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       Posts by Natanox@chaos.social
   DIR Post #B1LOHk2u9bhpeEmJw8 by Natanox@chaos.social
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       Is Snort a feature that makes sense for a small private home network? I'm reading into OPNSense and its features and try to determine what I could run on the old Intel J1900 board I have lying around.Since I just got 100mbit internet it might be fine with Unbound, pfBlockerNG and basic firewall things. Snort sounds really demanding though.#OPNSense #network #homelab
       
   DIR Post #B1LOI29woA2DpIDCPg by Natanox@chaos.social
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       @Paradox It's also something that always gets me when people rant about vegan diet. "It's unhealthy, you gonna lack iron and vitamin B!" Where's the damn problem, just add those to the soy meat patty.
       
   DIR Post #B1LOIa7eXCOxA1OqYa by Natanox@chaos.social
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       Anyone got an idea what setting in #RPCS3 could cause this weird graphical glitch?I'd guess some bad shader, but I don't really have any experience to go off with this emulator in specific.#Emulation #Playstation3 #Drakengard3 #gaming #IDesireTheSweetEmbraceOfArtisticDepressionOnceMoreEdit: nvmd, it was the anisotropic texture filtering. 🙃
       
   DIR Post #B1LOIiqG7EpsCgKaC8 by Natanox@chaos.social
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       @pescum War kurz verwirrt, dann meldete sich empört mein inneres Kind.
       
   DIR Post #B1LOJ5m8qiCzKZa7TE by Natanox@chaos.social
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       @youwouldntverbanoun Yes I would
       
   DIR Post #B1LOKRXrOahD8bXts8 by Natanox@chaos.social
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       @FritzAdalis Don't think so. It didn't turn out as well after finishing though, the first bridge layer didn't fully adhere to the second (there was slight sagging and since the second layer also started out flat…). That said this model is meant to show the worst case with an enormous gap, even just a single organic support in the middle would've already fixed it I think.
       
   DIR Post #B1LOKdzF8bjJj0RwDg by Natanox@chaos.social
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       @sodiboo So, @hannah said you're in for this kind of great art. https://www.youtube.com/watch?v=dPCpGSjNxHo
       
   DIR Post #B1LOKeFCBIUSWTug5I by Natanox@chaos.social
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       @hannah @sodiboo Don't deny it, my pizza heard you say it too!
       
   DIR Post #B1LOKuW5gFVmzVwOdk by Natanox@chaos.social
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       @hannah Don't dumb it down for fedi, you spoke about my printer extruding pre-cum! :thisisfine:
       
   DIR Post #B1LOL3OcfNsyWxW3kW by Natanox@chaos.social
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       @newt @nicholas @kaia Yeah, it's bad. And since Extensions patch stuff right into the gnome-shell, which doesn't run independently from the compositor anymore, you *have* to introduce instability to get the minimum viable set of functions. Yet they refuse to include support for "classic" tray icon backends in their System Menu approach of displaying background processes, because reasons.Every time I see a kitted Gnome desktop on r/unixporn I just know that thing will crash like hell.
       
   DIR Post #B1LOL3X89kguxLUr0i by Natanox@chaos.social
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       @newt @nicholas @kaia …but that's why you go for either KDE (if you need modern features) or Cinnamon (if you want ease of use and good integration). :p
       
   DIR Post #B1LOM9Kk4pBbEcDv8q by Natanox@chaos.social
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       @nicholas @kaia @newt Credit where credit's due, Gnome got a high level of integration. Meaning that, after you add your Emails, Nextcloud etc. in the Online accounts, you got the whole suite of tools actually working with them (Contacts, Calendar, File Explorer with Cloud Storage access, etc.). KDE's attempt at it is rather pitiful.Meaning you might as well skip Gnome and use e.g. Cinnamon, who use the Gnome Online Accounts backend in their DE with objectively better UX. :thisisfine:
       
   DIR Post #B1LOMGdQvjIRsc1RkO by Natanox@chaos.social
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       @newt @kaia That understates all the work that was put into all things Linux in the recent years.
       
   DIR Post #B1LOMhH1t8Q0UwkR4i by Natanox@chaos.social
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       Is there an alternative to Lutris to manage all of your game library? Heroic doesn't have emulators and such, and according to e.g. Flathub "Gnome Games" is unmaintained?Lutris is just riddled with issues, apparently almost unmaintained and I'm sufficiently annoyed to try something else.#GamingOnLinux
       
   DIR Post #B1LOMhVZ162pE1Y2jI by Natanox@chaos.social
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       @taketwo That's just emulators though, I meant all games. Lutris spawns all platforms and sources.
       
   DIR Post #B1LONfbJaqIPbEhU1Y by Natanox@chaos.social
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       Holy hell, #Lutris' #RPCS3 version is WILDLY out of date. It still downloads 0.0.27 from August 2023. Current one is 0.0.38.Luckily it just downloads the .AppImage file, so I can replace it. But this doesn't boil well for the project. In fact it seems to move at a snails pace for years now… it is *still* defaulting to wine-GE 8.26, which now is almost 2 years old (almost unacceptably old for Linux gaming by now).If they don't fix this *very* soon Lutris is unrecommendable.#GamingOnLinux
       
   DIR Post #B1LONg6rhXX7B5SgCW by Natanox@chaos.social
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       In fact it gets even worse. Their official Flatpak release is stuck at version 0.5.18 (December 2024), meanwhile the current version available through OpenSuse Tumbleweed repos is 0.5.19-4.1. So I assume it's done manually instead of build via CI, and nobody is taking care of it.Last time I checked their issue tracker was at 302 open issues. Now it's 352 issues.This is really bad…
       
   DIR Post #B1LOPR4qYxgV8OM6gi by Natanox@chaos.social
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       @harris That's weird, almost as if it skips the retraction during layer change and nozzle pressure causes filament to ooze. If you stopped manually this might also cause it though.On another note: your filament looks somewhat weird, there are a lot of holes. Is it properly dried?
       
   DIR Post #B1LOPRPPKW8CA9yWjg by Natanox@chaos.social
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       @harris There are also slits inbetween each infill line, which makes it look rather wet. Also definitely infill anchors, yep. 😉 Disabling input shaping is not the best solution tho'…
       
   DIR Post #B1QM1VqVx7birAurh2 by Natanox@chaos.social
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       @ScriptFanix @hellomiakoda Nobody said anything about being able to move.