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       tkivy: update screen in on_activate, remove dead code - electrum - Electrum Bitcoin wallet
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       ---
   DIR commit dd0a93abd5fec2f2d06882502c78ee576b7d7def
   DIR parent c80aab7e20fbab49b13b39e4c32930b87c05d8fd
  HTML Author: ThomasV <thomasv@electrum.org>
       Date:   Mon,  9 Mar 2020 12:19:07 +0100
       
       kivy: update screen in on_activate, remove dead code
       
       Diffstat:
         M electrum/gui/kivy/uix/screens.py    |      12 +-----------
       
       1 file changed, 1 insertion(+), 11 deletions(-)
       ---
   DIR diff --git a/electrum/gui/kivy/uix/screens.py b/electrum/gui/kivy/uix/screens.py
       t@@ -61,16 +61,6 @@ class CScreen(Factory.Screen):
            kvname = None
            app = App.get_running_app()  # type: ElectrumWindow
        
       -    def _change_action_view(self):
       -        app = App.get_running_app()
       -        action_bar = app.root.manager.current_screen.ids.action_bar
       -        _action_view = self.action_view
       -
       -        if (not _action_view) or _action_view.parent:
       -            return
       -        action_bar.clear_widgets()
       -        action_bar.add_widget(_action_view)
       -
            def on_enter(self):
                # FIXME: use a proper event don't use animation time of screen
                Clock.schedule_once(lambda dt: self.dispatch('on_activate'), .25)
       t@@ -81,7 +71,7 @@ class CScreen(Factory.Screen):
        
            def on_activate(self):
                setattr(self.app, self.kvname + '_screen', self)
       -        #Clock.schedule_once(lambda dt: self._change_action_view())
       +        self.update()
        
            def on_leave(self):
                self.dispatch('on_deactivate')