, and just by the top of the mine is a little shack. On the side of the shack is the spat sign. 2 - The second Spat sign is on the back of the skatopia sign. The sign is in front of you as you start. 3 - This one is on the barn. Use whatever ways you can to get up onto the barn, and then head to the right of the barn and drop down to the flat roof. On the wall of the archaed roof is a spat sign. 4 - This spat sign is on the first cliff edge, use the vert ramp to transfer up there. It is just by the ladder. 5 - Another one by the barn. It is on the left side on the barn wall, near the bowling alley and the big bowls. FIND RYAN SHCKLER An easy goal. Get to the barn. Use the ladder to climb up halfway then jump into the open area of the barn. Ryan Sheckler is standing in front of you. TREE TOP SPIN AND BOMB You can use any tree for this challenge, but lets use the one at the top of the mountain, that is the tree you got the chainsaw from. Climb to the top of the tree, and then natas spin on the very top of the tree. I'm sure you know how to natas spin by now. Now, you need to jump off in the direction of a vert ramp. Aim for the bottom of the cliff using the directional buttons to point to where it is, then jump off and acid drop by pressing R2 over the vert ramp. MOUNTAIN TOP MANUAL Is quite easy once you know what to do. You have to start the manual at the top of the mountain by the school bus and make it go all the way through the front entrance of skatopia. Start just by the hose line on the ground, and manual. Head downhill and you will get more speed. Now go around the bend (turning and balacning can be hard) and keep manualing down the slope. The more the manual, the harder it will become to balance. When you think your balance is getting really hard to control, press L3 to get into focus mode. This will help you alot and probably give you the 15 seconds you need to ge through the front entrance. Keep manualling down the slope and go out the front entrance of skatopia in one manual. LUMBERJACK COMBO An easy challenge, all you have to do is grind all 3 logs in one combo. Go up the big slope and grind the first log, then jump and grind the second log, and jump and grind the third log all in one combo. SPINE THE MINE Get up to the school bus park. Just by the little shack is a mine. Use the vert ramps here and spine transfer (R2) down into the mine. Goal complete. SKATOPIA SPINE COMBO First, get to the school bus, and look to your left. Go forward from here and go up the vert ramp. Spine transfer down to the road, and revert and go up the other vert ramp (note you have to do this in one combo, so thats why you needed to revert, but because you are so quick going staright to the next vert ramp it isn't really nessecary to manual.) Now spine transfer again into the garage. Once again revert and spine transfer out of the garage. If you are having trouble getting the last spine transfer, try going to the right some more. DOWNHILL LINE Ok first get to the school bus park, and turn around and look downhill towards the barn. Now go forward and grind the ramp on the right. It should now light up. Once you grind that, transfer to the edge of the pond. Now, jump off and grind the left ramp. Keep grinding, then jump and grind the part of the garage and jump off (don't let it take you around the bowl). Now wallride up and grind the top of the mobile home. Jump and grind the ramp, then jump and grind by the skatopia sign to complete the line. It has to be done in one big combo. JUMP TO THE WEATHER BALOON Get to the top of the mountain. Jump up so that you are near the mine. Up here is a vert ramp, with a normal ramp just near it. Go up the vert ramp, and then when you land, use the ramp to launch out to the weather baloon. While you are in the air, get off your board and hang on to the baloon. SCRAPE THE HIVES 1 - First hive is where it shows it on the goals list, just by the barn. Go to the right side of the bran, go in the alley and wallride the right side. 2 - Another one near the barn, from the school bus park, head down the hill, and then to the right. Look up high to see the bee hive on the wall. Use the ramp by it to wallride up and scrape off the beehive. 3 - Get to the pond. Just by the pond is a cliff edge. The cliff edge is opposite the garage. Use the ramp here to wallride up and knock the hive. 4 - By the garage, wallride up the wall of the garage ONE LONG ELECTRIC WIRE To start this off, get to the school bus park, and face downhill. The start of the wire is up here. Use the vert ramp before the wire and boneless off the top of it and grind the electric wire. Just hold your balance now let the wire do the rest. The wire goes downhill, so you don't have to worry about your speed, you will go quite fast. Just balacne yourself out. If you think you are about to fall off because you can't control the balance meter, don't worry, use focus. Focus will give you 15 seconds, which is enough time to get from halfway to the end of the line, so about when you get to the garage, or even before, use focus. SHACK ATTACK A fairly hard challenge, this can be annoying. What you have to do is go through one shack in a combo, then go through the other shack while in the same combo. Seeing as the shacks place you all the way at the other side of the level, it can be quite hard to complete. First jump through the shack on your left and perform a trick as you are going through. This will take you to the school bus park. Hopefully when you go through the shack, you will not land right next to the vert ramp, you want to land on the straight section going downhill. If you do land right next to a vert ramp, start again and hope you don't land there next time, it might have something to do with where you jump through the shack to. When you do land on the straight, now grind the right vert ramp. Remember that downhill line? Well do that. Transfer to the pond, then jump and grind the vert ramp on the left or right, it doesn't really matter. When you get near the garage, jump off and manual the slope down. Head for the shack. You will have to do a U turn, and this is easiest done in focus mode. Get focus and then make sure you are performing flatland tricks to keep your focus