tBedroom2.dcgi - dotg - a bitreich fosdem adventure
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---
tBedroom2.dcgi (530B)
---
1 #!/bin/sh
2
3 . config
4 echo Bedroom2 > $savegame/room
5 . functions
6 . maps
7
8 gotkey="yes"
9 [ -f "$bedroom2/.notyet" ] && gotkey="no"
10
11 case "$gotkey" in
12 yes) map_bedroom2_unlocked ;;
13 *) map_bedroom2_locked ;;
14 esac
15
16 _msg "## BEDROOM 2 (R2)"
17
18 case "$gotkey" in
19 yes)
20 _msg "You are in a small bedroom.
21
22 You see a bed, closet, and a chair."
23
24 list_items_to take "$bedroom2"
25 ;;
26 *)
27 _msg "You can not open the bedroom door. It seems it's locked."
28 ;;
29 esac
30
31 _msg "[1|Check inventory|$path/inventory.dcgi|server|port]"
32
33 navigation