Final Fantasy 2 Walkthrough V 1.0 Finished: 12-9-98 Revised: 11-09-05 Written by: David Callander **This walkthrough is best viewed with the Windows WordPad at a resolution of 800x600. If you use 640x480 resolution the document will have the Hard Returns (Enter) placed at the wrong place and all the text will be out of alignment.** If you have any questions or comments about this walkthrough, E-Mail me at Cal_96@hotmail.com **QUICK NOTE** I have received several emails asking me about FF2 through the use of an emulator. I made this walkthrough on the original catridge, for FF2 (the FF4 Translations I had to use an emulator or that part of the walkthrough would never exist.) The main problems I have received questions for help on is first the Mist Cave, and then The Tower of Bab-Il. In the Mist Cave, you must have a video card with VESA2 support and have the video settings on your emu set to 16 bit color in order to see through the fog (also known as transparencies.) If your video card doesn't support that video mode, you can 1)download SciTech Display Doctor from the net, I can't recall the addy for it, or you can 2)disable the transparencies on the emu. I use Zsnes, and I think its 2 or 3 to disable the backgrounds, and you will be able to see through it. With the Tower, I hear that while you walk across the bridge after Yang is blown up, Golbez won't burn up the bridge. I've seen this happen once or twice to me, and I think it happens when you transfer or rename the FF2 or FF4 save or save state to something else. For example if you use a FF2 save state, renaming it to FF4 and using it, that will cause problems in the game. As far as I can tell, thats what causes that bug to happen. I've been spending a lot of time away from FF2 which might explain why it took me so long to work on my walkthrough. FF2 is a great game and the translated version of FF4 is even better, yet its only a console game and you can only go so far on it. I've been spending a lot of time on an online RPG called Adventures Unlimited. Its an all text MUD (Multi-User Dungeon FYI) and it offers me a chance to Role Play like a character from FF2. I don't know how many of you are into that type of thing, but if you want to take a break from the linear type games such as FF2 and want to interact with other players stop by Adventures Unlimited and check it out. The addy for telnet is au.betterbox.net port 5000 but I'd rather say to use Zmud or another mud client since anything is better than telnet. Hopfully I'll have a chance to see some of you there. I use two main characters there, but if anyone asks, just tell them that Caldor mentioned the MUD to you. Here is a complete walkthrough for Final Fantasy 2. I've divided this document into sections. Here's what each section covers: Section I: Recommended Equipment Section II: Starting Character Stats Section III: Walkthrough Section IV: Quick exp. Point Locations Section V: Item List Section VI: Weapon List Section VII: Armor List Section VIII: Magic List Section IX: Character Spell Levels Section X: Game Genie Codes/Cheats Section XI: Monster Guide Section XII: Translation Guide Section XIII: Updated Weapon/Armor/Magic Lists for Final Fantasy IV Section XIV: Credits *The Hit Points of the bosses were obtained by using a Game Genie to obtain a Dummy item, (Dictionary of Monsters) which can be used on boss monsters to view their Hit Points and weaknesses. *The ways that I have to beat the Bosses throughout the game are the way that I defeated them. They may or may not work for you. You can try it my way, and if you can't seem to make it work, by all means, try experimenting with various combinations of your own since this game was made to be done various ways, not just one. Now for the little copyright notices that everyone hates: You can give this walkthrough to anyone you want as long as you do not charge them for it, or edit it. You can put this walkthrough up on your web page if you wish, following the same rules. If you wish to modify this walkthrough, please send me an E-Mail first, and once you have modified it, please be sure to give me credit for the original walkthrough. Revision History: Version 1.0 (11-09-05) Nothing really serious here as far as new information goes. I did however redo the entire format of the document and hopefully it looks better now. Kinda funny how it took me over 3 years to notice this, but the document looks perfectly good on my own computer, but when I look at it on someone else's then I notice how bad a formatting job I did on it. Now with any luck it'll be easier to read. Things to do on this document still include making it compatible with FF4 from Final Fantasy Chronicles (some day I hope), as well as making sure I get all the names down properly from the J2E translation on it. Hmm there was something else I needed to do but it seems to have slipped my mind as I write this now. Version .35 (04-30-01) I was reviewing this walkthrough, and I have come to the conclusion that with all the shops and items along with whatever else happens or doesn't happen in a town can make for a very cluttered document. I have rearragned the spacing a little bit. There is the area name, and then a space, any items and then another space, and it looks a little bit easier to read now. I have also took the shop data, and took it from one or two lines and added it into a column type format. I was using a similiar style on my Breath of Fire walkthrough and it looks pretty good, at least I think it does. I hope you all have enjoyed this walkthrough, and keep your eyes open for the Breath of Fire and orginal Final Fantasy walkthroughs if any of you out there play either of those games. Version .30 (4-22-01) Almost two years after the last revision to Version .25, I have decided to update this good old walkthrough again. I have finally finished my monster list (it took a whole month to finish that I had done in 2000 but other things kept me from putting it into this walkthrough during that time.) I hope that its accurate and I have all the monsters listed. If not I'll keep at it, and if anyone out there finds a monster that I don't have, I would appreciate it if you'd share your find with me. On a curious note, I did manage to find a new chest that I've never found before down with the Dwarven Blacksmith. Its hidden pretty well behind the stairs on the first floor and I thought it would be something cool, but it turned out to be 1000 GP, but its just the fact that I didn't know about it that was cool. Version .25 (9-18-99) Well almost 7 months after the third revision of the walkthrough. I haven't really been working on this walkthrough that much. I also added the starting stats for all characters just to give everyone an idea on how the characters start out in terms of strength and agility and such. I've added a pretty big section of the walkthrough for a translation of the weapons, armor, items, and Spells in Final Fantasy II to their counterparts in Final Fantasy IV. These may or may not be totally accurate, but they can be used. I have also been working on a monster list but after several attempts in adding it to this walkthrough, I have decided to give up on this idea (for now at least). If I ever finish the monster list, I will update this walkthrough again, otherwise this will be the final update to the walkthrough. Version .20 (2-19-99) I added the weapon, armor, and item charts. I also added the magic level chart for all magic using characters. I also corrected some spelling errors and redid the format of the document, dividing it into sections. Version .15 (1-11-99) In this revision, I corrected spelling errors, and added the quick exp. locations section. There is not a big difference between this version and the original. Version .10 (12-19-98) This is the very first version of the walkthrough, so there is nothing to talk about being added and/or changed. Enough with the talking. Lets get to the walkthrough: Section I: Recommended Equipment 1-4. Cecil-Shadow Sword, Shadow Shield, Shadow Helmet, Shadow Armor, Shadow Gauntlet Kain-Spear, Iron Shield, Iron Helmet, Iron Armor, Iron Gauntlet 5. Cecil-Shadow Sword, Shadow Shield, Shadow Helmet, Shadow Armor, Shadow Gauntlet Rydia-Rod, Cap, Leather Robe, Iron Ring 6. Cecil-Darkness Sword, Shadow Shield, Shadow Helmet, Shadow Armor, Shadow Gauntlet Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring Tellah-Staff, Cap, Leather Robe, Iron Ring 7. Cecil-Darkness Sword, Shadow Shield, Darkness Helmet, Darkness Armor, Darkness Gauntlet Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring Tellah-Staff, Cap, Leather Robe, Iron Ring 8. Cecil-Darkness Sword, Shadow Shield, Darkness Helmet, Darkness Armor, Darkness Gauntlet Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring Edward-Dream Harp, Leather Cap, Bard Robe, Iron Ring 9. Cecil-Darkness Sword, Shadow Shield, Darkness Helmet, Darkness Armor, Darkness Gauntlet Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring Edward-Charm Harp, Leather Cap, Bard Robe, Iron Ring 10. Cecil-Darkness Sword, Shadow Shield, Darkness Helmet, Darkness Armor, Darkness Gauntlet Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring Edward-Charm Harp, Leather Cap, Bard Robe, Iron Ring Rosa-Crossbow, White Arrows, Cap, Leather Robe, Iron Ring 11. Cecil-Darkness Sword, Shadow Shield, Darkness Helmet, Darkness Armor, Darkness Gauntlet Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring Edward-Charm Harp, Leather Cap, Bard Robe, Iron Ring Rosa-Crossbow, White Arrows, Cap, Leather Robe, Iron Ring Yang-Fire Claw, Cap*, Leather Robe, Iron Ring* *These cannot be equipped until the Mombomb is defeated* 12. Cecil-Black Sword*, Black Shield*, Black Helmet, Black Armor, Black Gauntlet Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring Edward-Charm Harp, Leather Cap, Bard Robe, Iron Ring Rosa-Crossbow, White Arrows, Cap, Leather Robe, Iron Ring Yang-Ice Claw, Thunder Claw, Cap, Leather Robe, Iron Ring *These cannot be equipped until the siege of the castle has ended.* 13. Cecil-Black Sword, Black Shield, Black Helmet, Black Armor, Black Gauntlet Porom-Cure Staff, Gaea Cap, Gaea Robe, Silver Ring Palom-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring 14. Cecil-Black Sword, Black Shield, Black Helmet, Black Armor, Black Gauntlet Porom-Cure Staff, Gaea Cap, Gaea Robe, Silver Ring Palom-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring Tellah-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring 15. Cecil-Legend, Paladin Shield, Paladin Helmet, Paladin Armor, Paladin Gauntlet Porom-Cure Staff, Gaea Cap, Gaea Robe, Silver Ring Palom-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring Tellah-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring 16. Cecil-Legend, Paladin Shield, Paladin Helmet, Paladin Armor, Paladin Gauntlet Porom-Cure Staff, Gaea Cap, Gaea Robe, Silver Ring Palom-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring Tellah-Thunder Staff, Gaea Cap, Gaea Robe, Silver Ring 17. Cecil-Legend, Paladin Shield, Paladin Helmet, Paladin Armor, Paladin Gauntlet Porom-Cure Staff, Tiara*, Gaea Robe, Silver Ring Palom-Dancing Knife*, Gaea Cap, Gaea Robe, Silver Ring Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring *These are only obtainable if you went to the Village of Mist before defeating Kainazzo.* 18. Cecil-Legend, Paladin Shield, Paladin Helmet, Paladin Armor, Paladin Gauntlet Porom-Cure Staff, Tiara, Gaea Robe, Silver Ring Palom-Dancing Knife, Gaea Cap, Gaea Robe, Silver Ring Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring 19. Cecil-Legend, Paladin Shield, Paladin Helmet, Paladin Armor, Paladin Gauntlet Porom-Cure Staff, Tiara, Gaea Robe, Silver Ring Palom-Dancing Knife, Gaea Cap, Gaea Robe, Silver Ring Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring 20. Cecil-Silver Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet Cid-Silver Hammer, Silver Helmet, Silver Armor, Silver Gauntlet Tellah-Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring 21. Cecil-Slumber Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet Cid-Silver Hammer, Silver Helmet, Silver Armor, Silver Gauntlet Tellah-Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring 22. Cecil-Slumber Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet Cid-Silver Hammer, Silver Helmet, Silver Armor, Silver Gauntlet Tellah-Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring 23. Cecil-Slumber Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet Cid-Silver Hammer, Silver Helmet, Silver Armor, Silver Gauntlet Tellah-Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring 24. Cecil-Great Bow, Ice/Fire/Lit Arrows, Gaea Cap, Karate Robe, Ruby Ring Cid-Great Bow, Ice/Fire/Lit Arrows, Leather Cap, Karate Robe, Ruby Ring Tellah-Change Staff, Gaea Cap, Karate Robe, Ruby Ring Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Ruby Ring 25. Cecil-Slumber Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet Cid-Silver Hammer, Silver Helmet, Silver Armor, Silver Gauntlet Tellah-Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring 26. Cecil-Fire Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet Cid-Earth Hammer, Silver Helmet, Silver Armor, Silver Gauntlet Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring Tellah*-Change Staff, Gaea Cap, Wizard Robe, Silver Ring Rosa-Great Bow, Lit Arrows, Gaea Cap, Gaea Robe, Silver Ring Kain-Wind Spear, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet *Tellah is available up to the point where he dies in the tower. 27. Cecil-Fire Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet Cid-Earth Hammer, Silver Helmet, Silver Armor, Silver Gauntlet Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring Rosa-Great Bow, Lit Arrows, Gaea Cap, Gaea Robe, Silver Ring Kain-Wind Spear, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet 28. Cecil-Fire Sword, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet Cid*-Earth Hammer, Silver Helmet, Silver Armor, Silver Gauntlet Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Rune Ring** Rosa-Great Bow, Lit Arrows, Wizard Cap**, Wizard Robe**, Rune Ring** Kain-Flame Spear**, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet Rydia-Whip, Wizard Cap**, Wizard Robe**, Rune Ring** *Cid will leave your party before you fight Calbrena. **These are only available after Rydia rejoins your party and you defeat Calbrena and Golbez 29. Cecil-Ice Brand, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet Yang-Thunder Claw, Ice Claw, Bandanna, Karate Robe, Rune Ring Rosa-Archer Bow, Lit Arrows, Wizard Cap, Wizard Robe, Rune Ring Kain-Blizzard Spear, Silver Shield, Silver Helmet, Silver Armor, Silver Gauntlet Rydia-Whip, Wizard Cap, Wizard Robe, Rune Ring 30. Cecil-Ice Brand, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet Rosa-Archer Bow, Ice Arrows, Wizard Cap, Wizard Robe, Rune Ring Kain-Blizzard Spear, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet Rydia-Whip, Wizard Cap, Black Robe, Rune Ring 31. Cecil-Ice Brand, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet Rosa-Archer Bow, Ice Arrows, Wizard Cap, Wizard Robe, Rune Ring Kain-Blizzard Spear, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet Rydia-Whip, Wizard Cap, Black Robe, Rune Ring Edge-Short Sword, Short Sword, Bandanna, Black Belt, Silver Gauntlet 32. Cecil-Ice Brand, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet Rosa-Archer Bow, Ice Arrows, Wizard Cap, Wizard Robe, Rune Ring Kain-Blizzard Spear, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet Rydia-Whip, Wizard Cap, Black Robe, Rune Ring Edge-Middle Sword, Ice Claw, Bandanna, Black Belt, Silver Gauntlet 33. Cecil-Ice Brand, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet Rosa-Archer Bow, Ice Arrows, Wizard Cap, Wizard Robe, Rune Ring Kain-Blizzard Spear, Ice Shield, Silver Helmet, Ice Armor, Silver Gauntlet Rydia-Whip, Wizard Cap, Black Robe, Rune Ring Edge-Middle Sword, Ice Claw, Bandanna, Black Belt, Silver Gauntlet 34. Cecil-Ice Brand, Diamond Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet Rosa-Archer Bow, Mute Arrows, Tiara, Wizard Robe, Diamond Ring Kain-Blizzard Spear, Diamond Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet Rydia-Chain Whip, Tiara, Wizard Robe, Diamond Ring Edge-Middle Sword, Middle Sword, Bandanna, Black Belt, Diamond Ring 35. Cecil-Defense Sword*, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet Rosa-Samurai Bow*, Charm Arrows*, Tiara, Sorcerer Robe*, Diamond Ring Kain-Avenger Sword**, Diamond Helmet, Diamond Armor, Diamond Gauntlet Rydia-Blitz Whip*, Tiara, Sorcerer Robe*, Diamond Ring Edge-Ninja Sword*, Long Sword, Bandanna, Black Belt, Diamond Ring *Only if you went to the Land of Summoned Monsters **Only if you went to the Sylphan Cave first 36. Cecil-Light Sword*, Diamond Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet Rosa-Elven Bow**, Mute Arrows, Tiara, Wizard Robe, Diamond Ring Rydia-Charm Rod**, Tiara, Black Robe, Diamond Ring Edge-Long Sword*, Middle Sword, Ninja Cap*, Black Belt, Diamond Ring *Only if you went to the Sealed Cave first **Only if you went to the Sylphan Cave first 37. Cecil-Defense Sword*, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet Rosa-Samurai Bow*, Charm Arrows*, Tiara, Sorcerer Robe*, Diamond Ring Kain-Avenger Sword**, Diamond Helmet, Diamond Armor, Diamond Gauntlet Rydia-Blitz Whip*, Tiara, Sorcerer Robe*, Diamond Ring Edge-Ninja Sword*, Long Sword, Bandanna, Black Belt, Diamond Ring *Only if you went to the Land of Summoned Monsters **Only if you went to the Sylphan Cave first 38. Cecil-Defense Sword, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring Edge-Ninja Sword, Long Sword, Bandanna, Black Belt, Diamond Ring 39. Cecil-Defense Sword, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring Edge-Ninja Sword, Long Sword, Bandanna, Black Belt, Diamond Ring 40. Cecil-Defense Sword, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring Edge-Ninja Sword, Long Sword, Bandanna, Black Belt, Diamond Ring 41. Cecil-Excalibur, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring Edge-Ninja Sword, Long Sword, Bandanna, Black Belt, Diamond Ring 42. Cecil-Excalibur, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring Edge-Ninja Sword, Long Sword, Bandanna, Black Belt, Diamond Ring 43. Cecil-Excalibur, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring Edge-Ninja Sword, Long Sword, Ninja Cap, Black Belt, Diamond Ring 44. Cecil-Excalibur, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring Edge-Ninja Sword, Long Sword, Ninja Cap, Black Belt, Diamond Ring 45. Cecil-Excalibur, Aegis Shield, Diamond Helmet, Diamond Armor, Diamond Gauntlet Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring Edge-Ninja Sword, Long Sword, Ninja Cap, Black Belt, Diamond Ring FuSoYa-Lunar Staff, Wizard Cap, Sorcerer Robe, Diamond Ring 46. Cecil-Excalibur, Samurai Shield, Samurai Helmet, Diamond Armor, Samurai Gauntlet Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring Edge-Ninja Sword, Long Sword, Bandanna, Samurai Armor, Diamond Ring FuSoYa-Lunar Staff, Wizard Cap, Sorcerer Robe, Diamond Ring 47. Cecil-Excalibur, Samurai Shield, Samurai Helmet, Diamond Armor, Samurai Gauntlet Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring Edge-Ninja Sword, Long Sword**, Ninja Cap, Samurai Armor, Diamond Ring FuSoYa-Lunar Staff, Wizard Cap, Sorcerer Robe, Diamond Ring **I would strongly recommend that you equip a Thunder Claw for fighting inside the Giant. Most of the enemies in here are machines and are hurt by Thunder. I would also recommend bringing one each type of claw (Fire, Ice, Thunder) for fighting the Fiends near the end. This is not required to do however. 48. Cecil-Excalibur, Samurai Shield, Samurai Helmet, Diamond Armor, Samurai Gauntlet Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring Edge-Ninja Sword, Long Sword, Ninja Cap, Samurai Armor, Diamond Ring FuSoYa-Lunar Staff, Wizard Cap, Sorcerer Robe, Diamond Ring 49. Cecil-Excalibur, Samurai Shield, Samurai Helmet, Diamond Armor, Samurai Gauntlet Kain-Gungnir Spear, Samurai Shield, Samurai Helmet, Samurai Armor, Samurai Gauntlet Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring Edge-Ninja Sword, Long Sword, Ninja Cap, Samurai Armor, Diamond Ring 50. Cecil-Crystal Sword, Crystal Shield, Crystal Helmet, Crystal Armor, Crystal Gauntlet Kain-White Lance, Dragoon Shield, Dragoon Helmet, Dragoon Armor, Dragoon Gauntlet Rosa-Samurai Bow, Artemis Arrows, Ribbon, White Robe, Protect Ring Rydia-Flame Whip, Ribbon, Heroine Robe, Protect Ring Edge-Murasame, Masamune, Samurai Helmet, Ninja Robe, Samurai Gauntlet Section II: Starting Character Stats: Here is a chart indicating which level and stats your characters will have when you start your journey. Please note that this is for when they join you for the first time. Their stats will be different if and when they rejoin you (Levels mostly) will be averaged to a few levels lower than your other characters ex. a character joining a party of levels 25-28 will most likely be level 23-25 or so. Cecil (Dark Knight): Starting Level: 10 Hit Points: 200 Magic Points: 0 Strength: 13 Agility: 10 Vitality: 11 Wisdom: 6 Will Power: 3 Attack: 2x 15 Attack %: 82 Defense: 1x 17 Defense %: 22 Magic Defense: 0x 1 Magic Defense %: 1 Experience: 3,000 For Next Level: 334 Kain: Starting Level: 10 Hit Points: 190 Magic Points: 0 Strength: 9 Agility: 11 Vitality: 9 Wisdom: 6 Will Power: 12 Attack: 2x 13 Attack %: 99 Defense: 1x 14 Defense %: 20 Magic Defense: 0x 1 Magic Defense %: 2 Experience: 2,300 For Next Level: 759 Rydia: Starting Level: 1 Hit Points: 30 Magic Points: 10 Strength: 3 Agility: 4 Vitality: 3 Wisdom: 8 Will Power: 5 Attack: 1x 3 Attack %: 40 Defense: 0x 6 Defense %: 25 Magic Defense: 0x 4 Magic Defense %: 4 Experience: 0 For Next Level: 44 Starting Spells: Chocobo Tellah: Starting Level: 20 Hit Points: 340 Magic Points: 90 Strength: 5 Agility: 8 Vitality: 7 Wisdom: 16 Will Power: 16 Attack: 1x 10 Attack %: 50 Defense: 1x 5 Defense %: 30 Magic Defense: 1x 1 Magic Defense %: 5 Experience: 54,873 For Next Level: 8,230 Starting Spells: Cure-2, Charm, Blink, Heal, Life-1, Exit, Fire-1, Ice-1, Lit-1, Stop, Psych Edward: Starting Level: 5 Hit Points: 60 Magic Points: 0 Strength: 6 Agility: 9 Vitality: 2 Wisdom: 7 Will Power: 9 Attack: 1x 10 Attack %: 86 Defense: 1x 5 Defense %: 26 Magic Defense: 0x 7 Magic Defense %: 6 Experience: 388 For Next Level: 237 Rosa: Starting Level: 10 Hit Points: 150 Magic Points: 80 Strength: 8 Agility: 8 Vitality: 6 Wisdom: 10 Will Power: 18 Attack: 2x 12 Attack %: 32 Defense: 1x 8 Defense %: 25 Magic Defense: 0x 4 Magic Defense %: 6 Experience: 2,139 For Next Level: 815 Starting Spells: Cure-1, Hold, Slow, Peep, Sight Yang: Starting Level: 10 Hit Points: 300 Magic Points: 0 Strength: 12 Agility: 8 Vitality: 15 Wisdom: 2 Will Power: 3 Attack: 2x 25 Attack %: 82 Defense: 1x 9 Defense %: 30 Magic Defense: 0x 1 Magic Defense %: 1 Experience: 2,061 For Next Level: 806 Palom: Starting Level: 10 Hit Points: 100 Magic Points: 50 Strength: 7 Agility: 8 Vitality: 5 Wisdom: 15 Will Power: 10 Attack: 1x 6 Attack %: 42 Defense: 1x 8 Defense %: 26 Magic Defense: 0x 6 Magic Defense %: 8 Experience: 1,957 For Next Level: 735 Starting Spells: Fire-1, Ice-1, Lit-1, Venom, Sleep Porom: Starting Level: 10 Hit Points: 110 Magic Points: 50 Strength: 8 Agility: 7 Vitality: 6 Wisdom: 10 Will Power: 15 Attack: 2x 8 Attack: 47 Defense: 0x 9 Defense %: 26 Magic Defense: 0x 6 Magic Defense %: 8 Experience: 1,957 For Next Level: 735 Starting Spells: Cure-1, Hold, Slow, Peep, Sight Cecil (Paladin): Starting Level: 1 Hit Points: 600 Magic Points: 10 Strength: 10 Agility: 13 Vitality: 10 Wisdom: 5 Will Power: 11 Attack: 2x 42 Attack %: 99 Defense: 1x 9 Defense %: 30 Magic Defense: 0x 0 Magic Defense %: 2 Experience: 0 For Next Level: 23 Starting Spells: Cure-1 Cid: Starting Level: 20 Hit Points: 788 Magic Points: 0 Strength: 21 Agility: 9 Vitality: 24 Wisdom: 5 Will Power: 5 Attack: 3x 55 Attack %: 80 Defense: 1x 13 Defense %: 30 Magic Defense: 0x 1 Magic Defense %: 1 Experience: 26,754 For Next Level: 5,345 Edge: Starting Level: 25 Hit Points: 790 Magic Points: 60 Strength: 30 Agility: 23 Vitality: 27 Wisdom: 12 Will Power: 12 Attack: 5x 76 Attack %: 96 Defense: 2x 32 Defense %: 42 Magic Defense: 0x 6 Magic Defense %: 8 Experience: 64,777 For Next Level: 9,384 Starting Spells: Flame FuSoYa: Starting Level: 50 Hit Points: 1,900 Magic Points: 190 Strength: 10 Agility: 20 Vitality: 10 Wisdom: 45 Will Power: 60 Attack: 3x 50 Attack %: 72 Defense: 2x 28 Defense %: 28 Magic Defense: 3x 24 Magic Defense %: 35 Experience: 1,007,865 For Next Level: 82,243 Starting Spells: All White and Black Magic Section III: Walkthrough 1. Baron Castle-Opening Scenes Items: 300 GP, Tent, Cure 1 After witnessing the opening scenes, the King of Baron will tell you to go to the Village of Mist. He will give you a package to bring with you. After you hear this, you are free to roam around Baron Castle. You may walk around the castle if you wish, but to continue you must take Cecil up to his room. 2. Town of Baron Items: Cure 1 x3, Heal x3, Tent x4, Ether1 x1, Life x1 Weapon Shop: [Thunder Rod: 700 GP] [Cure Staff: 480 GP] [Fire Claw: 350 GP] [Ice Claw: 450 GP] [Thunder Claw: 550 GP] Armor Shop: [Karate Suit: 4,000 GP] [Headband: 500 GP] [Silver Ring: 650 GP] Item Shop: [Cure 1: 30 GP] [Life: 150 GP] [Tent: 200 GP] [Carrot: 50 GP] [Heal: 100 GP] [Ether1: 10,000 GP] Inn: 50 GP In the Town of Baron, you might want to buy some Cure 1 potions and gather some information. You will notice that both the Weapon and Armor shop are locked. Unlike the previous Final Fantasy games, you already start out equipped so there is no need to worry about weapons and/or armor. You'll be able to get into them later in the game. Now you must head northwest to the Mist Cave. 3. Cave of Mist Items: Cure 1 x2, Heal, Tent This is a pretty easy cave to navigate through. During your venture, you will hear a voice calling out to you. Who's voice is this? Don't worry, you'll soon find out. When you reach the exit of the cave a voice will ask you if you wish to continue. Say 'yes' if you are ready to go on. Say 'no' if you need to heal up. Once you say 'yes' a battle will begin. Mist Dragon: HP: 465 Weakness: None This boss is pretty easy to defeat. Have Cecil attack while Kain uses his Jump attack. You can attack it for a couple of rounds, then it changes into a mist. You cannot hit it while it is a mist form, plus it will counter attack you with an Ice attack. Just Parry, or use Cure 1s to heal until it changes back into a dragon. After a couple more rounds it should die. If it changes back into a mist for a second time, just repeat the steps listed above. After you kill it, you can continue your journey to the Village of Mist. 4. Village of Mist. Items: Must come back later Weapon Shop: (Must come back later to buy these items) [Whip: 3,000 GP] [Dancing Knife: 5,000 GP] Armor Shop: [Bard Robe: 70 GP] Item Shop: N/A Inn: 50 GP After you defeat the Mist Dragon, head to the village. Once you arrive there, the package the king has given you suddenly bursts open. Then the village is burned right in front of your eyes. Cecil and Kain find a girl there. They try to explain to her what has happened. However, she does not listen to them and she attacks you. During the battle, she summons Titan, who causes an earthquake thus causing the mountain to collapse. After the battle, you will find yourself alone with the girl, and Kain is gone. You have no choice but to head toward Kaipo Village located in the desert. 5. Kaipo Village Items: Ether1 Weapon Shop: [Rod: 100 GP] [Staff: 160 GP] [Short Bow: 220 GP] [Iron Arrow: 10 GP] Armor Shop: [Cap: 100 GP] [Cloth: 50 GP] [Leather Robe: 200 GP] [Iron Ring: 100 GP] Item Shop: [Cure 1: 30 GP] [Life: 150 GP] [Tent: 200 GP] [Carrot: 50 GP] [Heal: 100 GP] [Ether1: 10,000 GP] Inn: 50 GP When you first reach Kaipo, you will automatically head to the Inn. You will receive a free night's sleep then. In the middle of the night, soldiers from Baron will kick the door open. They demand that you give the girl from Mist to them. Cecil will refuse to hand her over. You have no choice now but to fight them. The soldiers have 27 HP and the officer had 221 HP. The officer is totally optional to kill. If you kill off 2 soldiers, and have a lot of HP to spare, you can give it a try to kill him. You will gain much more exp. if you kill all the soldiers plus the officer. After the battle, Rydia will join your party. You now must go to a house in the upper right hand part of the town. There you will find Rosa, suffering from a terrible fever. You will find out that you must obtain an item called the Sand Ruby in order to cure her. You must now travel to the Watery Cave to the northwest. However, before doing so, You may want to gain Rydia some levels. I would recommend at least Level 5 so that she will have learned Lit-1. This Spell is useful because many of the monsters in the cave are weak to Lightning Spells. 6. Water Pass-South Items: Cure 1 x4, Heal x2, Tent, 120 GP, Iron Ring, Elixir, Cure 2, 1000 GP, Ether1 x3, Ice Rod, 200 GP, Leather Cap, Darkness Sword In this cave you will come across Tellah the Sage. He will join your party after telling you about the monster of the cave, and how he does not have enough power alone to defeat it. There is a hidden cave inside a waterfall here, which contains some useful items. About midway through the cave, there is a save point. Tellah will camp out here. After a brief sequence here, you will be allowed to continue. Right before you exit the cave, make sure that you pick up and equip the Darkness Sword for Cecil. Once you are outside, it might be wise to use a Tent if you are low on HP/MP and save the game. Then proceed to the next cave. 7. Waterfalls Items: Darkness Helmet, Darkness Gauntlet, Darkness Armor, Ether1 After a short venture through the cave, you will have to fight the boss Octomann. He isn't really too hard to fight. Just keep having Cecil attack it, Tellah using Lit-1, and Rydia calling the Chocobo. After a few rounds, it will start loosing its tentacles, and eventually it will die. Octomann HP: 2,300 Weakness: Lightning, Darkness After you defeat it, the passage to Damcyan will open. 8. Damcyan Items: Crossbow, Leather Cap, Ruby Ring, Cure 1 x2, 300 GP, Iron Arrow x10, White Arrow x20, 200, GP, Ether1, Tent Here you will see that the castle has been ransacked. At the top, Tellah will find that Anna has been mortally wounded. A bard will then come out and Tellah will attack him without listening to what he has to say. After a few round's of combat, Anna will stop the fight. She will then explain to them what has happened. Tellah is enraged at Golbez for the death of his daughter and leaves your party. Edward will then join the group, and you will obtain the Hovercraft. Now you must travel east to the Antlion Cave. 9. Antlion Cave Items: 190 GP, Cure 1 x3, Tent x2, 210 GP, Life x2, Charm Harp, Heal, 250 GP, Ether1 This is a pretty short cave with a few weak enemies, with a couple of stronger ones within. There is a save point midway through. At the end of the cave, you will fight the Antlion. It is easy to recognize the Antlion room, because it is the only room that is like a big circle. Antlion HP: 1,000 Weakness: None This boss can be a little tricky to defeat. However, there is a way to defeat him with very little trouble. First of all have Cecil and Edward parry. Then have Rydia keep summoning the Chocobo over and over until it dies. That way it will only attack you for about 1-10 points of damage. If you harm it with physical attacks, it will use counter and will cause over 50 points of damage. Once you defeat the Antlion you will receive the Sand Ruby. You must now take the Hovercraft back to Kaipo Village. 10. Back at Kaipo Village Items: Should have already collected them. If not look back at #5 After you retrieve the Sand Ruby from the Antlion Cave, come back to Kaipo and head to the house where Rosa is. She will recover from her fever and fill you in on some loose details about who Golbez is and how the King of Baron has somehow changed. Cecil will object to her coming with you, but after some pressure from Edward and Rydia, he agrees to take Rosa along. In the middle of the night Edward goes out by the lake in town to sing about how he misses Anna. Then a Water Hag comes out and attacks him. This battle is fairly easy to defeat. All it takes is 3 hits to kill. Note: There is no way to kill this boss, even if you have used a Game Genie to get Edward to Level 99. I have done this before, and have taken off over 2,300 damage/hit, but even then it still takes 3 hits to die. In the morning, travel back over the shallows, past Damcyan, and to the mountain pass that is near the Antlion Cave. 11. Mt. Hobs Items: Tent, Cure 1, Heal, 350 GP, White Arrows x 10 Rydia will learn Fire-1 here with some encouragement from Rosa and Edward. There are two paths to go on the mountain. The left path leads to a save point and a some treasure chests. The right path will take you to another treasure chest and to the top of this mountain. At the top, you will find a man surrounded by monsters. He attacks them and with very little trouble, he defeats them. Then a big monster will show up. The party decides to help the man fight it. Mombomb HP: 10,800 Weakness: Darkness It is highly unlikely that you can kill off this boss before it explodes. However, using the Game Genie it can be done. After a few rounds of combat, the Mombomb will explode. This explosion causes severe damage to the party. To make matters worse, the Mombomb has now become 3 Bombs and 3 gray Bombs. Bomb: 50 HP gray Bomb: 100 HP After the explosion you may want (or have to) have Rosa and Rydia heal up the party. Just have Cecil, Edward, and Yang fight off the monsters. I typically have Cecil attack the gray Bombs since they are stronger, and Cecil is the strongest in the party. I also have Yang kick since every little bit adds up. I have Edward attack the Bombs since, he has a better chance of hurting them more than the gray Bombs. After the battle, Yang will tell you about how he was attacked. Rosa will then tell him about Baron using the Red Wings to get the Crystals. They then realize that Yang's hometown, Fabul, is the next target. You must now head to Fabul. 