going. Now turn around and head through the shack on the right (you should of gone through the shack on the left the first time.) Using focus it should be easy to turn around and go through the shack, and complete the goal. Make sure it is done in one big combo. OVER THE HOUSE A simple challenge compared to the last one. Get to the school bus park at the top of the mountain. Now, use the vert ramps up here to spine transfer all the way to the bottom of the cliff, so that when you land, you will be able to see the house in front of you. Spine transfer down and you should have heaps of speed - now jump off the end of the vert ramps (so don't go up them like normal ones, use them as ramps you launch off of) and go over the house. With the speed and air you have after the spine transfer, transferring over the house should be quite easy to complete. ZIPLINE WIRE BOMB All you have to do here is grind the wire and acid drop. Get to the logs just by the barn. Grind the log at the top of the hill and then jump and grind the zipline wire. Now jump off near the end and acid drop to the vert ramp below you. SKATOPIA TRANSFER An easy challenge, all you have to do is transfer from one of the vert ramps to the left or the right of the sign to the sign vert ramp. Just get speed an angle so you will hit the sign halfpipe. Quite easy. GROW SOME PLANTS 1 - Go through the entrance of skatopia and head left, just by the cement mixture is the first lot. 2 - On the cliff edge opposite the garage area. Climb up or go around, whciever is good. 3 - Just by the third lumberjack log, the third being the one farthest away from the start of the level. Do a flip trick over the plant spot to make the plants grow. A CLEAR PATH This challenge can be quite annoying, for the fact that mostof the time this wont register! Get to the lumberjack logs. Face towards the start. On the left of the massive slope, is another slop. Manual down this. Now you are ment to get big air off the piece of plywood, but i'm not sure exactly how to do this, just try and hitting it at different angles, pressing X at different angles. MANUAL UP A SLOPE You need to be bigfoot for this goal. Play as him, he has the powered skateboard. Now, this big slope is the one just to the left of the big mountain. From the start, head left around the sign and the house to find the huge slope. Jump into a manual and with the power of the board, it is really easy to manual up the slope. ======================================================================= SPIN BOMB Get to the house. Get to the top of the spin bomb, and grind around it 4 times. It's pretty easy, and you shouldn't have trouble grinding around it 4 times, thats nothing. ROCKETS This took me awhile to do because I thought that when you end the natas spin, it just puts you out in a random position. Get to the rockets and climb to the top. Do a natas spin on one of the rockets, and then press the direction in which the other rockets are and natas spin them. You cannot natas spin the some rocket set more than once, as they go down. Just jump off and hold the direction in which the next rockets are and natas spin the 4 sets of rockets. FOUNTAIN OF GLORY Go up the vert ramp on the base of the fountain of glory (the one that is on the side of the fuse.) Then get off your board in the air, and hang on to the edge. Pull yourself up, then grind down the fuse. BOX BOMBS What you have to do here is to hit 8 boxes in two combos. This is easily done. First, get to the boxes. Hop on the first box, and get into a manual. Now get off your board and jump onto 3 other boxes (or 4 if you can) by the time the timer runs out. Do the same thing to the other boxes, jump on them while the timer is up. GIANT BOMB Easy, just climb to the top of it near the school bus park. SAVE THE CIRTTERS You play as Tony Hawk in this challenge. Ride down the hill and hit the dogs to get a critter bonus. Just keep hitting the dogs and you will get more time. Go down the hill to find some more critters, and through the front entrance. SKATOPIA COMBO On sick mode, go up the vert ramp, grind on the fence, and then head downhill. Jump off the fence and grind the left vert ramp. Once you think you can't hold on balancing your grind anymore, jump off into a manual, and head straight for the sign. Make sure it is done in one big combo. ======================================================================= ======================================================================= GAPS GUIDE ======================================================================= ----------------------------------------------------------------------- TRAINING ----------------------------------------------------------------------- RAIL POP Enter the added on part of the warehouse. There will be a funbox with a raised up rail on it. Use the funbox to transfer and grind the raised up rail. BEAM LIP Took me awhile to find - in the old part of the warehouse, find the pool that is just to the left as you go down the big slope. On the back wall is a wodden beam, use the vert ramp to jump up and perform a lip trick on the beam. HALP PIPE LIP One brought back from tony hawks pro skater 1. After rolling down the slope, on the right side of the old warehouse is a halpipe, as the gao suggests, perform a lip trick on any side of the half pipe. Any side will count. POOL 2 POOL What you need to do here is transfer between the pool you can skate in, and the pool edge with water in the new warehouse area. Start from the pool with water in, grind the ledge of it, then jump and grind the pool. QP TRANSFER Once you go down the slopes at the start of the level, look behind you. You will see some quarterpipes. Go up one qp, and then transfer over the slope part. You will have to angle it, and land it for it to count. RAIL 2 LIGHT As it says, you have to transfer from a rail to a light. The rails are all up high in the level, use the quarterpipes to get up there and transfer to the light. RAMP HOP There are two ramps in the old warehouse area - easily transfer between them. RED BUTTON WALLRIDE The red button is in the new warehouse area. On the side wall just near the crossover between the old and the near area is the red button. Wallride the red button. CAR