tToilet1.dcgi - dotg - a bitreich fosdem adventure
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---
tToilet1.dcgi (1043B)
---
1 #!/bin/sh
2
3 . config
4 echo Toilet1 > $savegame/room
5 . functions
6 . maps
7
8 map_toilet1
9
10 _msg "## TOILET 1 (T1)"
11
12 # This would block the game, if it ever came true. So be sure.
13 if [ -f "$inventory/.isfrench" -a -f "$hipsters/obese/.takingashit" ]; then
14 rm -f "$hipsters/obese/.takingashit"
15 fi
16
17 if [ -f "$hipsters/obese/.takingashit" ]; then
18 _msg "The toilet is blocked by the spaniard taking a shit."
19 if [ -f "$toilet1/shower/Black_dildo" ]; then
20 _msg "You hear the spaniard shouting: 'Who put the dildo in
21 here? Arrrrgh.'"
22 fi
23 else
24 if ! [ -f "$inventory/.sawratintoilet1" ]; then
25 _msg "You see a rat disappear into the shower drain!"
26 printf 1 > "$inventory/.sawratintoilet1"
27 fi
28
29 if [ -f "$inventory/.sawratintoilet1" ]; then
30 _msg "You have to catch this rat you saw."
31 fi
32
33 cat <<EOM
34 You are in one of the toilets.
35
36 You see a toilet, sink, and a shower.
37
38 [1|Inspect toilet|$path/t1-toilet.dcgi|server|port]
39 [1|Inspect shower|$path/t1-shower.dcgi|server|port]
40
41 [1|Check inventory|$path/inventory.dcgi|server|port]
42 EOM
43 fi
44
45 navigation