The Elder Scrolls III: Morrowind Imperial Cult FAQ By Ocissor Dei Version 1.0 August,18,2002 Contents: 1. Intro 2. How to Join 3. Favored Skills 4. Frequently Asked Questions 5. Quest Givers 6. Quests 7. Legal/thanks --------------------------------------------------------- -------------- 1. Intro First off, no this isn't a guide for the imperial legion, they are two different guilds. The IL keeps the peace, the IC makes peace. The Imperial Cult is basically the "goody two shoes" of all of the guilds. It donates money to the poor, hunts people that hurt innocent people, and heals those that are sickened. However, you can get a lot of sweet enchanted items by doing these quests, some which will have a constant effect of boosting your stats. This guild is really sort of a Mage Guild 2 that specializes with healing and enchating. --------------------------------------------------------- -------------- 2. How to join the Imperial Cult: Talk to an Oracle about joing the imperial cult (there are 4 of them, but the easiest one to get to is the one in Fort Moonmoth near Balmora). They hang around at imperial shrines. --------------------------------------------------------- -------------- 3. Favored Skills Although it's not necessary for you to be a mage to succeed in the cult, having points in these skills will help you advance faster: (format goes skill (governing attribute) Speechcraft (personality) Unarmored(speed) Restoration (willpower) Mysticism (willpower) Conjuration (intelligence) Blunt Weapon (strength) Enchant (intelligence) --------------------------------------------------------- -------------- 4. FAQS Q: When I joined a cult there wasn't anything that said duties or anything, the Oracle just gave me a bunch of jibberish about Lay servants and junk. How do I get missions? A: Unlike most other guilds, the person that let's you join doesn't necessarily give you missions. All mission givers are located in the Imperial Chapels of Ebonheart Q: Imperial Cult? Isn't that like the temple? A: Nope, the imperial cult worships the divine 9, where as the Temple worships the trbune. Q: Imperial Cult? Is that like the Mehunes Dagon? A: No, the Mehunes Dagon is sort of the anti-christ of the Temple. Q: I can't find X. Where is it? A: Look around Q: I accidently killed X, how can I do y? A: Well you could try to respawn them using the console or if they aren't vital for the quests and just give you directions or something you can use this FAQ. Q: What does an Almoner do in Morrowind? A: An almoner collects items or money to help the poor or sick Q: What does a lay healer do? A: A lay healer collects items to be mixed into curing items or delivers curing items to the sick Q: What does a shrine sergeant do? A: A shrine sergeant investigates misgoings in shrines and helps deal with haunted houses and ghost sightings. --------------------------------------------------------- -------------- 5. Quest Givers Almoner Service: Iulus Truptor at the Imperial chapels of Ebonheart Lay Healer service:Synnolian Tunifus at the imperial chapels of Ebonheart Shrine Seargant service: Kaye at the Imperial Chapels of ebonheart Oracle quests (require advancement): Lalatia Varian --------------------------------------------------------- -------------- 6. Quests Almoner Quests from Iulus Truptor: Quest 1: Skyrim's mission 's alms for the poor. Head to the Skyrim mission located just outside of the Castle Ebonheart.. Once inside, ask around for alms for the poor. You may have to do some persuading, but you should be able to get to 100 pretty quickly. Heidmir will give you 100 gold if you bribe him enough. Head back to the Imperial chapels for your reward. Once you've advanced enough in the cult (I believe initiate is the rank needed for this quest) you can get do another quest. Quest 2: Argonian mission's alms for the poor. Head to the Argonian mission, and ask Im Kilaya for alms, and bribe him a little and he will give you your gold. Quest 3: Ald Ruhn's alms Head to Ald Ruhn and bribe people to give up money if necessary. If you belong to a faction then go there and ask for alms (they like you more than other people. The temple really doesn't help though because they "already gave at the temple"). The fighter's guild is pretty generous, most will give you 10 gold. It seems as if when people say that "they can't help you", they will never have money to give no matter how much you bribe them. Those that say "maybe if I liked you more I would tell you" or something to that extent can be bribed for $. Most of the dunmer in