HOP There is a taxi in the old warehouse area, Jump over it. FUNBOX SPINE Remember when you used the funbox to laucnh up to the raised rail? Just to the left of the funbox is a vert ramp, go up this, and transfer into the pool, or you can do it the other way around, from the pool to that vert ramp. GOING UP Go to the QP in the back of the old warehouse area. Now, grind it heading towards the right. Keep grinding, and you will eventually get around by the halfpipe. Keep grinding then jump at the end and grind the rail up high. LIGHT HOP Transfer between to lights, you will need to grind the rails up high again, then transfer to the light. HIPPIN At the back of the new warehouse area are some Qp's. Go up one side and angle over the platform, so you do a hip transfer. RECESSED TRANSFER Get to the new warehouse area. As you go into the new area, look to your right. There are two vert ramps on the back wall, you need to sucessfully transfer between these two quarter pipes. SPRINKLER LIP Head to the back of the old warehouse area. Use the Qp's on the back wall, go up it and lip trick on one of the sprinklers. UPPER RAIL Just near the wall is a funbox in the new warehouse. Use this to transfer into a grind on the rails. HIGH WIRE Get to the back of the new warehouse area. THere are Qps by the back wall, use these to go up and lip trick the wire up high. ======================================================================= 2 PLAYER/ONLINE ======================================================================= ----------------------------------------------------------------------- GAME MODES ----------------------------------------------------------------------- TRICK ATTACK A fairly simple game mode to understand. All you have to do is be the person with the most points at the end of the time limit and you win! The main trick is to get big combos. Go up a vert ramp, do a big trick, then land doing a revert and manualling. Then perform some flatland, or go up the other side of the vert ramp and do the same thing. This is guranteed to get you a lot of points. SCORE CHALLENGE This mode is sort of like the above game mode, although instead of being the player to score the most, you have to be the player that reaches the pre-set score first. Just do lots of big combos, and keep trying to stay ahead of your opponents score. COMBO MAMBO Once again, fairly easy to explain, the player that has the biggest combo at the end of the time limit wins. Just perform a vert trick, then land using a revert and a manual, and go up the other side of the vert ramp, do the same and then land using a revert and a manual, and perform some flatland tricks, then land when your balance is getting unsteady, SLAP! All you have to do in this game mode is to try to hit the other player as many times as possible. To hit the other player, bump into them, but make sure you are going faster than them, otherwise you will get knocked over. If you have more slaps than the other person, try to get them to chase after you, because they are the ones that need more points. KING OF THE HILL There is a crown somewhere in the level, and the first player to find it becomes the king. While you are king, the crown will be above your head, and your score will start going up. If you don't have the crown, find the player with it, and then knock them over to steal the crown. Of course, you will skate slower while wearing the crown, otherwise it will totally be unfair. GRAFFITI What you have to do is to tag the most objects. To tag an object, perform a reasonably big trick on it. If it is a rail, grind the rail, and it will become your colour. If you see something that isn't your colour, but is instead your opponents colour, perform a bigger trick on the object, and it will become yours. Keep getting and stealing objects. FIREFIGHT A wierd game mode (by the sounds of it) that I haven't played. In this game mode, you can shoot fireballs from the bottom of your skateboard. The higher the combo, the bigger your fireballs become. Your objective is to knock out the other players. Shoot fireballs with the up directional button and the square button or the down directional button and the square button. GOAL ATTACK I haven't played online, so I don't know anything about this mode, really. What I think you do is compete against other opponents online in Created Goals, and see who can complete the objectives the fastest. The server player chooses which goals, and the player or team who complete all goals first, wins. CAPTURE THE FLAG Form teams, and then you have to try and steal the other teams flag. Find the other teams flag, and then return to your base for a capture. Remember, you flag has to be at your base for a capture. If it isn't there, follow the arrow to find your flag, and hit the player who has it to retrieve the flag. HORSE You can choose a word in this mode (any word you choose). Now, one player starts off and does a combo trick. The second player needs to get a bigger score than the first player, otherwise they get a letter. If player two scores bigger than player one, they swap and player one now sets the score, and the new player two has to beat that or else they get a letter. First one who gets all letters loses. Yeah, I know I probably just totally confused you. FREE SKATE Just like the one player mode. Cruise around the level you choose without any time limits. See how big combo you can get without no time, and just generally skate around, and find out secrets in the level. Great for practising. SCAVENGER HUNT A new game mode to Tony Hawks Underground 2. Each player places 5 coins throughout the level. Be the first to pick up all the coins, inclduing your own 5, or at least be the one to pick up the most coins before the time limit runs out, and you win. ELIMSKATE Another new mode to Tony Hawks Underground 2. The game is sort of the same as Trick Attack, however this time you have multiplae stages per game, with a variable time limit. In the first stage, the time counts down and the lowest scoring player gets eliminated from the game. This continues until only one skater is left standing. And they are the winner! ======================================================================= CREATE A