12. Fabul Castle Items: Cure 1 x4, Tent x2, Heal, Pan & Spoon (Must come back later), 500 GP, Black Sword, Black Shield, Ether1 Weapon Shop: [Fire Claw: 350 GP] [Ice Claw: 450 GP] [Thunder Claw: 550 GP] Armor Shop: [Black Helmet: 980 GP] [Black Armor: 3,000 GP] [Black Gauntlet: 800 GP] Item Shop: [Cure 1: 30 GP] [Life: 150 GP] [Tent: 200 GP] [Carrot: 50 GP] [Heal: 100 GP] [Ether1: 10,000 GP] Inn: 100 GP/Free if you rest in the King's room before the big fight Once you enter Fabul Castle, buy any equipment and items that you might need. Also you might want to stay at the Inn if you have low HP. Once you are ready, go talk to the King. He seems kind of skeptical about the attack, until Edward explains to him what happened to Damcyan. The King upon hearing this bit of information, will ask Cecil and the others to help. If you are ready to fight say 'yes'. If you are not prepared say 'no'. Once you say 'yes' prepare to fight. Rosa and Rydia will not be in this battle to help you so it may be a wise idea to buy some Cure 1 potions at the Item Shop before proceeding. There will be 6 battles that you must win inside the castle. Here is a brief description of each battle: Battle #1: Here you will fight 2 Fighters with 65 HP and a General with 320 HP. Now it is not necessary to kill the General, but if you do so, you will gain much more exp. You only need to defeat the Fighters to finish this battle. Battle #2: Here you must fight 1 Weeper with 100 HP, an Imp Cap. with 37 HP, and a Waterhag with 48 HP. This fight should be easy enough to win. Battle #3: This fight is just like the first one you fought in. If you are low on HP, try to make it quick as possible. Yang, and Cecil should be able to kill off the Fighters in one hit. Battle #4: Here you will fight a Gargoyle with 160 HP. It isn't too difficult to defeat, but however, if you do not kill it quick enough, it will cast the Weak Spell, which leaves one party member with 1-9 HP left. Battle #5: This fight is exactly like the second battle you fought. You may be a little low on HP here, so use this battle to heal up on. This is the easiest battle to heal on since the monsters do very little damage as compared to the General-Fighter Combo. Battle #6: Yep, you guessed it, another General-Fighter Combo. You don't have to kill the General here, but it might be a good idea if you need the exp. since this is the last battle that you actually fight in. Once you end this battle, the group will head to the Crystal Room. Although you fight strongly against the attackers, you slowly retreat up to the Crystal Room. At that time, Kain will show up. Cecil has not seen Kain since he disappeared after the battle at Mist. He asks Kain to join them, but he wants a one-on-one fight with Cecil. Again, this is not a battle which you can win, just like the Mombomb, unless you cheated with a Game Genie. However, here is an interesting note. Kain at this point has 65,000 HP. I don't know why, or where he got that much HP, but that's his stats for here anyway. Kain will defeat Cecil. Then Golbez makes an appearance. You have heard so much about him to this point and you finally get to see him. He orders Kain to take the Crystal. Edward and Yang, try to stop Kain, but Golbez just hits them with a bolt of lightning. Rosa tries to talk some sense into Kain, but Golbez captures her and leaves. Kain then leaves taunting words with Cecil as he leaves. Rydia will then cast Cure 1 on the group. You now must head to the Inn. There the group will decide how to get into Baron to save Rosa. They decide that a boat is the best way. The King agrees to give the party a ship. Once on the ship, Cecil decides that they must talk to Cid, in order to get an airship. However, the party runs into bad luck again. Leviatan comes out from beneath the ocean and sinks the ship. Cecil will find himself alone on a beach outside the town of Mysidia. If you remember correctly, this is the town which he stole the Crystal from in the beginning of the game. He has no choice but to go there. 13. Mysidia Items: None Weapon Shop: [Ice Rod: 220 GP] [Flame Rod: 380 GP] [Cure Staff: 480 GP] [Crossbow: 700 GP] [White Arrow: 20 GP] Armor Shop: [Gaea Cap: 700 GP] [Gaea Robe: 500 GP] [Silver Ring: 650 GP] [Paladin Shield: 700 GP] [Paladin Helmet: 4,000 GP] [Paladin Armor: 8,000 GP] [Paladin Gauntlet: 3,000 GP] Item Shop: [Cure 1: 30 GP] [Cure 2: 150 GP] [Life: 150 GP] [Tent: 200 GP] [Cabin: 1,000 GP] [Heal: 100 GP] [Ether1: 10,000 GP] Inn: 200 GP When you first get to Mysidia, try to avoid talking to people. They are still angry at Cecil for the attack he led at the beginning of the game. Some of the people you try to talk to will cause abnormal affects to Cecil. Head to the building in the middle of the town. There you will have to talk to the village Elder. He will listen to Cecil's story. He will tell Cecil that he must go to Mt. Ordeals to be able to fight evil with good. He also tell you that it would be hard for him to make it with his Dark Sword. He tells Cecil to take the wizards, Palom and Porom, with him. Now you should buy some equipment if you need it. I would recommend buying 3 Gaea Caps, 2 Gaea Robes, 3 Silver Rings, and 1 of each Paladin item. Then head out to Mt. Ordeals, to the east. 14. Mt. Ordeals Items: Cure 1 x2, Ether1 x2 This mountain can be pretty tough to deal with. The major threat is the fact that almost all of the enemies are undead. Cecil cannot effectively fight undead monsters, like he can almost any other. Therefore, Palom and Porom, must do the majority of the fighting. If you must have Cecil fight, unequip his Sword since he will do 1 point of damage with it. He's better off fighting bare handed against undead. About halfway up the mountain, you will come across Tellah again. After a brief conversation, Tellah will finally admit that his magic is not strong enough to defeat Golbez. At this point, he will join your party again. He still has the same Spells he did when he first joined the party. However, his Fire Spell can cause some major damage up here, plus he has an adequate amount of MP to go along with it. Right near the top of the mountain, you will start hearing voices. Porom will think that it is Palom making noises, but he will insist that it's not him doing it. You will also find a save point up here. I would strongly recommend that you save the game here. After you save the game, head to the bridge. But before you can cross it, you run into the Fiend of Earth, Milon. He then attacks the party. Milon HP: 3,100 Weakness: None Ghast: HP 170 Weakness: Fire, Sacred Power Milton is not really too tough to beat. Just have Cecil attack him, Palom and Porom use their Twin Magic, and Tellah either use his magic to attack Milon, or to heal the party. Just be aware that Milon counter attacks with Lit-1 everytime he takes damage. After a few rounds,he'll die. Now head back to the save point and use a Tent and save. Then head across the bridge. Right before you cross it totally, use the Change command, on your menu screen. Then finish crossing the bridge. MilonZ will then attack the party from behind. MilonZ HP: 3,000 Weakness: Fire, Sacred Power, Arrows MilonZ is pretty easy to defeat. Just have Cecil attack him, have Palom use Fire-2 on him, and have Porom and Tellah, use Cure 2 on him. Just repeat this process, and after a couple of rounds he'll be killed. Now, head to the shrine located in the middle of the ledge there. Once you get there, Cecil will receive a sword. Then, he'll have a one-on- one fight with a clone of himself as a Dark Knight. To win this fight, just have Cecil parry for 3 rounds. Then he'll die, and Cecil will become a Paladin. Tellah will also remember all of his spells plus he will learn Meteo. A little note about the Dark Knight clone. He only has 1,000 HP. Despite the controversy, that he cannot be killed, the fact is he can be killed. It'll just take a little while to do. The end result ends just as if you Parried for 3 rounds. Now head back to Mysidia. 15. Back to Mysidia Once you have become a Paladin, head back to Mysidia. Once you arrive there, talk to the Elder. He will tell you that Palom and Porom's real duty was to spy on you. It turns out that there was no need for it after all. The Elder then notices the Sword that Cecil has. He then explains a little bit about the Mysidian Legend. Tellah then urges you to get to Baron to get an Airship to defeat Golbez. The Elder agrees to open the serpent Road. Now you can get back to Baron. 16. Town of Baron Revisited Items: Baron Key, 2000 GP, Thunder Claw Once you use the serpent Road to get back to Baron, head to the Inn. There you will find Yang, whom has not been seen since Leviatan attacked the ship. Talk to him, and to the party's surprise, he sends Guards to attack you. After you beat the Guards, you must deal with him despite Cecil's attempts to talk to him. Yang: HP: 4,000 Weakness: None To beat Yang, just simply have Cecil attack him, Tellah use on of the - 3 Spells (Fire, Ice, Lit) and have Palom and Porom use their Twin Magic on him. Once you beat him, he will rejoin your party. He will also give you the Baron Key so that you can use the Underground Passage to get into Baron Castle. You can also use this key to get into the weapon and armor shops. You should also buy Yang some equipment here. Now you have 2 different choices here: You can travel back to the Village of Mist. Here you can find the Tiara, Porom's best helmet, and buy a Dancing Knife, Palom's best weapon. Or you can go to the Underground Passage. If you want to go back to Mist, look at #17. If you go through the Underground Passage, look at #18. 17. Village of Mist Revisited Items: Tiara, Cloth, Ruby Ring, Change Rod, 100 GP, Heal, Cure 1 Inn: 50 GP Even though this town was burned to the ground earlier in the game, it seems to have been rebuilt to an extent. You can now enter the weapon and armor shops, and stay at the inn. There are even a few good items to collect now, so it might be worth the trip to come here. **This is a totally optional event. Coming here does not affect the game at all.** 18. Underground Passage Items: 1,000 GP, Cure 2, Ether1 x2, Life x3, Ancient Sword When you first enter, walk to the right. There is a hidden passage leading to a chest with 1,000 GP in it. This is a pretty short cave, with lots of hidden passages, leading to a different place. You will find a fair amount of chests in here. There are a few mid-strength enemies in here, but none that can be a serious threat. Right before you reach the exit, there is a save point. In that room, there is also a hidden passage that leads to the Ancient Sword. Once you go up the stairs, you will be back inside Baron Castle. 19. Baron Castle Items: Ether1 x4, Cure 2 x3, Life x3, Tent x3, Cure 1 x2, Heal, Elixir Once inside Baron Castle, you will notice a strange atmosphere. There is not a person in sight. Once you enter the main room, Baigan will come out. He seems friendlier than before. He offers to help you out, but Palom and Porom see through his little trick. He then changes into a monster and attacks you. Baigan: HP: 3,500 Weakness: None Right Arm: HP: 350 Weakness: None Left Arm: HP: 350 Weakness: None Baigan isn't too tough to beat. Have Cecil and Yang attack his body, Palom and Porom use their Twin Magic, and have Tellah use a -3 Spell on it. Just make sure that Palom and Porom use their Spell first. If Tellah uses his Spell first, Baigan will cast Wall, which will cause the Twin Spell to reflect back onto the party. If Baigan survives the Twin Spell, plus Tellah's -3 Spell he will cast Wall. At that point, just use normal attacks against him, since he's all but dead from those 2 attacks alone. After you defeat him, you are free to walk around the castle. You can now take the treasures in the castle. When you are ready, head to the King's room. However, if you need to rest, go to Cecil's room to rest. Once you are at the King's room, talk to the King. It seems though he has changed since you have been gone. However, it seems that he's been changed for quite some time. He then reveals, his true self, Kainazzo the Fiend of Water. He then attacks the party. Kainazzo: HP: 4,000 Weakness: Ice/Thunder when the water is around him. This boss is a joke. Just have Tellah cast Ice-3/Lit-3, depending on the circumstances. It should only take 1 hit to kill him. After the battle, Cid will show up. It seems that he's a little bit PO'ed at Kainazzo, for locking him up somewhere. He then sees that Cecil is in the room. After a brief conversation, he agrees to take the party to where the airship is. Once you enter the small corridoor, you find that Kainazzo has set a trap there. As the walls close in on you, Palom and Porom decide that the only way to save the party is to sacrifice themselves. Cecil tries to stop them, but they turn themselves to stone, thus stopping the walls from crushing everyone. After a sad farewell, Cid will take you onboard the airship. Then before you can leave, another airship pulls up along side yours. Kain will emerge, and tell you in order to save Rosa, that you must get the Crystal of Earth from Toroia. He tells you that once you get the crystal, that they'll exchange Rosa for the Crystal. You must now head northwest to Toroia. At this point, you'll have a couple of optional places to visit now that you've got the airship. If you just want to go to Toroia, look at #22. If you want to head to Silvera, look at #20. If you want to head to Elban Castle, look at #21. 20. Silvera Items: Silver Staff, Silver Knife, 5,000 GP Weapon Shop: [Silver Staff: 4,000 GP] [Silver Knife: 3,000 GP] [Silver Hammer: 8,000 GP] [Silver Sword: 6,000 GP] Armor Shop: [Silver Shield: 1,000 GP] [Silver Helmet: 3,000 GP] [Silver Armor: 17,000 GP] [Silver Gauntlet: 2,000 GP] Item Shop: [Heal: 100 GP] Inn: 500 GP This town is totally optional to come to. It does have the best weapon and armor for Cecil up to this point. It also has the best armor for Cid to this point. After buying all the equipment that you can afford, you can either head to Elban Castle, or to Toroia. 21. Elban Castle Items: 600 GP, Cure 2 x6, Ether1 x4, Life x2, Cabin x2, 800 GP, Drain Spear*, Elixir*, Slumber Sword*, 2,000 GP, Mute Arrow x10, Heal *This items are guarded by monsters in the treasure chest. Here is a brief description of the monsters guarding the weapons: Elixir Chest-There are 3 Mad Ogres guarding the item. Just have Tellah cast Stone on them all. It should kill them all in one use. Slumber Sword Chest-There is a Staleman and 4 Skulls here. Have Tellah use Weak on the Staleman. Have the next available character attack the Staleman. Then kill off the Skulls, with Cecil, Yang, and Cid. Make sure Yang has a Fire Claw equipped, to inflict maximum damage to undead. Also have Cecil equipped with the Legend Sword to do the same thing as Yang's Fire Claw. Drain Spear Chest-There are 2 Black Panthers, and a Lamia here. Have Tellah use a -3 Spell on all enemies. It should be sufficient to kill both Panthers. Just attack the Lamia normally after the Black Panthers are defeated. There is nothing really exciting about this Castle. However, there are a lot of treasures to collect here. Some like, the Drain Spear, Elixir, and Slumber Sword, are guarded by monsters. There is nothing else to do once you collected all of the treasures, so now head to Toroia. 22. Toroia Items: 1,000 GP, Cure 2, Ether 1, Ether 2 Weapon Shop: [Wooden Hammer: 80 GP] [Great Bow: 2,000 GP] [Fire Arrow: 30 GP] [Ice Arrow: 30 GP] [Lightning Arrow: 30 GP] Armor Shop: [Cap: 100 GP] [Leather Cap: 330 GP] [Cloth: 50 GP] [Leather Robe: 200 GP] [Ruby Ring: 1,000 GP] Item Shop: [Cure 1: 30 GP] [Life: 150 GP] [Tent: 200 GP] [Carrot: 50 GP] [Heal: 100 GP] [Ether1: 10,000 GP] There isn't really much to do with the story in this town. You might need to buy some armor and weapons here, used once you get farther into the game. I'm including this information further into the walkthrough. 23. Toroia Castle Items: Twin Harp, Ether1 x3, Tent x2, Cure 2 x2, Ruby Ring x2 When you first enter the Castle, head to the middle room. There the 8 clerics will allow you to use the Earth Crystal, for a good cause, if you can get it back from the Dark Elf. To the left, you will find Edward, whom has not been seen since the Leviatan attack. He will explain to you, that he ended up here afterwards. He will then notice that Rosa is not with the party. Cecil tells him that she was captured in exchange for the Earth Crystal. Then Cecil mentions that the Dark Elf has it. Edward will then give you the Twin Harp. Now you must head north to a chocobo forest to find a black chocobo to fly to the Dark Elves' cave. 24. Cave Magnes Items: Cure 2 x2, Cabin, Cure 3, Ether2, Life, Charm Claw This cave has a strange field surrounding it. Indeed, this field will prevent anyone from using metallic weapons and/or armor. Therefore Cecil and Cid will most likely not be able to fight. Yang can fight, but you'll have to replace his Silver Ring with a Ruby Ring, thus causing a loss of Defense. Same thing goes for Tellah. Replace his Silver Ring with a Ruby Ring. You may need to replace his staff too, if its Silver. I find that making it through the cave is easier to handle, if you outfit Cecil and Cid with non-metallic equipment so that all can focus on all enemies. Here's how I would equip Cecil and Cid with all the available equipment from previous towns: Cecil Weapon: Great Bow with some type of arrow. I haven't really seen much difference in the types of arrow. Helmet: Gaea Cap Armor: Karate Robe Ring: Ruby Ring Cid Weapon: Great Bow with any type of arrow. As with Cecil, I haven't seen much difference in which type of arrow I use. Helmet: Leather Cap Armor: Karate Robe Ring: Rune Ring This cave can be fairly hard to get through, considering the fact that you have weak weapons and armors equipped. You should have only Yang, in the front row and Cecil, Cid, and Tellah in the back. Try to have Tellah lay off using his magic, since you'll need it for healing. Have him use his weapons as items, such as Ice Rods, Flame Rods, etc. in battle. The effect will be little, but hey every little bit helps. You will find a save point halfway through the cave, and another one at the end of the cave. At the very end, you will fight the Dark Elf. Dark Elf: HP: 22,000 Weakness: Sacred Power When you first fight the Dark Elf, he waits for a few rounds before attacking you. The first attack that he attacks you with, hits your party with Fire-2, Lit-2, and finally Ice-2. This attack does well over 600+ points of damage to your party. He will then use the Weak spell against everyone. Don't ask me how he can does this since Weak is a one target spell only. Shortly after, the party will go down. Edward will sense that they are in danger and he goes over to his harp. He plays a song, and it will reach Cecil's group through the Twin Harp. This song will prevent the Dark Elf from using his magnetic field against the party. Now you can beat him. This time around his magic does not cause nearly as much damage as it did before. However, he can still use Weak against one member of the party. Magic does not have a lot of power against him, so just attack him normally. After you inflict so much damage to him he changes into a Dark Dragon. Dark Dragon: HP: 3,000 Weakness: None This boss can be a little tough to kill. Just have Cecil, Cid, and Yang attack while Tellah uses his Cure Spells after the Dark Dragon hits you with D.Breath. However, there is an easy way to defeat him. Just have Tellah cast Weak on it and the next person to hit it kills it. 25. Revisiting Toria Castle Items: Cure 2 x2, Heal x2, Ether1 x2, Ether2 x2, Elixir x2, 2000 GP, Great Bow, Fire Arrow x20, Ice Arrow x20, Lightning Arrow x10 After getting the Earth Crystal back, head to Toroia once again. Once there, speak to the Clerics, They will agree to let you use the Crystal as promised. Then you can hear Kain's voice. He will tell you to get on your airship, and he will take you to where Rosa is. Once you get on it, you will be taken to the Tower of Zot. 26. Tower of Zot Items: Fire Armor, Fire Sword, Poison Claw, Fire Shield, Earth Hammer, Wizard Robe This tower is fairly long, with a lot of turns in it. There are also some fairly challenging enemies up here too. If you run out of supplies, just head back to the point in the tower where you started at. On either the third or fourth floor, you will find the save point. Use a Tent or Cabin and continue your journey. Right near the door, you will fight Cindy, Mindy, and Sandy, the three Magus Sisters. Back-Sandy: HP: 2,500 Weakness: None Middle-Cindy HP: 4,300 Weakness: None Front-Mindy HP: 2,200 Weakness: None To beat them, have Cecil, and Yang target Cindy. Have Cid either attack Cindy, or have him use his Earth Hammer in battle. It will produce the same effect as the Quake Spell. Tellah can use either his -3 Spells against Sandy or Mindy, or have him cast Bersk on either Cecil or Yang. Bersk will not allow you to choose a target for whom the spell was used on, but it does increase the amount of damage that they cause. When Cindy requests a Wall, but she already has on, note which character the spell will hit. Then have Tellah use a spell on that character. That way, his spell can hit Cindy without it bouncing back upon the party. However, it is random who the spell will hit after being bounced off of your wall. After you kill off Cindy, have everyone attack, and Tellah use his spells against the other two. After beating the Magus Sisters, head back to the save point and rest and/or save. When you are ready, head through the door. There you will run into Golbez. Cecil gives him the Crystal, but he does not return Rosa to the party. Tellah sees that they have been cheated, attacks Golbez. He tries a few of his spells, but none of them have much effect. He then casts Meteo despite the protest from the rest of the group. He defeats Golbez for now, but it costs him his life. After Golbez retreats, talk to Kain. He will apologize for what he has done. Cecil will then ask Kain where Rosa is. Kain will take you up to where she is being held at. Cecil will barely save Rosa from being crushed. Afterwards, the party decides to have Kain join them. He protests, but with some encouragement from Rosa, and Cecil he will rejoin the party. Now you must head out of the tower. However, you must first fight the Fiend of Wind, Valvalis. Valvalis: HP: 6,000 Weakness: None There is only one way to defeat her. That is to have Kain jump while she is spinning. His jump will neutralize her spin. Then have Cecil, Yang, and Cid attack her, while she’s not spinning. If your party does not need healed, have Rosa attack too. This will take several rounds to win, so just keep following the pattern. Kain jump, have everyone else fight, Rosa heal if necessary. If she spins, have Kain jump again, and repeat. Once you beat her, the tower will begin to break up. Rosa will then cast Exit, and you will be back in Cecil’s room in Baron. Kain will then talk to you a little bit about the Crystals. Everyone will believes that Golbez has gathered them all. But Kain tells you about the Dark Crystals of the Underground. He will also give you the Magma Key which is the key to open the Underground. You must now head to Agart. 27. Agart Items: Cure2 Weapon Shop: [Rod: 100 GP] [Staff: 160 GP] [Spear: 60 GP] [Boomerang: 3,000 GP] [Short Bow: 220 GP] [Crossbow: 700 GP] [Iron Arrow: 10 GP] [White Arrow: 20 GP] Armor Shop: [Iron Shield: 100 GP] [Iron Helmet: 150 GP] [Iron Armor: 600 GP] [Iron Gauntlet: 130 GP] [Iron Ring: 100 GP] Item Shop: [Cure 1: 30 GP] [Life: 150 GP] [Tent: 200 GP] [Carrot: 50 GP] [Heal: 100 GP] [Ether1: 10,000 GP] Inn: 50 GP In this town, there is a lot of talk about the underground, and Dwarves. There is also a telescope here. You can take a look through it if you wish, but it doesn’t really provide you with anything really useful. go to the well in the middle of town. When you get there, throw you Magma Key into the well. It will cause an earthquake, which will cause the mountain to cave in. Now you can head into the hole. Once you enter the hole, the group will see some tanks fighting the Red Wings. The Enterprise will take some damage so Cid lands it. Now head to the castle. 28. Dwarf Castle Items: Dwarf Axe, 500 GP, Strength Ring, Ether1 x2, Elixir x2, Ether2, 500 GP, Cure2, Black Belt, 1,000 GP, Carrot x3, Cabin x3 Weapon Shop: [Dwarf Axe: 15,000 GP] [Great Bow: 2,000 GP] [Darkness Arrow: 40 GP] [Fire Sword: 14,000 GP] [Flame Spear: 11,000 GP] Armor Shop: [Fire Shield: 1,250 GP] [Fire Armor: 30,000 GP] [Wizard Cap: 2,000 GP] [Wizard Robe: 1,200 GP] [Rune Ring: 2,000 GP] Item Shop: [Life: 150 GP] [Cure 1: 30 GP] [Cure 2: 150 GP] [Tent: 200 GP] [Cabin: 1,000 GP] [Carrot: 50 GP] [Heal: 100 GP] [Ether1: 10,000 GP] Inn: 600 GP Once you get here, you will be restricted to where you can go. You can go to the Inn and the Item Shop, but that’s about it. Once you buy any necessary items, and/or rest, talk to the King. He tells the group that two of the four Darkness Crystals have been taken already. He also asks you if you can use your airship to help support them. Cid tells him that the airship needs repairs, as well as mystic silver to help it withstand the heat of the Underground. He then leaves your party, while he makes the repairs. Giott then tells you that his crystal is behind his throne. Yang then feels someone eavesdropping on the conversation. No one else can hear or see anyone, so the King orders the door to the crystal to be opened. Behind the King the party is attacked by dolls. Cal: HP: 1,000 Weakness: None Breana: HP: 300 Weakness: None Calbrena HP: 4,624 Weakness: None These dolls aren’t too hard to defeat. However, the will unite into a big one, if they are not defeated quick enough. To beat them, have Cecil attack the blue dolls, Kain jump on the blue dolls, have Yang either attack the blue dolls or Kick them all, and have Rosa attack the Red dolls, or cure the party. If the dolls happen to unite into the Calbrena, have Cecil attack, Kain Jump, Yang attack, and Rosa cure the party. Be aware, that the Calbrena uses a Charm like attack to one party member. Also, beware that it you don’t kill off the Calbrena quickly enough, it will change back into 3 Cals and 3 Brenas, and you’ll be back where you started from. If you can, I would recommend killing off the big Calbrena. You gain much more exp. and GP from killing it then you do from killing the 6 dolls. After you defeat the dolls, Golbez shows up. He talks about the crystals being the key to the moon. He then attacks the party. After a few rounds he uses hold gas on the party. He then calls his Shadow Dragon to kill the party. The Dragon will kill off Yang, Rosa, and possibly Kain. It then is ready to kill off Cecil, but a Mist Dragon will come out and kill the Shadow Dragon. A item is then used to remove the paralyzing effects of hold gas on the party. An unknown voice will call out telling Cecil that he can move again. At that moment, Rydia will come out and help you fight Golbez. Golbez HP: 22,001 Weakness: Fire, Sacred Power. Golbez has 22,001 HP, but you don’t need to take off that much to beat him. To beat Golbez, have Cecil attack him with the Fire Sword, Kain Jump if he’s alive, and have Rydia cast Jinn. After a couple of rounds, he’ll be defeated. After the battle, Rydia will tell everyone what happened to her after Leviatan attacked the ship. As the party starts to leave, Golbez’s hand takes the Crystal away. Once you exit the Crystal Room, King Giott will tell you about the Tower of Bab-Il and how all of the Crystals are stored there. He also tells you that the tanks will attack the tower to cover your entrance into it. The party decides to help, and he’ll tell you about an exit in the bottom of the castle, and to leave when the party is ready. Now here is a weird part. Right after Giott is done talking to you, have Rydia cast warp. You’ll end back up in the Crystal Room, but the Crystal will be there, even though you saw Golbez take it away. 29. Tower of Bab-Il (Lower) Items: Ice Arrow x20, Ether1, Bandanna, Blizzard Spear, Ice Brand, Cat Claw, Cure 2 x2, Life x2, Archer Bow, Ice Shield, Ice Armor, 2000 GP, Ether2, Tower Key This tower has multiple floors to travel to reach the top. There are also a lot of Fire enemies here, so make sure you pick up the Ice equipment you find while traveling through the tower. About mid-way up, you will find a save point. If you need to rest, use a tent or a cabin, and save your game and continue your climb. Near the top of the tower, you’ll find a locked door. Don’t worry about it being locked, you’ll find the key later on. At the top of the Tower, you’ll find the Fiend of Fire, Rubicant, talking to Lugae. He’ll mention, that all of the Crystals, have been moved to the Upper Section of the Tower of Bab-Il and that Lugae is in charge while he’s gone. Lugae will notice the party and you’ll have to fight him and Balnab. Lugae: HP: 4,416 Weakness: None Balnab: HP: 3,927 Weakness: None These two aren’t too hard to beat. However, if the fight lasts a long time, Lugae will take control of Balnab himself, but he presses a button causing Balnab to explode on one of your party members, most likely killing them. Lugae then seems to get mad, and he transforms into his true self. Dr.Lugae 2nd fight: HP: 6,600 Weakness: None He can be challenging at times to defeat. Just have Cecil attack, Kain jump, have Rydia call Titan, and have Rosa cast Bersk on Yang. This should make things much easier for you to beat him. However, if the party needs cured, have Rosa use Cure-2 or Cure-3 if you have it. Just keep repeating the process and he’ll die. Then he makes note that the Super Cannon is still going to blast the Dwarves. Now take the Tower Key that you got off of him after he died, and go back to the locked door. Once you get there, use the Tower Key. There you will see there little monsters talking about the Dwarves going to get blasted. Then they attack you. They aren’t really hard, just 3 Dark Imps. After you beat them, they do something to the Super Cannon so that nothing can stop it. Yang then sees that there is no chance of stopping it, so he knocks the group out the door, and then he locks it. Despite pleas from the group, Yang stays into the room until it blows up. Now you must walk out of the tower. It may be a good idea to use the save points that you come across on your way down. Once you start to cross the bridge to head out, Golbez’s voice can be heard, saying that you have amused him for long enough. Then he starts the bridge on fire. The group starts to run across it, and right at the end of the bridge, they fall, but land on the airship. Cid has finally finished the repairs. However, just as your start to leave, the a Red Wing airship starts chasing you. The Enterprise cannot outrun it, due to the fact the Red Wings have been modified. Cid tells Cecil to take control of it. He then tells him to head for the upperworld. He also tells him to head to Baron, and to have his workers modify the airship. He then says his good-byes, and jumps off the airship and sets off a bomb, sealing the underground once more. Now you must head to Baron Castle. Once you get there, go to the right side of the castle, and talk to Cid’s helpers (they are dressed in Blue), and they will add a hook to the Enterprise. Now you can go back to Mt. Hobs, and hook the hovercraft, and take it down to Elban Castle. Now you can get into the cave that is visible there by crossing the shallows using the hovercraft. 30. Cave Eblana Items: Shuriken, Heal, 1200 GP This is a very short cave. Once you get through it, you will find an Underground town, which houses the citizens of Elban Castle, which was overrun by monsters. Weapon Shop: [Power Staff: 2,000 GP] [Ice Brand: 26,000 GP] [Blizzard Spear: 21,000 GP] [Short Sword: 4,000 GP] [Boomerang: 3,000 GP] [Archer Bow: 3,000 GP] [Poison Arrow: 70 GP] Armor Shop: [Ice Shield: 10,000 GP] [Ice Armor: 35,000 GP] [Black Robe: 10,000 GP] Item Shop: [Life: 150 GP] [Cure 1: 30 GP] [Cure 2: 150 GP] [Tent: 200 GP] [Cabin: 1,000 GP] [Carrot: 50 GP] [Heal: 100 GP] [Ether1: 10,000 GP] Inn: 700 GP There is also talk about the prince of Elban, Edge, who went after Rubicant alone. Now head north through the door to follow him. 31. Pass to Bab-Il Items: Ether1, Tent, Cure 2 x3, Cure 3, Cabin, Elixir x2, 800 GP, 850 GP, Life x3, Shuriken, Drain Sword, Ether2 There are soldiers along this path who tell you about Edge wanting to fight Rubicant. They also say that he went alone, despite protests from them. They also mention that he has a terrible temper. Right near the exit of the cave into the tower, there is a save point. Also make sure you grab the Drain Sword, in the hidden chest in the save point room. Also after grabbing it, I would not recommend using it in this cave, since there are a few undead monsters around. Hitting them with the Drain Sword or Spear, will drain HP from you and give it to the undead. Near the exit of the cave, you will see Edge confronting Rubicant. He then attacks Rubicant. It only takes Rubicant 2 rounds to defeat Edge. Edge though defeated, seems obsessed with killing Rubicant. He then falls to the ground while attempting to chase him. The party rushes over to him to see if he requires help. Edge, being a prince and all, is quite arrogant and says that he doesn’t need help. After a brief conversation, he agrees to join your group. Now head through the door, and chase Rubicant. 32. Tower of Bab-Il Upper Items: Cure 3 x2, Ogre Axe, Middle Sword, 2,000 GP, 82,000 GP This upper section of the Tower is much more difficult than the lower section you did before. It is longer, plus the enemies are more difficult. But I think that Edge will help you out more that Yang. There are 5 floors to this place. There is also a lot of treasures to pick up so I would advise that you grab everyone that you can find. There is also one save point in this upper section of the Tower, and of course, it has to be right near the end. Once you get to the very top floor, don’t go up the middle right away. Keep going left, and you will find a treasure chest with 82,000 GP in it. This should help you out with buying Diamond equipment very shortly. Once you head up the middle path, you will be stopped by Edge’s parents. However, to their surprise, the King wants to take them all down to Hades with him. The parents then attack the party. It seems that they have been changed into monsters. King Elban: HP: 60,000 Weakness: None Queen Elban: HP: 60,000 Weakness: None The King casts Fire 2, and the Queen casts Fire 1, but they never seem to attack the party. It is highly unlikely that you can defeat them, but shortly after the battle begins, they regain their consciousness, and stop attacking the party. They then explain to Edge about how they’re no longer human, and how they must leave soon. Edge protests, but they finally decide to die (suicide maybe?). After they die, Edge goes on a berserked rampage. Rubicant then shows up and tells Edge that Lugae was the one that turned his parents into monsters. He apologizes for that. Edge is still persistent on defeating Rubicant (these types of obsessions seem to be on every Final Fantasy game in one way or another), plus he gains two new Spells here, Blitz and Flood. Rubicant will totally restore your HP/MP, and then attacks. Rubicant: HP: 25,200 Weakness: Cloak Closed-None, Cloak Open-Ice Rubicant can be very hard to defeat. To make it easier, equip Cecil with an Ice Shield, Ice Armor, and the Ice Brand, Kain with an Ice Shield, Ice Armor, and the Blizzard Spear. You can equip Edge with an Ice Claw if you wish to have him attack Rubicant after he runs out of MP from casting Flood. Rydia should cast Virus on Rubicant, since with Ice 2 or Shiva, you might mistime the spell and hit him while his cloak is closed giving him HP. Virus may not take off as much HP as Ice 2 or Shiva, but it will never heal him. Rosa should cast Berserk on Cecil to increase the number of attacks he gets, plus to raise his Attack power. She should also cure the party with Cure 2 or 3 if you have it. Kain should jump to inflict the maximum amount of damage as possible. Keep this up, and after a few rounds he’ll die. He makes a comment about weak people joining forces to win, and that he respects your power. Chamberlain of Elban Castle will then show up, and tries to urge Edge to go back to Elban Castle with him to rebuild it. The group decides to finish off Golbez and to get back the Crystals. Now you must head through the door. In the next room, you can see all of the crystals, but you take 2 steps into the room, and you fall into a pitfall. The trap was set to prevent you from reclaiming the crystals. you then fall into another section of the Underground section of the Tower of Bab-il. Items: Cure 2 x2 This section only has about 2 or 3 rooms in it with a couple of items. Once you reach the biggest room there is, you will find a Red Wing airship. The group decides to take it. Now you must fly back to the Dwarf Castle, since it cannot fly over magma. 