URI: 
       tcontactLinear default - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
  HTML git clone git://src.adamsgaard.dk/sphere
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       ---
   DIR commit 053ac9acb144b0c2cad656ae928bdec9d4638f57
   DIR parent f9a48cab2eecf0dcce6e2e6ddf1ca837a14a41cc
  HTML Author: Anders Damsgaard <adc@geo.au.dk>
       Date:   Tue, 16 Oct 2012 17:07:25 +0200
       
       contactLinear default
       
       Diffstat:
         M python/sphere.py                    |       2 +-
       
       1 file changed, 1 insertion(+), 1 deletion(-)
       ---
   DIR diff --git a/python/sphere.py b/python/sphere.py
       t@@ -67,7 +67,7 @@ class Spherebin:
            self.kappa        = numpy.zeros(1, dtype=numpy.float64)
            self.db           = numpy.zeros(1, dtype=numpy.float64)
            self.V_b          = numpy.zeros(1, dtype=numpy.float64)
       -    self.shearmodel   = numpy.ones(1, dtype=numpy.uint32) * 2
       +    self.shearmodel   = numpy.ones(1, dtype=numpy.uint32) * 2    # contactLinear default
        
            # Wall data
            self.nw          = numpy.ones(1, dtype=numpy.uint32) * nw