PARK GUIDE ======================================================================= ----------------------------------------------------------------------- INTRODUCTION ----------------------------------------------------------------------- Tony Hawk's Underground 2, like THUG, THPS2, 3 and 4 allows you to create your own skate park. You can add lots of things in here, which is great, in my opnion. You can even greate gaps, rails, and your own goals to put in your park. ----------------------------------------------------------------------- PIECE CATEGORIES ----------------------------------------------------------------------- Off the top of my head: Funboxes Ground pieces Benches biildings Ground pieces Small stuff Hugeys Pools ----------------------------------------------------------------------- PIECE CATEGORY DESCRIPTIONS ----------------------------------------------------------------------- FUNBOXES This is hard to explain. A funboxes, is sort of like one raised up piece in the middle, and then ramps going around the outside connecting to the middle, although it doesn't look like ramps. You can choose from long funboxes to short, and small funboxes. You can launch off of the sides of funboxes, roll over them, etc. Funboxes generic are sort of like Funboxes, but they look totally different, and are not jump those ramp things. They also inlcude lots of different things from different Tony Hawk games, like the Vert ramp with two ramps on the side and a sign above it. Also, the funboxes have rails and all on it, like the ones in the middle in the Tampa contest. BUILDINGS I think everyone knows what a building is. I also think everyone knows what a trailer is also. These pieces are great to put in your park, because it gives the player the feel that they are in a town. You can also put in little trailers, traincars, and RVs. For the buildings, you can put in the School building, a Liquor building, and some over types of houses, inlcuding a Skyscraper. RESTARTS Lets say you place a 1P icon on the map, this is where the first player will start the level. Also, if the player happens to fall in water, lava or a Pungee pit, they will respanw at this location. Same thing for the second player. You cant put the restarts over any other object, they have to be on flat land, no grass, etc. You can also place Horse start points, and King of the Hill crowns. TOOLS Two out of the three objects in this category are new to the Tony Hawk series. There are three things you can use in this category. They are: Gap tool, Rail tool, and Arena Selection. The gap tool lets you link two pieces together. The Rail tool allows you to create rails wherever you want, kind of like powerlines. This is great because it sucked in the other tony hawks that you had to raise the land to place a rail. The arena selection can be used to copy/paste areas of your park. ----------------------------------------------------------------------- MAKING A GOOD PARK ----------------------------------------------------------------------- URBAN STYLE If you want to make a city style park, you will want to have a nice atmosphere in the level. Firstly, place streets around the place, and make tunnels, etc, where a car can get through without too much trouble. Make the street go around in a big circle (loop) going past houses, and different places, and when you can't put a street, improvise. For example, there was a place behind a few buildings where a street piece wouldn't fit, so I made it an alley. I did this by putting grass on the left and right, and making a line up, and then putting sand in the middle. It makes it like an alley, like an offroad track which is good for the cars. Also, in another area, I made slopes leading up to the liquor area, and made that as like a ramp. The area underneath where the air is was all grenery, and a normal skating area. Around the streets it is best if you place some buildings, like Houses, Skyscrapes and those liquor buildings around the streets. Don't make it all the way around, I out a halfpipe in the middle of streets with grass and sand as a path, and then raised the grass by one to make it look like a hedge maze, but still had a good effect. Remeber tunnels and jumps make it look good, and when you play it using a car, it will be superb if you need to jump over water, or a pool. BEACH STYLE I guess it would be like Hawaii style. Try to give it a good, remote feeling. Try to create water around the edges, if you want it that way. There are a few good beach pieces in the miscellaneous. These are the party boats, and also the dock areas. This makes for a great beach setting. Also, you can place sand around the place, and make a lot of pools. you can make your own pools by lowering the land, and the selecting pool parts category, then put the pieces in. Simple. There are also some preset. COMPETITION STYLE Wanna make your park like it's a competition park? Easy. Try to make a vert section, and also a street section. The vert section should consist of a halfpipe, and maybe some other vert ramp pieces around the area. For the street section, you should place some of the funboxes in there, like the pieces in the middle of the level in Tampa. Look around in the funboxes section, there is some good stuff in there. ----------------------------------------------------------------------- RAIL TOOL ----------------------------------------------------------------------- Controls to the rail tool: X - Place rail Square - Snap to object Circle - Grab nearest rail point Triangle - Delete rail L1/L2 - Move cursor up/down R1/R2 - Control Camera This lets you create your own rails. In the previous Tony Hawk games, had to raise the land if you wanted to put the rails up high. In Unerground, you can place them anywhere. You don't need to raise the land, you can draw them anywhere, even over other objects. This can be good if you make the rails leading from a skyscraper for example, and then make it head all the way down to another house. In my opinion, this is a great new addition. ======================================================================= CREATE A GOAL GUIDE ======================================================================= ----------------------------------------------------------------------- INTRODUCTION ----------------------------------------------------------------------- THUG2 lets you create your own goals. You can set where each pedestrians is who gives you the goal, where you start, etc. This is a great mode, and really boosts up the replay value of the game, in my opinion. This section will describe all about creating your own goal. ----------------------------------------------------------------------- SETTING UP THE GOAL ----------------------------------------------------------------------- Firstly, you need to press the start button to get up the pause menu (either in a create a goal level, or park editor.) You wont see the option Create a goal if you are playing in Story mode, or any other mode apart from create a goal mode or the Park Editor. Next, you must select which goal you want to choose. Descriptions of the goals will come later on in this section. You can choose from Skate Letters, Combo letters, High score, High combo, Skate Tricks, Combo Skate Tricks, Trickits and gaps goal. Select one. Your first job is to place the pedestrian who gives out the goal. Put him in a reasonable spot, like on the porch of a house for example, or in the middle of a halfpipe for the High score challenge. Don't put them in impossible places, like on water where you can't get to them, on lava or too high in the air. After you place them, you need to place the player start point for the goal. If you are creating a collect combo goal, put the player right at the start of the line. Same with the gaps goal. ----------------------------------------------------------------------- SKATE/COMBO LETTERS ----------------------------------------------------------------------- SKATE LETTERS The person who plays your level must collect all the letters of the word skate (5 letters total.) You can place these anywhere in the level, and the player just has to find all letters in the time limit. They don't have to be in order or anything. I usually make one lot of skate letters for driving, another for just walking, and another for skating. If you really want to make it hard, put the skate letters in hard to reach areas, for example: You need to get a lot of speed and launch into the air to grab the letter, or behind a house that you need to climb, or on top of the roof of a house behind it's chimney so the player can't see it. COMBO LETTERS Well, sort of like the above challenge, although the player must collect the letters combo, all in one, usually big, combo. The letters don't have to be gotten in any order really, but they are usually placed in an order. Make sure the letters you place are actually possible to get in one combo. For example, there is no use putting the C in one corner of the level and the first O in the other corner. Try to place them in a good, combo line. ----------------------------------------------------------------------- HIGH SCORE/COMBO ----------------------------------------------------------------------- HIGH SCORE The person who plays this goal has to get the amount of points that is preset. You can set the score amount for the goal in the variables. If you are going to make the score extra big, give the player some more time. Also, be reasonable once again. Here is no use making a high score 2 million in just 15 seconds, because it would have to be done like a combo. HIGH COMBO Player must score a very high combo score. A combo is a continuous line of tricks, and when you land without doing a trick or bail, then the combo ends. This is great with small time limits, in my opinion, because they have to get the combo right first time. Best to put the starting point near a halfpipe, or if you want to make it harder, away from the halfpipe. ----------------------------------------------------------------------- SKATING TRICKS ----------------------------------------------------------------------- - Skate tricks - Tritris - Combo skate-tricks - Trick to the beat Most of these are the same, so I will do one big description. The tricks appear on the right hand side of the screen, and the player has to perform these tricks. You can set what type of tricks they have to do (basic flips, double tap grabs, etc.) but you can't set grinds, manuals, flatland tricks, lips, etc. You can also set the acceleration (how fast they come up). With combo skate tricks, the player is required to do the skate tricks in one combo. With Trickits, here is an example: Lets say there are 5 tricks: Heelfip Kickflip Double Heelflip Double Kickflip Varial Kickflip And you perform a Heelflip, the heelfip will go away, and a new trick will appear. Lets say that you perform 4 tricks in the air, then land it, the 4 tricks you landed will dissapear, and 4 new tricks will appear. ----------------------------------------------------------------------- CHECKPOINT/RACE ----------------------------------------------------------------------- ----------------------------------------------------------------------- GAPS GOAL ----------------------------------------------------------------------- Requires the player to gap between two objects a certain amount of times, however many times you choose. You can select all different gaps (10 total) and make the player pull a required trick over the gap. Once again, make the gaps actually possible to get, and say what the trick is when the pedestrians says it. ----------------------------------------------------------------------- VARIABLES ----------------------------------------------------------------------- Variables are things you can change. EDIT POSITIONS - Allows you to set up all the peices in your goals again, for example, the starting point of the goal, the position of where the pedestrian is standing, and if you are doing the skate or combo letters goal, you can edit the positions of those letters. SET TIME LIMIT - Allows you to set the amount of time that the player has to complete the challenge. For high score levels, it should be 2 minutes, but for the high combo/combo letters goals, it should be short. SET SCORE - Available only in the High Score and the High Combo goals. Here, you can set the score that the player has to reach in the time limit. For High score, the player just has to reach this score using any means nessecary and as many combos as they need, but for high combo, they have to get the score in one combo. It doesn't matter how much all add up to, you need a combo bigger than the score. NAME GOAL - Here you can name the goal, and when the player