the area "aready gave at the temple". Most other races will give you some money (Argonians are particularly stingy). It shouldn't be that hard to get 100 drakes, 200 drakes may be hard considering that most of the people in Ald'Ruhn are dunmers. It is possible to take some money out of your own pocket and tell Iulus that you got double. ( You'll get a book for this quest that increases your mercantile skill. Quest 4: Shirt and vest For this next quest you'll need to get a red shirt with a black vest. Dunmer don't usually carry them, but you can probably get one from the clothier in caldera (take a guild guide, its fast). Once in Caldera, head to Falanaamo's Clothier shop (its directly east of the Mages Guild. Bribe him so his dispostion is around 85 (I had to spend 300 dollars bribing him for a lowsy shirt!). You do get some other goods, like a free shirt and some pants, but that's about it. Head back to Iulus and give him the shirt-vest combo. (He gives you a book that increases your Mercantile skill...wow) Quest 5: Brandy! Head to balmora and straight to the Southwall Cornerclub (thieves guild place). Talk to Bacola Clascius about donating brandy. He'll give you a bottle, and tell you that the Comonna tong (Council Club) has some as well Head over to the Council club and go into a room door to the right of the bar. Look in the chests for some the brandy (there should be 5). Shut the door, take the brandy and head back to Iulus. Tell him that you got enough brandy and you'll be rewarded. Quest 6: Big money from Cunius Pelelius. First off, head to Caldera. You'll want to head to the Governor's hall. Once inside, Cunius Pelelius will be right in front of you (he's the bald white guy). Talk to him about donating 500 drakes. If you: Demand the gold that he promised: He will fight you and there is no way that you will ever get the gold Press him for commitment: He will be glad to discuss it at a later date. Thank him for his attention: He will be glad to discuss it at a later date. You can also take the gold out of your own pockets if you have lots of money Quest 7: Generous pledge from Canctunian Panius. Head to the East Empire Company hall in Ebonheart (very convenient!). Inside, go through a few wooden doors until you find him. Ask him about generous pledge, and then offer to track down the clerk and recover gold. He'll tell you about Mossanon, an altmer clerk that took 3k. Ask the orc outside of Panius's room about Mossanon and bribe him until he tell you about him guild guiding frequently in Vivec's Foreign quarter. Talk to the Argonian Okan-Shei, about Mossanon and he'll tell you even more info about Mossanon and even about his love life with a telvanni in the Foreign quarter of Vivec. Head over to the Mages guild in vivec once inside, talk to the guild guide about Mossanon. If she likes you enough, she'll tell you that he traveled with a Telvanni woman a lot to Sadrith Mora. Travel to Sadrith Mora's Wolverine Hall. If you warped via mages guild, ask people about Mossanon, they'll say they saw an Altmer with Volmyni Dral. She lives near Wolverine Hall, about two houses to the north. Head up the stairs and talk to Mossanon. He'll tell you about all of his love problems and why he took the gold. You'll have the option to take the gold secretly, demand the gold, or take no action and consider his offer. Once you've gotten his gold head back to Canctunian. Once you've given him the gold back and gotten 1k from him head back to Iulus. Synnolian Tunifus Lay healer quests Quest 1: Marshemerrow Picking and potion delivering (Balur Salvu) Head directly north until you reach Lake Hairan. Look at the big map that came with the game, and find the farm on the map on the southwestern coast of the lake. That is the Salvu farm, and you can't miss it. Once you get there talk to Balur and he'll take the potion and ask what he can do for you. Ask him about "do for you" and he'll tell you that you can take some marshmerrow and he'll give you a book if you tell him Teach me something. Quest 2: Muck and Gnisis potions Head to Gnisis and head to Abishpuluu Shand's hut (I think its easiest to go by boat from Eabonheart (boat), to Vivec FQ to (stilt strider)Seyda Neen and to Gnisis. You might even have some gold from the gold from Tunifus that he gave you for this mission. Once in Gnisis head into Fort Darius in the southeastern section. Head down the stairs and to Chplain Ogrul at the imperial cult altar. He'll take the restore health potions and ask to return your favor. He'll ask you what restore attribute