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       tversion.h - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
  HTML git clone git://src.adamsgaard.dk/sphere
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       ---
       tversion.h (106B)
       ---
            1 #ifndef VERSION_H_
            2 #define VERSION_H_
            3 
            4 // Define source code version
            5 const double VERSION = 2.15;
            6 
            7 #endif