presses start and goes to view goals, the name will show up here. So you could call a goal "Street race" and it's really colelcting skate letters, but you are in a car. The default goal names are the type of goal, for example, collecting skate letters will be "Skate Letters" on the view goal screen if you don't give the goal a name. NAME PED - Here you can give a name to the pedestrian that gives out the goal to you. You can name him whatever you like, and it will appear when you are near the character. It will say "Mr Sickness" Press Circle to talk. The default name sof the pedestrians are "Created Goal." SET GOAL TEXT - Type in what the pedestrian will say to you when you go up to him for the goal. I will only reccomend this if you have USB keyboard, because selecting the letters using the controller can be too long, and boring. I usually just leave the text how it is. WIN MESSAGE - This is what the pedestrian will say when you complete the challenge. You can make it from a simple "Yeah" to anything else you want them to say. Once again, typing it all in can get boring, and the default message is nothing. DELETE GOAL - Fairly simple to understand. Hit X, and it will delete this goal from the park. All letters, and the pedestrian and start point for the goal will be deleted. It will also be removes from the "View Goals" menu. TEST GOAL - For some reason, this cannot be used on Park Editor levels. Anyway, when you are making goals in the normal levels, select this and it will skip straight to the pedestrian saying what you need to do. This is great if you think you might have put the combo letters too far apart, or maybe you thought the gap was a bit impossible, here you can test the goal. CONTROL - This determines how the player will start out when they first start the goal. You can choose from Skating (the default, and you can get off your board) Walking (You start off walking, but can get back on your board) Walking Only (You can't get back on your board for the rest of the goal) and finally you can choose a car. PICK GAPS - Here, you can select the gaps that the player has to do in the gaps goal. You can select a total of 10 gaps. To select the gap, press the X button and a tick will be in the box. Press again to untick. Only gaps that you have done yourself will be displayed on the tricks menu, but in park Editor, you can choose any. SKATE TRICKS - There is a lot of stuff in here. You can select what types of tricks come up, like basic Flip tricks (Simple direction + square) Diagonal flip tricks, Double tap Flip Tricks (left, left square) and grab tricks. you can also select if you have to spin them, and also the acclerations of the tricks, how many they need to win, and all sorts of over stuff. ======================================================================= SECRETS ======================================================================= ----------------------------------------------------------------------- UNLOCKABLES ----------------------------------------------------------------------- All this stuff is taken from the GameFAQs "Cheats and Codes" section, so credit goes to all the people that sent in information to that section on GameFAQs. All Cheat Codes Find all the gaps Ben Franklin Complete the Find Ben Franklin Goal in Boston Story mode Bull Fighter Complete the Free the Bull Fighter Goal in Barcelona Call of Duty Soldier Complete Story Mode on Sick Cheat Codes Movie Complete all gaps on all 15 levels Graffiti Tagger Complete the Find the Graffiti Tagger Goal in Berlin Jesse James Complete Classic Mode on Sick Jester Complete the Find the Jester Goal in New Orleans Natas Kaupas Complete Classic Mode on Sick Neversoft Skates Movie Complete Classic Mode with 100% completion 100% Nigel Complete Story Mode on Sick Paulie Complete Story Mode on Normal Pedestrian Group A Complete Story Mode on Easy Pedestrian Group B Complete Story Mode on Normal Pedestrian Group C Complete Story Mode on Sick Pedestrians Group D Complete Classic Mode on Normal Pedestrians Group E Complete Classic Mode on Sick Pedestrians Group F Complete Story Mode with 100% Pedestrians Group G Complete Classic Mode with 100% Pedestrians Group H Find all the gaps Phil Margera Complete Story Mode on Easy Pro Bails 1 Movie Complete Classic Mode on any Difficulty Pro Bails 2 Movie Complete Story Mode with 100% Pro Skater Level Complete Story Mode on any difficulty Pro Skater level, Call of Duty Soldier, Nigel, Peds Group C, World Destruction Tour Video Complete Story mode on "Sick" Pro Skater level, Shrek, Phil Margera, Peds Group A, Wolrd Destruction Tour Video Complete Story mode on "Easy" Pro Skater level, The Hand, Paulie, Peds Group B, World Destruction Tour Video Complete Story mode on "Normal" Ryan Sheckler Complete the Find Ryan Sheckler Goal in Skatopia Shrek Complete Story Mode on Easy Shrimp Vendor Complete the Find the Shrimp Vendor Goal in Australia Steve-O Complete Classic Mode on Normal The Hand Complete Story Mode on Normal The Triangle Level Complete Classic Mode on any difficulty The Triangle Level, Jesse James, Natas Kaupas, Peds Group E, Pro Bails 1 Video Complete Classic mode on "Sick" The Triangle level, Steve-O, THPS1 Tony, Peds Group D, Pro Bails 1 Video Complete Classic mode on "Normal" THPS1 Tony Hawk Complete Classic Mode on Normal World Destruction Tour Movie Complete Story Mode on any difficulty ----------------------------------------------------------------------- CHEAT CODES ----------------------------------------------------------------------- In previous Tony Hawk game, there have been many ways to get cheats. For example, THPS4, you had to buy them, in THUG, you needed to complete every goal. Well, in THUG2 to get cheats, you must complete every single gap in the game! This will be quite a hard task to do, so hopefully someone will post a gap checklist guide! However, Neversoft have a section in options called cheat codes, and you can type in cheat codes