spell you'd like to learn, pick one and then exit out back into gnisis and next to the mucksponges. Take 5 mucks from the sponges and head back to Ebonheart. Quest 3: Gurak Gro-Bagrat, stealing from a criminal... Wow, who would think to steal from a well known criminal... Gheez. Okay head to the Vivec Foreign quarter and go north on to the mainland. His house is also located on the big map that comes with the game. The manor is basically dead north of the Hawia egg mine. There should be some golden kanet flowers along with a bunch of willow flowers. There may be a woman outside the house so watch yourself. Take 5 willow anthers in total from the willow flowers and head back to ebonheart (if you know whats good for you, don't enter the house.) Quest 4: Scrib jelly... Head to balmora and exit through the south. Keep on going south along the west side of the Odai. Keep going south until you reach an campfire with miners standing around it. Near them is the Shulk Egg mine. Kill some scribs, get 5 jellies. If you're having trouble finding scribs, there is another mine south east of the Shulk (shardan raplay, the Hlaalu Stronghold one). Once you're done that head back to Ebonheart. (note: there was a glitch in my game that Dinok, the redguard at the campfire near the eggmine gave me a scrib jelly every time I talked to him about scrib jelly and his dispostion was 53/100) Quest 5: Corkbulbs Arvel manor is the best place to get Corkbulbs. To get there head to Pelagiad and go east until you reach Dren Plantation. Head north until you get to Arvel manor. Look around the paths near the manor for corkbulbs (bushes that are usually squished between rocks). You should be able to find some easily. Quest 6: Rats Head to any of vivec's cantons with the exception of the Temple or Palace (although the Puzzle canal has many rats). Head into the waistworks of any of these cantons and then into the canalworks. You will then have to find a trapdoor on the ground near the stairs going down to where all the water spews in through the fountains. Go down here, kill all the rats you can find and if it's not 5 you can either rest until some more hit you or go into another canton's underworks. When you're done with this head back to the chapels. Quest 7: Netch hunting Okay, you need one unit of netch leather. Wow that's really not hard at all. Tunifus tells you to go to Balur Salvu's house but I think it's easier and faster to just go outside Ebonheart and vivec and walk around and you'll find a netch. Kill it, get the leather and head back to Tunifus. Shrine Sergeant quests from Kaye Quest 1:Caryarel's theft First off you have to find out where he lives. This is pretty easy seeing that there are a bunch of High elves in the hawkmoth garrison in ebonheart. Once inside the Hawkmoth Legion Garrison, find a High Elf (Landorume is located on one of the upper floors is a high elf with info). Ask the elf about Caryarel and he'll tell you that he lives in Gnaar Mok near Hla Oad near his ship the Chun-ook. Make your way to Gnaar mok (boat from ebonheart-Hla Oad-Gnaar mok). Carayel lives in a shack right next to the docks. His house might be locked, so unlock it and enter. The Chapel limeware bowl is located inside of the barrel to the left of his desk. Once you have to bowl head back to Kaye. Quest 2: Nedhelas' Haunted house First get a daedric or enchanted weapon or get some powerful scrolls. Then find Nedhelas in Caldera (guild guide is quick). Nedhelas can usually be found around his house. Find him and talk to him. He'll give you a key in addition to telling you something about a trap door. In the north eastern part of his house there is a trapdoor with barrels on top of it. Use the key and go through there. Go through the door, kill the skeleton, go through the next door kill the ancestral ghost and then if you want to open the chest. When you're done looting go back and talk to nedhelas. Your journal will update and you can head back to Kaye for a reward and another quest. Head Quest 3:Thelsa Dral's Egg mine Head to Khuul (you can take a boat from Ebonheart-Hla Oad-Gnaar Mok-Khuul). Once at Khuul, head directly south from the Silt Strider and you should hit the Asha-Ahhe mine. Head inside and up the ramp (the egg miners will tell you that there's something down there and that they're afraid. Keep on going through the egg mine until you see a campfire with three people surrounding it. There should be two dunmer females, one of the is Thelsa Dral. You can try to kill all three of them at once, but you'll probably