33. Return to Dwarf Castle Items: Luca Key Once you get the Falcon from the tower of Bab-Il, return to the Dwarf Castle. Once you are there, talk to King Giott. Seeing that the last crystal is in jeopardy, he gives you the Luca Key, to get into the Sealed Cave, where the last crystal is kept. However, there is still the problem of the airship not being able to fly over the magma. Walk around the castle until you find the hospital like room. In that room is Cid, whom everyone though dead after he jumped off the airship and set off the bomb. Cecil tells him that all the Elemental Fiends have been defeated. He also tells him that they must get the last crystal before Golbez, and the airship cannot fly over magma. Cid will get out from his bed, and with some help, makes his way to modify the airship to fly over magma. Now you can travel to 4 different places: Tomra, the Sealed Cave, the Land of Summoned Monsters, or the Sylphan Cave. If you travel to the Sealed Cave, look at #35. If you go to the Land of Summoned Monsters, look at #36. If you travel to the Sylphan Cave, look at #37. 34. Tomra Items: Cure 2 x3, 470 GP, Cabin, 490 GP Weapon Shop: [Middle Sword: 7,000 GP] [Chain Whip: 6,000 GP] [Ogre Axe: 45,000 GP] [Archer Bow: 3,000 GP] [Mute Arrow: 100 GP] Armor Shop: [Diamond Shield: 15,000 GP] [Diamond Helmet: 10,000 GP] [Diamond Armor: 40,000 GP] [Diamond Gauntlet: 5,000 GP] [Tiara: 20,000 GP] [Diamond Ring: 4,000 GP] Item Shop: [Life: 150 GP] [Cure 1: 30 GP] [Cure 2: 150 GP] [Tent: 200 GP] [Cabin: 1,000 GP] [Carrot: 50 GP] [Heal: 100 GP] [Ether1: 10,000 GP] Inn: 300 GP There isn’t really much to do here. You can buy equipment here and I would advise that you pay the outrageous prices, since this is the best equipment you can get up to this point. Now either head to the Sealed Cave #35, or the Land of Summoned Monsters #36, or the Sylphan Cave #37. 35. Sealed Cave Items: Life x5, Long Sword x2, Ether1 x2, Cure 2 x2, Light Sword, Ninja Star, Elixir, 5,000 GP, Ninja Cap, Ether2, Cure 3, Darkness Crystal This cave is a great place to gain experience. All you need to do is to kill off all of the trap doors in this cave. However, they can be quite difficult to defeat. If your party is at low level, it will use Disrupt at least one time during the fight, instantly killing off one of your characters. Often after defeating the Trap Door, you may also have to kill off another tough monster, a Manticore. If you can kill off both monsters you can gain in excess of 6,000 exp. points per battle. There are 15 trap doors in this cave. Many of the trap doors lead to dead ends. Here is a list of the trap doors which lead to items and/or the correct path to go. Also included here is a list in which order to go through the doors to get to the Darkness Crystal and the Evil Wall: Trap Door #2, Door #9 because of the save point, Door #11, and finally Door #15. unfortunately by doing this, you will loose a lot of items and exp. points from killing the monsters. Trap door #1: This first door is in the first room below the entrance. You must slide down the rope to get to it. There is a Long Sword and an Ether1 in this room. Trap door #2: This door is located in the upperleft corner of floor B1F. In this room you'll find a Cure 2 and an Ether1. Also in this room you'll find another 2 trap doors plus the way to the next room. Trap door #3: This is the door to the left. It is an empty room. Trap door #4: This is the door to the right. It is also an empty room. Trap door #5: This is the very right door on floor B2F. It is an empty room. Trap door #6: This is the next door to the left. Inside, you'll find the Light Sword. Trap door #7: This is 1 door left from #6. Inside there is a Ninja Star, Elixir and 5,000 GP. Trap door #8: This is 1 door left from #7. It is an empty room. Trap door #9: This is 1 door left from #8: Inside you'll find a Save point. Trap door #10: This is the very left door. Inside you'll find a Long Sword and Ninja Cap. Trap door #11: This door is in the very bottom left corner. Inside you'll find an Ether1 and a passage to another section of the cave. Trap door #12: This door is on the left portion of the screen when you get through the passage from door #11. It is an empty room. Trap door #13: This is the far right room on floor B3F, but don't go down the rope. It is an empty room. Trap door #14: This is the far right room on the bottom corner on floor B3F after you go down the rope. It has an Ether2 and Cure 3 inside. Trap door #15: This is the final door. It is located right after the second save point. Once inside, you'll find the Darkness Crystal. Once you manage to get through the trap doors you will find a save point. After the save point, you will have to fight one more trap door, then the door opens and you can get the Crystal. However, once you get the crystal and try to head out, the wall behind you starts moving. It is the boss of the cave: Evil Wall. Evil Wall: HP: 19,000 Weakness: None This boss can be hard to beat, because you have a time limit to beat it. It slowly moves in and once it gets close enough, it will use a Crush attack, which kills one party member instantly. It continues to do this, until it is either defeated, or your party is wiped out. To defeat this boss, have Kain Jump, Edge and Cecil fight, Rydia cast either Virus, Ice 3, or Leviatan, if you went to the Land of Summoned Monsters first, and have Rosa cast Berserk on Cecil and Edge, and also have her cure the party with Cure 3 or 4 if you have it at this point. It may get close, but if you use the above strategy, you should defeat it easily. After you beat the Evil Wall, head out of the Cave. At the exit, you will hear Golbez’s voice calling out to Kain to take the crystal and come back to him. At first it seems that Kain is resisting him, but then all a sudden Kain takes the crystal then leaves. It seems that Golbez has all of the Crystals now. Now you must head back to the Dwarf Castle again. 36. Land of Summoned Monsters: **You can actually come here before going to the Sealed Cave** Items: Life x2, Cure 2 x3, Cabin, Ether1, Poison Axe, Ninja Sword, Defense Sword This cave is short with about 3 floors to it before you actually get into the town. The town also has 2 floors to it. Be warned that the damage floors here can only be avoided by using the Float spell. Each step on the floor that flashes will inflict 50 HP of damage to every character. It may not seem like much, but it can add up rather quickly. There are also some very powerful weapons in the chests here, so don’t pass them up by any means. Town of Summoned Monsters: Items: Ether1, 2,000 GP, Rat Tail, 2,000 GP, 3,000 GP, Samurai Arrows x10, Elixir, Ether2, Samurai Bow, Heal, Life Weapon Shop: [Whip: 3,000 GP] [Chain Whip: 6,000 GP] [Blitz Whip: 10,000 GP] [Long Sword: 11,000 GP] [Charm Rod: 5,000 GP] [Lunar Staff: 7,000 GP] [Charm Arrows: 110 GP] Armor Shop: [Aegis Shield: 20,000 GP] [Sorcerer Robe: 30,000 GP] Item Shop: [Life: 150 GP] [Cure 1: 30 GP] [Cure 2: 150 GP] [Tent: 200 GP] [Cabin: 1,000 GP] [Carrot: 50 GP] [Heal: 100 GP] [Ether1: 10,000 GP] Inn: 1,200 GP Down in the library, you will find the King and Queen of the Land of Summoned Monsters: Leviatan and Asura respectively. When you talk to Asura, she will offer Rydia the chance to call her during a battle. However, you must first defeat Asura to gain this power. Asura: HP: 23,000 Weakness: None Asura isn’t too hard to defeat. Just be sure that Rosa knows the Wall spell. Cast Wall on Asura and all the spells she tries to cast on herself will reflect back and hit one of your party members. A quick and dirty way to beat Asura is to go to the Sylphan cave first, obtain the Mute Knife from there and use the Duplication trick to make 4 extra knives. To do the duplication trick, enter a battle. Then go to the item screen, and put the pointer on an empty space and press ‘A’. Then go to the weapon you wish to duplicate in your character’s hand. Then press ‘A’ on that weapon. It will disappear from your character’s hand. You can then repeat the process with other characters, or win the battle or simply run away. Now go to the equip menu and select any weapon with the character you used the trick on. Now equip the item and there will be two of the equipped item. Use this trick to obtain a Mute Knife for Cecil, Kain, Rydia, and Edge. Also if you’ve been to Tomra, you should have bought some Mute Arrows for Rosa. With the Wall on Asura, just attack away. If you need cured, just stop attacking Asura and either let her heal you, or have Rosa cast Cure 3 or 4. After you defeat Asura, go back and save your game. Then come back and challenge Leviatan. Leviatan: HP: 35,000 Weakness: Thunder Leviatan has a powerful Tidal Wave attack that he uses quite often. Once he uses this Wave, he then can hit you with Ice 2, until he goes back to his Tidal Attack. To defeat him, have Cecil attack, Kain Jump, Edge use Blitz, Rydia cast Indra or Lit-3, and have Rosa cast Cure-3 or 4. Keep repeating this process and he’ll be defeated soon. However, do not have Rydia try to cast Asura if your party is low on HP. Asura may or may not cure your party. There is a possibility that instead of getting Cure 2 or 3 cast on everyone, you will get Life 1 cast on everyone instead. Once you defeat Leviatan, you will be able to call him during battle. Now head to the Sylphan Cave, or to the Sealed Cave. 37. Sylphan Cave **This cave is totally optional to go through, just like the Land of Summoned Monsters Cave** Items: Cure 2 x5, Charm Arrows x10, Cabin, 1,000 GP, Elven Bow, Mute Knife, Elixir x4, Ether1 x2, Lit Arrows x10, Fire Arrows x10, Ice Arrows x10, Cat Claw, Poison Claw, Heal x4, Charm Rod, 3,000 GP, 2,000 GP, Cure 3, Full Moon, Avenger Sword, Medusa Arrows x10 This cave has the same damage floors that the Land of Summoned Monsters Cave does, meaning to void that damage you must have the Float spell. If not, its 50 HP damage/step here. There sn’t really much to do here. However, if you can make your way into the big house there, you will find Yang, with the Sylph faeries. However, they won’t let you take Yang anywhere. However, this does allow you to go back to Fabul Castle, and get a Frying Pan from Yang’s wife after you beat the Sealed Cave, and hit Yang in the head with it, only if you talk to Yang himself. This allows you to get the Sylph call Spell, before defeating the Giant of Bab-Il. Other than that, there’s nothing much to do, except collect all of the treasures, and boy there are quite a few of them in here. 38. Return to Dwarf Castle Again After you finish the Sealed Cave, and Kain takes the crystal away from your party, head back to the Dwarf Castle. Cecil will tell the King that Golbez has obtained all of the crystals. Giott will then talk about something, and Cecil recalls it being the words in the Mysidia Legend. Giott tells Cecil that the Elder must be wishing to raise the Big Whale. He tells Cecil that they must hurry and get to Mysidia. The group then mentions that the passage to the Upper World is blocked. At that moment, Cid shows up and he tells everyone that he is going to modify the airship by adding a drill to the head of it so that they can dig their way out of the Underground. To fly out, simply fly north of the Dwarf Castle to the big crater, and you’re out. Now you can do a couple of different things here. You can head to Mysidia, or you can head to Fabul to tell Yang’s wife about him and receive the frying pan, and then head back to the Sylphan Cave in the Underground, you can take your hovercraft to Silvera Island, and use it to cross the shallows, and give the man inside the cave the Rat Tail for the Adamant, and take it to the Blacksmith south of the Dwarf Castle in the Underworld for the Excalibur, or you can head back to Baron Castle to fight Odin in the basement. The only required step that you take is to head to Mysidia and get the Big Whale. 39. Back to Mysidia Once you arrive there, the elder prompts you to come to the Tower of Wishes with him. There they will wish for the Big Whale. Not long after the Ship does raise from the water. The Elder then tells Cecil that this is the Ship from the Moon. He also tells Cecil how to operate it, and that while he was wishing, he heard a voice calling Cecil to the moon. Now you can head to the moon by talking to the Crystal in the middle of the Big Whale. If you’ve already given the Adamant to the Blacksmith, you can now go back down to get the Excalibur from him. Now if you’re ready head to the moon. If not, look at some of the optional items to do below. 40. Revisiting Fabul Items: Frying Pan, Spoon Knife Once you see Yang in the Sylphan Cave, you can now travel back here and talk to Yang’s wife. She notices that he’s in the Underground. She says that she has something for him. She gives you the Frying Pan. Now, head back to the Sylphan Cave, and revisit Yang. Talk to him, and you get to choose an item to use on him. By choosing Pan, you literally hit him in the head with the Pan, waking him up. He tells you that he cannot fight in his current condition. However, you will gain the Sylph call spell here instead of waiting to beat the Giant of Bab-Il to obtain it. 41. Cave of Silvera Island Items: Adamant, Adamant Armor!!** Once you use your hovercraft to get here, give the man your Rat Tail. He will give you a piece of ore called Adamant. You can take this to the Blacksmith in the Underground, and he’ll take your Legend, and encoat in with Adamant making it into the Excalibur, Cecil’s second best weapon. However, he will not give you the Excalibur, until you’ve obtained the Big Whale from Mysidia. Also make sure you grab the Elixir from the Blacksmith’s bookcase. His assistant will start selling Ninja Stars, Shurikens, and Samurai Arrows later. I just found this out recently, but behind the stairs leading up to the Blacksmith, there is a hidden path leading to a chest with 1000 GP in it. Back at the cave, you can obtain the Adamant Armor. This is a very rare and powerful armor. However, you will not be able to obtain it very easy. Look down farther in the walkthrough for info on getting Adamant Armor. 42. Return to Baron Castle to fight Odin Once you get back to Baron Castle, head down to the basement. The King there will tell Cecil that even though he was defeated as a human by monsters, he mentions that he has gained external powers to help you out as Odin. But, just like Asura and Leviatan, you have to beat him first. Odin: HP: 20,500 Weakness: Thunder Odin has to be killed within 1 minute (I think, that’s the time limit in the Japanese version). Have Cecil attack him with the Excalibur, if you’ve got it, Rydia cast Indra or Lit-3, and Edge attack with at least a Thunder Claw equipped, or have him cast Blitz, and have Rosa cast Berserk on Cecil and Edge, and to cure the party. If you can’t beat him, you can wait until Kain rejoins the party, or to gain more levels. 43. To the Moon After you have gotten the Big Whale and have either done any or all of the optional items listed above, talk to the Crystal in the center of the Big Whale. Once you arrive there, head to the big crystal palace that you can see. You will have to land near the cave closest to it and walk the rest of the way. Lunar Path 1st Cave Items: Elixir, Cure 2, Heal This is a short cave with 3 treasure chests in it. The exit is in the upper area of the cave. Lunar Path 2nd Cave This is another short cave. However, there are no items in here so just head south to the exit. After you exit the cave, head west to the Crystal Palace. 44. Crystal Palace Once you arrive here, head left for a HP/Status recovery spring, or right for a MP recovery spring. When you are ready head up the middle. Here you will meet FuSoYa. He tells you about the mastermind of the Crystals, Zemus. He also tells you about how he is controlling Golbez to get the Crystals to reactivate the Giant of Bab-il to eliminate the living on Earth. He will also tell you a little bit about Cecil which he never knew about. He will then join your party. Now you can head to 3 different places: 1): You can get back in the Big Whale and head back to the Earth, 2): You can head to Bahamut's Cave, which is a cave surrounded by mountains, or 3): You can find a cave full of Namingway's in which one of them sells very useful and expensive recovery items. 45. Cave Bahamut Items: Samurai Gauntlet, Samurai Shield, Samurai Armor, Samurai Helm This is a pretty touch cave with 3 floors in it. Many of the enemies that you fight down here, you will run into later into the game. The first floor is really short with 2 treasures in it, one concealed by a hidden path. On the second floor you will find the last 2 chests in the cave and things can get really tricky. On this floor is a Behemoth, which you cannot run from. Behemoth's have 16,000 HP with no weaknesses. The main way to defeat them is to have Cecil and Edge attack, have Rosa cure the party, and have Rydia cast either Leviatan or Nuke on them. Also have Fusoya cast Nuke too, or if you come here later, have Kain Jump. DO NOT have FuSoYa cast Meteo or Rosa cast White on a Behemoth!!! If either spell hits a Behemoth and DOES NOT kill it, the Behemoth will counter attack the party with a spell called Storm. Storm is very much like the Weak spell except that it hits every member of the party, leaving them with 1-9 HP left. If you really must use one of these spells, make sure that the spell has a chance of killing off the Behemoth or look out. The third floor is a pain to do too, since there are 2 more Behemoths on this floor. If you must, you can kill one Behemoth at a time, exit out, heal up and go back in since once a Behemoth dies, its gone for good in that cave anyways. After you defeat the 2 Behemoths on floor 3, you will run into Bahamut. Bahamut: HP: 37,000 Weakness: None Bahamut can be a real pain to beat at times. He will start out at a count of 5 then count down to 0. When he reaches 0, he uses Meganuke on the entire party. To defeat him, have Cecil attack, Rydia cast either Nuke or Leviatan, preferably Nuke since it takes less time to cast, Edge either attack or throw one of the following weapons: Light Sword, Avenger Sword, Spoon Knife, Shuriken or Ninja Star, and have Rosa and FuSoYa cast Wall in the following order: Cecil, Edge, FuSoYa, Rydia, Rosa. There is a slight chance that the wall on the first 2 characters will wear off before Bahamut uses Meganuke. That's ok, since it should only wipe out Cecil and Edge, because their combined damage is about 1/5-1/4 the damage the Rydia can cause with either Nuke or Leviatan. If FuSoYa and Rosa get the walls up before the time runs out, have FuSoYa also cast Nuke, and Rosa use White, if she has it. After Bahamut's Meganuke spell is reflected back onto him, it should inflict 9,999 damage to him and it should kill him. If it doesn't just repeat the process above and he should die within a couple more rounds of combat. 46. Namingway Cave There is nothing to do here except buy items. Item Shop: (Can't really tell you which one sells items, its one of them) [Cure 2: 150 GP] [Life: 150 GP] [Ether1: 10,000 GP] [Ether2: 50,000 GP] [Elixir: 100,000 GP] [Cabin: 1,000 GP] [Whistle: 20,000 GP] 47. Back to Earth Once you have finished everything on the moon, and have FuSoYa in your party, head back to the Big Whale, and go back to the Earth. Once you arrive back there, a Giant will appear out of the Tower of Bab-il. It seems that this is the dreaded weapon that Zemus needed the crystals to operate. There seems to be nothing that the group can do about it. However, the Dwarves have managed to get their tanks into the upper world and have started attacking the Giant. They then explain that their fight is not to be fought alone. Then a couple of airships fly up and they too, begin attacking the Giant. The attacks do not seem to be doing much in the form of damage, so FuSoYa tells the group that they must head inside the Giant to destroy it. Cecil calls upon Cid to get them inside the Giant. He does the job, and now you must navigate through the Giant. 48. Inside the Giant Items: Shuriken, Cure 2, Ether1, Cabin, Samurai Arrows x10, Life x2, Elixir Once you are inside the Giant, you must battle your way up to the room that's labeled as passage. Most of the enemies in here are machines, therefore Thunder should be your main spell up here. Some of the enemies are rather difficult to defeat like the MacGiants and the D. Machins. Once you reach the save point inside the passage, and save, there is a good way to make some experience points here. First of all you must run into an enemy called Searcher. Then have a weak character like Rydia, Rosa, or FuSoYa hit it with their weapon. If you are lucky, it will call a D.Machin. Now you must have FuSoYa or Rydia cast Weak on the D.Machin. Now have the next available character hit it to kill it off. Now repeat the process again and it will call another D.Machin. Make sure that you can find a good timing to hit the Searcher so that the D.Machin doesn't cast Fire on the party very many times. Try to get the striking order so that Rydia or Rosa hits the Searcher, and FuSoYa is the next character in order to cast Weak on the D.Machin. If you repeat this about 10 times, you can earn over 80,000 exp. points. When you start to head up the small corridoor that's to the north of the passage, you'll run into the Four Fiends again. They explain to you how Golbez has revived them to defeat you. Rubicant as always will restore your HP/MP and then you must fight them. MilonZ: HP: 57,000-(He and Rubicant share the same HP. MilonZ takes about 25,000 HP damage before he changes so Rubicant will have the left over amount of the 57,000.) Weakness: Fire To defeat MilonZ, have Cecil attack him, Rydia and FuSoYa cast Fire3 on him, Edge attack him with a Fire Claw equipped, and have Rosa either cast Cure-4 or White on him. After causing about 25,000 damage to MilonZ, he'll die and Rubicant will appear. Rubicant: HP: between 25,000-32,000 Weakness: Ice To defeat Rubicant, have Cecil attack, Rydia and FuSoYa cast Ice-3, Edge attack him with an Ice Claw equipped, and have Rosa use Cure-4 to heal the party. Rubicant uses Fire-2 and 3 and Glare but since it hits every party member, the damage is quite a bit less than it would be if used against 1 character. After you defeat Rubicant, he'll die and Kainazzo shows up. Kainazzo: HP: 47,000 (He and Valvalis share the same HP) Weakness: Thunder To defeat Kainazzo, have Cecil attack, Rydia and FuSoYa cast Lit-3, Edge attack with a Thunder Claw equipped, and have Rosa cure the party. After dealing Kainazzo about 20,000+ damage, he'll be killed and Valvalis will appear. Valvalis: HP: between 27,000-20,000 Weakness: Sacred Power To defeat her, have Cecil attack, Rydia and FuSoYa use Lit-3, have Edge attack with his Thunder Claw still equipped, and have Rosa either cure the party, or have her cast White. After a couple or rounds, Valvalis will be defeated. Once the Four Fiends are defeated, head back to the save point, and save your game. Now head up the corridoor and fight the CPU. CPU: HP: 20,000 Weakness: None Attacker: HP: 2,000 Weakness: None Defender: HP: 2,000 Weakness: None This boss can be quite challenging to defeat even though it only has 20,000 HP. Start off by defeating the Defender globe which is the bottom one. After defeating it, turn your efforts to the CPU, the big globe. However, shortly into the battle, it will use a Wall making all magic useless, except for Call and Ninja magic. However, do not use any spells, until you think that the spell is good enough to kill it off. The CPU is kind of like a Behemoth in a way. If you hit it with a spell like Meteo or Bahamut, which will go through a Wall, and it will kill off the Attacker, and it survives, it will retaliate with an attack called Globel999. This will cause 9,999 damage to a character, plus it will do it 2 maybe 3 times. To beat the CPU, have Cecil attack, Rydia either attack or parry, FuSoYa attack or cure the party, Edge attack or dart, and Rosa Cure the party or attack. Don't worry about the Maser attack of the Attacker, it will always do that same amount of damage to you. The amount of damage that it causes is equal to the first 3 numbers of a characters HP. Say for example your max HP is 5,843. In that case Maser would cause 584 damage or roughly 10% of your HP. Once you kill off the CPU, go ahead and finish off the Attacker. After you defeat the CPU, Golbez shows up again. FuSoYa recognizes him and tries to talk some sense into him. Golbez knocks him to the ground, and then wonders why he had so much hatred in him. FuSoYa asks him if he remembers his father's name. He replies that it is KluYa. It then turns out that Cecil and Golbez are brothers. Golbez is then determined to defeat Zemus for what he has made him do. FuSoYa decides to go with him. After they leave, the Giant starts to break up. Kain then shows up, and shows you the way outside. He then explains that he has regained his senses after being controlled again. Rosa tells him about Cecil and Golbez being brothers and how they went to the moon to defeat Zemus. The group decides to go to the moon, however, Cecil insists that Rydia and Rosa stay on the Earth. Reluctantly, the two of them get off of the Big Whale. Cecil, Kain, and Edge then head to the moon. They are about to get off the ship, when Rydia and Rosa show up. They explain that they are fighting for the same cause and rejoin the party. Now head back to the Crystal Palace again, and head up past the room where FuSoYa joined you. If you are interested you can talk to the Crystals to get some info, but you don't have to. When you are ready, head to the square in the middle of the room. You'll be teleported to Lunar Subterrane. 49. Lunar Subterrane Items: Life Staff, Murasame, Ninja Robe, Flame Whip, Dragoon Shield, Dragoon Helm, Dragoon Armor, Dragoon Gauntlet, Artemis Arrows x10, Elixir, Cure 3 x2, Stardust Rod, Crystal Shield, Protect Ring x2, Crystal Armor, Crystal Armor, Crystal Gauntlet, White Robe, Crystal Helmet, Cabin, Artemis Arrows x10, Ninja Star, Crystal Sword, White Lance, Heroine Robe, Ribbon x2 Ninja Star, Masamune, Elixir, Whistle, Ninja Star, Ninja Star This place is pretty complicated, so I'll go through it floor by floor. When you first get here, you'll see two hidden passages. The one on the left will take you to the Murasame. On the way there, you will find a chest with the Life Staff in it. When you finally get to the sword, you'll have to fight Pale Dim for it. Pale Dim: HP: 27,300 Weakness: None Pale Dim isn't really too hard to beat. Just have everyone attack him and have Rosa cure the party when necessary. However, you might want Rosa to use Float on her first turn since Pale Dim can and will use Quake from time to time. After you defeat him, you'll get the Murasame. Now head back to the place that you started at. The hidden passage on the right will take you to the Ninja Robe. Now head down to the door leading to floor B2. Floor B2: This floor has a hidden passage leading to the Flame Whip and the Dragoon Shield. It also leads to the door to floor B3. Floor B3: On this floor, you'll find the rest of the Dragoon equipment by heading down and to the hidden passage to the right. The door to floor B4 is in the upper portion of the screen. Floor B4: On this floor, you'll find 10 Artemis arrows, an Elixir, 2 Cure 3s, a Stardust Rod, and stairs that lead down to floor B5. Floor B5: When you first get here, head down and left but don't go in the door just yet. Keep heading left, and you'll come to a chest which has the Crystal Shield in it. Once you have gotten the Crystal Shield, go into the door. Inside the door, you'll find a Protect Ring, and a door leading up and one that goes down. The one going down leads to the Crystal Armor. Once you have the Crystal Armor, take the door going up. This door leads to the Crystal Gauntlet, and also a door which leads further into floor B5. This door leads to the White Robe and another door. This final door leads to the Crystal Helm on the very left side of the screen, the stairs to floor B6, slightly to the right, and a door to a room with a Cabin in it almost all the way to the right of the screen. In the room with the Cabin in it, if you walk around enough, has an enemy called Pink Puff which come in groups of 5. These guys very rarely show up and they very rarely leave an item called the Pink Tail (1:4096 odds or something like that to get the tail). If you manage to get a Pink Tail, take it back to the man who collects tails. He will give you the Adamant Armor in exchange. Floor B6: On this floor, you'll find a Ninja Star, 10 Artemis arrows, and a Cabin. If you go to the place where the gap is narrow, you can walk across an unseen passage. Through this passage, you'll find a Life potion, plus you'll be warped back to an unexplored portion of floor B5 where you could see but not get to earlier on. Here you'll find a chest with a Behemoth in it. Defeat it and you'll earn a Protect Ring. You'll soon come to a Save Point. Save your game and head outside. Here you'll fight the Wyvern for the Crystal Sword. Wyvern: HP: 25,000 Weakness: None This could quite possibly be the hardest boss in the game. He uses Meganuke first thing usually killing the whole party. To beat him, someone must first survive Meganuke. Have that character use a Life potion on Rosa, then have her cast Cure 4 or Life 2 on everyone else. Have Cecil and Edge attack, Kain Jump, Rosa cast Wall, and Rydia call Bahamut. Make sure that Rosa has put up at least one Wall, because the Wyvern will use Meganuke again after he has been hit with Bahamut. When you beat him, you'll get the Crystal Sword. Now head back to the place you were on floor B6. When you get back there, go through the door on the right. Through this door, you'll find a chest with the Heroine Robe in it, plus the door that leads to floor B7. Floor B7: On this floor, you'll see three doors. The first door on the left is the Save point. I would advise you to save your game here. In the middle door, you'll have to fight the Plague for the White Lance. Plague: HP: 28,000 Weakness: Arrows This boss can be pretty tough to beat too. To beat him, have Cecil attack, Edge throw Shurikens or Ninja Stars, Kain Jump, Rydia cast Nuke, and Rosa cast White. He never physically attacks you, its just that he uses Count and every character has about 10 seconds to live, and there's nothing that you can do about it either. The Plague may take several tries to beat, but just keep trying. Once you beat him, you'll get the White Lance. In the last room, you'll get 2 ribbons by defeating the 2 D. Lunars. D. Lunar: HP: 21,000 Weakness: Fire These two aren't too difficult to beat. Have Cecil and Edge attack (the Crystal Sword will inflict 9,999 damage to any undead monsters), have Kain Jump, Rydia cast Bahamut, and Rosa cure the party. The only danger that these 2 present is when they cast Wall, they cast Virus off the walls surrounding themselves onto the party. This is a very strong spell, but they usually die before they do it three or more times. You'll get the 2 ribbons once they are defeated. Now head to the upper portion of the screen to continue your journey to Zeromus. Floor B7: Crystal Room #1: On this floor, you'll find a Ninja Star along with Edge's best weapon, the Masamune, but you'll have to defeat Ogopogo first. Ogopogo: HP: 37,000 Weakness: None Ogopogo is quite challenging to defeat. The first thing that he does is Big Wave, followed by a Blaze attack. His single Big Wave attack causes over 1,000 damage to all party members, while his Blaze attack causes 10% damage to everyone. His double Big Wave attacks causes 50% damage which is calculated from the 1/2 the characters Max HP, not their current HP. If he uses the Double Big Wave, and you don't heal up and he does it again, he will kill everyone. He'll also counter with Blaze if you hit him with any Spells. To defeat him, have Cecil and Edge attack, Kain Jump, Rydia either parry or attack him, and have Rosa cure the party. You'll take quite a bit of time to defeat him. However, if you need more levels, the next 3 floors are a good place to earn some. You'll win the Masamune from him once you defeat him. Now go down the stairs to the next floor. Floor B7: Crystal Room #2: In this room, you'll find an Elixir, and a Whistle. Not very many items for such a big room though. This floor is also a good one to make some exp. points in. You'll find the teleport to the next room near the bottom right hand corner of the screen. Floor B7: Crystal Room #3: On this floor, you'll find 2 Ninja Stars plus the teleport to the final room here. If you need to earn levels, this is by far the best room to do it on. You can run into 2 Evils Masks (about 20,000 exp.), 2 Behemoths (over 20,000 exp.) 3 Red Dragons (over 30,000 exp.) and a few other combinations well over 20,000 exp. You may even find a few rare items by doing this like Glass Helms, Dragoon Spears, Crystal Rings, and a few others. The teleport is in the bottom right corner of the room. Floor B7: Crystal Room #4: This is practically the last floor here. There are no items here. The only thing here is the teleport to the room where Golbez and FuSoYa have finally confronted Zemus. After a little discussion they attack Zemus. They appear to have defeated him, but his hatred comes back and easily defeats everyone. Golbez and FuSoYa try to defeat him, but they are defeated too. Just at that moment the Elder back on earth decides to have everyone pray for Cecil and the others. Cecil gets up and Golbez gives him the Crystal. Cecil then attacks Zeromus (Zemus' hatred). He only has 1 HP, but the wish from the Elder has reached Cecil and their wishes heal the party completely. Now its time to fight Zeromus. 50. Fight with Zeromus Zeromus: HP:??????? Weakness:??????????? It is unknown just exactly how much HP Zeromus actually has. I just know that he has over 100,000 HP. Zeromus is the final boss of Final Fantasy 2. To defeat him, start off by having Cecil use the Crystal Golbez gave to you on him. He'll change to his true from. You may want to hold off attacking him for a couple of turns since, after his transformation, he cannot be hurt right away. He attacks often with an attack called Big Bang which causes about 2,000 damage to the party. He also uses and attack called Black Hole which I have no idea what it does. To defeat him, have Cecil attack, Kain Jump, Edge throw any and all of the following weapons: Excalibur, Defense Sword, Gungnir Spear, Ninja Sword, Ninja Star, Shurikens, and any other spare weapons that you have, Rosa should cast Fast on everyone (Edge can help out since the Masamune casts Fast when used in battle) and she should use Cure 4 and Life 2 when necessary after the Big Bang attack. Rydia should try to use Asura to cure the party also or she should attack Zeromus physically since Zeromus will counter attack the party with the same spell he is hit with. For example if Rydia hits him with Nuke, Zeromus will possibly cast Nuke maybe 2 or 3 times himself. I usually find that if you are about level 58+, Zeromus is quite a bit easier. If you try and still can't beat him, try to make some more levels and try again. Zeromus will use Meteo when his HP starts to get low, but don't worry too much about it. It doesn't do 9,999 damage to your party like it did to Golbez and FuSoYa. I can say that its safe right about now to say that you've gotten Zeromus about beat. Just a couple more hits and he'll die. When he dies, the screen will flash for a second, then he'll start breaking up like most of the other bosses in the game. Well after he dies, he leaves with some taunting words, and dies out completely. Now I don't want to spoil the ending by telling you all about it and besides, that would take forever to type out anyways. So just go ahead and sit back and enjoy the ending to Final Fantasy 2. You can also give yourself a pat on the back since you've just beaten a fairly challenging game. Section IV: Quick exp. Point Locations 1. Right after you lose Kain and before you head to Kaipo Village, have Cecil fight a couple of battles by himself. They should be pretty easy to win, and since Cecil will be by himself, he will gain more exp. Once you think you are ready, continue with the game. 2. Mt. Hobs-When you first enter Mt. Hobs, you can gain some quick levels simply by fighting near the Save point. The enemies up here aren't too tough plus they give you some decent exp. considering that there are 4 characters in the party. 