URI: 
       Regroup game count inscription - addrom - Simple tool for adding a rom entry to a Pandora's Box 3 list.dat
       
   DIR Log
   DIR Files
   DIR Refs
   DIR LICENSE
       ---
   DIR commit 6a10f2f0461b89ad522d3e5bcf1479f5270c8ab3
   DIR parent 760855c5654538a5eeef7d8adf062cf65a5f50ea
  HTML Author: Quentin Rameau <quinq@fifth.space>
       Date:   Tue, 10 Nov 2015 16:59:40 +0100
       
       Regroup game count inscription
       
       That is only needed once everything has been processed.
       Always rewrite file header.
       
       Diffstat:
         addrom.c                            |      17 ++++-------------
       
       1 file changed, 4 insertions(+), 13 deletions(-)
       ---
   DIR diff --git a/addrom.c b/addrom.c
       @@ -70,12 +70,6 @@ getbingamecount(uint64_t n)
        }
        
        static void
       -setgamecount(char *buf, const uint32_t hexcount)
       -{
       -        *(uint32_t *)(buf) = hexcount;
       -}
       -
       -static void
        ereadinfile(char *datbuf, const ssize_t size, FILE *infile)
        {
                if (fread(datbuf, 1, size, infile) != size)
       @@ -180,9 +174,6 @@ main(int argc, char *argv[])
        
                        ereadinfile(outbuf, offset, infile);
        
       -                setgamecount(outbuf + HEADERSZSZ,
       -                    getbingamecount((infilesize - HEADERSZ) / ENTRYSZ + 1));
       -
                        addrom(outbuf + offset, &rom);
        
                        ereadinfile(outbuf + offset + ENTRYSZ, infilesize - offset,
       @@ -192,15 +183,15 @@ main(int argc, char *argv[])
        
                        outbuf = ecalloc(outbufsize);
        
       -                *(uint32_t *)(outbuf) = HEADERSZ;
       -
       -                setgamecount(outbuf + HEADERSZSZ, getbingamecount(1));
       -
                        offset = HEADERSZ;
        
                        addrom(outbuf + offset, &rom);
                }
        
       +        *(uint32_t *)(outbuf) = HEADERSZ;
       +        *(uint32_t *)(outbuf + HEADERSZSZ) =
       +            getbingamecount((outbufsize - HEADERSZ) / ENTRYSZ);
       +
                /* write out buffer */
                if (out && !(outfile = fopen(out, "w")))
                        die("Can't open output file %s\n", out);