die if you don't have lots of cure parylazation items on you. Its probably easier to just take out thelsa Dral and almsivi/divine intervention yourself out. When I krept down into the depths very slowly they came at me one at a time and made the fight significantly easier. Thelsa has a lot of good potions so make sure to loot her. When you're done head back to Kaye. Quest 4: Mt Kand's silver staff of shaming. Find you way to Molag Mar (It can be reached from Vivec's Stilt Strider). Head straight north until your reach Mt. Kand (its on the big map). If you have levitate this should be pretty easy. Head west from the Cavern of Mt Kand and then look south and you should see a semi-tall hill/mountain, at the top of that you will find a corpse. This is the corpse that you are looking for, take all the enchanted items and head back to Kaye. Quest 5: Aid Okur! Okur either can "see dead people" or is really crazy. Okay, head to Hla Oad (you can hop on a ship in Ebonheart and get there really easily), and ask around for Okur. People in Hla Oad will tell you that she lives "down that path over there". She lives in the third house to the northeast from the docks. Okur will tell you that 4 smugglers killed a woman named Julielle and took her amulet. You must find, Dudley, Larisus Dergius, Ralos Othrenim, and Thervam Drelas. They are "strong and well armed"(no kidding, you'll see that these guys are no push-overs) and live in the cave of Yasamsi to the south. To get to the cave, you must exit to the south of Hla Oad, and stay on the path. The cave is next to a swamp on the eastern side of the path. Save and enter the cave. The first one you will fight is Dudley. Kill him and make your way on to Thervam Drelas ( a conjurer). Continue down the cave and fight Larisus Dergius (he has a powerful claymore). Continue in the cave past the campfire and up the ramp. Ralos Othhernim is up here, kill him and loot him for at least Julielle's amulet and if you want to you can loot some of the barrels and chests (there are some good scrolls and soul gems here). Once you have the amulet head back to Okur and then get your reward from Kaye. Oracle Quests from Lalatia Varian Getting the quests: Talk to Lalatia Varian about Oracle Quests, you will have 3 choices. To get these quests you must choose to dedicate yourself to the Oracle's quests. Quest 1: Ring of Darkness Wow, at first this seems really confusing. Talk to her about Dunmer Savant and dunmer scouts. To make this journey easier you must find them both. Llaalam Dredil is the dunmer savant (Grand Council Chambers), and Nalasa Sarothren at the Elven Nations Cornerclub is the Dunmer Scout. Its probably easiest to find the Dunmer savant first. Head to the Grand council chambers in Ebonheart (shouldn't be too hard to find). Llaalm Dredil is standing right next to Duke Vedam Dren in the upper floors of the GCC. Ask him about ring of wind and he'll tell you about a place where it might be. Now head to Vivec and to the elven nations corneclub in the Hlaalu plaza. Nalasa is located on the bottom floor, she'll tell you the exact same thing as Dredil. Head to tel Aruhn (sadrith Mora is close), head west-southwest to the Deardric ruins (Yasinimarus) on the big map. From here head northwest to the mainland, and continue NW over some hills until you reach a small pond/pool of water. Nammu is here. Save and enter the cavern door. Kill the Redguard Female, and continue in, kill the dunmer with the bows near the bridge. Don't cross the bridge unless you really just want some lame items and a fight with two very low level Bretons. Instead, bare left deeper into the cavern and kill the Dunmer. Here is the grand chamber that the scout and Savant told you about. Keep on the rock path and head up the stairs. Here you will find Galmis Dren wearing a funky mask. Kill him, loot him of the Ring of the Wind and any other items that you wish. Head to the right of Galiamis to find a redguard. He'll ask you for a divine intervention scroll. If you have one give it to him (there should be one in the crates near Galmis) and you'll receive some Zenithar items. If you rescued Jon Hawker (the redguard) and mention it to Varian she'll wonder if it was actually Zenithar. Quest 2: Boots of the Apostle Again, head to Llalam Dredil (he didn't have the topic in my game) or Nalasa Sarothren and they'll tell you that Berandas is probably the site for the Boots of the Apostle. Head to Gnisis (Silt Strider is probably easiest) and head south-southeast until you reach the Dunmer stronghold of Berandas. At