3. Mysidia-Right after Leviatan sinks your ship, and Cecil has to head to Mysidia, fight outside the town to earn some big exp. points. You should have the Black Sword equipped, so the battles should not be much of a problem. 4. Mt. Ordeals-When you first enter here, stay near the beginning and have the Twins use their Twin magic against the undead monsters that roam here. Almost every battle will result in a lot of exp. If you run out of magic, leave the mountain, and go to the round shaped forest to the south of it, and talk to the White Chocobo to restore your MP. Then go back to the mountain and repeat the process. 5. Toroia Castle-Right outside of the castle, you'll fight some pretty tough monsters. They can be pretty hard at times, but they are also worth a pretty good amount of exp. too. 6. Dwarf Castle-Fighting out here results in good exp. points, too. If you can get a group of 4 Dark Imps, you'll net in over 1,500 points of exp. This might be a good time to earn some levels. 7. Sealed Cave-This is quite possibly one of the best places to earn levels in the game. There are 15 Trap Doors in here, and when defeated you'll gain between 6,000-8,000 exp. per battle. Its a pity that there aren't more Trap doors in this cave. Also if you manage to run into Mantcores in the cave, they are worth a lot of exp. too. 8. Slyphan Cave-This is another good place to earn levels. However, it is required that you have the Float Spell here. Walking around on the floors which cause damage can make the battles down here quite difficult. 9. Inside the Giant-This could also be the best place in the game to earn levels, but it all depends upon whether or not, you get the right combination of enemies. First of all, you'll need at least a Searcher (it looks like a big floating eye). Have a weak character, Rydia or Rosa will do, and have them attack it. If you're lucky, it'll call a D.Machin. Have FuSoYa cast Weak on it as soon as he can, otherwise it is quite possible that the Dragon could wipe out your party. After its been hit with Weak, have the next available character hit it to kill it. If you need to heal the party, just parry and heal when you feel like it, since the Searcher will not attack you unless you attack it. Then just repeat the process until you kill off the Searcher. You mostly run into this combo near the Save point in the passage. 10. 3rd Crystal Floor of Lunar Subterrane-This floor has various combinations of tough enemies to beat. They include, Evil Masks, Behemoths, and Red Dragons. However, you'll net over 20,000 exp./battle here. Not a bad place to earn levels for the final battle with Zeromus. That about does it for the quick exp. locations. Remember, the higher the level you have the longer it will take for higher levels, so if you're at a high level already, try looking down to the next number for making levels. Just another reminder, any place can be a quick level area, it all depends on which level you are, and how much time you're willing to put into it. Section V: Item List This Item list can be quite confusing right now, with all of the mentions of the dummy items. There must be at least 30 or more different dummy items (Items that were cut out from Final Fantasy 4 when it was released over here in the states). Here is a list of items that can be obtained in Final Fantasy 2. These even include the Dummy items which can only be obtained with a Game Genie. These items are included because even though they can't be obtained otherwise, they're still included in the game itself. I've divided this part into sections based on where the Item can be used such as Battle, Field (which include special items or event items), or Both. I've also included a brief description of what effect the item has: Section 1: Field Items Only 3 Dummy items that can never be used Tower Key-Used in the lower levels of Tower of Bab-il Pink Tail-Give this to the guy who collects tail for Adamant armor Pan-Used to wake up Yang in the Sylphan Cave Adamant-Used to make the Legend into the Excalibur Rat Tail-Give this to the guy who collects tails for the Adamant Darkness Crystal-Can never be used. Stolen by Kain Luca Key-Use this key to open the Sealed Cave Magma Key-Use this key to open the way to the underground Earth Crystal-Can never be used. Given to Golbez Sand Ruby-Use this to cure Rosa's fever Baron Key-Used to open the Weapon/Armor shops in Baron and also the hidden passage in Baron Package-Can never be used. Contents destroy the Village of Mist Whistle-Use this to summon the Fat Chocobo Pass-Use this to enter a hidden place in Toroia Carrot-Use to summon the Fat Chocobo in Chocobo forests Mage Call Spell-Use this and Rydia will gain the ability to call a Mage in battle Dummy Call Spell-Use this to obtain a blocked out call spell Coctarice Bomb Call Spell-Use this and Rydia will gain the ability to call a Bomb in battle Imp Call Spell-Use this and Rydia will gain the ability to call an Imp in battle Dummy Item-Uses Sight Spell-Use this item and view the map much like the Sight Spell 2 Dummy Items-Do nothing Cabin-Use this on the world Map and on Save Points to totally restore HP/MP Tent-Use this on the World Map and on Save Points to restore 1,000 HP and 100 MP Dummy item*-Use this item to raise a person's Max MP by 10 Dummy item*-Use this item to raise a person's Max HP by 50 Dummy item*-Use this item to raise a person's Max HP by 100 8 different dummy items cannot be used** Dummy item-This item will sound an Alarm causing you to enter a battle *These items can usually vary with the results. Please refer to the bottom of the page for more information on this. **These items can possibly be the items that heal individual status aliments (Poison, Toad, Pig, etc). I have to verify this and will update this walkthrough if I find that these are indeed what they are for. Section 2: Battle Items Only 2 Dummy items use Heal on the whole party Dummy item-This item is much like the Peep Spell except that it will work on bosses Dummy item-This dummy item will summon a random monster Dummy item-This dummy item has the same effect as the Fatal Spell Crystal-Use this item on Zeromus at the end of the game Dummy item-This dummy item will have an effect similar the Quake Spell Dummy item-This dummy item will attempt to Mute all enemies Dummy item-This dummy item will cast Wall on the whole party Dummy item-This dummy item will have an effect similar to explode killing the person who used it Dummy item-This dummy item will also cast Wall on the whole party Lit-Bolt-This item will use a Thunder attack on all enemies Dummy item-This item will use an Ice attack on all enemies Fire Bomb-This item will use a Fire attack on all enemies Dummy item-This item will use Image on one person, allowing them to evade 2 physical attacks Dummy item-This item will use Slow on all enemies 3 Dummy items will use Stop on all enemies Dummy item-This item will use Fast on all party members Dummy item-This item will use Bersk on the person who uses it Dummy item-This item will use Drain on the enemy that is targeted Dummy item-This item will use Comet on all enemies Dummy item-This item will use Lit-2 on all enemies Dummy item-This item will use Lit-1 on all enemies Dummy item-This item will use Ice-2 on all enemies Dummy item-This item will use Ice-1 on all enemies Dummy item-This item will use Fire-2 on all enemies Dummy item-This item will use Fire-1 on all enemies Section 3: Items that can be used on both the Field and in Battle Cure-1 Potion-This potion will restore 96 HP when used in the Field, and will restore a random amount of HP when used in Battle Cure-2 Potion-This potion will restore 480 HP when used in the Field, and will restore a random amount of HP when used in Battle Cure-3 Potion-This potion will restore 1,920 HP when used in the Field, and will restore a random amount of HP when used in Battle Ether 1-This will restore 48 MP when used in the Field, and will restore a random amount of MP when used in Battle Ether 2-This will restore 144 MP when used in the Field, and will restore a random amount of MP when used in Battle Life Potion-This potion will restore life. The amount of HP that a character is revived with, depends upon their level Heal Potion-This potion will heal all status aliments such as poison, toad, small, etc. I know that since there are a lot of references to Dummy items here, I'll make a reference chart using numbers to help you find which Dummy item I'm referring to. Section VI: Weapon Chart This chart is made fairly small as to fit within this document without disrupting anything, but it will have all the vital information about them. The format will be something like this: ======================================================================= Weapon name: The name of the spell Type: The type of the weapon Attack: This is the physical power that the weapon will add. Hit: This is what percentage of hitting the target the weapon adds. Equipped by: This is the listing (abbreviated) on who can equip the weapon. Affect: The affect or elemental attribue of the weapon. (if any) Battle: This will show whether or not you can use the weapon as an item in battle and what affect it has. (if any) ======================================================================= ======================================================================= Shadow Sword Type: Sword Attack: 10 Hit: 80% Equipped by: Cecil Affect: Darkness? (not too sure this one works as advertised.) Battle: No ======================================================================= ======================================================================= Darkness Sword Type: Sword Attack: 20 Hit: 85% Equipped by: Cecil Affect: Darkness? Battle: No ======================================================================= ======================================================================= Black Sword Type: Sword Attack: 30 Hit: 90% Equipped by: Cecil Affect: Darkness, Death Battle: No ======================================================================= ======================================================================= Legend Type: Sword Attack: 40 Hit: 99% Equipped by: Cecil Affect: Sacred Power Battle: No ======================================================================= Light Type: Sword Power: 99 Hit: 99% Equipped by: Cecil Affect: Sacred Power Battle: No ======================================================================= ======================================================================= Ancient Sword Type: Sword Power: 35 Hit: 77% Equipped by: P,D Affect: Curse Battle: No ======================================================================= ======================================================================= Drain Sword Type: Sword Power: 45 Hit: 30% Equipped by: P,D Affect: Drains HP Battle: No ======================================================================= ======================================================================= Silver Sword Type: Sword Power: 50 Hit: 80% Equipped by: P,D Affect: None Battle: No ======================================================================= ======================================================================= Slumber Sword Type: Sword Power: 55 Hit: 80% Equipped by: P,D Affect: Puts enemies to sleep. Battle: Sleep spell ======================================================================= ======================================================================= Fire Sword Type: Sword Power: 65 Hit: 80% Equipped by: P,D Affect: Fire Elemental Battle: No ======================================================================= ======================================================================= Ice Brand Type: Sword Power: 75 Hit: 80% Equipped by: P,D Affect: Ice Elemental Battle: None ======================================================================= ======================================================================= Medusa Sword Type: Sword Power: 77 Hit: 70% Equipped by: P,D Affect: Slow Petrifiction Battle: No ======================================================================= ======================================================================= Avenger Sword Type: Sword Power: 90 Hit: 75% Equipped by: P,D Affect: Berserks User Battle: No ======================================================================= ======================================================================= Defense Sword Type: Sword Power: 109 Hit: 90% Equipped by: P,D Affect: Raises Vitality Battle: No ======================================================================= ======================================================================= Excalibur Type: Sword Power: 160 Hit: 99% Equipped by: Cecil Affect: Sacred Power Battle: No ======================================================================= ======================================================================= Crystal Sword Type: Sword Power: 200 Hit: 99% Equipped by: Cecil Affect: Sacred Power Battle: No ======================================================================= ======================================================================= Spear Type: Spear Power: 9 Hit: 99% Equipped by: Kain Affect: None Battle: No ======================================================================= ======================================================================= Wind Spear Type: Spear Power: 55 Hit: 80% Equipped by: Kain Affect: None Battle: No ======================================================================= ======================================================================= Flame Spear Type: Spear Power: 66 Hit: 80% Equipped by: Kain Affect: Fire Elemental Battle: Fire-2 ======================================================================= ======================================================================= Blizzard Spear Type: Spear Power: 77 Hit: 80% Equipped by: Kain Affect: Ice Elemental Battle: Ice-2 ======================================================================= ======================================================================= Drain Spear Type: Spear Power: 88 Hit: 22% Equipped by: Kain Affect: Drains HP (use with caution around Undead) Battle: No ======================================================================= ======================================================================= Dragoon Lance Type: Spear Power: 99 Hit: 99% Equipped by: Kain Affect: Best used on dragons Battle: No ======================================================================= ======================================================================= Gungnir Spear Type: Spear Power: 92 Hit: 80% Equipped by: Kain Affect: None Battle: No ======================================================================= ======================================================================= White Lance Type: Spear Power: 109 Hit: 95% Equipped by: Kain Affect: Sacred Power Battle: White ======================================================================= ======================================================================= Hand Axe Type: Axe Power: ? Hit: ? Equipped by: Unknown Affect: Unknown Battle: Unknown ======================================================================= ======================================================================= Dwarf Axe Type: Axe Power: 62 Hit: 69% Equipped by: P,D,Ch Affect: None Battle: No ======================================================================= ======================================================================= Ogre Axe Type: Axe Power: 80 Hit: 69% Equipped by: P,D,Ch Affect: None Battle: No ======================================================================= ======================================================================= Poison Axe Type: Axe Power: 100 Hit: 69% Equipped by: P,D,Ch Affect: Poisons Enemies Battle: Poison ======================================================================= ======================================================================= Rune Axe Type: Axe Power: ? Hit: ? Equipped by: Unknown Affect: Unknown Battle: Unknown ======================================================================= ======================================================================= Short Bow Type: Bow: Power: 10 Hit: 30% Equipped by: P,C,B,WW,BW,Ch,L Affect: Aerial (works better against flying monsters I think) Battle: No ======================================================================= ======================================================================= Cross Bow Type: Bow Power: 20 Hit: 35% Equipped by: P,C,B,WW,BW,Ch,L Affect: Aerial Battle: No ======================================================================= ======================================================================= Great Bow Type: Bow Power: 30 Hit: 40% Equipped by: P,C,B,WW,BW,Ch,L Affect: Aerial Battle: No ======================================================================= ======================================================================= Archer Bow Type: Bow Power: 40 Hit: 30% Equipped by: P,C,B,WW,BW,Ch,L Affect: Aerial Battle: No ======================================================================= ======================================================================= Elven Bow Type: Bow Power: 50 Hit: 75% Equipped by: P,C,B,WW,BW,Ch,L Affect: Aerial Battle: No ======================================================================= ======================================================================= Samurai Bow Type: Bow Power: 60 Hit: 60% Equipped by: P,C,B,WW,BW,Ch,L Affect: Aerial Battle: No ======================================================================= ======================================================================= Artemis Bow Type: Bow Power: 70 Hit: 99% Equipped by: P,C,B,WW,BW,Ch,L Affect: Aerial Battle: No ======================================================================= ======================================================================= Iron Arrow Type: Arrow Power: 3 Hit: 0% Equipped by: P,C,B,WW,BW,Ch,L Affect: None Battle: No ======================================================================= ======================================================================= Medusa Arrow Type: Arrow Power: 8 Hit: 0% Equipped by: P,C,B,WW,BW,Ch,L Affect: Petrifiction Battle: No ======================================================================= ======================================================================= White Arrow Type: Arrow Power: 10 Hit: 0% Equipped by: P,C,B,WW,BW,Ch,L Affect: Sacred Power Battle: No ======================================================================= ======================================================================= Fire Arrow Type: Arrow Power: 15 Hit: 0% Equipped by: P,C,B,WW,BW,Ch,L Affect: Fire Elemental Battle: No ======================================================================= ======================================================================= Ice Arrow Type: Arrow Power: 15 Hit: 0% Equipped by: P,C,B,WW,BW,Ch,L Affect: Ice Elemental Battle: No ======================================================================= ======================================================================= Lightning Arrow Type: Arrow Power: 15 Hit: 0% Equipped by: P,C,B,WW,BW,Ch,L Affect: Lightning Elemental Battle: No ======================================================================= ======================================================================= Darkness Arrow Type: Arrow Power: 20 Hit: 0% Equipped by: P,C,B,WW,BW,Ch,L Affect: Darkness Battle: No ======================================================================= ======================================================================= Poison Arrow Type: Arrow Power: 30 Hit: 0% Equipped by: P,C,B,WW,BW,Ch,L Affect: Poison Enemies Battle: No ======================================================================= ======================================================================= Mute Arrow Type: Arrow Power: 35 Hit: 0% Equipped by: P,C,B,WW,BW,Ch,L Affect: Mutes Enemies Battle: No ======================================================================= ======================================================================= Charm Arrow Type: Arrow Power: 40 Hit: 0% Equipped by: P,C,B,WW,BW,Ch,L Affect: Charms Enemies Battle: No ======================================================================= ======================================================================= Samurai Arrow Type: Arrow Power: 50 Hit: 0% Equipped by: P,C,B,WW,BW,Ch,L Affect: None Battle: No ======================================================================= ======================================================================= Artemis Arrow Type: Arrow Power: 75 Hit: 0% Equipped by: P,C,B,WW,BW,Ch,L Affect: None Battle: No ======================================================================= ======================================================================= Whip Type: Whip Power: 20 Hit: 99% Equipped by: Rydia Affect: Paralyze Battle: No ======================================================================= ======================================================================= Chain Whip Type: Whip Power: 30 Hit: 55% Equipped by: Rydia Affect: Paralyze Battle: No ======================================================================= ======================================================================= Blitz Whip Type: Whip Power: 40 Hit: 60% Equipped by: Rydia Affect: Lightning Elemental?, Paralyze? Battle: No ======================================================================= ======================================================================= Flame Whip Type: Whip Power: 50 Hit: 65% Equipped by: Rydia Affect: Fire Elemental?, Paralyze Battle: No ======================================================================= ======================================================================= Dragon Whip Type: Whip Power: 60 Hit: 99% Equipped by: Rydia Affect: None Battle: No ======================================================================= ======================================================================= Silver Knife Type: Knife Power: 20 Hit: 99% Equipped by: P,D,C,BW,N Affect: None Battle: No ======================================================================= ======================================================================= Mute Knife Type: Knife Power: 35 Hit: 75% Equipped by: P,D,C,BW,N Affect: Mutes Enemies Battle: No ======================================================================= ======================================================================= Dancing Knife Type: Knife Power: 28 Hit: 99% Equipped by: P,D,C,BW,N Affect: None Battle: Throw the knife at the target for slight amount of damage. ======================================================================= ======================================================================= Assassin Knife Type: Knife Power: 40 Hit: 65% Equipped by: P,D,C,B,BW,N Affect: Death Battle: No ======================================================================= ======================================================================= Short Sword Type: Ninja Sword Power: 25 Hit: 90% Equipped by: Edge Affect: None Battle: No ======================================================================= ======================================================================= Middle Sword Type: Ninja Sword Power: 32 Hit: 90% Equipped by: Edge Affect: None Battle: No ======================================================================= ======================================================================= Long Sword Type: Ninja Sword Power: 40 Hit: 90% Equipped by: Edge Affect: None Battle: No ======================================================================= ======================================================================= Ninja Sword Type: Ninja Sword Power: 48 Hit: 90% Equipped by: Edge Affect: None Battle: No ======================================================================= ======================================================================= Murasame Type: Ninja Sword Power: 55 Hit: 90% Equipped by: Edge Affect: None Battle: No ======================================================================= ======================================================================= Masamune Type: Ninja Sword Power: 65 Hit: 99% Equipped by: Edge Affect: None Battle: Fast ======================================================================= ======================================================================= Boomerang Type: Thrown Power: 20 Hit: 80% Equipped by: Edge Type: Aerial Battle: No ======================================================================= ======================================================================= Full Moon Type: Thrown Power: 40 Hit: 85% Equipped by: Edge Affect: Aerial Battle: No ======================================================================= ======================================================================= Shuriken Type: Thrown Power: 40 Hit: 99% Equipped by: N/A (used with the throw command) Affect: None Battle: No ======================================================================= ======================================================================= Ninja Star Type: Thrown Power: 60 Hit: 99% Equipped by: N/A (used with the throw command) Affect: None Battle: No ======================================================================= ======================================================================= Fire Claw Type: Claw Power: 0 Hit: 80% Equipped by: K,N Affect: Fire Elemental Battle: No ======================================================================= ======================================================================= Ice Claw Type: Claw Power: 0 Hit: 80% Equipped by: K,N Affect: Ice Elemental Battle: No ======================================================================= ======================================================================= Thunder Claw Type: Claw Power: 0 Hit: 80% Equipped by: K,N Affect: Lightning Elemental Battle: No ======================================================================= ======================================================================= Charm Claw Type: Claw Power: 0 Hit: 80% Equipped by: K,N Affect: Charms Monsters Battle: No ======================================================================= ======================================================================= Poison Claw Type: Claw Power: 0 Hit: 80% Equipped by: K,N Affect: Poison Enemies Battle: No ======================================================================= ======================================================================= Cat Claw Type: Claw Power: 0 Hit: 80% Equipped by: K,N Affect: Puts enemies to sleep. Battle: No ======================================================================= ======================================================================= Wooden Hammer Type: Hammer Power: 45 Hit: 75% Equipped by: Cid Affect: None Battle: No ======================================================================= ======================================================================= Silver Hammer Type: Hammer Power: 55 Hit: 75% Equipped by: Cid Affect: None Battle: No ======================================================================= ======================================================================= Earth Hammer Type: Hammer Power: 65 Hit: 75% Equipped by: Cid Affect: Earth Elemental? Battle: Quake ======================================================================= ======================================================================= Rod Type: Rod Power: 3 Hit: 40% Equipped by: C,S,BW,L Affect: None Battle: Throws like a little ball of energy at the target causing minimal damage. Sorry but I don't really know how else to describe the attack on this one. ======================================================================= ======================================================================= Ice Rod Type: Rod Power: 5 Hit: 45% Equipped by: C,S,BW,L Affect: Ice Elemental Battle: Ice-1 ======================================================================= ======================================================================= Flame Rod Type: Rod Power: 7 Hit: 45% Equipped by: C,S,BW,L Affect: Fire Elemental Battle: Fire-1 ======================================================================= ======================================================================= Thunder Rod Type: Rod Power: 10 Hit: 50% Equipped by: C,S,BW,L Affect: Lightning Elemental Battle: Lit-1 ======================================================================= ======================================================================= Change Rod Type: Rod Power: 17 Hit: 55% Equipped by: C,S,BW,L Affect: None Battle: Piggy ======================================================================= ======================================================================= Charm Rod Type: Rod Power: 30 Hit: 55% Equipped by: C,S,BW,L Affect: Charms Enemies Battle: Charm ======================================================================= ======================================================================= Stardust Rod Type: Rod Power: 45 Hit: 60% Equipped by: C,S,BW,L Affect: None Battle: Comet ======================================================================= ======================================================================= Lamia Rod Type: Rod Power: ? (will update when I find the stats) Hit: ? (will update when I find the stats) Equipped by: C,S,BW,L Affect: Drains HP (use with caution around Undead) Battle: Psych ======================================================================= ======================================================================= Staff Type: Staff Power: 4 Hit: 45% Equipped by: C,S,WW,P,L Affect: None Battle: Heal? ======================================================================= ======================================================================= Cure Staff Type: Staff Power: 8 Hit: 50% Equipped by: S,WW,P,L Affect: None Battle: Cure-1 ======================================================================= ======================================================================= Silver Staff Type: Staff Power: 12 Hit: 55% Equipped by: S,WW,P,L Affect: None Battle: Heal? ======================================================================= ======================================================================= Power Staff Type: Staff Power: 30 Hit: 99% Equipped by: S,WW,L Affect: None Battle: No ======================================================================= ======================================================================= Lunar Staff Type: Staff Power: 36 Hit: 60% Equipped by: S,WW,L Affect: None Battle: Some odd affect which I have no idea what it does if anything. ======================================================================= ======================================================================= Life Staff Type: Staff Power: 48 Hit: 65% Equipped by: S,WW,L Affect: None Battle: Life-1 ======================================================================= ======================================================================= Silence Staff Type: Staff Power: ? Hit: ? Equipped by: S,WW,L Affect: Silences the target Battle: Silence? ======================================================================= ======================================================================= Dream Harp Type: Harp Power: 10 Hit: 85% Equipped by: Edward Affect: Puts enemies to sleep. Battle: No ======================================================================= ======================================================================= Charm Harp Type: Harp Power: 20 Hit: 90% Equipped by: Edward Affect: Charms Enemies Battle: No ======================================================================= Section VII: Armor Chart Again this chart was made small with all the vital information located within it. It's format will look like this: ======================================================================= Armor name: The name of the armor Type: The type of the armor Defense: This is the defensive power that the armor will add. Defense %: This is what percentage of evading the armor adds. Magic Def: This is the defense against magic the armor adds. Magic Def%: This is the evasion to spells that the armor adds. Equipped by: This is the listing (abbreviated) on who can equip the armor. Affect: The affect or elemental defense of the armor. (if any) ======================================================================= ======================================================================= Iron Shield Type: Shield Defense: 1 Defense %: 20% Magic Def: 0 Magic Def%: 0% Equipped by: D,Ch Affect: None ======================================================================= ======================================================================= Shadow Shield Type: Shield Defense: 1 Defense %: 22% Magic Def: 0 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Black Shield Type: Shield Defense: 2 Defense %: 24% Magic Def: 0 Magic Def %: 1% Equipped by: DK Affect: None ======================================================================= ======================================================================= Paladin Shield Type: Shield Defense: 2 Defense %: 24% Magic Def: 1 Magic Def %: 1% Equipped by: P Affect: None ======================================================================= ======================================================================= Silver Shield Type: Shield Defense: 3 Defense %: 26% Magic Def: 2 Magic Def %: 2% Equipped by: P,D,Ch Affect: None ======================================================================= ======================================================================= Fire Shield Type: Shield Defense: 3 Defense %: 28% Magic Def: 2 Magic Def %: 2% Equipped by: P,D,Ch Affect: Protects against fire attacks but adds weakness to ice attacks. ======================================================================= ======================================================================= Ice Shield Type: Shield Defense: 2 Defense %: 30% Magic Def: 2 Magic Def %: 2% Equipped by: P,D,Ch Affect: Protects against ice attacks but adds weakness to fire attacks. ======================================================================= ======================================================================= Diamond Shield Type: Shield Defense: 4 Defense %: 32% Magic Def: 2 Magic Def %: 3% Equipped by: P,D,Ch Affect: None ======================================================================= ======================================================================= Aegis