there. There currently has been one found. If you find any more, please email them to me. Enter "oldskool" at the cheat codes section to unlock Natas Kaupas Thanks to Myseryus401 ----------------------------------------------------------------------- EASTER EGGS ----------------------------------------------------------------------- STAR WARS KID In Boston, get into the apartment (to the right of the start, in a little are) and there is a starwars kid there. PRess circle to "Feel the power" NEVERSOFT RULES In canada, from the start, turn around, and go forward and to the right abit. Now look left, and on the snow it says "Neversoft rules." If you didn't know, Neversoft are the makers of the game. NEVERSOFT FIRE DEPARTMENT In Los Angeles, go to the fire truck. The name of the fire truck company is Neversoft Fire Department (or something along those lines!) They sure do love putting Themselves in the game! If you find any more, please email them to me. ----------------------------------------------------------------------- GLITCHES ----------------------------------------------------------------------- GAME FREEZE The most horrible thing that can happen to you! It's happened to me, and heaps and heaps and heaps of other people out there! At one stage on the Tony Hawks Underground 2 board, there were heaps and heaps of topics about the freezing. As I said, it happened to me, and i was really really annoyed. What happens is when you are saving the game, it freezes, meaning you can't continue, and you have to reset your console, meaning the data is all erased. It sucked because everything I had done just went like that - everything! I only had one story mode goal left to complete until I had completed every goal in story mode. It will probably happen to you too, as it has happened to many people! There is a solution though - make 2 backup files. If one gets corrupted, reset, load the other one and then save it again so you will always have two backups, and when you save, save over all three so that they are all at the same spot. If one gets corrupted, you wont lose everything. MUSIC GONE Sometimes when you go out of focus mode, the music stops playing. It's probably because the music stops when you go into focus mode, and something might forget to trigger it to play again when you are out of it. Only very rarely happens. To cure this, why you have lost the music, just go to game options, sound option and go to Skip track or Playlist. Highlight them and the music should come back on. SPINE TRANSFER SPECIAL A small little one here. Perform a special trick over a spine, so you get a special trick plus a spine transfer in your combo. For some reason, the sepcial colour will be on the spine transfer trick, and the special will be a white colour instead of it's normal colour. ----------------------------------------------------------------------- DESTRUCTION/SECRET AREAS ----------------------------------------------------------------------- BOSTON In the washington park there are two cannons facing the tea boat area. Find the trashcan that is on fire just by the cannon, and jump over it (either on your board or off your board, it doesn't really matter.) Now grind both of the cannons while your board is on fire to light the fuse. Once you see the cutscene, afew things have changes in that area. Afew beams are down, and there is now a vert ramp on the ground and more ramps. BARCELONA Set the bull free. To do this, throw a tomato at the bull in the cage. Once the bull is set free, the bull will knock over a car, and also over a tower. Now you can use the tower parts as a vert ramp. BERLIN You have to grind a little cable up very high. Get to where you found the graffiti tagger in story mode. Now grind along the very top ledge, heading the opposite way of the church, which should be to the left. You will grind a little rail by the train tracks, causing afew things to happen. AUSTRALIA Outback tours park. In Free Skate or story mode, get to the crane. On the opposite side of the street to the crane is a fire hydrant. Natas spin on the fire hydrant. to natas spin, go up to the hydrant, ollie into the top of it and press triangle plus circle. Spin for about 5 seconds, and watch the little cut-scene. The crane knocks over a wall. You can now skate through where the wall broke down to, into the Australian outback area, where there are afew rails and a bowl and other things to trick off. This is also where the special guest is in the Australia story level. NEW ORLEANS Raise the dead - get to the cemety. There are 5 crypts here, each with skulls on them. Grind the skulls off of each of the crypts to open them. If you grind off one skull, you have 10 seconds to grind the rest of the skulls off before it returns the skull to the crypt. There are 5 total. It changes the music, the lighting, and there is a hole in the middle of the level. SKATOPIA I don't really think there is anything in this level - it does get (SPOILERS) burnt down at the end of story mode, but thats about it. LOS ANGELES Causing an earthquake - to cause an earthquake, just by the start there are 4 tremor rails, A north rail, a south rail and a east and west rail. Grind all 4 of them (not in a combo or anything) to cause an earthquake) now you can get onto the highway, which is nessecary for getting a stat point in classic mode. PHILLADELPHIA By doing this you can unlock the phillyside skatepark area. Find the housem it's by the powerlines, near the awning. Grind the rail just by it, and you will transfer onto the powerlines. Grind it for afew seconds, and the fences will come down across the street. You can now skate in that phillyside area, which was previously unaccessable. Also, you can drain the fountain, not that there is much point to it though. Find the grass area by the founain. It is the grass area that is away from the second house. On the edge of thise grass area a rail. Grind the rail all the way to the along, and you will get to the balcony area of a house. There is a little valve there, grind it to drain the fountain. ======================================================================= MISCELLANEOUS ======================================================================= ----------------------------------------------------------------------- FREQUENTLY