TENGAI MAKYOU ZERO Pro Action Replay (PAR) Codes by: Binta email address: nekketsu_vince@yahoo.com ================================================================================ What is this about? These are pro action replay codes for Tengai Makyou Zero for the SNES. They are mainly for character modifying. Right now, the FAQ is incomplete, and I would greatly appreciate codes to change the characters, items, and their equipment. Some stat modifiers are imcomplete, would be nice to get them all. And if you come up with cool glitch codes, that would also rock! ================================================================================ Disclaimer I, Binta, have made this FAQ page. You can read this freely and/or download it, just don't post it up on your website or other places, unless I say it's okay. I'll let you print this if you want, too. Just don't steal my work. ================================================================================ NOTES: 1)The "xx"'s are not x's! They are variables. Set them from 00 to FF. 2)It's really confusing on how to get this game to work on an emulator. You need the graphics packs, the ROM, and hopefully ZSNES (best SNES emulator so far). 3)Right now, this version of the FAQ is just a beta. Know that this note will be removed when this becomes a real version. 4)Since I got my GameFAQs username from this game, don't confuse me with the character in this game ;) ================================================================================ What Needs to be Done: -Modifiers for the first character -P.A.R. [pro action replay, for any newbs who might be reading this] to modify the characters themselves (i.e., changing Higan to Binta or Genkotsu) -Modifiers for stats. At this point, you could probably get 255 but not much more. ================================================================================ CHARACTER MODIFIERS -------- 1st character HP (on map) [unknown] HP (in battle) [unknown] MP (on map) [unknown] MP (in battle) [unknown] Max HP [unknown] Max MP [unknown] Attack [unknown] Defense [unknown] Speed [unknown] EXP 7E19D6xx, Character [unknown] 2nd character HP (on map) 7E19EDxx, HP (in battle) [unknown] MP (on map) [unknown] MP (in battle) [unknown] Max HP 7E19E5xx Max MP [unknown] Attack 7E1A05xx Defense 7E1A0Dxx Speed 7E1A15xx EXP 7E19D9xx, 7E1901xx Character [unknown] 3rd character HP (on map) 7E19ECxx HP (in battle) 7E16C8xx MP (on map) [unknown] MP (in battle) 7E16CCxx, 7316CDxx Max HP 7E19E4xx Max MP [unknown] Attack 7E1A04xx Defense 7E1A0C Speed 7E1A14xx EXP 7E19D8xx, Character [unknown] ================================================================================ CHARACTER VALUES (still to come) ================================================================================ ITEM VALUES (still to come) ================================================================================ MISCELLANEOUS Money = 7E19CF,7E19D0, NO RANDOM BATTLES ALLOWED: 7E165908 ================================================================================ Still working on the items, equipment, and character modifiers. If you find those out, let me know. Glitches and miscellaneous would greatly be appreciated. If you work on the item codes, just do a few at a time; don't overwork yourself; it's not healthy. ================================================================================