Shield Type: Shield Defense: 4 Defense %: 34% Magic Def: 5 Magic Def %: 5% Equipped by: P,D,Ch Affect: Blocks Petrify and Stone attacks. ======================================================================= ======================================================================= Samurai Shield Type: Shield Defense: 5 Defense %: 36% Magic Def: 3 Magic Def %: 4% Equipped by: P,D,Ch Affect: None ======================================================================= ======================================================================= Dragoon Shield Type: Shield Defense: 6 Defense %: 38% Magic Def: 3 Magic Def %: 5% Equipped by: P,D Affect: None ======================================================================= ======================================================================= Crystal Shield Type: Shield Defense: 7 Defense %: 40% Magic Def: 4 Magic Def %: 6% Equipped by: P Affect: None ======================================================================= ======================================================================= Cap Type: Helmet Defense: 1 Defense %: 3% Magic Def: 1 Magic Def%: 1% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Head Band Type: Helmet Defense: 1 Defense %: 10% Magic Def: 1 Magic Def%: % Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Leather Cap Type: Helmet Defense: 2 Defense %: 6% Magic Def: 3 Magic Def%: 3% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Gaea Cap Type: Helmet Defense: 3 Defense %: 7% Magic Def: 5 Magic Def%: 5% Equipped by: C,S,P,WW,BW,L Affect: None ======================================================================= ======================================================================= Iron Helmet Type: Helmet Defense: 3 Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: P,D,Ch Affect: None ======================================================================= ======================================================================= Bandanna Type: Helmet Defense: 3 Defense %: 12% Magic Def: 1 Magic Def%: 1% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Shadow Helmet Type: Helmet Defense: 4 Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Darkness Helmet Type: Helmet Defense: 5 Defense %: 0% Magic Def: 1 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Wizard Cap Type: Helmet Defense: 5 Defense %: 8% Magic Def: 7 Magic Def%: 7% Equipped by: C,S,P,WW,BW,L Affect: None ======================================================================= ======================================================================= Ninja Cap Type: Helmet Defense: 5 Defense %: 14% Magic Def: 1 Magic Def%: 1% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Black Helmet Type: Helmet Defense: 6 Defense %: 0% Magic Def: 1 Magic Def%: 1% Equipped by: DK Affect: None ======================================================================= ======================================================================= Paladin Helmet Type: Helmet Defense: 7 Defense %: 0% Magic Def: 2 Magic Def%: 1% Equipped by: P Affect: None ======================================================================= ======================================================================= Tiara Type: Helmet Defense: 7 Defense %: 10% Magic Def: 10 Magic Def%: 10% Equipped by: C, WW Affect: None ======================================================================= ======================================================================= Silver Helmet Type: Helmet Defense: 8 Defense %: 0% Magic Def: 2 Magic Def%: 2% Equipped by: P,D,Ch Affect: None ======================================================================= ======================================================================= Diamond Helmet Type: Helmet Defense: 8 Defense %: 0% Magic Def: 2 Magic Def%: 2% Equipped by: P,D Affect: None ======================================================================= ======================================================================= Ribbon Type: Helmet Defense: 9 Defense %: 12% Magic Def: 12 Magic Def%: 12% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Samurai Helmet Type: Helmet Defense: 10 Defense %: 0% Magic Def: 6 Magic Def%: 3% Equipped by: P,D,N Affect: None ======================================================================= ======================================================================= Dragoon Helmet Type: Helmet Defense: 11 Defense %: 0% Magic Def: 7 Magic Def%: 4% Equipped by: P,D Affect: None ======================================================================= ======================================================================= Crystal Helmet Type: Helmet Defense: 12 Defense %: 0% Magic Def: 8 Magic Def%: 5% Equipped by: P Affect: None ======================================================================= ======================================================================= Glass Helmet Type: Helmet Defense: 30 Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Cloth Type: Armor Defense: 1 Defense %: 10% Magic Def: 0 Magic Def%: 0% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Prisoner Robe Type: Armor Defense: 1 Defense %: 10% Magic Def: 0 Magic Def%: 0% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Leather Armor Type: Armor Defense: 2 Defense %: 10% Magic Def: 1 Magic Def%: 1% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Bard Robe Type: Armor Defense: 2 Defense %: 10% Magic Def: 1 Magic Def%: 0% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Gaea Robe Type: Armor Defense: 3 Defense %: 10% Magic Def: 3 Magic Def%: 3% Equipped by: C,S,P,WW,BW,L Affect: None ======================================================================= ======================================================================= Karate Robe Type: Armor Defense: 3 Defense %: 20% Magic Def: 2 Magic Def%: 1% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Iron Armor Type: Armor Defense: 4 Defense %: 0% Magic Def: 1 Magic Def%: 0% Equipped by: D,P,Ch Affect: None ======================================================================= ======================================================================= Shadow Armor Type: Armor Defense: 5 Defense %: 0% Magic Def: 1 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Wizard Robe Type: Armor Defense: 5 Defense %: 10% Magic Def: 5 Magic Def%: 5% Equipped by: C,S,P,WW,BW,L Affect: None ======================================================================= ======================================================================= Darkness Armor Type: Armor Defense: 7 Defense %: 0% Magic Def: 2 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Black Robe Type: Armor Defense: 8 Defense %: 10% Magic Def: 7 Magic Def%: 7% Equipped by: C,S,BW,L Affect: None ======================================================================= ======================================================================= Black Armor Type: Armor Defense: 9 Defense %: 0% Magic Def: 3 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Black Belt Type: Armor Defense: 10 Defense %: 30% Magic Def: 3 Magic Def%: 2% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Paladin Armor Type: Armor Defense: 11 Defense %: 0% Magic Def: 3 Magic Def%: 1% Equipped by: P Affect: None ======================================================================= ======================================================================= Sorcerer Robe Type: Armor Defense: 12 Defense %: 10% Magic Def: 9 Magic Def%: 10% Equipped by: C,S,P,WW,BW,L Affect: None ======================================================================= ======================================================================= Silver Armor Type: Armor Defense: 13 Defense %: 0% Magic Def: 4 Magic Def%: 2% Equipped by: P,D,Ch Affect: None ======================================================================= ======================================================================= Fire Armor Type: Armor Defense: 13 Defense %: 0% Magic Def: 4 Magic Def%: 2% Equipped by: P,D,Ch Affect: Protects against fire attacks but adds weakness to ice attacks. ======================================================================= ======================================================================= Ice Armor Type: Armor Defense: 17 Defense %: 0% Magic Def: 4 Magic Def%: 2% Equipped by: P,D Affect: Protects against ice attacks but adds weakness to fire attacks. ======================================================================= ======================================================================= White Robe Type: Armor Defense: 18 Defense %: 10% Magic Def: 10 Magic Def%: 8% Equipped by: P,WW Affect: None ======================================================================= ======================================================================= Diamond Armor Type: Armor Defense: 19 Defense %: 0% Magic Def: 4 Magic Def%: 2% Equipped by: P,D Affect: None ======================================================================= ======================================================================= Heroine Robe Type: Armor Defense: 20 Defense %: 40% Magic Def: 5 Magic Def%: 2% Equipped by: C,WW Affect: None ======================================================================= ======================================================================= Samurai Armor Type: Armor Defense: 21 Defense %: 0% Magic Def: 7 Magic Def%: 4% Equipped by: P,D,N Affect: None ======================================================================= ======================================================================= Dragoon Armor Type: Armor Defense: 22 Defense %: 0% Magic Def: 8 Magic Def%: 5% Equipped by: P,D Affect: None ======================================================================= ======================================================================= Crystal Armor Type: Armor Defense: 23 Defense %: 0% Magic Def: 10 Magic Def%: 6% Equipped by: P Affect: None ======================================================================= ======================================================================= Ninja Robe Type: Armor Defense: 24 Defense %: 70% Magic Def: 15 Magic Def%: 8% Equipped by: N Affect: None ======================================================================= ======================================================================= Power Armor Type: Armor Defense: ? Defense %: ?% Magic Def: ? Magic Def%: ?% Equipped by: ? Affect: ? ======================================================================= ======================================================================= Adamant Armor Type: Armor Defense: 107 Defense %: 99% Magic Def: 20 Magic Def%: 16% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Ruby Ring Type: Ring Defense: 0 Defense %: 10% Magic Def: 3 Magic Def%: 2% Equipped by: All but DK Affect: Prevents pig status. ======================================================================= ======================================================================= Iron Gauntlet Type: Gauntlet Defense: 2 Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: D,P,Ch Affect: None ======================================================================= ======================================================================= Shadow Gauntlet Type: Gauntlet Defense: 2 Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Iron Ring Type: Ring Defense: 2 Defense %: 10% Magic Def: 2 Magic Def%: 1% Equipped by: C,WW,BW,B,K,S,L Affect: None ======================================================================= ======================================================================= Strength Ring Type: Ring Defense: 2 Defense %: 10% Magic Def: 2 Magic Def%: 2% Equipped by: P,D,C,K,N Affect: None ======================================================================= ======================================================================= Darkness Gauntlet Type: Gauntlet Defense: 3 Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Silver Ring Type: Ring Defense: 3 Defense %: 10% Magic Def: 4 Magic Def%: 4% Equipped by: C,WW,BW,B,K,S,N,L Affect: None ======================================================================= ======================================================================= Black Gauntlet Type: Gauntlet Defense: 4 Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Rune Ring Type: Ring Defense: 4 Defense %: 10% Magic Def: 8 Magic Def%: 8% Equipped by: C,WW,BW,B,K,S,L Affect: None ======================================================================= ======================================================================= Paladin Gauntlet Type: Gauntlet Defense: 5 Defense %: 0% Magic Def: 1 Magic Def%: 1% Equipped by: P Affect: None ======================================================================= ======================================================================= Silver Gauntlet Type: Gauntlet Defense: 6 Defense %: 0% Magic Def: 2 Magic Def%: 2% Equipped by: P,D,Ch Affect: None ======================================================================= ======================================================================= Diamond Ring Type: Ring Defense: 6 Defense %: 10% Magic Def: 8 Magic Def%: 6% Equipped by: C,WW,BW,B,K,S,L Affect: None ======================================================================= ======================================================================= Diamond Gauntlet Type: Defense: 7 Defense %: 0% Magic Def: 3 Magic Def%: 3% Equipped by: P,D,Ch Affect: None ======================================================================= ======================================================================= Samurai Gauntlet Type: Gauntlet Defense: 8 Defense %: 0% Magic Def: 5 Magic Def%: 3% Equipped by: P,D,N Affect: None ======================================================================= ======================================================================= Dragoon Gauntlet Type: Gauntlet Defense: 9 Defense %: 0% Magic Def: 6 Magic Def%: 3% Equipped by: P,D Affect: None ======================================================================= ======================================================================= Protect Ring Type: Ring Defense: 10 Defense %: 15% Magic Def: 12 Magic Def%: 10% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Crystal Gauntlet Type: Gauntlet Defense: 10 Defense %: 0% Magic Def: 7 Magic Def%: 4% Equipped by: P Affect: None ======================================================================= ======================================================================= Crystal Ring Type: Ring Defense: 20 Defense %: 15% Magic Def: 12 Magic Def%: 10% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Cursed Ring Type: Ring Defense: -3? Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: All but DK Affect: Permanent stop status?? ======================================================================= Section VIII: Magic Chart I did a quick redo on this section. There were just too many fields to fill in the reformat on this document and looking back on it, this was probably the wrong way to go about doing it. For now I have everything done better, though it may take a bit longer to find but it should be easier to read. This is just a quick description of how all this should look when done: ======================================================================= Spell name: The name of the spell MP Cost: The amount of MP the spell takes to cast. Type: The type of spell whether it be recovery, attack, etc. Target: The target(s) that the spell may affect at any time. Cast by: This is the listing (abbreviated) on who can cast the spell. Reflect: This is whether or not the spell can be reflected with Wall. ======================================================================= White Magic: ======================================================================= Cure-1 MP Cost: 3 Type: Recovery Affect: Restores a small amount of HP*. Can be used to inflict damage against the Undead. Target: One or all allies or enemies Cast by: P,C,S,WW,L Reflect: Yes ======================================================================= ======================================================================= Cure-2 MP Cost: 9 Type: Recovery Affect: Restores more HP than Cure-1*. Can be used to inflict damage against the Undead. Target: One or all allies or enemies Cast by: P,S,WW,L Reflect: Yes ======================================================================= ======================================================================= Cure-3 MP Cost: 18 Type: Recovery Affect: Restores more HP than Cure-2*. Can be used to inflict damage against the Undead. Target: One or all allies or enemies Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Cure-4 MP Cost: 40 Type: Recovery Affect: Restores the greatest amount of HP*. Can be used to inflict damage against the Undead. Target: One or all allies or enemies Cast by: S,WW,L Reflect: Yes ======================================================================= Heal MP Cost: 20 Type: Recovery Affect: Heals all status except Swoon. Target: One ally or enemy Cast by: P,S,WW,L Reflect: Yes ======================================================================= ======================================================================= Hold MP Cost: 5 Type: Attack Affect: Paralyzes the target. Target: One ally or enemy Cast by: C,S,WW,L Reflect: Yes ======================================================================= ======================================================================= Life-1 MP Cost: 8 Type: Recovery Affect: Removes KO with small amount of HP. Target: One ally or enemy Cast by: S,WW,L Reflect: Both (Naturally if you cast it on a KO character it will work since Wall is gone but if cast on someone alive with Wall it will be reflected. ======================================================================= ======================================================================= Life-2 MP Cost: 52 Type: Recovery Affect: Removes KO with full HP. Target: One ally or enemy Cast by: S,WW,L Reflect: Both (Naturally if you cast it on a KO character it will work since Wall is gone but if cast on someone alive with Wall it will be reflected. ======================================================================= ======================================================================= Mute MP Cost: 8 Type: Attack Affect: Disables magic with silence. Target: One or all allies or enemies Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Charm MP Cost: 10 Type: Attack Affect: Confuses the target into attacking allies. Target: One ally or enemy Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Blink MP Cost: 8 Type: Defense Affect: Evade 2 physical attacks towards character. Target: One ally or enemy Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Slow MP Cost: 14 Type: Attack Affect: Slows down the speed of the target. Target: One or all allies or enemies Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Fast MP Cost: 25 Type: Defense Affect: Increases the speed of the target. Target: One ally or enemy Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Bersk MP Cost: 18 Type: Attack Affect: Causes target to go berserk resulting in more damage and attacks. Target: One ally or enemy Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= White MP Cost: 46 Type: Attack Affect: Strikes the target with holy power. Target: One ally or enemy Cast by: WW,L Reflect: Yes ======================================================================= ======================================================================= Wall MP Cost: 30 Type: Defense Affect: Reflects back some but not all magic towards the caster. Target: One ally or enemy Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Peep MP Cost: 1 Type: Special Affect: Check current HP and weakness of target. Target: One ally or enemy Cast by: P,S,WW,L Reflect: Yes ======================================================================= ======================================================================= Size MP Cost: 6 Type: Special Affect: Changes size to small which increases damage. If already small the spell will change the target back to normal. Target: One or all allies or enemies Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Exit MP Cost: 10 Type: Special Affect: Escape from dungeons or battle. Target: All allies Cast by: P,S,WW,L Reflect: No ======================================================================= ======================================================================= Sight MP Cost: 2 Type: Special Affect: Look at larger view of overworld map. Target: N/A Cast by: P,C,S,WW,L Reflect: No ======================================================================= ======================================================================= Float MP Cost: 8 Type: Special Affect: Float to avoid Quake and damage floors. Will wear off when going to the next floor in a dungeon. Target: One or all allies or enemies Cast by: S,WW,L Reflect: Yes ======================================================================= *: This just indicates that spells with an asterik next to it will heal less hp with a greater number of targets. Cure-4 for example can heal a character from 1 HP to full or cause up to 9999 damage if cast against a single target. If used for multiple targets the affect is much weaker. Black Magic: ======================================================================= Fire-1 MP Cost: 5 Type: Attack Affect: Weak fire elemental attack.* Target: One or all allies or enemies Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Fire-2 MP Cost: 15 Type: Attack Affect: Stronger fire elemental attack than Fire-1.* Target: One or all allies or enemies Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Fire-3 MP Cost: 30 Type: Attack Affect: Strongest fire elemental attack.* Target: One or all allies or enemies Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Ice-1 MP Cost: 5 Type: Attack Affect: Weak ice elemental attack.* Target: One or all allies or enemeies Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Ice-2 MP Cost: 15 Type: Attack Affect: Stronger ice elemental attack than Ice-1.* Target: One or all allies or enemies Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Ice-3 MP Cost: 30 Type: Attack Affect: Strongest ice elemental attack.* Target: One or all allies or enemies Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Lit-1 MP Cost: 5 Type: Attack Affect: Weak lightning elemental attack.* Target: One or all allies or enemies Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Lit-2 MP Cost: 15 Type: Attack Affect: Stonger lightning elemental attack than Lit-1.* Target: One or all allies or enemies Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Lit-3 MP Cost: 30 Type: Attack Affect: Strongest lightning elemental attack.* Target: One or all allies or enemies Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Virus MP Cost: 20 Type: Attack Affect: Attacks with non-elemental virus attack and slowly drains hp.* Target: One or all allies or enemies Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Weak MP Cost: 25 Type: Attack Affect: Weakens target leaving them with 1-9 HP remaining. Target: One ally or enemy Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Quake MP Cost: 30 Type: Attack Affect: Causes earthquake to damage the targets. Can be avoided with the float spell or by flying monsters. Target: All allies or enemies Cast by: C,BW,L Reflect: No ======================================================================= ======================================================================= Fatal MP Cost: 35 Type: Attack Affect: Attempts to cause instant death to the target. Target: One ally or enemy Cast by: C,BW,L Reflect: Yes ======================================================================= ======================================================================= Nuke MP Cost: 50 Type: Attack Affect: Non-elemental nuclear attack. Target: One ally or enemy Cast by: C,BW,L Reflect: Yes ======================================================================= ======================================================================= Meteo MP Cost: 99 Type: Attack Affect: Non-elemental attack with meteors. Target: All allies or enemies Cast by: C,S,BW,L Reflect: No ======================================================================= ======================================================================= Venom MP Cost: 2 Type: Attack Affect: Poisons the target with HP damage as the fight progresses. Target: One or all allies or enemies Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Sleep MP Cost: 12 Type: Attack Affect: Puts the target(s) to sleep. Will awaken upon recieving physical damage. Target: One or all allies or enemies Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Stop MP Cost: 15 Type: Attack Affect: Stops motion of the target for a short time. Usually works better than the White Magic spell Hold. Target: One ally or enemy Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Drain MP Cost: 18 Type: Attack Affect: Drains HP from target and heals the caster. Will harm the caster if the target is undead. Target: One ally or enemy Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Psych MP Cost: 0 Type: Attack Affect: Drains MP from target and restores the MP of the caster. Will steal caster's MP if the target is Undead. Affect: One ally or enemy Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Toad MP Cost: 7 Type: Special Affect: Changes target(s) to/from toad status. Target: One or all allies or enemies Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Piggy MP Cost: 1 Type: Special Affect: Changes target(s) to/from pig status. Target: One or all allies or enemies Cast by: C,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Warp MP Cost: 4 Type: Special Affect: Returns you to the previous floor from your current location. Target: All allies Cast by: C,S,BW,L Reflect: N/A ======================================================================= ======================================================================= Stone MP Cost: 15 Type: Special Affect: Petrify the target(s) and inflinct the stone status upon them. Target: One or all allies or enemies Cast by: C,S,BW,L Reflect: Yes ======================================================================= *: This just indicates that spells with an asterik next to it will cause less damage with a greater number of targets. If used for multiple targets the affect is much weaker as compared to that of a single target. Call Magic: ======================================================================= Asura MP Cost: 50 Type: Recovery Affect: Random affect between Cure-2, Cure-3 or Life-1. Target: All allies Cast by: Rydia Reflect: Yes ======================================================================= ======================================================================= Sylph MP Cost: 25 Type: Special Affect: Takes HP from target and heals the party equal to HP taken/current number of party members. Target: One enemy Cast by: Rydia Reflect: Yes? ======================================================================= ======================================================================= Mist MP Cost: 20 Type: Attack Affect: Summons the mist dragon to the battle. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Titan MP Cost: 40 Type: Attack Affect: Causes an earthquake. Will not harm monsters which are flying. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Shiva MP Cost: 30 Type: Attack Affect: Summons Shiva to cause ice damage to your foes. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Indra MP Cost: 30 Type: Attack Affect: Summons Indra to the battle, causing lightning damage. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Jinn MP Cost: 30 Type: Attack Affect: Summons Jinn to cause fire based damage. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Leviatan MP Cost: 50 Type: Attack Affect: Summons Leviatan to use a tidal wave. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Odin MP Cost: 45 Type: Attack Affect: Summons Odin who attempts to slice your foes in half. I'm not sure how this one works but it does have chances to fail. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Bahamut MP Cost: 60 Type: Attack Affect: Summons Bahamut to use a meganuke attack. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Chocobo MP Cost: 7 Type: Attack Affect: Summons a chocobo to kick an enemy. Target: One enemy Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Imp MP Cost: 1 Type: Attack Affect: Summons an Imp to the battle to attack one target. Target: One enemy Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Bomb MP Cost: 10 Type: Attack Affect: Summons a Bomb to the battle to attack one target. Target: One enemy Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Mage MP Cost: 18 Type: Attack Affect: Summons a Mage to the battle to attack one target. Target: One enemy Cast by: Rydia Reflect: No ======================================================================= Twin Magic: ======================================================================= Flare MP Cost: 10* Type: Attack Affect: Palom and Porom cast a spell with similar yet weaker affects to that of the Nuke spell. Target: All enemies Cast by: Palom&Porom Reflect: Yes ======================================================================= ======================================================================= Comet MP Cost: 20* Type: Attack Affect: Palaom and Porom cast a spell with similar yet weaker affects to that of the Meteo spell. Target: All enemies Cast by: Palom&Porom Reflect: No ======================================================================= *This is just the amount of HP that both twins must have in order to cast the spell. If one does not have the required amount of MP, the spell will fail to cast. Ninja Magic: ======================================================================= Flame MP Cost: 15 Type: Attack Affect: Attack with a fire attack stronger than Fire-2 but weaker than Fire-3. Target: All enemies Cast by: Edge Reflect: No ======================================================================= ======================================================================= Flood MP Cost: 20 Type: Attack Affect: Attack with a tidal wave attack which is stronger than Ice-2 but weaker than Ice-3. Target: All enemies Cast by: Edge Reflect: No ======================================================================= ======================================================================= Blitz MP Cost: 25 Type: Attack Affect: Attack with a lightning attack which is stronger than Lit-2 but weaker than Lit-3. Target: All enemies Cast by: Edge Reflect: No ======================================================================= ======================================================================= Pin MP Cost: 5 Type: Attack Affect: Paralyze one enemy in similar fashion to the Hold spell. Target: One enemy Cast by: Edge Reflect: Yes ======================================================================= ======================================================================= Image MP Cost: 8 Type: Defense Affect: Create mirror image of self to avoid 2 pysical attacks. Target: Edge only Cast by: Edge Reflect: No? ======================================================================= ======================================================================= Smoke MP Cost: 10 Type: Special Affect: Allows party to escape from most (non boss) battles. Target: All allies Cast by: Edge Reflect: N/A ======================================================================= Here is the class abbreviations that I used in the charts as let everyone know what person I was referring to: DK-Dark Knight=Cecil D-Dragoon=Kain C-Caller=Rydia S-Sage=Tellah B-Bard=Edward WW-White Wizard=Rosa, Porom K-Karate Master=Yang BW-Black Wizard=Palom P-Paladin=Cecil Ch-Chief=Cid N-Ninja=Edge L-Lunar-FuSoYa Section IX: Character Spell Levels This chart will show which levels magic using characters learn their spells: Rydia Spell: Level Learned: Fire-1 N/A Fire-2 N/A Fire-3 40 Ice-1 2 Ice-2 N/A Ice-3 38 Lit-1 5 Lit-2 N/A Lit-3 42 Virus 26 Weak 48 Quake 44 Fatal 49 Nuke 50 Meteo 60 Venom 10 Sleep 8 Stop 15 Drain 35 Psych 31 Toad 13 Piggy 20 Warp 12 Stone 46 Cure-1* 3 Sight* 4 Hold* 7 Asura N/A Sylph N/A Mist N/A Titan N/A Shiva N/A Indra N/A Jinn N/A Leviatan N/A Odin N/A Bahamut N/A Chocobo N/A Imp** N/A Bomb** N/A Mage** N/A *Rydia can only use these Spells up to the point when Leviathan attacks the ship. **These Spells cannot be learned normally. You have to find the hidden call spells by randomly defeating the monsters which bear the same name. Tellah I haven't included a chart for Tellah since he never learns any of his spells through levels. Rosa Spell: Level Learned: Cure-1 N/A Cure-2 13 Cure-3 28 Cure-4 38 Heal 18 Hold N/A Life-1 11 Life-2 42 Mute 15 Charm 24 Blink 23 Slow N/A Fast 30 Bersk 20 White 49 Wall 34 Peep N/A Size 29 Exit N/A Sight N/A Float 32 Palom Spell: Level Learned: Fire-1 N/A Fire-2 12 Fire-3 33 Ice-1 N/A Ice-2 11 Ice-3 32 Lit-1 N/A Lit-2 13 Lit-3 34 Virus 19 Weak 48 Quake 23 Fatal 46 Nuke 52 Meteo 50 Venom N/A Sleep N/A Stop 14 Drain 26 Psych 40 Toad 22 Piggy 11 Warp 29 Stone 36 Flare N/A Comet N/A Porom Spell: Level Learned: Cure-1 N/A Cure-2 13 Cure-3 33 Cure-4 48 Heal 20 Hold N/A Life-1 11 Life-2 56 Mute 15 Charm 25 Blink 23 Slow N/A Fast 38 Bersk 18 White 52 Wall 44 Peep N/A Size 31 Exit 19 Sight N/A Float 40 Flare N/A Comet N/A Cecil (Paladin) Spell: Level Learned: Cure-1 N/A Cure-2 15 Peep 8 Heal 24 Exit 19 Sight 3 Edge Spell: Level Learned: Flame N/A Flood N/A Blitz N/A Pin 27 Image 38 Smoke 33 FuSoYa FuSoYa already starts with all the spells so there's no need to make a magic chart. Section X: Game Genie Codes/Cheats Here are some of the best Game Genie Codes for Final Fantasy 2: Mega experience/Random Item: DF30-076E or 1B39-070E+EE39-076E+3C39-07AE This code allows you to gain big time experience and/or random items. Just leave the game genie on after a battle. The longer you leave it on for the more exp. you will gain. To continue just turn it off. MP Doesn't go Down (Battle only, sometimes doesn't work when using Cure Spells): 8267-0D62 Walkthrough Walls: 0CCA-AF6F This code is a great code to use. However, it can cause some strange things to happen if you walk into a treasure chest, pot, etc. It will warp you somewhere else, but you won't be able to get back to where you were. You can also do some crazy things experimenting with this code. For instance, I fought Kainazzo twice, and then ended up having 2 Cid's in my party due to the fact that the code warped me farther in the game from where I was. Also you will have to be careful because this will sometimes erase all the data on your game. (Original Cartridge Only) Gunslinger Code: 00CE-6D69 This is quite possibly the best code for any game ever. It allows you to gain any item, any where, and at any time in Final Fantasy 2. To use it just place something in the upper left corner of the item screen. Then use a healing item (Cure, Ether, Elixir, etc.) on the character in the middle of your formation. That item in the upper left will have changed into something different. The even better part is that you can even obtain items that were blocked out from Final Fantasy 4. These items are called "Dummy" items. Here is the list in which you gain the items: To use this chart, just find what item you want to change (example, Darkness Sword). The find Darkness Sword on the list then follow the arrow to the right to the item right across from it. If it is already at the right side of the list, then just go 1 line below it and it will be the