Berandas, enter through the top level of the keep (if you want to see some cool lights head to the Propylon chamber). Kill the few enemies near in the area and head into the Lower level of the stronghold (get ready for a fight). Kill the atronach. Dremora Lord, and golden saint (very well guarded eh?). Fighting them with paralyzing weapons may actually hurt you because they usually reflect it, so go in swinging with maybe a spell or enchanted weapon (I summoned a golden saint that had a glass jinkblade which helped A TON). Once you've killed or avoided the enemies head into the underground section of the Berendas stronghold (there is usually an atronach guarding it). Once inside, kill the Storm atronach. Continue through the underground passages killing Daedroths and Dremoras. Take your first left which will bring you down a path next to a pit of lava. Continue down until you find yourself fighting two winged twighlights. Kill them both and continue on to find the body of a dead hero, loot his body for atleast the boots and head back to Varian. She'll tell you that you can keep to boots. Quest 3: Rotheran's Adusasi Assurnarairan the Oracle and the Ice Blade of the Monarch. First off, head to Dagon Fel (You can probably find a boat in Sadrith Mora that will take you there). Once in Dagon Fel head basically directly south and you'll get to Rotheran. Rotheran is also marked on the big map so it shouldn't be that hard to get there. Once at Rotheran head into the Arena, here there will be a bunch of mages that are...very...mean. Kill them all, and make sure you loot Llaren Terano fo. He has the Ice blade of the monarch as well as Adusasis ring (you must loot this to saver her). Loot other peoples body until you have the Rotheran slave key and the slave cell key. Open the sturdy wooden doors and free the slaves and find Adusasi. Talk to her twice and she'll take the ring from you and warp out. Once you have freed her and gotten the blade return to Varian. Quest 4: Ujorad's murderers, Carecalmo and Meryaran. Can you say Imperial Cult gone Morag Tong? This is very similar to a Morag Tong quest, so if you've already done it you don't have to do anything for the mission!. You should be able to find Ashimimimlkala southwest of Gnaar Mok across a few bridges. Get inside, kill all that you can find and make sure you've killed Carecalmo and Meryaran. Head back to Varian for your reward. Quest 5: Skull-Crusher First off, remember the two key phrases to ask the Dunmer Savant and scout (Halls of the Dead, and Sealed Daedric Ruins). Find Llalam Dredil or Nalasa Sarothren at their respective places and ask them about Halls of the Dead and Sealed Daedric Ruins. When asked about Halls of the Dead, they'll tell you it could be any Ancestral tomb and that the tomb coud lead into an underground path to the ruins. The scout will tell you that the sealed ruins could be the ones near Sadrith Mora. Head there, and go northeast of Wolverine Hall to the Ruins of Anudnabia. Head to the island to the east of it and into the Omaren Ancestral tomb. Once inside, head take a right, another right, fight the Daedroth and atronach and take a left down a rock path (it will be heading west). Keep down the path until you get to a waterfall, head through the waterfall, up some stairs until you get to the Forge of Hilbonguard (you'll be in the Anudnabia ruins). Once inside of the forge, hop in the water and swim under a large hole. Kill the frost Atronach and open the trapped door (it will deal some poison damage if you don't have a probe). Search around in here for some very powerful items. When you are in the very middle of the forge, you will find a grandmasters armorer hammer. Above that there is a trapped chest (you jump on top of the platform where the amorer hammer is and reach it.. Open it and inside you will find the one and only Skull crusher. Reurn to Varian for your final reward. --------------------------------------------------------- -------------- 7. Legal/Thanks All names and mentions of game are reserved rights of Bethesda Software inc. However, this FAQ is reserved by Ocissordei and is intended for personal use only. Please do not redistribute this in anyway without my permission. As of August 18,2002 only Gamefaqs.com has the right to post this FAQ. Thanks goes out to CJayC for posting this FAQ, and Bethesda for making this nasty game. Also thanks to Patel because he 0wNz j00!!! Got questions about the imperial cult NOT MENTIONED in this FAQ, or have something to add? Email me @ ocissordei@yahoo.com. END FAQ