ASKED QUESTIONS ----------------------------------------------------------------------- --- Q - Does this game take longer to finish than that of Tony Hawks Underground? A - If you mean just finishing Story mode with the bare minimum (Eg, going to the next level as soon as you can) then it is probably the same amount of time, but thats just for story mode. --- Q - Whats this classic mode I've been hearing about? A - Classic mode is sorta like the career mode in THPS2 and THPS3, you have 2 minutes, and 10 tasks to complete in 14 levels! --- Q - Is the Gameplay like Tony Hawks Underground? A - Yes, it is very similar, but that aint a bad thing, plus there are new moves and all. --- Q - Whats the Create a Park mode like? Any new stuff? A - Yes, there a Hugeys, Big slopes, and there is no Miscellaneous section anymore, everything in these has been relocated to other sections. Also, normal rails are back, as well as the rail tool, but you still can't overlap things. --- Q - So what new moves are in the game? A - The natas spin, focus, graffiti tag, sticker slap, vert wallplant, tantrums. --- Q - How much Replay value does this game have? A - Heaps, first of all you need to complete story mode 3 times (on 3 difficulties) to get everything possible out of story mode, then you have to complete every single goal on story mode to get something else. Next you have to complete classic mode 2 times (Normal, Sick) and complete every single goal in classic mode to get all the secrets that classic mode has to offer. Also, there is create a goal mode, ability to create your own tricks, and creating your own park adds infinite replay value to this game, and also there is the thing could online play which will keep you entertained for ages! And don't get me started on the gaps! There is heaps to do. --- Q - What new 2 Player/Online modes are there? A - There is Elimskate and also Scavenger hunt. On Scavenger hunt, you press up plus square to place a coim, and once everyone has placed their coins, you need to collect the most coins to win. In Elimskate, the player in last is eliminated until there is only one player remaining. Both can be played online, but only scavenger hunt can be played 2 player. --- Q - What sort of goals has classic mode got? A - Every classic level has got a high score, a pro score, a sick score, high combo, skate letters, combo letters and find the secret tape. The other 3 challenges are usually a mixture of finding things or tricking over or on something. --- Q - How many classic mode goals are there? A - In total 140, 10 per level. --- Q - How many goals does Story mode have? A - There is 24 goals per level, 6 levels, but thats not including the bonus objectives. So there is 144 normal goals, but there are other bonus ones in Australia, New Orleans and Skatopia. --- Q - How are the gaps, are there plenty of them? A - Yes, there are heaps. There are more in the game than any other tony hawk game (i think) because there are 15 levels. --- Q - How do I perform the natas spin? A - Go up to something with a small top, and press R1 + Triangle. --- Q - My game froze while saving, PLEASE HELP!! A - Always back up your save file! It froze on me once while saving, and as you can imagine, I was pissed off. I've heard many ignorant people out there sya "hasn't happened to me" and haven't backed up there save file, and then it happens to them! So do it, if you are reading this, back up your save file! --- Q - Any chance of a review by you? A - Probably not a full one, but here is a short one. Presentation - Story mode is just okay, but classic mode is a blast. Graphics - More cartoonish characters, and good looking places Sound - Absolutely great music from bands Gameplay - Similar to THUG, but more moves and less glitches Lifespan - Heaps of create a modes, and online play Presentation - 8 / 10 Graphics - 8 / 10 Sound - 10 / 10 Gameplay - 10 / 10 Lifespan - 10 / 10 --- Q - Where can I find some more info on this game A - GameSpot, IGN, or there are some other guides --- Q - Who are the pro skaters in this game? A - Tony Hawk, Bob Burnquist, Mike Vallely, Chad Muska, Rodney Mullen, Bam Margera and Eric Koston. --- Q - Who is on team bam, and who is on team margera? A - Team tony - You, Hawk, Mullen, Vallely, Muska, Burnquist Team bam - Bam, Koston, Sparrow, Weeman, Phil, Paulie --- Q - Do you skateboard in real life? A - No --- Q - Is THUG2 more realistic than the other games? A - No, it's the same, although if you do want realism, you can take down your stat points to 0. --- Q - Any cheats for this game? A - Afew have been found, the most important one is straightedge, which gives you perfect rail balance. --- Q - How do you get the cheats legitimately? A - Get every single gap in the game. --- Q - I need help on xxx gap, but it isn't done in your gaps guide. Please help! A - If it isn't done in my guide, either wait or ask on the GameFAQs board. --- Q - Have they removed the Darkslide and the Double tapping glitches that were in THUG? A - Yes. --- Q - What old school levels are back? A - School, Downhill Jam, Warehouse, Philladelphia, Los Angeles, Airport and Canada. --- Q - What story mode levels are there? A - Training, Boston, Barcelona, Berlin, Australia, New Orleans and Skatopia. Plus a secret level. --- Q - What secret characters are there? A - Can't tell! Na, seriously, look in the unlockables section. --- Q - Do you think there will be a THUG3, or another Tony Hawk game? A - Hopefully there will be, there should be. As long as Neversfot keep making them, I'm willing to spend the money and buy their game. --- Q - What Tony Hawk games do you own/played? A - I have played and completed THPS on Playstation, I own and have fully completed with every character THPS2 and THPS3, noth on playstation. I have also played and completed THPS3 on PS2. I used to own THPS4, but sold it after I got thug. I Own and still love THUG, and I own this game, THUG2. --- ======================================================================= Thanks to : Neversoft and Activision for making the Tony Hawk series CjayC for making GameFAQs and posting this guide Everyone who contributed the cheats onto GameFAQs