first item on the left. For example, we placed a Cure 2 in the upper left corner of the screen: Cure 2------------------------------------------->Cure 1 Dummy-Heals Party--------------------->Dummy-Wakes Party Dummy-Peep (even on bosses)----->Dummy-Random Call Spell Dummy-Fatal----------------------->Crystal (End of Game) Dummy-Quake---------------------------------->Dummy-Mute Dummy-Wall---------------------------->Dummy-Bomb Attack Dummy-Wall------------------------------------->Lit-Bolt Dummy-Ice-Bolt-------------------------------->Fire-Bomb Dummy-Image---------------------------------->Dummy-Slow Dummy-Stop----------------------------------->Dummy-Stop Dummy-Stop----------------------------------->Dummy-Fast Dummy-Berserk------------------------------->Dummy-Drain Dummy-Psych--------------------------------->Dummy-Comet Dummy-Lit2----------------------------------->Dummy-Lit1 Dummy-Ice2----------------------------------->Dummy-Ice1 Dummy-Fire2--------------------------------->Dummy-Fire1 Cursed Ring-------------------------------->Protect Ring Diamond Ring------------------------------->Crystal Ring Rune Ring--------------------------------->Strength Ring Silver Ring----------------------------------->Ruby Ring Iron Ring------------------------------>Crystal Gauntlet Dragoon Gauntlet----------------------->Samurai Gauntlet Zeus Gauntlet-------------------------->Diamond Gauntlet Silver Gauntlet------------------------>Paladin Gauntlet Black Gauntlet------------------------>Darkness Gauntlet Shadow Gauntlet--------------------------->Iron Gauntlet Ninja Robe-------------------------------->Adamant Armor Bl.Belt------------------------------------->Karate Robe Bard Robe--------------------------------->Prisoner Robe Heroine Robe--------------------------------->Power Robe White Robe-------------------------------->Sorcerer Robe Black Robe---------------------------------->Wizard Robe Gaea Robe---------------------------------->Leather Robe Cloth------------------------------------->Crystal Armor Dragoon Armor----------------------------->Samurai Armor Diamond Armor--------------------------------->Ice Armor Fire Armor--------------------------------->Silver Armor Paladin Armor------------------------------->Black Armor Darkness Armor----------------------------->Shadow Armor Iron Armor--------------------------------->Glass Helmet Ninja Cap-------------------------------------->Bandanna Headband----------------------------------------->Ribbon Tiara---------------------------------------->Wizard Cap Gaea Cap------------------------------------>Leather Cap Cap-------------------------------------->Crystal Helmet Dragoon Helmet--------------------------->Samurai Helmet Diamond Helmet---------------------------->Silver Helmet Paladin Helmet----------------------------->Black Helmet Darkness Helmet--------------------------->Shadow Helmet Iron Helmet------------------------------>Crystal Shield Dragoon Shield--------------------------->Samurai Shield Aegis Shield----------------------------->Diamond Shield Ice Shield---------------------------------->Fire Shield Silver Shield---------------------------->Paladin Shield Black Shield------------------------------>Shadow Shield Iron Shield--------------------------------->Empty Space Artemis Arrow------------------------------>Medusa Arrow Samurai Arrow------------------------------->Charm Arrow Mute Arrow--------------------------------->Poison Arrow Darkness Arrow-------------------------------->Lit Arrow Ice Arrow------------------------------------>Fire Arrow White Arrow---------------------------------->Iron Arrow Atremis Bow--------------------------------->Samurai Bow Elven Bow------------------------------------>Archer Bow Great Bow------------------------------------->Cross Bow Short Bow--------------------------------->Avenger Sword Wooden Hammer------------------------------>Earth Hammer Silver Hammer---------------------------------->Rune Axe Poison Axe------------------------------>Dummy-Can't Use Charm Harp--------------------------------->Dreamer Harp Full Moon------------------------------------->Boomerang Ninja Star------------------------------------->Shuriken Crystal Sword------------------------------->Spoon Knife Silver Sword------------------------------>Dancing Knife Silver Knife----------------------------------->Ogre Axe Dwarf Axe-------------------------------------->Hand Axe Dragon Whip---------------------------------->Flame Whip Blitz Whip----------------------------------->Chain Whip Whip----------------------------------------->Mute Knife Assassin Knife--------------------------------->Masamune Murasame------------------------------------>Ninja Sword Long Sword--------------------------------->Middle Sword Short Sword------------------------------->Gungnir Spear Drain Spear--------------------------------->White Lance Dragoon Spear---------------------------->Blizzard Spear Flame Spear---------------------------------->Wind Spear Spear-------------------------------------->Medusa Sword Slumber Sword----------------------------->Ancient Sword Drain Sword------------------------------->Defense Sword Ice Brand------------------------------------>Fire Sword Excalibur----------------------------------->Light Sword Legend-------------------------------------->Black Sword Darkness Sword----------------------------->Shadow Sword Silence Staff-------------------------------->Life Staff Lunar Staff--------------------------------->Power Staff Silver Staff--------------------------------->Cure Staff Staff---------------------------------------->Lilith Rod Stardust Rod---------------------------------->Charm Rod Change Rod---------------------------------->Thunder Rod Flame Rod--------------------------------------->Ice Rod Rod-------------------------------------------->Cat Claw Poison Claw---------------------------------->Charm Claw Thunder Claw----------------------------------->Ice Claw Fire Claw----------------------------------->Empty Space Trash Can----------------------------->Sort Item Command Dummy-Can't Use------------------------->Dummy-Can't Use Dummy-Can't Use------------------------------->Tower Key Pink Tail------------------------------------------->Pan Adamant---------------------------------------->Rat Tail Darkness Crystal------------------------------>Twin Harp Luca Key-------------------------------------->Magma Key Earth Crystal--------------------------------->Sand Ruby Baron Key--------------------------------------->Package Whistle-------------------------------------------->Pass Carrot---------------------------------->Mage Call Spell Dummy Call Spell------------------------>Bomb Call Spell Imp Call Spell------------------------------>Dummy-Sight Dummy-Exit-------------------------------->Dummy-Nothing Cabin---------------------------------------------->Tent Dummy-10MP----------------------------------->Dummy-50HP Dummy-100HP (Uses may be random*)----------->Dummy-Alarm Heal Potion--------------------------->Dummy-Cures Curse Dummy-Cures Poison---------------->Dummy-Cures Blindness Dummy-Cures Silence--------------------->Dummy-Cures Pig Dummy-Cures Small---------------------->Dummy-Cures Frog Dummy-Cures Stone--------------------------->Life Potion Elixir------------------------------------------>Ether 2 Ether 1------------------------------------------>Cure 3 *Note: When you use this item, it may either give you 10 MP, 50 HP, or 100 HP, or have the same effect as the Alarm. It is totally random and you have no control over it. Cheats: Well for many of the Final Fantasy games there isn't really a lot of cheats that can be accomplished without a Game Genie. Here are a couple for FF2 that can be done: Item Duplication: To pull off this simple but effective cheat, you must first get into a battle. Then find the weapon or shield that you want to duplicate. You need to first find an empty space in your item screen. Then hit A on it, and scroll up to your weapon(s) or shield that you want to duplicate. Then hit A on that item. You can then either finish that battle or run. Go to the equip screen after the battle, and re-equip the weapon or shield. You should have 2 of them equipped. This is a great way for making money early in the game. Dwarf Castle Crystal Cheat/Glitch?: Now I don't know if this qualifies as a cheat or a glitch in the game. After you defeat the Calbrena and Golbez in the Dwarf Castle and get Rydia back in your party, cast the Warp Spell right after the King Giott finishes talking to you. You will be warped behind his throne into the Crystal Room. strangely enough, the Crystal will be there even though you saw Golbez's hand take it away. This will save you the trip through the Sealed Cave. You will still need to enter there, and exit, and Kain will take the Crystal away, just as he would have if you have beaten the Evil Wall and got the Crystal out of there. It is a truly strange thing to do. This is another rather good one to take advantage of. Once you get Edge to join you, head back down to the underworld and mess around with the Black Lizs which you can find down there. You should be able to steal some Silver shields from them. Be sure to have Edge steal, and most of the time but not always Rydia will come up next. Go into the item menu with her, and select her left hand. If Edge stole the shield, then go back down and find the shield in the list, and Rydia will be able to equip it even though she can't normally. Its a rather helpful glitch to know about and to use. Section XI: Monster Guide: This section hopefully covers most or all of the monsters that are in Final Fantasy 2. I'll have the name of the monster, their hp, weakness if any, exp earned and gold won. If I can find a quick way to show what items they leave behind or can be stolen from them I might put that info in at a later time. The exp shown will be the overall from the monster, because the game already divides it up after you defeat it. With any luck and a lot of patience, I hope that I got the exp correct on the first try. If anyone finds anything wrong please let me know and I'll correct ASAP. Here's a few quick examples of how I figured this out. Say you're with Cecil and Kain and come across 4 Imps. You'll notice below that an Imp is worth 10 gold and 20 exp. The total would be 40 gold and 80 exp, but if both Cecil and Kain survive, they split the exp, so it would be 40 gold and 40 exp. If you have Cecil and Rydia vs 4 Sandmen, the total would be 80 gold and 320 exp, but if both party members survive, it would be 80 gold 160 exp. For all kills, just add up the total exp from the creatures, and then divide it by the number of surviving party members which the game already does for you, and that'll be the exp that each member earns. A lot of these kills have come with an odd number of party members and having an even number of creatures can off balance the totals. I have tried to be as accurate as possible, but I didn't round the numbers up or down, but the game rounds up I think. Milon and the four Ghasts with him made figuring the gold and exp out hard, so I just put it all down for Milon, since Ghasts can't be ran into other than fighting Milon. Name: HP: Weakness: Gold: Exp: Imp 6 None 10 20 SwordRat 30 None 20 70 Eagle 18 Arrows 20 30 FloatEye 20 Arrows 10 40 Larva 28 None 15 50 Sandmoth 40 Arrows 20 80 MistDragon 465 None 200 700 Sandman 20 Ice 20 80 Sandpede 60 None 25 80 Soldier 27 None 55 160 Officer 221 None 190 400 Pike 65 Lightning 35 120 EvilShel 58 Lightning 30 110 Zombie 40 Fire,Holy 35 120 WaterBug 110 Lightning 65 230 Cave Toad 44 Ice 25 90 Jelly 35 Fire 35 140 Alligator 150 Ice 45 240 Octomamm 2350 Lightning,Dark 500 1200 Sandworm 75 None 25 88 Turtle 150 Ice 80 240 Imp Cap. 37 None 20 189 Basilisk 90 None 40 140 Cream 55 Lightning 35 150 Weeper 100 None 30 120 Antlion 1000 None 800 1500 *WaterHag* 45672 None 100 800 *This is the WaterHag that Edward fights alone.* Cocktric 100 Arrows 120 280 Skeleton 50 Fire,Holy 125 240 Spirit 50 Holy 125 290 Gargoyle 160 Holy,Arrows 100 320 Red Bone 170 Fire,Holy 170 320 Bomb 50 None 80 370 Grey Bomb 100 None 105 450 MomBomb 10800 None ? ? Needler 110 None 145 370 Fighter 65 None 100 410 General 320 None 155 608 WaterHag 48 Lightning 80 180 Kain 65000 None 0 0 TinyMage 69 None 100 260 Raven 941 None 700 740 Soul 150 Holy 165 510 Lilith 320 Fire 365 2770 Ghoul 120 Fire,Holy 180 579 Revenant 160 Fire,Holy 190 679 Ghast 170 Fire,Holy 0 0 Milon 3100 None 3300 3800 MilonZ 3000 Fire,Holy,Arrows 3000 4000 Dark Knight 1000 None 0 0 Guard 200 None 500 720 Yang 4000 None 0 0 Pirana 105 Lightning 145 460 Crocodile 292 Ice 300 870 ElecFish 200 Arrows 230 650 FangShel 300 Lightning 350 1050 AquaWorm 638 Lightning 350 1200 Hydra 200 Lightning,Ice 230 680 Baigan 3500 None 3000 4830 RightArm 350 None 0 0 LeftArm 350 None 0 0 Kainazzo 4000 Ice*,Lightning** 4000 5500 *Kainazzo is weak to Ice before he gathers the water.* **Kainazzo is weak to Lightning after he gathers the water.** DarkElf 22000 Holy 0 0 DarkDragon 3000 None 5000 6000 Cave Bat 150 Holy,Arrows 155 630 Mage 500 None 235 1100 VampGirl 250 Fire,Holy 195 818 Ogre 865 Holy 240 1100 Panther 285 Holy 255 828 Cave Naga 255 Holy 205 748 Python 90 Ice,Holy 225 760 StingRat 300 None 220 1270 Treant 260 Fire 150 909 Cannibal 370 Fire 220 571 Centaur 380 None 175 1000 Slime 50 Fire 50 760 Ice Beast 445 Fire 280 1570 Ice Liz 400 Fire 290 1500 Gremlin 385 Fire 275 1445 Carapace 700 Ice 230 1350 Flame Dog 1221 Ice 245 1280 EpeeGirl 390 None 210 1258 Witch 300 None 310 1672 Swordman 320 Fire,Holy 180 1099 Sandy 2500 None 5000 5000 Cindy 4300 None 5000 5000 Mindy 2200 None 5000 5000 Valvalis 6000 None 5500 9500 DarkImp 199 None 45 1940 BlackLiz 700 Ice 45 1300 Armadilo 300 None 195 1600 Tortoise 400 Ice 235 1700 Cal 1000 None 500 1250 Brena 300 None 500 1250 Calbrena 4624 None 7000 19000 Golbez 22001 Fire,Holy 11000 20000 Flameman 579 Ice 300 2160 Alert 1425 None 380 2100 Stoneman 2000 Ice 240 2950 Egg* 700 Ice 45 1300 *The Egg's gold and exp will depend on what monster is inside the egg.* Chimera 700 None 230 2300 Marion 473 None 190 1110? EvilDoll 300 None 270 1420? ?: These two are just estimates on my part. Marion and EvilDolls don't like to be alone and are often with other creatures. I killed off a group of one Marion and two EvilDolls and then compared the exp and gold from another kill of one Marion and three EvilDolls. It seems to work out even, so it must be right then. Naga 900 None 250 1120 Dr.Lugae-1 4416 None 0 0 Balnab 3927 None 0 0 Balnab-Z 4000 None 0 0 Dr.Lugae-2 6600 None 4000 15000 IronBack 100 None 235 1100 HugeCell 555 None 205 1510 Roc 999 Arrows 150 1404 RocBaby 50 Arrows 85 1012 MadOgre 1700 None 270 2370 GiantBat 399 Fire,Arrows 385 1280 Skull 740 Fire,Holy 120 1580 Staleman 2100 Ice 445 2100 Lamia 1200 None 1210 2060 Balloon 600 Arrows 315 2480 BlackCat 593 None 345 2800 Grudger 1400 Holy 150 2460 K. Elban 60000 None 0 0 Q. Elban 60000 None 0 0 Rubicant 25200 Ice 7000 25000 IronMan 2500 None 385 3700 Blademan 1050 Holy 215 2600 Sorcerer 1000 None 275 2370 Q. Lamia 1100 None 250 2900 TrapRose 300 Fire 35 1210 Centpede 600 None 345 2800 RocLarva 800 None 40 2830 RocMoth 850 Arrows 315 3200 Ghost 1100 None 365 3700 Molbol 1999 None 460 11000 DarkTree 1800 Fire 525 5550 ToadLady 2960 None 600 3500 TinyToad 400 Ice 335 1850 Red Eye 2000 Arrows 465 3500 Conjurer 3000 None 475 3700 Arachne 3500 Ice,Arrows 585 4400 Clapper 7000 Arrow 900 8000 Hooligan 1900 Holy,Arrows 435 4090 Huge Naga 1200 None 240 3600 Warrior 2400 None 575 4300 Fiend 2980 None 650 6400 Ashura 23000 None 0 20000 Leviatan 35000 Lightning 0 28000 Were Bat 800 Fire,Arrows 355 2050 Screamer 1000 None 205 3100 VampLady 2375 Fire,Holy 190 4600 TrapDoor 5000 None 4500 31100 EvilWall 19000 None 8000 23000 Odin 20500 Lightning 0 18000 Grenade 820 Arrows 630 2650 Red Worm 7000 Fire 310 7350 Pudding 1050 None 1300 3060 Moon Cell 980 None 1100 3300 Tofu 102 Ice 25 1060 Procyote 2200 None 1850 8100 Juclyote 1700 None 1560 7200 Warlock 4250 None 2400 17300 Ging-Ryu 7500 None 19000 25000 Kary 2700 None 2500 13100 Red Giant 11800 None 7000 18900 Behemoth 16000 None 65000 58700 D. Bone 9000 Fire 6750 14100 Bahamut 37000 None 0 35000 MacGiant 8500 None 1500 31000 Searcher 5500 None 900 18200 Machine 3600 None 985 8200 Beamer 1800 None 890 3250 Horseman 3000 None 1220 9900 Last Arm 9500 None 340 8800 D. Machine 15000 None 2550 41500 Milon-Z 21140*Fire 2500 15625 Rubicant 35860*Ice 2500 15625 Kainazzo 25560*Lightning 2500 15625 Valvalis 21440*Holy 2500 15625 *These bosses share the same hp in the giant. The HP I have shown is what they had left after changing into the next elemental boss. I don't think that this is 100% accurate, but then again I don't think that this part can be done with 100% accuracy. CPU 20000 None 10333 150000 Attacker 2000 None 0 0 Defender 2000 None 0 0 Pale Dim 27300 None 0 59000 King-Ryu 8200 None 23000 30000 D. Fossil 10000 Fire,Holy 6100 15100 Fatal Eye 25000 Arrows 65200 40000 Blue Dragon 13200 None 40200 36000 Red Dragon 15000 Ice 65000 51800 Tricker 12000 Thunder 10700 21000 Pink Puff 10000 None 55555 10000 Wyvern 25000 None 0 64300 Plague 28000 Arrows 550 31200 D. Lunar 21000 Fire 0 50000 Ogopogo 37000 None 0 61100 Evil Mask 25500 None 65000 50000 Mind 12300 None 50000 65000 Breath 31300 None 50000 60000 Zemus 100000?None 0 0 That's it for the monster list. I just wrote down the monsters as I came across them, since it was easier that way, only a few types of monsters live in each area. There are a few monsters that I know I missed, the Yellow Dragon and Green Dragon, which are highly elusive and only hatch from Eggs. I missed the Manticores also, I'm sure they live in the Sealed Cave, but I didn't fight any after killing the TrapDoors like I usually do. One of these days I'll see if I can't go back through the game and see if I can run into these creatures. Section XII: Translation Guide: In this section, I've made a listing of all items that can be acquired in the American Version of game, and I've made a list comparing them to the J2E names. These names are from the translation done by J2ETrans as it is the most available translation on the web today. I'll get to the specific items a little further down into the walkthrough but here is the Game Genie code for the Gunslinger Code in Final Fantasy IV Hard Type: 00CF-A469 And here is the full list in which order you will get the items. Its the same I used for the US items using the Gunslinger code, but I went through and renamed all the items to the correct names: HiPotion----------------------------------------->Potion Unicorn---------------------------------------->AlmClock Monster Dictionary----------------------->Knowledge Book Whiskor--------------------------->Crystal (End of Game) EarthDrum---------------------------------->Silence Bell Moon Cape------------------------------->Spirit Fragment Light Cape------------------------------------>Blue Fang Wh. Fang--------------------------------------->Red-Fang Scape Doll----------------------------------->Spider Web Golden Hourglass----------------------->Silver Hourglass Copper Hourglass---------------------------->Hermes Cape Berserk Potion-------------------------------->Vamp Fang Lilith Kiss------------------------------------>Stardust GodsRage--------------------------------------->ZeusRage N.Pole------------------------------------------->S.Pole Right Arm--------------------------------->Bomb Fragment Cursed Ring-------------------------------->Defense Ring Diamond Ring------------------------------->Crystal Ring Rune Ring------------------------------------>Power Ring Silver Ring----------------------------------->Ruby Ring Iron Ring------------------------------>Crystal Gauntlet Dragon Gauntlet-------------------------->Genji Gauntlet Giant Gauntlet------------------------->Diamond Gauntlet Mithril Gauntlet------------------------------->Gauntlet Demon Gauntlet--------------------------->Hades Gauntlet Black Gauntlet---------------------------->Iron Gauntlet Dark Gear--------------------------------->Adamant Armor Bl.Belt------------------------------------->Kenpou Robe Poet Robe---------------------------------->Convict Robe Menerva-------------------------------------->Power Robe White Robe----------------------------------->Light Robe Black Robe---------------------------------->Priest Robe Gaea Robe---------------------------------->Leather Robe Cloth------------------------------------->Crystal Armor Dragon Armor-------------------------------->Genji Armor Diamond Armor--------------------------------->Ice Armor Flame Armor------------------------------->Mithril Armor Knight Armor-------------------------------->Demon Armor Hades Armor--------------------------------->Black Armor Iron Armor--------------------------------->Glass Helmet DarkHood-------------------------------------->Gr. Beret Bandanna----------------------------------------->Ribbon GoldBand------------------------------------->Priest Cap Triangle Cap-------------------------------->Feather Cap Leather Cap------------------------------>Crystal Helmet Dragon Helmet------------------------------>Genji Helmet Diamond Helmet--------------------------->Mithril Helmet Light Helmet------------------------------->Demon Helmet Hades Helmet------------------------------->Black Helmet Iron Helmet------------------------------>Crystal Shield Dragon Shield------------------------------>Genji Shield Aegis Shield----------------------------->Diamond Shield Ice Shield--------------------------------->Flame Shield Mithril Shield----------------------------->Light Shield Demon Shield------------------------------->Black Shield Iron Shield--------------------------------->Empty Space Artemis Arrow------------------------------>Medusa Arrow Yoichi Arrow-------------------------------->Angel Arrow Mute Arrow--------------------------------->Poison Arrow Darkness Arrow-------------------------------->Lit Arrow Ice Arrow------------------------------------>Fire Arrow Holy Arrow----------------------------------->Iron Arrow Atremis Bow---------------------------------->Yoichi Bow Elven Bow------------------------------------>Killer Bow Great Bow------------------------------------->Cross Bow Bow--------------------------------------->Avenger Sword Mallet------------------------------------->Earth Hammer Mithril Hammer--------------------------------->Rune Axe Poison Axe---------------------------------------->Spare Lamia Harp--------------------------------->Dreamer Harp Engetsu--------------------------------------->Boomerang Hell Wind-------------------------------------->Shuriken Ragnarok---------------------------------------->Cleaver Mithril Sword----------------------------->Dancing Knife Mithril Knife-------------------------------->OgreKiller Dwarf Axe-------------------------------------->Hand Axe Dragon Whip------------------------------->FireBute Whip Electric Whip-------------------------------->Chain Whip Whip------------------------------------>Mage Mash Knife Assassin Knife--------------------------------->Masamune Murasame--------------------------------------->Kikuichi Kotetsu------------------------------------------>Ashura Kunai------------------------------------->Gungnir Spear Blood Spear---------------------------------->Holy Lance Dragon Spear----------------------------->Blizzard Spear Flame Spear---------------------------------->Wind Spear Spear-------------------------------------->Medusa Sword Slumber Sword----------------------------->Ancient Sword Blood Sword------------------------------>Defender Sword Ice Brand----------------------------------->Flame Sword Excalibur----------------------------------->Light Sword Legend-------------------------------------->Death Sword Shadow Sword-------------------------------->Black Sword Silence Staff-------------------------------->Sage Staff Energy Staff-------------------------------->Power Staff Mithril Staff----------------------------->Healing Staff Staff---------------------------------------->Lilith Rod Stardust Rod---------------------------------->Fairy Rod Apparite Rod-------------------------------->Thunder Rod Flame Rod--------------------------------------->Ice Rod Rod-------------------------------------------->Cat Claw Hell Claw------------------------------------>Fairy Claw Thunder Claw----------------------------------->Ice Claw Fire Claw----------------------------------->Empty Space Trash Can----------------------------->Sort Item Command Scn.0016--------------------------------------->Scn.0015 DK Matter------------------------------------>Lugeie Key Pink Tail--------------------------------------->Fry Pan Adamant---------------------------------------->Rat Tail Darkness Crystal--------------------------------->Echoer Luka Key------------------------------------>Magma Stone Earth Crystal-------------------------------->DesertLite Baron Key------------------------------------->Bomb Ring Whistle-------------------------------------------->Pass Veggie------------------------------>MindFlay Call Spell Cocktric Call Spell--------------------->Bomb Call Spell Goblin Call Spell----------------------------->Dwf Bread ExitDoor--------------------------------------->PornoMag Cottage-------------------------------------------->Tent Soma Drop---------------------------------->Silver Apple Golden Apple-------------------------------------->Alarm Medicine------------------------------------------>Cross Antidote--------------------------------------->Eye Drop Echo Herb------------------------------------->Diet Food Aprntice-------------------------------------->Maid Kiss Gold-Pin------------------------------------->Fenix Down Elixir----------------------------------------->EtherDry Ether------------------------------------------>X-Potion Next in the following charts will be the weapons/armor/item names from the US version of the game and the same items in the J2E version of the game. There will be a section for each type of weapon ex: sword, lance, knife, ect: Here is a chart for items in both the US and J2E versions with the US names on the left and the J2E names on the right: Cure 2----------------------------------------->HiPotion Cure 1------------------------------------------->Potion Dummy-Heals Party------------------------------->Unicorn Dummy-Wakes Party------------------------------>AlmClock Dummy-Peep (even on bosses)---------->Monster Dictionary Dummy-Random Call Spell------------------>Knowledge Book Dummy-Fatal------------------------------------->Whiskor Crystal (End of Game)------------->Crystal (End of Game) Dummy-Quake----------------------------------->EarthDrum Dummy-Mute--------------------------------->Silence Bell Dummy-Wall------------------------------------>Moon Cape Dummy-Bomb Attack----------------------->Spirit Fragment Dummy-Wall----------------------------------->Light Cape Lit-Bolt-------------------------------------->Blue Fang Dummy-Ice-Bolt--------------------------------->Wh. Fang Fire-Bomb-------------------------------------->Red-Fang Dummy-Image---------------------------------->Scape Doll Dummy-Slow----------------------------------->Spider Web Dummy-Stop----------------------------->Golden Hourglass Dummy-Stop----------------------------->Silver Hourglass Dummy-Stop----------------------------->Copper Hourglass Dummy-Fast---------------------------------->Hermes Cape Dummy-Berserk---------------------------->Berserk Potion Dummy-Drain----------------------------------->Vamp Fang Dummy-Psych--------------------------------->Lilith Kiss Dummy-Comet------------------------------------>Stardust Dummy-Lit2------------------------------------->GodsRage Dummy-Lit1------------------------------------->ZeusRage Dummy-Ice2--------------------------------------->N.Pole Dummy-Ice1--------------------------------------->S.Pole Dummy-Fire2----------------------------------->Right Arm Dummy-Fire1------------------------------->Bomb Fragment Cursed Ring--------------------------------->Cursed Ring Protect Ring------------------------------->Defense Ring Diamond Ring------------------------------->Diamond Ring Crystal Ring------------------------------->Crystal Ring Rune Ring------------------------------------->Rune Ring Strength Ring-------------------------------->Power Ring Silver Ring--------------------------------->Silver Ring Ruby Ring------------------------------------->Ruby Ring Iron Ring------------------------------------->Iron Ring Crystal Gauntlet----------------------->Crystal Gauntlet Dragoon Gauntlet------------------------>Dragon Gauntlet Samurai Gauntlet------------------------->Genji Gauntlet Zeus Gauntlet---------------------------->Giant Gauntlet Diamond Gauntlet----------------------->Diamond Gauntlet Silver Gauntlet------------------------>Mithril Gauntlet Paladin Gauntlet------------------------------->Gauntlet Black Gauntlet--------------------------->Demon Gauntlet Darkness Gauntlet------------------------>Hades Gauntlet Shadow Gauntlet-------------------------->Black Gauntlet Iron Gauntlet----------------------------->Iron Gauntlet Ninja Robe------------------------------------>Dark Gear Adamant Armor----------------------------->Adamant Armor Bl.Belt----------------------------------------->Bl.Belt Karate Robe--------------------------------->Kenpou Robe Bard Robe------------------------------------->Poet Robe Prisoner Robe------------------------------>Convict Robe Heroine Robe------------------------------------>Menerva Power Robe----------------------------------->Power Robe White Robe----------------------------------->White Robe Sorcerer Robe-------------------------------->Light Robe Black Robe----------------------------------->Black Robe Wizard Robe--------------------------------->Priest Robe Gaea Robe------------------------------------->Gaea Robe Leather Robe------------------------------->Leather Robe Cloth--------------------------------------------->Cloth Crystal Armor----------------------------->Crystal Armor Dragoon Armor------------------------------>Dragon Armor Samurai Armor------------------------------->Genji Armor Diamond Armor----------------------------->Diamond Armor Ice Armor------------------------------------->Ice Armor Fire Armor---------------------------------->Flame Armor Silver Armor------------------------------>Mithril Armor Paladin Armor------------------------------>Knight Armor Black Armor--------------------------------->Demon Armor Darkness Armor------------------------------>Hades Armor Shadow Armor-------------------------------->Black Armor Iron Armor----------------------------------->Iron Armor Glass Helmet------------------------------->Glass Helmet Ninja Cap-------------------------------------->DarkHood Bandanna-------------------------------------->Gr. Beret Headband--------------------------------------->Bandanna Ribbon------------------------------------------->Ribbon Tiara------------------------------------------>GoldBand Wizard Cap----------------------------------->Priest Cap Gaea Cap----------------------------------->Triangle Cap Leather Cap--------------------------------->Feather Cap Cap----------------------------------------->Leather Cap Crystal Helmet--------------------------->Crystal Helmet Dragoon Helmet---------------------------->Dragon Helmet Samurai Helmet----------------------------->Genji Helmet Diamond Helmet--------------------------->Diamond Helmet Silver Helmet---------------------------->Mithril Helmet Paladin Helmet----------------------------->Light Helmet Black Helmet------------------------------->Demon Helmet Darkness Helmet---------------------------->Hades Helmet Shadow Helmet------------------------------>Black Helmet Iron Helmet--------------------------------->Iron Helmet Crystal Shield--------------------------->Crystal Shield Dragoon Shield---------------------------->Dragon Shield Samurai Shield----------------------------->Genji Shield Aegis Shield------------------------------->Aegis Shield Diamond Shield--------------------------->Diamond Shield Ice Shield----------------------------------->Ice Shield Fire Shield-------------------------------->Flame Shield Silver Shield---------------------------->Mithril Shield Paladin Shield----------------------------->Light Shield Black Shield------------------------------->Demon Shield Shadow Shield------------------------------>Black Shield Iron Shield--------------------------------->Iron Shield Empty Space--------------------------------->Empty Space Artemis Arrow----------------------------->Artemis Arrow Medusa Arrow------------------------------->Medusa Arrow Samurai Arrow------------------------------>Yoichi Arrow Charm Arrow--------------------------------->Angel Arrow Mute Arrow----------------------------------->Mute Arrow Poison Arrow------------------------------->Poison Arrow Darkness Arrow--------------------------->Darkness Arrow Lit Arrow------------------------------------->Lit Arrow Ice Arrow------------------------------------->Ice Arrow Fire Arrow----------------------------------->Fire Arrow White Arrow---------------------------------->Holy Arrow Iron Arrow----------------------------------->Iron Arrow Atremis Bow--------------------------------->Atremis Bow Samurai Bow---------------------------------->Yoichi Bow Elven Bow------------------------------------->Elven Bow Archer Bow----------------------------------->Killer Bow Great Bow------------------------------------->Great Bow Cross Bow------------------------------------->Cross Bow Short Bow------------------------------------------->Bow Avenger Sword----------------------------->Avenger Sword Wooden Hammer------------------------------------>Mallet Earth Hammer------------------------------->Earth Hammer Silver Hammer---------------------------->Mithril Hammer Rune Axe--------------------------------------->Rune Axe Poison Axe----------------------------------->Poison Axe Dummy-Can't Use----------------------------------->Spare Charm Harp----------------------------------->Lamia Harp Dreamer Harp------------------------------->Dreamer Harp Full Moon--------------------------------------->Engetsu Boomerang------------------------------------->Boomerang Ninja Star------------------------------------>Hell Wind Shuriken--------------------------------------->Shuriken Crystal Sword---------------------------------->Ragnarok Spoon Knife------------------------------------->Cleaver Silver Sword------------------------------>Mithril Sword Dancing Knife----------------------------->Dancing Knife Silver Knife------------------------------>Mithril Knife Ogre Axe------------------------------------->OgreKiller Dwarf Axe------------------------------------->Dwarf Axe Hand Axe--------------------------------------->Hand Axe Dragon Whip--------------------------------->Dragon Whip Flame Whip-------------------------------->FireBute Whip Blitz Whip-------------------------------->Electric Whip Chain Whip----------------------------------->Chain Whip Whip----------------------------------------------->Whip Mute Knife------------------------------>Mage Mash Knife Assassin Knife--------------------------->Assassin Knife Masamune--------------------------------------->Masamune Murasame--------------------------------------->Murasame Ninja Sword------------------------------------>Kikuichi Long Sword-------------------------------------->Kotetsu Middle Sword------------------------------------->Ashura Short Sword--------------------------------------->Kunai Gungnir Spear----------------------------->Gungnir Spear Drain Spear--------------------------------->Blood Spear White Lance---------------------------------->Holy