tfix typo - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
HTML git clone git://src.adamsgaard.dk/sphere
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DIR commit 5345cd29ca093a7fde5f1c110a3df5258b87b68f
DIR parent 7310210eeea7eaea39afad0b6642866a417ef323
HTML Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Mon, 28 Jul 2014 09:59:46 +0200
fix typo
Diffstat:
M src/sphere.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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DIR diff --git a/src/sphere.h b/src/sphere.h
t@@ -57,7 +57,7 @@ class DEM {
int ndevices; // number of CUDA GPUs
int device; // primary GPU
int* domain_size; // elements per GPU
- int exlusive_mode; // devices are running in exclusive mode (1)
+ int exclusive_mode; // devices are running in exclusive mode (1)
// DEVICE ARRAYS