Lance Dragoon Spear------------------------------>Dragon Spear Blizzard Spear--------------------------->Blizzard Spear Flame Spear--------------------------------->Flame Spear Wind Spear----------------------------------->Wind Spear Spear--------------------------------------------->Spear Medusa Sword------------------------------->Medusa Sword Slumber Sword----------------------------->Slumber Sword Ancient Sword----------------------------->Ancient Sword Drain Sword--------------------------------->Blood Sword Defense Sword---------------------------->Defender Sword Ice Brand------------------------------------->Ice Brand Fire Sword---------------------------------->Flame Sword Excalibur------------------------------------->Excalibur Light Sword--------------------------------->Light Sword Legend------------------------------------------->Legend Black Sword--------------------------------->Death Sword Darkness Sword----------------------------->Shadow Sword Shadow Sword-------------------------------->Black Sword Silence Staff----------------------------->Silence Staff Life Staff----------------------------------->Sage Staff Lunar Staff-------------------------------->Energy Staff Power Staff--------------------------------->Power Staff Silver Staff------------------------------>Mithril Staff Cure Staff-------------------------------->Healing Staff Staff--------------------------------------------->Staff Lilith Rod----------------------------------->Lilith Rod Stardust Rod------------------------------->Stardust Rod Charm Rod------------------------------------->Fairy Rod Change Rod--------------------------------->Apparite Rod Thunder Rod--------------------------------->Thunder Rod Flame Rod------------------------------------->Flame Rod Ice Rod----------------------------------------->Ice Rod Rod------------------------------------------------->Rod Cat Claw--------------------------------------->Cat Claw Poison Claw----------------------------------->Hell Claw Charm Claw----------------------------------->Fairy Claw Thunder Claw------------------------------->Thunder Claw Ice Claw--------------------------------------->Ice Claw Fire Claw------------------------------------->Fire Claw Empty Space--------------------------------->Empty Space Trash Can------------------------------------->Trash Can Sort Item Command--------------------->Sort Item Command Dummy-Can't Use-------------------------------->Scn.0016 Dummy-Can't Use-------------------------------->Scn.0015 Dummy-Can't Use------------------------------->DK Matter Tower Key------------------------------------>Lugeie Key Pink Tail------------------------------------->Pink Tail Pan--------------------------------------------->Fry Pan Adamant----------------------------------------->Adamant Rat Tail--------------------------------------->Rat Tail Darkness Crystal----------------------->Darkness Crystal Twin Harp---------------------------------------->Echoer Luca Key--------------------------------------->Luka Key Magma Key----------------------------------->Magma Stone Earth Crystal----------------------------->Earth Crystal Sand Ruby------------------------------------>DesertLite Baron Key------------------------------------->Baron Key Package--------------------------------------->Bomb Ring Whistle----------------------------------------->Whistle Pass----------------------------------------------->Pass Carrot------------------------------------------->Veggie Mage Call Spell--------------------->MindFlay Call Spell Dummy Call Spell-------------------->Cocktric Call Spell Bomb Call Spell------------------------->Bomb Call Spell Imp Call Spell------------------------>Goblin Call Spell Dummy-Sight----------------------------------->Dwf Bread Dummy-Exit------------------------------------->ExitDoor Dummy-Nothing---------------------------------->PornoMag Cabin------------------------------------------->Cottage Tent----------------------------------------------->Tent Dummy-10MP------------------------------------>Soma Drop Dummy-50HP--------------------------------->Silver Apple Dummy-100HP-------------------------------->Golden Apple Dummy-Alarm--------------------------------------->Alarm Heal Potion------------------------------------>Medicine Dummy-Cures Curse--------------------------------->Cross Dummy-Cures Poison----------------------------->Antidote Dummy-Cures Blindness-------------------------->Eye Drop Dummy-Cures Silence--------------------------->Echo Herb Dummy-Cures Pig------------------------------->Diet Food Dummy-Cures Small------------------------------>Aprntice Dummy-Cures Frog------------------------------>Maid Kiss Dummy-Cures Stone------------------------------>Gold-Pin Life Potion---------------------------------->Fenix Down Elixir------------------------------------------->Elixir Ether 2---------------------------------------->EtherDry Ether 1------------------------------------------->Ether Cure 3----------------------------------------->X-Potion US Name: J2E Name: Shadow Sword Black Sword Darkness Sword Shadow Sword Black Sword Death Sword Legend Sword Legend Sword Light Sword Light Sword Ancient Sword Ancient Sword Drain Sword Blood Sword Silver Sword Mithril Sword Slumber Sword Slumber Sword Fire Sword Flame Sword Ice Brand Ice Brand Medusa Sword Medusa Sword Avenger Sword Avenger Sword Defense Sword Defender Sword Excalibur Excalibur Crystal Sword Ragnarok Spear Spear Wind Spear Wind Spear Flame Spear Flame Spear Blizzard Spear Blizzard Spear Drain Spear Blood Spear Dragoon Lance Dragon Lance Gungnir Spear Gungnir Spear White Lance Holy Lance Hand Axe Hand Axe Dwarf Axe Dwarf Axe Ogre Axe Ogre Killer Poison Axe Poison Axe Rune Axe Rune Axe Short Bow Bow Cross Bow Cross Bow Great Bow Great Bow Archer Bow Killer Bow Elven Bow Elven Bow Samurai Bow Yoichi Bow Artemis Bow Artemis Bow Iron Arrow Iron Arrow Medusa Arrow Medusa Arrow White Arrow Holy Arrow Fire Arrow Fire Arrow Ice Arrow Ice Arrow Lightning Arrow Lightning Arrow Darkness Arrow Darkness Arrow Poison Arrow Poison Arrow Mute Arrow Mute Arrow Charm Arrow Angel Arrow Samurai Arrow Yoichi Arrow Artemis Arrow Artemis Arrow Whip Whip Chain Whip Chain Whip Blitz Whip Electric Whip Flame Whip Firebute Whip Dragon Whip Dragon Whip Silver Knife Mithril Knife Mute Knife Mage Mash Knife Dancing Knife Dancing Knife Assassin Knife Assassin Knife Short Sword Kunai Middle Sword Ashura Long Sword Kotetsu Ninja Sword Kikuichi Murasame Murasame Masamune Masamune Boomerang Boomerang Full Moon Engetsu Shuriken Shuriken Ninja Star Hell Wind Fire Claw Fire Claw Ice Claw Ice Claw Thunder Claw Thunder Claw Charm Claw Fairy Claw Poison Claw Hell Claw Cat Claw Cat Claw Wooden Hammer Mallet Silver Hammer Mithril Hammer Earth Hammer Earth Hammer Rod Rod Ice Rod Ice Rod Flame Rod Flame Rod Thunder Rod Thunder Rod Change Rod Apparite Rod Charm Rod Fairy Rod Stardust Rod Stardust Rod Staff Staff Cure Staff Healing Staff Silver Staff Mithril Staff Power Staff Power Staff Lunar Staff Energy Staff Life Staff Sage Staff Silence Staff Silence Staff Dream Harp Dreamer Harp Charm Harp Lamia Harp Shields: Iron Shield Iron Shield Shadow Shield Black Shield Black Shield Demon Shield Paladin Shield Light Shield Silver Shield Mithril Shield Fire Shield Flame Shield Ice Shield Ice Shield Diamond Shield Diamond Shield Aegis Shield Aegis Shield Samurai Shield Genji Shield Dragoon Shield Dragon Shield Crystal Shield Crystal Shield Cap Leather Cap Head Band Bandanna Leather Cap Feather Cap Gaea Cap Triangle Cap Iron Helmet Iron Helmet Bandanna Gr. Beret Shadow Helmet Black Helmet Darkness Helmet Hades Helmet Wizard Cap Priest Cap Ninja Cap Dark Hood Black Helmet Demon Helmet Paladin Helmet Light Helmet Tiara Gold Band Silver Helmet Mithril Helmet Diamond Helmet Diamond Helmet Ribbon Ribbon Samurai Helmet Genji Helmet Dragoon Helmet Dragon Helmet Crystal Helmet Crystal Helmet Glass Helmet Glass Helmet Cloth Cloth Prisoner Robe Convict Robe Leather Armor Leather Armor Bard Robe Poet Robe Gaea Robe Gaea Robe Karate Robe Kenpou Robe Iron Armor Iron Armor Shadow Armor Black Armor Wizard Robe Priest Robe Darkness Armor Hades Armor Black Robe Black Robe Black Armor Demon Armor Black Belt Black Belt Paladin Armor Knight Armor Sorcerer Robe Light Robe Silver Armor Mithril Armor Fire Armor Flame Armor Ice Armor Ice Armor White Robe White Robe Diamond Armor Diamond Armor Heroine Robe Menerva Samurai Armor Genji Armor Dragoon Armor Dragon Armor Crystal Armor Crystal Armor Ninja Robe Dark Gear Power Armor Power Robe Adamant Armor Adamant Armor Ruby Ring Ruby Ring Iron Gauntlet Iron Gauntlet Shadow Gauntlet Black Gauntlet Iron Ring Iron Ring Strength Ring Power Ring Darkness Gauntlet Hades Gauntlet Silver Ring Silver Ring Black Gauntlet Demon Gauntlet Rune Ring Rune Ring Paladin Gauntlet Gauntlet Silver Gauntlet Mithril Gauntlet Diamond Ring Diamond Ring Diamond Gauntlet Diamond Gauntlet Samurai Gauntlet Genji Gauntlet Dragoon Gauntlet Dragon Gauntlet Crystal Gauntlet Crystal Gauntlet Protect Ring Defense Ring Crystal Ring Crystal Ring Cursed Ring Cursed Ring White Magic: Cure-1 Cure Cure-2 Cure 2 Cure-3 Cure 3 Cure-4 Cure 4 Heal Esuna Hold Hold Life-1 Life Life-2 Life 2 Mute Silence Charm Confuse Blink Blink Slow Slow Fast Haste Bersk Berserk White Holy Wall Reflect Peep Libra Size Minimum Exit Teleport Sight Sight Float Levitate Nonexistent** Protect Nonexistent Shell Nonexistent Dispel **This spell actually does exist in Final Fantasy II. The Minds near the end of the game use it as Armor. However, it is not possible to gain it as a usable spell. Black Magic: Fire-1 Fire Fire-2 Fire 2 Fire-3 Fire 3 Ice-1 Ice Ice-2 Ice 2 Ice-3 Ice 3 Lit-1 Bolt Lit-2 Bolt 2 Lit-3 Bolt 3 Virus Bio Weak Tornado Quake Quake Fatal Death Nuke Flare Meteo Meteo Venom Poison Sleep Sleep Stop Stop Drain Drain Psych Osmose Toad Toad Piggy Piggy Warp Dejon Stone Break Call Magic: Asura Ashura Sylph Sylph Mist Mist Titan Titan Shiva Shiva Indra Ramuh Jinn Ifrit Leviatan Leviathan Odin Odin Bahamut Bahamut Chocobo Chocobo Imp Goblin Bomb Bomb Mage Flayer Nonexistent Cocktric Twin Magic: Flare little Flare Comet little Meteo Ninja Magic: Flame Katon Flood Suiton Blitz Raijin Pin Needles Image Image Smoke Smoke Character Spell Levels: Again this is a redone section of the walkthrough. I created this section to show what level each character gains their spells at, as it is slightly different than the US Version of the game. I have also used the corresponding names from FF4 as not to confuse anyone. Rydia: Spell: Level Learned: Fire N/A Fire 2 N/A Fire 3 42 Ice 2 Ice 2 N/A Ice 3 39 Bolt 5 Bolt 2 N/A Bolt 3 45 Bio 26 Tornado 51 Quake 47 Death 52 Flare 55 Meteo 60 Poison 10 Sleep 8 Stop 15 Drain 35 Osmose 31 Toad 13 Piggy 20 Dejon 12 Break 49 Cure* 3 Sight* 4 Hold* 7 Asura N/A Sylph N/A Mist N/A Titan N/A Shiva N/A Indra N/A Ifrit N/A Leviathan N/A Odin N/A Bahamut N/A Chocobo N/A Goblin** N/A Bomb** N/A Flayer** N/A Cocktric** N/A *Rydia can only use these Spells up to the point when Leviathan attacks the ship. **These spells cannot be learned normally. You have to find the hidden call spells by randomly defeating the monsters which bear the same name. Tellah: I haven't included a chart for Tellah since he never learns any of his spells through levels. Rosa: Spell: Level Learned: Cure N/A Cure 2 13 Cure 3 30 Cure 4 38 Esuna 18 Hold N/A Life 11 Life 2 45 Silence 15 Confuse 24 Blink 23 Slow N/A Haste 33 Berserk 20 Holy 55 Reflect 36 Libra N/A Minimum 30 Teleport N/A Sight N/A Levitate 35 Protect 12 Shell 29 Dispel 31 Palom: Spell: Level Learned: Fire N/A Fire 2 12 Fire 3 33 Ice N/A Ice 2 11 Ice 3 32 Bolt N/A Bolt 2 13 Bolt 3 34 Bio 19 Tornado 48 Quake 23 Death 46 Flare 52 Meteo 50 Poison N/A Sleep N/A Stop 14 Drain 26 Osmose 40 Toad 22 Piggy 11 Dejon 29 Break 36 little Flare N/A little Comet N/A Porom: Spell: Level Learned: Cure N/A Cure 2 13 Cure 3 33 Cure 4 48 Esuna 20 Hold N/A Life 11 Life 2 56 Silence 15 Confuse 25 Blink 23 Slow N/A Haste 38 Berserk 18 Holy 52 Reflect 44 Libra N/A Minimum 31 Teleport 19 Sight N/A Levitate 40 Protect 12 Shell 29 Dispel 31 little Flare N/A little Comet N/A Cecil (Paladin): Spell: Level Learned: Cure N/A Cure 2 15 Libra 8 Esuna 24 Teleport 19 Sight 3 Edge: Spell: Level Learned: Katon N/A Suiton N/A Raijin N/A Needles 27 Image 38 Smoke 33 FuSoYa: FuSoYa already starts with all the Spells so there's no need to make a magic chart. Section XII: Updated Weapon/Armor/Magic Lists: In this section I have took my previous charts and have modified them for use with Final Fantasy IV. It will be weapons first, then armor, and finally Spells. There will also be an updated who can equip/use section as the class names are a tad different in Final Fantasy IV. ======================================================================= Black Sword Type: Sword Attack: 10 Hit: 80% Equipped by: Cecil Affect: Darkness? (not too sure this one works as advertised.) Battle: No ======================================================================= ======================================================================= Shadow Sword Type: Sword Attack: 20 Hit: 85% Equipped by: Cecil Affect: Darkness? Battle: No ======================================================================= ======================================================================= Death Sword Type: Sword Attack: 30 Hit: 90% Equipped by: Cecil Affect: Darkness, Death Battle: No ======================================================================= ======================================================================= Legend Type: Sword Attack: 40 Hit: 99% Equipped by: Cecil Affect: Sacred Power Battle: No ======================================================================= Light Type: Sword Power: 99 Hit: 99% Equipped by: Cecil Affect: Sacred Power Battle: No ======================================================================= ======================================================================= Ancient Sword Type: Sword Power: 35 Hit: 77% Equipped by: P,D Affect: Curse Battle: No ======================================================================= ======================================================================= Blood Sword Type: Sword Power: 45 Hit: 30% Equipped by: P,D Affect: Drains HP (use with caution around Undead) Battle: No ======================================================================= ======================================================================= Mithril Sword Type: Sword Power: 50 Hit: 80% Equipped by: P,D Affect: None Battle: No ======================================================================= ======================================================================= Slumber Sword Type: Sword Power: 55 Hit: 80% Equipped by: P,D Affect: Puts enemies to sleep. Battle: Sleep spell ======================================================================= ======================================================================= Fire Sword Type: Sword Power: 65 Hit: 80% Equipped by: P,D Affect: Fire Elemental Battle: No ======================================================================= ======================================================================= Ice Brand Type: Sword Power: 75 Hit: 80% Equipped by: P,D Affect: Ice Elemental Battle: None ======================================================================= ======================================================================= Medusa Sword Type: Sword Power: 77 Hit: 70% Equipped by: P,D Affect: Slow Petrifiction Battle: No ======================================================================= ======================================================================= Avenger Sword Type: Sword Power: 90 Hit: 75% Equipped by: P,D Affect: Berserks User Battle: No ======================================================================= ======================================================================= Defense Sword Type: Sword Power: 109 Hit: 90% Equipped by: P,D Affect: Raises Vitality Battle: No ======================================================================= ======================================================================= Excalibur Type: Sword Power: 160 Hit: 99% Equipped by: Cecil Affect: Sacred Power Battle: No ======================================================================= ======================================================================= Ragnarok Type: Sword Power: 200 Hit: 99% Equipped by: Cecil Affect: Sacred Power Battle: No ======================================================================= ======================================================================= Spear Type: Spear Power: 9 Hit: 99% Equipped by: Kain Affect: None Battle: No ======================================================================= ======================================================================= Wind Spear Type: Spear Power: 55 Hit: 80% Equipped by: Kain Affect: None Battle: No ======================================================================= ======================================================================= Flame Spear Type: Spear Power: 66 Hit: 80% Equipped by: Kain Affect: Fire Elemental Battle: Fire 2 ======================================================================= ======================================================================= Blizzard Spear Type: Spear Power: 77 Hit: 80% Equipped by: Kain Affect: Ice Elemental Battle: Ice 2 ======================================================================= ======================================================================= Blood Spear Type: Spear Power: 88 Hit: 22% Equipped by: Kain Affect: Drains HP (use with caution around Undead) Battle: No ======================================================================= ======================================================================= Dragon Lance Type: Spear Power: 99 Hit: 99% Equipped by: Kain Affect: Best used on dragons Battle: No ======================================================================= ======================================================================= Gungnir Spear Type: Spear Power: 92 Hit: 80% Equipped by: Kain Affect: None Battle: No ======================================================================= ======================================================================= Holy Lance Type: Spear Power: 109 Hit: 95% Equipped by: Kain Affect: Sacred Power Battle: Holy ======================================================================= ======================================================================= Hand Axe Type: Axe Power: ? Hit: ? Equipped by: Unknown Affect: Unknown Battle: Unknown ======================================================================= ======================================================================= Dwarf Axe Type: Axe Power: 62 Hit: 69% Equipped by: P,D,E Affect: None Battle: No ======================================================================= ======================================================================= Ogre Killer Type: Axe Power: 80 Hit: 69% Equipped by: P,D,E Affect: None Battle: No ======================================================================= ======================================================================= Poison Axe Type: Axe Power: 100 Hit: 69% Equipped by: P,D,E Affect: Poisons Enemies Battle: Poison ======================================================================= ======================================================================= Rune Axe Type: Axe Power: ? Hit: ? Equipped by: Unknown Affect: Unknown Battle: Unknown ======================================================================= ======================================================================= Bow Type: Bow: Power: 10 Hit: 30% Equipped by: P,Su,B,WW,BW,E,L Affect: Aerial (works better against flying monsters I think) Battle: No ======================================================================= ======================================================================= Cross Bow Type: Bow Power: 20 Hit: 35% Equipped by: P,Su,B,WW,BW,E,L Affect: Aerial Battle: No ======================================================================= ======================================================================= Great Bow Type: Bow Power: 30 Hit: 40% Equipped by: P,Su,B,WW,BW,E,L Affect: Aerial Battle: No ======================================================================= ======================================================================= Killer Bow Type: Bow Power: 40 Hit: 30% Equipped by: P,Su,B,WW,BW,E,L Affect: Aerial Battle: No ======================================================================= ======================================================================= Elven Bow Type: Bow Power: 50 Hit: 75% Equipped by: P,Su,B,WW,BW,E,L Affect: Aerial Battle: No ======================================================================= ======================================================================= Yoichi Bow Type: Bow Power: 60 Hit: 60% Equipped by: P,Su,B,WW,BW,E,L Affect: Aerial Battle: No ======================================================================= ======================================================================= Artemis Bow Type: Bow Power: 70 Hit: 99% Equipped by: P,Su,B,WW,BW,E,L Affect: Aerial Battle: No ======================================================================= ======================================================================= Iron Arrow Type: Arrow Power: 3 Hit: 0% Equipped by: P,Su,B,WW,BW,E,L Affect: None Battle: No ======================================================================= ======================================================================= Medusa Arrow Type: Arrow Power: 8 Hit: 0% Equipped by: P,Su,B,WW,BW,E,L Affect: Petrifiction Battle: No ======================================================================= ======================================================================= Holy Arrow Type: Arrow Power: 10 Hit: 0% Equipped by: P,Su,B,WW,BW,E,L Affect: Sacred Power Battle: No ======================================================================= ======================================================================= Fire Arrow Type: Arrow Power: 15 Hit: 0% Equipped by: P,Su,B,WW,BW,E,L Affect: Fire Elemental Battle: No ======================================================================= ======================================================================= Ice Arrow Type: Arrow Power: 15 Hit: 0% Equipped by: P,Su,B,WW,BW,E,L Affect: Ice Elemental Battle: No ======================================================================= ======================================================================= Lightning Arrow Type: Arrow Power: 15 Hit: 0% Equipped by: P,Su,B,WW,BW,E,L Affect: Lightning Elemental Battle: No ======================================================================= ======================================================================= Darkness Arrow Type: Arrow Power: 20 Hit: 0% Equipped by: P,Su,B,WW,BW,E,L Affect: Darkness Battle: No ======================================================================= ======================================================================= Poison Arrow Type: Arrow Power: 30 Hit: 0% Equipped by: P,Su,B,WW,BW,E,L Affect: Poison Enemies Battle: No ======================================================================= ======================================================================= Mute Arrow Type: Arrow Power: 35 Hit: 0% Equipped by: P,Su,B,WW,BW,E,L Affect: Silences Enemies Battle: No ======================================================================= ======================================================================= Angel Arrow Type: Arrow Power: 40 Hit: 0% Equipped by: P,Su,B,WW,BW,E,L Affect: Confuses Enemies Battle: No ======================================================================= ======================================================================= Yoichi Arrow Type: Arrow Power: 50 Hit: 0% Equipped by: P,Su,B,WW,BW,E,L Affect: None Battle: No ======================================================================= ======================================================================= Artemis Arrow Type: Arrow Power: 75 Hit: 0% Equipped by: P,Su,B,WW,BW,E,L Affect: None Battle: No ======================================================================= ======================================================================= Whip Type: Whip Power: 20 Hit: 99% Equipped by: Rydia Affect: Paralyze Battle: No ======================================================================= ======================================================================= Chain Whip Type: Whip Power: 30 Hit: 55% Equipped by: Rydia Affect: Paralyze Battle: No ======================================================================= ======================================================================= Electric Whip Type: Whip Power: 40 Hit: 60% Equipped by: Rydia Affect: Lightning Elemental?, Paralyze? Battle: No ======================================================================= ======================================================================= Firebute Type: Whip Power: 50 Hit: 65% Equipped by: Rydia Affect: Fire Elemental?, Paralyze Battle: No ======================================================================= ======================================================================= Dragon Whip Type: Whip Power: 60 Hit: 99% Equipped by: Rydia Affect: None Battle: No ======================================================================= ======================================================================= Mithril Knife Type: Knife Power: 20 Hit: 99% Equipped by: P,D,Su,BW,N Affect: None Battle: No ======================================================================= ======================================================================= MageMash Type: Knife Power: 35 Hit: 75% Equipped by: P,D,Su,BW,N Affect: Silences Enemies Battle: No ======================================================================= ======================================================================= Dancing Knife Type: Knife Power: 28 Hit: 99% Equipped by: P,D,Su,BW,N Affect: None Battle: Throw the knife at the target for slight amount of damage. ======================================================================= ======================================================================= Assassin Knife Type: Knife Power: 40 Hit: 65% Equipped by: P,D,Su,B,BW,N Affect: Death Battle: No ======================================================================= ======================================================================= Kunai Type: Ninja Sword Power: 25 Hit: 90% Equipped by: Edge Affect: None Battle: No ======================================================================= ======================================================================= Ashura Type: Ninja Sword Power: 32 Hit: 90% Equipped by: Edge Affect: None Battle: No ======================================================================= ======================================================================= Kotetsu Type: Ninja Sword Power: 40 Hit: 90% Equipped by: Edge Affect: None Battle: No ======================================================================= ======================================================================= Kikuichi Type: Ninja Sword Power: 48 Hit: 90% Equipped by: Edge Affect: None Battle: No ======================================================================= ======================================================================= Murasame Type: Ninja Sword Power: 55 Hit: 90% Equipped by: Edge Affect: None Battle: No ======================================================================= ======================================================================= Masamune Type: Ninja Sword Power: 65 Hit: 99% Equipped by: Edge Affect: None Battle: Haste ======================================================================= ======================================================================= Boomerang Type: Thrown Power: 20 Hit: 80% Equipped by: Edge Type: Aerial Battle: No ======================================================================= ======================================================================= Engtsu Type: Thrown Power: 40 Hit: 85% Equipped by: Edge Affect: Aerial Battle: No ======================================================================= ======================================================================= Shuriken Type: Thrown Power: 40 Hit: 99% Equipped by: N/A (used with the throw command) Affect: None Battle: No ======================================================================= ======================================================================= Hell Wind Type: Thrown Power: 60 Hit: 99% Equipped by: N/A (used with the throw command) Affect: None Battle: No ======================================================================= ======================================================================= Fire Claw Type: Claw Power: 0 Hit: 80% Equipped by: M,N Affect: Fire Elemental Battle: No ======================================================================= ======================================================================= Ice Claw Type: Claw Power: 0 Hit: 80% Equipped by: M,N Affect: Ice Elemental Battle: No ======================================================================= ======================================================================= Thunder Claw Type: Claw Power: 0 Hit: 80% Equipped by: M,N Affect: Lightning Elemental Battle: No ======================================================================= ======================================================================= Fairy Claw Type: Claw Power: 0 Hit: 80% Equipped by: M,N Affect: Confuses Monsters Battle: No ======================================================================= ======================================================================= Hell Claw Type: Claw Power: 0 Hit: 80% Equipped by: M,N Affect: Poison Enemies Battle: No ======================================================================= ======================================================================= Cat Claw Type: Claw Power: 0 Hit: 80% Equipped by: M,N Affect: Puts enemies to sleep. Battle: No ======================================================================= ======================================================================= Mallet Type: Hammer Power: 45 Hit: 75% Equipped by: Cid Affect: None Battle: No ======================================================================= ======================================================================= Mithril Hammer Type: Hammer Power: 55 Hit: 75% Equipped by: Cid Affect: None Battle: No ======================================================================= ======================================================================= Earth Hammer Type: Hammer Power: 65 Hit: 75% Equipped by: Cid Affect: Earth Elemental? Battle: Quake ======================================================================= ======================================================================= Rod Type: Rod Power: 3 Hit: 40% Equipped by: Su,S,BW,L Affect: None Battle: Throws like a little ball of energy at the target causing minimal damage. Sorry but I don't really know how else to describe the attack on this one. ======================================================================= ======================================================================= Ice Rod Type: Rod Power: 5 Hit: 45% Equipped by: Su,S,BW,L Affect: Ice Elemental Battle: Ice 1 ======================================================================= ======================================================================= Flame Rod Type: Rod Power: 7 Hit: 45% Equipped by: Su,S,BW,L Affect: Fire Elemental Battle: Fire 1 ======================================================================= ======================================================================= Thunder Rod Type: Rod Power: 10 Hit: 50% Equipped by: Su,S,BW,L Affect: Lightning Elemental Battle: Bolt 1 ======================================================================= ======================================================================= Apparite Rod Type: Rod Power: 17 Hit: 55% Equipped by: Su,S,BW,L Affect: None Battle: Piggy ======================================================================= ======================================================================= Fairy Rod Type: Rod Power: 30 Hit: 55% Equipped by: Su,S,BW,L Affect: Confuses Enemies Battle: Confusion ======================================================================= ======================================================================= Stardust Rod Type: Rod Power: 45 Hit: 60% Equipped by: Su,S,BW,L Affect: None Battle: Comet ======================================================================= ======================================================================= Lamia Rod?? Type: Rod Power: ? (will update when I find the stats) Hit: ? (will update when I find the stats) Equipped by: Su,S,BW,L Affect: Drains HP (use with caution around Undead) Battle: Osmose ======================================================================= ======================================================================= Staff Type: Staff Power: 4 Hit: 45% Equipped by: Su,S,WW,P,L Affect: None Battle: Heal? ======================================================================= ======================================================================= Healing Staff Type: Staff Power: 8 Hit: 50% Equipped by: S,WW,P,L Affect: None Battle: Cure ======================================================================= ======================================================================= Mithril Staff Type: Staff Power: 12 Hit: 55% Equipped by: S,WW,P,L Affect: None Battle: Heal? ======================================================================= ======================================================================= Power Staff Type: Staff Power: 30 Hit: 99% Equipped by: S,WW,L Affect: None Battle: No ======================================================================= ======================================================================= Energy Staff Type: Staff Power: 36 Hit: 60% Equipped by: S,WW,L Affect: None Battle: Some odd affect which I have no idea what it does if anything. ======================================================================= ======================================================================= Sage Staff Type: Staff Power: 48 Hit: 65% Equipped by: S,WW,L Affect: None Battle: Life ======================================================================= ======================================================================= Silence Staff Type: Staff Power: ? Hit: ? Equipped by: S,WW,L Affect: Silences the target Battle: Silence? ======================================================================= ======================================================================= Dreamer Type: Harp Power: 10 Hit: 85% Equipped by: Edward Affect: Puts enemies to sleep. Battle: No ======================================================================= ======================================================================= Lamia Harp Type: Harp Power: 20 Hit: 90% Equipped by: Edward Affect: Confuses Enemies Battle: No ======================================================================= ======================================================================= Iron Shield Type: Shield Defense: 1 Defense %: 20% Magic Def: 0 Magic Def%: 0% Equipped by: D,E Affect: None ======================================================================= ======================================================================= Black Shield Type: Shield Defense: 1 Defense %: 22% Magic Def: 0 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Demon Shield Type: Shield Defense: 2 Defense %: 24% Magic Def: 0 Magic Def %: 1% Equipped by: DK Affect: None ======================================================================= ======================================================================= Light Shield Type: Shield Defense: 2 Defense %: 24% Magic Def: 1 Magic Def %: 1% Equipped by: P Affect: None ======================================================================= ======================================================================= Mithril Shield Type: Shield Defense: 3 Defense %: 26% Magic Def: 2 Magic Def %: 2% Equipped by: P,D,E Affect: None ======================================================================= ======================================================================= Flame Shield Type: Shield Defense: 3 Defense %: 28% Magic Def: 2 Magic Def %: 2% Equipped by: P,D,E Affect: Protects against fire attacks but adds weakness to ice attacks. ======================================================================= ======================================================================= Ice Shield Type: Shield Defense: 2 Defense %: 30% Magic Def: 2 Magic Def %: 2% Equipped by: P,D,E Affect: Protects against ice attacks but adds weakness to fire attacks. ======================================================================= ======================================================================= Diamond Shield Type: Shield Defense: 4 Defense %: 32% Magic Def: 2 Magic Def %: 3% Equipped by: P,D,E Affect: None ======================================================================= ======================================================================= Aegis Shield Type: Shield Defense: 4 Defense %: 34% Magic Def: 5 Magic Def %: 5% Equipped by: P,D,E Affect: Blocks Petrify and Stone attacks. ======================================================================= ======================================================================= Genji Shield Type: Shield Defense: 5 Defense %: 36% Magic Def: 3 Magic Def %: 4% Equipped by: P,D,E Affect: None ======================================================================= ======================================================================= Dragon Shield Type: Shield Defense: 6 Defense %: 38% Magic Def: 3 Magic Def %: 5% Equipped by: P,D Affect: None ======================================================================= ======================================================================= Crystal Shield Type: Shield Defense: 7 Defense %: 40% Magic Def: 4 Magic Def %: 6% Equipped by: P Affect: None ======================================================================= ======================================================================= Cap Type: Helmet Defense: 1 Defense %: 3% Magic Def: 1 Magic Def%: 1% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Bandanna Type: Helmet Defense: 1 Defense %: 10% Magic Def: 1 Magic Def%: % Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Feather Cap Type: Helmet Defense: 2 Defense %: 6% Magic Def: 3 Magic Def%: 3% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Triangle Cap Type: Helmet Defense: 3 Defense %: 7% Magic Def: 5 Magic Def%: 5% Equipped by: Su,S,P,WW,BW,L Affect: None ======================================================================= ======================================================================= Iron Helmet Type: Helmet Defense: 3 Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: P,D,E Affect: None ======================================================================= ======================================================================= Gr. Beret Type: Helmet Defense: 3 Defense %: 12% Magic Def: 1 Magic Def%: 1% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Black Helmet Type: Helmet Defense: 4 Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Shadow Helmet Type: Helmet Defense: 5 Defense %: 0% Magic Def: 1 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Priest Cap Type: Helmet Defense: 5 Defense %: 8% Magic Def: 7 Magic Def%: 7% Equipped by: Su,S,P,WW,BW,L Affect: None ======================================================================= ======================================================================= Dark Hood Type: Helmet Defense: 5 Defense %: 14% Magic Def: 1 Magic Def%: 1% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Demon Helmet Type: Helmet Defense: 6 Defense %: 0% Magic Def: 1 Magic Def%: 1% Equipped by: DK Affect: None ======================================================================= ======================================================================= Light Helmet Type: Helmet Defense: 7 Defense %: 0% Magic Def: 2 Magic Def%: 1% Equipped by: P Affect: None ======================================================================= ======================================================================= Gold Band Type: Helmet Defense: 7 Defense %: 10% Magic Def: 10 Magic Def%: 10% Equipped by: Su, WW Affect: None ======================================================================= ======================================================================= Mithril Helmet Type: Helmet Defense: 8 Defense %: 0% Magic Def: 2 Magic Def%: 2% Equipped by: P,D,E Affect: None ======================================================================= ======================================================================= Diamond Helmet Type: Helmet Defense: 8 Defense %: 0% Magic Def: 2 Magic Def%: 2% Equipped by: P,D Affect: None ======================================================================= ======================================================================= Ribbon Type: Helmet Defense: 9 Defense %: 12% Magic Def: 12 Magic Def%: 12% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Genji Helmet Type: Helmet Defense: 10 Defense %: 0% Magic Def: 6 Magic Def%: 3% Equipped by: P,D,N Affect: None ======================================================================= ======================================================================= Dragon Helmet Type: Helmet Defense: 11 Defense %: 0% Magic Def: 7 Magic Def%: 4% Equipped by: P,D Affect: None ======================================================================= ======================================================================= Crystal Helmet Type: Helmet Defense: 12 Defense %: 0% Magic Def: 8 Magic Def%: 5% Equipped by: P Affect: None ======================================================================= ======================================================================= Glass Helmet Type: Helmet Defense: 30 Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Cloth Type: Armor Defense: 1 Defense %: 10% Magic Def: 0 Magic Def%: 0% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Convict Robe Type: Armor Defense: 1 Defense %: 10% Magic Def: 0 Magic Def%: 0% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Leather Armor Type: Armor Defense: 2 Defense %: 10% Magic Def: 1 Magic Def%: 1% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Poet Robe Type: Armor Defense: 2 Defense %: 10% Magic Def: 1 Magic Def%: 0% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Gaea Robe Type: Armor Defense: 3 Defense %: 10% Magic Def: 3 Magic Def%: 3% Equipped by: Su,S,P,WW,BW,L Affect: None ======================================================================= ======================================================================= Kenpou Robe Type: Armor Defense: 3 Defense %: 20% Magic Def: 2 Magic Def%: 1% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Iron Armor Type: Armor Defense: 4 Defense %: 0% Magic Def: 1 Magic Def%: 0% Equipped by: D,P,E Affect: None ======================================================================= ======================================================================= Black Armor Type: Armor Defense: 5 Defense %: 0% Magic Def: 1 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Priest Robe Type: Armor Defense: 5 Defense %: 10% Magic Def: 5 Magic Def%: 5% Equipped by: Su,S,P,WW,BW,L Affect: None ======================================================================= ======================================================================= Hades Armor Type: Armor Defense: 7 Defense %: 0% Magic Def: 2 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Black Robe Type: Armor Defense: 8 Defense %: 10% Magic Def: 7 Magic Def%: 7% Equipped by: Su,S,BW,L Affect: None ======================================================================= ======================================================================= Demon Armor Type: Armor Defense: 9 Defense %: 0% Magic Def: 3 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Black Belt Type: Armor Defense: 10 Defense %: 30% Magic Def: 3 Magic Def%: 2% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Knight Armor Type: Armor Defense: 11 Defense %: 0% Magic Def: 3 Magic Def%: 1% Equipped by: P Affect: None ======================================================================= ======================================================================= Light Robe Type: Armor Defense: 12 Defense %: 10% Magic Def: 9 Magic Def%: 10% Equipped by: Su,S,P,WW,BW,L Affect: None ======================================================================= ======================================================================= Mithril Armor Type: Armor Defense: 13 Defense %: 0% Magic Def: 4 Magic Def%: 2% Equipped by: P,D,E Affect: None ======================================================================= ======================================================================= Flame Armor Type: Armor Defense: 13 Defense %: 0% Magic Def: 4 Magic Def%: 2% Equipped by: P,D,E Affect: Protects against fire attacks but adds weakness to ice attacks. ======================================================================= ======================================================================= Ice Armor Type: Armor Defense: 17 Defense %: 0% Magic Def: 4 Magic Def%: 2% Equipped by: P,D Affect: Protects against ice attacks but adds weakness to fire attacks. ======================================================================= ======================================================================= White Robe Type: Armor Defense: 18 Defense %: 10% Magic Def: 10 Magic Def%: 8% Equipped by: P,WW Affect: None ======================================================================= ======================================================================= Diamond Armor Type: Armor Defense: 19 Defense %: 0% Magic Def: 4 Magic Def%: 2% Equipped by: P,D Affect: None ======================================================================= ======================================================================= Menerva Robe Type: Armor Defense: 20 Defense %: 40% Magic Def: 5 Magic Def%: 2% Equipped by: Su,WW Affect: None ======================================================================= ======================================================================= Genji Armor Type: Armor Defense: 21 Defense %: 0% Magic Def: 7 Magic Def%: 4% Equipped by: P,D,N Affect: None ======================================================================= ======================================================================= Dragon Armor Type: Armor Defense: 22 Defense %: 0% Magic Def: 8 Magic Def%: 5% Equipped by: P,D Affect: None ======================================================================= ======================================================================= Crystal Armor Type: Armor Defense: 23 Defense %: 0% Magic Def: 10 Magic Def%: 6% Equipped by: P Affect: None ======================================================================= ======================================================================= Dark Gear Type: Armor Defense: 24 Defense %: 70% Magic Def: 15 Magic Def%: 8% Equipped by: N Affect: None ======================================================================= ======================================================================= Power Armor Type: Armor Defense: ? Defense %: ?% Magic Def: ? Magic Def%: ?% Equipped by: ? Affect: ? ======================================================================= ======================================================================= Adamant Armor Type: Armor Defense: 107 Defense %: 99% Magic Def: 20 Magic Def%: 16% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Ruby Ring Type: Ring Defense: 0 Defense %: 10% Magic Def: 3 Magic Def%: 2% Equipped by: All but DK Affect: Prevents pig status. ======================================================================= ======================================================================= Iron Gauntlet Type: Gauntlet Defense: 2 Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: D,P,E Affect: None ======================================================================= ======================================================================= Black Gauntlet Type: Gauntlet Defense: 2 Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Iron Ring Type: Ring Defense: 2 Defense %: 10% Magic Def: 2 Magic Def%: 1% Equipped by: Su,WW,BW,B,M,S,L Affect: None ======================================================================= ======================================================================= Power Ring Type: Ring Defense: 2 Defense %: 10% Magic Def: 2 Magic Def%: 2% Equipped by: P,D,Su,M,N Affect: None ======================================================================= ======================================================================= Hades Gauntlet Type: Gauntlet Defense: 3 Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Silver Ring Type: Ring Defense: 3 Defense %: 10% Magic Def: 4 Magic Def%: 4% Equipped by: Su,WW,BW,B,M,S,N,L Affect: None ======================================================================= ======================================================================= Demon Gauntlet Type: Gauntlet Defense: 4 Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: DK Affect: None ======================================================================= ======================================================================= Rune Ring Type: Ring Defense: 4 Defense %: 10% Magic Def: 8 Magic Def%: 8% Equipped by: Su,WW,BW,B,M,S,L Affect: None ======================================================================= ======================================================================= Gauntlet Type: Gauntlet Defense: 5 Defense %: 0% Magic Def: 1 Magic Def%: 1% Equipped by: P Affect: None ======================================================================= ======================================================================= Mithril Gauntlet Type: Gauntlet Defense: 6 Defense %: 0% Magic Def: 2 Magic Def%: 2% Equipped by: P,D,E Affect: None ======================================================================= ======================================================================= Diamond Ring Type: Ring Defense: 6 Defense %: 10% Magic Def: 8 Magic Def%: 6% Equipped by: Su,WW,BW,B,M,S,L Affect: None ======================================================================= ======================================================================= Diamond Gauntlet Type: Defense: 7 Defense %: 0% Magic Def: 3 Magic Def%: 3% Equipped by: P,D,E Affect: None ======================================================================= ======================================================================= Genji Gauntlet Type: Gauntlet Defense: 8 Defense %: 0% Magic Def: 5 Magic Def%: 3% Equipped by: P,D,N Affect: None ======================================================================= ======================================================================= Dragon Gauntlet Type: Gauntlet Defense: 9 Defense %: 0% Magic Def: 6 Magic Def%: 3% Equipped by: P,D Affect: None ======================================================================= ======================================================================= Defense Ring Type: Ring Defense: 10 Defense %: 15% Magic Def: 12 Magic Def%: 10% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Crystal Gauntlet Type: Gauntlet Defense: 10 Defense %: 0% Magic Def: 7 Magic Def%: 4% Equipped by: P Affect: None ======================================================================= ======================================================================= Crystal Ring Type: Ring Defense: 20 Defense %: 15% Magic Def: 12 Magic Def%: 10% Equipped by: All but DK Affect: None ======================================================================= ======================================================================= Cursed Ring Type: Ring Defense: -3? Defense %: 0% Magic Def: 0 Magic Def%: 0% Equipped by: All but DK Affect: Permanent stop status?? ======================================================================= ======================================================================= Spell name: The name of the spell MP Cost: The amount of MP the spell takes to cast. Type: The type of spell whether it be recovery, attack, etc. Target: The target(s) that the spell may affect at any time. Cast by: This is the listing (abbreviated) on who can cast the spell. Reflect: This is whether or not the spell can be reflected with Wall. ======================================================================= White Magic: ======================================================================= Cure MP Cost: 3 Type: Recovery Affect: Restores a small amount of HP*. Can be used to inflict damage against the Undead. Target: One or all allies or enemies Cast by: P,Su,S,WW,L Reflect: Yes ======================================================================= ======================================================================= Cure 2 MP Cost: 9 Type: Recovery Affect: Restores more HP than Cure*. Can be used to inflict damage against the Undead. Target: One or all allies or enemies Cast by: P,S,WW,L Reflect: Yes ======================================================================= ======================================================================= Cure 3 MP Cost: 18 Type: Recovery Affect: Restores more HP than Cure 2*. Can be used to inflict damage against the Undead. Target: One or all allies or enemies Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Cure 4 MP Cost: 40 Type: Recovery Affect: Restores the greatest amount of HP*. Can be used to inflict damage against the Undead. Target: One or all allies or enemies Cast by: S,WW,L Reflect: Yes ======================================================================= Esuna MP Cost: 20 Type: Recovery Affect: Heals all status except Swoon. Target: One ally or enemy Cast by: P,S,WW,L Reflect: Yes ======================================================================= ======================================================================= Hold MP Cost: 5 Type: Attack Affect: Paralyzes the target. Target: One ally or enemy Cast by: C,S,WW,L Reflect: Yes ======================================================================= ======================================================================= Life MP Cost: 8 Type: Recovery Affect: Removes KO with small amount of HP. Target: One ally or enemy Cast by: S,WW,L Reflect: Both (Naturally if you cast it on a KO character it will work since Wall is gone but if cast on someone alive with Wall it will be reflected. ======================================================================= ======================================================================= Life 2 MP Cost: 52 Type: Recovery Affect: Removes KO with full HP. Target: One ally or enemy Cast by: S,WW,L Reflect: Both (Naturally if you cast it on a KO character it will work since Wall is gone but if cast on someone alive with Wall it will be reflected. ======================================================================= ======================================================================= Silence MP Cost: 8 Type: Attack Affect: Disables magic with silence. Target: One or all allies or enemies Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Confuse MP Cost: 10 Type: Attack Affect: Confuses the target into attacking allies. Target: One ally or enemy Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Blink MP Cost: 8 Type: Defense Affect: Evade 2 physical attacks towards character. Target: One ally or enemy Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Slow MP Cost: 14 Type: Attack Affect: Slows down the speed of the target. Target: One or all allies or enemies Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Haste MP Cost: 25 Type: Defense Affect: Increases the speed of the target. Target: One ally or enemy Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Berserk MP Cost: 18 Type: Attack Affect: Causes target to go berserk resulting in more damage and attacks. Target: One ally or enemy Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Holy MP Cost: 46 Type: Attack Affect: Strikes the target with holy power. Target: One ally or enemy Cast by: WW,L Reflect: Yes ======================================================================= ======================================================================= Reflect MP Cost: 30 Type: Defense Affect: Reflects back some but not all magic towards the caster. Target: One ally or enemy Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Libra MP Cost: 1 Type: Special Affect: Check current HP and weakness of target. Target: One ally or enemy Cast by: P,S,WW,L Reflect: Yes ======================================================================= ======================================================================= Minimum MP Cost: 6 Type: Special Affect: Changes size to small which increases damage. If already small the spell will change the target back to normal. Target: One or all allies or enemies Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Teleport MP Cost: 10 Type: Special Affect: Escape from dungeons or battle. Target: All allies Cast by: P,S,WW,L Reflect: No ======================================================================= ======================================================================= Sight MP Cost: 2 Type: Special Affect: Look at larger view of overworld map. Target: N/A Cast by: P,C,S,WW,L Reflect: No ======================================================================= ======================================================================= Levitate MP Cost: 8 Type: Special Affect: Float to avoid Quake and damage floors. Will wear off when going to the next floor in a dungeon. Target: One or all allies or enemies Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Protect MP Cost: 9 Type: Defense Affect: Raises the defense of the target(s). Target: One or all allies or enemies Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Shell MP Cost: 10 Type: Defense Affect: Raises the magic defense of the target(s). Target: One or all allies or enemies Cast by: S,WW,L Reflect: Yes ======================================================================= ======================================================================= Dispel MP Cost: 12 Type: Attack Affect: Removes all spell affects from the target. Target: One ally or enemy Cast by: S,WW,L Reflect: Yes ======================================================================= *: This just indicates that spells with an asterik next to it will heal less hp with a greater number of targets. Cure 4 for example can heal a character from 1 HP to full or cause up to 9999 damage if cast against a single target (undead only). If used for multiple targets the affect is much weaker. Black Magic: ======================================================================= Fire MP Cost: 5 Type: Attack Affect: Weak fire elemental attack.* Target: One or all allies or enemies Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Fire 2 MP Cost: 15 Type: Attack Affect: Stronger fire elemental attack than Fire.* Target: One or all allies or enemies Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Fire 3 MP Cost: 30 Type: Attack Affect: Strongest fire elemental attack.* Target: One or all allies or enemies Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Ice MP Cost: 5 Type: Attack Affect: Weak ice elemental attack.* Target: One or all allies or enemeies Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Ice 2 MP Cost: 15 Type: Attack Affect: Stronger ice elemental attack than Ice.* Target: One or all allies or enemies Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Ice 3 MP Cost: 30 Type: Attack Affect: Strongest ice elemental attack.* Target: One or all allies or enemies Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Bolt MP Cost: 5 Type: Attack Affect: Weak lightning elemental attack.* Target: One or all allies or enemies Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Bolt 2 MP Cost: 15 Type: Attack Affect: Stonger lightning elemental attack than Bolt.* Target: One or all allies or enemies Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Bolt 3 MP Cost: 30 Type: Attack Affect: Strongest lightning elemental attack.* Target: One or all allies or enemies Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Bio MP Cost: 20 Type: Attack Affect: Attacks with non-elemental virus attack and slowly drains hp.* Target: One or all allies or enemies Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Tornado MP Cost: 25 Type: Attack Affect: Weakens target leaving them with 1-9 HP remaining. Target: One ally or enemy Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Quake MP Cost: 30 Type: Attack Affect: Causes earthquake to damage the targets. Can be avoided with the float spell or by flying monsters. Target: All allies or enemies Cast by: Su,BW,L Reflect: No ======================================================================= ======================================================================= Death MP Cost: 35 Type: Attack Affect: Attempts to cause instant death to the target. Target: One ally or enemy Cast by: Su,BW,L Reflect: Yes ======================================================================= ======================================================================= Flare MP Cost: 50 Type: Attack Affect: Non-elemental attack against a single target. Target: One ally or enemy Cast by: Su,BW,L Reflect: Yes ======================================================================= ======================================================================= Meteo MP Cost: 99 Type: Attack Affect: Non-elemental attack with meteors. Target: All allies or enemies Cast by: Su,S,BW,L Reflect: No ======================================================================= ======================================================================= Poison MP Cost: 2 Type: Attack Affect: Poisons the target with HP damage as the fight progresses. Target: One or all allies or enemies Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Sleep MP Cost: 12 Type: Attack Affect: Puts the target(s) to sleep. Will awaken upon recieving physical damage. Target: One or all allies or enemies Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Stop MP Cost: 15 Type: Attack Affect: Stops motion of the target for a short time. Usually works better than the White Magic spell Hold. Target: One ally or enemy Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Drain MP Cost: 18 Type: Attack Affect: Drains HP from target and heals the caster. Will harm the caster if the target is undead. Target: One ally or enemy Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Osmose MP Cost: 0 Type: Attack Affect: Drains MP from target and restores the MP of the caster. Will steal caster's MP if the target is Undead. Affect: One ally or enemy Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Toad MP Cost: 7 Type: Special Affect: Changes target(s) to/from toad status. Target: One or all allies or enemies Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Piggy MP Cost: 1 Type: Special Affect: Changes target(s) to/from pig status. Target: One or all allies or enemies Cast by: Su,S,BW,L Reflect: Yes ======================================================================= ======================================================================= Dejon MP Cost: 4 Type: Special Affect: Returns you to the previous floor from your current location. Target: All allies Cast by: Su,S,BW,L Reflect: N/A ======================================================================= ======================================================================= Break MP Cost: 15 Type: Special Affect: Petrify the target(s) and inflinct the stone status upon them. Target: One or all allies or enemies Cast by: Su,S,BW,L Reflect: Yes ======================================================================= *: This just indicates that spells with an asterik next to it will cause less damage with a greater number of targets. If used for multiple targets the affect is much weaker as compared to that of a single target. Call Magic: ======================================================================= Asura MP Cost: 50 Type: Recovery Affect: Random affect between Cure 2, Protect or Life. Target: All allies Cast by: Rydia Reflect: Yes ======================================================================= ======================================================================= Sylph MP Cost: 25 Type: Special Affect: Takes HP from target and heals the party equal to HP taken/current number of party members. Target: One enemy Cast by: Rydia Reflect: Yes? ======================================================================= ======================================================================= Mist MP Cost: 20 Type: Attack Affect: Summons the mist dragon to the battle. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Titan MP Cost: 40 Type: Attack Affect: Causes an earthquake. Will not harm monsters which are flying. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Shiva MP Cost: 30 Type: Attack Affect: Summons Shiva to cause ice damage to your foes. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Indra MP Cost: 30 Type: Attack Affect: Summons Indra to the battle, causing lightning damage. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Ifrit MP Cost: 30 Type: Attack Affect: Summons Ifrit to cause fire based damage. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Leviathan MP Cost: 50 Type: Attack Affect: Summons Leviathan to use a tidal wave. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Odin MP Cost: 45 Type: Attack Affect: Summons Odin who attempts to slice your foes in half. I'm not sure how this one works but it does have chances to fail. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Bahamut MP Cost: 60 Type: Attack Affect: Summons Bahamut to use a megaflare attack. Target: All enemies Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Chocobo MP Cost: 7 Type: Attack Affect: Summons a chocobo to kick an enemy. Target: One enemy Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Goblin MP Cost: 1 Type: Attack Affect: Summons a Goblin to the battle to attack one target. Target: One enemy Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Bomb MP Cost: 10 Type: Attack Affect: Summons a Bomb to the battle to attack one target. Target: One enemy Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Flayer MP Cost: 18 Type: Attack Affect: Summons a Mindflayer to the battle to attack one target. Target: One enemy Cast by: Rydia Reflect: No ======================================================================= ======================================================================= Cocktric MP Cost: 15 Type: Attack Affect: Summons a Cocktric to the battle to attack one target. Target: One enemy Cast by: Rydia Reflect: No ======================================================================= Twin Magic: ======================================================================= Little Flare? MP Cost: 10* Type: Attack Affect: Palom and Porom cast a spell with similar yet weaker affects to that of the Nuke spell. Target: All enemies Cast by: Palom&Porom Reflect: Yes ======================================================================= ======================================================================= Little Comet? MP Cost: 20* Type: Attack Affect: Palaom and Porom cast a spell with similar yet weaker affects to that of the Meteo spell. Target: All enemies Cast by: Palom&Porom Reflect: No ======================================================================= *This is just the amount of HP that both twins must have in order to cast the spell. If one does not have the required amount of MP, the spell will fail to cast. Ninja Magic: ======================================================================= Katon MP Cost: 15 Type: Attack Affect: Attack with a fire attack stronger than Fire 2 but weaker than Fire 3. Target: All enemies Cast by: Edge Reflect: No ======================================================================= ======================================================================= Suiton MP Cost: 20 Type: Attack Affect: Attack with a tidal wave attack which is stronger than Ice 2 but weaker than Ice 3. Target: All enemies Cast by: Edge Reflect: No ======================================================================= ======================================================================= Raijin MP Cost: 25 Type: Attack Affect: Attack with a lightning attack which is stronger than Lit 2 but weaker than Lit 3. Target: All enemies Cast by: Edge Reflect: No ======================================================================= ======================================================================= Needles MP Cost: 5 Type: Attack Affect: Paralyze one enemy in similar fashion to the Hold spell. Target: One enemy Cast by: Edge Reflect: Yes ======================================================================= ======================================================================= Image MP Cost: 8 Type: Defense Affect: Create mirror image of self to avoid 2 pysical attacks. Target: Edge only Cast by: Edge Reflect: No? ======================================================================= ======================================================================= Smoke MP Cost: 10 Type: Special Affect: Allows party to escape from most (non boss) battles. Target: All allies Cast by: Edge Reflect: N/A ======================================================================= DK-Dark Knight=Cecil D-Dragon Knight=Cain Su-Summoner=Rydia S-Sage=Tella B-Bard=Gilbert WW-White Wizard=Rosa, Porom M-Monk=Yang BW-Black Wizard=Palom P-Paladin=Cecil E-Engineer=Cid N-Ninja=Edge L-Lunar-FuSoYa Section XII: Credits Well I hope that this walkthrough was good enough for you all. It certainly took me a lot of time and effort to make this walkthrough and I did it as I went through the game and not by memory which makes this walkthrough perfect for those of you also just going through the game. I just like to give credit to Squaresoft for making such a great game and to the J2ETrans group for the good work they did on the translation allowing us to play Final Fantasy IV as it was meant to be played. If you have any questions or comments, please E-Mail me at Cal_96@hotmail.com If you have any really urgent questions or just want to chat or what not, I can be reached by other means: ICQ: 43509952 Or if you use AOL or AOL Instant Messanger, I can be reached at the following Screen Name: Caldor2k2 I don't really Use ICQ a whole lot, but if you can catch me online, then feel free to give me a buzz. Final Fantasy 2 and all character names and descriptions are registered trademarks of Squaresoft. Game Genie is a registered trademark of Galoob Inc,. All names used in the translation section of this walkthrough are done by the J2ETrans group and not by me, so therefore they are trademarks of J2ETrans. This document is copyright David Callander 1998-2003.